Curative Magic: Difference between revisions
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= Description = | = Description = | ||
An Expertise Skill that provides magic to heal your allies. | An Expertise Skill that provides magic to heal your allies.<br/> | ||
Side Effects: Skill #/up, recovery/up, Incantation time/down | Side Effects: Skill #/up, recovery/up, Incantation time/down | ||
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==Class 0, Rank 1== | ==Class 0, Rank 1== | ||
===Dia=== | ===Dia=== | ||
Curative magic for an Ally's HP. Can be used on yourself as well. | Curative magic for an Ally's HP. Can be used on yourself as well.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 7 MP | Cost: 7 MP | ||
==Class 0, Rank 5== | ==Class 0, Rank 5== | ||
===Posmundi=== | ===Posmundi=== | ||
Removes Poison and Plague effects from nearby allies. | Removes Poison and Plague effects from nearby allies.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 5 MP | Cost: 5 MP<br/> | ||
==Class 1, Rank 0== | ==Class 1, Rank 0== | ||
===Media=== | ===Media=== | ||
Heals your allies HP in the vicinity. | Heals your allies HP in the vicinity.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 12 MP | Cost: 12 MP | ||
==Class 1, Rank 4== | ==Class 1, Rank 4== | ||
===Charmdi=== | ===Charmdi=== | ||
Removes Happy, Charm, Panic, and Rage effects on allies in the vicinity | Removes Happy, Charm, Panic, and Rage effects on allies in the vicinity <br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 5 MP | Cost: 5 MP | ||
==Class 1, Rank 7== | ==Class 1, Rank 7== | ||
===Paraladi=== | ===Paraladi=== | ||
Removes Paralysis effect from nearby allies. | Removes Paralysis effect from nearby allies.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 5 MP | Cost: 5 MP | ||
==Class 2, Rank 0== | ==Class 2, Rank 0== | ||
===Patra=== | ===Patra=== | ||
Removes Blind, Sleep, and Bind from all allies in the vicinity. | Removes Blind, Sleep, and Bind from all allies in the vicinity.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 5 MP | Cost: 5 MP | ||
==Class 2, Rank 5== | ==Class 2, Rank 5== | ||
===Closedi=== | ===Closedi=== | ||
Removes Mute and Freeze effects from nearby allies. | Removes Mute and Freeze effects from nearby allies.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 5 MP | Cost: 5 MP | ||
==Class 3, Rank 0== | ==Class 3, Rank 0== | ||
===Diarama=== | ===Diarama=== | ||
Curative magic for an Ally's HP. | Curative magic for an Ally's HP.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost:10 MP | Cost:10 MP | ||
==Class 4, Rank 0== | ==Class 4, Rank 0== | ||
===Recarm=== | ===Recarm=== | ||
Resurrects a dead ally with 25% of their HP. | Resurrects a dead ally with 25% of their HP.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 20 MP | Cost: 20 MP | ||
==Class 5, Rank 0== | ==Class 5, Rank 0== | ||
===Mediarama=== | ===Mediarama=== | ||
Heals your allies HP in the vicinity. | Heals your allies HP in the vicinity.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 17 MP | Cost: 17 MP | ||
==Class 5, Rank 5== | ==Class 5, Rank 5== | ||
===Petradi=== | ===Petradi=== | ||
Removes stone effects from nearby allies. | Removes stone effects from nearby allies.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 5 MP | Cost: 5 MP | ||
==Class 6, Rank 5== | ==Class 6, Rank 5== | ||
===Etnadi=== | ===Etnadi=== | ||
Removes amnesia effects from nearby allies. | Removes amnesia effects from nearby allies.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 5 MP | Cost: 5 MP | ||
==Class 7, Rank 0== | ==Class 7, Rank 0== | ||
===Diarahan=== | ===Diarahan=== | ||
Regenerates HP of an ally. | Regenerates HP of an ally.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 18 MP | Cost: 18 MP | ||
==Class 8, Rank 0== | ==Class 8, Rank 0== | ||
===Recarmdora=== | ===Recarmdora=== | ||
Although user dies, resurrects all dead ally in vicinity with 40% of their Max HP restored. | Although user dies, resurrects all dead ally in vicinity with 40% of their Max HP restored.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 20 MP | Cost: 20 MP | ||
==Class 9, Rank 0== | ==Class 9, Rank 0== | ||
===Mediarahan=== | ===Mediarahan=== | ||
Regenerates HP of a nearby ally. | Regenerates HP of a nearby ally.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 26 MP | Cost: 26 MP | ||
==Class 10, Rank 0== | ==Class 10, Rank 0== | ||
===Samerecarm=== | ===Samerecarm=== | ||
Resurrects a dead ally with 50% of their Max HP restored. | Resurrects a dead ally with 50% of their Max HP restored.<br/> | ||
Type: Active | Type: Active<br/> | ||
Affinity: Curative | Affinity: Curative<br/> | ||
Action Type: Curative | Action Type: Curative<br/> | ||
Cost: 30 MP | Cost: 30 MP | ||
{{ExpertiseBar}} | {{ExpertiseBar}} | ||
[[Category:Expertise]] | [[Category:Expertise]] |
Revision as of 12:34, 4 March 2012
Description
An Expertise Skill that provides magic to heal your allies.
Side Effects: Skill #/up, recovery/up, Incantation time/down
Progression
Requirements to unlock: None.
- Gains expertise through use of Curative items and skills.
(Beware! When Healing you must make sure that the person or whoever your healing does not have full hp (if healing hp) or full mp (if full mp) because you wont get any EP at all.)
HINTS: Simple = Spam support skills to lower your MP and the use gum to heal your MP.This is best done while in the VB. While training XP and EP = Do runs and use high MP type DM attack and then spam gum. Also use any group healing items to keep your and your demon's hp up 'Easy Way' = Using any Incense of Mastery(899 Ap for 10x and most players sell 5x for around 200k) and then using Textbook(Curative Magic). This will greatly increase your expertise with little effort. The books can be found at the item mall for 249 ap or trade list from other players. If you don't have ap or macca to purchase the books there is another alternative. Demonic Guarding =Simply go into VB and have your demon attack but not kill a Gaki and then stay in guard mode. With this you can easily raise your expertise without any real risk.
Skills
Class 0, Rank 1
Dia
Curative magic for an Ally's HP. Can be used on yourself as well.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 7 MP
Class 0, Rank 5
Posmundi
Removes Poison and Plague effects from nearby allies.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 5 MP
Class 1, Rank 0
Media
Heals your allies HP in the vicinity.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 12 MP
Class 1, Rank 4
Charmdi
Removes Happy, Charm, Panic, and Rage effects on allies in the vicinity
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 5 MP
Class 1, Rank 7
Paraladi
Removes Paralysis effect from nearby allies.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 5 MP
Class 2, Rank 0
Patra
Removes Blind, Sleep, and Bind from all allies in the vicinity.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 5 MP
Class 2, Rank 5
Closedi
Removes Mute and Freeze effects from nearby allies.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 5 MP
Class 3, Rank 0
Diarama
Curative magic for an Ally's HP.
Type: Active
Affinity: Curative
Action Type: Curative
Cost:10 MP
Class 4, Rank 0
Recarm
Resurrects a dead ally with 25% of their HP.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 20 MP
Class 5, Rank 0
Mediarama
Heals your allies HP in the vicinity.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 17 MP
Class 5, Rank 5
Petradi
Removes stone effects from nearby allies.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 5 MP
Class 6, Rank 5
Etnadi
Removes amnesia effects from nearby allies.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 5 MP
Class 7, Rank 0
Diarahan
Regenerates HP of an ally.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 18 MP
Class 8, Rank 0
Recarmdora
Although user dies, resurrects all dead ally in vicinity with 40% of their Max HP restored.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 20 MP
Class 9, Rank 0
Mediarahan
Regenerates HP of a nearby ally.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 26 MP
Class 10, Rank 0
Samerecarm
Resurrects a dead ally with 50% of their Max HP restored.
Type: Active
Affinity: Curative
Action Type: Curative
Cost: 30 MP
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Crusading Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Freischutz • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |