Immunity 3: Difference between revisions
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== | __NOTOC__ | ||
Passive skill that raises Repel Status Ailment. | {{DemonSkill | ||
Increases Status Ailment Resistance by 150. | |Icon= http://i.imgur.com/WYqDctU.jpg | ||
|Name= Immunity 3 | |||
|Description= Passive skill that raises Repel Status Ailment. | |||
|Type= Passive | |||
|Affinity= Special | |||
|Action Type= Curative | |||
|Cost= | |||
|Inheritance= All | |||
|Effect= Increases Status Ailment Resistance by 150. | |||
}} | |||
===Learned by:=== | ===Learned by:=== | ||
[[WILDCAT]] skill - 10000 SP | [[WILDCAT]] skill - 10000 SP |
Revision as of 15:02, 10 August 2014
|
Learned by:
WILDCAT skill - 10000 SP
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