Curative Magic: Difference between revisions
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imported>Kuzunoha.Lee Copy paste info from https://www.aeriagames.com/forums/en/viewtopic.php?t=1242327 with minor grammer fix. |
imported>AnnanFay m Added useful internal links |
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| Dia ||style="background:#DBDBDB;"| '''0-1''' || Active || Curative || Curative || 1 || 7 MP ||align=left|Curative magic for an ally's HP. | | [[Dia]] ||style="background:#DBDBDB;"| '''0-1''' || Active || Curative || Curative || 1 || 7 MP ||align=left|Curative magic for an ally's HP. | ||
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| Posumudi ||style="background:#DBDBDB;"| '''0-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Poison and Plague effects from nearby allies. | | [[Posumudi]] ||style="background:#DBDBDB;"| '''0-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Poison and Plague effects from nearby allies. | ||
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| Media ||style="background:#DBDBDB;"| '''1-0''' || Active || Curative || Curative || 1 || 12 MP ||align=left|Curative magic for the HP of an ally in your vicinity. | | [[Media]] ||style="background:#DBDBDB;"| '''1-0''' || Active || Curative || Curative || 1 || 12 MP ||align=left|Curative magic for the HP of an ally in your vicinity. | ||
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| Charmdi ||style="background:#DBDBDB;"| '''1-4''' || Active || Curative || Curative || 1 || 5 MP ||align=left|A Spell that removes Happy, Charm, Panic and Berserk from all nearby allies. | | [[Charmdi]] ||style="background:#DBDBDB;"| '''1-4''' || Active || Curative || Curative || 1 || 5 MP ||align=left|A Spell that removes Happy, Charm, Panic and Berserk from all nearby allies. | ||
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| Paraladi ||style="background:#DBDBDB;"| '''1-7''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Paralyze affects from nearby allies. | | [[Paraladi]] ||style="background:#DBDBDB;"| '''1-7''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Paralyze affects from nearby allies. | ||
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| Patra ||style="background:#DBDBDB;"| '''2-0''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Magic that cures all allies in the area from Bind, Sleep and Blind. | | [[Patra]] ||style="background:#DBDBDB;"| '''2-0''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Magic that cures all allies in the area from Bind, Sleep and Blind. | ||
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| Closedi ||style="background:#DBDBDB;"| '''2-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Mute and Freeze effects from nearby allies. | | [[Closedi]] ||style="background:#DBDBDB;"| '''2-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Mute and Freeze effects from nearby allies. | ||
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| Diarama ||style="background:#DBDBDB;"| '''3-0''' || Active || Curative || Curative || 1 || 10 MP ||align=left|Curative magic for an ally's HP. | | [[Diarama]] ||style="background:#DBDBDB;"| '''3-0''' || Active || Curative || Curative || 1 || 10 MP ||align=left|Curative magic for an ally's HP. | ||
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| Recarm ||style="background:#DBDBDB;"| '''4-0''' || Active || Curative || Curative || 1 || 20 MP ||align=left|Resurrects a dead ally with 25% of their MAX HP restored. | | [[Recarm]] ||style="background:#DBDBDB;"| '''4-0''' || Active || Curative || Curative || 1 || 20 MP ||align=left|Resurrects a dead ally with 25% of their MAX HP restored. | ||
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| Mediarama ||style="background:#DBDBDB;"| '''5-0''' || Active || Curative || Curative || 1 || 17 MP ||align=left|Curative magic for the HP of an ally in your vicinity. | | [[Mediarama]] ||style="background:#DBDBDB;"| '''5-0''' || Active || Curative || Curative || 1 || 17 MP ||align=left|Curative magic for the HP of an ally in your vicinity. | ||
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| Petradi ||style="background:#DBDBDB;"| '''5-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Stone effects from nearby allies. | | [[Petradi]] ||style="background:#DBDBDB;"| '''5-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes Stone effects from nearby allies. | ||
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| Etnadi ||style="background:#DBDBDB;"| '''6-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes amnesia effects from nearby allies. | | [[Etnadi]] ||style="background:#DBDBDB;"| '''6-5''' || Active || Curative || Curative || 1 || 5 MP ||align=left|Removes amnesia effects from nearby allies. | ||
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| Diarahan ||style="background:#DBDBDB;"| '''7-0''' || Active || Curative || Curative || 1 || 18 MP ||align=left|Regenerates HP of an ally. | | [[Diarahan]] ||style="background:#DBDBDB;"| '''7-0''' || Active || Curative || Curative || 1 || 18 MP ||align=left|Regenerates HP of an ally. | ||
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| Recharmdora ||style="background:#DBDBDB;"| '''8-0''' || Active || Curative || Curative || 1 || 20 MP ||align=left|Although user dies, resurrects all dead ally in vicinity with 40% of their MAX HP restored. | | [[Recharmdora]] ||style="background:#DBDBDB;"| '''8-0''' || Active || Curative || Curative || 1 || 20 MP ||align=left|Although user dies, resurrects all dead ally in vicinity with 40% of their MAX HP restored. | ||
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| Mediarahan ||style="background:#DBDBDB;"| '''9-0''' || Active || Curative || Curative || 1 || 26 MP ||align=left|Regenerates HP of a nearby ally. | | [[Mediarahan]] ||style="background:#DBDBDB;"| '''9-0''' || Active || Curative || Curative || 1 || 26 MP ||align=left|Regenerates HP of a nearby ally. | ||
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| Samarecarm ||style="background:#DBDBDB;"| '''10-0''' || Active || Curative || Curative || 1 || 30 MP ||align=left|Resurrects a dead ally with 50% of their MAX HP restored. | | [[Samarecarm]] ||style="background:#DBDBDB;"| '''10-0''' || Active || Curative || Curative || 1 || 30 MP ||align=left|Resurrects a dead ally with 50% of their MAX HP restored. | ||
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===How to Train Expertise=== | ===How to Train Expertise=== |
Revision as of 17:20, 30 July 2012
Description
[Technique] An Expertise Skill that provides magic to heal your allies.
Side-effects: Skill #up, Recovery/up, Incantation time/down
Can be increased up to Class 10
Progression
Requirements to Unlock: None
- Gains Expertise through use of Curative-based items, Curative Magic and Textbook (Curative Magic).
This Expertise affects Enhancement Chain Expertise by 30%.
How to Train Expertise
The Expertise will raise if you actually restore HP and MP when they are not full.
- Do runs, and heal yourself and/or your demon. Once you get "Media", you can try healing your party as well, to raise Curative.
- Raise Curative Magic while training Support Magic Expertise or other MP consuming skills (depending on your build), and use Chakra Gum to restore your MP.
- Equip any gear that raises your HP/ MP or to your Demon and heal it. Un-equip and repeat.
- Get a demon with support skills (like Patra, and ma-kaja skills), and make them use them, while you use Magic stones to heal him.
- Put a demon on counter. Once it starts to lose mp, spam Magic stones.
- If the Character is Law Alignment, you can go to Kuchinawa Cave and get infected by the Curse status. Both HP and MP will decrease greatly. Just watch-out for enemies demon nearby.
- Another route is to use Shibuya Metro's Misama. This requires you to do the Chain of Curse Act 5 to be unlocked.
- Shinagawa Catacombs. Bind will happen for normal run when you entered a certain area or Boss room.
- A similar effect to the status for any Alignment is the COMP-Hack Dungeon 1-A in Home III. However, the HP decreases gradually but still works.
- You can ask a friend with Retaliation to use the skills and you heal him/her.
- The skills cost HP and Magnetites, so you can keep on healing him/her as they're used. Keep in mind you may need to give back some Magneties to your friend.
Expertise | |
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Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Crusading Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Freischutz • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |