Alice's Stick (Happy): Difference between revisions
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m Text replacement - "Primitive Weapon" to "Blunt Instrument" |
m Text replacement - "Damage Received" to "Damage Taken" |
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<!------ Basic Info ------> | <!------ Basic Info ------> | ||
|Type = Blunt Instrument | |Type = Blunt Instrument | ||
| | |Sex = <!-- Male or Female if this item is restricted to one of the sexes --> | ||
|Affinity = Blunt | |Affinity = Blunt | ||
|Level Limit = <!-- Level restriction to equip the item, for example 35+ or 30- --> | |Level Limit = <!-- Level restriction to equip the item, for example 35+ or 30- --> | ||
Line 31: | Line 31: | ||
<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time --> | <!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time --> | ||
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | <!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | ||
|Additional Boost 1 Type = Melee Damage | |Additional Boost 1 Type = Melee Damage Taken | ||
|Additional Boost 1 Value = -5% | |Additional Boost 1 Value = -5% | ||
|Additional Boost 2 Type = Ranged Damage | |Additional Boost 2 Type = Ranged Damage Taken | ||
|Additional Boost 2 Value = -5% | |Additional Boost 2 Value = -5% | ||
|Additional Boost 3 Type = | |Additional Boost 3 Type = Spell Damage Taken | ||
|Additional Boost 3 Value = <font color=red>-5%</font> | |Additional Boost 3 Value = <font color=red>-5%</font> | ||
|Additional Boost 4 Type = Cool-down Time | |Additional Boost 4 Type = Cool-down Time | ||
Line 47: | Line 47: | ||
|Spiritual Mixing = Yes | |Spiritual Mixing = Yes | ||
|Tarot Fusions = Yes | |Tarot Fusions = Yes | ||
|Soul | |Soul Fusions = Yes | ||
<!------ Modification Slot ------> | <!------ Modification Slot ------> | ||
<!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 --> | <!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 --> |
Latest revision as of 23:59, 27 January 2024
Alice's Stick (Happy)
Alice's Stick (Happy)
Type: Blunt Instrument
Affinity: Blunt
Melee Damage Taken: -5%
Ranged Damage Taken: -5%
Spell Damage Taken: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
A stick that is almost similar to a certain mah-jong girl prodigy has.
A stick that is almost similar to a certain mah-jong girl prodigy has.
Basic Info
- Type: Blunt Instrument
- Affinity: Blunt
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee Damage Taken: -5%
- Ranged Damage Taken: -5%
- Spell Damage Taken: -5%
- Cool-down Time: -10%
- Block Critical: +10
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
Where to Obtain
Events/Promotion