Demon Force Passives: Difference between revisions

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>Musterwurst88
m fixed table formatting a bit.
 
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==10th, 30th, 60th Item==
==10th, 30th, 60th Item==
{|  style="font-size:90%; text-align: letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=80px| Rank
!height=25px align=center width=80px| Rank
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|-
|-
!align=center| 10th
!align=center| 10th
|height=30px| • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1 • Luck +1 • MAX HP +1
|height=30px| • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1 • Luck +1
|-
|-
!align=center| 30th
!align=center| 30th
|height=30px| • (Skill choices from 10th) •  Physical Defense +1 • Magic Defense +1 • MAX HP +2
|height=30px| • (Skill choices from 10th) •  Physical Defense +1 • Magic Defense +1 • MAX HP +10 • MAX MP + 10
|-
|-
!align=center| 60th
!align=center| 60th
|height=30px| • (Skill choices from 30th) • Close-Range +1 • Long-Range +1 • Spell +1 • Support +1 • Physical Defense +2 • Magic Defense +2 • Luck +1 • MAX HP +3 • MAX MP +1
|height=30px| • (Skill choices from 30th) • Melee +1 • Ranged +1 • Spell +1 • Support +1
|}<br>
|}<br>


==100th Item==
==100th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
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|-
|-
!style="background:#FF8080;" align=center rowspan=2| Attributes
!style="background:#FF8080;" align=center rowspan=2| Attributes
|height=25px width=235px| • Strength +1 - 3
|height=25px width=235px| • Strength +1
|width=235px| • Magic +1 - 3
|width=235px| • Magic +1
|width=235px| • Vitality +1 - 3
|width=235px| • Vitality +1
|width=235px| • Intelligence +1 - 3
|width=235px| • Intelligence +1
|width=235px| • Speed +1 - 3
|width=235px| • Speed +1
|-
|-
|height=25px| • MAX HP + 1 - 10
|height=25px|All Stats + 5
| • MAX MP +1 - 5
| • MAX HP + 10
| • Luck +1 || - || -
| • MAX MP +10
| • Luck +1
|
|-
|-
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
|height=25px| • Close-Range +1 - 3
|height=25px| • Melee +1
| • Long-Range +1 - 3
| • Ranged +1
| • Spell +1 - 3
| • Spell +1
| • Physical Defense +1 - 3
| • Physical Defense +1
| • Magic Defense +1 - 3
| • Magic Defense +1
|-
|-
|height=25px| • Support +1 - 3
|height=25px| • Support +1 || || || ||
| • CLS-R, LNG-R +1
| • CLS-R, LNG-R +1
| • LNG-R, Spell +1
| • P-DEF, M-DEF +1
|-
|-
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
!style="background:#FFBFDF;" align=center rowspan=1| Resistance
|height=25px| • +1% Slash resistance
|height=25px colspan=5| • +5% resistance to any (non-Almighty/Self-Explosion) affinity
| • +1% Charge resistance
| • +1% Blunt resistance
| • +1% Fire resistance
| • +1% Ice resistance
|-
|height=25px| • +1% Handgun resistance
| • +1% Pierce resistance
| • +1% Spread resistance
| • +1% Electric resistance
| • +1% Force resistance
|-
|height=25px| • +1% Expel resistance
| • +1% Death resistance
| • +1% Magic (affinity) resistance
| • +1% Mind resistance
| • +1% Nerve resistance
|-
|-
!style="background:#FFFF80;" align=center rowspan=3| Boost
!style="background:#FFFF80;" align=center rowspan=3| Boost
|height=25px| • Attack damage +1 - 2%
|height=25px| • Melee damage +1%
| • Spin damage +1 - 2%
| • Ranged damage +1%
| • Rush damage +1 - 2%
| • Shot damage +1 - 2% (+ DM)
| • Rapid damage +1 - 2%
|-
|height=25px| • Close-range damage +1%
| • Long-range damage +1%
| • Spell damage +1% || - || -
| • Spell damage +1% || - || -
|-
|-
|height=25px| • CLS-R, LNG-R damage +1%
| • CLS-R, Spell damage +1%
| • LNG-R, Spell damage +1% || - || -
|}
|}
(+ DM) = Includes Destruction Magic<br>


==200th Item==
==200th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
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|-
|-
|style="background:#FF8080;" align=center rowspan=2| '''Attributes'''
|style="background:#FF8080;" align=center rowspan=2| '''Attributes'''
|height=25px width=235px| • Strength +4 - 5
|height=25px width=235px| • Strength +10
|width=235px| • Magic +4 - 5
|width=235px| • Magic +10
|width=235px| • Vitality +4 - 5
|width=235px| • Vitality +10
|width=235px| • Intelligence +4 - 5
|width=235px| • Intelligence +10
|width=235px| • Speed +4 - 5
|width=235px| • Speed +10
|-
|-
|height=25px| • Luck +30
|height=25px| • Luck +10
| • All Stats +1 || • MAX HP + 15 - 20 || • MAX MP +10 || -
| • All Stats +5 || || ||  
|-
|-
!style="background:#FFFF80;" align=center| Boost
!style="background:#FFBFDF;" align=center rowspan=1| Resistance
|height=25px| • Limit Break damage +1 - 2% || - || - || - || -
|height=25px colspan=5| • +10% resistance to any (non-Almighty/Self-Explosion) affinity
|-
|-
!style="background:#80FF80;" align=center rowspan=3| Nullify
!style="background:#FFFF80;" align=center rowspan=3| Boost
|height=25px| • 1% null Slash
|height=25px| • Melee damage +5%
| • 1% null Charge
| • Ranged damage +5%
| • 1% null Blunt
| • Spell damage +5% || - || -
| • 1% null Fire
| • 1% null Ice
|-
|-
|height=25px| • 1% null Handgun
| • 1% null Penetrate
| • 1% null Spread
| • 1% null Electric
| • 1% null Force
|-
|height=25px| • 1% null Expel
| • 1% null Death
| • 1% null Magic (affinity)
| • 1% null Mind
| • 1% null Nerve
|}<br>
|}<br>


==300th Item==
==300th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
!colspan=5 align=center| Possible Passive Boost
!colspan=5 align=center| Possible Passive Boost
|-
|-
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
|height=25px width=235px| • Close-Range +4 - 5
|height=25px width=235px| • Melee +5
|width=235px| • Long-Range +4 - 5
|width=235px| • Ranged +5
|width=235px| • Spell +4 - 5
|width=235px| • Spell +5
|width=235px| • Support +4 - 5  
|width=235px| • Support +5  
|width=235px| -
|width=235px| • Maximum HP + 50
|-
|height=25px| • Close-Range, Long-Range +2 - 3
| • Close-Range, Spell +2 - 3
| • Long-Range, Spell +2 - 3
| • CLS-R, LNG-R, Spell +2 - 3 || -
|-
|height=25px| • Physical Defense +4 - 10
| • Magic Defense +4 - 10
| • P-DEF, M-DEF +2 - 5 || - || -
|-
!style="background:#FFFF80;" align=center rowspan=3| Boost
|height=25px| • Attack damage +3 - 4%
| • Spin damage +3 - 4%
| • Rush damage +3 - 4%
| • Shot damage +3 - 4% (+ DM)
| • Rapid damage +3 - 4%
|-
|height=25px| • Close-range damage +2 - 3%
| • Long-range damage +2 - 3%
| • Spell damage +2 - 3%
| • Counter damage +5% || -
|-
|height=25px| • CLS-R, LNG-R damage +2%
| • CLS-R, Spell damage +2%
| • LNG-R, Spell damage +2%
| • CLS-R, LNG-R, Spell damage +2% || -
|-
!style="background:#80FF80;" align=center rowspan=3| Nullify
|height=25px| • 2% null Slash
| • 2% null Charge
| • 2% null Blunt
| • 2% null Fire
| • 2% null Ice
|-
|height=25px| • 2% null Handgun
| • 2% null Penetrate
| • 2% null Spread
| • 2% null Electric
| • 2% null Force
|-
|height=25px| • 2% null Expel
| • 2% null Death
| • 2% null Magic (affinity)
| • 2% null Mind
| • 2% null Nerve
|-
!style="background:#80FFFF;" align=center rowspan=3| Reflect
|height=25px| • 1% reflect Slash
| • 1% reflect Charge
| • 1% reflect Blunt
| • 1% reflect Fire
| • 1% reflect Ice
|-
|height=25px| • 1% reflect Handgun
| • 1% reflect Penetrate
| • 1% reflect Spread
| • 1% reflect Electric
| • 1% reflect Force
|-
|-
|height=25px| • 1% reflect Expel
|height=25px| • Maximum MP + 20
| 1% reflect Death
Physical Defense +5
| • 1% reflect Magic (affinity)
| • Magic Defense +5|| || -
| • 1% reflect Mind
| • 1% reflect Nerve
|-
|-
!style="background:#80BFFF;" align=center rowspan=3| Absorb
!style="background:#80FF80;" align=center rowspan=1| Nullify
|height=25px| • 1% absorb Slash
|height=25px colspan=5| • +10% chance to null any (non-Almighty/Self-Explosion) affinity
| • 1% absorb Charge
| • 1% absorb Blunt
| • 1% absorb Fire
| • 1% absorb Ice
|-
|-
|height=25px| • 1% absorb Handgun
!style="background:#80FFFF;" align=center rowspan=1| Reflect
| • 1% absorb Penetrate
|height=25px colspan=5| • +10% chance to reflect any (non-Almighty/Self-Explosion) affinity
| • 1% absorb Spread
| • 1% absorb Electric
| • 1% absorb Force
|-
|-
|height=25px| • 1% absorb Expel
!style="background:#80BFFF;" align=center rowspan=1| Absorb
| • 1% absorb Death
|height=25px colspan=5| • +10% chance to absorb any (non-Almighty/Self-Explosion) affinity
| • 1% absorb Magic (affinity)
| • 1% absorb Mind
| • 1% absorb Nerve
|}
|}
(+ DM) = Includes Destruction Magic<br>


==400th Item==
==400th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
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|-
|-
!style="background:#FF8080;" align=center rowspan=2| Attributes
!style="background:#FF8080;" align=center rowspan=2| Attributes
|height=25px width=235px| • Strength +6 - 10
|height=25px width=235px| • Strength +20
|width=235px| • Magic +6 - 10
|width=235px| • Magic +20
|width=235px| • Vitality +6 - 10
|width=235px| • Vitality +20
|width=235px| • Intelligence +6 - 10
|width=235px| • Intelligence +20
|width=235px| • Speed +6 - 10
|width=235px| • Speed +20
|-
|-
|height=25px| • Luck +4 - 5
|height=25px| • Luck +20
| • MAX HP +25 - 30
| • All Stats +10 || || ||
| • MAX MP +15 - 20
| • All Stats +2 - 3 || -
|-
!style="background:#FF80FF;" align=center| Basic Stats
|height=25px | • Chance of Limit Break +1 - 2% || - || - || - || -
|-
!style="background:#FFFF80;" align=center| Boost
|height=25px| • Limit Break damage +3 - 5% || - || - || - || -
|-
!style="background:#80FF80;" align=center rowspan=4| Nullify
|height=25px| • 3 - 4% null Slash
| • 3 - 4% null Charge
| • 3 - 4% null Blunt
| • 3 - 4% null Fire
| • 3 - 4% null Ice
|-
|height=25px| • 3 - 4% null Handgun
| • 3 - 4% null Penetrate
| • 3 - 4% null Spread
| • 3 - 4% null Electric
| • 3 - 4% null Force
|-
|height=25px| • 3 - 4% null Expel
| • 3 - 4% null Death
| • 3 - 4% null Magic (affinity)
| • 3 - 4% null Mind
| • 3 - 4% null Nerve
|-
|height=25px| • 1% null all Physical ATKS || - || - || - || -
|-
!style="background:#80FFFF;" align=center rowspan=3| Reflect
|height=25px| • 2% reflect Slash
| • 2% reflect Charge
| • 2% reflect Blunt
| • 2% reflect Fire
| • 2% reflect Ice
|-
|height=25px| • 2% reflect Handgun
| • 2% reflect Penetrate
| • 2% reflect Spread
| • 2% reflect Electric
| • 2% reflect Force
|-
|height=25px| • 2% reflect Expel
| • 2% reflect Death
| • 2% reflect Magic (affinity)
| • 2% reflect Mind
| • 2% reflect Nerve
|-
|-
!style="background:#80BFFF;" align=center rowspan=3| Absorb
!style="background:#FF80FF;" align=center rowspan=2| Boost
|height=25px| • 2% absorb Slash
|height=25px | • Melee damage + 10% || Ranged damage + 10% || Magic damage + 10% || Melee/Ranged damage + 5% || Melee/Magic damage + 5%
| • 2% absorb Charge
| • 2% absorb Blunt
| • 2% absorb Fire
| • 2% absorb Ice
|-
|-
|height=25px| • 2% absorb Handgun
|height=25px | • Ranged/Magic damage + 5% || || || ||
| • 2% absorb Penetrate
| • 2% absorb Spread
| • 2% absorb Electric
| • 2% absorb Force
|-
|-
|height=25px| • 2% absorb Expel
!style="background:#80FF80;" align=center| Resistance
| • 2% absorb Death
|height=25px colspan=5| • +20% resistance to any (non-Almighty/Self-Explosion) affinity
| • 2% absorb Magic (affinity)
| • 2% absorb Mind
| • 2% absorb Nerve
|}<br>
|}<br>


==500th Item==
==500th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
!colspan=5 align=center| Possible Passive Boost
!colspan=5 align=center| Possible Passive Boost
|-
|-
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
!style="background:#FFBFDF;" align=center rowspan=3| Boost
|width=235px height=25px| • +2 - 5% Slash resistance
|width=235px height=25px| • +5% Limit Break power
|width=235px| • +2 - 5% Charge resistance
|width=235px| • +5% Limit Break chance
|width=235px| • +2 - 5% Blunt resistance
|width=235px| • +5% Technical Attack chance, 1% Technical Attack power
|width=235px| • +2 - 5% Fire resistance
|width=235px| • +5% Technical Attack power
|width=235px| • +2 - 5% Ice resistance
|width=235px| • +5% Pursuit chance, 1% Pursuit power
|-
|-
|height=25px| • +2 - 5% Handgun resistance
|height=25px| • +5% Pursuit power
| • +2 - 5% Pierce resistance
| • +5% Attack damage
| • +2 - 5% Spread resistance
| • +5% Spin damage
| • +2 - 5% Electric resistance
| • +5% Rush damage
| • +2 - 5% Force resistance
| • +5% Rapid damage
|-
|-
|height=25px| • +2 - 5% Expel resistance
|height=25px| • +5% Shot damage
| • +2 - 5% Death resistance
| • +10% Counter damage
| • +2 - 5% Magic (affinity) resistance
| • +10% affinity damage for any non-Almighty/Self-explosion affinity
| • +2 - 5% Mind resistance
| • +10% affinity cap for any non-Almighty/Self-explosion affinity||  
| • +2 - 5% Nerve resistance
|-
|-
|style="background:#80FF80;" align=center rowspan=4| '''Nullify'''
|height=25px| • 5 - 6% null Slash
| • 5 - 6% null Charge
| • 5 - 6% null Blunt
| • 5 - 6% null Fire
| • 5 - 6% null Ice
|-
|height=25px| • 5 - 6% null Handgun
| • 5 - 6% null Penetrate
| • 5 - 6% null Spread
| • 5 - 6% null Electric
| • 5 - 6% null Force
|-
|height=25px| • 5 - 6% null Expel
| • 5 - 6% null Death
| • 5 - 6% null Magic (affinity)
| • 5 - 6% null Mind
| • 5 - 6% null Nerve
|-
|height=25px| • 2% null all Physical ATKS
| • 1% null all Magic ATKS
| - || - || -
|-
!style="background:#80FFFF;" align=center rowspan=3| Reflect
|height=25px| • 3 - 4% reflect Slash
| • 3 - 4% reflect Charge
| • 3 - 4% reflect Blunt
| • 3 - 4% reflect Fire
| • 3 - 4% reflect Ice
|-
|height=25px| • 3 - 4% reflect Handgun
| • 3 - 4% reflect Penetrate
| • 3 - 4% reflect Spread
| • 3 - 4% reflect Electric
| • 3 - 4% reflect Force
|-
|height=25px| • 3 - 4% reflect Expel
| • 3 - 4% reflect Death
| • 3 - 4% reflect Magic (affinity)
| • 3 - 4% reflect Mind
| • 3 - 4% reflect Nerve
|-
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|height=25px| • 3 - 4% absorb Slash
| • 3 - 4% absorb Charge
| • 3 - 4% absorb Blunt
| • 3 - 4% absorb Fire
| • 3 - 4% absorb Ice
|-
|height=25px| • 3 - 4% absorb Handgun
| • 3 - 4% absorb Penetrate
| • 3 - 4% absorb Spread
| • 3 - 4% absorb Electric
| • 3 - 4% absorb Force
|-
|height=25px| • 3 - 4% absorb Expel
| • 3 - 4% absorb Death
| • 3 - 4% absorb Magic (affinity)
| • 3 - 4% absorb Mind
| • 3 - 4% absorb Nerve
|}<br>
|}<br>


==600th Item==
==600th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
!colspan=5 align=center| Possible Passive Boost
!colspan=5 align=center| Possible Passive Boost
|-
|-
!style="background:#FF8080;" align=center rowspan=2| Attributes
!style="background:#FF8080;" align=center| Attributes
|height=25px width=235px| • Strength +20
|height=25px width=235px| • MAX HP +100
|width=235px| • Magic +20
|width=235px| • Vitality +20
|width=235px| • Intelligence +20
|width=235px| • Speed +20
|-
|height=25px| • Luck +6 - 10
| • MAX HP +35 - 50
| • MAX MP +30
| • MAX MP +30
| • All Stats +4 - 5 || -
|colspan=3| • MAX HP + 100, MAX MP + 10
|-
|-
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
|height=25px | • Close-Range +6 - 10
|height=25px | • Melee +10
| • Long-Range +6 - 10
| • Ranged +10
| • Spell +6 - 10
| • Spell +10
| • Support +6 - 10 || -
| • Support +10
| • Physical Defense +10
|-
|-
|height=25px| • Physical Defense +11 - 15
|height=25px| • Magic Defense +10
| • Magic Defense +11 - 15
| • P-DEF, M-DEF +5
| • P-DEF, M-DEF +6 - 10 || - || -
| • Melee, Ranged +5
| • Melee, Spell +5
| • Ranged, Spell +5
|-
|-
|height=25px| • CLS-R, LNG-R +4 - 5
|style="background:#80FF80;" align=center rowspan=2| '''Nullify'''
| • CLS-R, Spell +4 - 5
|height=25px colspan=5| • 25% chance to nullify any (non-Almighty/Self-Explosion) affinity
| • LNG-R, Spell +4 - 5
| • CLS-R, LNG-R, Spell +4 - 5
| • Chance of Limit Break +3 - 5%
|-
|-
!style="background:#FFFF80;" rowspan=2 align=center| Boost
|colspan=2| • 5% chance to nullify all Magic skills
|height=25px| • Attack damage +5%
|colspan=3| • 5% chance to nullify all Physical skills
| • Spin damage +5%
| • Rush damage +5%
| • Shot damage +5% (+ DM)
| • Rapid damage +5%
|-
|-
|height=25px| • Limit Break damage +6 - 10%
!style="background: #80FFFF;" align=center rowspan=2| Reflect
| • Counter damage +10% || - || - || -
|height=25px colspan=5| • +25% chance to reflect any (non-Almighty/Self-Explosion) affinity
|-
|-
|style="background:#80FF80;" align=center rowspan=4| '''Nullify'''
|colspan=2| • 5% chance to reflect all Magical skills
|height=25px| • 7 - 9% null Slash
|colspan=3| • 5% chance to reflect all Physical skills
| • 7 - 9% null Charge
| • 7 - 9% null Blunt
| • 7 - 9% null Fire
| • 7 - 9% null Ice
|-
|-
|height=25px| • 7 - 9% null Handgun
|style="background:#80BFFF;" align=center| '''Absorb'''
| • 7 - 9% null Penetrate
|height=25px colspan=5| • +25% chance to absorb any (non-Almighty/Self-Explosion) affinity
| • 7 - 9% null Spread
|}
| • 7 - 9% null Electric
 
| • 7 - 9% null Force
==900th Item==
{| style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
!height=25px align=center width=75px| Type
!colspan=5 align=center| Possible Passive Boost
|-
|-
|height=25px| • 7 - 9% null Expel
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
| • 7 - 9% null Death
|height=25px | • Melee/Ranged/Spell +5
| • 7 - 9% null Magic (affinity)
| • Melee +15
| • 7 - 9% null Mind
| • Ranged +15
| • 7 - 9% null Nerve
| • Spell +15
|-
| • Melee/Ranged +10
|height=25px| • 3% null all Physical ATKS
| • 2% null all Magic ATKS
| - || - || -
|-
!style="background: #80FFFF;" align=center rowspan=4| Reflect
|height=25px| • 5 - 6% reflect Slash
| • 5 - 6% reflect Charge
| • 5 - 6% reflect Blunt
| • 5 - 6% reflect Fire
| • 5 - 6% reflect Ice
|-
|-
|height=25px| • 5 - 6% reflect Handgun
| • Melee/Spell +10
| • 5 - 6% reflect Penetrate
| • Ranged/Spell +10
| • 5 - 6% reflect Spread
| • Physical Defense +15
| • 5 - 6% reflect Electric
| • Magical Defense +15
| • 5 - 6% reflect Force
| • Physical/Magical Defense +10
|-
|-
|height=25px| • 5 - 6% reflect Expel
| • MAX MP +50
| • 5 - 6% reflect Death
| • MAX HP/MP + 100
| • 5 - 6% reflect Magic (affinity)
| • MAX HP +200 || ||
| • 5 - 6% reflect Mind
| • 5 - 6% reflect Nerve
|-
|-
|height=25px| • 2% reflect all Physical ATKS
!style="background:#80FF80;" align=center rowspan=2| Nullify
| • 1% reflect all Magic ATKS
|height=25px colspan=5| +50% chance to Null any (non-Almighty/Self-Explosion) affinity
| - || - || -
|-
| • 10% chance to nullify all Physical skills||• 10% chance to nullify all Magical skills || || ||
|-
|-
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
!style="background: #80FFFF;" align=center rowspan=2| Reflect
|height=25px| • 5 - 6% absorb Slash
|height=25px colspan=5| +50% chance to Reflect any (non-Almighty/Self-Explosion) affinity
| • 5 - 6% absorb Charge
|-  
| • 5 - 6% absorb Blunt
| • 10% chance to Reflect all Physical skills||• 10% chance to Reflect all Magical skills || || ||
| • 5 - 6% absorb Fire
| • 5 - 6% absorb Ice
|-
|-
|height=25px| • 5 - 6% absorb Handgun
!style="background:#80BFFF;" align=center| Absorb
| • 5 - 6% absorb Penetrate
|height=25px colspan=5| +50% chance to Absorb any (non-Almighty/Self-Explosion) affinity
| • 5 - 6% absorb Spread
| • 5 - 6% absorb Electric
| • 5 - 6% absorb Force
|-
|height=25px| • 5 - 6% absorb Expel
| • 5 - 6% absorb Death
| • 5 - 6% absorb Magic (affinity)
| • 5 - 6% absorb Mind
| • 5 - 6% absorb Nerve
|}
|}
(+ DM) = Includes Destruction Magic<br>


==1000th Item==
==1000th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
Line 518: Line 252:
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
|width=235px height=25px| • +6 - 10% Slash resistance
|width=235px height=25px| • +6 - 10% Slash resistance
|width=235px| • +6 - 10% Charge resistance
|width=235px| • +6 - 10% Thrust resistance
|width=235px| • +6 - 10% Blunt resistance
|width=235px| • +6 - 10% Blunt resistance
|width=235px| • +6 - 10% Fire resistance
|width=235px| • +6 - 10% Fire resistance
Line 537: Line 271:
!style="background:#80FF80;" align=center rowspan=4| Nullify
!style="background:#80FF80;" align=center rowspan=4| Nullify
|height=25px| • 10% null Slash
|height=25px| • 10% null Slash
| • 10% null Charge
| • 10% null Thrust
| • 10% null Blunt
| • 10% null Blunt
| • 10% null Fire
| • 10% null Fire
Line 559: Line 293:
|style="background: #80FFFF;" align=center rowspan=4| '''Reflect'''
|style="background: #80FFFF;" align=center rowspan=4| '''Reflect'''
|height=25px| • 7 - 9% reflect Slash
|height=25px| • 7 - 9% reflect Slash
| • 7 - 9% reflect Charge
| • 7 - 9% reflect Thrust
| • 7 - 9% reflect Blunt
| • 7 - 9% reflect Blunt
| • 7 - 9% reflect Fire
| • 7 - 9% reflect Fire
Line 582: Line 316:
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|height=25px| • 7 - 9% absorb Slash
|height=25px| • 7 - 9% absorb Slash
| • 7 - 9% absorb Charge
| • 7 - 9% absorb Thrust
| • 7 - 9% absorb Blunt
| • 7 - 9% absorb Blunt
| • 7 - 9% absorb Fire
| • 7 - 9% absorb Fire
Line 601: Line 335:


==1200th Item==
==1200th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
Line 619: Line 353:
|-
|-
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
|height=25px| • Close-Range +11 - 15
|height=25px| • Melee +11 - 15
| • Long-Range +11 - 15
| • Ranged +11 - 15
| • Spell +11 - 15
| • Spell +11 - 15
| • Support +11 - 15 || -
| • Support +11 - 15 || -
Line 628: Line 362:
| • P-DEF, M-DEF +11 - 15 || - || -
| • P-DEF, M-DEF +11 - 15 || - || -
|-
|-
|height=25px| • CLS-R, LNG-R +6 - 10
|height=25px| • Melee, Ranged +6 - 10
| • CLS-R, Spell +6 - 10
| • Melee, Spell +6 - 10
| • LNG-R, Spell +6 - 10
| • Ranged, Spell +6 - 10
| • CLS-R, LNG-R, Spell +6 - 10 || -
| • Melee, Ranged, Spell +6 - 10 || -
|-
|-
!style="background:#FFFF80;" align=center rowspan=3| Boost
!style="background:#FFFF80;" align=center rowspan=3| Boost
Line 640: Line 374:
| • Rapid damage +10 - 15%
| • Rapid damage +10 - 15%
|-
|-
|height=25px| • Close-range damage +6 - 10%
|height=25px| • Melee damage +6 - 10%
| • Long-range damage +6 - 10%
| • Ranged damage +6 - 10%
| • Spell damage +6 - 10%
| • Spell damage +6 - 10%
| • Counter damage +15 - 20% || -
| • Counter damage +15 - 20% || -
|-
|-
|height=25px| • CLS-R, LNG-R damage +4 - 5%
|height=25px| • Melee, Ranged damage +4 - 5%
| • CLS-R, Spell damage +4 - 5%
| • Melee, Spell damage +4 - 5%
| • LNG-R, Spell damage +4 - 5%
| • Ranged, Spell damage +4 - 5%
| • CLS-R, LNG-R, Spell damage +4% || -
| • Melee, Ranged, Spell damage +4% || -
|-
|-
!style="background:#80FF80;" align=center rowspan=4| Nullify
!style="background:#80FF80;" align=center rowspan=4| Nullify
|height=25px| • 15% null Slash
|height=25px| • 15% null Slash
| • 15% null Charge
| • 15% null Thrust
| • 15% null Blunt
| • 15% null Blunt
| • 15% null Fire
| • 15% null Fire
Line 674: Line 408:
!style="background: #80FFFF;" align=center rowspan=4| Reflect
!style="background: #80FFFF;" align=center rowspan=4| Reflect
|height=25px| • 10 - 15% reflect Slash
|height=25px| • 10 - 15% reflect Slash
| • 10 - 15% reflect Charge
| • 10 - 15% reflect Thrust
| • 10 - 15% reflect Blunt
| • 10 - 15% reflect Blunt
| • 10 - 15% reflect Fire
| • 10 - 15% reflect Fire
Line 697: Line 431:
!style="background:#80BFFF;" align=center rowspan=3| Absorb
!style="background:#80BFFF;" align=center rowspan=3| Absorb
|height=25px| • 10 - 15% absorb Slash
|height=25px| • 10 - 15% absorb Slash
| • 10 - 15% absorb Charge
| • 10 - 15% absorb Thrust
| • 10 - 15% absorb Blunt
| • 10 - 15% absorb Blunt
| • 10 - 15% absorb Fire
| • 10 - 15% absorb Fire
Line 717: Line 451:


==1500th Item==
==1500th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
Line 723: Line 457:
|-
|-
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
|width=235px height=25px| • Close-Range +16 - 20
|width=235px height=25px| • Melee +16 - 20
|width=235px| • Long-Range +16 - 20
|width=235px| • Ranged +16 - 20
|width=235px| • Spell +16 - 20
|width=235px| • Spell +16 - 20
|width=235px| • Support +16 - 20
|width=235px| • Support +16 - 20
Line 733: Line 467:
| • P-DEF, M-DEF +16 - 20 || - || -
| • P-DEF, M-DEF +16 - 20 || - || -
|-
|-
|height=25px| • CLS-R, LNG-R +11 - 15
|height=25px| • Melee, Ranged +11 - 15
| • CLS-R, Spell +11 - 15
| • Melee, Spell +11 - 15
| • LNG-R, Spell +11 - 15
| • Ranged, Spell +11 - 15
| • CLS-R, LNG-R, Spell +11 - 15 || -
| • Melee, Ranged, Spell +11 - 15 || -
|-
|-
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
|height=25px| • +15 - 30% Slash resistance
|height=25px| • +15 - 30% Slash resistance
| • +15 - 30% Charge resistance
| • +15 - 30% Thrust resistance
| • +15 - 30% Blunt resistance
| • +15 - 30% Blunt resistance
| • +15 - 30% Fire resistance
| • +15 - 30% Fire resistance
Line 764: Line 498:
| • Rapid damage +20 - 25%
| • Rapid damage +20 - 25%
|-
|-
|height=25px| • Close-range damage +11 - 15%
|height=25px| • Melee damage +11 - 15%
| • Long-range damage +11 - 15%
| • Ranged damage +11 - 15%
| • Spell damage +11 - 15%
| • Spell damage +11 - 15%
| • Counter damage +25 - 30% || -
| • Counter damage +25 - 30% || -
|-
|-
|height=25px| • CLS-R, LNG-R damage +6 - 10%
|height=25px| • Melee, Ranged damage +6 - 10%
| • CLS-R, Spell damage +6 - 10%
| • Melee, Spell damage +6 - 10%
| • LNG-R, Spell damage +6 - 10%
| • Ranged, Spell damage +6 - 10%
| • CLS-R, LNG-R, Spell damage +5% || -
| • Melee, Ranged, Spell damage +5% || -
|-
|-
!style="background:#80FF80;" align=center rowspan=4| Nullify
!style="background:#80FF80;" align=center rowspan=4| Nullify
|height=25px| • 20 - 30% null Slash
|height=25px| • 20 - 30% null Slash
| • 20 - 30% null Charge
| • 20 - 30% null Thrust
| • 20 - 30% null Blunt
| • 20 - 30% null Blunt
| • 20 - 30% null Fire
| • 20 - 30% null Fire
Line 798: Line 532:
!style="background:#80FFFF;" align=center rowspan=4| Reflect
!style="background:#80FFFF;" align=center rowspan=4| Reflect
|height=25px| • 20 - 25% reflect Slash
|height=25px| • 20 - 25% reflect Slash
| • 20 - 25% reflect Charge
| • 20 - 25% reflect Thrust
| • 20 - 25% reflect Blunt
| • 20 - 25% reflect Blunt
| • 20 - 25% reflect Fire
| • 20 - 25% reflect Fire
Line 820: Line 554:
!style="background:#80BFFF;" align=center rowspan=3| Absorb
!style="background:#80BFFF;" align=center rowspan=3| Absorb
|height=25px| • 20 - 25% absorb Slash
|height=25px| • 20 - 25% absorb Slash
| • 20 - 25% absorb Charge
| • 20 - 25% absorb Thrust
| • 20 - 25% absorb Blunt
| • 20 - 25% absorb Blunt
| • 20 - 25% absorb Fire
| • 20 - 25% absorb Fire
Line 840: Line 574:


==2000th Item==
==2000th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
Line 854: Line 588:
!style="background:#FFBFDF;" rowspan=3 align=center| Resistance
!style="background:#FFBFDF;" rowspan=3 align=center| Resistance
|height=25px| • +35 - 50% Slash resistance
|height=25px| • +35 - 50% Slash resistance
| • +35 - 50% Charge resistance
| • +35 - 50% Thrust resistance
| • +35 - 50% Blunt resistance
| • +35 - 50% Blunt resistance
| • +35 - 50% Fire resistance
| • +35 - 50% Fire resistance
Line 876: Line 610:
!style="background:#80FF80;" align=center rowspan=3| Nullify
!style="background:#80FF80;" align=center rowspan=3| Nullify
|height=25px| • 35 - 50% null Slash
|height=25px| • 35 - 50% null Slash
| • 35 - 50% null Charge
| • 35 - 50% null Thrust
| • 35 - 50% null Blunt
| • 35 - 50% null Blunt
| • 35 - 50% null Fire
| • 35 - 50% null Fire
Line 895: Line 629:
!style="background: #80FFFF;" align=center rowspan=4| Reflect
!style="background: #80FFFF;" align=center rowspan=4| Reflect
|height=25px| • 30 - 40% reflect Slash
|height=25px| • 30 - 40% reflect Slash
| • 30 - 40% reflect Charge
| • 30 - 40% reflect Thrust
| • 30 - 40% reflect Blunt
| • 30 - 40% reflect Blunt
| • 30 - 40% reflect Fire
| • 30 - 40% reflect Fire
Line 917: Line 651:
!style="background:#80BFFF;" align=center rowspan=3| Absorb
!style="background:#80BFFF;" align=center rowspan=3| Absorb
|height=25px| • 30 - 40% absorb Slash
|height=25px| • 30 - 40% absorb Slash
| • 30 - 40% absorb Charge
| • 30 - 40% absorb Thrust
| • 30 - 40% absorb Blunt
| • 30 - 40% absorb Blunt
| • 30 - 40% absorb Fire
| • 30 - 40% absorb Fire
Line 936: Line 670:


==3000th Item==
==3000th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
Line 957: Line 691:
|-
|-
!style="background:#FF80FF;" rowspan=2| Basic Stats
!style="background:#FF80FF;" rowspan=2| Basic Stats
|height=25px width=235px| • Close-Range +25
|height=25px width=235px| • Melee +25
| • Long-Range +25
| • Ranged +25
| • Spell +25
| • Spell +25
| • Support +25
| • Support +25
| • P-DEF +25 • M-DEF +25
| • P-DEF +25 • M-DEF +25
|-
|-
|height=25px| • Close-Range, Long-Range +16 - 20
|height=25px| • Melee, Ranged +16 - 20
| • Close-Range, Spell +16 - 20
| • Melee, Spell +16 - 20
| • Long-Range, Spell +16 - 20
| • Ranged, Spell +16 - 20
| • CLS-R, LNG-R, Spell +16 - 20
| • Melee, Ranged, Spell +16 - 20
| • Chance of Limit Break +11 - 20%
| • Chance of Limit Break +11 - 20%
|-
|-
Line 982: Line 716:
|style="background:#80FF80;" align=center rowspan=4| '''Nullify'''
|style="background:#80FF80;" align=center rowspan=4| '''Nullify'''
|height=25px| • 60 - 100% null Slash
|height=25px| • 60 - 100% null Slash
| • 60 - 100% null Charge
| • 60 - 100% null Thrust
| • 60 - 100% null Blunt
| • 60 - 100% null Blunt
| • 60 - 100% null Fire
| • 60 - 100% null Fire
Line 1,005: Line 739:
|style="background: #80FFFF;" align=center rowspan=4| '''Reflect'''
|style="background: #80FFFF;" align=center rowspan=4| '''Reflect'''
|height=25px| • 45 - 70% reflect Slash
|height=25px| • 45 - 70% reflect Slash
| • 45 - 70% reflect Charge
| • 45 - 70% reflect Thrust
| • 45 - 70% reflect Blunt
| • 45 - 70% reflect Blunt
| • 45 - 70% reflect Fire
| • 45 - 70% reflect Fire
Line 1,028: Line 762:
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|height=25px| • 45 - 70% absorb Slash
|height=25px| • 45 - 70% absorb Slash
| • 45 - 70% absorb Charge
| • 45 - 70% absorb Thrust
| • 45 - 70% absorb Blunt
| • 45 - 70% absorb Blunt
| • 45 - 70% absorb Fire
| • 45 - 70% absorb Fire
Line 1,048: Line 782:


==6000th Item==
==6000th Item==
{|  style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
{|  style="font-size:90%; text-align: left; line-height: 1.3" border="1"
|- id="header"
|- id="header"
!height=25px align=center width=75px| Type
!height=25px align=center width=75px| Type
Line 1,067: Line 801:
|-
|-
|style="background:#FF80FF;" rowspan=2 align=center| '''Basic Stats'''
|style="background:#FF80FF;" rowspan=2 align=center| '''Basic Stats'''
|height=25px| • Close-Range, Long-Range +25
|height=25px| • Melee, Ranged +25
| • Close-Range, Spell +25
| • Melee, Spell +25
| • Long-Range, Spell +25
| • Ranged, Spell +25
| • CLS-R, LNG-R, Spell +25
| • Melee, Ranged, Spell +25
| -
| -
|-
|-
Line 1,077: Line 811:
|-
|-
!style="background:#FFFF80;" align=center rowspan=2| Boost
!style="background:#FFFF80;" align=center rowspan=2| Boost
|height=25px| • CLS-R, LNG-R damage +25%
|height=25px| • Melee, Ranged damage +25%
| • CLS-R, Spell damage +25%
| • Melee, Spell damage +25%
| • LNG-R, Spell damage +25%
| • Ranged, Spell damage +25%
| CLS-R, LNG-R, Spell damage +11 - 20%
| Melee, Ranged, Spell damage +11 - 20%
| • Counter damage +300%
| • Counter damage +300%
|-
|-
Line 1,092: Line 826:
|style="background:#80FFFF;" align=center rowspan=3| '''Reflect'''
|style="background:#80FFFF;" align=center rowspan=3| '''Reflect'''
|height=25px| • 80 - 100% reflect Slash
|height=25px| • 80 - 100% reflect Slash
| • 80 - 100% reflect Charge
| • 80 - 100% reflect Thrust
| • 80 - 100% reflect Blunt
| • 80 - 100% reflect Blunt
| • 80 - 100% reflect Fire
| • 80 - 100% reflect Fire
Line 1,110: Line 844:
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|height=25px| • 80 - 100% absorb Slash
|height=25px| • 80 - 100% absorb Slash
| • 80 - 100% absorb Charge
| • 80 - 100% absorb Thrust
| • 80 - 100% absorb Blunt
| • 80 - 100% absorb Blunt
| • 80 - 100% absorb Fire
| • 80 - 100% absorb Fire

Latest revision as of 12:03, 20 June 2023


Demon Force passives are acquired randomly every time the Benefit Gauge fills completely. When you reach certain levels of items, stronger passives are made available along with the passives previously available. Once a passive is discarded, it can only be acquired again through random chance. The "counter" resets to 0 after reaching 6,000.

10th, 30th, 60th Item

10th • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1 • Luck +1
30th • (Skill choices from 10th) • Physical Defense +1 • Magic Defense +1 • MAX HP +10 • MAX MP + 10
60th • (Skill choices from 30th) • Melee +1 • Ranged +1 • Spell +1 • Support +1


100th Item

Attributes • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1
All Stats + 5 • MAX HP + 10 • MAX MP +10 • Luck +1
Basic Stats • Melee +1 • Ranged +1 • Spell +1 • Physical Defense +1 • Magic Defense +1
• Support +1
Resistance • +5% resistance to any (non-Almighty/Self-Explosion) affinity
Boost • Melee damage +1% • Ranged damage +1% • Spell damage +1% - -

200th Item

Attributes • Strength +10 • Magic +10 • Vitality +10 • Intelligence +10 • Speed +10
• Luck +10 • All Stats +5
Resistance • +10% resistance to any (non-Almighty/Self-Explosion) affinity
Boost • Melee damage +5% • Ranged damage +5% • Spell damage +5% - -


300th Item

Basic Stats • Melee +5 • Ranged +5 • Spell +5 • Support +5 • Maximum HP + 50
• Maximum MP + 20

• Physical Defense +5

• Magic Defense +5 -
Nullify • +10% chance to null any (non-Almighty/Self-Explosion) affinity
Reflect • +10% chance to reflect any (non-Almighty/Self-Explosion) affinity
Absorb • +10% chance to absorb any (non-Almighty/Self-Explosion) affinity

400th Item

Attributes • Strength +20 • Magic +20 • Vitality +20 • Intelligence +20 • Speed +20
• Luck +20 • All Stats +10
Boost • Melee damage + 10% Ranged damage + 10% Magic damage + 10% Melee/Ranged damage + 5% Melee/Magic damage + 5%
• Ranged/Magic damage + 5%
Resistance • +20% resistance to any (non-Almighty/Self-Explosion) affinity


500th Item

Boost • +5% Limit Break power • +5% Limit Break chance • +5% Technical Attack chance, 1% Technical Attack power • +5% Technical Attack power • +5% Pursuit chance, 1% Pursuit power
• +5% Pursuit power • +5% Attack damage • +5% Spin damage • +5% Rush damage • +5% Rapid damage
• +5% Shot damage • +10% Counter damage • +10% affinity damage for any non-Almighty/Self-explosion affinity • +10% affinity cap for any non-Almighty/Self-explosion affinity


600th Item

Attributes • MAX HP +100 • MAX MP +30 • MAX HP + 100, MAX MP + 10
Basic Stats • Melee +10 • Ranged +10 • Spell +10 • Support +10 • Physical Defense +10
• Magic Defense +10 • P-DEF, M-DEF +5 • Melee, Ranged +5 • Melee, Spell +5 • Ranged, Spell +5
Nullify • 25% chance to nullify any (non-Almighty/Self-Explosion) affinity
• 5% chance to nullify all Magic skills • 5% chance to nullify all Physical skills
Reflect • +25% chance to reflect any (non-Almighty/Self-Explosion) affinity
• 5% chance to reflect all Magical skills • 5% chance to reflect all Physical skills
Absorb • +25% chance to absorb any (non-Almighty/Self-Explosion) affinity

900th Item

Basic Stats • Melee/Ranged/Spell +5 • Melee +15 • Ranged +15 • Spell +15 • Melee/Ranged +10
• Melee/Spell +10 • Ranged/Spell +10 • Physical Defense +15 • Magical Defense +15 • Physical/Magical Defense +10
• MAX MP +50 • MAX HP/MP + 100 • MAX HP +200
Nullify +50% chance to Null any (non-Almighty/Self-Explosion) affinity
• 10% chance to nullify all Physical skills • 10% chance to nullify all Magical skills
Reflect +50% chance to Reflect any (non-Almighty/Self-Explosion) affinity
• 10% chance to Reflect all Physical skills • 10% chance to Reflect all Magical skills
Absorb +50% chance to Absorb any (non-Almighty/Self-Explosion) affinity

1000th Item

Resistance • +6 - 10% Slash resistance • +6 - 10% Thrust resistance • +6 - 10% Blunt resistance • +6 - 10% Fire resistance • +6 - 10% Ice resistance
• +6 - 10% Handgun resistance • +6 - 10% Pierce resistance • +6 - 10% Spread resistance • +6 - 10% Electric resistance • +6 - 10% Force resistance
• +6 - 10% Expel resistance • +6 - 10% Death resistance • +6 - 10% Magic (affinity) resistance • +6 - 10% Mind resistance • +6 - 10% Nerve resistance
Nullify • 10% null Slash • 10% null Thrust • 10% null Blunt • 10% null Fire • 10% null Ice
• 10% null Handgun • 10% null Penetrate • 10% null Spread • 10% null Electric • 10% null Force
• 10% null Expel • 10% null Death • 10% null Magic (affinity) • 10% null Mind • 10% null Nerve
• 4 - 5% null all Physical ATKS • +3% null all Magic ATKS - - -
Reflect • 7 - 9% reflect Slash • 7 - 9% reflect Thrust • 7 - 9% reflect Blunt • 7 - 9% reflect Fire • 7 - 9% reflect Ice
• 7 - 9% reflect Handgun • 7 - 9% reflect Penetrate • 7 - 9% reflect Spread • 7 - 9% reflect Electric • 7 - 9% reflect Force
• 7 - 9% reflect Expel • 7 - 9% reflect Death • 7 - 9% reflect Magic (affinity) • 7 - 9% reflect Mind • 7 - 9% reflect Nerve
• 3% reflect all Physical ATKS • 2% reflect all Magic ATKS - - -
Absorb • 7 - 9% absorb Slash • 7 - 9% absorb Thrust • 7 - 9% absorb Blunt • 7 - 9% absorb Fire • 7 - 9% absorb Ice
• 7 - 9% absorb Handgun • 7 - 9% absorb Penetrate • 7 - 9% absorb Spread • 7 - 9% absorb Electric • 7 - 9% absorb Force
• 7 - 9% absorb Expel • 7 - 9% absorb Death • 7 - 9% absorb Magic (affinity) • 7 - 9% absorb Mind • 7 - 9% absorb Nerve


1200th Item

Attributes • Strength +30 • Magic +30 • Vitality +30 • Intelligence +30 • Speed +30
• Luck +20 • MAX HP +55 - 100 • MAX MP +50 - 100 • All Stats +6 - 10 -
Basic Stats • Melee +11 - 15 • Ranged +11 - 15 • Spell +11 - 15 • Support +11 - 15 -
• Physical Defense +16 - 20 • Magic Defense +16 - 20 • P-DEF, M-DEF +11 - 15 - -
• Melee, Ranged +6 - 10 • Melee, Spell +6 - 10 • Ranged, Spell +6 - 10 • Melee, Ranged, Spell +6 - 10 -
Boost • Attack damage +10 - 15% • Spin damage +10 - 15% • Rush damage +10 - 15% • Shot damage +10 - 15% (+ DM) • Rapid damage +10 - 15%
• Melee damage +6 - 10% • Ranged damage +6 - 10% • Spell damage +6 - 10% • Counter damage +15 - 20% -
• Melee, Ranged damage +4 - 5% • Melee, Spell damage +4 - 5% • Ranged, Spell damage +4 - 5% • Melee, Ranged, Spell damage +4% -
Nullify • 15% null Slash • 15% null Thrust • 15% null Blunt • 15% null Fire • 15% null Ice
• 15% null Handgun • 15% null Penetrate • 15% null Spread • 15% null Electric • 15% null Force
• 15% null Expel • 15% null Death • 15% null Magic (affinity) • 15% null Mind • 15% null Nerve
• 6 - 7% null all Physical ATKS • +4 - 5% null all Magic ATKS - - -
Reflect • 10 - 15% reflect Slash • 10 - 15% reflect Thrust • 10 - 15% reflect Blunt • 10 - 15% reflect Fire • 10 - 15% reflect Ice
• 10 - 15% reflect Handgun • 10 - 15% reflect Penetrate • 10 - 15% reflect Spread • 10 - 15% reflect Electric • 10 - 15% reflect Force
• 10 - 15% reflect Expel • 10 - 15% reflect Death • 10 - 15% reflect Magic (affinity) • 10 - 15% reflect Mind • 10 - 15% reflect Nerve
• 4 - 5% reflect all Physical ATKS • 3% reflect all Magic ATKS - - -
Absorb • 10 - 15% absorb Slash • 10 - 15% absorb Thrust • 10 - 15% absorb Blunt • 10 - 15% absorb Fire • 10 - 15% absorb Ice
• 10 - 15% absorb Handgun • 10 - 15% absorb Penetrate • 10 - 15% absorb Spread • 10 - 15% absorb Electric • 10 - 15% absorb Force
• 10 - 15% absorb Expel • 10 - 15% absorb Death • 10 - 15% absorb Magic (affinity) • 10 - 15% absorb Mind • 10 - 15% absorb Nerve

(+ DM) = Includes Destruction Magic

1500th Item

Basic Stats • Melee +16 - 20 • Ranged +16 - 20 • Spell +16 - 20 • Support +16 - 20 -
• Physical Defense +25 • Magic Defense +25 • P-DEF, M-DEF +16 - 20 - -
• Melee, Ranged +11 - 15 • Melee, Spell +11 - 15 • Ranged, Spell +11 - 15 • Melee, Ranged, Spell +11 - 15 -
Resistance • +15 - 30% Slash resistance • +15 - 30% Thrust resistance • +15 - 30% Blunt resistance • +15 - 30% Fire resistance • +15 - 30% Ice resistance
• +15 - 30% Handgun resistance • +15 - 30% Pierce resistance • +15 - 30% Spread resistance • +15 - 30% Electric resistance • +15 - 30% Force resistance
• +15 - 30% Expel resistance • +15 - 30% Death resistance • +15 - 30% Magic (affinity) resistance • +15 - 30% Mind resistance • +15 - 30% Nerve resistance
Boost • Attack damage +20 - 25% • Spin damage +20 - 25% • Rush damage +20 - 25% • Shot damage +20 - 25% (+ DM) • Rapid damage +20 - 25%
• Melee damage +11 - 15% • Ranged damage +11 - 15% • Spell damage +11 - 15% • Counter damage +25 - 30% -
• Melee, Ranged damage +6 - 10% • Melee, Spell damage +6 - 10% • Ranged, Spell damage +6 - 10% • Melee, Ranged, Spell damage +5% -
Nullify • 20 - 30% null Slash • 20 - 30% null Thrust • 20 - 30% null Blunt • 20 - 30% null Fire • 20 - 30% null Ice
• 20 - 30% null Handgun • 20 - 30% null Penetrate • 20 - 30% null Spread • 20 - 30% null Electric • 20 - 30% null Force
• 20 - 30% null Expel • 20 - 30% null Death • 20 - 30% null Magic (affinity) • 20 - 30% null Mind • 20 - 30% null Nerve
• 8 - 10% null all Physical ATKS • +6 - 7% null all Magic ATKS - - -
Reflect • 20 - 25% reflect Slash • 20 - 25% reflect Thrust • 20 - 25% reflect Blunt • 20 - 25% reflect Fire • 20 - 25% reflect Ice
• 20 - 25% reflect Handgun • 20 - 25% reflect Penetrate • 20 - 25% reflect Spread • 20 - 25% reflect Electric • 20 - 25% reflect Force
• 20 - 25% reflect Expel • 20 - 25% reflect Death • 20 - 25% reflect Magic (affinity) • 20 - 25% reflect Mind • 20 - 25% reflect Nerve
• 6 - 7% reflects all Physical ATKS • 4 - 5% reflects all Magic ATKS - - -
Absorb • 20 - 25% absorb Slash • 20 - 25% absorb Thrust • 20 - 25% absorb Blunt • 20 - 25% absorb Fire • 20 - 25% absorb Ice
• 20 - 25% absorb Handgun • 20 - 25% absorb Penetrate • 20 - 25% absorb Spread • 20 - 25% absorb Electric • 20 - 25% absorb Force
• 20 - 25% absorb Expel • 20 - 25% absorb Death • 20 - 25% absorb Magic (affinity) • 20 - 25% absorb Mind • 20 - 25% absorb Nerve

(+ DM) = Includes Destruction Magic

2000th Item

Basic Stats • Chance of Limit Break +6 - 10% - - - -
Resistance • +35 - 50% Slash resistance • +35 - 50% Thrust resistance • +35 - 50% Blunt resistance • +35 - 50% Fire resistance • +35 - 50% Ice resistance
• +35 - 50% Handgun resistance • +35 - 50% Pierce resistance • +35 - 50% Spread resistance • +35 - 50% Electric resistance • +35 - 50% Force resistance
• +35 - 50% Expel resistance • +35 - 50% Death resistance • +35 - 50% Magic (affinity) resistance • +35 - 50% Mind resistance • +35 - 50% Nerve resistance
Boost • Limit Break damage +11 - 15% - - - -
Nullify • 35 - 50% null Slash • 35 - 50% null Thrust • 35 - 50% null Blunt • 35 - 50% null Fire • 35 - 50% null Ice
• 35 - 50% null Handgun • 35 - 50% null Penetrate • 35 - 50% null Spread • 35 - 50% null Electric • 35 - 50% null Force
• 35 - 50% null Expel • 35 - 50% null Death • 35 - 50% null Magic (affinity) • 35 - 50% null Mind • 35 - 50% null Nerve
Reflect • 30 - 40% reflect Slash • 30 - 40% reflect Thrust • 30 - 40% reflect Blunt • 30 - 40% reflect Fire • 30 - 40% reflect Ice
• 30 - 40% reflect Handgun • 30 - 40% reflect Penetrate • 30 - 40% reflect Spread • 30 - 40% reflect Electric • 30 - 40% reflect Force
• 30 - 40% reflect Expel • 30 - 40% reflect Death • 30 - 40% reflect Magic (affinity) • 30 - 40% reflect Mind • 30 - 40% reflect Nerve
• 8 - 10% reflects all Physical ATKS • 6 - 10% reflects all Magic ATKS - - -
Absorb • 30 - 40% absorb Slash • 30 - 40% absorb Thrust • 30 - 40% absorb Blunt • 30 - 40% absorb Fire • 30 - 40% absorb Ice
• 30 - 40% absorb Handgun • 30 - 40% absorb Penetrate • 30 - 40% absorb Spread • 30 - 40% absorb Electric • 30 - 40% absorb Force
• 30 - 40% absorb Expel • 30 - 40% absorb Death • 30 - 40% absorb Magic (affinity) • 30 - 40% absorb Mind • 30 - 40% absorb Nerve


3000th Item

Attributes • Strength +40 • Magic +40 • Vitality +40 • Intelligence +40 • Speed +40
• Luck +30 • All Stats +20 - - -
• MAX HP +300 • MAX HP +500 • MAX HP +500 • MAX MP +50 • MAX HP +500 • MAX MP +100 -
Basic Stats • Melee +25 • Ranged +25 • Spell +25 • Support +25 • P-DEF +25 • M-DEF +25
• Melee, Ranged +16 - 20 • Melee, Spell +16 - 20 • Ranged, Spell +16 - 20 • Melee, Ranged, Spell +16 - 20 • Chance of Limit Break +11 - 20%
Boost • Attack damage +30 - 50% • Spin damage +30 - 50% • Rush damage +30 - 50% • Shot damage +30 - 50% (+ DM) • Rapid damage +30 - 50%
• Limit Break damage +20 - 40% • Counter damage +200% - -
Nullify • 60 - 100% null Slash • 60 - 100% null Thrust • 60 - 100% null Blunt • 60 - 100% null Fire • 60 - 100% null Ice
• 60 - 100% null Handgun • 60 - 100% null Penetrate • 60 - 100% null Spread • 60 - 100% null Electric • 60 - 100% null Force
• 60 - 100% null Expel • 60 - 100% null Death • 60 - 100% null Magic (affinity) • 60 - 100% null Mind • 60 - 100% null Nerve
• 25 - 100% null all Physical ATKS • 15 - 50% null all Magic ATKS - - -
Reflect • 45 - 70% reflect Slash • 45 - 70% reflect Thrust • 45 - 70% reflect Blunt • 45 - 70% reflect Fire • 45 - 70% reflect Ice
• 45 - 70% reflect Handgun • 45 - 70% reflect Penetrate • 45 - 70% reflect Spread • 45 - 70% reflect Electric • 45 - 70% reflect Force
• 45 - 70% reflect Expel • 45 - 70% reflect Death • 45 - 70% reflect Magic (affinity) • 45 - 70% reflect Mind • 45 - 70% reflect Nerve
• 15 - 50% reflect all Physical ATKS • 15 - 25% reflect all Magic ATKS - - -
Absorb • 45 - 70% absorb Slash • 45 - 70% absorb Thrust • 45 - 70% absorb Blunt • 45 - 70% absorb Fire • 45 - 70% absorb Ice
• 45 - 70% absorb Handgun • 45 - 70% absorb Penetrate • 45 - 70% absorb Spread • 45 - 70% absorb Electric • 45 - 70% absorb Force
• 45 - 70% absorb Expel • 45 - 70% absorb Death • 45 - 70% absorb Magic (affinity) • 45 - 70% absorb Mind • 45 - 70% absorb Nerve

(+ DM) = Includes Destruction Magic

6000th Item

Attributes • Strength +50 • Magic +50 • Vitality +50 • Intelligence +50 • Speed +50
• Luck +40 - 50 • All Stats +30 - 50 • MAX HP +1000 • MAX HP +1000 • MAX MP +50 • MAX HP +1000 • MAX MP +100
Basic Stats • Melee, Ranged +25 • Melee, Spell +25 • Ranged, Spell +25 • Melee, Ranged, Spell +25 -
• Chance of Limit Break +25 - 50% • Chance of Limit Break +60 - 100% - - -
Boost • Melee, Ranged damage +25% • Melee, Spell damage +25% • Ranged, Spell damage +25% Melee, Ranged, Spell damage +11 - 20% • Counter damage +300%
• Limit Break damage +45 - 50% • Limit Break damage +60 - 100% - - -
Nullify • 60 - 100% Null Magic (affinity) - - - -
Reflect • 80 - 100% reflect Slash • 80 - 100% reflect Thrust • 80 - 100% reflect Blunt • 80 - 100% reflect Fire • 80 - 100% reflect Ice
• 80 - 100% reflect Handgun • 80 - 100% reflect Penetrate • 80 - 100% reflect Spread • 80 - 100% reflect Electric • 80 - 100% reflect Force
• 80 - 100% reflect all Physical ATKS • 80 - 100% reflect all Magic ATKS • 80 - 100% reflect Magic (affinity) - -
Absorb • 80 - 100% absorb Slash • 80 - 100% absorb Thrust • 80 - 100% absorb Blunt • 80 - 100% absorb Fire • 80 - 100% absorb Ice
• 80 - 100% absorb Handgun • 80 - 100% absorb Penetrate • 80 - 100% absorb Spread • 80 - 100% absorb Electric • 80 - 100% absorb Force
• 80 - 100% absorb Expel • 80 - 100% absorb Death • 80 - 100% absorb Magic (affinity) • 80 - 100% absorb Mind • 80 - 100% absorb Nerve