Alice's Stick (Happy): Difference between revisions

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m Text replacement - "Close-range" to "Melee"
m Text replacement - "Long-range" to "Ranged"
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|Additional Boost 1 Type = Melee Damage Received
|Additional Boost 1 Type = Melee Damage Received
|Additional Boost 1 Value = -5%
|Additional Boost 1 Value = -5%
|Additional Boost 2 Type = Long-range Damage Received
|Additional Boost 2 Type = Ranged Damage Received
|Additional Boost 2 Value = -5%
|Additional Boost 2 Value = -5%
|Additional Boost 3 Type = Magic Damage Received
|Additional Boost 3 Type = Magic Damage Received

Revision as of 00:03, 4 March 2023

Alice's Stick (Happy)

Alice's Stick (Happy)
Type: Primitive Weapon
Affinity: Blunt


Melee Damage Received: -5%
Ranged Damage Received: -5%
Magic Damage Received: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -


A stick that is almost similar to a certain mah-jong girl prodigy has.


A stick that is almost similar to a certain mah-jong girl prodigy has.

Basic Info

  • Type: Primitive Weapon
  • Affinity: Blunt

Usage Info

  • This is tradable.
  • This can be SI'ed.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Melee Damage Received: -5%
  • Ranged Damage Received: -5%
  • Magic Damage Received: -5%
  • Cool-down Time: -10%
  • Block Critical: +10
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics


Where to Obtain

Events/Promotion