Alice's Stick (Happy): Difference between revisions

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m Text replacement - "Magic Damage" to "Spell Damage"
m Text replacement - "Damage Received" to "Damage Taken"
 
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<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time -->
<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time -->
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20  -->
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20  -->
|Additional Boost 1 Type = Melee Damage Received
|Additional Boost 1 Type = Melee Damage Taken
|Additional Boost 1 Value = -5%
|Additional Boost 1 Value = -5%
|Additional Boost 2 Type = Ranged Damage Received
|Additional Boost 2 Type = Ranged Damage Taken
|Additional Boost 2 Value = -5%
|Additional Boost 2 Value = -5%
|Additional Boost 3 Type = Spell Damage Received
|Additional Boost 3 Type = Spell Damage Taken
|Additional Boost 3 Value = <font color=red>-5%</font>
|Additional Boost 3 Value = <font color=red>-5%</font>
|Additional Boost 4 Type = Cool-down Time
|Additional Boost 4 Type = Cool-down Time

Latest revision as of 23:59, 27 January 2024

Alice's Stick (Happy)

Alice's Stick (Happy)
Type: Blunt Instrument
Affinity: Blunt


Melee Damage Taken: -5%
Ranged Damage Taken: -5%
Spell Damage Taken: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -


A stick that is almost similar to a certain mah-jong girl prodigy has.


A stick that is almost similar to a certain mah-jong girl prodigy has.

Basic Info

  • Type: Blunt Instrument
  • Affinity: Blunt

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You can synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Melee Damage Taken: -5%
  • Ranged Damage Taken: -5%
  • Spell Damage Taken: -5%
  • Cool-down Time: -10%
  • Block Critical: +10
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics


Where to Obtain

Events/Promotion