Immunity 3: Difference between revisions

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imported>Teixeira iuri
Created page with "===Description:=== Passive skill that raises Repel Status Ailment.<br /> Increases Status Ailment Resistance by 150. ===Affinity:=== Special<br> ===Inheritance:=== All<br> ===..."
 
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===Description:===
__NOTOC__
Passive skill that raises Repel Status Ailment.<br />
{{DemonSkill
Increases Status Ailment Resistance by 150.
|Icon= [[File:icon_SD04_0040a.png]]
|Name= Immunity 3
|Description= Passive skill that raises Ailment Resistance.
|Type= Passive
|Affinity= Special
|Action Type= Recovery
|Cost=
|Inheritance= All
|Effect= Ailment Resistance +150
}}


===Affinity:===
Special<br>
===Inheritance:===
All<br>
===Cost:===
-<br>
===Learned by:===
===Learned by:===
[[WILDCAT]] skill - 10000 SP
[[WILDCAT]] skill - 10000 SP

Latest revision as of 17:49, 26 January 2024

Immunity 3
Passive skill that raises Ailment Resistance.
Type • Passive
Affinity • Special
Action Type • Recovery
Cost -
Inheritance • All
Effect • Ailment Resistance +150


Learned by:

WILDCAT skill - 10000 SP


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