Item Description Dump: Difference between revisions
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|4229||Autumn Peace||[[Autumn Peace (Orange)]]||The quietly falling autumn leaves<br>make one contemplate the transience<br>of our world.<br><br>+2 Luck; +1 Intelligence. | |4229||Autumn Peace||[[Autumn Peace (Orange)]]||The quietly falling autumn leaves<br>make one contemplate the transience<br>of our world.<br><br>+2 Luck; +1 Intelligence. | ||
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|4230|| | |4230||Autumn Peace||[[Autumn Peace (Green)]]||The quietly falling autumn leaves<br>make one contemplate the transience<br>of our world.<br><br>+2 Magic; +2 Intelligence. | ||
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|4231||[[Scattering Pollen]]||[[Scattering Pollen]]||Sprinkle this on your body to become<br>a target of hate for everyone around<br>you.<br><br>+100% Expertise Points earned. | |4231||[[Scattering Pollen]]||[[Scattering Pollen]]||Sprinkle this on your body to become<br>a target of hate for everyone around<br>you.<br><br>+100% Expertise Points earned. |
Revision as of 21:03, 21 December 2012
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ID | Name | Alt Name | Description |
---|---|---|---|
1 | Ointment | Ointment | Restores 30HP to yourself. *Automatically applied to yourself when used. |
2 | High-Grade Ointment | High-Grade Ointment | Restores 100HP to yourself. *Automatically applied to yourself when used. |
3 | Special-Grade Ointment | Special-Grade Ointment | Restores 200HP to yourself. *Automatically applied to yourself when used. |
4 | Gala-Gala Drink | Gala-Gala Drink | Increases your MAX HP by 20% for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective if used while under the effect of a Muscle Drink. |
5 | Muscle Drink | Muscle Drink | Increases your MAX HP by 50% for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. |
10 | Medical Powder | Medical Powder | Restores 30HP to nearby allies. *Automatically applied to all allies in the area when used. |
11 | Medical Kit | Medical Kit | Restores 100HP to nearby allies. *Automatically applied to all allies in the area when used. |
12 | Medical Wind | Medical Wind | Restores 200HP to nearby allies. *Automatically applied to all allies in the area when used. |
13 | Magic Stone | Magic Stone | Restores 30HP and 15MP to your demons. *Automatically applied to all demons you've summoned when used. |
14 | Jewel | Jewel | Restores 100HP and 50MP to your demons. *Automatically applied to all demons you've summoned when used. |
15 | Gemstone | Gemstone | Increases your demons' MAX HP and MAX MP by 20% for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective when demons are under the effect of a Precious Egg. |
16 | Precious Egg | Precious Egg | Increases your demons' MAX HP and MAX MP by 50% for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or a more powerful item is used. |
17 | Chakra Powder | Chakra Powder | Restores 10MP to nearby allies. *Automatically applied to all allies in the area when used. |
18 | Chakra Kit | Chakra Kit | Restores 30MP to nearby allies. *Automatically applied to all allies in the area when used. |
19 | Aphrodisiac | Aphrodisiac | A powerful love potion that when used on a demon allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. |
20 | Emergency Cure | Emergency Cure | Immediately restores 30HP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. |
21 | High-Grade Emergency Cure | High-Grade Emergency Cure | Immediately restores 100HP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. |
22 | Ambrosia | Ambrosia | Immediately restores all MP to yourself while enhancing your Magic and Intelligence by 5 for 30 minutes. Can be used even while performing a skill or taking damage. Can be used consecutively. *Automatically applied to yourself when used. |
23 | Hyper Gum | Hyper Gum | Immediately restores 10MP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. |
24 | Hyper Candy | Hyper Candy | Immediately restores 30MP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. |
25 | Nectar | Nectar | Immediately restores all MP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. |
26 | Magic Beads | Magic Beads | Immediately restores 30HP and 15MP to your demons. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to all demons you've summoned when used. |
27 | Bead Chain | Bead Chain | Immediately restores 100HP and 50MP to your summoned Demon Friend. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to your summoned Demon Friend when used. |
29 | Mystical Bead | Mystical Bead | Restores 200HP and 100MP to your demons. *Automatically applied to all demons you've summoned when used. |
30 | Chakra Wind | Chakra Wind | Restores 60MP to nearby allies. *Automatically applied to all nearby allies when used. |
31 | Demonic Perfume | Demonic Perfume | Increases the success rate for Talk, Threaten and Taunt for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. |
32 | Aphrodisiac (Non-Trade) | Aphrodisiac (Non-Trade) | A powerful love potion that when used on a demon allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. *Cannot be traded. |
51 | Chakra Gum | Chakra Gum | Restores 10MP to yourself. *Automatically applied to yourself when used. |
52 | Chakra Candy | Chakra Candy | Restores 30MP to yourself. *Automatically applied to yourself when used. |
53 | Chakra Crepe | Chakra Crepe | Restores 60MP to yourself. *Automatically applied to yourself when used. |
54 | Magic Bottle | Magic Bottle | Increases your MAX MP by 20% for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective while under the effect of a Demonic Essence. |
55 | Magic Essence | Magic Essence | Increases your MAX MP by 50% for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. |
57 | Blastone | Blastone | Knocks back an enemy and inflicts Stone. |
62 | Soma Drop | Soma Drop | Completely restores an ally's HP and MP. |
63 | Taurine Drink | Taurine Drink | Increases your MAX HP by 10% for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective when under the effect of a Gala-Gala Drink or Muscle Drink. |
64 | Bread of Inspiration | Bread of Inspiration | Increases your MAX MP by 10% for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective when under the effect of a Magic Pot or Demonic Essence. |
65 | Special-Grade Ointment M | Special-Grade Ointment M | Restores 200HP to yourself. *Automatically applied to yourself when used. |
66 | Special-Grade Ointment G | Special-Grade Ointment M | Restores 200HP to yourself. *Automatically applied to yourself when used. |
67 | Medical Wind M | Medical Wind M | Restores 200HP to nearby allies. *Automatically applied to all nearby allies when used. |
68 | Medical Wind G | Medical Wind G | Restores 200HP to nearby allies. *Automatically applied to all nearby allies when used. |
69 | Mystical Bead M | Mystical Bead M | Restores 200HP and 100MP to your demons. *Automatically applied to all demons you’ve summoned when used. |
70 | Mystical Bead G | Mystical Bead G | Restores 200HP and 100MP to your demons. *Automatically applied to all demons you’ve summoned when used. |
71 | Chakra Crepe M | Chakra Crepe M | Restores 60MP to youself. *Automatically applied to youself when used. |
72 | Chakra Crepe G | Chakra Crepe G | Restores 60MP to yourself. *Automatically applied to yourself when used. |
73 | Dwarf's Medical Powder | Dwarf's Medical Powder | A Medical Powder given to you by a Dwarf. *Cannot be used. *Cannot be traded, sold or stored. |
74 | Hustle Drink | Hustle Drink | Increases your MAX HP and your movement by 50% for 30 minutes. *Duration is different from that of Muscle Drink *Automatically applied to yourself when used. *Effect for MAX HP is overridden when the same item or Muscle Drink is used. *Effect for increases of speed is overridden when the same item, Orb of speed or Beads of speed is used. |
75 | Amrita | Amrita | Completely restores HP and MP to yourself. Tarukaja,Makakaja, Rakukaja or Samakaja effect on yourself for four times. *Automatically applied to yourself when used. |
76 | Madra | Madra | Completely restores HP and MP to yourself. Strength and Vitality increase by 5 for 30 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more effective item is used. *Ineffective when under the effect of Strength Syringe or Vital Syringe |
77 | Elixir | Elixir | Completely restores HP and MP to yourself. Speed and Luck increase by 5 for 30 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more effective item is used. *Ineffective when under the effect of Fast Syringe or Lucky Syringe |
101 | Balm of Life | Balm of Life | Allows you to resurrect on the spot when you die without losing any XP. |
105 | Revival Orb | Revival Orb | Resurrects a dead ally with 25% of their MAX HP restored. Ally will lose 0.5%-1% of their XP. *The higher the level of the ally, the smaller the percentage of XP lost. |
106 | Revival Beads | Revival Beads | Resurrects all dead party members and their Demon Friends in the same zone as yourself with 100% of their MAX HP restored and without any XP loss. *Effect applies only to party members in the same map as the user. |
107 | Revival Crystal | Revival Crystal | Resurrects a dead ally with 50% of their MAX HP restored. Ally will lose 0.5%-1% of their XP. *The higher the level of the ally, the smaller the percentage of XP lost. |
109 | Revival Orb (Dark) | Revival Orb (Dark) | Resurrects your dead demons with 25% of their MAX HP restored. Demons will lose 0.5%-1% of their XP. No incantation time required. *Automatically applied to all demons you've summoned when used. *The higher the level of the demon, the smaller the percentage of XP lost. |
110 | Dwarf's Revival Orb | Dwarf's Revival Orb | A Revival Orb given to you by a Dwarf. *Cannot be used. *Cannot be traded, sold or stored. |
121 | Divine's Hair | Divine's Hair | [LAW Players Only] Restores 100HP and 20MP to yourself. Small chance of producing Tarukaja, Makakaja, Rakukaja or Samakaja effect on yourself. *Automatically applied to yourself when used. |
122 | Asura's Palm | Asura's Palm | [CHAOS Players Only] Restores 100HP and 20MP to yourself. Small chance of producing Tarukaja, Makakaja, Rakukaja or Samakaja effect on yourself. *Automatically applied to yourself when used. |
123 | Protection Stone | Protection Stone | [NEUTRAL Players Only] Restores 100HP and 20MP to yourself. Small chance of producing Tarukaja, Makakaja, Rakukaja or Samakaja effect on yourself. *Automatically applied to yourself when used. |
124 | Iwakura Water | Iwakura Water | Removes Bind, Sleep and Blindess effects from nearby allies. *Automatically applied to all nearby allies when used. |
126 | Dis-Stone | Dis-Stone | Removes Stone effects from nearby allies. *Automatically applied to all nearby allies when used. |
127 | Dis-Paralyze | Dis-Paralyze | Removes Paralyze effects from nearby allies. *Automatically applied to all nearby allies when used. |
128 | Dis-Poison | Dis-Poison | Removes Poison and Plague effects from nearby allies. *Automatically applied to all nearby allies when used. |
129 | Dis-Charm | Dis-Charm | Removes Happy, Charm, Panic and Rage effects from nearby allies. *Automatically applied to all nearby allies when used. |
130 | Dis-Close | Dis-Close | Removes Mute and Freeze effects from nearby allies. *Automatically applied to all nearby allies when used. |
133 | Bead of Heaven (North) | Bead of Heaven (N) | A jewel that contains the shining essence of the constellations in the northern skies. Required for performing some Curse magic. |
134 | Bead of Heaven (South) | Bead of Heaven (S) | A jewel that contains the shining essence of the constellations in the southern skies. Required for performing some Curse magic. |
135 | Bead of Heaven (East) | Bead of Heaven (E) | A jewel that contains the shining essence of the constellations in the eastern skies. Required for performing some Enhancement skills. |
136 | Bead of Heaven (West) | Bead of Heaven (W) | A jewel that contains the shining essence of the constellations in the western skies. Required for performing some Enhancement skills. |
137 | Dwarf's Iwakura Water | Dwarf's Iwakura Water | An Iwakura Water given to you by a Dwarf. *Cannot be used. *Cannot be traded, sold or stored. |
151 | Orb of Speed | Orb of Speed | Increases your movement and that of your Demon Friends by 50% for 60 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. |
152 | Orb of Rapidity | Orb of Rapidity | Increases your movement and that of your Demon Friends by 20% for 5 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item or a more powerful item is used. *Ineffective when under the effect of an Orb of Speed or Beads of Speed. |
153 | Beads of Speed | Beads of Speed | Increases movement for nearby allies by 1.5 times for 60 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. |
159 | Mirror of Physical Reflection | Mirror of Physical Reflection | Reflects 4 physical attacks that hit you in the first 5 minutes after using the item. *Automatically applied to yourself when used. *Effect is overridden when same item used. *Effect is canceled if you log out or switch channels. |
160 | Mirror of Magic Reflection | Mirror of Magic Reflection | Reflects 4 spell attacks that hit you in the first 5 minutes after using the item. *Automatically applied to yourself when used. *Effect is overridden when same item used. *Effect is canceled if you log out or switch channels. |
161 | Tarukaja Stone | Tarukaja Stone | Heightens an ally's synchronicity with the realm of Assiah, thereby increasing the power of their physical attacks for a short period of time. |
162 | Makakaja Stone | Makakaja Stone | Heightens an ally's synchronicity with the realm of Atziluth, thereby increasing the power of their magic attacks for a short period of time. |
163 | Sukukaja Stone | Sukukaja Stone | Heightens an ally's synchronicity with the realm of Atziluth, thereby making it easier for them to avoid critical attacks for a short period of time. |
164 | Rakukaja Stone | Rakukaja Stone | Creates a shield in synchronicity with the realm of Assiah, thereby increasing an ally's defense against physical attacks for a short period of time. |
165 | Samakaja Stone | Samakaja Stone | Creates a shield in synchronicity with the realm of Atziluth, thereby increasing an ally's defense against magic attacks for a short period of time. |
166 | Tarunda Stone | Tarunda Stone | Cuts an enemy off from the realm of Assiah, thereby decreasing the power of its physical attacks for a short time. |
167 | Makanda Stone | Makanda Stone | Cuts an enemy off from the realm of Atziluth, thereby decreasing the power of its magic attacks for a short time. |
168 | Sukunda Stone | Sukunda Stone | Cuts an enemy off from the realm of Atziluth, thereby increasing the chance of it getting hit with a critical hit for a short period of time. |
169 | Rakunda Stone | Rakunda Stone | Negotiates with the realm of Atziluth to decrease an enemy's defense against physical attacks for a short time. |
170 | Samanda Stone | Samanda stone | Negotiates with the realm of Atziluth to decrease an enemy's defense against magic attacks for a short time. |
171 | Beads of Rapidity | Beads of Rapidity | Increases movement for nearby Party members by 1.2 times for 5 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item or a more powerful item is used. *Ineffective when under the effect of an Orb of Speed or Beads of Speed. |
172 | Mirror of Physical Reflection (Demons) | Mirror of Phyiscal Reflection (Demons) | Reflects 4 physical attacks that hit your demons in the first 5 minutes after using the item. *Automatically applied to all demons you've summoned when used. *Effect is overridden when same item is used. *Effect is canceled if you log out or switch channels. |
173 | Mirror of Magic Reflection (Demons) | Mirror of Magic Reflection (Demons) | Reflects 4 magic attacks that hit your demons in the first 5 minutes after using the item. *Automatically applied to all demon you've summoned when used. *Effect is overridden when same item is used. *Effect is canceled if you log out or switch channels. |
201 | Agi Stone | Agi Stone | Launches a burst of fire at an enemy, dealing fire-based damage. |
202 | Agilao Stone | Agilao Stone | Launches a burst of fire at an enemy, dealing fire-based damage. |
203 | Agidyne Stone | Agidyne Stone | Launches a burst of fire at an enemy, dealing fire-based damage. |
204 | Maragi Stone | Maragi Stone | Launches several balls of fire that deliver fire-based damage to all enemies within range. |
207 | Bufu Stone | Bufu Stone | Hurls clusters of ice at an enemy, dealing ice-based damage. |
208 | Bufula Stone | Bufura Stone | Hurls clusters of ice at an enemy, dealing ice-based damage. |
209 | Bufudyne Stone | Bufudyne stone | Hurls clusters of ice at an enemy, dealing ice-based damage. |
210 | Mabufu Stone | Mabufu Stone | Produces a violent hailstorm that delivers ice-based damage to all enemies within range. |
213 | Zio Stone | Zio Stone | Fires shock pellets at an enemy, dealing electric-based damage. |
214 | Zionga Stone | Zionga Stone | Fires shock pellets at an enemy, dealing electric-based damage. |
215 | Ziodyne Stone | Ziodyne Stone | Fires shock pellets at an enemy, dealing electric-based damage. |
216 | Mazio Stone | Mazio Stone | Produces an electrical discharge phenomenon that delivers electric-based damage to all enemies within range. |
219 | Zan Stone | Zan Stone | Delivers a shockwave at an enemy, dealing force-based damage. |
220 | Zanma Stone | Zanma Stone | Delivers a shockwave at an enemy, dealing force-based damage. |
221 | Zandyne Stone | Zandyne Stone | Delivers a shockwave at an enemy, dealing force-based damage. |
222 | Mazan Stone | Mazan Stone | Conjures an enormous shock wave that delivers force-based damage to all enemies within range. |
231 | Traesto Stone | Traesto Stone | A magical stone that allows the user and their partner to transcend time and distance to arrive at their Home Point. |
233 | Assault Stone | Assault Stone | Increases close-range, long-range and spell damage by 30% for 15 seconds. *Ineffective when used while Pulse of Assault is in effect; item will simply disappear. |
234 | Solid Stone | Solid Stone | Decreases close-range, long-range and spell damage by 30% for 15 seconds. *Ineffective when used while Pulse of Solid is in effect; item will simply disappear. |
235 | Kakyo Castle Traesto Stone | Kakyo Castle Traesto Stone | Mysterious stone that transcends time and distance. Transports the user and the partner in front of the Kakyo Castle. |
251 | Power Jelly | Power Jelly | Increases close-range damage inflicted by an ally by 1.5 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Strength. |
252 | Magic Jelly | Magic Jelly | Increases spell damage inflicted by an ally by 1.5 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Magic. |
253 | Vital Jelly | Vital Jelly | Halves close-range damage suffered by an ally for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Vitality. |
254 | Mental Jelly | Mental Jelly | Halves spell damage suffered by an ally for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Intelligence. |
255 | Speedy Jelly | Speedy Jelly | Increases long-range damage inflicted by an ally by 1.5 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Speed. |
256 | Lucky jelly | Lucky jelly | Halves long-range damage suffered by an ally from for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Luck. |
257 | Lethe's Water | Lethe's Water | Lowers an Expertise of your choice by one Rank. |
258 | Incense of Mastery | Incense of Mastery | Doubles all Expertise Points earned by an ally for 120 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. |
259 | Incense of Experience | Incense of Experience | Doublex all XP earned by an ally for 120 minutes. *Effect is overridden when the same item or another Incense of Experience is used. |
260 | Incense of the Novice | Incense of the Novice | Increases all Expertise Points earned by an ally by 1.2 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Mastery. |
261 | Incense of Adventure | Incense of Adventure | Increases XP gained by an ally by 1.2 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Experience. |
262 | Hourglass of Reversal | Hourglass of Reversal | Reconverts all abilities such as Strength and Magic into Attribute Points that you can then redistribute as you like. |
263 | Ariadne's Thread | Ariadne's Thread | A piece of thread sent down by the gods that can take you immediately to the location of your choice. |
264 | Incense of Strength | Incense of Strength | Increases close-range damage inflicted by an ally by 1.5 times for 60 minutes. *Effect is overridden when the same item or another Incense of Strength is used. |
265 | Incense of Magic | Incense of Magic | Increases spell damage inflicted by an ally by 1.5 times for 60 minutes. *Effect is overridden when the same item or another Incense of Magic is used. |
266 | Incense of Vitality | Incense of Vitality | Halves close-range damage suffered by an ally for 60 minutes. *Effect is overridden when the same item or another Incense of Vitality is used. |
267 | Incense of Intelligence | Incense of Intelligence | Halves spell damage suffered by an ally for 60 minutes. *Effect is overridden when the same item or another Incense of Intelligence is used. |
268 | Incense of Speed | Incense of Speed | Increases long-range damage inflicted by an ally by 1.5 times for 60 minutes. *Effect is overridden when the same item or another Incense of Speed is used. |
269 | Incense of Luck | Incense of Luck | Halves long-range damage suffered by an ally for 60 minutes. *Effect is overridden when the same item or another Incense of Luck is used. |
270 | Holy Napalm | Holy Napalm | Produces a powerful wind around you that inflicts heavy fire-based damage to nearby enemies while blowing them away. However, using it will cost you 50% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
271 | Binding Napalm | Binding Napalm | Produces a powerful wind around you that inflicts light nerve-based damage to nearby enemies while blowing them away, inflicting them with Bind in the process. However, using it will cost you 50% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
272 | Stone Napalm (Debug Use) | Stone Napalm (Debug Use) | Knocks back nearby enemies and inflicts Stone. |
273 | Cup of Emptiness | Cup of Emptiness | Lets you unlearn a skill of your choice. However, Basic Skills cannot be unlearned. |
274 | Bell of Emptiness | Bell of Emptiness | Lets you unlearn all of your skills. However, Basic Skills cannot be unlearned. |
275 | Incense of Experience (Small) | Incense of Experience (Small) | Doubles XP gained by an ally for 30 minutes. *Effect is overridden when the same item or another Incense of Experience is used. |
276 | Incense of Mastery (Small) | Incense of Mastery (Small) | Doubles all Expertise Points earned by an ally for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. |
277 | Incense of Experience (3x) | Incense of Experience (3x) | Triples all Experience Points earned by an ally for 30 minutes. *Effect is overridden when the same item or an Incense of Experience is used. |
278 | Incense of Experience (Demon 5x) | Incense of Experience (Demon 5x) | Increase XP gained by your demons by 5 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Experience is used. *You can display and hide demons' XP from the Chat Options menu. |
279 | Incense of Experience (Small, Non-Trade) | Incense of Experience (Small, Non-Trade) | Doubles XP gained by an ally for 30 minutes. *Cannot be traded. *Effect is overridden when the same item or another Incense of Experience is used. |
280 | Ashes of the Seance | Ashes of the Seance | Increases XP gained by nearby party members by 1.2 times for 10 minutes. This effect can be stacked on with that of an Incense of Experience. *Cannot be traded. *Effect is overridden when the same item or another Incense of Experience is used. |
281 | Incense of Experience (Demon 3x) | Incense of Experience (Demon 3x) | Triples XP gained by your demons for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Experience is used. *You can display and hide demons' XP from the Chat Options menu. |
282 | Incense of Experience (5x Non-Trade) | Incense of Experience (5x Non-Trade) | Increases XP gained by an ally by 5 times for 30 minutes. *Cannot be traded. *Effect is overridden when the same item or another Incense of Experience is used. |
283 | Lethe's Bottle | Lethe's Bottle | Lowers an Expertise of your choice by one Class. |
284 | Orb of Speed (Small) | Orb of Speed (Small) | Increases your movement and that of your Demon Friends by 50% for 30 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. |
285 | Beads of Speed (Small) | Beads of Speed (Small) | Increases movement for nearby party members by 1.5 times for 30 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. |
286 | Incense of Strength (Small) | Incense of Strength (Small) | Listen and tremble!! This war fan with its unique folds can create jet air currents that can hurl jokes faster than the speed of sound! Yeah it's just a gag item. |
287 | Incense of Magic (Small) | Incense of Magic (Small) | Increases spell damage inflicted by an ally by 1.5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Magic is used. |
288 | Incense of Vitality (Small) | Incense of Vitality (Small) | Halves close-range damage suffered by an ally for 30 minutes. *Effect is overridden when the same item or another Incense of Vitality is used. |
289 | Incense of Intelligence (Small) | Incense of Intelligence (Small) | Halves spell damage suffered by an ally for 60 minutes. *Effect is overridden when the same item or another Incense of Intelligence is used. |
290 | Incense of Speed (Small) | Incense of Speed (Small) | Increases long-range damage inflicted by an ally by 1.5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Speed is used. |
291 | Incense of Luck (Small) | Incense of Luck (Small) | Halves long-range damage suffered by an ally for 30 minutes. *Effect is overridden when the same item or another Incense of Luck is used. |
292 | Incense of Memory (Small) | Incense of Memory (Small) | Increases the rate at which all Gene meters fill up by 6 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Memory is used. |
293 | Aphrodisiac A | Aphrodisiac A | A powerful love potion that when used on a demon at Level 41-60, allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. |
294 | Aphrodisiac B | Aphrodisiac B | A powerul love potion that when used on a demon at Level 21-40, allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. |
295 | Aphrodisiac C | Aphrodisiac C | A powerul love potion that when used on a demon at Level 1-20, allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. |
296 | Energy Material | Energy Material | TBA |
297 | Party XP Booster | Party XP Booster | Increases XP earned by all party members and their demons by 5% for 30 minutes. *This effect can be stacked with that of an Incense of Experience. *Effect is overridden when the same item is used. |
298 | Reaper's Tablet | Reaper's Tablet | This tablet gives users a 50% chance of having their HP and MP continuously restore for 10 minutes, and a 50% chance of immediately dying. *If the user dies, the curative effects will not come into play. |
299 | Messian Traesto | Messian Traesto | A magical stone that allows the user and their partner to transcend time and distance to travel to Arcadia. |
300 | Gaia's Traesto | Gaia's Traesto | A magical stone that allows the user and their partner to transcend time and distance to travel to Souhonzan. |
301 | Incense of Mastery (3x) | Incense of Mastery (3x) | Triples all Expertise Points gained by an ally for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. |
302 | Incense of Memory | Incense of Memory | Increases the rate at which all Gene meters fill up by 6 times for 120 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Memory is used. |
303 | Incense of Mastery (5x) | Incense of Mastery (5x) | Increases all Expertise Points gained by an ally by 5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. |
304 | Incense of Strength (Small, Non-Trade) | Incense of Strength (Small, Non-Trade) | Increases close-range damage inflicted by an ally by 1.5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Strength is used. *Automatically applied to yourself when used. *Cannot be traded. |
305 | Incense of Magic (Small, Non-Trade) | Incense of Magic (Small, Non-Trade) | Increases damage inflicted by an ally with magic attacks by 1.5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Magic is used. *Automatically applied to yourself when used. *Cannot be traded. |
306 | Incense of Speed (Small, Non-Trade) | Incense of Speed (Small, Non-Trade) | Increases damage inflicted by an ally with missile attacks by 1.5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Speed is used. *Automatically applied to yourself when used. *Cannot be traded. |
307 | Orb of Speed (Non-Trade) | Orb of Speed (Non-Trade) | Increases your movement and that of your Demon Friends by 50% for 60 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. *Automatically applied to yourself when used. *Cannot be traded. |
308 | Incense of Mastery (Small, Non-Trade) | Incense of Mastery (Small, Non-Trade) | Doubles all Expertise Points you earn for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. *Automatically applied to yourself when used. *Cannot be traded. |
309 | Incense of Training (1Day, Non-Trade) | Incense of Training (1Day, Non-Trade) | Increases XP you earn by 1.5 times for 1 day. This effect can be stacked with that of an Incense of Experience. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item or another Incense of Training is used. *Cannot be traded. |
310 | Incense of Strength (Non-Trade) | Incense of Strength (Non-Trade) | Increases close-range damage you inflict by 1.5 times for 60 minutes. *Effect is overridden when the same item or another Incense of Strength is used. *Automatically applied to yourself when used. *Cannot be traded. |
311 | Incense of Magic (Non-Trade) | Incense of Magic (Non-Trade) | Increases spell damage you inflict by 1.5 times for 60 minutes. *Effect is overridden when the same item or another Incense of Magic is used. *Automatically applied to yourself when used. *Cannot be traded. |
312 | Incense of Vitality (Non-Trade) | Incense of Vitality (Non-Trade) | Halves close-range damage you suffer for 60 minutes. *Effect is overridden when the same item or another Incense of Vitality is used. *Automatically applied to yourself when used. *Cannot be traded. |
313 | Incense of Intelligence (Non-Trade) | Incense of Intelligence (Non-Trade) | Halves spell damage you suffer for 60 minutes. *Effect is overridden when the same item or another Incense of Intelligence is used. *Automatically applied to yourself when used. *Cannot be traded. |
314 | Incense of Speed (Non-Trade) | Incense of Speed (Non-Trade) | Increases long-range damage you inflict by 1.5 times for 60 minutes. *Effect is overridden when the same item or another Incense of Speed is used. *Automatically applied to yourself when used. *Cannot be traded. |
315 | Incense of Luck (Non-Trade) | Incense of Luck (Non-Trade) | Halves long-range damage you suffer for 60 minutes. *Effect is overridden when the same item or another Incense of Luck is used. *Automatically applied to yourself when used. *Cannot be traded. |
316 | Incense of Training (1Day, for Newbies) | Incense of Training (1Day, for Newbies) | [Players at Level 30 or Below Only] Increases XP you earn by 1.5 times for 1 day. This effect can be stacked with that of an Incense of Experience. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item or another Incense of Training is used. *Cannot be traded, sold or stored. |
317 | Incense of Adventure (For Newbies) | Incense of Adventure (For Newbies) | [Players at Level 30 or Below Only] Increases XP you earn by 1.2 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Experience. *Automatically applied to yourself when used. *Cannot be traded, sold or stored. |
318 | Incense of the Novice (For Newbies) | Incense of the Novice (For Newbies) | [Players t at Level 30 or Below Only] Increases all Expertise Points you earn by 1.2 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Mastery. *Automatically applied to yourself when used. *Cannot be traded, sold or stored. |
319 | Incense of Experience (Small, For Newbies) | Incense of Experience (Small, For Newbies) | [Players t at Level 30 or Below Only] Doubles XP you earn for 30 minutes. *Effect is overridden when the same item or another Incense of Experience is used. *Automatically applied to yourself when used. *Cannot be traded, sold or stored. |
330 | Incense of Heredity | Incense of Heredity | Increases the rate at which all Gene meters fill up by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Memory. |
331 | Drop of Fortune | Drop of Fortune | Increases the chances of enemies dropping rare items for 120 minutes. *Automatically applied to yourself when used. |
332 | Lethe's Water (Non-Trade) | Lethe's Water (Non-Trade) | Lowers an Expertise of your choice by one Rank. *Cannot be traded. |
333 | Wakeanol | Wakeanol | Immediately wakes up nearby allies. *Automatically applied to all nearby allies when used. |
334 | Drowsanol | Drowsanol | Restores 100HP to yourself. However, makes you feel drowsy and inflicts a Sleep effect on you. *Automatically applied to yourself when used. |
335 | Cup of Emptiness (Non-Trade) | Cup of Emptiness (Non-Trade) | Lets you unlearn a skill of your choice. However, Basic Skills cannot be unlearned. *Cannot be traded. |
336 | Lethe's Bottle (Non-Trade) | Lethe's Bottle (Non-Trade) | Lowers an Expertise of your choice by one Class. *Cannot be traded. |
337 | Repair Tool | Repair Tool | Improves the MAX Durability of a weapon or piece of armor by +1 but not beyond its original MAX Durability. |
338 | Repair Tool (Hyper) | Repair Tool (Hyper) | Improves the MAX Durability of a weapon or piece of armor by +5, but not beyond its original MAX Durability. |
339 | Repair Kit | Repair Kit | Improves the MAX Durability of a weapon or piece of armor, but but not beyond its original MAX Durability. How much is repaired changes every time. |
340 | Nine Symbols (Demon) | Nine Symbols (Demon) | Negates all status ailments except -nda based ones inflicted on your demons for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item is used. |
341 | HP Regeneration (Demon) | HP Regeneration (Demon) | Improves your demons' HP regeneration rate by 1.2 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item is used. |
342 | MP Regeneration (Demon) | MP Regeneration (Demon) | Improves your demons' MP regeneration rate by 1.2 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item is used. |
343 | Incense of Strength (Demon) | Incense of Strength (Demon) | Increases close-range damage inflicted by your demons by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Strength is used. |
344 | Incense of Magic (Demon) | Incense of Magic (Demon) | Increases spell damage inflicted by demons by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Magic is used. |
345 | Incense of Vitality (Demon) | Incense of Vitality (Demon) | Halves close-range damage suffered by your demons for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Vitality is used. |
346 | Incene of Fragrance (Demon) | Incene of Fragrance (Demon) | Halves spell damage suffered by your demons for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Intelligence is used. |
347 | Incense of Speed (Demon) | Incense of Speed (Demon) | Increases long-range damage inflicted by your demons by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Speed is used. |
348 | Incense of Luck (Demon) | Incense of Luck (Demon) | Halves long-range damage suffered by your demons for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Luck is used. |
349 | ECO-HP (Demons) | ECO-HP (Demons) | Halves any skill cost that reduces the HP of your demons for 30 minutes. *Automatcially applied to all demons you've summoned when used. *Effect is overridden when the same item is used. |
350 | ECO-MP (Demons) | ECO-MP (Demons) | Halves any skill cost that reduces the MP of your demons for 30 minutes. *Automatcially applied to all demons you've summoned when used. *Effect is overridden when the same item is used. |
351 | Incense of Training (10Days) | Incense of Training (10Days) | [Players at Level 30 or Below Only] Increases XP you earn by 1.5 times for 10 days. This effect can be stacked with that of an Incense of Experience or an Ashes of the Seance. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item or another Incense of Training is used. |
352 | Valor Drink (10Days) | Valor Drink (10Days) | [Players at Level 30 or Below Only] Increases your MAX HP by 50 for 10 days. This effect can be stacked with that of a Muscle Drink and other items. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item is used. |
353 | Incense of Training (3Days) | Incense of Training (3Days) | Increases XP you earn by 1.5 times for 3 days. This effect can be stacked with that of an Incense of Experience. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item or another Incense of Training is used. |
354 | Holy Bath Water | Holy Bath Water | [Players at Level 30 or Below Only] Halves XP lost after resurrection for 2 hours. *Automatically applied to yourself when used. *Effect is overridden when the same item is used. |
355 | Level-limited consumable | Level-limited consumable | TBA |
356 | Multinapalm (Meditation) | Multinapalm (Meditation) | Produces a powerful wind around you that inflicts heavy almighty-based damage to nearby enemies while inflicting a Sleep effect on them. However, using it will cost you 20% of your MAX HP. *Cannot be used if your current HP is less than 20% of your MAX HP. |
357 | Incense of Training (3Days, Non-Trade) | Incense of Training (3Days, Non-Trade) | Increases XP you earn by 1.5 times for 3 days. This effect can be stacked with that of an Incense of Experience. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item or another Incense of Training is used. *Cannot be traded or sold. |
358 | ECO-HP | ECO-HP | Halves any skill cost that reduces your HP for 30 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item is used. |
359 | ECO-MP | ECO-MP | Halves any skill cost that reduces your MP for 30 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item is used. |
360 | Incense of Training (1Day) | Incense of Training (1Day) | Increases XP you earn by 1.5 times for 3 days. This effect can be stacked with that of an Incense of Experience. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item or another Incense of Training is used. |
361 | Ashes of the Seance (Others) | Ashes of the Seance (Others) | Increases the total XP of a Player or demon by 1.2 times for 10 minutes. This effect can be stacked with that of an Incense of Experience. *Can only be used on other Players or other Players' demons. *Effect is overridden when the same item is used. |
362 | Muscle Drink (Others) | Muscle Drink (Others) | Increases the MAX HP of a Player or demon by 50% for 60 minutes. *Can only be used on other Players or other Players' demons. *Effect is overridden when the same item or a more powerful item is used. |
363 | Magic Essence (Others) | Magic Essence (Others) | Increases the MAX MP of a Player or demon by 50% for 60 minutes. *Can only be used on other Players or other Players' demons. *Effect is overridden when the same item or a more powerful item is used. |
364 | Orb of Speed (Others) | Orb of Speed (Others) | Increases movement for a Player or demon by 1.5 times for 60 minutes. However, movement will remain the same during battle and skill execution. *Can only be used on other Players or other Players' demons. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. |
371 | Dice | Dice | A six... or a one?! |
372 | Flipping Coin | Flipping Coin | Heads... or tails?! |
373 | Holy Napalm M | Holy Napalm M | Produces a powerful wind around you that inflicts heavy fire-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
374 | Holy Napalm G | Holy Napalm G | Produces a powerful wind around you that inflicts heavy fire-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
375 | Binding Napalm M | Binding Napalm M | Produces a powerful wind around you that inflicts light nerve-based damage to nearby enemies while blowing them away, inflicting them with Bind in the process. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
376 | Binding Napalm G | Binding Napalm G | Produces a powerful wind around you that inflicts light nerve-based damage to nearby enemies while blowing them away, inflicting them with Bind in the process. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
377 | Strength Syringe | Strength Syringe | Increases the Strength of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
378 | Magic Syringe | Magic Syringe | Increases the Magic of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
379 | Vital Syringe | Vital Syringe | Increases the Vitality of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
380 | Intelligence Syringe | Intelligence Syringe | Increases the Intelligence of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
381 | Speed Syringe | Speed Syringe | Increases the Speed of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
382 | Luck Syringe | Luck Syringe | Increases the Luck of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
383 | Strength Syringe EX | Strength Increase (Party) | Increases the Strength of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
384 | Magic Syringe EX | Magic Increase (Party) | Increases the Magic of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
385 | Vitality Syringe EX | Vitality Increase (Party) | Increases the Vitality of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
386 | Intelligence Syringe EX | Intelligence Increase (Party) | Increases the Intelligence of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
387 | Speed Syringe EX | Speed Increase (Party) | Increases the Speed of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
388 | Luck Syringe EX | Luck Increase (Party) | Increases the Luck of an ally by 10 for 60 minutes. *Effect is overridden when the same item is used. |
389 | Orb of Swiftness | Orb of Swiftness | Increases movement for nearby Party members by 1.5 times for 5 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. *Cannot be used when under the effect of an Orb of Speed or Beads of Speed. |
390 | Beads of Swiftness | Beads of Swiftness | Increases movement for nearby allies by 1.5 times for 5 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. *Cannot be used when under the effect of an Orb of Speed or Beads of Speed. |
391 | Cup of Twilight | Cup of Twilight | Raises the chance of increased friendship with your demons by 1.2 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective when under the effect of a Cup of Spirits. |
392 | Cup of Spirits | Cup of Spirits | Doubles the chance of increased friendship with your demons for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Cup of Spirits is used. |
393 | Cup of Spirits (3x) | Cup of Spirits (3x) | Triples the chance of increased friendship with your demons for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Cup of Spirits is used. |
394 | Cup of Spirits (5x) | Cup of Spirits (5x) | Raises the chance of increased friendship with your demons by 5 times for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or a more powerful item is used. |
395 | Mirror of Moonlight (New Moon) | Mirror of Moonlight (New Moon) | Uses the power of the moon collected within to increase the success rate of Tarot Fusion and Soul Stone Fusion by 10% during any phase of the moon. *Canot be used in Crystallize Demon. *Will disappear upon performing a Tarot Fusion or Soul Stone Fusion. *A failed Soul Stone Fusion will not result in the loss of a Demon Crystal or Soul Stone. |
396 | Mirror of Moonlight (Crescent) | Mirror of Moonlight (Crescent) | Uses the power of the moon collected within to increase the success rate of Tarot Fusion and Soul Stone Fusion by 15% during any phase of the moon. *Canot be used in Crystallize Demon. *Will disappear upon performing a Tarot Fusion or Soul Stone Fusion. |
397 | Mirror of Moonlight (Full Moon) | Mirror of Moonlight (Full Moon) | Uses the power of the moon collected within to increase the success rate of Tarot Fusion and Soul Stone Fusion by 15% during any phase of the moon. *Canot be used in Crystallize Demon. *Will disappear upon performing a Tarot Fusion or Soul Stone Fusion. *A failed Soul Stone Fusion will not result in the loss of a Demon Crystal or Soul Stone. |
398 | Mirror of Moonlight (Lunar Eclipse) | Mirror of Moonlight (Lunar Eclipse) | Uses the power of the moon collected within to increase the success rate of Tarot Fusion and Soul Stone Fusion by 5% during any phase of the moon. *Canot be used in Crystallize Demon. *Will disappear upon performing a Tarot Fusion or Soul Stone Fusion. |
399 | Incense of the Veteran (1Day) | Incense of the Veteran (1Day) | Doubles Expertise Points you earn for 1 day. This effect can be stacked with that of an Incense of Experience. *Duration includes time spent offline. *Automatically applied to yourself when used. |
400 | Incense of Training (10Days, Special) | Incense of Training (10Days, Special) | Increases XP you earn by 1.5 times for 1 day. This effect can be stacked with that of an Incense of Experience or Ashes of the Seance. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden when the same item or another Incense of Training is used. |
401 | Hair Type (Airy Short-length) | Hair Type (Airy Short-length) | Hair catalogue data. Can be used to change your hairstyle. |
402 | Hairt Type (Cool Layered) | Hairt Type (Cool Layered) | Hair catalogue data. Can be used to change your hairstyle. |
403 | Hair Type (One-Side Fall) | Hair Type (One-Side Fall) | Hair catalogue data. Can be used to change your hairstyle. |
404 | Hair Type (Medium-length Shaggy) | Hair Type (Medium-length Shaggy) | Hair catalogue data. Can be used to change your hairstyle. |
405 | Hair Type (Men's Tail) | Hair Type (Men's Tail) | Hair catalogue data. Can be used to change your hairstyle. |
406 | Hair Type (Casual Long-length) | Hair Type (Casual Long-length) | Hair catalogue data. Can be used to change your hairstyle. |
407 | Hair Type (Mushroom) | Hair Type (Mushroom) | Hair catalogue data. Can be used to change your hairstyle. |
408 | Hair Type (Tough Guy) | Hair Type (Tough Guy) | Hair catalogue data. Can be used to change your hairstyle. |
409 | Hair Type (Streamed) | Hair Type (Streamed) | Hair catalogue data. Can be used to change your hairstyle. |
410 | Hair Type (Talon) | Hair Type (Talon) | Hair catalogue data. Can be used to change your hairstyle. |
411 | Hair Type (Kyoji) | Hair Type (Kyoji) | Hair catalogue data. Can be used to change your hairstyle. |
412 | Hair Type (Surf) | Hair Type (Surf) | Hair catalogue data. Can be used to change your hairstyle. |
413 | Hair Type (Tanny) | Hair Type (Tanny) | Hair catalogue data. Can be used to change your hairstyle. |
414 | Hair Type (Bomber Afro) | Hair Type (Bomber Afro) | Hair catalogue data. Can be used to change your hairstyle. |
415 | Hair Type (Hakamada) | Hair Type (Hakamada) | Hair catalogue data. Can be used to change your hairstyle. |
416 | Hair Type (Sharp Shaggy) | Hair Type (Sharp Shaggy) | Hair catalogue data. Can be used to change your hairstyle. |
417 | Hair Type (Short-length Doll) | Hair Type (Short-length Doll) | Hair catalogue data. Can be used to change your hairstyle. |
418 | Hair Type (Natural Tail) | Hair Type (Natural Tail) | Hair catalogue data. Can be used to change your hairstyle. |
419 | Hair Type (Center Parted) | Hair Type (Center Parted) | Hair catalogue data. Can be used to change your hairstyle. |
420 | Hair Type (Cool Medium-length) | Hair Type (Cool Medium-length) | Hair catalogue data. Can be used to change your hairstyle. |
421 | Hair Type (Casual Long-length) | Hair Type (Casual Long-length) | Hair catalogue data. Can be used to change your hairstyle. |
422 | Hair Type (Floral) | Hair Type (Floral) | Hair catalogue data. Can be used to change your hairstyle. |
423 | Hair Type (Chinese Short-length) | Hair Type (Chinese Short-length) | Hair catalogue data. Can be used to change your hairstyle. |
424 | Hair Type (Cute Curl) | Hair Type (Cute Curl) | Hair catalogue data. Can be used to change your hairstyle. |
425 | Hair Type (Medium-length Bob) | Hair Type (Medium-length Bob) | Hair catalogue data. Can be used to change your hairstyle. |
426 | Hair Type (Oriental) | Hair Type (Oriental) | Hair catalogue data. Can be used to change your hairstyle. |
427 | Hair Type (Reiho) | Hair Type (Reiho) | Hair catalogue data. Can be used to change your hairstyle. |
428 | Hair Type (Mary) | Hair Type (Mary) | Hair catalogue data. Can be used to change your hairstyle. |
429 | Hair Type (Roku) | Hair Type (Roku) | Hair catalogue data. Can be used to change your hairstyle. |
430 | Hair Type (Vanessa) | Hair Type (Vanessa) | Hair catalogue data. Can be used to change your hairstyle. |
431 | Hair Type (Deimon) | Hair Type (Deimon) | Hair catalogue data. Can be used to change your hairstyle. |
432 | Hair Type (Ennui Long-length) | Hair Type (Ennui Long-length) | Hair catalogue data. Can be used to change your hairstyle. |
433 | Hair Type (Newbie) | [[Hair Type (Newbie) | Hair catalogue data. Can be used to change your hairstyle. |
434 | Hair Type (Guard) | [[Hair Type (Guard) | Hair catalogue data. Can be used to change your hairstyle. |
435 | Hair Type (Tentacle) | [[Hair Type (Tentacle) | Hair catalogue data. Can be used to change your hairstyle. |
436 | Hair Type (Parted) | Hair Type (Parted) | Hair catalogue data. Can be used to change your hairstyle. |
437 | Hair Type (Wavy Long-length) | Hair Type (Wavy Long-length) | Hair catalogue data. Can be used to change your hairstyle. |
438 | Hair Type (Emo Girl) | Hair Type (Emo Girl) | Hair catalogue data. Can be used to change your hairstyle. |
439 | Hair Type (Buzzcut) | Hair Type (Buzzcut) | Hair catalogue data. Can be used to change your hairstyle. |
440 | Hair Type (Reserved) | Hair Type (Reserved) | Hair catalogue data. Can be used to change your hairstyle. |
441 | Hair Color (Dark Gray) | Hair Color (Dark Gray) | Hair color data. Can be used to change your hair color. |
442 | Hair Color (Light Gray) | Hair Color (Light Gray) | Hair color data. Can be used to change your hair color. |
443 | Hair Color (Gray) | Hair Color (Gray) | Hair color data. Can be used to change your hair color. |
444 | Hair Color (Ash Blue) | Hair Color (Ash Blue) | Hair color data. Can be used to change your hair color. |
445 | Hair Color (Light Ash Blue) | Hair Color (Light Ash Blue) | Hair color data. Can be used to change your hair color. |
446 | Hair Color (Dark Violet) | Hair Color (Dark Violet) | Hair color data. Can be used to change your hair color. |
447 | Hair Color (Violet) | Hair Color (Violet) | Hair color data. Can be used to change your hair color. |
448 | Hair Color (Dark Mocha) | Hair Color (Dark Mocha) | Hair color data. Can be used to change your hair color. |
449 | Hair Color (Mocha) | Hair Color (Mocha) | Hair color data. Can be used to change your hair color. |
450 | Hair Color (Amber) | Hair Color (Amber) | Hair color data. Can be used to change your hair color. |
451 | Hair Color (Milk Tea) | Hair Color (Milk Tea) | Hair color data. Can be used to change your hair color. |
452 | Hair Color (Dark Milk Tea) | Hair Color (Dark Milk Tea) | Hair color data. Can be used to change your hair color. |
453 | Hair Color (Olive) | Hair Color (Olive) | Hair color data. Can be used to change your hair color. |
454 | Hair Color (Dark Olive) | Hair Color (Dark Olive) | Hair color data. Can be used to change your hair color. |
455 | Hair Color (Dark Blue) | Hair Color (Dark Blue) | Hair color data. Can be used to change your hair color. |
456 | Hair Color (Viridian) | Hair Color (Viridian) | Hair color data. Can be used to change your hair color. |
457 | Hair Color (Bordeaux) | Hair Color (Bordeaux) | Hair color data. Can be used to change your hair color. |
458 | Hair Color (Chocolat) | Hair Color (Chocolat) | Hair color data. Can be used to change your hair color. |
459 | Hair Color (Black) | Hair Color (Black) | Hair color data. Can be used to change your hair color. |
460 | Hair Color (White) | Hair Color (White) | Hair color data. Can be used to change your hair color. |
461 | Hair Color (Red) | Hair Color (Red) | Hair color data. Can be used to change your hair color. |
462 | Hair Color (Pink) | Hair Color (Pink) | Hair color data. Can be used to change your hair color. |
463 | Hair Color (Blue) | Hair Color (Blue) | Hair color data. Can be used to change your hair color. |
464 | Hair Color (Green) | Hair Color (Green) | Hair color data. Can be used to change your hair color. |
465 | Hair Color (Purple) | Hair Color (Purple) | Hair color data. Can be used to change your hair color. |
466 | Hair Color (Gold) | Hair Color (Gold) | Hair color data. Can be used to change your hair color. |
467 | Hair Type (Tatsuya) | Hair Type (Tatsuya) | Hair catalogue data. Can be used to change your hairstyle. |
468 | Hair Type (Lisa) | Hair Type (Lisa) | Hair catalogue data. Can be used to change your hairstyle. |
469 | Hair Type (Nocturne) | Hairstyle (Nocturne) | Hair catalog data. Can be used to change your hairstyle. |
470 | Hair Type (Isamu) | Hairstyle (Isamu) | Hair catalog data. Can be used to change your hairstyle. |
471 | Hair Type (Chiaki) | Hairstyle (Chiaki) | Hair catalog data. Can be used to change your hairstyle. |
479 | Water of the Lost | Water of the Lost | Lowers an Expertise of your choice by one Rank. *Cannot be traded. |
480 | Bottle of the Lost | Bottle of the Lost | Lowers an Expertise of your choice by one Class. *Cannot be traded. |
481 | Hourglass of the Lost | Hourglass of the Lost | Reconverts all abilities such as Strength and Magic into Attribute Points that you can then redistribute as you like. *Cannot be traded. |
482 | Water of the Forgetful | Water of the Forgetful | [Players at Level 30 or Below Only] Lowers an Expertise of your choice by one Rank. |
483 | Bottle of the Forgetful | Bottle of the Forgetful | [Players at Level 30 or Below Only] Lowers an Expertise of your choice by one Class. |
484 | Hourglass of the Forgetful | Hourglass of the Forgetful | [Players at Level 30 or Below Only] Reconverts all abilities such as Strength and Magic into Attribute Points that you can then redistribute as you like. |
485 | Incense of Mastery (10x, Non-Trade) | Incense of Mastery (10x, Non-Trade) | Increases all Expertise Points earned by you by 900% for 30 minutes. *Effect is overriden when the same item or another Incense of Mastery is used. *Automatically applied to yourself when used. |
486 | Balm of Life (Non-Trade) | Balm of Life | Allows you to resurrect on the spot when you die without losing any XP. *Cannot be traded. *If you also have a normal Balm of Life, this item will be used up first. |
487 | Incense of Experience (10x, Non-Trade) | Incense of Experience (10x, Non-Trade) | Increase all XP you earn by 10 times for 30 minutes. * Effect is overridden when the same item or another Incense of Experience used. * Automatically applied to yourself when used. * Cannot be traded. |
488 | Hourglass of Reversal (Non-Trade) | Hourglass of Reversal (Non-Trade) | Reconverts all abilities such as Strength and Magic into Attribute Points that you can then redistribute as you like. *Cannot be traded. |
489 | Mirror of Moonlight (Full Moon, Non-Trade) | Mirror of Moonlight (Full Moon, Non-Trade) | Uses the power of the moon collected within to increase the success rate of Tarot Fusion and Soul Stone Fusion by 15% during any phase of the moon. *Canot be used in Crystallize Demon. *Will disappear upon performing a Tarot Fusion or Soul Stone Fusion. *A failed Soul Stone Fusion will not result in the loss of a Demon Crystal or Soul Stone. *Cannot be traded. |
490 | Incense of Mastery (5x, Non-Trade) | Incense of Mastery (5x, Non-Trade) | Increases all Expertise Points gained by an ally by 5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. *Cannot be traded. |
491 | Incense of Experience (Demon 5x, Non-Trade) | Incense of Experience (Demon 5x, Non-Trade) | Increase XP gained by your demons by 5 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Experience is used. *You can display and hide demons' XP from the Chat Options menu. *Cannot be traded. |
492 | Aphrodisiac A (Non-Trade) | Aphrodisiac A (Non-Trade) | A powerful love potion that when used on a demon at Level 41-60, allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. *Cannot be traded. |
493 | Aphrodisiac B (Non-Trade) | Aphrodisiac B (Non-Trade) | A powerul love potion that when used on a demon at Level 21-40, allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. *Cannot be traded. |
494 | Aphrodisiac C (Non-Trade) | Aphrodisiac C (Non-Trade) | A powerul love potion that when used on a demon at Level 1-20, allows you to immediately form a contract with them. *Ineffective against demons with a higher level than you. *Cannot be traded. |
495 | Hair Type (Hikawa) | Hair Type (Hikawa) | Hair catalogue data. Can be used to change your hairstyle. |
496 | Hair Type (Yuko) | Hair Type (Yuko) | Hair catalogue data. Can be used to change your hairstyle. |
497 | Hair Type (Louis Cypher) | Hair Type (Louis Cypher) | Hair catalog data. Can be used to change your hairstyle. |
498 | Hair Type (Yuriko) | Hair Type (Yuriko) | Hair catalog data. Can be used to change your hairstyle. |
501 | Suginami Tunnels Plate (Bronze) | Suginami Tunnels Plate (Bronze) | A triangular plate required for entering the Suginami Tunnels. |
502 | Suginami Tunnels Plate (Silver) | Suginami Tunnels Plate (Silver) | A triangular plate required for entering the Suginami Tunnels. |
503 | Suginami Tunnels Plate (Gold) | Suginami Tunnels Plate (Gold) | A triangular plate required for entering the Suginami Tunnels. It seems to react to the DB License. |
504 | Home II Plate (Bronze) | Home II Plate (Bronze) | A triangular plate required for entering Home II. |
505 | Home II Plate (Silver) | Home II Plate (Silver) | A triangular plate required for entering Home II. |
506 | Home II Plate (Gold) | Home II Plate (Gold) | A triangular plate required for entering Home II. |
507 | Celu Tower Plate (Bronze) | Celu Tower Plate (Bronze) | A triangular plate required for entering the Celu Tower. |
508 | Celu Tower Plate (Silver) | Celu Tower Plate (Silver) | A triangular plate required for entering the Celu Tower. |
509 | Celu Tower Plate (Gold) | Celu Tower Plate (Gold) | A triangular plate required for entering the Celu Tower. |
510 | Old Ichigaya Camp Plate (Bronze) | Old Ichigaya Camp Plate (Bronze) | A triangular plate required for entering the Old Ichigaya Camp. |
511 | Old Ichigaya Camp Plate (Silver) | Old Ichigaya Camp Plate (Silver) | A triangular plate required for entering the Old Ichigaya Camp. |
512 | Plate Stock | Plate Stock | A triangular plate required for entering the Old Ichigaya Camp. |
513 | Suginami Tunnels Plate (Gray) | Suginami Tunnels Plate (Gray) | A triangular plate required for entering the Suginami Tunnels. *Cannot be traded, stored or sold. |
514 | Home II Plate (Gray) | Home II Plate (Gray) | A triangular plate required for entering Home II. *Cannot be traded, stored or sold. |
515 | Celu Tower Plate (Gray) | Celu Tower Plate (Gray) | A triangular plate required for entering the Celu Tower dungeon. *Cannot be traded, stored or sold. |
516 | Old Ichigaya Camp Plate (Gray) | Old Ichigaya Camp Plate (Gray) | A triangular plate required for entering the Old Ichigaya Camp. *Cannot be traded, stored or sold. |
517 | Service Entrance Card A | Service Entrance Card A | An ID Card required for entering the Home III Service Entrance. *Cannot be traded, stored or sold. |
518 | Service Entrance Card B | Service Entrance Card B | An ID Card required for entering the Home III Service Entrance. *Cannot be traded, stored or sold. |
519 | Shibuya Quartz (Bronze) | Shibuya Quartz (Bronze) | A triangular plate required for entering the Shibuya Quartz dungeon. |
520 | Celu Tower Plate (Inspection) | Celu Tower Plate (Inspection) | A triangular plate required for entering the Celu Tower dungeon. *Cannot be traded, stored or sold. |
521 | Suginami Tunnels Plate (Kingdom) | Suginami Tunnels Plate (Kingdom) | A triangular plate required for entering the Suginami Tunnels. *Cannot be traded, stored or sold. |
522 | Judah's Plate | Judah's Plate | A plate required for going to Judah's Spirit World. It seems to react to the Obelisk of Form. *Cannot be traded, stored or sold. |
523 | Doukan's Plate | Doukan's Plate | A plate required for going to Doukan's Spirit World. It seems to react to the Obelisk of Power. *Cannot be traded, stored or sold. |
524 | Shinagawa Catacomb of the Knights Templar Plate (Bronze) | Shinagawa Catacomb of the Knights Templar Plate (Bronze) | A triangular plate required for entering the Shinagawa Tomb of the Knights Templar Mausoleum. |
525 | Old Ichigaya Camp Plate (Ogami) | Old Ichigaya Camp Plate (Ogami) | A plate given to you by the Entry Guard at the Old Ichigaya Camp that will take you to the hideout of Ogami. *Cannot be traded, stored or sold. |
526 | Kagurazaka Zhu Que Cavern Plate (Bronze) | Kagurazaka Zhu Que Cavern Plate (Bronze) | A triangular plate required for entering the Kagurazaka Zhu Que Cavern dungeon. |
527 | Old Ichigaya Camp Plate (Seance) | Old Ichigaya Camp Plate (Seance) | A plate created based on information you obtained from an Assassin. Using this plate is supposed to take you to a location that will be used in the resurrection of the General. *Cannot be traded, stored or sold. |
528 | Service Entrance Card (Forged) | Service Entrance Card (Forged) | A bogus ID Card crafted by Saburo that you will need to enter the Home III Service Entrance. *Cannot be traded, stored or sold. |
529 | Old Ichigaya Camp Plate (Gold) | Old Ichigaya Camp Plate (Gold) | A triangular plate required for entering the Old Ichigaya Camp. It seems to react to the DB License. |
530 | Suginami Tunnels Plate (Unknown) | Suginami Tunnels Plate (Unknown) | A triangular plate required for entering the Suginami Tunnels. |
531 | Pass Material | Pass Material | An object which the Shadow Chasers have created. Those who use this may enter the Obelisk... *May not be given, stored or sold to other players. |
532 | Eye Color (Gold) | Eye Color (Gold) | Can be used to change your eye color to Gold. Applied to both eyes. Operation is necessary at an authorized facility. |
533 | Eye Color (Gold)(R) | Eye Color (Gold)(R) | Can be used to change your eye color. Right eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
534 | Eye Color (Gold)(L) | Eye Color (Gold)(L) | Can be used to change your eye color. Left eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
535 | Eye Color (Silver) | Eye Color (Silver) | Can be used to change your eye color to Silver. Applied to both eyes. Operation is necessary at an authorized facility. |
536 | Eye Color (Silver)(R) | Eye Color (Silver)(R) | Can be used to change your eye color. Right eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
537 | Eye Color (Silver)(L) | Eye Color (Silver)(L) | Can be used to change your eye color. Left eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
538 | Eye Color: Light Red | Eye Color: Light Red | Can be used to change your eye color to Light Red. Applied to both eyes. Operation is necessary at an authorized facility. |
539 | Eye Color: Light Red (R) | Eye Color: Light Red (R) | Can be used to change your eye color. Right eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
540 | Eye Color: Light Red (L) | Eye Color: Light Red (L) | Can be used to change your eye color. Left eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
541 | Eye Color (Light Blue) | Eye Color (Light Blue) | Can be used to change your eye color to Light Blue. Applied to both eyes. Operation is necessary at an authorized facility. |
542 | Eye Color: Light Blue (R) | Eye Color: Light Blue (R) | Can be used to change your eye color. Right eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
543 | Eye Color: Light Blue (L) | Eye Color: Light Blue (L) | Can be used to change your eye color. Left eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
544 | Eye Color (Light Green) | Eye Color (Light Green) | Can be used to change your eye color to Light Green. Applied to both eyes. Operation is necessary at an authorized facility. |
545 | Eye Color: Light Green (R) | Eye Color: Light Green (R) | Can be used to change your eye color. Right eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
546 | Eye Color: Light Green (L) | Eye Color: Light Green (L) | Can be used to change your eye color. Left eye only The map of the vicinity of Home III Service Entrance is enclosed. ※Cannot be traded. |
547 | Eye Color (Grey) | Eye Color (Grey) | Can be used to change your eye color to Grey. Applied to both eyes. Operation is necessary at an authorized facility. |
553 | Eye Color (Brown) | Eye Color (Brown) | Can be used to change your eye color to Brown. Applied to both eyes. Operation is necessary at an authorized facility. |
559 | Eye Color (Midnight Blue) | Eye Color (Midnight Blue) | Can be used to change your eye color to Midnight Blue. Applied to both eyes. Operation is necessary at an authorized facility. |
565 | Eye Color (Viridian) | Eye Color (Viridian) | Can be used to change your eye color to Viridian. Applied to both eyes. Operation is necessary at an authorized facility. |
571 | Eye Color (Violet) | Eye Color (Violet) | Can be used to change your eye color] to Violet. Applied to both eyes. Operation is necessary at an authorized facility. |
577 | Eye Color (Red) | Eye Color (Red) | Can be used to change your eye color to Red. Applied to both eyes. Operation is necessary at an authorized facility. |
583 | Old Tokyo Métro Ticket (B) | Old Tokyo Métro Ticket (B) | A ticket required for riding the Old Tokyo Métro. Perhaps having absorbed a considerable amount of undying hatred, it emits a deathly miasma. A large number were found tossed away, unused; the Yagiya now offers these for purchase. |
584 | Shibuya Quartz Plate (Silver) | Shibuya Quartz Plate (Silver) | A triangular plate required for entering the Shibuya Quartz dungeon. |
585 | Shibuya Quartz Plate (Gold) | Shibuya Quartz Plate (Gold) | A triangular plate required for entering the Shibuya Quartz dungeon. It seems to react to the DB License. |
601 | Voucher (Seven Sisters) | Voucher (Seven Sisters) | Exchange this voucher to acquire an item. |
602 | Voucher (Chaos Coat) | Voucher (Chaos Coat) | Exchange this voucher to acquire an item. |
603 | Voucher (Devil Summoner Outfit) | Voucher (Devil Summoner Outfit) | Exchange this voucher to acquire an item. |
604 | Voucher (Law Suit) | Voucher (Law Suit) | Exchange this voucher to acquire an item. |
605 | Voucher (Maid Outfit) | Voucher (Maid Outfit) | Exchange this voucher to acquire an item. |
606 | Summer Festival Set (Men's) | Summer Festival Set (Men's) | A box containing the Summer Festival Kimono Set. Opening it will convert it into several items, so make sure you have enough room in your inventory. |
607 | Summer Festival Set (Women's) | Summer Festival Set (Women's) | A box containing the Summer Festival Yukata Set. Opening it will convert it into several items, so make sure you have enough room in your inventory. |
608 | Voucher (Setanta & Nekomata Outfit) | Voucher (Setanta & Nekomata Outfit) | Exchange this voucher to acquire an item. |
609 | Voucher (St. Hermelin) | Voucher (St. Hermelin) | Exchange this voucher to acquire an item. |
610 | Voucher 2007 (Halloween Outfit) | Voucher 2007 (Halloween Outfit) | Exchange this voucher to acquire an item. |
611 | Jewel Box | Jewel Box | A box containing several jewels. Opening it will release 4 different types of items, so make sure you have enough room in your inventory. |
612 | Rare Jewel Box | Rare Jewel Box | A jewel case containing some rare and valuable jewels. Opening it will release 6 different types of items, so make sure you have enough room in your inventory. |
613 | Voucher (Female Doctor & Agent) | Voucher (Female Doctor & Agent) | Exchange this voucher to acquire an item. |
614 | Voucher (Xmas Eve Outfit, White) | Voucher (Xmas Eve Outfit, White) | Exchange this voucher to acquire an item. |
615 | Voucher (Xmas Eve Outfit, Red/Pink) | Voucher (Xmas Eve Outfit, Red/Pink) | Exchange this voucher to acquire an item. |
616 | Voucher (Xmas Eve Outfit, Black) | Voucher (Xmas Eve Outfit, Black) | Exchange this voucher to acquire an item. |
617 | Newbie DB Support Pack | Newbie DB Support Pack | A package designed to help out the Newbie. It contains: 3x Incense of Experience (3 Days) (Non-Trade) 10x Beads of Speed (Small) (Non-Trade) 3x Incense of Strength (Non-Trade) 10x Ariadne's Thread (Non-Trade) *Use to acquire an item or items. *Cannot be traded or sold |
618 | Fighter DB Support Pack | Fighter DB Support Pack | A package designed to help out a Demon Buster Fighter. It contains: 1 x Incense of Defense 1 x Incense of Strength(S) 1 x Orb of Speed(S) *Use to acquire an item or items. *Cannot be traded or sold. |
619 | Gunner DB Support Pack | Gunner DB Support Pack | A package designed to help out a Demon Buster Gunner. It contains: 1 x Incense of Defense 1 x Incense of Speed(S) 1 x Orb of Speed(S) *Use to acquire an item or items. *Cannot be traded or sold. |
620 | Magician DB Support Pack | Magician DB Support Pack | A package designed to help out a Demon Buster Magician. It contains: 1 x Incense of Defense 1 x Incense of Magic(S) 1 x Orb of Speed(S) *Use to acquire an item or items. *Cannot be traded or sold. |
621 | Voucher (Bonus Avatar Package) | Voucher (Bonus Avatar Package) | Exchange this voucher to acquire an item. |
622 | Voucher (New Year's Outfit, Rice Cake) | Voucher (New Year's Outfit, Rice Cake) | Exchange this voucher to acquire an item. |
623 | Voucher (New Year's Outfit, Pine) | Voucher (New Year's Outfit, Pine) | Exchange this voucher to acquire an item. |
624 | Voucher (St. Hermelin II) | Voucher (St. Hermelin II) | Exchange this voucher to acquire an item. |
625 | Voucher (Beautiful Outfit, Red) | Voucher (Beautiful Outfit, Red) | Exchange this voucher to acquire an item. |
626 | Voucher (Beautiful Outfit, Black) | Voucher (Beautiful Outfit, Black) | Exchange this voucher to acquire an item. |
627 | Voucher (Beautiful Outfit, Purple) | Voucher (Beautiful Outfit, Purple) | Exchange this voucher to acquire an item. |
628 | Voucher (Cu Chulainn Outfit) | Voucher (Cu Chulainn Outfit) | Exchange this voucher to acquire an item. |
629 | Voucher (Titania Outfit) | Voucher (Titania Outfit) | Exchange this voucher to acquire an item. |
630 | Voucher (Rider Outfit, Red Flower) | Voucher (Rider Outfit, Red Flower) | Exchange this voucher to acquire an item. |
631 | Voucher (Rider Outfit, White Wing) | Voucher (Rider Outfit, White Wing) | Exchange this voucher to acquire an item. |
632 | Voucher (Rider Outfit, Blue Fire) | Voucher (Rider Outfit, Blue Fire) | Exchange this voucher to acquire an item. |
633 | Voucher (Cherry Blossom Outfit, Dawn) | Voucher (Cherry Blossom Outfit, Dawn) | Exchange this voucher to acquire an item. |
634 | Voucher (Cherry Blossom Outfit, Twilight) | Voucher (Cherry Blossom Outfit, Twilight) | Exchange this voucher to acquire an item. |
635 | Demon Voucher | Demon Voucher | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
636 | Voucher (Phoenix Outfit, Red) | Voucher (Phoenix Outfit, Red) | Exchange this voucher to acquire an item. |
637 | Voucher (Phoenix Outfit, Black) | Voucher (Phoenix Outfit, Black) | Exchange this voucher to acquire an item. |
638 | Voucher (Phoenix Outfit, Blue/White) | Voucher (Phoenix Outfit, Blue/White) | Exchange this voucher to acquire an item. |
639 | Voucher (Phoenix Outfit, Mystical) | Voucher (Phoenix Outfit, Mystical) | Exchange this voucher to acquire an item. |
640 | Voucher (Little Devil T-Shirt) | Voucher (Little Devil T-Shirt) | Exchange this voucher to acquire a special clothing item. *Cannot be traded or sold. |
641 | Tag (Gauntlet of Flames) | Tag (Gauntlet of Flames) | Exchange this voucher to acquire an item. |
642 | Tag (Gauntlet of Ice) | Tag (Gauntlet of Ice) | Exchange this voucher to acquire an item. |
643 | Tag (Ryuma Gloves) | Tag (Ryuma Gloves) | Exchange this voucher to acquire an item. |
644 | Tag (Pants of Healing) | Tag (Pants of Healing) | Exchange this voucher to acquire an item. |
645 | Tag (Pants of Fire Resistance) | Tag (Pants of Fire Resistance) | Exchange this voucher to acquire an item. |
646 | Tag (Pants of Ice Resistance) | Tag (Pants of Ice Resistance) | Exchange this voucher to acquire an item. |
647 | Tag (Demonstrength Shoes) | Tag (Demonstrength Shoes) | Exchange this voucher to acquire an item. |
648 | Tag (Demonspirit Shoes) | Tag (Demonspirit Shoes) | Exchange this voucher to acquire an item. |
649 | Tag (Taima Helmet) | Tag (Taima Helmet) | Exchange this voucher to acquire an item. |
650 | Tag (Heavy Blade) | Tag (Heavy Blade) | Exchange this voucher to acquire an item. |
651 | Tag (Speed Blade) | Tag (Speed Blade) | Exchange this voucher to acquire an item. |
652 | Tag (Instant Shooter) | Tag (Instant Shooter) | Exchange this voucher to acquire an item. |
653 | Tag (Magic Blade) | Tag (Magic Blade) | Exchange this voucher to acquire an item. |
654 | Tag (Anniversary T-Shirt) | Tag (Anniversary T-Shirt) | Exchange this voucher to acquire an item. |
655 | Voucher (Clan Gift) | Voucher (Clan Gift) | Hand this voucher over to Grandpa M in any town to get an item in return. *Usable only in Cu Chulainn World. Please do not use when playing in Cerberus World. *Cannot be traded. |
656 | Voucher (General's Armor) | Voucher (General's Armor) | Exchange this voucher to acquire an item. |
657 | Voucher (Blessed Armor, White) | Voucher (Blessed Armor, White) | Exchange this voucher to acquire an item. |
658 | Voucher (Blessed Armor, Black/Pink) | Voucher (Blessed Armor, Black/Pink) | Exchange this voucher to acquire an item. |
659 | Voucher (Snakeman T-Shirt) | Voucher (Snakeman T-Shirt) | Exchange this voucher to acquire a special clothing item. |
660 | Voucher (Melon (Link) & Cup (5x)) | Voucher (Melon (Link) & Cup (5x)) | Exchange this voucher to acquire an item. |
661 | Voucher (Melon (Link) & Mirror of Moonlight (Full Moon)) | Voucher (Melon (Link) & Mirror of Moonlight (Full Moon)) | Exchange this voucher to acquire an item. |
662 | Voucher (Guard Uniform) | Voucher (Guard Uniform) | Exchange this voucher to acquire an item. |
663 | Voucher (Helper Demon) | Voucher (Helper Demon) | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
664 | Voucher (School Uniform, Black) | Voucher (School Uniform, Black) | Exchange this voucher to acquire an item. |
665 | Voucher (School Uniform, White) | Voucher (School Uniform, White) | Exchange this voucher to acquire an item. |
666 | Voucher (Candle) | Voucher (Candle) | Exchange this voucher to acquire a candle-shaped necklace. *Cannot be traded or sold. |
667 | Voucher (Lilim the Little Demon) | Voucher (Lilim the Little Demon) | Exchange this voucher to acquire a certain demon. *Cannot be traded or sold. |
668 | Voucher (Karukozaka HS Uniform) | Voucher (Karukozaka HS Uniform) | Exchange this voucher to acquire an item. |
669 | Voucher (Ballroom Outfit) | Voucher (Ballroom Outfit) | Exchange this voucher to acquire an item. |
670 | Voucher (S Weapon Set) | Voucher (S Weapon Set) | Exchange this voucher to acquire an item. *Cannot be traded or sold. |
671 | Voucher (Lady's Earring) | Voucher (Lady's Earring) | Exchange this voucher to acquire an item. |
672 | Voucher (Snakeman T-Shirt II) | Voucher (Snakeman T-Shirt II) | Exchange this voucher to acquire a special clothing item. |
673 | Voucher (Beach Outfit, Wave) | Voucher (Beach Outfit, Wave) | Exchange this voucher to acquire an item. |
674 | Voucher (Beach Outfit, Wind) | Voucher (Beach Outfit, Wind) | Exchange this voucher to acquire an item. |
675 | Voucher (Beach Outfit, Moon) | Voucher (Beach Outfit, Moon) | Exchange this voucher to acquire an item. |
676 | Voucher (Lovely Bikini) | Voucher (Lovely Bikini) | Exchange this voucher to acquire an item. |
677 | Voucher (Aqua Bikini) | Voucher (Aqua Bikini) | Exchange this voucher to acquire an item. |
678 | Voucher (Medical Uniform, Blue/Pink) | Voucher (Medical Uniform, Blue/Pink) | Exchange this voucher to acquire an item. |
679 | Voucher (Medical Uniform, Black) | Voucher (Medical Uniform, Black) | Exchange this voucher to acquire an item. |
680 | Voucher (Angel Outfit, Blue) | Voucher (Angel Outfit, Blue) | Exchange this voucher to acquire an item. |
681 | Voucher (Angel Outfit, Red) | Voucher (Angel Outfit, Red) | Exchange this voucher to acquire an item. |
682 | Voucher (Angel Outfit, Green) | Voucher (Angel Outfit, Green) | Exchange this voucher to acquire an item. |
683 | Voucher (Anti-Demon Outfit, Holy) | Voucher (Anti-Demon Outfit, Holy) | Exchange this voucher to acquire an item. |
684 | Voucher (Anti-Demon Outfit, Sacred) | Voucher (Anti-Demon Outfit, Sacred) | Exchange this voucher to acquire an item. |
685 | Voucher (Anti-Demon Outfit, Blessed) | Voucher (Anti-Demon Outfit, Blessed) | Exchange this voucher to acquire an item. |
691 | Voucher (Incense of Strength-S & Defense) | Voucher (Incense of Strength-S & Defense) | Exchange this voucher to acquire an item. |
692 | Voucher (Incense of Speed-S & Defense) | Voucher (Incense of Speed-S & Defense) | Exchange this voucher to acquire an item. |
693 | Voucher (Incense of Magic-S & Defense) | Voucher (Incense of Magic-S & Defense) | Exchange this voucher to acquire an item. |
694 | Voucher (Demon Buster Support Kit) | Voucher (Demon Buster Support Kit) | Exchange this voucher to acquire an item. |
695 | Voucher (Halloween Outfit) | Voucher (Halloween Outfit) | Exchange this voucher to acquire an item. |
696 | Demon Voucher (Royal) | Demon Voucher (Royal) | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
697 | Demon Voucher (Emperor) | Demon Voucher (Emperor) | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
698 | Demon Voucher (Yamato) | Demon Voucher (Yamato) | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
699 | Paper Currency (50,000 Macca) | Paper Currency (50,000 Macca) | 50,000 Macca paper currency circulated by Yagiya. A portrait of a Tyrant with goat horns and the seal of the Chancellor of Hell are printed on the back. Because it is printed by Yagiya, you cannot use this for payment at shops or bazaars. *Exchanged for 50,000 Macca when used. |
700 | Voucher (Shadow Outfit) | Voucher (Shadow Outfit) | Exchange this voucher to acquire an item. |
701 | Diamond | Diamond | The birthstone for April, the diamond is the hardest of all metals and retains its form for decades and centuries without losing its sparkle. |
702 | Pearl | Pearl | The birthstone for June, the pearl is a biogenic mineral produced by pearl shells. Even Japan, with its lack of mineral deposits, was able to offer the world its share of beautiful jewelry thanks to its use of pearl farming. |
703 | Sapphire | Sapphire | The birthstone for September, the sapphire was considered a symbol of the clergy in medieval Europe, with even the Pope sporting a sapphire ring. It is a blue gem symbolizing loyalty and purity. |
704 | Emerald | Emerald | The birthstone for May, the emerald has a long history going back to ancient Babylonia, where it was traded. Queen Cleopatra was a fan of its green glimmer. |
705 | Ruby | Ruby | The birthstone for July, the name ruby comes from ruber, the Latin word for red. Its passionate color offers the courage to pursue one's goal and is said to make one's romantic wishes come true. |
706 | Jade | Jade | The birthstone for May, jade is a green jewel with more of a history in Japan and China than in the West. It symbolizes authority and status. |
707 | Opal | Opal | The birthstone for October, the opal is a beautiful gem that glitters in many different colors. It was known as the gem of the gods in ancient Rome, where it was held in very high esteem. |
708 | Amethyst | Amethyst | The birthstone for February, the amethyst is named after Amethystos, a servant to Diana, the Greek goddess of the moon, whose story ended in tragedy. |
709 | Peridot | Peridot | The birthstone for August, the peridot has an olive glimmer that has been believed since ancien times to have the power to heal and ward off evil. |
710 | Turquoise | Turquoise | The birthstone for December, turquoise has long been considered a sacred stone in many parts of the world. The ancient Egyptians offered it as gifts to the gods Osiris and Isis. |
711 | Garnet | Garnet | The birthstone for January, the garnet's amber glow was said to have acted as a guiding light for Noah as he sailed the dark, flooded world in his ark. |
712 | Topaz | Topaz | The birthstone for November, the topaz normally comes in yellow, but can also be found in blue, green and pink. It symbolizes friendship and hope. |
713 | Coral | Coral | A birthstone for March, coral is a biogenic mineral produced in the sea. Coral is said to bring luck and beauty to young women in Scotland, and is used in the jewelry handed down among the British royalty. |
714 | Aquamarine | Aquamarine | A birthstone for March, aquamarine has a translucent blue color like the sea. European sailors once considered this gem to contain the powers of the sea and kept them as lucky charms. |
715 | Philosopher's Stone | Philosopher's Stone | A lovely gem that countless alchemists once attempted to find. Perhaps it was formed by the indefatigable dreams of these men, who never gave up in their fruitless pursuit. It can be used with a demon of any race when performing Crystallize Demon, and will increase the success rate. |
716 | Voucher (Yukata, Night Butterfly) | Voucher (Yukata, Night Butterfly) | Exchange this voucher to acquire an item. |
717 | Voucher (Ballroom Outfit, Ice) | Voucher (Ballroom Outfit, Ice) | Exchange this voucher to acquire an item. |
718 | Voucher (Ballroom Outfit, Electric) | Voucher (Ballroom Outfit, Electric) | Exchange this voucher to acquire an item. |
719 | Voucher (Ballroom Outfit, Fire) | Voucher (Ballroom Outfit, Fire) | Exchange this voucher to acquire an item. |
720 | Voucher (Ballroom Outfit, Force) | Voucher (Ballroom Outfit, Force) | Exchange this voucher to acquire an item. |
721 | Voucher (Ballroom Outfit, Magic) | Voucher (Ballroom Outfit, Magic) | Exchange this voucher to acquire an item. |
722 | Voucher (Yukata, Dark blue/Yellow) | Voucher (Yukata, Dark blue/Yellow) | Exchange this voucher to acquire an item. |
723 | Voucher (Yukata, Green/Blue) | Voucher (Yukata, Green/Blue) | Exchange this voucher to acquire an item. |
724 | Voucher (Yukata, Red/Pink) | Voucher (Yukata, Red/Pink) | Exchange this voucher to acquire an item. |
725 | Voucher (Yukata, Green/Red) | Voucher (Yukata, Green/Red) | Exchange this voucher to acquire an item. |
726 | Voucher (Yukata, Orange/Red) | Voucher (Yukata, Orange/Red) | Exchange this voucher to acquire an item. |
727 | Voucher (Yukata, Green/Cherry) | Voucher (Yukata, Green/Cherry) | Exchange this voucher to acquire an item. |
728 | Voucher (Yukata, Black/Night Cherry) | Voucher (Yukata, Black/Night Cherry) | Exchange this voucher to acquire an item. |
729 | Voucher (Yukata, Red/Blue) | Voucher (Yukata, Red/Blue) | Exchange this voucher to acquire an item. |
730 | Voucher (Yukata, Purple/Yellow) | Voucher (Yukata, Purple/Yellow) | Exchange this voucher to acquire an item. |
731 | Voucher (Yukata, Blue/Pink) | Voucher (Yukata, Blue/Pink) | Exchange this voucher to acquire an item. |
732 | Voucher (Yukata, White/Twilight) | Voucher (Yukata, White/Twilight) | Exchange this voucher to acquire an item. |
733 | Voucher (Yukata, Pink/Aquamarine) | Voucher (Yukata, Pink/Aquamarine) | Exchange this voucher to acquire an item. |
734 | Voucher (Yukata, Black/Red) | Voucher (Yukata, Black/Red) | Exchange this voucher to acquire an item. |
735 | Voucher (Cait Sith Mask G) | Voucher (Cait Sith Mask G) | Exchange this voucher to acquire an item. |
736 | Voucher (Onmoraki Mask G) | Voucher (Onmoraki Mask G) | Exchange this voucher to acquire an item. |
737 | Voucher (Pyro Jack Mask G) | Voucher (Pyro Jack Mask G) | Exchange this voucher to acquire an item. |
738 | Voucher (Cait Sith Mask) | Voucher (Cait Sith Mask) | Exchange this voucher to acquire an item. |
739 | Vouher (Pyro Jack Mask) | Vouher (Pyro Jack Mask) | Exchange this voucher to acquire an item. |
740 | Voucher (A-Grade Weapon) | Voucher (A-Grade Weapon) | Exchange this voucher to acquire an item. |
741 | Voucher (School Uniform II) | Voucher (School Uniform II) | Exchange this voucher to acquire an item. |
742 | DB Survival Kit (Newbie) | DB Survival Kit (Newbie) | A case filled with various relief supplies needed to survive in post-Great Destruction Tokyo. Contains the following items. Best suited for beginner Demon Busters. ・Gift Card (Newbie) ・Demon Depository Pass (30Days, Non-Trade) *Use to acquire the above items. *Cannot be traded or sold. |
743 | DB Survival Kit (Licensee) | DB Survival Kit (Licensee) | A case filled with various relief supplies needed to survive in post-Great Destruction Tokyo. Contains the following items. Best suited for Demon Busters in general. ・Gift Card (Licensee) ・Incense of Discipline (1.2x) ・Voucher (Depository Rental Ticket) *Use to acquire the above items. *Cannot be traded or sold. |
744 | DB Survival Kit (Expert) | DB Survival Kit (Expert) | A case filled with various relief supplies needed to survive in post-Great Destruction Tokyo. Contains the following items. Best suited for skilled Demon Busters. ・Gift Card (Expert) ・Incense of Discipline (1.5x) ・Incense of Maturity ・2x Voucher (Depository Rental Ticket) *Use to acquire the above items. *Cannot be traded or sold. |
745 | Voucher (Depository Rental Ticket) | Voucher (Depository Rental Ticket) | Input this voucher into your COMP to acquire data on a Rental Ticket for an Item Depository or Demon Depository. *Cannot be traded or sold. |
746 | Summon PG: Heartwarmer | Summon PG: Heartwarmer | Contains a program to summon the Fairy Pyro Santa. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
748 | Summon PG: Heartwarmer (Shining) | Summon PG: Heartwarmer (Shining) | Contains a program to summon the Fairy Shining Pyro Santa. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
749 | Summon PG: Ice-Solid Friendship | Summon PG: Ice-Solid Friendship | Contains a program to summon the Fairy Santa Frost. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
750 | Summon PG: Ice-Solid Friendship (Shining) | Summon PG: Ice-Solid Friendship (Shining) | Contains a program to summon the Fairy Shining Santa Frost. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
751 | Wing Data Ticket | Wing Data Ticket | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded or sold. |
752 | Santa Set | Santa Set | Exchange this voucher to acquire an item. |
753 | Christmas Box (Red) | Christmas Box (Red) | Dummy |
754 | Christmas Socks | Christmas Socks | Dummy |
755 | Christmas Box (Green) | Christmas Box (Green) | Dummy |
756 | Toy Capsule Essence (300) | Toy Capsule Essence (300) | |
757 | Summon PG:1 | Summon PG:1 | Contains a program to summon a special demon. Can be used to summon and form a contract with a random demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
758 | Summon PG:2 | Summon PG:2 | Contains a program to summon a special demon. Can be used to summon and form a contract with a random demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
759 | Data Ticket (DC Memory) | Data Ticket (DC Memory) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded or sold. |
760 | Data Ticket (Runestone) | Data Ticket (Runestone) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded or sold. |
761 | Data Ticket (Dark Warrior Outfit) | Data Ticket (Dark Warrior Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
762 | Voucher (New Year's Outfit, Ukibune/Evening Mist) | Voucher (New Year's Outfit, Ukibune/Evening Mist) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
763 | Voucher (New Year's Outfit, Miotsukushi/Rose Plum) | Voucher (New Year's Outfit, Miotsukushi/Rose Plum) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
764 | Voucher (Reset Item Data) | Voucher (Reset Item Data) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded. |
765 | Summon PG: Electric Shock | Summon PG: Electric Shock | Contains a program to summon the Fairy Shocking Cait Sith. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
766 | Data Ticket (Guard Uniform, White) | Data Ticket (Guard Uniform, White) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
767 | Data Ticket (General's Armor, Blue/Red) | Data Ticket (General's Armor, Blue/Red) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
768 | Data Ticket (Ballroom Outfit, White/Black) | Data Ticket (Ballroom Outfit, White/Black) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
769 | Data Ticket (Angel Outfit, Black) | Data Ticket (Angel Outfit, Black) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
770 | Data Ticket (Angel Outfit, White) | Data Ticket (Angel Outfit, White) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
771 | Black Santa Set | Black Santa Set | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
772 | White Santa Set | White Santa Set | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
773 | Summon PG: Exorcism (Fuji) | Summon PG: Exorcism (Fuji) | Contains a program to summon the Fairy Shining Shishimai Frost. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
774 | Summon PG: Exorcism (Falcon) | Summon PG: Exorcism (Falcon) | Contains a program to summon the Fairy Shishimai Frost. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
775 | Summon PG: Exorcism (Eggplant) | Summon PG: Exorcism (Eggplant) | Contains a program to summon the Fairy Inexperienced Shishimai Frost. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
776 | Book Voucher (Combat) | Book Voucher (Combat) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
777 | Book Voucher (Magic) | Book Voucher (Magic) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
778 | Book Voucher (Technology) | Book Voucher (Technology) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
779 | Book Voucher (Academic) | Book Voucher (Academic) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
780 | Book Voucher (Communication) | Book Voucher (Communication) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
781 | Data Ticket (Western Outfit) | Data Ticket (Western Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
782 | Data Ticket (DOG Outfit) | Data Ticket (DOG Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
783 | Voucher (Demon Survival Outfit A, Temp) | Voucher (Demon Survival Outfit A, Temp) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Item can be used from January 22. |
784 | Voucher (Demon Survival Outfit B, Temp) | Voucher (Demon Survival Outfit B, Temp) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Item can be used from January 22. |
785 | Random Box: Candy | Random Box: Candy | What's inside?! (Dummy) |
786 | Random Box: Element | Random Box: Element | What's inside?! (Dummy) |
787 | Random Box (Enchantment) | Random Box (Enchantment) | What's inside?! (Dummy) |
788 | Data Ticket (Sentinel Suit) | Data Ticket (Sentinel Suit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
789 | Summon PG: Inexperienced Thoth | Summon PG: Inexperienced Thoth | Contains a program to summon the Deity Inexperienced Thoth. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded. |
790 | Summon PG: Inexperienced Shiisa | Summon PG: Inexperienced Shiisa | Contains a program to summon a Holy Beast: the Inexperienced Shiisa. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded. |
791 | Summon PG: Inexperienced Okuninushi | Summon PG: Inexperienced Okuninushi | Contains a program to summon the Nation Ruler Inexperienced Okuninushi. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded. |
792 | Data Ticket (Force Weapon) | Data Ticket (Force Weapon) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded. |
793 | Toy Capsule Essence (15) | Toy Capsule Essence (15) | 0 |
794 | Toy Capsule Essence (100) | Toy Capsule Essence (100) | 0 |
795 | Toy Capsule Essence (50) | Toy Capsule Essence (50) | 0 |
796 | Toy Capsule Essence (60) | Toy Capsule Essence (60) | 0 |
797 | Toy Capsule Essence (30) | Toy Capsule Essence (30) | 0 |
798 | Toy Capsule Essence (10) | Toy Capsule Essence (10) | 0 |
799 | Macca | Macca | A demonic currency, adopted for use in the Commune. Formally the currency of the demon world, Mr. Kojima officially adopted it for the Commune in 203X. |
800 | Magnetite | Magnetite | Organic magnetite. Magnetite is crystallized energy that enables demons to maintain themselves in the material world. It has no real material form and exists mainly inside human beings. |
801 | orz | orz | [Emotion Item] Sagged to your knees in dismay... |
802 | Yes!! | Emotion Item 2 | TBA |
803 | Choo Choo Train | Emotion Item 3 | TBA |
804 | Bye! And Thanks! | Emotion Item 4 | Bye! And Thanks! |
805 | Kiss of Love | Kiss of Love | [Emotion Item] The two lovers shyly looked at each other... And then slowly pressed their lips together... |
806 | Pledge of Friendship | Pledge of Friendship | [Emotion Item] The two firmly shook hands and pledged their friendship to each other! |
807 | Emotion Item 7 | Emotion Item 7 | TBA |
808 | Emotion Item 8 | Emotion Item 8 | TBA |
809 | Emotion Item 9 | Emotion Item 9 | TBA |
810 | Emotion Item 10 | Emotion Item 10 | TBA |
811 | Maintenance Item 1 | Maintenance Item 1 | TBA |
812 | Maintenance Item 2 | Maintenance Item 2 | TBA |
813 | Maintenance Item 3 | Maintenance Item 3 | TBA |
814 | Maintenance Item 4 | Maintenance Item 4 | TBA |
815 | Maintenance Item 5 | Maintenance Item 5 | TBA |
816 | Maintenance Item 6 | Maintenance Item 6 | TBA |
817 | Maintenance Item 7 | Maintenance Item 7 | TBA |
818 | Maintenance Item 8 | Maintenance Item 8 | TBA |
819 | Maintenance Item 9 | Maintenance Item 9 | TBA |
820 | Maintenance Item 10 | Maintenance Item 10 | TBA |
821 | Maintenance Item 11 | Maintenance Item 11 | TBA |
822 | Maintenance Item 12 | Maintenance Item 12 | TBA |
823 | Toy Capsule Essence (45) | Toy Capsule Essence (45) | 0 |
824 | Toy Capsule Essence (20) | Toy Capsule Essence (20) | |
825 | Toy Capsule Essence (50) | Toy Capsule Essence (50) | |
826 | Data Ticket (All Supremacy Outfit) | Data Ticket (All Supremacy Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
827 | Data Ticket (Wei Supremacy Outfit) | Data Ticket (Wei Supremacy Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
828 | Data Ticket (Shu Supremacy Outfit) | Data Ticket (Shu Supremacy Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
829 | Data Ticket (Wu Supremacy Outfit) | Data Ticket (Wu Supremacy Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
830 | Chocolate Present (Wool & Heart) | Chocolate Present (Wool & Heart) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
831 | Chocolate Present (Wool & Link) | Chocolate Present (Wool & Link) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
832 | Chocolate Present (Knit & Heart) | Chocolate Present (Knit & Heart) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
833 | Chocolate Present (Knit & Link) | Chocolate Present (Knit & Link) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
834 | Chocolate Present (Ring & Heart) | Chocolate Present (Ring & Heart) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
835 | Chocolate Present (Ring & Link) | Chocolate Present (Ring & Link) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
836 | Yellow Surprise | Yellow Surprise | A magical box, the contents of which cannot be known unless opened. *Use to acquire the items within. |
837 | Red Surprise | Red Surprise | A magical box, the contents of which cannot be known unless opened. *Use to acquire the items within. |
838 | Purple Surprise | Purple Surprise | A magical box, the contents of which cannot be known unless opened. *Use to acquire the items within. |
839 | Data Ticket (Demonic Ward Outfit) | Data Ticket (Demonic Ward Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
840 | Data Ticket (School Uniform II, Purple/Light Blue) | Data Ticket (School Uniform II, Purple/Light Blue) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
841 | Data Ticket (Eyepatch, White) | Data Ticket (Eyepatch, White) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
842 | Data Ticket (Eyepatch, Light Blue) | Data Ticket (Eyepatch, Light Blue) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
843 | Data Ticket (Eyepatch, Pink) | Data Ticket (Eyepatch, Pink) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
844 | Anti-Pollen Set | Anti-Pollen Set | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
845 | Tag (Shadow Outfit, Red) | Tag (Shadow Outfit, Red) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
846 | Tag (Guard Uniform, White) | Tag (Guard Uniform, White) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
847 | Tag (Speed Guitar) | Tag (Speed Guitar) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
848 | Tag (Magic Guitar) | Tag (Magic Guitar) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
849 | Tag (Curative Guitar) | Tag (Curative Guitar) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
850 | Tag (Surge Top) | Tag (Surge Top) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
851 | Tag (Godspeed Top) | Tag (Godspeed Top) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
852 | Tag (Inspire Top) | Tag (Inspire Top) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
853 | Tag (Ironclad Top) | Tag (Ironclad Top) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
854 | Tag (Surge Face) | Tag (Surge Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
855 | Tag (Godspeed Face) | Tag (Godspeed Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
856 | Tag (Inspire Face) | Tag (Inspire Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
857 | Tag (Ironclad Face) | Tag (Ironclad Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
858 | Tag (Surge Shoes) | Tag (Surge Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
859 | Tag (Godspeed Shoes) | Tag (Godspeed Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
860 | Tag (Inspire Shoes) | Tag (Inspire Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
861 | Tag (Ironclad Shoes) | Tag (Ironclad Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
862 | Tag (Another Face) | Tag (Another Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
863 | Tag (Another Shoes) | Tag (Another Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
864 | Tag (Demonstrength Shoes II) | Tag (Demonstrength Shoes II) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
865 | Tag (Demonspirit Shoes II) | Tag (Demonspirit Shoes II) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
866 | Tag (Decay Shoes) | Tag (Decay Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
867 | Tag (Bind Shoes) | Tag (Bind Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
868 | Tag (Conservation Shoes) | Tag (Conservation Shoes) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
869 | Tag (Demonstrength Face) | Tag (Demonstrength Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
870 | Tag (Demonspirit Face) | Tag (Demonspirit Face) | Input this voucher into your COMP to acquire item data. *Use to acquire an item. |
871 | Tag (Decay Face) | Tag (Decay Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
872 | Tag (Bind Face) | Tag (Bind Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
873 | Tag (Conservation Face) | Tag (Conservation Face) | Input this tag into your COMP to acquire item data. *Use to acquire an item or items. |
874 | Random Box: A | Random Box: A | A box containing some kind of surprise. Opening it will release 3 different types of items, so make sure you have enough room in your inventory. |
875 | Random Box: B | Random Box: B | A box containing some kind of surprise. Opening it will release 3 different types of items, so make sure you have enough room in your inventory. |
876 | Random Box: C | Random Box: C | A box containing some kind of surprise. Opening it will release 3 different types of items, so make sure you have enough room in your inventory. |
877 | Random Box: D | Random Box: D | A box containing some kind of surprise. Opening it will release 2 different types of items, so make sure you have enough room in your inventory. |
878 | Data Ticket (Azure Tear) | Data Ticket (Azure Tear) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
879 | Data Ticket (Rider Outfit, Purple Heaven) | Data Ticket (Rider Outfit, Purple Heaven) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
880 | Data Ticket (Beautiful Outfit, Blue) | Data Ticket (Beautiful Outfit, Blue) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
881 | Summon PG: Quartet | Summon PG: Quartet | Contains a program to summon an Inexperienced demon. Can be used to summon and form a contract with one of four demons. Program automatically self-destructs after 1 use. *Cannot be traded. |
882 | Summoning PG (Nimble Pixie) | Summoning PG (Nimble Pixie) | Programmed to summon a Nimble Pixie. By using this item, you can summon and set contract with the demon. Once used, it will automatically destroy itself. *Cannot be traded. |
883 | Summoning PG (Nimble Hua Po) | Summoning PG (Nimble Hua Po) | Programmed to summon a Nimble Hua Po. By using this item, you can summon and set contract with the demon. Once used, it will automatically destroy itself. *Cannot be traded. |
884 | Summoning PG (Nimble Alice) | Summoning PG (Nimble Alice) | Programmed to summon a Nimble Alice. By using this item, you can summon and set contract with the demon. Once used, it will automatically destroy itself. *Cannot be traded. |
885 | Data Ticket (Nightmare Outfit) | Data Ticket (Nightmare Outfit) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
886 | Voucher (Ametrine Pendant) | Voucher (Ametrine Pendant) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
887 | Voucher (Citrine Pendant) | Voucher (Citrine Pendant) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
888 | Voucher (Spinel Pendant) | Voucher (Spinel Pendant) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
889 | Cookie Present (Heart & Heart) | Cookie Present (Heart & Heart) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
890 | Cookie Present (Heart & Link) | Cookie Present (Heart & Link) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
891 | Cookie Present (Cross & Heart) | Cookie Present (Cross & Heart) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
892 | Cookie Present (Cross & Link) | Cookie Present (Cross & Link) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
893 | Data Ticket (Cherry Blossom Kimono Set) | Data Ticket (Cherry Blossom Kimono Set) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
894 | Data Ticket (Cherry Blossom Kimono) | Data Ticket (Cherry Blossom Kimono) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
895 | Data Ticket (Cherry Blossom Footwear) | Data Ticket (Cherry Blossom Footwear) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
896 | Data Ticket (Cherry Blossom Fan) | Data Ticket (Cherry Blossom Fan) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
897 | Data Ticket (Cherry Blossom Pouch) | Data Ticket (Cherry Blossom Pouch) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
898 | Tribute Voucher | Tribute Voucher | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded. |
899 | IC Chip (Red Jack) | IC Chip (Red Jack) | It looks like it's an ancient PC accessory but it's falling apart and hard to tell. *Use to acquire an item or items. |
900 | Wing Voucher (Sample) | Wing Voucher (Sample) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded or stored. |
901 | Item Depository Pass (30Days) | Item Depository Pass (30Days) | A ticket that will let you rent an item depository for 30 days. The ticket can also be used to extend the end date of an item depository you are already renting. |
902 | Item Depository Pass (60Days) | Item Depository Pass (60Days) | A ticket that will let you rent an item depository for 60 days. The ticket can also be used to extend the end date of an item depository you are already renting. |
903 | Item Depository Pass (90Days) | Item Depository Pass (90Days) | A ticket that will let you rent an item depository for 90 days. The ticket can also be used to extend the end date of an item depository you are already renting. |
904 | Demon Depository Pass (30Days) | Demon Depository Pass (30Days) | A ticket that will let you rent a demon depository for 30 days. The ticket can also be used to extend the end date of a demon depository you are already renting. |
905 | Demon Depository Pass (60Days) | Demon Depository Pass (60Days) | A ticket that will let you rent a demon depository for 60 days. The ticket can also be used to extend the end date of a demon depository you are already renting. |
906 | Demon Depository Pass (90Days) | Demon Depository Pass (90Days) | A ticket that will let you rent a demon depository for 90 days. The ticket can also be used to extend the end date of a demon depository you are already renting. |
907 | Item Depository Pass (30Days, Non-Trade) | Item Depository Pass (30Days, Non-Trade) | A ticket that will let you rent an item depository for 30 days. The ticket can also be used to extend the end date of an item depository you are already renting. *If you also have an Item Depository Ticket (30 Days), the Item Depository Ticket (30 Days, Non-Trade) will be used up first. |
908 | Item Depository Pass (60Days, Non-Trade) | Item Depository Pass (60Days, Non-Trade) | A ticket that will let you rent an item depository for 60 days. The ticket can also be used to extend the end date of an item depository you are already renting. *If you also have an Item Depository Ticket (60 Days), the Item Depository Ticket (60 Days, Non-Trade) will be used up first. |
909 | Item Depository Pass (90Days, Non-Trade) | Item Depository Pass (90Days, Non-Trade) | A ticket that will let you rent an item depository for 90 days. The ticket can also be used to extend the end date of an item depository you are already renting. *If you also have an Item Depository Ticket (90 Days), the Item Depository Ticket (90 Days, Non-Trade) will be used up first. |
910 | Demon Depository Pass (30Days, Non-Trade) | Demon Depository Pass (30Days, Non-Trade) | A ticket that will let you rent a demon depository for 30 days. The ticket can also be used to extend the end date of a demon depository you are already renting. *If you also have a Demon Depository Ticket (30 Days), the Demon Depository Ticket (30 Days, Non-Trade) will be used up first. |
911 | Demon Depository Pass (30Days, Non-Trade) | Demon Depository Pass (30Days, Non-Trade) | A ticket that will let you rent a demon depository for 60 days. The ticket can also be used to extend the end date of a demon depository you are already renting. *If you also have a Demon Depository Ticket (60 Days), the Demon Depository Ticket (60 Days, Non-Trade) will be used up first. |
912 | Demon Depository Pass (90Days, Non-Trade) | Demon Depository Pass (90Days, Non-Trade) | A ticket that will let you rent a demon depository for 90 days. The ticket can also be used to extend the end date of a demon depository you are already renting. *If you also have a Demon Depository Ticket (90 Days), the Demon Depository Ticket (90 Days, Non-Trade) will be used up first. |
913 | Data Ticket (Seeker's Outfit) | Data Ticket (Seeker's Outfit) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
914 | Data Ticket (Great Leader) | Data Ticket (Great Leader) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
915 | Data Ticket (Strong Willed) | Data Ticket (Strong Willed) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
916 | Data Ticket (Mystic) | Data Ticket (Mystic) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
917 | Data Ticket (Go-Getter) | Data Ticket (Go-Getter) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
920 | Dream Box | Dream Box | A mysterious box. *Use to acquire an item. *Cannot be traded. |
921 | Data Ticket (Damage COMP) | Data Ticket (Damage COMP) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
922 | Data Ticket (Demon Support COMP) | Data Ticket (Demon Support COMP) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
923 | Data Ticket (Baptism COMP) | Data Ticket (Baptism COMP) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
924 | Data Ticket (Neuro COMP) | Data Ticket (Neuro COMP) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
925 | Data Ticket (Little Wings) | Data Ticket (Little Wings) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded. |
926 | Data Ticket (NOCTURNE) | Data Ticket (NOCTURNE) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
927 | Data Ticket (Wanderer) | Data Ticket (Wanderer) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
928 | Data Ticket (Wanderer II) | Data Ticket (Wanderer II) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
929 | Data Ticket (Finisher) | Data Ticket (Finisher) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
930 | Data Ticket (Ruler) | Data Ticket (Ruler) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
931 | Data Ticket (Bracelet) | Data Ticket (Bracelet) | Input this data ticket into your COMP to acquire item data. *Use to acquire an item or items. |
932 | Laplace System Beta | Laplace System Beta | A ticket that can be used to exchange for COMP data sent by a mystery figure. *Use to acquire an item or items. |
933 | LNC Cloak Data Voucher | LNC Cloak Data Voucher | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
934 | Random Box (090411) | Random Box (090411) | Mystery Box **Used to pick item or items up Cannot be traded |
935 | Lost Children's Data Voucher | Lost Children's Data Voucher | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items |
936 | Windia's Data Voucher | Windia's Data Voucher | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
937 | Casper's Data Voucher | Casper's Data Voucher | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
938 | Green Jack Parts | Green Jack Parts | It looks like it's an ancient PC accessory but it's falling apart and hard to tell *Used to acquire an item or items |
939 | Voucher(Sergeant Data) | Voucher(Sergeant Data) | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items |
940 | Inspector Data Voucher | Inspector Data Voucher | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items |
941 | Production Assistant Voucher | Production Assistant Voucher | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items |
942 | Rental Motorbike Ticket (30days) | Rental Motorbike Ticket (30days) | A ticket will let you rent a motorbike for 30 days * Cannot extended a validity if a license is valid * Cannot be traded |
944 | Rider Suit Ticket | Rider Suit Ticket | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
945 | Selectable Ticket | Selectable Ticket | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items Cannot be traded |
946 | Voucher (Incense of Strength-S & Defense) | Voucher (Incense of Strength-S & Defense) | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items Cannot be traded |
947 | Voucher (Incense of Magic-S & Defense) | Voucher (Incense of Magic-S & Defense) | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items Cannot be traded |
948 | Voucher (Incense of Speed-S & Defense) | Voucher (Incense of Speed-S & Defense) | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items Cannot be traded |
949 | Voucher (Demon Buster Support Kit) | Voucher (Demon Buster Support Kit) | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items Cannot be traded |
950 | Blue Jack Parts | Blue Jack Parts | It looks like it's an ancient PC accessory but it's falling apart and hard to tell *Used to acquire an item or items |
951 | Platinum Earring Voucher | Platinum Earring Voucher | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items Cannot be traded |
952 | Random Box: Noir | Random Box: Noir | A mysterious box containing an item that cannot be discerned without opening the box.Contains a Fortune Card: Noir. *Use to acquire item contained inside. *Cannot be traded. |
955 | Score Skull Data Ticket | Score Skull Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items * Cannot be traded |
956 | Score Heart Cross Data Ticket | Score Heart Cross Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items * Cannot be traded" |
957 | Random Box: Limited | Random Box: Limited | A mysterious box containing an item that cannot be discerned without opening the box. Contains a Fortune Card: Limited. *Use to acquire item contained inside. *Cannot be traded. |
958 | Score Crown Data Ticket | Score Crown Data Ticket | "Input this voucher into your COMP to acquire item data * Use to acquire an item or items * Cannot be traded" |
959 | Servant Data Ticket | Servant Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items * Cannot be traded" |
961 | Cursed Reflector Data Ticket | Cursed Reflector Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
962 | Shadow of Paradion Data Ticket | Shadow of Paradion Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
963 | Cloak of the Abyss Data Ticket | Cloak of the Abyss Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
964 | Obsidian Mask Data Ticket | Obsidian Mask Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
965 | Black Weapon Data Ticket | Black Weapon Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
967 | Golden Iron Data Ticket | Golden Iron Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
968 | Attacker's Data Ticket | Attacker's Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items * Cannot be traded |
969 | Special Ticket A | Special Ticket A | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
970 | Special Ticket B | Special Ticket B | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
971 | Data Ticket (Chivalry's not Dead) | Data Ticket (Chivalry's not Dead) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
972 | Summon PG: Geis | Summon PG: Geis | Contains a program to summon the Fleet-footed Cu Chulainn. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored. |
974 | Nostalgia Data Ticket | Nostalgia Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
975 | Fighting Maid Data Ticket | Fighting Maid Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
976 | Replica of Outfit Data Ticket | Replica of Outfit Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
977 | Outlaw Data Ticket | Outlaw Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
978 | Record Breaker Ticket/Guren | Record Breaker Ticket/Guren | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
979 | Record Breaker Ticket/White Moon | Record Breaker Ticket/White Moon | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
980 | Re: LAW Suit Data Ticket | Re: LAW Suit Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
981 | Re: CHAOS Coat Data Ticket | Re: CHAOS Coat Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
982 | Voucher ( Re: NEW Hero Suit II) | Voucher ( Re: NEW Hero Suit II) | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
983 | Premium Order/Style | Premium Order/Style | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
984 | Patrice Outfit Data Ticket | Patrice Outfit Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
985 | Machina Data Ticket | Machina Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
986 | Patrice's Rod Data Ticket | Patrice's Rod Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
987 | Happi Data Ticket | Happi Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
988 | Men's Browband Data Ticket | Men's Browband Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
989 | Women's Browband Data Ticket | Women's Browband Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
990 | Men's Tabi Boots Data Ticket | Men's Tabi Boots Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
991 | Women's Tabi Boots Data Ticket | Women's Tabi Boots Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
993 | Voucher ( Paper Fan ) | Voucher ( Paper Fan ) | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
994 | Voucher ( Black Frost Mask ) | Voucher ( Black Frost Mask ) | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
995 | Voucher ( Onmoraki Mask ) | Voucher ( Onmoraki Mask ) | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
996 | Summer Gothic Data Ticket | Summer Gothic Data Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
997 | Move Data Ticket (M&F) | Move Data Ticket (M&F) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
998 | False Data Ticket (M&F) | False Data Ticket (M&F) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
999 | Baptism Data Ticket (M&F) | Baptism Data Ticket (M&F) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1000 | Neuro Data Ticket (M&F) | Neuro Data Ticket (M&F) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1001 | Clan Permit (Home III) | Clan Permit (Home III) | A permit allowing you to form a Clan using Home III as a base. |
1002 | Clan Permit (Shinjuku Babel) | Clan Permit (Shinjuku Babel) | A permit allowing you to form a Clan using Shinjuku Babel as a base. |
1003 | Clan Permit (Souhonzan) | Clan Permit (Souhonzan) | A permit allowing you to form a Clan using Souhonzan as a base. |
1004 | Clan Permit (Arcadia) | Clan Permit (Arcadia) | A permit allowing you to form a Clan using the holy city of Arcadia as a base. |
1005 | Clan Permit (Protopia) | Clan Permit (Protopia) | A permit allowing you to form a Clan using the Neutral city of Protopia as a base. |
1011 | Textbook (Attack) | Textbook (Attack) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Attack" expertise. *Effect increases while using an incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1012 | Textbook (Spin) | Textbook (Spin) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Spin" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1013 | Textbook (Rush) | Textbook (Rush) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Rush" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1014 | Textbook (Shot) | Textbook (Shot) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Shot" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1015 | Textbook (Rapid) | Textbook (Rapid) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Rapid" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1016 | Textbook (Guard) | Textbook (Guard) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Guard" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1017 | Textbook (Counter) | Textbook (Counter) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Counter" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1018 | Textbook (Dodge) | Textbook (Dodge) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Dodge" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1019 | Textbook (Curative Magic) | Textbook (Curative Magic) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Curative Magic" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1020 | Textbook (Destruction Magic) | Textbook (Destruction Magic) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Destruction Magic" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1021 | Textbook (Support Magic) | Textbook (Support Magic) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Support Magic" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1022 | Textbook (Curse Magic) | Textbook (Curse Magic) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Curse Magic" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1023 | Textbook (Talk) | Textbook (Conversation) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Conversation" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1024 | Textbook (Threaten) | Textbook (Threaten) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Threaten" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1025 | Textbook (Taunt) | Textbook (Taunt) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Taunt" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1026 | Textbook (Summon) | Textbook (Summon) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Summon" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1027 | Textbook (Channeling for Dummies) | Textbook (Channeling for Dummies) | A guidebook for Demon Busters penned by a leading authority in the field. Increases your progress in the Occult Science expertise. *Effect is boosted when under the effect of an Incense of Mastery. *If expertise progress cannot be increased any further, item will disappear without doing anything. *If expertise progress has been locked, item will disappear without doing anything. |
1028 | Textbook (Fusion) | Textbook (Fusion) | TBA, Color 5 |
1029 | Textbook (Who's Who of the Underworld) | Textbook (Who's Who of the Underworld) | A guidebook for Demon Busters penned by a leading authority in the field. Increases your progress in the Demonology expertise. *Effect is boosted when under the effect of an Incense of Mastery. *If expertise progress cannot be increased any further, item will disappear without doing anything. *If expertise progress has been locked, item will disappear without doing anything. |
1030 | Textbook (World Weapon Encyclopedia) | Textbook (World Weapon Encyclopedia) | A guidebook for Demon Busters penned by a leading authority in the field. Increases your progress in the Weapon Knowledge expertise. *Effect is boosted when under the effect of an Incense of Mastery. *If expertise progress cannot be increased any further, item will disappear without doing anything. *If expertise progress has been locked, item will disappear without doing anything. |
1031 | Textbook (Survival Techniques) | Textbook (Survival Techniques) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Survival Techniques" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1032 | Textbook (Psychology) | Textbook (Psychology) | TBA, Color 5 |
1033 | Textbook (Medical Sciences) | Textbook (Medical Sciences) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Medical Science" expertise. *Effect increases while using an incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1034 | Textbook (Trading) | Textbook (Trading) | TBA, Color 5 |
1035 | Textbook (Minerology) | Textbook (Minerology) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Minerology" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1036 | Textbook (Biology) | Textbook (Biology) | TBA, Color 5 |
1037 | Textbook (Botany) | Textbook (Botany) | TBA, Color 5 |
1038 | Textbook (Mechanical Engineering) | Textbook (Mechanical Engineering) | TBA, Color 5 |
1039 | Textbook (Information Engineering) | Textbook (Information Engineering) | TBA, Color 5 |
1040 | Textbook (Blades) | Textbook (Blades) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Blades" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1041 | Textbook (Sketching) | Textbook (Sketching) | TBA, Color 5 |
1042 | Textbook (Creation) | Textbook (Creation) | TBA, Color 5 |
1043 | Textbook (Crafts) | Textbook (Crafts) | A useful companion for the Devil Buster, written by an expert in the field. Increases "Crafts" expertise. *Effect increases while using an Incense of Mastery. *Textbook will be used up without any effect when expertise is at its limit. *When expertise increase is locked, Textbook will be used up without effect. |
1044 | Textbook (Firearms) | Textbook (Firearms) | TBA, Color 5 |
1045 | Textbook (A Sniper's First Day) | Textbook (A Sniper's First Day) | A guidebook for Demon Busters penned by a leading authority in the field. Increases your progress in the Gun Knowledge expertise. *Effect is boosted when under the effect of an Incense of Mastery. *If expertise progress cannot be increased any further, item will disappear without doing anything. *If expertise progress has been locked, item will disappear without doing anything. |
1046 | Textbook (Rapid Fire) | Textbook (Rapid Fire) | TBA, Color 5 |
1047 | Textbook (My First Magic) | Textbook (My First Magic) | A guidebook for Demon Busters penned by a leading authority in the field. Increases your progress in the Magic Control expertise. *Effect is boosted when under the effect of an Incense of Mastery. *If expertise progress cannot be increased any further, item will disappear without doing anything. *If expertise progress has been locked, item will disappear without doing anything. |
1048 | Textbook (Our Happy Life) | Textbook (Our Happy Life) | A guidebook for Demon Busters penned by a leading authority in the field. Increases your progress in the Bless expertise. *Effect is boosted when under the effect of an Incense of Mastery. *If expertise progress cannot be increased any further, item will disappear without doing anything. *If expertise progress has been locked, item will disappear without doing anything. |
1049 | Textbook (CE1) | Textbook (CE1) | TBA |
1050 | Textbook (CE2) | Textbook (CE2) | TBA |
1051 | Beads of Speed (Small, Non-Trade) | Beads of Speed (Small, Non-Trade) | Increases movement for nearby Party members by 1.5 times for 30 minutes. However, movement will remain the same during battle and skill execution. *Cannot be traded. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. |
1052 | Cup of Spirits (Non-Trade) | Cup of Spirits (Non-Trade) | Doubles the chance of increased friendship with your demons for 60 minutes. *Cannot be traded. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Cup of Spirits is used. |
1053 | Incense of the Veteran (Non-Trade) | Incense of the Veteran (Non-Trade) | Doubles Expertise Points you earn for 1 day. This effect can be stacked with that of an Incense of Experience. *Cannot be traded. *Duration includes time spent offline. *Automatically applied to yourself when used. |
1054 | Chakra Candy (Melon) | Chakra Candy (Melon) | Melon-flavored Chakra Candy made for demons. Slightly increases friendship with your demons. *Effect is heightened while under the effect of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned when used. |
1055 | Beef Bowl of Victory | Beef Bowl of Victory | Many a martial artist has consumed a Beef Bowl in the hope that it would lead them to victory. Those who eat this dish are able to make a miraculous recovery when all seems lost. For a 3-minute period, increases the damage factor for close-range, long-range and spell attacks by 380% if HP drops below 38%. *Effect is canceled by knock-back. *Effect is canceled if you log out or switch channels. |
1056 | Mirror of Moonlight (Crescent, Non-Trade) | Mirror of Moonlight (Crescent, Non-Trade) | Uses the power of the moon collected within to increase the success rate of Tarot Fusion and Soul Stone Fusion by 15% during any phase of the moon. *Canot be used in Crystallize Demon. *Will disappear upon performing a Tarot Fusion or Soul Stone Fusion. *Cannot be traded. |
1057 | Ointment (L) | Ointment (L) | Immediately restores 1,000HP to yourself. Can be used while executing a skill or getting injured. *Automatically applied to yourself when used. *For use during VERSUS matches only. |
1058 | Chakra Gum (L) | Chakra Gum (L) | Immediately restores 500MP to yourself. Can be used while executing a skill or getting injured. *Automatically applied to yourself when used. *For use during VERSUS matches only. |
1059 | Magic Stone (L) | Magic Stone (L) | Immediately restores 700HP and 300MP to your demons. Can be used while executing a skill or getting injured. *Automatically applied to all demons you've summoned. *For use during VERSUS matches only. |
1060 | Antiheat | Antiheat | Increases Fire resistance by 30%, but reduces Ice resistance by 20% for one ally for 5 minutes. *Effect is overriden if the same item, an Anticold, an Antisonic, an Antishock, an Antistrike or an Antishot is used. *Effect is canceled if your Character dies, or you log out or switch channels. *For use during VERSUS matches only. |
1061 | Anticold | Anticold | Increases Ice resistance by 30%, but reduces Fire resistance by 20% for one ally for 5 minutes. *Effect is overriden if the same item, an Antiheat, an Antisonic, an Antishock, an Antistrike or an Antishot is used. *Effect is canceled if your Character dies, or you log out or switch channels. *For use during VERSUS matches only. |
1062 | Antisonic | Antisonic | Increases Force resistance by 30%, but reduces Electric resistance by 20% for one ally for 5 minutes. *Effect is overriden if the same item, an Antiheat, an Anticold, an Antishock, an Antistrike or an Antishot is used. *Effect is canceled if your Character dies, or you log out or switch channels. *For use during VERSUS matches only. |
1063 | Antishock | Antishock | Increases Electric resistance by 30%, but reduces Force resistance by 20% for one ally for 5 minutes. *Effect is overriden if the same item, an Antiheat, an Anticold, an Antisonic, an Antistrike or an Antishot is used. *Effect is canceled if your Character dies, or you log out or switch channels. *For use during VERSUS matches only. |
1064 | Antistrike | Antistrike | Increases resistance against Slash, Charge and Blunt by 10% for one ally for 5 minutes. *Effect is overriden if the same item, an Antiheat, an Anticold, an Antisonic, an Antishock or an Antishot is used. *Effect is canceled if your Character dies, or you log out or switch channels. *For use during VERSUS matches only. |
1065 | Antishot | Antishot | Increases resistance against Long-Range, Pierce and Spread by 10% for one ally for 5 minutes. *Effect is overriden if the same item, an Antiheat, an Anticold, an Antisonic, an Antishock or an Antistrike is used. *Effect is canceled if your Character dies, or you log out or switch channels. *For use during VERSUS matches only. |
1066 | Mana Seed | Mana Seed | Restores 15% of your MAX HP. Can be used while executing a skill or getting injured. Can be used consecutively. *Automatically applied to yourself when used. |
1067 | Mana | Mana | Restores 25% of your MAX HP. Can be used while executing a skill or getting injured. Can be used consecutively. *Automatically applied to yourself when used. |
1069 | Quick Fix | Quick Fix | [Players at Level 60 or Below Only] Immediately restores 50HP to yourself. Can be used while executing a skill or getting injured. Can be used consecutively. *Automatically applied to yourself when used. |
1070 | Incense of Solace | Incense of Solace | [Players at Level 60 or Below Only] Reduces close-range, long-range and spell damage suffered by an ally by 25% for 15 minutes. *All three conditions come into play upon use. *Effect is overridden if the same item is used. Respective effects are overridden if an Incense of Vitality, Incense of Intelligence, Incense of Luck or Incense of Protection is used. |
1071 | Incense of Effort | Incense of Effort | Increases XP you earn by 20% for 6 hours. Effect can be stacked with that of an Incense of Experience. *Cannot be traded. *Duration includes time spent offline. *Automatically applied to yourself when used. |
1072 | Incense of Learning | Incense of Learning | Increases Expertise Points you earn by 50% for 6 hours. Effect can be stacked with that of an Incense of Mastery. *Cannot be traded. *Duration includes time spent offline. *Automatically applied to yourself when used. |
1073 | Heat Guard | Heat Guard | A special medicine that boosts the Fire resistance of demons for 30 minutes. +100% Fire resistance for demons. *Automatically applied to all demons you've summoned. |
1074 | Cold Guard | Cold Guard | A special medicine that boosts the Ice resistance of demons for 30 minutes. +100% Ice resistance for demons. *Automatically applied to all demons you've summoned. |
1075 | Sonic Guard | Sonic Guard | A special medicine that boosts the Force resistance of demons for 30 minutes. +100% Force resistance for demons. *Automatically applied to all demons you've summoned. |
1076 | Shock Guard | Shock Guard | A special medicine that boosts the Electric resistance of demons for 30 minutes. +100% Electric resistance for demons. *Automatically applied to all demons you've summoned. |
1077 | Incense of Experience (Small) (PT) | Incense of Experience (Small) (PT) | Doubles all XP gained by all party members and demons for 30 minutes. *Effect is overridden when the same item or another Incense of Experience is used. *Automatically applied to yourself when used. |
1078 | Incense of Experience (PT 3x) | Incense of Experience (PT 3x) | Triples all XP gained by all party members and demons for 30 minutes. *Effect is overridden when the same item or another Incense of Experience is used. *Automatically applied to yourself when used. |
1079 | Incense of Experience (PT 5x,Non-Trade) | Incense of Experience (PT 5x,Non-Trade) | Increases all XP gained by all party members and demons by 5 times for 30 minutes. *Cannot be traded. *Effect is overridden when the same item or another Incense of Experience is used. *Automatically applied to yourself when used. |
1080 | Incense of Mastery (Small) (PT) | Incense of Mastery (Small) (PT) | Doubles all XP gained by all party members and demons for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. *Automatically applied to yourself when used. |
1081 | Incense of Mastery (PT 3x) | Incense of Mastery (PT 3x) | Triples all XP gained by all party members and demons for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. *Automatically applied to yourself when used. |
1082 | Incense of Mastery (PT 5x) | Incense of Mastery (PT 5x) | Increases all XP gained by all party members and demons by 5 times for 30 minutes. *Effect is overridden when the same item or another Incense of Mastery is used. *Automatically applied to yourself when used. |
1085 | Incense of Protection (PT) | Incense of Protection (PT) | Halves close-range, long-range, and spell damage suffered by all party members and demons for 30 minutes. *All three effects come into play upon use. *Effect is overridden if the same item is used. *Individual effects are overridden if an Incense of Vitality, Incense of Intelligence, and/or Incense of Luck is used. |
1088 | Magic Bottle (PT) | Magic Bottle (PT) | Increases MAX MP of all party members and demons by 1.2 times for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used while under the effect of Magic Essence. |
1089 | Magic Essence (PT) | Magic Essence (PT) | Increases MAX MP of all party members and demons by 1.5 times for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. |
1090 | Vital Syringe (PT) | Vital Syringe (PT) | Increases Vitality of all party members and demons by 10 for 60 minutes. *Effect is overridden when the same item is used. |
1091 | Intelligence Syringe (PT) | Intelligence Syringe (PT) | Increases Intelligence of all party members and demons by 10 for 60 minutes. *Effect is overridden when the same item is used. |
1092 | Luck Syringe (PT) | Luck Syringe (PT) | Increase Luck of all party members and demons by 10 for 60 minutes. *Effect is overridden when the same item is used. |
1093 | Gala-Gala Drink (PT) | Gala-Gala Drink (PT) | Increases MAX HP of all party members and demons by 1.2 times for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used while under the effect of Muscle Drink. |
1094 | Muscle Drink (PT) | Muscle Drink (PT) | Increases MAX HP of all party members and demons by 1.5 times for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. |
1095 | Tokyo Brew | Tokyo Brew | The trendy microbrew with the refreshing aftertaste; the perfect antidote to the dog days of summer!! +50% MAX HP for 60 minutes, with temporary Panic effect. |
1100 | Special Ticket C | Special Ticket C | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
1101 | Special Ticket D | Special Ticket D | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
1102 | Special Ticket E | Special Ticket E | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
1103 | Random Box: TBA | Random Box: TBA | A mysterious box containing an item that cannot be discerned without opening the box. Contains a Fortune Card: Limited. *Use to acquire item contained inside. *Cannot be traded. |
1104 | Special Ticket F | Special Ticket F | Input this voucher into your COMP to acquire item data * Use to acquire an item or items |
1105 | Special Ticket G | Special Ticket G | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items |
1106 | Special Ticket H | Special Ticket H | COMP installable ticket. Once you install it, you'll be able to obtain an item data. *Use to acquire an item or items. |
1109 | IMAGINE Fighter's Ticket | IMAGINE Fighter's Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1110 | Data Ticket (Love and Tenderness Outfit) | Data Ticket (Love and Tenderness Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1112 | Data Ticket (Ruby Outfit) | Data Ticket (Ruby Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1113 | Data Ticket (Lazurite Outfit) | Data Ticket (Lazurite Outfit) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
1114 | Data Ticket (Beryl Outfit) | Data Ticket (Beryl Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1115 | Data Ticket (S A Outfit) | Data Ticket (S A Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1116 | Useful DB Support Pack | Useful DB Support Pack | A package designed to help out the DB. It contains: 1 Balm of Life 2 Orb of Speed (Small) 1 Incense of Mastery (Small) *Opening it will release several items, so make sure you have enough room in your inventory. *Cannot be traded or sold. |
1117 | Cross Jack Parts | Cross Jack Parts | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
1118 | Endless Youth Ticket | Endless Youth Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items |
1119 | Popular Item Gift Bag | Popular Item Gift Bag | Popular Item Gift Bag for DB Incense of Experience(x5, Non-tade)x 30 Material Sequencer II x 30 Cabinet Pro(x2.0) x 30 Incense of Experience (Demon Friend x5) X 30 *Use to acquire an item or items |
1120 | Consumable Item Gift Bag | Consumable Item Gift Bag | "Popular Consumable Item Gift Bag for DB Incense of Strength(S) x 30 Incense of Magic(S) x 30 Incense of Speed(S)x30 Balm of Life x30 Incense of Protectionx30 Orb of Speedx30 *Use to acquire an item or items" |
1121 | Value Package A | Value Package A | A magical box, the contents of which cannot be known unless opened. *Use to acquire an item or items. |
1122 | Symbol Data Ticket | Symbol Data Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items |
1123 | LNC Panzer Arms Ticket | LNC Panzer Arms Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1124 | Reshape Sword | Reshape Sword | This precious item can be remodeled by mixing. |
1125 | Reshape Magic | Reshape Magic | This precious item can be remodeled by mixing. |
1126 | Reshape Gun | Reshape Gun | This precious item can be remodeled by mixing. |
1127 | Reshape Sex | Reshape Sex | This precious item can be remodeled by mixing. |
1128 | Reshape Rune | Reshape Rune | This precious item can be remodeled by mixing. |
1129 | Reshape Grow | Reshape Grow | This precious item can be remodeled by mixing. |
1130 | Reshape Jewel | Reshape Jewel | This precious item can be remodeled by mixing. |
1131 | Reshape Incense | Reshape Incense | This precious item can be remodeled by mixing. |
1133 | Random Box: Four World | Random Box: Four World | A mysterious box containing an item that cannot be discerned without opening the box. Contains a Fortune Card: Spread. *Use to acquire item contained inside. *Cannot be traded. |
1134 | Low-level Reshape | Low-level Reshape | This precious item can be remodeled by mixing. |
1135 | Data Ticket (Motley Outfit) | Data Ticket (Motley Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1136 | Electric Weapon Data Ticket | Electric Weapon Data Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1137 | Tuning Data Ticket | Tuning Data Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1138 | Apple Box | Apple Box | Fresh apples in the box It makes you happy when opening Contained 50 x Demonic apples |
1139 | Data Ticket (Overpowering Grudge) | Data Ticket (Overpowering Grudge) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1140 | Data Ticket (Winged Dragon Outfit) | Data Ticket (Winged Dragon Outfit) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1141 | One Point Ticket | One Point Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1142 | Yellow Jack Parts | Yellow Jack Parts | It looks like it's an ancient PC accessory but it's falling apart and hard to tell ** Used to acquire an item or items |
1143 | Random Box: Real World | Random Box: Real World | A mysterious box containing an item that cannot be discerned without opening the box. Contains a Fortune Card: Spread. *Use to acquire item contained inside. *Cannot be traded. |
1144 | Selectable Incense Ticket | Selectable Incense Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1145 | Data Ticket (Fallen Avatar) | Data Ticket (Fallen Avatar) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1146 | Data Ticket(Trial Fallen Avatar) | Data Ticket(Trial Fallen Avatar) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded or sold |
1147 | Universal Weapon Data Ticket | Universal Weapon Data Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1148 | Violet Jack Parts | Violet Jack Parts | It looks like it's an ancient PC accessory but it's falling apart and hard to tell ** Used to acquire an item or items |
1149 | Patrice Outfit Data Ticket | Patrice Outfit Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items *Cannot be traded. |
1150 | Machina Data Ticket | Machina Data Ticket | Input this voucher into your COMP to acquire item data * Use to acquire an item or items *Cannot be traded. |
1151 | Straight Box | Straight Box | A mysterious box containing an item that cannot be discerned without opening the box. *Use to acquire item contained inside. *Cannot be traded. |
1152 | Halloween Data Ticket 2009 | Halloween Data Ticket 2009 | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1153 | Disguise Data Ticket | Disguise Data Ticket | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded or sold. |
1154 | Value Pack: Halloween | Value Pack: Halloween | A magical box, the contents of which cannot be known unless opened. *Use to acquire an item or items. |
1155 | Voucher (D Guard Uniform) | Voucher (D Guard Uniform) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. |
1156 | Voucher (D Sergeant Data) | Voucher (D Sergeant Data) | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
1157 | D Voucher (Chaos Coat) | D Voucher (Chaos Coat) | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
1158 | Voucher (D Devil Summoner Outfit) | Voucher (D Devil Summoner Outfit) | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
1159 | Avatar Ticket (Cheering) | Avatar Ticket (Cheering) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1160 | Avator Ticket (Trial Cheering) | Avator Ticket (Trial Cheering) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded or sold |
1161 | Data Ticket (Nyike) | Data Ticket (Nyike) | Input this ticket into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded. |
1162 | Data Ticket (Nyadias) | Data Ticket (Nyadias) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded. |
1163 | Data Ticket (Newy Balance) | Data Ticket (Newy Balance) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be traded. |
1168 | Color Junk Parts | Color Junk Parts | It looks like it's an ancient PC accessory but it's falling apart and hard to tell. ** Used to acquire an item or items ** Cannot be traded |
1169 | Data Ticket (Veronica) | Data Ticket (Veronica) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1170 | Silver Jack Parts | Silver Jack Parts | It looks like it's an ancient PC accessory but it's falling apart and hard to tell ** Used to acquire an item or items |
1171 | Avatar Ticket (Marching) | Avatar Ticket (Marching) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1172 | Avator Ticket(Trial Marching) | Avator Ticket(Trial Marching) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. *Cannot be teaded or sold |
1173 | Voucher (D Seven Sisters) | Voucher (D Seven Sisters) | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
1174 | Voucher (D St. Hermelin) | Voucher (D St. Hermelin) | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
1175 | Voucher (D St. Hermelin II) | Voucher (D St. Hermelin II) | Input this voucher into your COMP to acquire item data. ** Used to acquire an item or items |
1176 | Voucher (D Maid Outfit) | Voucher (D Maid Outfit) | Input this voucher into your COMP to acquire item data. *Used to acquire an item or items |
1177 | Data Ticket (That Mustache) | Data Ticket (That Mustache) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1178 | Value Pack: Ceremony | Value Pack: Ceremony | A magical box, the contents of which cannot be known unless opened. *Use to acquire an item or items. |
1179 | Another Children's Data Voucher | Another Children's Data Voucher | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1180 | Windia/Noir's Data Voucher | Windia/Noir's Data Voucher | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1181 | Casper/Rouge's Data Voucher | Casper/Rouge's Data Voucher | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1182 | Summon PG: Manifestation LL | Summon PG: Manifestation LL | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1183 | Summon PG: Manifestation LN | Summon PG: Manifestation LN | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1184 | Summon PG: Manifestation LD | Summon PG: Manifestation LD | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1185 | Summon PG: Manifestation NL | Summon PG: Manifestation NL | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1186 | Summon PG: Manifestation NN | Summon PG: Manifestation NN | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1187 | Summon PG: Manifestation ND | Summon PG: Manifestation ND | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1188 | Summon PG: Manifestation CL | Summon PG: Manifestation CL | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1189 | Summon PG: Manifestation CN | Summon PG: Manifestation CN | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1190 | Summon PG: Manifestation CD | Summon PG: Manifestation CD | Contains a program that causes your sixth sense to manifest in the form of a demon. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or stored |
1191 | Value Pack: Dual N | Value Pack: Dual N | A magical box, the contents of which cannot be known unless opened. *Use to acquire an item or items. |
1192 | Parts Ticket (King Frost) | Parts Ticket (King Frost) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1193 | Summon PG (Partner, Xmas) | Summon PG (Partner, Xmas) | Contains a program to summon the Patrner Santa Jacks. Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
1194 | Summon PG (Partner, New Year) | Summon PG (Partner, New Year) | Contains a program to summon the Patrner Shishimai Frost . Can be used to summon and form a contract with a demon. Program automatically self-destructs after 1 use. *Cannot be traded or sold. |
1197 | Data Ticket (Winter Footstep) | Data Ticket (Winter Footstep) | Input this voucher into your COMP to acquire item data. *Use to acquire an item or items. |
1198 | Summer Green Envelope | Summer Green Envelope | A pine-green envelope containing items that cannot be determined until it has been opened. *Use to acquire an item or items. |
1199 | Autumn Thunder Envelope | Autumn Thunder Envelope | A bamboo-yellow envelope containing items that cannot be determined until it has been opened. *Use to acquire an item or items. |
1200 | Spring Crimson Envelope | Spring Crimson Envelope | A plum-red envelope containing items that cannot be determined until it has been opened. *Use to acquire an item or items. |
1201 | Machete | Machete | A mountain sword better suited to chopping than slashing. |
1202 | Damascus Sword | Damascus Sword | A sword made from the legendary metal damascus, said to be able to even cut through armor. Has a high durability. |
1203 | Slicer | Slicer | A knife that looks like a giant razor with its rectangular blade. |
1204 | Schiavona | Schiavona | The familiar broadsword carried by the Venetian Guard, with a beautiful knuckle guard with a cage-like design. |
1205 | Yanagiba | Yanagiba | A katana with a long, curved blade like that of a willow leaf. |
1206 | Gram | Gram | Also known as the Balmung, this sword was stuck in a giant tree by Odin and offered to anyone who could pull it out. the hero Sigmund used it to defeat the dragon Fafnir and became immortal. |
1207 | Dainslef | Dainslef | Literally "Dain's Legacy". Once drawn, this cursed sword cannot be sheathed until it has caused destruction. Offers tremendous power to swordsmen who can use magic. |
1208 | Kamudonotsurugi | Kamudonotsurugi | Also known as the Totsuka-no-Tsurugi, this is the legendary sword that Izanagi cut the fire god Kagutsuchi with. |
1209 | Katana of Renki | Katana of Renki | A katana shaped from the intense ki of the maker, the purity of which has turned the weapon into a vessel for trapping various magical powers. |
1210 | Demon Hagoita | Demon Hagoita | Happy New Year! |
1211 | Demon Hagoita | Demon Hagoita | Happy New Year! |
1212 | Azuma Blade | Azuma Blade | (TBA) Ice-based weapon |
1213 | Sonic Blade | Sonic Blade | [Equippable by LAW Players Only] The shockwaves produced by this blade can slice through enemies. spell damage is increased against CHAOS enemies, but decreased against LAW enemies. |
1214 | Crystal Sword | Crystal Sword | A magical sword forged from the crystals found in the Shibuya Quartz dungeon. The powerful magic contained within slightly reduces the cool-down time between skills. |
1215 | Machete (Fire) | Machete (Fire) | A seemingly ordinary machete that appears to have magical powers. |
1216 | Machete (Ice) | Machete (Ice) | A seemingly ordinary machete that appears to have magical powers. |
1217 | Machete (Electric) | Machete (Electric) | A seemingly ordinary machete that appears to have magical powers. |
1218 | Machete (Force) | Machete (Force) | A seemingly ordinary machete that appears to have magical powers. |
1219 | Machete (Expel) | Machete (Expel) | A seemingly ordinary machete that appears to have magical powers. |
1220 | Machete (Death) | Machete (Death) | A seemingly ordinary machete that appears to have magical powers. |
1221 | Machete (Magic) | Machete (Magic) | A seemingly ordinary machete that appears to have magical powers. |
1222 | Machete (Nerve) | Machete (Nerve) | A seemingly ordinary machete that appears to have magical powers. |
1223 | Machete (Mind) | Machete (Mind) | A seemingly ordinary machete that appears to have magical powers. |
1224 | Gram (Expel) | Gram (Expel) | Odin stuck this sword in a giant tree and offered it to anyone who could pull it out. It appears to have magical powers. |
1225 | Gram (Death) | Gram (Death) | Odin stuck this sword in a giant tree and offered it to anyone who could pull it out. It appears to have magical powers. |
1226 | Pachipachiou | Pachipachiou | A katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half. |
1227 | Iron Fan | Iron Fan | A fan crafted from strips of metal to make it effective as a weapon. The sight of someone attacking with the fan is like watching a deadly yet beautiful dance. |
1228 | Paper Fan (Snakeman) | Paper Fan (Snakeman) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a Snakeman motif. |
1229 | Paper Fan (Goldfish) | Paper Fan (Goldfish) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a goldfish motif. |
1230 | Paper Fan (Fireworks) | Paper Fan (Fireworks) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a fireworks motif. |
1231 | Paper Fan (Morning Glory) | Paper Fan (Morning Glory) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a morning glory motif. |
1232 | Paper Fan (Harvest Moon) | Paper Fan (Harvest Moon) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a harvest moon motif. |
1233 | Paper Fan (Relaxing) | Paper Fan (Relaxing) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a relaxing motif. |
1234 | Paper Fan (Ripple) | Paper Fan (Ripple) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a ripple motif. |
1235 | Paper Fan (Wave) | Paper Fan (Wave) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a wave motif. |
1236 | Paper Fan (Flower) | Paper Fan (Flower) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a flower motif. |
1237 | Paper Fan (IMAGINE) | Paper Fan (IMAGINE) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has an IMAGINE motif. |
1238 | Emperor Sword | Emperor Sword | [Players at Level 70 or Over Only] Only a select few are allowed to even touch this legendary sword. Once wielded, its great powers will protect those who choose to fight beside its owner. |
1239 | Gabishi | Gabishi | the crescent-moon shaped tip of this sword makes it easier to deliver a clean cut to any enemy. |
1240 | Seven Sisters Bag | Seven Sisters Bag | A replica of a school bag carried by students of Seven Sisters High School in Tokyo before the Great Destruction. |
1241 | Blade of the Thunder God | Blade of the Thunder God | A sword imbued with the powers of Sugawara no Michizane, who became a god after his death. Every swing shall call forth a storm. |
1242 | Blade of the Wind God | Blade of the Wind God | A sword imbued with the powers of the wind god Shinatsuhiko. A single swing can produce a tornado. |
1243 | Blade of Flames | Blade of Flames | A sword that functions as the barrier between Paradise and Hell, and engulfs all in its path in flames. |
1244 | Dancing Fan (Snow) | Dancing Fan (Snow) | A fan crafted from strips of metal to make it effective as a weapon. The sight of someone attacking with the fan is like watching a deadly yet beautiful dance. |
1245 | Dancing Fan (Deer) | Dancing Fan (Deer) | A fan crafted from strips of metal to make it effective as a weapon. The sight of someone attacking with the fan is like watching a deadly yet beautiful dance. |
1246 | Dancing Fan (Butterfly) | Dancing Fan (Butterfly) | A fan crafted from strips of metal to make it effective as a weapon. The sight of someone attacking with the fan is like watching a deadly yet beautiful dance. |
1247 | Karukozaka HS Bag | Karukozaka HS Bag | A replica of a school bag carried by Karukozaka High School students in Shinjuku before the Great Destruction. |
1248 | Demon Hagoita (Shishimai Frost) | Demon Hagoita (Shishimai Frost) | Happy New Year! |
1249 | Demon Hagoita (Shishimai Pyro) | Demon Hagoita (Shishimai Pyro) | Happy New Year! |
1250 | White Fang | White Fang | A gleaming silver sword that conjures images of the white tiger's fangs. Its blade is sure to cleanly dice all enemies in your path. |
1251 | Enka no Hanamichi | Enka no Hanamichi | A microphone made exclusively for the most famous enka ballad singers of the past. Both practical and cool. |
1252 | Ichijosei | Ichijosei | One of a pair of swords used by Hu San Ning, the wild swordswoman in the Ming Dynasty novel Water Margin. |
1253 | Sol Blade | Sol Blade | A sword blessed by the powers of the sun, said to move on its own to protect its owner when in danger. |
1254 | Lunar Blade | Lunar Blade | A sword blessed by the powers of the moon, said to bestow its owner with mystical powers. |
1255 | Fan of Exorcism | Fan of Exorcism | A fan cleansed with the spiritual waters of Mount Penglai that has the power to ward off unholy presences. Increases chance of inflicting Freeze when using skills that apply. |
1256 | Iron Fan of the Empress | Iron Fan of the Empress | A long time ago, a demon owned this flame-red metal fan. The magical power imbued in it helps aid in the incantation of magic. |
1257 | Mirage | Mirage | A demonic sword that lures enemies to the brink of their recollections, painlessly leading those it cuts straight into the underworld. Those who use it shall sense an almost overpowering evil force coming from within. |
1258 | Sonic Blade (Heavy) | Sonic Blade (Heavy) | A well-made imitation of a Sonic Blade. It looks exactly like a Sonic Blade, but because it was made differently, its functions are completely different as well. |
1259 | Katana of Renki (Magic) | Katana of Renki (Magic) | A well-made imitation of a Renki Sword. It looks exactly like a Renki Sword, but because it was made differently, its functions are completely different as well. |
1260 | Sonic Blade (Magic) | Sonic Blade (Magic) | A well-made imitation of a Sonic Blade. It looks exactly like a Sonic Blade, but because it was made differently, its functions are completely different as well. |
1261 | Dwarf's Machete | Dwarf's Machete | A mountain sword better suited to chopping than slashing. *Cannot be traded or sold. |
1262 | Machete (4th) | Machete (4th) | [ Debug Use ] A mountain sword better suited to chopping than slashing. |
1263 | Slicer (5th) | Slicer (5th) | [ Debug Use ] A knife that looks like a giant razor with its rectangular blade. |
1264 | Blade of the Snowy Night | Blade of the Snowy Night | A sword with a pale-blue sheen like the snow that falls on a dark night. |
1265 | Rock Bisector | Rock Bisector | A large slicer so heavy that swinging it down can even split a rock in half. |
1266 | Amethyst Sword | Amethyst Sword | A sword forged from natural amethyst. The amethyst's magical properties boost the user's mental powers. |
1267 | Trainee Sword | Trainee Sword | [ Debug Use ] A sword for training purposes. |
1268 | Carbide Sword | Carbide Sword | A longsword made from damascus. A distinctive motif floats upon the blade, made through a technology that no longer exists. |
1269 | Combat Dancing Fan | Combat Dancing Fan | An iron fan made for combat. Those who fight with one in their hand will appear to almost be dancing. |
1270 | Phantom Rapier | Phantom Rapier | A slender sword with a beautiful knuckle guard that thrusts forth with the speed and suddenness of an illusion. |
1271 | White Fang S | White Fang S | A gleaming silver sword that conjures images of the white tiger's fangs. Its blade is sure to cleanly dice all enemies in your path. |
1272 | Kongo Sword | Kongo Sword | The Heavenly King Jikokuten once owned this weapon, a holy artifact said to represent the Buddha. |
1273 | Paper Fan (NEW IMAGINE) | Paper Fan (NEW IMAGINE) | In the summer, this fan can add a touch of grace to the ruined landscape of Tokyo. Has a new imaginative motif. |
1274 | Balmung | Balmung | [Players at Level 70 or Above Only] The legendary sword of the Nibelungen, said to have been wieleded by Siegfried. It is also known as the Gram, a sword crafted by the chief Nordic god Odin. |
1275 | Demonic Ice Fan | Fan of Demonic Ice | A fan cleansed with the spiritual waters of Mount Penglai that has the power to ward off unholy presences. Increases chance of additional ice-based damage to skills that apply. |
1276 | Vanquisher | Vanquisher | A blade crafted to rid the world of the wickedness that permeates it. It is imbued with mystical powers that increase its sharpness against all forms of evi. Increases Blade damage. |
1277 | Purist's Rock | Purist's Rock | A novelty item once sold at Shibuya 199, famed for bringing complete transparency to games of Rock, Paper, Scissors. |
1278 | Purist's Scissors | Purist's Scissors | A novelty item once sold at Shibuya 199, famed for bringing complete transparency to games of Rock, Paper, Scissors. |
1279 | Purist's Paper | Purist's Paper | A novelty item once sold at Shibuya 199, famed for bringing complete transparency to games of Rock, Paper, Scissors. |
1280 | Phlogiston | Phlogiston | The radiant flames of this weapon burn as powerfully as the Strength of its owner. |
1281 | Ohagari | Ohagari | [Players at Level 50 or Above Only] Also known as the Kamudo-no-tsurugi, this holy katana was forged by the gods themselves. |
1282 | Beast Slaughter | Beast Slaughter | The blood of the numerous beasts this sword has slain remains encrusted on the blade, giving it an eerie red sheen. |
1283 | Daybreaker | Daybreaker | [Players at Level 80 or Above Only] The first swing slices through the clouds; The second swing shatters the night; The third swing brings forth the cold light of day. |
1284 | Grassblade | Grassblade | The tip of the blade, curved inward like the tip of a sprouting plant, digs deep into the wounds of enemies. |
1285 | 10t Wham-Bam Hammer | 10t Wham-Bam Hammer | Listen and tremble!! This monstrous hammer has been equipped with a 10t weight, reduced to size using the latest in compression technology! Behold: the ultimate war hammer!! Eh, I'm just joking, it's a gag item. While equipped, the wielder can perform the Wham-Bam Strike skill. |
1286 | Jet War Fan | Jet War Fan | Listen and tremble!! This war fan, with its unique folds, can create jet air currents that can hurl jokes faster than the speed of sound! Yeah, it's just a gag item. |
1287 | Sword of Sunlight | Sword of Sunlight | [Players at Level 91 or Above Only] A sword blessed by Suryaprabha, bodhisattva of sunlight. It is said that fusing this weapon with its counterpart, the Sword of Moonlight, will allow it to regain its original powers and form. |
1288 | Sword of Moonlight | Sword of Moonlight | [Players at Level 91 or Above Only] A sword blessed by Candraprabha, bodhisattva of moonlight. It is said that fusing this weapon with its counterpart, the Sword of Sunlight, will allow it to regain its original powers and form. |
1289 | Sorrowful Thunder | Sorrowful Thunder | [Players at Level 86 or Above Only] A Blade of the Thunder God with its full potential unleashed. The lightning that shoots out of its blade can even decimate the lost souls of Hell. |
1290 | Sorrowful Storm | Sorrowful Storm | [Players at Level 86 or Above Only] A Blade of the Wind God with its full potential unleashed. The hurricanes that spin out from its blade can even blow away the most ancient of grudges. |
1291 | Star Lemon | Star Lemon | A strange lemon that makes the owner want to constantly strike a pose. |
1292 | Demon Hagoita (Nandi) | Demon Hagoita (Nandi) | Happy New Year! |
1293 | Demon Hagoita (Gyuki) | Demon Hagoita (Gyuki) | Happy New Year! |
1294 | Tyrfing | Tyrfing | [Players at Level 70 or Above Only] A magical sword that is said to bring certain victory to its wielder. It grants 3 wishes, but those who yearn for more are guide straight to the Underworld. |
1295 | Curved Edge | Curved Edge | The smooth curve of this weapon's blade allows the wielder to deliver a swift slashing attack as if just in passing. |
1296 | Fang of Rage | Fang of Rage | A refined version of the White Fang. One fell swoop from this silver blade shreds everything in its path in one great surge. *Cannot be traded. |
1297 | Quietus | Quietus | [Players with 1.900RP or Above Only] The technology used in developing the Mana Eater was used to reproduce this magic sword of Fallen Angels. No evil powers seem to course through its blade, despite its ominous appearance. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. *Cannot be traded. |
1299 | Schwarzritter | Schwarzritter | Those who wield this sword shall be able to decimate their foes with burning might, like a fire that trails across the earth. |
1301 | Attack Knife | Attack Knife | An orthodox combat knife. A legendary hero is said to have learned how to fight with this knife. |
1302 | Athame | Athame | This legendary knife was crafted specially from a special wrought iron and soaked in the powers of the moon for a year by a witch. Used in Modern Witchcraft. |
1303 | Combat Knife | Combat Knife | A combat knife used in the army. |
1304 | Azoth Sword | Azoth Sword | A sword of wisdom forged by the alchemist Paracelsus. A demon is said to be trapped in the crystal imbedded in the hilt. |
1305 | Gladius | Gladius | A typical sword used by heavy infantrymen and gladiators in ancient Rome. |
1306 | Main Gauche | Main Gauche | A dagger used in duels designed to make it easier to parry an enemy's physical attack. |
1307 | Wakizashi of Fuma | Wakizashi of Fuma | A short katana named after the Fuma ninja clan that was based in the Soma Ashigara area during the Sengoku period. |
1308 | Kris Naga | Kris Naga | A dagger known as the most beautiful and sharpest in the world. |
1309 | Meteoric Dagger | Meteoric Dagger | A dagger forged in a magic ritual from meteoric iron. |
1310 | Triple Dagger | Triple Dagger | TBA |
1311 | Kodama Figurine | Kodama Figurine | TBA |
1312 | Lovely Bouquet | Lovely Bouquet | TBA |
1313 | Lovely Bouquet | Lovely Bouquet | TBA |
1314 | Meteoric Iron Dagger (Mystical) | Meteoric Iron Dagger (Mystical) | A dagger forged in a magic ritual from meteoric iron. A mysterious power contained within slightly reduces skill cool-down times. |
1315 | Meteoric Iron Dagger (Unnatural) | Meteoric Iron Dagger (Unnatural) | A dagger forged in a magic ritual from meteoric iron. A mysterious power contained within reduces skill cool-down times. |
1316 | Joyeuse | Joyeuse | Charlemagne's personal sword. A holy spear is imbedded in the hilt, causing the blade to change colors 30 times a day. |
1317 | Dagger of the Phantom Star | Dagger of the Phantom Star | A dagger crafted from meteoric iron left in extremely high-temperature gas. |
1318 | Randall Knife | Randall Knife | A sharp knife with a good grip. Sturdier than it looks, its blade will never grow dull. |
1320 | Orna | Orna | the sword of Tethra, king of the Fomorianians. It is said that unsheathing and cleansing the sword will make it tell of its experiences to date. |
1321 | Kodachi of Murky Twilight | Kodachi of Murky Twilight | A shorter version of the katana that is notable for its ease of use in difficult maneuvers such as jumping at an enemy and delivering a quick thrust. |
1322 | Bouquet Rapier | Bouquet Rapier | A rapier graced with a bouquet, made originally for ornamental purposes but perfectly usable as a weapon. |
1323 | Trainee Rapier | Trainee Rapier | [ Debug Use ] A thrusting sword for training purposes. |
1324 | Divide Piercer | Divide Piercer | A sword designed for accurately hitting an opponent's weak spot. Its needle-like blade hides the fact that it can easily pierce a thin sheet of metal. |
1325 | Blade of the Moonlit Sky | Blade of the Moonlit Sky | A dagger that emits a mysterious glow during the New Moon. |
1326 | Karaguni | Karaguni | A dagger named after a Beast that has long lived among fire. Although it looks ordinary, it holds a powerful fire-based magic in its blade. |
1327 | Five-Bladed Vajra | Five-Bladed Vajra | The Heavenly King Zouchouten once owned this weapon, a holy artifact said to represent the Buddha. |
1328 | Fireworks (Fire God) | Fireworks (Fire God) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. |
1329 | Fireworks (Thunder God) | Fireworks (Thunder God) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. |
1330 | Fireworks (Wind God) | Fireworks (Wind God) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. |
1331 | Fireworks (Water God) | Fireworks (Water God) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. |
1332 | Fireworks (Red) | Fireworks (Red) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. A firework blooms like a beautiful flower, only to fade like a dream in seconds... |
1333 | Fireworks (Green) | Fireworks (Green) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. A firework blooms like a beautiful flower, only to fade like a dream in seconds... |
1334 | Fireworks (Blue) | Fireworks (Blue) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. A firework blooms like a beautiful flower, only to fade like a dream in seconds... |
1335 | Fireworks (Yellow) | Fireworks (Yellow) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. A firework blooms like a beautiful flower, only to fade like a dream in seconds... |
1336 | Fireworks (Sparkler) | Fireworks (Sparkler) | The perfect remedy for a hot summer night! Just make sure you don't point it at a Jack Frost. A firework blooms like a beautiful flower, only to fade like a dream in seconds... |
1337 | Tri-Claws | Tri-Claws | A sword etched with symbols that make it possible for its wielder to display explosive magical powers. |
1338 | Beginner's Knife | Combat Knife | [Players at Level 30 or Below Only] An easy-to-use knife made for newbie Demon Busters. *Cannot be traded, sold or stored. |
1339 | Eistanzer | Eistanzer | A magical sword said to be able to freeze and steal the soul of those it slashes; and with every swing of its blade, petals of ice and blood fly through the air. |
1340 | Miseri Cordis | Miseri Cordis | [Players with 1.900RP or Above Only] The magic contained within this weapon offers eternal peace to its enemies and explosive life to its allies. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. *Cannot be traded. |
1341 | Cherry Blossom Dancing Fan (Yellow/Brown) | Cherry Blossom Dancing Fan (Yellow/Brown) | A traditional yellow and brown fan. Not only is it nice for fanning yourself, but it's also used for Ceremonies, Dance, Martial Arts and Athletic Competitions. |
1342 | Cherry Blossom Dancing Fan (Red/Brown) | Cherry Blossom Dancing Fan (Red/Brown) | A traditional red and brown fan. Not only is it nice for fanning yourself, but it's also used for Ceremonies, Dance, Martial Arts and Athletic Competitions. |
1343 | Cherry Blossom Dancing Fan (Navy Blue) | Cherry Blossom Dancing Fan (Navy Blue) | A traditional navy blue colored fan. Not only is it nice for fanning yourself, but it's also used for Ceremonies, Dance, Martial Arts and Athletic Competitions. |
1344 | Cherry Blossom Dancing Fan (Grass-Green) | Cherry Blossom Dancing Fan (Grass-Green) | A traditional grass-green colored fan. Not only is it nice for fanning yourself, but it's also used for Ceremonies, Dance, Martial Arts and Athletic Competitions. |
1345 | Cherry Blossom Dancing Fan (Light Purple) | Cherry Blossom Dancing Fan (Light Purple) | A traditional light purple colored fan. Not only is it nice for fanning yourself, but it's also used for Ceremonies, Dance, Martial Arts and Athletic Competitions. |
1346 | Epee | Epee | A sword blessed with powers that increase the strength of its wielder. Many are those who kneel before its godliness. |
1347 | Luno Spado | Luno Spado | Death on a moonlit night can be quite glorious, don't you think? So how would you like to be cut? A half moon? Oh very well, then; a crescent moon it is. |
1348 | Strain Gauche | Strain Gauche | A dueling dagger designed to make the enemy really strain themselves to try to hit you as you nimbly parry their attacks. *Cannot be traded. |
1349 | Champion's Shaku | Champion's Shaku | A ritual baton carved from a tree bestowed with royal status due to the special powers it possesses. Those who hold the baton are said to be able to correct their postures and short-term memory problems. |
1350 | Kagura Bells | Kagura Bells | This Shinto dance accessory contains powers to repel evil and beckon holy spirits. Its soothing sound is said to be able to force the gods themselves to stop and listen. |
1351 | Sword Blade | Sword Blade | One of the seven blades of the Seven-Branched Sword. It has lost its powers and turned dark red. It was found in the Suginami Tunnels. *Cannot be traded, sold, repaired, or dropped. |
1352 | Sword Blade | Sword Blade | One of the seven blades of the Seven-Branched Sword. It has lost its powers and turned dark red. It was found in Shibuya Quartz. *Cannot be traded, sold, repaired, or dropped. |
1353 | Sword Blade | Sword Blade | One of the seven blades of the Seven-Branched Sword. It has lost its powers and turned dark red. It was found in the Kagurazaka Zhu Que Cavern. *Cannot be traded, sold, repaired, or dropped. |
1354 | Sword Blade | Sword Blade | One of the seven blades of the Seven-Branched Sword. It has lost its powers and turned dark red. It was found in the Shinagawa Catacomb of the Templar Knights. *Cannot be traded, sold, repaired, or dropped. |
1355 | Sword Blade | Sword Blade | One of the seven blades of the Seven-Branched Sword. It has lost its powers and turned dark red. It was found in Celu Tower. *Cannot be traded, sold, repaired, or dropped. |
1356 | Sword Blade | Sword Blade | One of the seven blades of the Seven-Branched Sword. It has lost its powers and turned dark red. It was taken from you by Fei at the Old Ichigaya Camp. *Cannot be traded, sold, repaired, or dropped. |
1357 | Champion's Shaku (Dark) | Champion's Shaku (Dark) | Shaku made from a tree that possesses special power. It's said that the holder will correct his behavior and will improve one's memory. Special dye is used. |
1358 | Kagura Bells (Dark) | Kagura Bells (Dark) | The Bell possesses the power to cast out the evil and beckons the holy spirit. Even God will listen intently to the purity of the sound. Special dye is used. |
1359 | Fuma's Wakizashi of Griefing Wings (Bondage) | Fuma's Wakizashi of Griefing Wings (Bondage) | A short katana named after the Fuma ninja clan that was based in the Soma Ashigara area during the Sengoku period. It is said that you'll cry out and mourn when slashed by the blade. 20% chance of adding Bind effect when attacks are dealt or knocking back the enemy. *The traits can't be passed with Spiritual Mixing or by other means. |
1360 | Violence Knife | Violence Knife | Knife that was owned by ruler of Shinjuku long ago. It seems that it possesses the power of a guardian. |
1362 | Cotton Candy | Cotton Candy | A light and fluffy treat oft enjoyed by children with a sweet tooth. If attacked while eating it, you may find yourself in a “sticky” situation! |
1363 | Grilled Squid | Grilled Squid | Fresh squid grilled over hot coals and covered in soy sauce. Truly a rare delicacy. Be careful not to be attacked while eating it, lest you wind up with ink on your face! |
1364 | Buer Scalpel | Buer Scalpel | The scalpel exclusivly used by Devil Doctor for dissection operation. Somehow, it bore the name of the devil and became the symbol of Devil Doctor. |
1401 | Spiked Rod | Spiked Rod | A primitve weapon composed of a spike attached to the tip of a rod, said to have been used by a legendary hero. |
1402 | Morning Star | Morning Star | A primitve weapon with a Star-shaped tip. |
1403 | Battle Hammer | Battle Hammer | A simple weapon composed of a heavy block of metal attached at the tip of a rod. |
1404 | Dragon Mace | Dragon Mace | A mace imbued with the magic powers of dragons. |
1405 | Wolf Fang Club | Wolf Fang Club | The weapon used by Qin Ming, one of the characters in the Ming Dynasty novel Water Margin. |
1406 | Vajra Mace | Vajra Mace | A mace similar in appearance to the Five-Bladed Vajra. Has the power to ward off magic. |
1407 | Kingo Rod | Kingo Rod | A simple weapon similar in appearance to the scripture-covered rods used by mountain climbers heading for temples. Contains sacred powers. |
1408 | Mailbreaker | Mailbreaker | A gigantic warhammer capable of even destroying armor. |
1409 | Empress Rod | Empress Rod | A rod containing magic, famed as the greatest treasure owned by the Blizzaton Casino. |
1410 | Gigantic Metal Club | Gigantic Metal Club | A rugged metal club that can only be used by someone with powerful arms. A 2007 Setsubun Event item. |
1411 | Mjolnir | Mjolnir | TBA |
1412 | Iron Pipe | Iron Pipe | An iron pipe used in construction work, that when wielded gives off a violent mood. |
1413 | Iron Pipe (Mystical) | Iron Pipe (Mystical) | An iron pipe used in construction work, that when wielded gives off a violent mood. A mysterious power contained within slightly reduces skill cool-down times. |
1414 | Iron Pipe (Unnatural) | Iron Pipe (Unnatural) | An iron pipe used in construction work, that when wielded gives off a violent mood. A mysterious power contained within reduces skill cool-down times. |
1415 | Snakeman's Rod | Snakeman's Rod | +30 close-range damage. +20 spell damage +31 support effects +5 Critical Hit Rate |
1416 | Kabutsuchi Kyoko | Kabutsuchi Kyoko | A manly weapon with a head that has been toughened to an incredible degree. A single swing is all it takes to win; there is nothing this weapon cannot break. |
1417 | Conviction | Conviction | The rod held by the Divine, Principality. The wielder is blessed by the power of the Principalities contained within. While equipped, the wielder can perform the Soul Punish skill. |
1418 | Ka-Osho | Ka-Osho | the combat rod used by Lu Zhisheng, the wild monk in the Ming Dynasty novel Water Margin. |
1419 | Club of Rashomon | Club of Rashomon | A rough club said to have been owned by an evil oger that once terrorized Kyoto. Those who wield it will find their arms almost bursting with strength. |
1420 | Royal Scepter of Demonic Blood | Royal Scepter of Demonic Blood | A combat rod adorned with gems formed from crystallizing the blood of a royal demon. Its magical nature greatly enhances the wielder's magic powers. |
1421 | Rod of Panacea | Rod of Panacea | TBA |
1422 | Mara's Vajra | Mara's Vajra | A sacred tool of the demon Mara with considerable destructive powers. Its nature could turn saintly or demonic depending on who wields it. Increases magic-based damage. |
1424 | Warhammer (Silver) | Warhammer (Silver) | A hammer customized for use in combating demons. It contains an ancient magic to ward off demons that protects the wielder with the blessings of the gods. |
1425 | Warhammer (Bronze) | Warhammer (Bronze) | A hammer customized for use in combating demons. Mass produced for fighting low-level demons, it can probably still pack a wallop to most demons. |
1426 | Steel Claw of the Wolf | Steel Claw of the Wolf | A ridiculously huge club that is a giant version of the Wolf Fang Club. Its destructive powers are as monstrous as one would imagine just by looking at it. |
1427 | Red Crystal Rod | Red Crystal Rod | A magical rod adorned with a fiery red jewel that links with the mind of its wielder to improve his or her fire-based powers. |
1428 | Clown Mace | Clown Mace | A mace that belonged to a jester who was skilled in magic and conversation. Reduces incantation and cool-down time for spells, allowing for rapid spellcasting. |
1429 | Trainee Mace | Trainee Mace | [ Debug Use ] A mace for training purposes. |
1430 | Flamehorn | Flamehorn | A red hammer shaped like the horn of an animal and overflowing with fiery powers. |
1431 | Vajra | Vajra | The Heavenly King Komokuten once owned this weapon, a holy artifact said to represent the Buddha. |
1432 | Conviction A | Conviction A | [Players at Level 35 or Below Only] The rod held by Divine, Principality. The wielder is blessed by the power of the Principalities contained within. While equipped, the wielder can perform the Soul Punish skill. |
1433 | Flamehorn A | Flamehorn A | [Players at Level 35 or Below Only] A red hammer shaped like the horn of an animal and overflowing with fiery powers. |
1434 | Mara's Vajra A | Mara's Vajra A | [Players at Level 35 or Below Only] A sacred tool of the demon Mara with considerable destructive powers. Its nature could turn saintly or demonic depending on who wields it. |
1435 | Buster Bat | Buster Bat | Listen and tremble!! This bat has been forged from a super alloy and is said to be able to even knock back meteors! Not only that, it'll even make you invincible for 25 minutes!! Eh, I'm just joking, it's a gag item. |
1436 | Cloche de Noel | Cloche de Noel | The solemn gong of this bell rings across the world, banishing all evil in its path. While equipped, the wielder can perform the Bell Attack skill. |
1437 | Beginner's Mace | Beginner's Mace | [Players at Level 30 or Below Only] An easy-to-use mace made for the newbie Demon Buster. *Cannot be traded, sold or stored. |
1438 | Tangerine Rod | Tangerine Rod | A staff modified to bring out the full fiery potential of the Red Crystal Rod. Its crimson flames bloom like rose petals as they consume whatever lies before it. *Cannot be traded. |
1439 | Bloody Six-String (Speed) | Bloody Six-String (Speed) (Red) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1440 | Bloody Six-String (Speed) | Bloody Six-String (Speed) (Blue) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1441 | Bloody Six-String (Speed) | Bloody Six-String (Speed) (White) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1442 | Bloody Six-String (Speed) | Bloody Six-String (Speed) (Black) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1443 | Bloody Six-String (Magic) | Bloody Six-String (Magic) (Red) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1444 | Bloody Six-String (Magic) | Bloody Six-String (Magic) (Blue) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1445 | Bloody Six-String (Magic) | Bloody Six-String (Magic) (White) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1446 | Bloody Six-String (Magic) | Bloody Six-String (Magic) (Black) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1447 | Bloody Six-String (Curative) | Bloody Six-String (Curative) (Red) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1448 | Bloody Six-String (Curative) | Bloody Six-String (Curative) (Blue) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1449 | Bloody Six-String (Curative) | Bloody Six-String (Curative) (White) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1450 | Bloody Six-String (Curative) | Bloody Six-String (Curative) (Black) | A replica of a guitar soaked in the blood of thousands and once owned by the God of Metal. It has been modified for battle by some of his radical followers. |
1451 | Golden Metal Club | Golden Metal Club | A club cast in a rare metal known as Gold Iron. With this weapon by your side, there's no doubt you can cast aside whatever demons stand in your way. A Setsubun Event item. |
1452 | Powerful Gigantic Metal Club | Powerful Gigantic Metal Club | A rugged metal club that can only be used by someone with powerful arms. Contains the power of Oni. A Setsubun Event item. |
1453 | Enchanted Gigantic Metal Club | Enchanted Gigantic Metal Club | A rugged metal club that can only be used by someone with powerful arms. Contains the magic of Oni. A Setsubun Event item. |
1454 | Joyful Gigantic Metal Club | Joyful Gigantic Metal Club | A rugged metal club that can only be used by someone with powerful arms. Contains the joyous tears of Oni. A Setsubun Event item. |
1455 | Sacred Rod | Sacred Rod | The jewel encrusted in this rod holds a sacred power. They say the will to protect someone can at times turn into the most powerful weapon. *Cannot be traded. |
1456 | Thor's Hammer, Mjolnir | Thor's Hammer, Mjolnir | Mjolnir, the hammer of the thunder god, Thor. A seeker who is looking for the genuine power is endowed with the impressive might just like "Thunder" |
1457 | Golden Strike | Golden Strike | A blunt weapon made of a shiny, gold metal. The material has been processed as little as possible to preserve its qualities. |
1458 | Dummy Primitive Weapon A | Dummy Primitive Weapon A | It is simple to use. First you take this blunt weapon and raise high then swing down straight to the enemy's head. Grotesque fireworks can be seen as a reward. |
1459 | Electric Guitar: Assault | Electric Guitar: Assault | Flicking with tooth! Burning in the fire! And beat people with it! That's how guitar is used Yeeeeeeeeeeeeeeeeah!! |
1460 | Candy Apple Bludgeon | Candy Apple Bludgeon | A monstrous-looking weapon that cruelly tempts its victims with its sweetness into getting clobbered. |
1461 | King Frost Wand | King Frost Wand | The sacred rod of the lord of frost. Those who wield it have the coldest winds in the world at their command. |
1462 | Red Crystal Rod | Red Crystal Rod | A magical rod with a burning-red jewel embedded at its top that increases its master's fire powers whenever its master desires. *Cannot be traded. |
1463 | Freezing Bell | Freezing Bell | A large bell made of a serene, pale-blue metal. When rung, it emits a sublime yet gentle sound that freezes the world into silence. |
1464 | Alice's Stick (Happy) | Alice's Stick (Happy) | A stick that is almost similar to a certain mah-jong girl prodigy has. |
1465 | Alice's Stick (Secret) | Alice's Stick (Secret) | A stick that is almost similar to a certain mah-jong girl prodigy has. |
1501 | Two-Handed Sword | Two-Handed Sword | A huge longsword wielded with both hands. Not sold in ordinary shops. |
1502 | Kotetsu Blade | Kotetsu Blade | A modern reworking of the classic Kotetsu katana. |
1503 | Flamberge | Flamberge | A large, beautiful sword with a blade shaped like a wavy column of fire, that can dig into wounds and widen them. |
1504 | Plasma Sword | Plasma Sword | A hi-tech sword made of plasma that is bequeathed to those who join the Templar Knights. |
1505 | Valhalla Sword | Valhalla Sword | A sword only handed to a chosen warrior among the Valkyrie, warrior maiden of the North. |
1506 | Celestial Shotel | Celestial Shotel | A sword with the lights of the heavens woven in that imbues its wielder with the power of the stars. |
1507 | Unknown Sword | Unknown Sword | A katana without name that oozes with untapped potential. |
1508 | Steelslicer | Steelslicer | A longsword shaped like a chainsaw with the power to split a steel helmet. Difficult to obtain and maintain. |
1509 | Claymore | Claymore | [LAW Players Only] A huge sword as tall as a grown man. It is said the sword can measure the skill of its wielder, and indicate its judgement in the brightness of the gem embedded in its blade. |
1510 | Bloody Luminescence | Bloody Luminescence | [CHAOS Players Only] A hi-tech sword that emits a red glow from the rivers of blood it has absorbed from its enemies. |
1511 | Valhalla Sword | Valhalla Sword (Blue) | A sword only handed to a chosen warrior among the Valkyrie, warrior maiden of the North. |
1512 | Harakiri Saber | Harakiri Saber | [CHAOS Players Only] A sword that is said to have destroyed every opponent with a single swing. The eery glimmer of its blade draws its weilder towards absolute power. |
1513 | Zero | Zero | A dark sword that can freeze an enemy with a single touch, thereby killing them without spilling a drop of blood. |
1514 | Little Devil's Sickle | Little Devil's Sickle | A single swipe of this sickle shall rid the world of fear and the cheating hearts of men. |
1515 | Shadow Kogitsunemaru | Shadow Kogitsunemaru | The shadow twin to the famous Kogitsunemaru katana. Although its form is not perfect, it is said to have qualitites that are superior to even that of the original. |
1516 | Kogitsunemaru | Kogitsunemaru | Crafted by Sanjo Munechika and the incarnation of a god, this mystical sword is said to be able to change the course of lightning itself thanks to its nonhuman craftsmanship. |
1517 | Death | Death | The sword wielded by Chernobog, the Reaper. The horrific dark powers contained wtihin slowly eat up and conquer its weilder. While equipped, the wielder can perform the Lifebreak skill. |
1518 | Benediction | Benediction | [LAW Players Only] Wielded by the Archangels, this holy sword has been cleansed in holy waters and lined with pure silver, giving it holy powers that can ward off evil. |
1519 | Answerer | Answerer | The magical sword wielded by Lugh, God of Light. It is said to be able to pierce any armor and bring great fortune to those who find it. |
1520 | Hauteclere | Hauteclere | The sword wielded by Olivier, one of Charlemagne's twelve paladins. Having prematurely lost its owner, the sword is still said to be haunted by the sorrow of Olivier. |
1521 | Spirit Sword of Bishamonten | Spirit Sword of Bishamonten | A spiritual sword with a blade imbued with the powers of a fierce god of war. Its dazzling blade emits a demonic glimmer as it slices its enemy. |
1522 | Harakiri Saber (Speed) | Harakiri Saber (Speed) | A well-made imitation of a Harakiri Saber. It looks exactly like a Harakiri Saber, but because it was made differently, its functions are completely different as well. |
1523 | Plasma Sword (Speed) | Plasma Sword (Speed) | A well-made imitation of a Plasma Sword. It looks exactly like a Plasma Sword, but because it was made differently, its functions are completely different as well. |
1524 | Claymore (Heavy) | Claymore (Heavy) | A well-made imitation of a Claymore. It looks exactly like a Claymore, but because it was made differently, its functions are completely different as well. |
1525 | Demonslayer | Demonslayer | A steel sword crafted by a famous smith. the yin to the Godslayer's yang. While equipped, the wielder can perform the Yamatoji Style: Throw skill. |
1526 | Godslayer | Godslayer | A steel sword crafted by a famous smith. the yang to the Demonslayer's yin. While equipped, the wielder can perform the Yamatoji Style: Thrust skill. |
1527 | Swallowtail | Swallowtail | A longsword with a sharp blade. Having been specially crafted in an unknown workshop for its original owner, no one else can ever hope to handle it properly. |
1528 | SACHE | SACHE | A humongous longsword that can toss aside and destroy any enemy. Although it packs a huge punch, its weight makes it difficult to use. |
1529 | Wild Jester | Wild Jester | A sword that holds a secret wild card. The magic in the onyx weaved into the blade can transport the wielder and the enemy to an empty void. While equipped, the wielder can perform the Dimensional Laceration skill. |
1530 | Kotetsu II | Kotetsu II | The sword wielded by Ogami. The name engraved on its blade indicates it to be a famous Kotetsu katana. |
1531 | Circulator | Circulator | The hilt of this sword is equipped with a device that absorbs excess magic when a spell is cast, allowing the wielder to cast spells more efficiently. |
1532 | Zero S | Zero S | A mystical sword that can freeze an enemy with a single touch, thereby killing them without spilling a drop of blood. *Cannot be traded, sold or repaired. |
1533 | Sword of Bishamonten S | Sword of Bishamonten S | A spiritual sword with a blade imbued with the powers of a fierce god of war. Its dazzling blade emits a demonic glimmer as it slices its enemy. *Cannot be traded, sold or repaired. |
1534 | Cursebringer | Cursebringer | A sword crafted by a mad genius who was scorned and alienated by others. It has since grown in size by feeding on grudges, beginning with its maker's. Increases death-based damage. |
1535 | Thunder's Edge | Thunder's Edge | A sword imbued with the powers of lightening. Skilled swordsmen can overwhelm their opponent with lightening-fast attacks. Increases electric-based damage. |
1536 | Silverblade of the Heavens | Silverblade of the Heavens | A spiritual sword that, as it swings through the air, produces an afterimage that looks like a shooting star flying to the heavens. Increases magic-based damage. |
1537 | Large Steelslicer | Large Steelslicer | [Players at Level 60 or Above Only] A large slicer so heavy that swinging it down can even steel and evil and has more revolution than that of Steelslicer. |
1538 | Comet Sweeper | Comet Sweeper | A witch's broom said to fly faster than a comet and be able to sweep up even the shards of the stars. |
1539 | Pumpkin Sickle | Pumpkin Sickle | An enormous sickle decorated with Halloween motifs. Its lighthearted appearance hides an incredibly dangerous sharpness. While equipped, the wielder can perform the Bloody Attack skill. |
1540 | Shadowslash | Shadowslash | Just as there is shadow where there is light, this katana exists as the shadow version of the Demonslayer and Godslayer. Pierces through flesh with ease, like a shadow that melts into the space between two objects. |
1541 | Muramasa | Muramasa | [Players at Level 80 or Above Only] A magical blade that has the blood of three generations of rulers on its cursed blade. Although the wielder is endowed with earth-shattering might, both wielder and ally are cursed forever more. |
1542 | Zero A | Zero A | [Players at Level 35 or Below Only] A mystical sword that can freeze an enemy with a single touch, thereby killing them without spilling a drop of blood. |
1543 | Death A | Death A | [Players at Level 35 or Below Only] The sword wielded by Chernobog, the Reaper. The horrific dark powers contained within slowly eat up and conquer its wielder. While equipped, the wielder can perform the Lifebreak skill. |
1544 | Sparrowblade | Sparrowblade | This feather-weight blade swoops through the air at such speeds as to leave its victim tattered in moments, as if attacked by a flock of raptors. |
1545 | Candystick | Candystick (Black) | A weapon created by coating a hard pretzel with sweet chocolate. |
1546 | Candystick | Candystick (Pink) | A weapon created by coating a hard pretzel with sweet chocolate. Strawberry flavor. |
1547 | Candystick | Candystick (White) | A weapon created by coating a hard pretzel with sweet chocolate. Milk flavor. |
1548 | Cold Strike of Death | Cold Strike of Death | A sword that can create a blade of ice by draining the cold from the air. The blade is so cold enemies would rather take their own lives than face it. |
1549 | Flamesword of the Vanguard | Flamesword of the Vanguard | Used to contain the fires of the demonic city of Makai, the blade is still hot with the heat from the flames. |
1550 | Cosmopolitan Sword | Cosmopolitan Sword | A sword crafted to sever the roots of the matrices of hate and bitterness that plague the world. |
1551 | Executer | Executer | An onyx two-handed sword designed to punish those who have wandered off the path of righteousness. |
1552 | Kotetsu: Red | Kotetsu: Red | A Kotetsu Blade imbued with the powers of nature. A Spirit of Fire resides within its blade. |
1553 | Kotetsu: Stream | Kotetsu: Stream | A Kotetsu Blade imbued with the powers of nature. A Spirit of Ice resides within its blade. |
1554 | Kotetsu: Thunder | Kotetsu: Thunder | A Kotetsu Blade imbued with the powers of nature. A Spirit of Lightening resides within its blade. |
1555 | Kotetsu: Kite | Kotetsu: Kite | A Kotetsu Blade imbued with the powers of nature. A Spirit of the Winds resides within its blade. |
1557 | Orcrist | Orcrist | A two-handed sword designed for combat against much larger foes than yourself. All that is vile shall cower before it. |
1558 | Midgardsormr | Midgardsormr | Also known as the Serpent Sword, the power displayed by this weapon is so monstrous, it could bring about the end of the world. Its shape seems to suggest an immense serpent releasing its tail from the clutches of its own jaw. |
1559 | Laevateinn | Laevateinn | Said to be the Sword of Fire wielded by the Lord of all Demons, this weapon is capable of burning down the whole world with a single swing. |
1560 | Sword of Incarceration | Sword of Incarceration | Sword that can kill the enemy with one strike |
1561 | Suno Glavo | Suno Glavo | A sword crafted somewhere in Europe, designed to strike down enemies in vertical arcs, like a blunt weapon. |
1562 | Hate of the Neckchopper | Hate of the Neckchopper | When will you use your hate ? This is no treasure box for saving your bullions. If you see what we mean, wield this sickle with power. |
1563 | Black Jester | Black Jetster | A sword that does not hold a secret wild card. The magic in the onyx weaved into the blade hopefully transports the wielder and the enemy to an empty void. While equipped, but unforunately the wielder cannot perform the Dimensional Laceration skill. *Cannot be traded |
1564 | Sparrowblade | Sparrowblade | This feather-weight blade swoops through the air at such speeds as to leave its victim tattered in moments, as if attacked by a flock of raptors. *Cannot be traded |
1565 | Sword of Purgatory | Sword of Purgatory | A spiritual sword imbued with a large dose of Hecatonchires' magic. |
1566 | Broken Seven-Branched Sword | Broken Seven-Branched Sword | A Seven-Branched Sword with 6 blades missing, found deep inside the Shibuya Underpass. Although said to have been handed down to earth by the Heavenly Gods and be capable of slicing through evil, shattering the darkness, and repelling magic, it has lost its powers and has turned dark red. According to Sukunahikona, it glows when communicating with lost souls. *Cannot be traded, sold, repaired, or dropped. |
1567 | Seven-Branched Sword | Seven-Branched Sword | A Seven-Branched Sword sold to you by the Grandpa in Souhonzan. It is said to have been handed down to earth by the Heavenly Gods and be capable of slicing through evil, shattering the darkness, and repelling magic. It is a family heirloom, and certainly looks impressive; but is it the real thing? *Cannot be traded or sold. |
1568 | Flammeberge | Flammeberge | A large, beautiful sword with a scarlet blade shaped like a wavy column of fire that bring one's enemies closer to death by scorching their wounds. |
1569 | Crusader's Claymore | Crusader's Claymore | A two-handed sword crafted out of a Claymore and designed to destroy those who stand up to God. It has a sharp, rugged but elegant blade that will decimate even the wretched and the impure. *Cannot be traded or repaired. |
1570 | Decapitation Saber | Decapitation Saber | A two-handed sword crafted from a Harakiri Saber and designed to weed out the weak from this world. Its astonishingly extended blade can put an end to the worries of any foe, as well as their lives. *Cannot be traded or repaired. |
1571 | Crimson Luminescence | Crimson Luminescence | A two-handed sword crafted from a Bloody Luminescence and designed to weed out the weak from this world. Its blade has turned black from all the blood it has spilled. *Cannot be traded or repaired. |
1572 | Cold Strike of Death (Destruction) | Cold Strike of Death (Destruction) | A sword that can create a blade of ice by draining the cold from the air. The blade is so cold enemies would rather take their own lives than face it. |
1573 | Flamesword of the Vanguard (Destruction) | Flamesword of the Vanguard (Destruction) | Used to contain the fires of the demonic city of Makai, the blade is still hot with the heat from the flames. |
1574 | Hate of the Neckchopper (Destruction) | Hate of the Neckchopper (Destruction) | When will you use your hate ? This is no treasure box for saving your macca If you see what we mean wield this sickle with power. A special repair is given and it has power to break everything.. |
1575 | Sword of Heaven & Earth | Sword of Heaven & Earth | One-of-a-kind sword that shines brighter than anything of this world. It's said that there's nothing this blade can't cut. When Majesty COMP or Majesty COMP Alpha and Majesty COMP (Modified) are equipped, +5% chance of Limit Break, +10% Limit Break damage |
1576 | Sword of Heaven & Earth (Almighty1Day) | Sword of Heaven & Earth (Almighty1Day) | One-of-a-kind sword that shines brighter than anything of this world. It's said that there's nothing this blade can't cut. ※Cannot be traded. |
1578 | Sword of Heaven & Earth (Almighty7Days) | Sword of Heaven & Earth (Almighty7Days) | One-of-a-kind sword that shines brighter than anything of this world. It's said that there's nothing this blade can't cut. ※Cannot be traded. |
1579 | Chaos Hero Blade | Chaos Hero Blade | Katana that was carried by a boy who devoted to seek power. The strong desire for power makes you want to destroy. |
1580 | Demonic Breaker | Demonic Breaker | It is simple to use. First you take 2-Handed Sword and raise high then swing down straight to the enemy's head. Grotesque section can be seen as a reward. |
1601 | Spear | Spear | An ordinary spear with a sharp tip. |
1602 | Jiabo | Jiabo | A spear with a snake-like tip wielded by Zhang Fei, a hero during the Three Kingdoms era. |
1603 | Trident | Trident | A three-pronged spear that is a symbol of Poseiden, Greek god of the seas. |
1604 | Lance of Longinus | Lance of Longinus | A spear that became a holy artifact when it was used to pierce a holy man who was crucified on the hills of Golgotha. |
1605 | Spear of Duftach | Spear of Duftach | A demonic spear with powers that have been sealed with sleeping grass. It shoots out flames on its own will and lets out a howl as its wielder charges into battle. |
1606 | Lance of Vitality | Lance of Vitality | A demonic spear that accurately pierces an enemy's weak spot. |
1607 | Wild Spear | Wild Spear | A spear that looks primitive with its stone tip. |
1608 | Cross-Shaped Spear | Cross-Shaped Spear | [Players at Level 30 or Above Only] A spear with small blades jutting out both sides of the tip. A lot of practice is needed to master this weapon. |
1609 | Spear of Naga | Spear of Naga | TBA |
1610 | Spear of Magma | Spear of Magma | [CHAOS Players Only] A demonic spear imbued with the heat of searing lava. |
1611 | Spear of Romulus | Spear of Romulus | The lance wielded in numerous battles by Romulus, the man who built Rome. It is said to have turned into a giant tree when it was thrust into Palatine Hill. |
1612 | Screw Lance | Screw Lance | [Players at Level 40 or Above Only] A heavy mechanical lance created from a drill used for digging into the bedrock. Although it can pierce an enemy's armor and drill into its flesh, its weight makes it difficult for most people to use. |
1613 | Lance of the Paladin | Lance of the Paladin | [LAW Players Only] A modified Vital Lance given out to members of the Knights Templar. |
1614 | Spear of Mangus | Spear of Mangus | The lance wielded by the famed chieftain Mangus. Those who wield this weapon are considered the finest warriors. |
1615 | Gae Bolg | Gae Bolg | The lance bequeathed to the Demigod Cu Chulainn by the Goddess Scathach. Those who wield it gain enormous power in exchange for a heavy sadness. While equipped, the weilder can perform the Gae Bolg skill. |
1616 | Hyoshito | Hyoshito | The lance wielded by Lin Chong, a hero from the Ming Dynasty novel Water Margin. |
1617 | Hitentaisei | Hitentaisei | The lance wielded by Li Gun, a hero from the Ming Dynasty novel Water Margin. |
1618 | Poliahu | Poliahu | A lance blessed by the goddess of snow. The cold air it produces is said to be able to instantly freeze boiling magma. |
1619 | Longinus (Speed) | Longinus (Speed) | A well-made imitation of a Longinus. It looks exactly like a Longinus, but because it was made differently, its functions are completely different as well. |
1620 | Lance of Vitality (Heavy) | Lance of Vitality (Heavy) | A well-made imitation of a Vital Lance, It looks exactly like a Vital Lance, but because it was made differently, its functions are completely different as well. |
1621 | Spear of Magma (Magic) | Spear of Magma (Magic) | A well-made imitation of a Spear of Magma. It looks exactly like a Spear of Magma, but because it was made differently, its functions are completely different as well. |
1622 | Mistilteinn | Mistilteinn | A demonic lance that gained a reputaion as a godslayer when it was used to kill Baldur, the Nordic God of Light. It is said to always return to the hand of its owner, no matter how far away. |
1623 | Armorpiercer | Armorpiercer | A giant lance that can pierce through even the toughest armor. It is said only a select few powerful soliders were able to handle this weapon. |
1624 | Crimson Dust of Death | Crimson Dust of Death | An accursed crimson lance created by a wizard who reincarnated into this world from Demonic City. |
1625 | Caladbolg | Caladbolg | A heavy lance with a name that translates into "Hard Scabbard" that was wielded by Cu Chulainn's friend Fergus. A single blow with this weapon is said to be able to split a hill down the middle. |
1626 | Grand Partisan | Grand Partisan | [NEUTRAL Players Only] [Players at Level 30 or Above Only] A large lance that can inspire allies fighting for a cause. The large spikes that extend from the tip make it effective for attacking the enemy as well as making them cower. |
1627 | Stormpiercer | Stormpiercer | A magical lance with wind woven into its tip. A single swing can produce several winds that will rip into the enemy. |
1629 | Stormpiercer S | Stormpiercer S | A magical lance with wind woven into its tip. A single swing can produce several winds that will rip into the enemy. *Cannot be traded, sold or repaired. |
1630 | Three-Bladed Vajra | Three-Bladed Vajra | The Heavenly King Bishamonten once owned this weapon, a holy artifact said to represent the Buddha. |
1631 | Magnum Injection | Magnum Injection | This lance's ridiculously large size is enough to make any sensible person become overwhelmed with terror. |
1632 | Great Spear of Mangus | Great Spear of Mangus | [Players at Level 40 or Above Only] A little-known weapon wielded by the great chieftain Mangus, said to have been used only when his people were endangered by a formidable threat. |
1633 | Serpentine Destructor | Serpentine Destructor | [Players at Level 30 or Above Only] A powerful spear once wielded by Zhang Fei, the Great Tiger of Protection. Some say it is still imbued with the impressive might he was known for throughout the kingdom of Shu Han. |
1634 | Inhuman Howl | Inhuman Howl | [Players at Level 70 or Above Only] The moment this spear thrusts through the air, a howl rings out from an unknown location. The source of this howl is unknown, but it is certainly one of the most disturbing sounds known to mankind. |
1635 | Phlegethon | Phlegethon | [Players at Level 81 or Above Only] A spear formed out of the magma produced by the flames of Hell. A constant stream of fire flows out of the tip of this weapon, like the river it is named after. |
1636 | Poseidon's Trident | Poseidon's Trident | [Players at Level 81 or Above] The trident wielded by Poseidon, ruler of the seas. Said to be able to produce a stream if struck into the earth and freeze the soul if struck into an enemy. |
1637 | White Shark | White Shark | [Players with 1.300RP or Above Only] A heretical spear, its tip implanted with the tissue of an artificially created demon. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. Difficult to upgrade. *Cannot be traded. |
1638 | Spear of Wave and Wind | Spear of Wave and Wind | A wild wave and wind, think therefore I am |
1639 | Last Judgment | Last Judgment | Residing in your body is a white demon, whose sweet temptations you must be pure of heart to resist. "You are not alone," the spear whispers. "We can overcome this together." |
1640 | Joulupukki | Joulupukki | A weapon crafted by Nicholas. The energy contained within can tear through Impenetrable Fields. *Cannot be traded. |
1641 | Spear of Duftach | Spear of Duftach | A demonic spear with powers that have been sealed with sleeping grass. It shoots out flames on its own will and lets out a howl as its wielder charges into battle *Cannot be traded |
1642 | Lance of the Paladin (Imperial) | Lance of the Paladin (Imperial) | A two-handed sword crafted out of a Lance of the Paladin and designed to destroy those who stand up to God. Its tip will pierce through any foe that puts a Messian's life at risk. *Cannot be traded or repaired. |
1643 | Spear of the Inferno | Spear of the Inferno | A two-handed sword crafted from a Spear of Magma and designed to weed out the weak from this world. It has been forged in fires so hot, it singes its wielder and burns its victims into ash. *Cannot be traded or repaired. |
1644 | Berial's Wiper | Berial's Wiper | This wiper was originally made to clean the floor but after it was given a demonic name, it has possessed one hell of a power. Don't know exactly why but it is said that depending on the demon's friendship level, your strength will increase. |
1645 | Last Judgment (Destruction) | Last Judgment (Destruction) | Residing in your body is a white demon whose sweet temptations you must be pure of heart to resist. You are not alone the spear whispers. We can overcome this together. A special repair is given and it has power to destroy everything.. |
1646 | Focus Lance | Focus Lance | Spear created in the image of the devil. People become frightened when they see the nail in the center. |
1647 | UB White Shark | UB White Shark | A heretical spear its tip implanted with the tissue of an artificially created demon. It is a prototype created by a certain defense contractor and offers powers unimaginable in a commercial product.Very difficult to upgrade. |
1701 | Mail-Order Axe | Mail-Order Axe | An ordinary wood axe sold through mail-order. |
1702 | Heixuanfeng | Heixuanfeng | This axe was wielded by Li Kui, the hotheaded chieftain from the Ming Dynasty novel Water Margin. |
1703 | Bloodsucker | Bloodsucker | An axe shrouded in magic powers that absorbs the life of its wielder while making it easier to deliver Critical Hits. |
1704 | Hecaton Axe | Hecaton Axe | The axe wielded by 50-headed, 100-armed Titan in Greek mythology. Those who wield this weapon will develop steel-like muscles. |
1705 | Guillotine Axe | Guillotine Axe | An executioner's axe wielded by a monster in the Realm of the Vajra Gods. |
1706 | Crescent Axe | Crescent Axe | An axe created with the power of the moon in a magic ritual. |
1707 | Headhunter's Spoon | Headhunter's Spoon | A cursed weapon with a device for cutting the heads of enemies installed at the tip. The wielder gains considerable power by sacrificing their own body. |
1708 | Pestle of Sacred Wood | Pestle of Sacred Wood | Happy New Year! |
1709 | Thunder Fang | Thunder Fang | Lightening was used to repeatedly forge and cast the refined iron used to make this axe. It casts bolt after bolt of lightening until the enemy has been turned into ash. |
1710 | Floral Whirlwind | Floral Whirlwind | Opening out gracefully like the petals of a large flower, this blade slashes across the enemy, scattering blood-red petals all around. |
1711 | Deathbringer | Deathbringer | An axe of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
1712 | Glowing Swallowtail | Glowing Swallowtail | Despite its beautiful design based on a swallowtail butterfly, this battle axe has been imbued with magic and destructive powers that can rip the air apart. |
1713 | Deathbringer (Wheel of Life) | Deathbringer (Wheel of Life) | An axe of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
1716 | Axe of Pluto | Axe of Pluto | [Players at Level 60 or Above Only] A cursed axe that has been refined in the deepest pits of hell and is powerful enough to lift the minds of the wielder's allies out of this world. |
1717 | Agony Mantis | Agony Mantis | [Players at Level 30 or Above Only] An axe with a blade that has been elongated to deliver the kind of pain that very few would be able to withstand. |
1718 | Butterfly of the Parhelion | Butterfly of the Parhelion | A battle axe designed after a butterfly that is said only appear on nights when a sundog can be seen. |
1719 | Tabar | Tabar | An ancient battle axe with an unusual double-edged crescent blade. Even the handle is made of metal, giving it huge destructive power. |
1720 | Glowing Swallowtail A | Glowing Swallowtail A | [Players at Level 35 or Lower Only] Despite its beautiful design based on a swallowtail butterfly, this battle axe has been imbued with magic and destructive powers that can rip the air apart. |
1721 | Thunder Fang A | Thunder Fang A | [Players at Level 35 or Lower Only] Lightening was used to repeatedly forge and cast the refined iron used to make this axe. It casts bolt after bolt of lightening until the enemy has been turned into ash. |
1722 | Axe of Catastrophe | Axe of Catastrophe | [Players at Level 70 or Above Only] An axe of destruction forged by a Grand Wizard who went mad upon succumbing to the Dark Side. Four different Elementals are trapped within, making it too fragile to use in close combat. |
1723 | Soulhunter's Spoon | Soulhunter's Spoon | A spoon which has has severed the heads of over 1000 enemies, and has become a cursed weapon that eats away at the wielder's soul. Although the wielder gains fierce Strength, his body and spirit become brittle like a rotten tree. |
1724 | Schmetterling | Schmetterling | An axe with a blade modeled on the wings of a butterfly that glows from the magic within. The energy it scatters with every swing energizes all that it touches. |
1725 | Golden Pestle | Golden Pestle | Happy New Year! The golden sheen of this pestle evokes a celebratory atmosphere. |
1726 | Heavenbent Earthshaker | Heavenbent Earthshaker | Turning at high speeds, this blade is said to be capable of shaking the Earth and tearing through the heavens themselves. |
1727 | Mana Eater | Mana Eater | [Players with 1.300RP or Above Only] A weapon developed as an attempt to recreate the Deathbringer with human hands, following a detailed analysis of its structure. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. Difficult to upgrade. *Cannot be traded. |
1728 | Helmbreaker | Helmbreaker | Awed at the fearsome might of this weapon, capable of smashing in head and helm in one blow, the people soon began calling it by this name. |
1729 | Papillon Diabolos | Papillon Diabolos | An axe that glitters from the magic within, with a blade shaped like the wings of a butterfly. Energy scatters off the blade like butterfly scales, vitalizing the area around it. *Cannot be traded. |
1730 | Heixuanfeng of Griefing Wings (Bondage) | Heixuanfeng of Griefing Wings (Bondage) | This axe was wielded by Li Kui, the hotheaded chieftain from the novel Water Margin written during the Ming Dynasty. It is said that you'll cry out and mourn when slashed by the blade. 20% chance of adding Bind effect when attacks are dealt or knocking back the enemy. *The traits can't be passed with Spiritual Mixing or by other means. |
1801 | Cherry Blossom Pouch (Scarlet) | Cherry Blossom Pouch (Scarlet) | A multi-purpose scarlet pouch. Fashionable and functional. |
1802 | Cherry Blossom Pouch (Violet) | Cherry Blossom Pouch (Violet) | A multi-purpose violet pouch. Fashionable and functional. |
1803 | Cherry Blossom Pouch (White/Pink) | Cherry Blossom Pouch (White/Pink) | A multi-purpose white and pink pouch. Fashionable and functional. |
1804 | Cherry Blossom Pouch (Porcelain White) | Cherry Blossom Pouch (Porcelain White) | A multi-purpose porcelain white pouch. Fashionable and functional. |
1805 | Cherry Blossom Pouch (Gold Vermilion) | Cherry Blossom Pouch (Gold Vermilion) | Gold Vermilion Multi-purpose Mobile Pouch : Can be tightened with Thread |
1806 | Destructive School Bag | Destructive School Bag | A school bag made of incredibly tough canvas interwoven with steel thread. Can be used to carry a blade without worry of ruining the bag. Using centrifugal force, the destructive power of the bag is greatly increased. It is very similar to a certain high school's bag before the Great Destruction in Tokyo. |
1807 | Curative School Bag | Curative School Bag | A school bag that intensifies Curative Magic. A simple emergency repair kit can fit inside. It is very similar to a certain high school's bag before the Great Destruction in Tokyo. |
1808 | Sword of Etude | Sword of Etude | An imitation of a legendary weapon that was created to train skills quickly in preparation of battle against impending threats. |
1809 | Blade of Etude | Blade of Etude | An imitation of a legendary weapon that was created to train skills quickly in preparation of battle against impending threats. |
1812 | Fire Sword Agni | Fire Sword Agni | A one-handed sword designed for combat against much larger foes than yourself. What a beautiful sight it is, to see your enemy wrapped in hellfire and withering away into nothingness. |
1813 | Futsu-no-mitama | Futsu-no-mitama | A sword said to have been wielded by Takemikazuchi in his campaign to bring order to Ashihara-no-Nakatsukuni in ancient Japan. |
1814 | Scoop | Scoop | To scoop goldfish, you'll need a scoop. Allows wielders to catch Demon Goldfish. *Cannot be repaired. |
1815 | Soopa Scoop | Soopa Scoop | To scoop goldfish, you'll need a scoop. Allows wielders to catch Demon Goldfish. More durable than ordinary Scoops. |
1816 | Soopa Doopa Scoop | Soopa Doopa Scoop | To scoop goldfish, you'll need a scoop. Allows wielders to catch Demon Goldfish. More durable and flexible than Scoops and Soopa Scoops. *Cannot be repaired. |
1817 | Goldfish Drawstring Bag (Red) | Goldfish Drawstring Bag (Red) | A drawstring bag with a goldfish motif, part of LoClo's summer collection. Goes well with Yukata. |
1818 | Goldfish Drawstring Bag (Pop-eyed) | Goldfish Drawstring Bag (Pop-eyed) | A drawstring bag with a goldfish motif, part of LoClo's summer collection. Goes well with Yukata. |
1819 | Goldfish Drawstring Bag (Ranchu) | Goldfish Drawstring Bag (Ranchu) | A drawstring bag with a goldfish motif, part of LoClo's summer collection. Goes well with Yukata. |
1820 | Goldfish Drawstring Bag (Gold) | Goldfish Drawstring Bag (Gold) | A drawstring bag with a goldfish motif, part of LoClo's summer collection. Goes well with Yukata. |
1821 | The tale of Blue Dragon | The tale of Blue Dragon | The sword maid by a swordsmith who caught the Dragon in the great river. He made this sword by imitating its blue shining tale. |
1822 | Kusanagi | Kusanagi | The Sword which Susanoo acquired as he defeated Yamata-no-Orochi. |
1823 | Sky Sword | Sky Sword | This Sword slashes the gray sky in half and sheds a radiant light |
1824 | Maxwell | Maxwell | An item that speaks in a mysterious space language... |
1825 | Commander's Baton | Commander's Baton | A baton only allowed to be wielded by those leading their men into battle. Inspires those who see it. |
1826 | Spirit Sapper | Spirit Sapper | A one-handed ceremonial sword made from the wood of a peach tree used in rituals for purifying the impure souls of evil creatures. |
1827 | Spirit Slasher | Spirit Slasher | A one-handed ceremonial sword made from the wood of a peach tree used in rituals for purifying the impure souls of evil creatures. |
1828 | Expel Dance Sword | Expel Dance Sword | A metal sword used in a ritualistic dance performed to expel evil spirits. Not durable enough for combat use. |
1829 | Sonic Blade (Baptism) | Sonic Blade (Baptism) | A one-handed sword crafted out of a Sonic Blade and designed to destroy those who stand up to God. The holy light emitted by the blade shall absolve all who seek redemption of their sins. *Cannot be traded or repaired. |
1830 | Deathbringer | Deathbringer | A blade of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
1831 | Deathbringer (Wheel of Life) | Deathbringer (Wheel of Life) | A blade of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
1832 | Maxwell (Destruction) | Maxwell (Destruction) | An item that speaks in a mysterious space language... |
1833 | Rainy Umbrella | Rainy Umbrella | This item is a must when it rains. There is nothing to worry about if you have this. By the way, this is not originally designed to swing around or to be used as a weapon. |
1834 | Demonic Cucumber (Fresh) | Demonic Cucumber (Fresh) | Devilishly mysterious cucumber that wants to bite instinctively because it is too fresh. However eating it never heals you. |
1835 | Demonic Cucumber (Gift) | Demonic Cucumber (Gift) | Devilishly mysterious cucumber that was given by person name Kappa. You can't eat it but it has power to haste the growth. |
1836 | Demonic Cucumber (Tribute) | Demonic Cucumber (Tribute) | Devilishly ultra mysterious cucumber that was given by person name Kappa. You can't eat it but it has power to haste the growth. |
1837 | Bloodstained Spoon | Bloodstained Spoon (F) | Cooking utensilsowned by Titania Bloodstain adheres in some places. |
1841 | NEW Sweet Fork | NEW Sweet Fork | Piece by an eccentric craftman who put his heart and soul to create a large fork. 20% chance of adding Charm effect when attacks are dealt or knocking back the enemy. *The traits can't be passed with Spiritual Mixing or by other means. |
1901 | Ebony Tonfa | Ebony Tonfa | A set of ebony tonfa desinged to allow simultaneous attack and defense moves. Parry the opponent's attack while delivering a dynamic blow! |
1902 | Kozan of the North | Kozan of the North | A set of tonfa handed to only those who have trained at the North Mountain, one of five mountain training grounds. Those who wield them wll find spiritual powers bubbling out of them like a stream. |
1903 | Kozan of the South | Kozan of the South | A set of tonfa handed to only those who have trained at the South Mountain, one of five mountain training grounds. Those who wield them are energized to draw out the potential of their body and mind. |
1904 | Kozan of the North S | Kozan of the North S | A set of tonfa handed to only those who have trained at the North Mountain, one of five mountain training grounds. Those who wield them wll find spiritual powers bubbling out of them like a stream. *Cannot be traded, sold or repaired. |
1905 | Kozan of the South S | Kozan of the South S | A set of tonfa handed to only those who have trained at the South Mountain, one of five mountain training grounds. Those who wield them are energized to draw out the potential of their body and mind. *Cannot be traded, sold or repaired. |
1906 | Twirling Tonfas | Twirling Tonfas | A set of tonfa carved from the wood of a giant tree on Mount Penglai that has fed on spiritual powers that are deadly to the forces of evil. |
1907 | Burning Stag | Burning Stag | A piece of martial arts gear imbued with the heat of blood-red flames that is said to increase in proportion to the fighting spirit of its wielder. |
1908 | Shock Wind | Shock Wind | A visible wind that can physically cut with air pressure. |
1909 | Taizan of the East | Taizan of the East | A set of tonfa handed to only those who have trained at the East Mountain, one of five mountain training grounds. Those who wield them will be able to tap into their dormant powers. |
1910 | Patrice de Westwood | Patrice de Westwood (M) | What is the point of all this fighting? What is left at the end of a battle? And yet... There are times when one simply has to fight. |
1911 | Patrice de Westwood | Patrice de Westwood (F) | What is the point of all this fighting? What is left at the end of a battle? And yet... There are times when one simply has to fight. |
1912 | Wood Doll Chopper | Wood Doll Chopper | The devil wears a mask of wood; this weapon is so violent that it leaves not a single blade of grass growing at the end of a battle. |
1913 | Shock Wind (Destruction) | Shock Wind (Destruction) | A visible wind that can physically cut with air pressure. A special repair is given and it has power to destroy everything completely. |
1915 | Brave Awaker | Brave Awaker | The courage rises mysteriously when you hold the tonfa with the will of protecting others. |
2001 | Nambu Type 100 | Nambu Type 100 | A handgun based on the design of that commissioned by the Japan LAW Syndicate. |
2002 | Titanomachia | Titanomachia | A spiritual gun imbued with the magic of Hecatonchires. Further research may enhance this weapon's capability. |
2003 | Type 54 | Type 54 | A handgun with huge piercing power that was officially commissioned by the Communist Army to better deal with the Rambuses. |
2004 | Desert Rambus | Desert Rambus | When it was first launched, this weapon was the most powerful handgun in the world. |
2005 | Rambus 92FS | Rambus 92FS | An automatic 9mm handgun used by syndicates around the world. |
2006 | Raygun | Raygun | A handgun made more powerful with the infusion of spiritual powers and used to deal out justice. |
2007 | Walther AC41 | Walther AC41 | A handgun used by the greatest thief of the last century, of whom it was said there was nothing he couldn't steal. |
2008 | Sweeper | Sweeper | A revolver used by an assassin known as the Cleaner. |
2009 | Marsbuster | Marsbuster | A raygun created by a mad scientist who predicted the invasion of Martians. |
2010 | Reaper's Colt | Reaper's Colt | A handgun that chips away at the life of those who wield it in exchange for the horrifying power to be able to instantly kill anything they hit. |
2011 | Nambu Type 100 (Mystical) | Nambu Type 100 (Mystical) | A handgun based on the design of that commissioned by the Japan Law Syndicate. A mysterious power contained within slightly reduces skill cool-down times. |
2012 | Nambu Type 100 (Unnatural) | Nambu Type 100 (Unnatural) | A handgun based on the design of that commissioned by the Japan Law Syndicate. A mysterious power contained within reduces skill cool-down times. |
2013 | Five Spirit Shooter | Five Spirit Shooter | [CHAOS Players Only] An ancient gun left over in this world that uses spiritual powers to fire sharp bullets. Only those seeking power may lay their hands on this weapon. |
2014 | Lotus Purifier | Lotus Purifier | [Players at Level 40 or Above Only] A holy gun designed to cleanse evil beings that is said to have the power to erase the desires of those who wield it. |
2015 | Sweeper | Sweeper (Black) | A revolver used by an assassin known as the Cleaner. |
2016 | Five Spirit Shooter (Junk) | Five Spirit Shooter (Junk) | [CHAOS Players Only] A Five Spirit Shooter that was discarded during the manufacturing process for its faulty make. Although not as powerful, it still makes a capable weapon. |
2017 | Type 54 (Modified) | Type 54 (Modified) | A modified Type 54 that reduces its knockback effect while increasing its penetrability. |
2018 | Nambu Typ 100 (Argyros) | Nambu Typ 100 (Argyros) | A Nambu Type 100 with minor modification. By tweaking its interior mechanism, function has slightly improved. |
2019 | Cal' Maria | Cal' Maria | A latent sense of serenity overwhelms those who find themselves at the other end of this gun. In the instant their life begins to fade away, the Cal' Maria absolves them of all their sins. |
2020 | Five Spirit Shooter (Rapid) | Five Spirit Shooter (Rapid) | A well-made imitation of a Five Spirit Shooter. It looks exactly like a Five Spirit Shooter, but because it was made differently, its functions are completely different as well. |
2021 | Nambu Type 100 (4th) | Nambu Type 100 | [ Debug Use ] A handgun based on the design of that commissioned by the Japan Law Syndicate. |
2022 | Type 54 (5th) | Type 54 | [ Debug Use ] A handgun with huge piercing power that was officially commissioned by the Communist Army to better deal with the Rambuses. |
2023 | M103-L | M103-L | A long-barreled machine pistol developed for taking down vicious criminals. Has huge destructive powers for a handgun. |
2024 | Trainee Gun | Trainee Gun | [ Debug Use ] A pistol for training purposes. |
2025 | Dead West | Dead West | [Players at Level 60 or Above Only] Lured by the promise of gold, hundreds of starving men once drifted to the West only to die in the light of the setting sun. Their unfulfilled dreams turned to grudges that forevermore haunted their guns. |
2026 | Nightwalker | Nightwalker | A handgun designed to maintain accuracy even when used in the dark of night. |
2027 | Beginner's Handgun | Beginner's Handgun | [Players at Level 30 or Below Only] An easy-to-use handgun made for the newbie Demon Buster. |
2028 | Red Rain | Red Rain | A small, vertical twin-barrel mounted gun that fits in the palm of an adult hand. Its portability and concealability make it an assassin's weapon of choice. |
2029 | Death Walker | Death Walker | A customized handgun which has improved upon the killing power of the Nightwalker. Its setup is prohibitive for all but advanced users, but it's the best firearm for those extreme situations. |
2030 | Mobile Inferno | Mobile Inferno | The flames that shoot from the muzzle of this gun will engulf your enemies in a ceaseless blaze. |
2031 | Baby Smile | Baby Smile | A handgun that fires a rapid amount of revolutions that explode upon contact. |
2032 | Full Metal Shooter | Full Metal Shooter | A handgun that was created to quickly develop skills against impending threats |
2033 | Para Bellum | Para Bellum | A firearm imbued with an understated power exerted only to maintain the peace. |
2034 | Golden Gun | Golden Gun | A firearm once owned by a skilled assassin who lived somewhere in the East |
2035 | Handgun D | Handgun D | Compact and light. No flaws are seen in its design. An exemplary handgun. |
2036 | Nightmare Sacrifice | Nightmare Sacrifice | Don't spit on yourself. Spit in the face of the guy who makes you sick. Flip him off and laugh. But when he comes around, remember that he's an ally. |
2037 | Holy Exorcism | Holy Exorcism | The deep dark that came like the draft stagnates and the tepid wind is shrouded. The trail of shining bullet came out of nowhere. It was like the sun rises in the horizon. The trail gradually strengthened its brightness and all the darkness becomes a thing of the past. |
2038 | Tartarusmachy | Tartarusmachy | A spiritual gun imbued with a large dose of Hecatonchires' magic. |
2039 | Five Spirit Shooter (Flash) | Five Spirit Shooter (Flash) | A handgun crafted from a Five Spirit Shooter and designed to weed out the weak from this world. It fires bullets like flashes of light, so that the weak cannot even begin to follow their trajectories. *Cannot be traded or repaired. |
2040 | Baby Smile (Destruction) | Baby Smile (Destruction) | A handgun that fires a rapid amount of revolutions that explode contact. This special modified handgun can destruct any things |
2041 | Deathbringer | Deathbringer | A pistol of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
2042 | Deathbringer (Wheel of Life) | Deathbringer (Wheel of Life) | A pistol of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
2043 | Holy Exorcism (Destruction) | Holy Exorcism (Destruction) | The deep dark that came like the draft stagnates and the tepid wind is shrouded. The trail of shining bullet came out of nowhere. It was like the sun rises in the horizon. The trail gradually strengthened its brightness and all the darkness becomes a thing of the past. A special repair is given and it has power to break everything completely. |
2044 | Nightmare Sacrifice (Destruction) | Nightmare Sacrifice (Destruction) | Don't spit on yourself. Spit in the face of the guy who makes you sick. Flip him off and laugh. But when he comes around remember that he's an ally. A special repair is given and it has power to destroy everything completely. |
2045 | Heaven's Magnum | Heaven's Magnum | This handgun is given only to the one that the master chooses. The bullet that is unleashed from this gun possesses great power. When Majesty COMP or Majesty COMP Alpha and Majesty COMP (Modified) are equipped, +5% chance of Limit Break, +10% Limit Break damage |
2046 | Heaven's Magnum (Almighty1Day) | Heaven's Magnum (Almighty1Day) | This handgun is given only to the one that the master chooses. The bullet that is unleashed from this gun possesses great power. ※Cannot be traded. |
2047 | Heaven's Magnum (Almighty3Days) | Heaven's Magnum (Almighty3Days) | This handgun is given only to the one that the master chooses. The bullet that is unleashed from this gun possesses great power. ※Cannot be traded. |
2048 | Heaven's Magnum (Almighty7Days) | Heaven's Magnum (Almighty7Days) | This handgun is given only to the one that the master chooses. The bullet that is unleashed from this gun possesses great power. ※Cannot be traded. |
2049 | Demonic Punisher | Demonic Punisher | It's simple to use. First load it with a bullet then pull the trigger. You're rewarded to look at the grotesque bullet mark. |
2050 | Pesticide | Pesticide | A chemical concoction developed by scientists to combat the activity of pestilent creatures during the summer. |
2101 | Sergei Emile | Sergei Emile | A rifle that has been used in many a great battle. |
2102 | Rambus SVD | Rambus SVD | A sniper rifle with steady aim designed by the gunmaker Dragunov. |
2103 | R40 | R40 | A rifle officially commissioned by the Navy. |
2104 | Plasma Rifle | Plasma Rifle | A rifle powered by plasma that was designed by a science teacher at a now extinct high school. |
2105 | Tanegashima | Tanegashima | the first arquebus introduced to Japan. |
2106 | Foresta | Foresta | A rifle made from the wood of a sacred tree. Those who wield it are imbued with the blesssings of the Earth. |
2107 | Type 38 Infantry Rifle | Type 38 Infantry Rifle | This rifle was once the main firepower of infantrymen in the Imperial Japanese Army. Has a chrysanthemum motif. |
2108 | Type 38 Infantry Rifle (Modified) | Type 38 Infantry Rifle (Modified) | This rifle was once the main firepower of infantrymen in the Imperial Japanese Army. Has a chrysanthemum motif. |
2109 | G-M16 | G-M16 | [Players at Level 30 or Above Only] A superior assault rifle commissioned by every country and once used by a renowned hitman. |
2110 | AVALON-24 | AVALON-24 | A mass-produced rifle customized with enhanced features for urban warfare. Although very powerful, very few were made due to cost and difficulty of use. |
2111 | Plasma Rifle (Rapid) | Plasma Rifle (Rapid) | A well-made imitation of a Plasma Rifle. It looks exactly like a Plasma Rifle, but because it was made differently, its functions are completely different as well. |
2112 | Type 99 Rifle | Type 99 Rifle | the followup to the Type 38 Infantry Rifle. Very powerful, and has an accuracy as good as today's finest rifles. |
2113 | Scarlet Electric Lancer | Scarlet Electric Lancer | A rifle imported from the Sleeping Giant that can fire crimson thunder from its barrel. |
2114 | Trainee Rifle | Trainee Rifle | A rifle for training purposes. |
2115 | Barrel of the Floret | Barrel of the Floret | A rifle with an organic form that conjures images of flowers breathing. |
2116 | Highlander Musket | Highlander Musket | An infantry rifle based on the design of those that Western riflemen used in medieval times. Despite its name, its mechanism is completely modern. |
2117 | AVALON-24 S | AVALON-24 S | A mass-produced rifle customized with enhanced features for urban warfare. Although very powerful, very few were made due to cost and difficulty of use. *Cannot be traded, sold or repaired. |
2118 | Gauss Canon | Gauss Canon | A rifle that uses electromagnetic power to fire its bullets. An inbuilt condenser allows for phased acceleration that deliver huge amounts of damage. |
2119 | Jackpot | Jackpot | The latest model of an assault rifle commissioned by countries around the world. |
2120 | Jackpot A | Jackpot A | [Players at Level 35 or Below Only] The latest model of an assault rifle commissioned by countries around the world. |
2121 | Merciless Lacquer | Merciless Lacquer | [Players at Level 70 or Above Only] Is the power that runs through this weapon Lust? Gluttony? Greed? Sloth? Wrath? Envy? Pride? No one knows for sure. What is known is that the dark powers of this weapon can destroy the mental state of its wielder. |
2122 | Dedushka | Dedushka | [Players with 1.900RP or Above Only] The grandson of a famous gunsmith created this magnificent firearm in an attempt to surpass anything his grandfather ever made. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. *Cannot be traded. |
2123 | Wind Master's Havoc | Wind Master's Havoc | A weapon used by a a wind-user who lives in another world, striving daily to battle the monsters that infest it. |
2124 | Necromancer's Wrath | Necromancer's Wrath | A weapon used by a necromancer who lives in another world, striving daily to battle the monsters that infest it. Its malevolent form can freeze all who gaze upon it. |
2125 | Burst Haze | Burst Haze | A rifle that uses compressed air to increase the pressure and subsequent explosion of gunpowder in its ammunition |
2127 | lost:sight | lost:sight | A rifle designed for combat against much larger foes than yourself. The prey enters the field of the scope, and I pull the trigger. |
2128 | Naska-55 | Naska-55 | The Master of the rifle used to use this gun. The reputation of the rifle was bad but this master proved it to be a great rifle. |
2129 | L96SR | L96SR | A gun that can be loaded and fired quickly and with east. No war has ever been fought without this weapon. |
2130 | Electric Guitar (Buster) | Electric Guitar (Buster) | "Shot" from the guitar |
2131 | Positron Rifle | Positron Rifle | This special modified Rifle can destruct any things. |
2132 | APALON-24 | APALON-24 | A mass-produced rifle customized with enhanced features for urban warfare. Although very powerful, very few were made due to cost and difficulty of use. *Cannot be traded |
2133 | AVALON-24 | AVALON-24 | A mass-produced rifle customized with enhanced features for urban warfare. Although very powerful, very few were made due to cost and difficulty of use. *Cannot be traded |
2134 | Burst Haze (Destruction) | Burst Haze (Destruction) | A rifle that uses compressed air to increase the pressure and subsequent explosion of gunpowder in its ammunition A special repair is given and it has power to destroy everything completely. |
2135 | Positron Rifle (Destruction) | Positron Rifle (Destruction) | You feel the beat. You hold your breath while aiming at the target. You pull the trigger with determination. A special repair is given and it has power to destroy everything completely. |
2136 | UB Dedushka | UB Dedushka | The grandson of a famous gunsmith created this magnificent firearm in an attempt to surpass anything his grandfather ever made. It is a prototype created by a certain defense contractor and offers powers-unimaginable in a commercial product. |
2137 | Tanegashima Gun of Griefing Wings (Bondage) | Tanegashima Gun of Griefing Wings (Bondage) | The first matchlock gun that came to Japan. It is said that you'll cry out and mourn when the bullet hits. 20% chance of adding Bind effect when attacks are dealt or knocking back the enemy. *The traits can't be passed with Spiritual Mixing or by other means. |
2201 | RH Featherlight | RH Featherlight | As its name implies, this is a gun made with lightness and usability in mind.� |
2202 | SRAS | SRAS | A shotgun that allows users to switch between semiautomatic and pump action functions.� |
2203 | RM870 | RM870 | A shotgun with wide-ranging use, from hunting to self-defense.� |
2204 | Crossfire | Crossfire | A gun with a design based on a holy symbol. The holy words enscribed all over its body protect its wielder from the powers of destruction and confusion.� |
2205 | MADMAX | MADMAX | A sawed-off double-barreled shotgun used by a man who survived a time of violence and warfare. Its power is enough to even blow away a god.� |
2206 | Aura Shot | Aura Shot | A shotgun that converts its wielder's mental powers into bullets which it fires.� |
2207 | Iron Pipe Shotgun | Iron Pipe Shotgun | A shotgun made from an iron pipe.� |
2208 | Aura Shot | Aura Shot | A shotgun that converts its wielder's mental powers into bullets which it fires.� |
2209 | Beryl Force | Beryl Force | An Aura Shot modified by a gun geek. Although much of the mechanism is incomprehensible, its firepower is unquestionably awesome.� |
2210 | Corundum Force | Corundum Force | An Aura Shot modified by a gun geek. Although much of the mechanism is incomprehensible, its firepower is unquestionably awesome.� |
2211 | Yreizeigel | Yreizeigel | A small railgun that fires bullets using electromagnetic induction.� |
2212 | Sentinel | Sentinel | [LAW Players Only] The finely-crafted barrel of this gun deals out law and order to all who oppose it. It is a weapon that only those who believe in absolute order are allowed to lay their hands on. |
2213 | Ogre Thunder | Ogre Thunder | [Players at Level 60 or Above Only] The awesomeness of this weapon's rugged yet dynamic form fills one's allies with massive inner strength. |
2214 | Sentinel (Mass-Produced) | Sentinel (Mass-Produced) | [LAW Players Only] A mass-produced version of the Sentinel. Its performance is not as great as that of the original, but it does have the sleek sheen of something mass-produced. |
2215 | SCATTER-SG | SCATTER-SG | A semiautomatic shotgun. Its highly compact design makes it a reliable and highly durable weapon. |
2216 | Aura Shot | Aura Shot | A shotgun that converts its wielder's mental powers into bullets which it fires. |
2217 | M91 Gunslinger | M91 Gunslinger | A shotgun with an excellent rapid-fire rate. It has a small barrel so it can be used with ease in small spaces. |
2218 | GAMIC-20 | GAMIC-20 | A railgun developed for dealing with foes who don't suffer physical damage. A magic-based device attached to the barrel coats bullets with magic effects as they fly at the enemy. |
2219 | Gravel-I | Gravel-I | A shotgun that rapidly cools inside when firing, so that bullets frozen at incredibly low temperatures fly at the enemy. |
2220 | Sentinel (Rapid) | Sentinel (Rapid) | A well-made imitation of a Sentinel. It looks exactly like a Sentinel, but because it was made differently, its functions are completely different as well. |
2221 | Wild Joker | Wild Joker | A shotgun that holds a secret wild card. the magic in the onyx weaved within the blade can transport the wielder and the enemy to an empty void. While equipped, the wielder can perform the Dimensional Laceration skill. |
2222 | Brutregen | Brutregen | A semiautomatic shotgun particularly effective in taking down violent mobs. |
2223 | Trainee Shotgun | Trainee Shotgun | [ Debug Use ] A shotgun for training purposes. |
2224 | Lord of Thunder | Lord of Thunder | A shotgun that fires electrically charged bullets at the enemy. |
2225 | Deathbringer | Deathbringer | A gun of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
2226 | Deathbringer (Wheel of Life) | Deathbringer (Wheel of Life) | A gun of death that feeds on the life of its wielder. Those lacking a strong heart will soon lose their soul and flesh to this weapon. |
2227 | SCATTER-SG S | SCATTER-SG S | A semiautomatic shotgun. Its highly compact design makes it a reliable and highly durable weapon. *Cannot be traded, sold or repaired. |
2228 | SCATTER-SG A | SCATTER-SG A | [Players at Level 35 or Below Only] A semiautomatic shotgun. Its highly compact design makes it a reliable and highly durable weapon.� |
2229 | Judgment Day | Judgment Day | Bullets fired from the blessed barrel of this weapon will blow away the darkness and save the souls of those who fall victim.� |
2230 | Teni Muho | Teni Muho | Cursed with an evil so strong it can even dispel the holiest of lights, this weapon sends any unfortunate enough to gaze into its barrel straight to the Underworld.� |
2231 | Survivor: Series I | Survivor: Series I | [Players at Level 50 or Above Only] An enhanced Ogre Thunder that contains the power of a Guardian sealed within. The weapon's name is derived from its purpose as a reliable form of defense for those living in a post-apocalypse. The inscription on the grip reads: Grab freedom with thy hand.� |
2232 | Survivor: Series II | Survivor: Series II | [Players at Level 50 or Above Only] An enhanced Ogre Thunder that contains the power of a Guardian sealed within. The weapon's name is derived from its purpose as a reliable form of defense for those living in a post-apocalypse. The inscription on the grip reads: Never surrender against great power.� |
2233 | [[Survivor [Series III]]] | [[Survivor [Series III]]] | [Players at Level 50 or Above Only] An enhanced Ogre Thunder that contains the power of a Guardian sealed within. The weapon's name is derived from its purpose as a reliable form of defense for those living in a post-apocalypse. The inscription on the grip reads: Never surrender against great power.� |
2234 | The Punisher | The Punisher | The bullets that fly from the scorching mouth of this gun will crush your enemies without restraint.� |
2235 | Ogre Blow | Ogre Blow | [Players with 1.300RP or Above Only] A shotgun made of zipanium. Its name is derived from its terrifying firepower, in addition to the blood-curdling roar it produces when fired. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. Difficult to upgrade. *Cannot be traded.� |
2236 | Hail-I | Hail-I | A powerful shotgun that uses self coolant to prevent overheating and increase fire power. Bullets freeze on contact, preventing pain to the target and sometimes even preventing notice of the wound.� |
2237 | Golden Shot | Golden Shot | A shotgun made of a shiny, gold metal. The material has been processed as little as possible to preserve its qualities.� |
2238 | Re-13 | Re-13 | A firearm of such horrific powers that its own maker sealed away its blueprint. Its powers surpass human imagination, and the weapon seems to even be mocking the gods themselves as it destroys all that get in its way.� |
2239 | Water Rifle | Water Rifle (Blue) | A water pistol modified by Sengoku for use in actual, bloody combat. He claims it can fire water in a single line or in a spread.� |
2240 | Water Rifle | Water Rifle (Red) | A water pistol modified by Sengoku for use in actual, bloody combat. He claims it can fire water in a single line or in a spread.� |
2241 | Water Rifle | Water Rifle (Green) | A water pistol modified by Sengoku for use in actual, bloody combat. He claims it can fire water in a single line or in a spread.� |
2242 | Water Rifle | Water Rifle (Yellow) | A water pistol modified by Sengoku for use in actual, bloody combat. He claims it can fire water in a single line or in a spread.� |
2243 | WM1887 | WM1887 | A shotgun renowned for its high bullet volume and spread density. All true gun enthusiasts dream of getting their hands on this baby.� |
2244 | Stelo Pafilo | Stelo Pafilo | Don't be fooled by the pretty name; it refers to the way its victim looks like a sky full of stars after getting shot up.� |
2245 | SCATTER-SG | SCATTER-SG | A semiautomatic shotgun. Its highly compact design makes it a reliable and highly durable weapon. *Cannot be traded.� |
2246 | Blazing Flicker | Blazing Flicker | A semiautomatic shotgun with a seemingly blazing barrel that fires fireball-like bullets.� |
2247 | Sentinel Patriot | Sentinel Patriot | A shotgun crafted out of a Sentinel and designed to destroy those who stand up to God. When one who is pure of will wields the weapon, the barrel is wrapped in an aura of shimmering light. *Cannot be traded or repaired.� |
2248 | Hail-I (Destruction) | Hail-I (Destruction) | A powerful shotgun that uses self coolant to prevent overheating and increase fire power Bullets freeze on contact, preventing pain to the target and sometimes even preventing notice of the wound This special modified handgun can destruct any things.� |
2249 | Demonic Splusher | Demonic Splusher | It's simple to use. First, load it with a bullet then pull the trigger. You're rewarded to look at the grotesque beehive.� |
2251 | Night Shocker | Night Shocker | A shotgun that buries enemy along with the darkness.� |
2707 | Bullets | Bullets | The ammunition needed to use a gun. |
2708 | Corona Shell | Corona Shell | A bullet that creates a powerful electrical field known as a corona discharge in the area where it lands. 500 pellets can be loaded at once. |
2709 | Shot Shell | Shot Shell | A bullet coated with a special substance that gives it extra power. 500 pellets can be loaded at once. |
2710 | Bullets L | Bullets L | A normal bullet with lowered weight so even more can be carried around. |
2711 | Bullets (Fire) | Bullets (Fire) | A seemingly ordinary bullet that appears to have magical powers. |
2712 | Bullets (Ice) | Bullets (Ice) | A seemingly ordinary bullet that appears to have magical powers. |
2713 | Bullets (Electric) | Bullets (Electric) | A seemingly ordinary bullet that appears to have magical powers. |
2714 | Bullets (Force) | Bullets (Force) | A seemingly ordinary bullet that appears to have magical powers. |
2715 | Bullets (Expel) | Bullets (Expel) | A seemingly ordinary bullet that appears to have magical powers. |
2716 | Bullets (Death) | Bullets (Death) | A seemingly ordinary bullet that appears to have magical powers. |
2717 | Bullets (Magic) | Bullets (Magic) | A seemingly ordinary bullet that appears to have magical powers. |
2718 | Bullets (Nerve) | Bullets (Nerve) | A seemingly ordinary bullet that appears to have magical powers. |
2719 | Bullets (Mind) | Bullets (Mind) | A seemingly ordinary bullet that appears to have magical powers. |
2720 | Bullets M | Bullets M | The ammunition needed to use a gun. This type is easier to carry around, allowing gunners to stock more at a time. |
2721 | Bullets G | Bullets G | The ammunition needed to use a gun. This type is easier to carry around, allowing gunners to stock much more at a time. |
2722 | Bullets of Light | Bullets of Light | A seemingly ordinary bullet that appears to have magical powers. |
2723 | Bullets of Darkness | Bullets of Darkness | A seemingly ordinary bullet that appears to have magical powers. |
2724 | Bullets (Limited) | Bullets (Limited) | The ammunition needed to use a gun. *Cannot be traded. |
2725 | Bullets (Limited) | Bullets (Limited) | The ammunition needed to use a gun. *Cannot be traded. |
2726 | Cursed Bullet (Assault) | Cursed Bullet (Assault) | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. ※Cannot be traded. |
2727 | Cursed Bullet (Assault) | Cursed Bullet (Assault) | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. *Cannot be traded. |
2728 | Cursed Bullet (Buster) | Cursed Bullet (Buster) | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. ※Cannot be traded. |
2729 | Cursed Bullet (Buster) | Cursed Bullet (Buster) | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. *Cannot be traded. |
2730 | Cursed Bullet (Magic) | Cursed Bullet (Magic) | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. ※Cannot be traded. |
2731 | Cursed Bullet (Magic) | Cursed Bullet (Magic) | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. *Cannot be traded. |
2732 | Slug bullet | Slug bullet | Large caliber bullet that can be shot with a shotgun. |
2733 | Fragmentation bullet | Fragmentation bullet | Bullet made of relatively soft material to increase the destructive power by spreading the core at impact. |
2734 | Steel core bullet | Steel core bullet | Special bullet that has successfully improved the power and force the bullet using iron as core. |
3004 | Pyro Jack's Hat (Green) | Pyro Jack's Hat (Green) (M) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3005 | Panzer Helmet | Panzer Helmet (Blue) (M) | A piece of headgear equipped with machinery that greatly improves its wearer's mobility. |
3006 | Hihi-irokane Helmet | Hihi-irokane Helmet (M) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3007 | Jack Frost's Hat (Blue) | Jack Frost's Hat (Blue) (M) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3008 | Insight Gear | Insight Gear (M) | A headgear that improves its wearer's observational powers and is said to have been used by a detective to solve many a difficult case. |
3009 | Stille Hat | Stille Hat (Blue) (M) | A cap that can make even the most hot-headed person act cool. |
3010 | Cool Hat | Cool Hat (White) (M) | For that cool dude look. |
3011 | Rider Goggles | Rider Goggles (M) | An item needed for riding bikes. |
3012 | Rider Goggles | Rider Goggles (F) | An item needed for riding bikes. |
3013 | Hard Helmet | Hard Helmet (M) | A helmet for protecting the head. |
3014 | Hard Helmet | Hard Helmet (F) | A helmet for protecting the head. |
3015 | Spy Headgear | Spy Headgear (M) | A piece of headgear equipped with a transceiver. |
3016 | Spy Headgear | Spy Headgear (F) | A piece of headgear equipped with a transceiver. |
3017 | Baseball Cap | Baseball Cap (Black) (M) | For that wild guy look. |
3019 | Maid Headband | Maid Headband (M) | A genuine Victorian maid headband that projects elegance, nobility and devotion. |
3020 | Portable Headphones | Portable Headphones (M) | A cordless headphone with superior sound qulaity, portability and design. |
3021 | Biker Cap | Biker Cap (M) | A cap made of a tough bulletproof material. |
3023 | Bunny Headband | Bunny Headband (F) | A sexy headband for getting guys' attention. By common decree, children are not allowed to wear this item. |
3024 | Hakamada's Camouflage Helmet | Hakamada's Camouflage Helmet (M) | A camouflage helmet that Mr. Hakamada, the weapon shop owner, likes to wear. He says he wears it every weekend when he goes to play Airsoft. |
3025 | Hakamada's Camouflage Helmet | Hakamada's Camouflage Helmet (F) | A camouflage helmet that Mr. Hakamada, the weapon shop owner, likes to wear. He says he wears it every weekend when he goes to play Airsoft. |
3026 | Pyro Jack's Hat (Green) | Pyro Jack's Hat (Green) (F) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3027 | Jack Frost's Hat (Blue) | Jack Frost's Hat (Blue) (F) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3028 | Elegant Hat | Elegant Hat (White) (F) | For that cool gal look. |
3029 | Panzer Helmet | Panzer Helmet (Yellow) (F) | A piece of headgear equipped with machinery that greatly improves its wearer's mobility. |
3030 | Hihi-irokane Helmet | Hihi-irokane Helmet (F) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3031 | Lovely Cap | Lovely Cap (Pink) (F) | For that cutie-pie look. |
3033 | FUSSY Knitcap w/ Visor | FUSSY Knitcap w/ Visor (Blue) (M) | A knit cap designed by FUSSY with a visor attached for protection against UV rays. |
3034 | Insight Gear | Insight Gear (M) | A piece of headgear that improves its wearer's observational powers and is said to have been used by a detective to solve many a difficult case. |
3035 | Stille Hat | Stille Hat (Blue) (F) | A cap that can make even the most hot-headed person act cool. |
3036 | Investigator Cap | Investigator Cap (F) | An investigator Cap made of Keplar: a bulletproof material. |
3037 | FUSSY Knitcap with Visor | FUSSY Knitcap w/ Visor (Purple) (F) | A knit cap designed by FUSSY with a visor attached for protection against UV rays. |
3039 | Cool Hat | Cool Hat (Black) (M) | For that cool dude look. |
3040 | Elegant Hat | Elegant Hat (Pink) (F) | For that cool gal look. |
3041 | Conductor's Cap | Conductor's Cap (F) | A modestly designed cap that gives people a sense of cleanliness. Attached inside the cap is a device that produces small amounts of alpha rays to keep the wearer awake during work. |
3042 | Jack Frost's Hat (White) | Jack Frost's Hat (White) (M) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3043 | Jack Frost's Hat (White) | Jack Frost's Hat (White) (F) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3044 | Ogre Horns | Ogre Horns (M) | A pair of scary-looking horns. Those who decide to wear them will have to contend with making little children cry wherever they go. Setsubun Event item. |
3045 | Ogre Horns | Ogre Horns (F) | A pair of scary-looking horns. Those who decide to wear them will have to contend with making little children cry wherever they go. Setsubun Event item. |
3046 | Baseball Cap | Baseball Cap (Blue) (M) | For that wild guy look. |
3047 | Lovely Cap | Lovely Cap (Black) (F) | For that cutie-pie look. |
3048 | Gaia Hat | Gaia Hat (M) | TBA |
3049 | Hat of Protection | Hat of Protection (M) | TBA |
3050 | NPC Pharmacist Cap (Souhonzan) | NPC Pharmacist Cap (Souhonzan) (M) | TBA |
3051 | Dorky Bandana | Dorky Bandana (M) | TBA |
3052 | Cait Sith's Feathered Cap | Cait Sith's Feathered Cap (M) | A cap with a feather in it worn by a proud, cat-like fairy. |
3053 | Cait Sith's Feathered Cap | Cait Sith's Feathered Cap (F) | A cap with a feather in it worn by a proud, cat-like fairy. |
3054 | Panzer Helmet | Panzer Helmet (Yellow) (M) | A piece of headgear equipped with machinery that greatly improves its wearer's mobility. |
3055 | Panzer Helmet | Panzer Helmet (Blue) (F) | A piece of headgear equipped with machinery that greatly improves its wearer's mobility. |
3056 | Assault Helmet | Assault Helmet (M) | A combat helmet designed for combat against demons. |
3057 | Assault Helmet | Assault Helmet (F) | A combat helmet designed for combat against demons. |
3058 | Aello Helmet | Aello Helmet (M) | A helmet with a streamlined shape worn by Aello, the eldest of the Three Harpy Sisters. |
3059 | Aello Helmet | Aello Helmet (F) | A helmet with a streamlined shape worn by Aello, the eldest of the Three Harpy Sisters. |
3060 | Decarabia Mask | Decarabia Mask (M) | A mask of a demon designed with a fine eye to detail. |
3061 | Jack Frost Mask | Jack Frost Mask (M) | A mask of a demon designed with a fine eye to detail. |
3062 | Cait Sith Mask | Cait Sith Mask (M) | A mask of a demon designed with a fine eye to detail. |
3063 | Pyro Jack Mask | Pyro Jack Mask (M) | A mask of a demon designed with a fine eye to detail. |
3064 | Onmoraki Mask | Onmoraki Mask (M) | A mask of a demon designed with a fine eye to detail. |
3065 | Onmoraki Mask | Onmoraki Mask (F) | A mask of a demon designed with a fine eye to detail. |
3066 | Decarabia Mask | Decarabia Mask (F) | A mask of a demon designed with a fine eye to detail. |
3067 | Jack Frost Mask | Jack Frost Mask (F) | A mask of a demon designed with a fine eye to detail. |
3068 | Cait Sith Mask | Cait Sith Mask (F) | A mask of a demon designed with a fine eye to detail. |
3069 | Pyro Jack Mask | Pyro Jack Mask (F) | A mask of a demon designed with a fine eye to detail. |
3070 | Sweet Headband | Sweet Headband (F) | A headband made from a polka-dot scarf, with an emphasis on cuteness. |
3071 | Assault Helmet | Assault Helmet (Blue) (M) | A combat helmet designed for combat against demons. |
3072 | Assault Helmet | Assault Helmet (Purple) (M) | A combat helmet designed for combat against demons. |
3073 | Assault Helmet | Assault Helmet (Blue) (F) | A combat helmet designed for combat against demons. |
3074 | Assault Helmet | Assault Helmet (Purple) (F) | A combat helmet designed for combat against demons. |
3075 | Parade Helmet | Parade Helmet (M) | A flamboyant helmet meant to be worn on social occasions. |
3076 | Parade Helmet | Parade Helmet (F) | A flamboyant helmet meant to be worn on social occasions. |
3077 | AC Helm | AC Helm (M) | [LAW Players Only] A mass-produced helmet modified to protect the wearer from CHAOS demons. |
3078 | Anti-LAW Helmet (Forests) | Anti-LAW Helmet (Forests) (F) | [CHAOS Players Only] A mass-produced helmet modified to protect the wearer from LAW demons. |
3079 | Stille Hat | Stille Hat (Gray) (M) | A cap that can make even the most hot-headed person act cool. |
3080 | Stille Hat | Stille Hat (Gray) (F) | A cap that can make even the most hot-headed person act cool. |
3081 | FUSSY Knitcap w/ Visor | FUSSY Knitcap w/ Visor (Green) (M) | A knit cap designed by FUSSY with a visor attached for protection against UV rays. |
3082 | FUSSY Knitcap w/ Visor | FUSSY Knitcap w/ Visor (Yellow) (F) | A knit cap designed by FUSSY with a visor attached for protection against UV rays. |
3083 | Pyro Jack's Hat (Black) | Pyro Jack's Hat (Black) (M) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3084 | Pyro Jack's Hat (Black) | Pyro Jack's Hat (Black) (F) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3085 | Pyro Jack's Hat (Red) | Pyro Jack's Hat (Red) (M) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3086 | Pyro Jack's Hat (Red) | Pyro Jack's Hat (Red) (F) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3087 | Pyro Jack's Hat (Purple) | Pyro Jack's Hat (Purple) (M) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3088 | Pyro Jack's Hat (Purple) | Pyro Jack's Hat (Purple) (F) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3089 | Pyro Jack's Hat (Blue) | Pyro Jack's Hat (Blue) (M) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3090 | Pyro Jack's Hat (Blue) | Pyro Jack's Hat (Blue) (F) | A hat that the Fairy Pyro Jack is said to give only to those who have won its trust. |
3091 | Elegant Witch Hat | Elegant Witch Hat (F) | UV rays are a pretty witch's worst enemy. The wide brim of this hat will protect your beautiful skin. |
3092 | Anti-LAW Helmet (Forests) | Anti-LAW Helmet (Forests) (M) | [CHAOS Players Only] A mass-produced helmet modified to protect the wearer from LAW demons. |
3093 | AC Helm | AC Helm (F) | [LAW Players Only] A mass-produced helmet modified to protect the wearer from CHAOS demons. |
3094 | Xmas Eve Ribbon (Pink) | Xmas Eve Ribbon (Pink) (F) | An elegant butterfly ribbon to set the mood for this Holy Night. |
3095 | Xmas Eve Ribbon (White) | Xmas Eve Ribbon (White) (F) | An elegant butterfly ribbon to set the mood for this Holy Night. |
3096 | Xmas Eve Ribbon (Black) | Xmas Eve Ribbon (Black) (F) | An elegant butterfly ribbon to set the mood for this Holy Night. |
3097 | Jack Frost's Wonderful Hat | Jack Frost's Wonderful Hat (Blue)(M) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3098 | Jack Frost's Wonderful Hat | Jack Frost's Wonderful Hat (Blue)(F) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3099 | Jack Frost's Wonderful Hat | Jack Frost's Wonderful Hat (White)(M) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3100 | Jack Frost's Wonderful Hat | Jack Frost's Wonderful Hat (White)(F) | A hat that the Fairy Jack Frost is said to give only to those who have won its trust. |
3101 | Karukozaka HS Blazer | Karukozaka HS Blazer (F) | A replica of a school blazer worn by students of Karukozaka High School in Shinjuku before the Great Destruction. |
3102 | Seven Sisters Sailor Uniform | Seven Sisters Sailor Uniform (F) | A replica of the uniform worn by students of Seven Sisters High School in Tokyo before the Great Destruction. |
3103 | Karukozaka HS Blazer | Karukozaka HS Blazer (M) | A replica of a school blazer worn by students of Karukozaka High School in Shinjuku before the Great Destruction. |
3104 | Kyoji Suit | Kyoji Suit (M) | A white suit that a private detective by the name of Kyoji Kuzunoha used to like wearing. His whereabout since the Great Destruction are unknown. |
3105 | Reiho Suit | Reiho Suit (F) | A black suit that a priestess by the name of Reiho Rei use to like wearing. Her whereabout since the Great Destruction are unknown. |
3107 | Maid Dress | Maid Dress (F) | A genuine Victorian maid dress that projects elegance, nobility and devotion. |
3113 | Biker Jacket | Biker Jacket (Red) (M) | A jacket made with hard leather once popular with bikers back in the 90s. |
3114 | Investigator Vest | Investigator Vest (Aqua) (F) | A leather vest for reporters laced with Keplar, a bulletproof material. |
3115 | Military Academy Coat | Military Academy Coat (Blue) (M) | A coat from a military academy designed for officers in training. |
3116 | Explorer Vest | Explorer Vest (L Yellow) (F) | A vest made to withstand the elements and bad fashion sense. |
3117 | Skull Jersey | Skull Jersey (Green) (M) | A stretchy jacket with a skull printed on the back. |
3118 | Skull Jersey | Skull Jersey (Orange) (F) | A stretchy jacket with a skull printed on the left shoulder. |
3119 | Panzer Suit | Panzer Suit (Blue) (M) | A combat suit equipped with machinery that greatly improves its wearer's mobility. |
3120 | Panzer Suit | Panzer Suit (Yellow) (F) | A combat suit equipped with machinery that greatly improves its wearer's mobility. |
3121 | Hihi-irokane Armor | Hihi-irokane Armor (M) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3122 | Hihi-irokane Armor | Hihi-irokane Armor (F) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3123 | FUSSY Vest M1 | FUSSY Vest M1 (Blue) (M) | A vest designed by FUSSY that has a bulletproof vest sown into it. |
3124 | Dreamrock Armor | Dreamrock Armor (Blue) (M) | A suit of armor made of specially created crystals of Dreamrock, a mystical metal that doesn't last long in the material world. |
3125 | Gangster Suit | Gangster Suit (Purple) (M) | A brassy suit for cocky guys who want to make it to the top of the criminal underworld. |
3126 | Punk Soul Jacket | Punk Soul Jacket (Black) (M) | There're a few rules for being a punk: 1. Don't ever bow down to nobody. 2. Don't worry about little things. |
3127 | Zylon Jacket | Zylon Jacket (Red) (F) | A jacket made from a superfabric with superior durability and heat resistance. |
3128 | Aura's Cloth | Aura's Cloth (Blue) (F) | A cloth outfit named after the Greek goddess of the breeze. |
3129 | Twilight Vest | Twilight Vest (Blue) (F) | A vest with a color like that of the sky just before the sun sets and the world becomes wrapped in darkness. |
3130 | Punk Soul Shirt | Punk Soul Shirt (White/Black) (F) | There're a few rules for being a punk: 3. You've gotta be unhealthy. 4. Eat, drink and smoke. |
3131 | Cool Striped Jacket | Cool Striped Jacket (Navy Blue) (M) | The jacket of a warrior heading off into the battle known as the group date. |
3132 | Layered Denim Jacket | Layered Denim Jacket (Blue) (F) | A jacket that's slightly shorter so it accentuates your waistline more. |
3133 | Street Shirt | Street Shirt (White/Red) (M) | A layered shirt with a loose silhouette. |
3134 | Tube Top | Tube Top (Pink) (F) | A simple yet sexy inner garment that will catch the attention of anyone walking by. |
3135 | Fleece | Fleece (Red) (M) | Eco-friendly clothing made from recycled plastic bottles. |
3136 | Sloppy Shirt | Sloppy Shirt (Green/Purple) (M) | The sloppy, second-hand feel of this shirt gives a sense of casual laziness. |
3137 | Short Bolero | Short Bolero (Black/Pink) (F) | A bolero that can be mixed and matched with a variety of inner garments. |
3138 | Blouse | Blouse (White) (F) | A blouse that gives off the impression of a calm, serious person. |
3139 | Seven Sisters Blazer | Seven Sisters Blazer (M) | A replica of the blazer worn by students of Seven Sisters High School in Tokyo before the Great Destruction. |
3140 | Hakamada's Camouflage Shirt | Hakamada's Camouflage Shirt (M) | A camouflage shirt that walks a fine line between business-y and hobby and which Mr. Hakamada, the weapon shop owner, likes to wear. |
3142 | Calming White Coat | Calming White Coat (F) | A white outfit that has been designed to be slightly demure so whoever wears it doesn't overexcite her patients. |
3150 | Fleece | Fleece (Yellow) (M) | Eco-friendly clothing made from recycled plastic bottles. |
3151 | Fleece | Fleece (L Gray) (M) | Eco-friendly clothing made from recycled plastic bottles. |
3152 | Sloppy Shirt | Sloppy Shirt (Blue/Pink) (M) | The sloppy, second-hand feel of this shirt gives a sense of casual laziness. |
3153 | Sloppy Shirt | Sloppy Shirt (Red/White) (M) | The sloppy, second-hand feel of this shirt gives a sense of casual laziness. |
3154 | Short Bolero | Short Bolero (White/Black) (F) | A bolero that can be mixed and matched with a variety of inner garments. |
3155 | Short Bolero | Short Bolero (Blue/Green) (F) | A bolero that can be mixed and matched with a variety of inner garments. |
3156 | Blouse | Blouse (Red) (F) | A blouse that gives off the impression of a calm, serious person. |
3157 | Blouse | Blouse (L Green) (F) | A blouse that gives off the impression of a calm, serious person. |
3162 | Conductor's Suit | Conductor's Suit (F) | A modestly designed cap that gives people a sense of cleanliness. A phased pressurizer built into the suit makes sure the waist is accentuated. |
3171 | NEW Hero Suit | NEW Hero Suit (M) | A legendary outfit once worn by a young man known as the Savior. |
3172 | NEW Heroine Suit | NEW Heroine Suit (F) | A legendary outfit once worn by a young woman who fought alongside the Savior. |
3173 | Frost Suit | Frost Suit (M) | An unbalanced suit for men created by someone's love for Jack Frost. |
3174 | Frost Suit | Frost Suit (F) | An unbalanced suit for women created by someone's love for Jack Frost. |
3175 | Biker Jacket | Biker Jacket (Green) (M) | A jacket made with hard leather once popular with bikers back in the 90s. |
3176 | Biker Jacket | Biker Jacket (D Blue) (M) | A jacket made with hard leather once popular with bikers back in the 90s. |
3177 | Biker Jackett | Biker Jacket (L Blue) (M) | A jacket made with hard leather once popular with bikers back in the 90s. |
3178 | Military Academy Coat | Military Academy Coat (L Green) (M) | A coat from a military academy designed for officers in training. |
3179 | Military Academy Coat | Military Academy Coat (Purple) (M) | A coat from a military academy designed for officers in training. |
3180 | Military Academy Coat | Military Academy Coat (Black) (M) | A coat from a military academy designed for officers in training. |
3181 | Skull Jersey | Skull Jersey (Blue) (M) | A stretchy jacket with a skull printed on the back. |
3182 | Skull Jersey | Skull Jersey (D Red) (M) | A stretchy jacket with a skull printed on the back. |
3183 | Skull Jersey | Skull Jersey (Black) (M) | A stretchy jacket with a skull printed on the back. |
3184 | Street Shirt | Street Shirt (White/Yellow) (M) | A layered shirt with a loose silhouette. |
3185 | Street Shirt | Street Shirt (White/Blue) (M) | A layered shirt with a loose silhouette. |
3186 | Street Shirt | Street Shirt (White/Green) (M) | A layered shirt with a loose silhouette. |
3187 | Investigator Vest | Investigator Vest (Pink/Purple) (F) | A leather vest for reporters laced with Keplar, a bulletproof material. |
3188 | Investigator Vest | Investigator Vest (Gray/Black) (F) | A leather vest for reporters laced with Keplar, a bulletproof material. |
3189 | Investigator Vest | Investigator Vest (White/Purple) (F) | A leather vest for reporters laced with Keplar, a bulletproof material. |
3190 | Explorer Vest | Explorer Vest (L Green) (F) | A vest made to withstand the elements and bad fashion sense. |
3191 | Explorer Vest | Explorer Vest (Pink) (F) | A vest made to withstand the elements and bad fashion sense. |
3192 | Explorer Vest | Explorer Vest (Blue) (F) | A vest made to withstand the elements and bad fashion sense. |
3193 | Skull Jersey | Skull Jersey (Purple) (F) | A stretchy jacket with a skull printed on the left shoulder. |
3194 | Skull Jersey | Skull Jersey (Gray) (F) | A stretchy jacket with a skull printed on the left shoulder. |
3195 | Skull Jersey | Skull Jersey (Blue) (F) | A stretchy jacket with a skull printed on the left shoulder. |
3196 | Tube top | Tube top (Yellow) (F) | A simple yet sexy inner garment that will catch the attention of anyone walking by. |
3197 | Tube top | Tube top (Green) (F) | A simple yet sexy inner garment that will catch the attention of anyone walking by. |
3198 | Tube top | Tube top (White) (F) | A simple yet sexy inner garment that will catch the attention of anyone walking by. |
3199 | NEW Hero Suit II | NEW Hero Suit II (M) | A man known as the Savior may one day put on this battle suit to fight against the gods. |
3200 | NEW Heroine Suit II | NEW Heroine Suit II (F) | A woman called Hiroko may one day put on this battle suit to fight against the gods. |
3201 | Silver Dogtag | Silver Dogtag (M) | Originally an item intended to make it easier to identify dead combatants, it has become more popular as a fashion accessory in recent years. |
3202 | Silver Necklace | Silver Necklace (F) | A simple silver necklace. |
3204 | Mistral Pendant | Mistral Pendant (M) | A magical item of protection that is said to be able to call forth a powerful wind. A "mistral" is a cold, dry wind that begins blowing without warning in rural areas. |
3205 | Boom-T100 | Boom-T100 (M) | A digital audio player notorious for being unable to contain booming bass sounds. Which explains its slogan: "If everyone's using one, it won't be noisy anymore!" |
3206 | Choker | Choker (M) | An ordinary choker. |
3207 | Leather Chocker | Leather Chocker (M) | A leather neck choker with spikes sticking out. |
3208 | Alluring Stethoscope | Alluring Stethoscope (F) | Usually used in the following ways: 1. As a doctor's tool. 2. Opening a safe. 3. Adults playing doctor. |
3209 | Choker | Choker (F) | An ordinary choker. |
3210 | Boom-F100 | Boom-F100 (F) | A digital audio player notorious for being unable to contain booming bass sounds. Which explains its slogan: "If everyone's using one, it won't be noisy anymore!" |
3211 | Leather Chocker | Leather Chocker (F) | A leather neck choker with spikes sticking out. |
3212 | Necklace of Kisshoten | Necklace of Kisshoten (M) | A necklace imbued with the powers of Kisshoten, the Buddhist goddess of luck. |
3213 | Amber Necklace | Amber Necklace (M) | Amber was worn by priests in ancient Egypt and Greece during religious rituals as it was considered a sacred charm. |
3214 | Yasakani no Magatama | Yasakani no Magatama (M) | A necklace with a design based on the Yasakani no Magatama, a jewel that is one of three Imperial Regalia of Japan. Its shape is said to symbolize the moon as well as an unborn child. |
3215 | Mistral Pendant | Mistral Pendant (F) | A magical item of protection that is said to be able to call forth a powerful wind. A "mistral" is a cold, dry wind that begins blowing without warning in rural areas. |
3216 | Necklace of Kisshoten | Necklace of Kisshoten (F) | A necklace imbued with the powers of Kisshoten, the Buddhist goddess of luck. |
3217 | Amber Necklace | Amber Necklace (F) | Amber was worn by priests in ancient Egypt and Greece during religious rituals as it was considered a sacred charm. |
3218 | Yasakani no Magatama | Yasakani no Magatama (F) | A necklace with a design based on the Yasakani no Magatama, a jewel that is one of three Imperial Regalia of Japan. Its shape is said to symbolize the moon as well as an unborn child. |
3219 | Garm's Collar | Garm's Collar (M) | A collar used keep this ferocious guard dog leashed to the entrance of Nibelheim, the underworld. |
3220 | Garm's Collar | Garm's Collar (F) | A collar used keep this ferocious guard dog leashed to the entrance of Nibelheim, the underworld. |
3221 | NPC Pharmacist Collar (Souhonzan) | NPC Pharmacist Collar (Souhonzan) (M) | TBA |
3222 | NPC Pharmacist Collar (Souhonzan) | NPC Pharmacist Collar (Souhonzan) (M) | TBA |
3223 | Devi Collar (Cathedral) | Devi Collar (Cathedral) (F) | TBA |
3224 | Devi Collar (Cathedral) | Devi Collar (Cathedral) (F) | TBA |
3225 | Frost Pendant | Frost Pendant (M) | A pendant made by Jack Frost. A closer look reveals two words awkwardsly carved onto it: "My Friend". |
3226 | Frost Pendant | Frost Pendant (F) | A pendant made by Jack Frost. A closer look reveals two words awkwardsly carved onto it: "My Friend". |
3227 | Setanta's Scarf | Setanta's Scarf (M) | A scarf that the Celtic hero Setanta is said to have given only to those he considered strong warriors. |
3228 | Moon Lariat | Moon Lariat (M) | In the center of this necklace is a locket that contains some sand from the moon, which emits a dim, mysterious glow. |
3229 | Moon Lariat | Moon Lariat (F) | In the center of this necklace is a locket that contains some sand from the moon, which emits a dim, mysterious glow. |
3230 | Maki's Necklace | Maki's Necklace (F) | A necklace once worn by a girl called Maki who attended St. Hermelin High School in a town called Mikagecho. |
3231 | Leyding | Leyding (M) | A collar crafted by the Norse gods to keep the Fenrir bound. Also known as the Leather Binding, it has the power to seal evil beings. |
3232 | Dromi | Dromi (M) | A collar crafted by the Norse gods to keep the Fenrir bound. Also known as the Muscular Binding, its power is several times that of the Lœðingr. |
3233 | Gleipnir | Gleipnir (M) | A collar crafted by the Dwarfs to keep the Fenrir bound. The right arm of those who wear it is said to be imbued with the powers of Tyr, the Norse god of war. |
3234 | Brisingamen | Brisingamen (M) | A necklace of fire said to be worn by the Norse goddess Freya. Even the gods are said to be powerless against its beauty. |
3235 | Leyding | Leyding (F) | A collar crafted by the Norse gods to keep the Fenrir bound. Also known as the Leather Binding, it has the power to seal evil beings. |
3236 | Dromi | Dromi (F) | A collar crafted by the Norse gods to keep the Fenrir bound. Also known as the Muscular Binding, its power is several times that of the Lœðingr. |
3237 | Gleipnir | Gleipnir (F) | A collar crafted by the Dwarfs to keep the Fenrir bound. The right arm of those who wear it is said to be imbued with the powers of Tyr, the Norse god of war. |
3238 | Brisingamen | Brisingamen (F) | A necklace of fire said to be worn by the Norse goddess Freya. Even the gods are said to be powerless against its beauty. |
3239 | Jupiter-U200 | Jupiter-U200 (M) | An inventor attracted to the Boom-T100 spent all his blood and sweat in creating this music player. Although it could have better functionality, its sound quality is absolutely phenomenal. |
3240 | Jupiter-G200 | Jupiter-G200 (F) | An inventor attracted to the Boom T100 spent all his blood and sweat in creating this music player. Although it could have better functionality, its sound quality is absolutely phenomenal. |
3241 | Setanta's Scarf | Setanta's Scarf (F) | A scarf that the Celtic hero Setanta is said to have given only to those he considered strong warriors. |
3242 | Succubus Choker | Succubus Choker (F) | TBA |
3243 | Boa | Boa | A pure-white boa made of feathers. Light and pretty warm. |
3244 | Nate's Scarf | Nate's Scarf (M) | A scarf worn by a certain student at St. Hermelin High School. |
3245 | Nate's Scarf | Nate's Scarf (F) | A scarf worn by a certain student at St. Hermelin High School. |
3246 | Rider's Neck Warmer | Rider's Neck Warmer (Red) (M) | A pure white scarf wrapped around the neck that flutters in the wind. |
3247 | Rider's Neck Warmer | Rider's Neck Warmer (White) (M) | A pure white scarf wrapped around the neck that flutters in the wind. |
3248 | Rider's Neck Warmer | Rider's Neck Warmer (Blue) (M) | A pure white scarf wrapped around the neck that flutters in the wind. |
3249 | Rider's Neck Warmer | Rider's Neck Warmer | TBA |
3250 | Rider's Neck Warmer | Rider's Neck Warmer (Purple) (M) | A pure purple scarf wrapped around the neck that flutters in the wind. |
3251 | Rider's Neck Warmer | Rider's Neck Warmer (Red) (F) | A pure red scarf wrapped around the neck that flutters in the wind. |
3252 | Rider's Neck Warmer | Rider's Neck Warmer (White) (F) | A pure white scarf wrapped around the neck that flutters in the wind. |
3253 | [[Rider's Neck Warmer | Rider's Neck Warmer (Blue) (F) | A pure blue scarf wrapped around the neck that flutters in the wind. |
3254 | [[Rider's Neck Warmer | Rider's Neck Warmer | TBA |
3255 | [[Rider's Neck Warmer | Rider's Neck Warmer(Purple)(F) | A pure purple scarf wrapped around the neck that flutters in the wind. |
3256 | Night Scarf | Night Scarf (F) | A scarf worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it can fulfill even the most problematic task with steely determination. |
3257 | Blessed Necklace | Blessed Necklace (F) | A ceremonial pearl necklace that has been blessed. |
3258 | Trainee Pendant | Trainee Pendant (M) | [ Debug Use ] A pendant for training purposes. +10 |
3259 | Trainee Necklace | Trainee Necklace (F) | [ Debug Use ] A necklace for training purposes. +10 |
3260 | Heart Candle Necklace | Heart Candle Necklace (M) | A necklace mounted with a candle shaped like a heart, which no one has lit yet. |
3261 | Heart Candle Necklace | Heart Candle Necklace (F) | A necklace mounted with a candle shaped like a heart, which no one has lit yet. |
3262 | Heart Candle Necklace | Heart Candle Necklace (Lit) (M) | A necklace mounted with a candle shaped like a heart, which someone has lit. *If Extra items are being equipped, they will be displayed first. |
3263 | Heart Candle Necklace | Heart Candle Necklace (Lit) (F) | A necklace mounted with a candle shaped like a heart, which someone has lit. *If Extra items are being equipped, they will be displayed first. |
3264 | Emerald Necklace | Emerald Necklace (M) | A necklace gorgeously adorned with emeralds, the favorite jewel of a tyrant from the past. Its powers bring good luck to its wearer. |
3265 | Emerald Necklace | Emerald Necklace (F) | A necklace gorgeously adorned with emeralds, the favorite jewel of a tyrant from the past. Its powers bring good luck to its wearer. |
3266 | Ametrine Pendant | Ametrine Pendant (M) | A magical pendant said to cleanse one's mind of uncertainty and bring stability to one's spirit. |
3267 | Ametrine Pendant | Ametrine Pendant (F) | A magical pendant said to cleanse one's mind of uncertainty and bring stability to one's spirit. |
3268 | Spinel Pendant | Spinel Pendant (M) | A magical pendant said to cleanse one's mind of uncertainty and bring stability to one's spirit. |
3269 | Spinel Pendant | Spinel Pendant (F) | A magical pendant said to cleanse one's mind of uncertainty and bring stability to one's spirit. |
3270 | Citirine Pendant | Citirin Pendant (M) | A magical pendant said to cleanse one's mind of uncertainty and bring stability to one's spirit. |
3271 | Citirine Pendant | Citirin Pendant (F) | A magical pendant said to cleanse one's mind of uncertainty and bring stability to one's spirit. |
3272 | King Frost Pendant | King Frost Pendant (M) | A pendant handmade by a King Frost. A closer look reveals something written with excellent penmanship: A friend is a mighty enemy. |
3273 | King Frost Pendant | King Frost Pendant (F) | A pendant handmade by a King Frost. A closer look reveals something written with excellent penmanship: A friend is a mighty enemy. |
3274 | Wool Scarf | Wool Scarf (M) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3275 | Wool Scarf | Wool Scarf (F) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3276 | Knit Scarf | Knit Scarf (M) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3277 | Knit Scarf | Knit Scarf (F) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3278 | Night Scarf | Night Scarf (F) (Red) | A scarf worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it can fulfill even the most problematic task with steely determination. |
3279 | Black Fur Boa | Black Fur Boa | A black-feather boa with a luxurious feel. |
3280 | Roping Scarf | Roping Scarf (M) | A scarf so long, you could make a lasso out of it. |
3281 | Roping Scarf | Roping Scarf (F) | A scarf so long, you could make a lasso out of it. |
3282 | Wool Scarf | Wool Scarf (M) (Brown) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3283 | Wool Scarf | Wool Scarf (F) (Brown) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3284 | Knit Scarf | Knit Scarf (M) (Brown) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3285 | Knit Scarf | Knit Scarf (F) (Brown) | A soft, 100% wool scarf. Beware of static and shrinkage. |
3286 | Mine Rouge | Mine Rouge (M) | Here's looking at you, kid. |
3287 | Mine Rouge | Mine Rouge (F) | Here's looking at you, kid. |
3288 | Mine Rouge | Mine Rouge (M) | Why don't you come with me? |
3289 | Mine Rouge | Mine Rouge (F) | Why don't you come with me? |
3290 | Mine Rouge | Mine Rouge (M) | Can I ask you out to dinner? |
3291 | Mine Rouge | Mine Rouge (F) | Can I ask you out to dinner? |
3292 | Mine Blanc | Mine Blanc (M) | Here's looking at you, kid. |
3293 | Mine Blanc | Mine Blanc (F) | Here's looking at you, kid. |
3294 | Mine Blanc | Mine Blanc (M) | Why don't you come with me? |
3295 | Mine Blanc | Mine Blanc (F) | Why don't you come with me? |
3296 | Mine Blanc | Mine Blanc (M) | Can I ask you out to dinner? |
3297 | Mine Blanc | Mine Blanc (F) | Can I ask you out to dinner? |
3298 | Mine Jaune | Mine Jaune (M) | Here's looking at you, kid. |
3299 | Mine Jaune | Mine Jaune (F) | Here's looking at you, kid. |
3300 | Mine Jaune | Mine Jaune (M) | Why don't you come with me? |
3301 | Leather Gloves | Leather Gloves (M) | A shoulder massage from someone wearing leather gloves supposedly feels really good, even if they aren't pressing hard. |
3302 | Gauntlet | Gauntlet (M) | A medieval piece of armor offering protection for one's hands. |
3303 | Jamming Arms | Jamming Arms (Blue) (M) | Gloves that jam electric signals. They can be used to block enemies' Mind attacks, as well as tweak frequencies to block a nearby mobile phone's signal. |
3304 | Hihi-irokane Gauntlet | Hihi-irokane Gauntlet (M) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3305 | Panzer Arms | Panzer Arms (M) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. |
3306 | Gauntlet of Thunder | Gauntlet of Thunder (M) | A gauntlet imbued with the powers of Indra, the Hindu god of war and weather. |
3308 | Celebrity Gloves | Celebrity Gloves (F) | A chic, elegant glove designed to protect dainty forearms from the sun's rays. An all-around classy item. |
3311 | Leather Gloves | Leather Gloves (F) | A shoulder massage from someone wearing leather gloves supposedly feels really good, even if they aren't pressing hard. |
3312 | Gauntlet | Gauntlet (F) | A medieval piece of armor offering protection for one's hands. |
3313 | Jamming Arms | Jamming Arms (Blue) (F) | Gloves that jam electric signals. They can be used to block enemies' Mind attacks, as well as tweak frequencies to block a nearby mobile phone's signal. |
3314 | Hihi-irokane Gauntlet | Hihi-irokane Gauntlet (F) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3315 | Panzer Arms | Panzer Arms (F) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. |
3316 | Gauntlet of Thunder | Gauntlet of Thunder (F) | A gauntlet imbued with the powers of Indra, the Hindu god of war and weather. |
3320 | Demon Gloves (Souhonzan) | Demon Gloves (Souhonzan) (M) | TBA |
3321 | Gaia Gloves | Gaia Gloves (M) | TBA |
3322 | NPC Pharmacist Bracelet (Souhonzan) | NPC Pharmacist Bracelet (Souhonzan) (M) | TBA |
3323 | Spectral Gloves | Spectral Gloves (Blue) (M) | High-grade combat gloves that are light as feathers but can absorb a surpisingly large amount of impact. |
3324 | Spectral Gloves | Spectral Gloves (Blue) (F) | High-grade combat gloves that are light as feathers but can absorb a surpisingly large amount of impact. |
3325 | Spectral Gloves | Spectral Gloves (Green) (M) | High-grade combat gloves that are light as feathers but can absorb a surpisingly large amount of impact. |
3326 | Spectral Gloves | Spectral Gloves (Pink) (F) | High-grade combat gloves that are light as feathers but can absorb a surpisingly large amount of impact. |
3327 | Sneaking Gloves | Sneaking Gloves (M) | Gloves made for those conducting secret missions. They make no sound as they rub against clothing, and are very easy to operate in. |
3328 | Jamming Arms | Jamming Arms (Black) (M) | Gloves that jam electric signals. They can be used to block enemies' Mind attacks, as well as tweak frequencies to block a nearby mobile phone's signal. |
3329 | Jamming Arms | Jamming Arms (Black) (F) | Gloves that jam electric signals. They can be used to block enemies' Mind attacks, as well as tweak frequencies to block a nearby mobile phone's signal. |
3330 | Combat Gloves | Combat Gloves (M) | [Players at Level 30 or Above Only] A pair of camouflaged gloves often seen on the battlefield due to the difficulty the enemy has in spotting them. |
3331 | Combat Gloves | Combat Gloves (F) | [Players at Level 30 or Above Only] A pair of camouflaged gloves often seen on the battlefield due to the difficulty the enemy has in spotting them. |
3332 | Gauntlet of Yamato | Gauntlet of Yamato (M) | [Players at Level 20 or Above Only] A pair of gauntlets said to have been used during the Sengoku period in Japan. |
3333 | Gauntlet of Yamato | Gauntlet of Yamato (F) | [Players at Level 20 or Above Only] A pair of gauntlets said to have been used during the Sengoku period in Japan. |
3334 | Aegis | Aegis (M) | A piece of armor imbued with the powers of Medusa's eyes, which turns all who gaze into them into stone statues. Negates Stone effects. |
3335 | Aegis | Aegis (F) | A piece of armor imbued with the powers of Medusa's eyes, which turns all who gaze into them into stone statues. Negates Stone effects. |
3336 | Sweet Belle Mittens | Sweet Belle Mittens (Red) (F) | Mittens designed to make a young lady appear sweet in the eyes of the men passing her by. |
3337 | Sweet Belle Mittens | Sweet Belle Mittens (Black) (F) | Mittens designed to make a young lady appear sweet in the eyes of the men passing her by. |
3338 | Sweet Belle Mittens | Sweet Belle Mittens (Purple) (F) | Mittens designed to make a young lady appear sweet in the eyes of the men passing her by. |
3339 | Sweet Belle Mittens | Sweet Belle Mittens (Orange) (F) | Mittens designed to make a young lady appear sweet in the eyes of the men passing her by. |
3340 | Sweet Belle Mittens | Sweet Belle Mittens (Blue) (F) | Mittens designed to make a young lady appear sweet in the eyes of the men passing her by. |
3341 | Rider's Hard Gloves | Rider's Hard Gloves (Red) (M) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3342 | Rider's Hard Gloves | Rider's Hard Gloves (White) (M) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3343 | Rider's Hard Gloves | Rider's Hard Gloves (Blue) (M) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3344 | Rider's Hard Gloves | Rider's Hard Gloves | TBA |
3345 | Rider's Hard Gloves | Rider's Hard Gloves (Purple) (M) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3346 | Rider's Hard Gloves | Rider's Hard Gloves (Red) (F) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3347 | Rider's Hard Gloves | Rider's Hard Gloves (White) (F) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3348 | Rider's Hard Gloves | Rider's Hard Gloves (Blue) (F) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3349 | Rider's Hard Gloves | Rider's Hard Gloves | TBA |
3350 | Rider's Hard Gloves | Rider's Hard Gloves (Purple) (F) | A pair of sturdy gloves for protecting a rider's hands. Those who wear them will acquire stunning yet graceful riding skills. |
3351 | Palm of the Wise Phoenix | Palm of the Wise Phoenix (M) | A gauntlet worn by martial artists seeking to perfect their minds and bodies as proof of their training under a master. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. |
3352 | Gauntlet of Thunder (Fire) | Gauntlet of Thunder (Fire) (M) | A well-made imitation of a Gauntlet of Thunder. It looks exactly like a Gauntlet of Thunder, but because it was made differently, its functions are completely different as well. |
3353 | Gauntlet of Thunder (Fire) | Gauntlet of Thunder (Fire) (F) | A well-made imitation of a Gauntlet of Thunder. It looks exactly like a Gauntlet of Thunder, but because it was made differently, its functions are completely different as well. |
3354 | Gauntlet of Thunder (Ice) | Gauntlet of Thunder (Ice) (M) | A well-made imitation of a Gauntlet of Thunder. It looks exactly like a Gauntlet of Thunder, but because it was made differently, its functions are completely different as well. |
3355 | Gauntlet of Thunder (Ice) | Gauntlet of Thunder (Ice) (F) | A well-made imitation of a Gauntlet of Thunder. It looks exactly like a Gauntlet of Thunder, but because it was made differently, its functions are completely different as well. |
3356 | Rider's Hard Gloves (Ryuma) | Rider's Hard Gloves (Ryuma) (M) | An imitation model of the Rider's Hard Glove. Its original qualities have been lost, and in their place are a new set of qualities. |
3357 | Rider's Hard Gloves (Ryuma) | Rider's Hard Gloves (Ryuma) (F) | An imitation model of the Rider's Hard Glove. Its original qualities have been lost, and in their place are a new set of qualities. |
3358 | Night Gauntlet | Night Gauntlet (F) | A gauntlet worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it can fulfill even the most problematic task with steely determination. |
3359 | Trainee Gloves | Trainee Gloves (M) | [ Debug Use ] A pair of gloves for training purposes. +2 |
3360 | Trainee Mittens | Trainee Mittens (F) | [ Debug Use ] A pair of mittens for training purposes. +2 |
3362 | Jagd Gloves | Jagd Gloves (F) | [NEUTRAL Players Only] A piece of armor made by upgrading the Panzer Arm. |
3363 | Medical Gloves | Medical Gloves (Blue) (M) | Gloves that allow for the detailed movements required of the medical practice, such as using a scalpel and stitching up wounds. |
3364 | Medical Gloves | Medical Gloves (Black) (M) | Gloves that allow for the detailed movements required of the medical practice, such as using a scalpel and stitching up wounds. |
3365 | Kuerbis Gloves | Kuerbis Gloves (M) | A pair of gloves with a jack-o'-lantern motif. Perfect for those who enjoy playing tricks. |
3366 | Kuerbis Gloves | Kuerbis Gloves (F) | A pair of shoes with a jack-o'-lantern motif. Perfect for those who enjoy getting treats. |
3367 | Stealth Gloves | Stealth Gloves (M) | Gloves designed for covert ops, spying and assassinations. The palm is coated with rubber. |
3368 | Protozipanium Gloves | Protozipanium Gloves (M) | [Players with 1.000RP or Above Only] A pair of gloves made of zipanium. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. *Cannot be traded. |
3369 | Protozipanium Gloves | Protozipanium Gloves (F) | [Players with 1.000RP or Above Only] A pair of gloves made of zipanium. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. *Cannot be traded. |
3370 | Gloves of the Abyss | Gloves of the Abyss (M) | Gloves based on those worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. |
3371 | Gloves of the Abyss | Gloves of the Abyss (F) | Gloves based on those worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. |
3372 | Night Gauntlet | Night Gauntlet (F) (Red) | A gauntlet worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it can fulfill even the most problematic task with steely determination. |
3373 | Cowboy Gloves | Cowboy Gloves (M) | Gloves made of high-quality leather. As tough and resilient as they come, even against the heat. |
3374 | Cowboy Gloves | Cowboy Gloves (F) | Gloves made of high-quality leather. As tough and resilient as they come, even against the heat. |
3375 | Powered Gloves | Powered Gloves (F) | An armor prototype developed for combat against demons. The interwoven fibers and synthetic neural network trace the wearer's movements at a microscopic level to offer the best protection possible. |
3376 | Ruler's Glove | Ruler's Glove | A pair of gloves once worn by an imposing ruler. |
3377 | Action Bracelet | Action Bracelet(F) | A bracelet once worn by a person renowned for speed and an uncanny amount of luck. |
3378 | Teresa | Teresa (M) | A bracelet symbolizing the Seven Wise Men and their dedication to their mission. |
3379 | Teresa | Teresa (F) | A bracelet symbolizing the Seven Wise Men and their dedication to their mission. |
3380 | Panzer Arms of Order | Panzer Arms of Order (M) | [Equippable by LAW Players Only] The armor of one who values order. For men only. +20% Obtained XP if also wearing a Cloak of Order. |
3381 | Panzer Arms of Order | Panzer Arms of Order (F) | [Equippable by LAW Players Only] The armor of one who values order. For women only. +20% Obtained XP if also wearing a Cloak of Order. |
3382 | Panzer Arms of Balance | Panzer Arms of Balance (M) | [Equippable by NEUTRAL Players Only] The armor of one who cherishes balance. For men only. +20% Obtained XP if also wearing a Cloak of Balance. |
3383 | Panzer Arms of Balance | Panzer Arms of Balance (F) | [Equippable by NEUTRAL Players Only] The armor of one who cherishes balance. For women only. +20% Obtained XP if also wearing a Cloak of Balance. |
3384 | Panzer Arms of Chaos | Panzer Arms of Chaos (M) | [Equippable by CHAOS Players Only] The armor of one who desires chaos. For men only. +20% Obtained XP if also wearing a Cloak of Chaos. |
3385 | Panzer Arms of Chaos | Panzer Arms of Chaos (F) | [Equippable by CHAOS Players Only] The armor of one who desires chaos. For women only. +20% Obtained XP if also wearing a Cloak of Chaos. |
3386 | Cursed Reflector | Cursed Reflector (M) | A pair of gauntlets blessed with spells that boost various powers. |
3387 | Cursed Reflector | Cursed Reflector (F) | A pair of gauntlets blessed with spells that boost various powers. |
3388 | Re:Powered Glove | Re:Powered Glove | An armor prototype developed for combat against demons. The interwoven fibers and synthetic neural network trace the wearer's movements at a microscopic level to offer the best protection possible. |
3389 | Re:Stealth Gloves | Re:Stealth Gloves(M) | Gloves designed for covert ops, spying and assassinations. The palm is coated with rubber. |
3390 | Re:Gloves of the Abyss | Re:Gloves of the Abyss(M) | Gloves based on those worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. |
3391 | Re:Gloves of the Abyss | Re:Gloves of the Abyss(F) | Gloves based on those worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. |
3392 | Force Initial | Force Initial (Red) (M) | Gloves once worn by a famous bike rider, whose determination to push the limits of speed took him past the speed of sound, past the speed of light, and into the realms of legend. +10% Fire-based skill effects and +1 consecutive Fire-based attacks if also wearing a Record Breaker's Coat (Red), a Trinity Five (Red), an Overclocker (Red), and a Lightening Velocity (Red). |
3393 | Force Initial | Force Initial (Red) (F) | Gloves once worn by a famous bike rider, whose determination to push the limits of speed took him past the speed of sound, past the speed of light, and into the realms of legend. +10% Fire-based skill effects and +1 consecutive Fire-based attacks if also wearing a Record Breaker's Coat (Red), a Trinity Five (Red), an Overclocker (Red), and a Lightening Velocity (Red). |
3394 | Force Initial | Force Initial (White) (M) | Gloves once worn by a famous bike rider, whose determination to push the limits of speed took him past the speed of sound, past the speed of light, and into the realms of legend. +10% Ice-based skill effects and +1 consecutive Ice-based attacks if also wearing a Record Breaker's Coat (White), a Trinity Five (White), an Overclocker (White), and a Lightening Velocity (White). |
3395 | Force Initial | Force Initial (White) (F) | Gloves once worn by a famous bike rider, whose determination to push the limits of speed took him past the speed of sound, past the speed of light, and into the realms of legend. +10% Ice-based skill effects and +1 consecutive Ice-based attacks if also wearing a Record Breaker's Coat (White), a Trinity Five (White), an Overclocker (White), and a Lightening Velocity (White). |
3396 | Devil's Gauntlets | Devil's Gauntlets | Armor tainted with demonic powers that imbue its wearer with chaos and power. |
3397 | Gloves of the Savior | Gloves of the Savior | Armor blessed with holy powers that lead its wearer to their Savior. +5 damage against CHAOS enemies. |
3398 | Kitty Paw Watch: Calico | Kitty Paw Watch: Calico (M) | A watch modeled after a cat's paw. It only tells the time, but even that's hard to read. |
3399 | Kitty Paw Watch: Calico | Kitty Paw Watch: Calico (F) | A watch modeled after a cat's paw. It only tells the time, but even that's hard to read. |
3400 | Kitty Paw Watch: Cleo | Kitty Paw Watch: Cleo (M) | A watch modeled after a cat's paw. It only tells the time, but even that's hard to read. |
3401 | Karukozaka HS Skirt | Karukozaka HS Skirt (F) | A replica of the uniform worn by students of Karukozaka High School in Shinjuku before the Great Destruction. |
3402 | Seven Sisters Skirt | Seven Sisters Skirt (F) | A replica of the blazer worn by students of Seven Sisters High School in Tokyo before the Great Destruction. |
3403 | Karukozaka HS Pants | Karukozaka HS Pants (M) | A replica of the uniform worn by students of Karukozaka High School in Shinjuku before the Great Destruction. |
3404 | Kyoji Pants | Kyoji Pants (M) | A pair of white pants that a private detective by the name of Kyoji Kuzunoha used to like wearing. His whereabout since the Great Destruction are unknown. |
3405 | Reiho Pants | Reiho Pants (F) | A pair of black pants that a priestess by the name of Reiho Rei use to like wearing. Her whereabout since the Great Destruction are unknown. |
3406 | Designer Slacks | Designer Slacks (Blue) (M) | A pair of slacks, surprisingly durable. |
3407 | Explorer Pants | Explorer Pants (Green) (F) | Pants with removable leggings that can double as shorts in the blazing heat. |
3408 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (M) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3409 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (F) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3410 | Biker Pants | Biker Pants (Red) (M) | Leather Pants with zippers at the bottom to allow for large boots. |
3411 | Investigator Pants | Investigator Pants (Black/Blue) (F) | Leather pants for reporters laced with Keplar, a bulletproof material. |
3412 | Panzer Legs | Panzer Legs (Blue) (M) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. |
3413 | Panzer Legs | Panzer Legs (Yellow) (F) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. |
3414 | Hihi-irokane Leg Guard | Hihi-irokane Leg Guard (M) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3415 | Hihi-irokane Leg Guard | Hihi-irokane Leg Guard (F) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. |
3416 | FUSSY Pants M1 | FUSSY Pants M1 (Blue) (M) | A pair of pants designed by FUSSY, with special protection built in where it's needed the most. |
3417 | Dreamrock Cloth | Dreamrock Cloth (Blue) (M) | A piece of armor to protect the waist made of specially created crystals of Dreamrock, a mystical metal that doesn't last long in the material world. |
3418 | Gangster Pants | Gangster Pants (Purple) (M) | A brassy pair of pants for cocky guys who want to make it to the top of the criminal underworld. |
3419 | Punk Soul Pants | Punk Soul Pants (Black) (M) | There're a few rules for being a punk: 5. Don't travel in groups so much. 6. The dirtier your room, the better. |
3420 | Striped Pants | Striped Pants (Navy Blue) (M) | The pants of a warrior heading off into the battle known as the group date. |
3421 | Zylon Pants | Zylon Pants (Red) (F) | A pair of pants made from a superfabric with superior durability and heat resistance. |
3423 | Twilight Leg Armor | Twilight Leg Armor (Purple) (F) | A leg guard with a color like that of the sky just before the sun sets and the world becomes wrapped in darkness. |
3424 | Punk Soul Miniskirt | Punk Soul Miniskirt (Red) (F) | There're a few rules for being a punk: 7. You don't need skills to play an instrument. 8. You want a hairstyle that defies gravity. |
3425 | Wild Baggies | Wild Baggies (D Green) (M) | A pair of cargo pants that hint at a wild personality. |
3426 | Denim Miniskirt | Denim Miniskirt (Blue) (F) | A denim miniskirt with a bewitching silhouette for that wild girl look. A useful item that can be easily matched with a wide range of clothing. |
3427 | Chiffon Skirt | Chiffon Skirt (Black) (F) | A delicate skirt made of soft chiffon. |
3428 | Basic Jeans | Basic Jeans (Blue) (M) | A pair of pants made of durable denim. |
3429 | Work Pants | Work Pants (D Green) (M) | Useful mainly because no one will notice if you get them dirty. |
3431 | Basic Jeans | Basic Jeans (Blue) (F) | A pair of pants made of durable denim. |
3432 | Tiered Skirt | Tiered Skirt (Blue) (F) | A three-tiered skirt. |
3434 | Seven Sisters Pants | Seven Sisters Pants (M) | A replica of the uniform worn by students of Seven Sisters High School in Tokyo before the Great Destruction. |
3436 | Feminine Snow Skirt | Feminine Snow Skirt (F) | A soft skirt as white as snow, perfect for well-mannered and elegant ladies. |
3439 | Female Doctor's Skirt | Female Doctor's Skirt (F) | Although purple can be difficult to wear, this skirt gets it just about right, showing off your legs without getting too sexy |
3442 | Basic Jeans | Basic Jeans (Black) (M) | A pair of pants made of durable denim. |
3443 | Basic Jeans | Basic Jeans (L Blue) (M) | A pair of pants made of durable denim. |
3444 | Work Pants | Work Pants (Gray) (M) | Useful mainly because no one will notice if you get them dirty. |
3445 | Work Pants | Work Pants (D Red) (M) | Useful mainly because no one will notice if you get them dirty. |
3446 | Basic Jeans | Basic Jeans (Gray) (F) | A pair of pants made of durable denim. |
3447 | Basic Jeans | Basic Jeans (Black) (F) | A pair of pants made of durable denim. |
3448 | Tiered Skirt | Tiered Skirt (Black) (F) | A three-tiered skirt. |
3449 | Tiered Skirt | Tiered Skirt (Red) (F) | A three-tiered skirt. |
3454 | Conductor's Skirt | Conductor's Skirt (F) | A modestly designed cap that gives people a sense of cleanliness. A special fabric woven into the skirt prevents the legs from getting cold. |
3460 | Designer Slacks | Designer Slacks (Brown) (M) | A pair of slacks, surprisingly durable. |
3461 | Designer Slacks | Designer Slacks (Purple) (M) | A pair of slacks, surprisingly durable. |
3462 | Designer Slacks | Designer Slacks (Green) (M) | A pair of slacks, surprisingly durable. |
3463 | Biker Pants | Biker Pants (D Green) (M) | Leather Pants with zippers at the bottom to allow for large boots. |
3464 | Biker Pants | Biker Pants (D Blue) (M) | Leather Pants with zippers at the bottom to allow for large boots. |
3465 | Biker Pants | Biker Pants (L Blue) (M) | Leather Pants with zippers at the bottom to allow for large boots. |
3466 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (Purple/Blue) (M) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3467 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (Yellow/Green) (M) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3468 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (Black/Blue) (M) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3469 | Wild Baggies | Wild Baggies (D Blue) (M) | A pair of cargo pants that hint at a wild personality. |
3470 | Wild Baggies | Wild Baggies (D Purple) (M) | A pair of cargo pants that hint at a wild personality. |
3471 | Wild Baggies | Wild Baggies (Gray) (M) | A pair of cargo pants that hint at a wild personality. |
3472 | Explorer Pants | Explorer Pants (Black) (F) | Pants with removable leggings that can double as shorts in the blazing heat. |
3473 | Explorer Pants | Explorer Pants (Red) (F) | Pants with removable leggings that can double as shorts in the blazing heat. |
3474 | Explorer Pants | Explorer Pants (Blue) (F) | Pants with removable leggings that can double as shorts in the blazing heat. |
3475 | Investigator Pants | Investigator Pants (Red) (F) | Leather pants for reporters laced with Keplar, a bulletproof material. |
3476 | Investigator Pants | Investigator Pants (Blue) (F) | Leather pants for reporters laced with Keplar, a bulletproof material. |
3477 | Investigator Pants | Investigator Pants (Black/Gray) (F) | Leather pants for reporters laced with Keplar, a bulletproof material. |
3478 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (Black) (F) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3479 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (Purple) (F) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3480 | Crescent Moon Leg Guard | Crescent Moon Leg Guard (L Blue) (F) | A set of leg armor with a crescent moon printed on them to imbue them with divine powers. |
3481 | Chiffon Skirt | Chiffon Skirt (Pink) (F) | A delicate skirt made of soft chiffon. |
3482 | Chiffon Skirt | Chiffon Skirt (L Blue) (F) | A delicate skirt made of soft chiffon. |
3483 | Chiffon Skirt | Chiffon Skirt (L Green) (F) | A delicate skirt made of soft chiffon. |
3484 | Striped Pants | Striped Pants (White) (M) | The pants of a warrior heading off into the battle known as the group date. |
3485 | Denim Miniskirt | Denim Miniskirt (Black) (F) | A denim miniskirt with a bewitching silhouette for that wild girl look. A useful item that can be easily matched with a wide range of clothing. |
3486 | Demon Buster Trousers | Demon Buster Trousers (M) | TBA |
3487 | Guardian Pants | Guardian Pants (M) | A troubled fashion sense is the sign of a troubled soul. These protective pants will protect its wearer in any climate, while making them look decent. |
3488 | Demon Pants (Souhonzan) | Demon Pants (Souhonzan) (M) | TBA |
3489 | Gaia Pants | Gaia Pants (M) | TBA |
3490 | NPC Pharmacist Pants (Souhonzan) | NPC Pharmacist Pants (Souhonzan) (M) | TBA |
3491 | LAW Hero Pants | LAW Hero Pants (M) | TBA |
3492 | Panzer Legs | Panzer Legs (Yellow) (M) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. |
3493 | Panzer Legs | Panzer Legs (Blue) (F) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. |
3494 | Sturm Legs | Sturm Legs (Blue) (M) | An upgraded Panzer Leg model with superior protection. |
3495 | Sturm Legs | Sturm Legs (Yellow) (F) | An upgraded Panzer Leg model with superior protection. |
3496 | Assault Pants | Assault Pants (M) | A pair of combat pants designed for combat against demons. |
3497 | Assault Pants | Assault Pants (F) | A pair of combat pants designed for combat against demons. |
3498 | Sneaking Pants | Sneaking Pants (M) | Pants made for those conducting secret missions. They mask all sound including footsteps, and are very easy to operate in. |
3499 | Armored Jeans | Armored Jeans (F) | A pair of jeans lined with a powerful polyester that can absorb strong blows suffered on the field of battle. |
3500 | Ogami Leg Guard | Ogami Leg Guard | TBA |
3501 | Boots of Protection | Boots of Protection (M) | Although the steel plates woven into these boots make them pretty sturdy, they do make them pretty heavy as well. |
3502 | Boots of Protection | Boots of Protection (F) | Although the steel plates woven into these boots make them pretty sturdy, they do make them pretty heavy as well. |
3503 | Combat Boots | Combat Boots (M) | The soles and ankles of these combat boots are pretty sturdy, making them usable in mountain climbing as well. |
3504 | Combat Boots | Combat Boots (F) | The soles and ankles of these combat boots are pretty sturdy, making them usable in mountain climbing as well. |
3505 | FUSSY Shoes M1 | FUSSY Shoes M1 (Blue) (M) | A pair of shoes designed by FUSSY. A microchip imbedded in the soles adjusts the impact to be absorbed based on the firmness of the ground. |
3506 | Aura Mules | Aura Mules (Blue) (F) | A pair of mules named after the Greek goddess of the breeze. |
3507 | Seven Sisters Shoes | Seven Sisters Shoes (F) | A pair of shoes once worn by girls attending Seven Sisters High School in Tokyo. |
3508 | Shoes | Shoes (Black) (M) | A simple pair of shoes. |
3510 | Sneakers | Sneakers (White/Black) (M) | An ordinary pair of sneakers. |
3511 | Sneakers | Sneakers (White/Black) (F) | An ordinary pair of sneakers. |
3512 | Elegant Long Boots | Elegant Long Boots (Black) (F) | An elegant pair of boots with a stylish silhouette that can be matched with a wide variety of clothing. |
3513 | Boots | Boots (Brown) (F) | A simple pair of boots. |
3514 | Studded Shoes | Studded Shoes (Black) (M) | A rugged, heavy pair of boots with several studs hammered into the sole. |
3515 | Hard Leather Boots | Hard Leather Boots (F) | A pair of combat boots with a beautiful silhouette and high functionality. |
3517 | Sandals | Sandals (M) | The perfect footwear for just popping out to get something from the store. |
3518 | Sandals | Sandals (F) | The perfect footwear for just popping out to get something from the store. |
3519 | Sexy High Heels | Sexy High Heels (Blue) (F) | A pair of seven-inch heels that draw out a woman's sex appeal. Can be used to punish others, too. |
3520 | Serpente | Serpente (M) | The name referrs to the Italian term for snakeskin. An accessory that brings out the wild and dandy side of a man. |
3521 | Seven Sisters Sneakers | Seven Sisters Sneakers (M) | A pair of shoes once worn by boys attending Seven Sisters High School in Tokyo. |
3523 | Slip-Ons | Slip-Ons (M) | A pair of shoes that does away with fancy design for the sake of comfort and being easy to put on. |
3524 | Hakamada's Camouflage Boots | Hakamada's Camouflage Boots (M) | A pair of camouflage boots that Mr. Hakamada, the weapon shop owner, likes to wear. He says he wears them every weekend when he goes to play Airsoft. |
3525 | Hihi-irokane Shoes | Hihi-irokane Shoes (M) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. +4 Almighty; -2 Expel; -2 Death. |
3526 | Hihi-irokane Shoes | Hihi-irokane Shoes (F) | Hihi-irokane is a metal said to have been used by an advanced civilization that existed before recorded history. Since then, the metal has remained hidden deep within the earth, untouched for thousands of years. +4 Almighty; -2 Expel; -2 Death. |
3532 | Shoes | Shoes (Brown) (M) | A simple pair of shoes. |
3533 | Sneakers | Sneakers (Green) (M) | An ordinary pair of sneakers. |
3534 | Sneakers | Sneakers (Black/Purple) (F) | An ordinary pair of sneakers. |
3535 | Boots | Boots (Red) (F) | A simple pair of shoes. |
3541 | Demon Buster Shoes | Demon Buster Shoes (M) | TBA |
3542 | Wpn Seller NPC Shoes (Souhonzan) (Red) | Wpn Seller NPC Shoes (Souhonzan) (Red) (M) | TBA |
3543 | Demon Shoes (Souhonzan) | Demon Shoes (Souhonzan) (M) | TBA |
3544 | Guardian Boots | Guardian Boots (M) | A troubled fashion sense is the sign of a troubled soul. These protective pants will protect its wearer in any climate, while making them look decent. |
3545 | Shoes of Protection (Green) | Shoes of Protection (Green) (M) | TBA |
3546 | NPC Pharmacist Shoes (Souhonzan) | NPC Pharmacist Shoes (Souhonzan) (M) | TBA |
3547 | Cathedral NPC Shoes | Cathedral NPC Shoes (M) | TBA |
3548 | LAW Hero Shoes | LAW Hero Shoes (M) | TBA |
3549 | Gaia Shoes | Gaia Shoes (M) | TBA |
3550 | Cathedral Pharmacist NPC Shoes | Cathedral Pharmacist NPC Shoes (M) | TBA |
3551 | Titanium Boots | Titanium Boots (M) | A pair of combat boots with sheets of titanium woven in to offer robust protection. |
3552 | Titanium Boots | Titanium Boots (F) | A pair of combat boots with sheets of titanium woven in to offer robust protection. |
3553 | Devi Shoes (Cathedral) | Devi Shoes (Cathedral) (F) | TBA |
3554 | Assault Boots | Assault Boots (M) | A pair of combat pants designed for combat against demons. |
3555 | Assault Boots | Assault Boots (F) | A pair of combat pants designed for combat against demons. |
3556 | Karukozaka HS Shoes | Karukozaka HS Shoes (M) | A replica of the shoes worn by students of Karukozaka High School in Shinjuku before the Great Destruction. |
3557 | Karukozaka HS Shoes | Karukozaka HS Shoes (F) | A replica of the shoes worn by students of Karukozaka High School in Shinjuku before the Great Destruction. |
3558 | Kyoji Boots | Kyoji Boots (M) | A pair of boots that a private detective by the name of Kyoji Kuzunoha used to like wearing. His whereabout since the Great Destruction are unknown. |
3559 | Reiho Boots | Reiho Boots (F) | A pair of boots that a priestess by the name of Reiho Rei use to like wearing. Her whereabout since the Great Destruction are unknown. |
3560 | Sexy High Heels | Sexy High Heels (Black) (F) | A pair of seven-inch heels that draw out a woman's sex appeal. Can be used to punish others, too. |
3561 | Ebony Boots | Ebony Boots (M) | Although these boots look casual, a special synthetic fabric sown into them offers solid resilience, making sure they survive even the most violent battles. |
3562 | Ivory Boots | Ivory Boots (F) | Although these boots look casual, a special synthetic fabric sown into them offers solid resilience, making sure they survive even the most violent battles. |
3563 | FUSSY Shoes M1 | FUSSY Shoes M1 (Red) (M) | A pair of shoes designed by FUSSY. A microchip imbedded in the soles adjusts the impact to be absorbed based on the firmness of the ground. +9 Fire; -9 Ice. |
3564 | FUSSY Shoes M1 | FUSSY Shoes M1 (Green) (M) | A pair of shoes designed by FUSSY. A microchip imbedded in the soles adjusts the impact to be absorbed based on the firmness of the ground. +9 Fire; -9 Ice. |
3565 | Chic Sneakers | Chic Sneakers (Black/Red) (M) | A pair of sneakers with a subtle design that helps it go well with anything. |
3566 | Celebrity Pumps | Celebrity Pumps (Gold) (F) | A pair of sophisticated pumps that can accentuate a woman's beauty. |
3567 | Geta (Black Oxide) (Burnt Wood) | Geta (Black Oxide) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a black oxide finish. |
3568 | Geta (Silver Gray) (Burnt Wood) | Geta (Silver Gray) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a silver gray finish. |
3569 | Geta (Rust Green) (Burnt Wood) | Geta (Rust Green) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. |
3570 | Geta (Chrome Yellow) (Burnt Wood) | Geta (Chrome Yellow) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a chrome yellow finish. |
3571 | Geta (Antique Rose) (Burnt Wood) | Geta (Antique Rose) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has an antique rose finish. |
3572 | Geta (Black Oxide) (Whitewood) | Geta (Black Oxide) (Whitewood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a black oxide finish. |
3573 | Geta (Silver Gray) (Whitewood) | Geta (Silver Gray) (Whitewood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a silver gray finish. |
3574 | Geta (Rust Green) (Whitewood) | Geta (Rust Green) (Whitewood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. |
3575 | Geta (Chrome Yellow) (Whitewood) | Geta (Chrome Yellow) (Whitewood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a chrome yellow finish. |
3576 | Geta (Antique Rose) (Whitewood) | Geta (Antique Rose) (Whitewood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a antique rose finish. |
3577 | Geta (Navy Blue) (Burnt Wood) | Geta (Navy Blue) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a navy blue finish. |
3578 | Geta (Yellow) (Burnt Wood) | Geta (Canary Yellow) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a canary yellow finish. |
3579 | Geta (Pink) (Burnt Wood) | Geta (Cardinal Red) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a cardinal red finish. |
3580 | Geta (Sage Green) (Burnt Wood) | Geta (Sage Green) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a sage green finish. |
3581 | Geta (Violet) (Burnt Wood) | Geta (Mauve) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a mauve finish. |
3582 | Geta (Navy Blue) (Whitewood) | Geta (Navy Blue) (Whitewood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a navy blue finish. |
3583 | Geta (Yellow) (Whitewood) | Geta (Canary Yellow) (Whitewood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a canary yellow finish. |
3584 | Geta (Pink) (Whitewood) | Geta (Cardinal Red) (Whitewood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a cardinal red finish. |
3585 | Geta (Sage Green) (Whitewood) | Geta (Sage Green) (Whitewood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a sage green finish. |
3586 | Geta (Violet) (Whitewood) | Geta (Mauve) (Whitewood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a mauve finish. |
3587 | Assault Boots | Assault Boots (Blue) (M) | A pair of combat pants designed for combat against demons. |
3588 | Assault Boots | Assault Boots (Purple) (M) | A pair of combat pants designed for combat against demons. |
3589 | Assault Boots | Assault Boots (Blue) (F) | A pair of combat pants designed for combat against demons. |
3590 | Assault Boots | Assault Boots (Purple) (F) | A pair of combat pants designed for combat against demons. |
3591 | Setanta's Boots | Setanta's Boots (M) | A pair of boots desinged to endure even the great power of Setanta's legs. |
3592 | Nekomata's Boots | Nekomata's Boots (F) | The Nekomata, being sensitive to the cold, designed this pair of boots that can heat up the whole body. |
3593 | Shoes of Levitation | Shoes of Levitation (M) | [Players at Level 20 or Above Only] A pair of shoes with the mysterious power of making anyone who wears them feel suddenly lighter. |
3594 | Shoes of Levitation | Shoes of Levitation (F) | [Players at Level 20 or Above Only] A pair of shoes with the mysterious power of making anyone who wears them feel suddenly lighter. |
3595 | Chic Sneakers | Chic Sneakers (Yellow/Gray) (M) | A pair of sneakers with a subtle design that helps it go well with anything. |
3596 | Celebrity Pumps | Celebrity Pumps (Silver) (F) | A pair of sophisticated pumps that can accentuate a woman's beauty. |
3597 | Studded Shoes | Studded Shoes (Red) (M) | A rugged, heavy pair of boots with several studs hammered into the sole. +10 Electric; -10 Force. |
3598 | Elegant Long Boots | Elegant Long Boots (White) (F) | An elegant pair of boots with a stylish silhouette that can be matched with a wide variety of clothing. +7 Ice; -7 Fire. |
3599 | Aura Mules | Aura Mules (Pink) (F) | A pair of mules named after the Greek goddess of the breeze. +9 Force; -9 Death. |
3600 | Secret Agent Boots | Secret Agent Boots (M) | A pair of boots custom-made for a skilled secret agent whose name was known around the world. the secret is in the sole, which masks the wearer's footsteps. +3% Shot damage. *Includes destruction magic. |
3601 | Laurin's Ring | Laurin's Ring | A golden ring featured in the legends of Dietrich von Bern, said to give its wearer the strength of twelve men. +3 Strength; -3 Magic. |
3602 | Brilliant Grace | Brilliant Grace | A gorgeous, luxurious ring with an almost blinding beauty that emphasizes its elegance. |
3603 | Fluoria | Fluoria | A ring made from a mineral known as fluorite that emits light in the presence of UV rays. |
3604 | Silver Ring | Silver Ring | A delicacy can be seen shining within this ring's hard exterior. |
3605 | Ring of Purity | Ring of Purity | A ring with an elegant yet simple design. +1 Magic; -1 Strength. |
3606 | Ring of Protection | Ring of Protection | A ring that produces a force field around the wearer that reduces physical damage. |
3607 | Ring of Resistance | Ring of Resistance | A ring that produces a force field around the wearer that reduces spell damage. |
3608 | Ring of Devotion (Close-range) | Ring of Devotion (Close-range) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +4 Close-Range to summoned demons. |
3609 | Ring of Sacrifice (Close-range) | Ring of Sacrifice (Close-range) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +8 Close-Range to summoned demons. |
3610 | Ring of Pillage (Close-range) | Ring of Pillage (Close-range) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. -4 Close-Range to summoned demons. |
3611 | Ring of Blood Drain (Close-range) | Ring of Blood Drain (Close-range) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. -8 Close-Range to summoned demons. |
3612 | Ring of Devotion (Long-range) | Ring of Devotion (Long-range) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +4 Long-Range to summoned demons. |
3613 | Ring of Sacrifice (Long-range) | Ring of Sacrifice (Long-range) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +8 Long-Range to summoned demons. |
3614 | Ring of Pillage (Long-range) | Ring of Devotion (Long-range) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. -4 Long-Range to summoned demons. |
3615 | Ring of Blood Drain (Long-range) | Ring of Blood Drain (Long-range) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. -8 Long-Range to summoned demons. |
3616 | Ring of Devotion (Magic) | Ring of Devotion (Magic) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +4 Magic to summoned demons. |
3617 | Ring of Sacrifice (Magic) | Ring of Sacrifice (Magic) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +8 Magic to summoned demons. |
3618 | Ring of Pillage (Magic) | Ring of Pillage (Magic) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. -4 Magic to summoned demons. |
3619 | Ring of Blood Drain (Magic) | Ring of Blood Drain (Magic) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. -8 Magic to summoned demons. |
3620 | Ring of Devotion (Support) | Ring of Devotion (Support) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +4 Support to summoned demons. |
3621 | Ring of Sacrifice (Support) | Ring of Sacrifice (Support) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +8 Support to summoned demons. |
3622 | Ring of Pillage (Support) | Ring of Pillage (Support) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. -4 Support to summoned demons. |
3623 | Ring of Blood Drain (Support) | Ring of Blood Drain (Support) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. -8 Support to summoned demons. |
3624 | Ring of Devotion (HP) | Ring of Devotion (HP) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +20 MAX HP to summoned demons. -10 MAX HP to yourself. |
3625 | Ring of Sacrifice (HP) | Ring of Sacrifice (HP) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +40 MAX HP to summoned demons. -20 MAX HP to yourself. |
3626 | Ring of Pillage (HP) | Ring of Pillage (HP) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. +10 MAX HP to yourself. -20 MAX HP to summoned demons. |
3627 | Ring of Blood Drain (HP) | Ring of Blood Drain (HP) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. +20 MAX HP to yourself. -40 MAX HP to summoned demons. |
3628 | Ring of Devotion (MP) | Ring of Devotion (MP) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +15 MAX MP to summoned demons. -5 MAX MP to yourself. |
3629 | Ring of Sacrifice (MP) | Ring of Sacrifice (MP) | A cursed ring that sacrifices the wearer's strength to strengthen their demons. +30 MAX MP to summoned demons. -10 MAX MP to yourself. |
3630 | Ring of Pillage (MP) | Ring of Pillage (MP) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. +5 MAX MP to yourself. -15 MAX MP to summoned demons. |
3631 | Ring of Blood Drain (MP) | Ring of Blood Drain (MP) | A cursed ring that sacrifices the strength of demons to strengthen their summoner. +10 MAX MP to yourself. -30 MAX MP to summoned demons. |
3632 | Titan's Ring | Titan's Ring | The majesty of the twelve gods who forged this ring can sometimes be seen twinkling from inside, driving its wearer towards destruction. +5 Strength; -3 Vitality. |
3633 | Ring of Guidance | Ring of Guidance | Those who wear this ring are led towards their enemy's weak spot, penetrating it without evening noticing their actions. +5 Speed; -3 Vitality. |
3634 | Toy of the Elements | Toy of the Elements | A crystallized form of the supernatural energy that runs through the elemental world. +5 Magic; -3 Vitality. |
3635 | Ring of the Nibelungen | Ring of the Nibelungen | A symbol of great power, this ring once struck fear into the hearts of people. Those who wear it will do anything to gain power, even if it means destroying the things they love. +300% MP Regeneration. +0.3 increase MAX MP |
3636 | Maximillian | Maximillian | A legendary ring featured in countless tales spanning several centuries. +3 Vitality to all party members. |
3637 | 1-Year Anniversary Ring | 1-Year Anniversary Ring | A ring crafted to celebrate the 1-year anniversary. Although it greatly enhances several attributes, the ring breaks very easily. +10 Strength; +10 Speed; +10 Magic *Cannot be traded, displayed at bazaars, repaired or sold. |
3638 | Ring of the Master | Ring of the Master | A ring that absorbs some of the battle experience of one's Demon Friend, at the cost of slowing down their growth. |
3639 | Ring of the Servant | Ring of the Servant | A ring that shares some of its wearer's battle experiences with their Demon Friends, at the cost of slowing down the wearer's growth. |
3640 | Novio Ring | Novio Ring | A ring that has been blessed. Mainly used by men. |
3641 | Novia Ring | Novia Ring | A ring that has been blessed. Mainly used by women. -10% spell incantation time. +10 MP. +2 MP regeneration. |
3642 | Wellgunde's Ring | Wellgunde's Ring | A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". +10% Spin damage. -20% HP cost for Spin skills. |
3643 | Woglinde's Ring | Woglinde's Ring | A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". +10% Shot damage. -20% MP cost for Shot skills. *Includes destruction magic. |
3644 | Flosshilde's Ring | Flosshilde's Ring | A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". +10% Rapid damage. -20% MP cost for Rapid skills. |
3646 | Fasolt's Ring | Fasolt's Ring | A ring named after the giant from the opera "The Rhine Gold". +10% Rush damage. -20% HP cost for Rush skills. |
3647 | Trainee Ring (Almighty) | Trainee Ring (Almighty) | [ Debug Use ] An Almighty Ring for training purposes. |
3648 | Trainee Ring (Fire) | Trainee Ring (Fire) | [ Debug Use ] A Fire Ring for training purposes. |
3649 | Trainee Ring (Ice) | Trainee Ring (Ice) | [ Debug Use ] A Ice Ring for training purposes. |
3650 | Trainee Ring (Force) | Trainee Ring (Force) | [ Debug Use ] A Force Ring for training purposes. |
3651 | Trainee Ring (Electric) | Trainee Ring (Electric) | [ Debug Use ] A Electric Ring for training purposes. |
3652 | Trainee Ring (Expel) | Trainee Ring (Expel) | [ Debug Use ] A Expel Ring for training purposes. |
3653 | Trainee Ring (Death) | Trainee Ring (Death) | [ Debug Use ] A Death Ring for training purposes. |
3654 | Trainee Ring (Magic) | Trainee Ring (Magic) | [ Debug Use ] A Magic Ring for training purposes. |
3655 | Trainee Ring (Mind) | Trainee Ring (Mind) | [ Debug Use ] A Mind Ring for training purposes. |
3656 | Trainee Ring (Nerve) | Trainee Ring (Nerve) | [ Debug Use ] A Nerve Ring for training purposes. |
3657 | Trainee Ring (Curative) | Trainee Ring (Curative) | [ Debug Use ] A Curative Ring for training purposes. |
3658 | Ring of Friendship | Ring of Friendship | A ring which slightly increases your friendship with all demons you've summoned. +5% Friendship with all summoned demons |
3659 | Ring of Fellowship | Ring of Fellowship | A ring that increases your friendship with the summoned Demon Friend. |
3660 | Seven | Seven | A ring made to commemorate the 3rd Anniversary. It greatly increases all skills, but it is not very durable. +7% Attack damage. +7% Spin damage. +7% Shot damage. +7% Rapid damage. *This item cannot be trade, repaired, sold, or displayed at bazaars. |
3661 | Force Ring | Force Ring | A ring that creates a special force field to protect its wearer from both physical and magic attacks. Unfortunately, the field is difficult to control and, as a result, the wearer cannot attack as well as usual. +3 Physical Defense; +3 Magic Defense |
3662 | Benzaiten's Ring | Benzaiten's Ring | A ring which protects the wearer with the power of Benzaiten, the god of monetary fortune. The wearer earns +30% Macca from all encounters. *Applicable to Macca acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the Macca. |
3663 | Ebisu's Ring | Ebisu's Ring | A ring which protects the wearer with the power of Ebisu, the god of fertility. The wearer earns +30% magnetites from all encounters. *Applicable to magnetites acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the magnetites. |
3664 | Glory of Ulysseus | Glory of Ulysseus | A ring decorated with the motif of a legendary butterfly said to bring fortune to those who see it. +7% damage suffered from attacks. +15% close-range, long-range and spell damage when worn if friendship with a Partner Linked by Fate or above. |
3665 | Harvest Ring | Harvest Ring | Those who wear this ring are able to evoke the earthly powers that allow the soil and trees to bear fruit in the fall. +10% total Macca earned. +10% total magnetite earned. *Applicable to Macca and magnetites acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the Macca or magnetites. |
3666 | Christmas Ruby Ring | Christmas Ruby Ring | The ruby adorning this ring contains powers that invigorate the flesh, thus increasing the physical prowess of those who wear it. +8% close-range damage. |
3667 | Christmas Sapphire Ring | Christmas Sapphire Ring | The sapphire adorning this ring contains powers that calm the mind, thus increasing the magical prowess of those who wear it. +8% spell damage. |
3668 | Christmas Citrine Ring | Christmas Citrine Ring | The citrine adorning this ring contains powers that ease physical tension, thus increasing the accuracy of those who wear it. +8% long-range damage. |
3669 | Love Seeker's Ring | Love Seeker's Ring (M) | No matter which demon, show them this ring and they're bound to get all crazy about you. Well...probably. +10% chance of inflicting Charm. |
3670 | Love Seeker's Ring | Love Seeker's Ring (f) | No matter which demon, show them this ring and they're bound to get all crazy about you. Well...probably. +10% chance of inflicting Charm. |
3671 | Mithra's Roar | Mithra's Roar | Calls on the powers of a contracted Demon Friend to boost the skills of its owner in the name of the god Mithra. |
3672 | Mithra's Concentration | Mithra's Concentration | Calls on the powers of a contracted Demon Friend to boost the skills of its owner in the name of the god Mithra. |
3673 | Mithra's Guidance | Mithra's Guidance | Calls on the powers of a contracted Demon Friend to boost the skills of its owner in the name of the god Mithra. |
3674 | Pink Gold Ring | Pink Gold Ring | Here's looking at you, kid. +10% chance of inflicting Charm. |
3675 | Pink Gold Ring | Pink Gold Ring | Why don't you come with me? +10% chance of inflicting Charm. |
3676 | Pink Gold Ring | Pink Gold Ring | Can I ask you out to dinner? +10% chance of inflicting Charm. |
3677 | White Gold Ring | White Gold Ring | Here's looking at you, kid. +10% chance of inflicting Charm. |
3678 | White Gold Ring | White Gold Ring | Why don't you come with me? +10% chance of inflicting Charm. |
3679 | White Gold Ring | White Gold Ring | Can I ask you out to dinner? +10% chance of inflicting Charm. |
3680 | Green Gold Ring | Green Gold Ring | Here's looking at you, kid. +10% chance of inflicting Charm. |
3681 | Green Gold Ring | Green Gold Ring | Why don't you come with me? +10% chance of inflicting Charm. |
3682 | Green Gold Ring | Green Gold Ring | Can I ask you out to dinner? +10% chance of inflicting Charm. |
3683 | Nizo's Elytra | Nizo's Elytra | Two pieces of yellow fortune elytra. Brings luck to yourself and your demon partner. +3 Luck +3 Luck to Demon Partner +3 Luck to party members ** Cannot be traded |
3684 | Moebius Strip | Moebius Strip | Used to help form unbreakable bonds. +7% to Talk, Threaten and Taunt skill success rate ** Cannot be traded |
3685 | Lunar Ring | Lunar Ring | A ring with a blessed crystal from the Silver Moon. It is said that the wearer of this ring is imbued with knowledge. +5 Intelligence |
3686 | Score Skull | Score Skull (M) | A ring that allows those who acquire it to acquire even greater powers. +5 STR, SPD, MAG. +5% Shot damage. +5% Rapid damage. +5% Rush damage. *Includes destruction magic. While equipped, the wearer can perform the Deadly Smile skill if also wearing a Score Heart Cross, a Score Crown, and either a Servant Ho or a Servant Kiki. *Cannot be traded. |
3687 | Score Skull | Score Skull (F) | A ring that allows those who acquire it to acquire even greater powers. +5 STR, SPD, MAG. +5% Shot damage. +5% Rapid damage. +5% Rush damage. *Includes destruction magic. While equipped, the wearer can perform the Deadly Smile skill if also wearing a Score Heart Cross, a Score Crown, and either a Servant Ho or a Servant Kiki. *Cannot be traded. |
3688 | Emerald Flare | Emerald Flare | A ring containing flames that purify by burning away all that is evil. +8% spell damage. +4% Magic-based skill effects. While equipped, the wearer can perform the Thousand Glimmers skill. |
3701 | Shard of Heaven | Shard of Heaven | An earring made from lapis lazuli. In ancient Egypt, lapis lazuli was the jewel associated with Osiris, the lord of the dead. +3 Speed; -3 Magic |
3702 | Sunburst Earring | Sunburst Earring | An earring that dazzles with the brightness of the sun. Its radiant beauty will never fade away. |
3703 | Normal Earring | Normal Earring | A simple earring. |
3704 | Teardrop Earring | Teardrop Earring | A teardrop-shaped earring. +1 Magic -1 Strength |
3705 | Earring of Protection | Earring of Protection | An earring that produces a force field around the wearer that reduces physical damage. |
3706 | Earring of Resistance | Earring of Resistance | A earring that produces a force field around the wearer that reduces spell damage. |
3707 | Earring of Devotion (Close-range) | Earring of Devotion (Close-range) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +4 Close-Range to summoned demons. |
3708 | Earring of Sacrifice (Close-range) | Earring of Sacrifice (Close-range) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +8 Close-Range to summoned demons. |
3709 | Earring of Pillage (Close-range) | Earring of Pillage (Close-range) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. -4 Close-Range to summoned demons. |
3710 | Earring of Blood Drain (Close-range) | Earring of Blood Drain (Close-range) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. -8 Close-Range to summoned demons. |
3711 | Earring of Devotion (Long-range) | Earring of Devotion (Long-range) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +4 Long-Range to summoned demons. |
3712 | Earring of Sacrifice (Long-range) | Earring of Sacrifice (Long-range) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +8 Long-Range to summoned demons. |
3713 | Earring of Devotion (Long-range) | Earring of Devotion (Long-range) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. -4 Long-Range to summoned demons. |
3714 | Earring of Blood Drain (Long-range) | Earring of Blood Drain (Long-range) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. -8 Long-Range to summoned demons. |
3715 | Earring of Devotion (Magic) | Earring of Devotion (Magic) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +4 Magic to summoned demons. |
3716 | Earring of Sacrifice (Magic) | Earring of Sacrifice (Magic) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +8 Magic to summoned demons. |
3717 | Earring of Pillage (Magic) | Earring of Pillage (Magic) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. -4 Magic to summoned demons. |
3718 | Earring of Blood Drain (Magic) | Earring of Blood Drain (Magic) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. -8 Magic to summoned demons. |
3719 | Earring of Devotion (Support) | Earring of Devotion (Support) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +4 Support to summoned demons. |
3720 | Earring of Sacrifice (Support) | Earring of Sacrifice (Support) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +8 Support to summoned demons. |
3721 | Earring of Pillage (Support) | Earring of Pillage (Support) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. -4 Support to summoned demons. |
3722 | Earring of Blood Drain (Support) | Earring of Blood Drain (Support) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. -8 Support to summoned demons. |
3723 | Earring of Devotion (HP) | Earring of Devotion (HP) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +20 MAX HP to summoned demons. -10 MAX HP to yourself. |
3724 | Earring of Sacrifice (HP) | Earring of Sacrifice (HP) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +40 MAX HP to summoned demons. -20 MAX HP to yourself. |
3725 | Earring of Pillage (HP) | Earring of Pillage (HP) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. +10 MAX HP to yourself. -20 MAX HP to summoned demons. |
3726 | Earring of Blood Drain (HP) | Earring of Blood Drain (HP) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. +20 MAX HP to yourself. -40 MAX HP to summoned demons. |
3727 | Earring of Devotion (MP) | Earring of Devotion (MP) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +15 MAX MP to summoned demons. -5 MAX MP to yourself. |
3728 | Earring of Sacrifice (MP) | Earring of Sacrifice (MP) | A cursed earring that sacrifices the wearer's strength to strengthen their demons. +30 MAX MP to summoned demons. -10 MAX MP to yourself. |
3729 | Earring of Pillage (MP) | Earring of Pillage (MP) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. +5 MAX MP to yourself. -15 MAX MP to summoned demons. |
3730 | Earring of Blood Drain (MP) | Earring of Blood Drain (MP) | A cursed earring that sacrifices the strength of demons to strengthen their summoner. +10 MAX MP to yourself. -30 MAX MP to summoned demons. |
3731 | White Noise | White Noise | By listening to the music played from this earring, the wearer can concentrate better and strike a powerful blow. +5 Strength; -3 Vitality. |
3732 | Shard of Hiten | Shard of Hiten | Those who wear this earring are wrapped in an aura of grace by the Hiten angels, making attacks possible even from unstable positions. +5 Speed; -3 Vitality. |
3733 | Grimoire Ash | Grimoire Ash | A mysterious crystal made from the ashes of a magic book. Those who wear it are imbued with the powers of a sorcerer. +5 Magic; -3 Vitality. |
3734 | Boost Ring (Lithium) | Boost Ring (Lithium) | Lithium is constantly refined inside a circuit built into this ring, in the process replenishing it with a special energy that improves the wearer's constitution. +10% Spin damage; +1 Strength. |
3735 | Boost Ring (Palladium) | Boost Ring (Palladium) | Palladium circulating inside a circuit built into this ring triggers a coupling reaction. The resulting energy is then imbued into all bullets that the wearer owns. +10% Rapid damage; +1 Speed. |
3736 | Boost Ring (Selenium) | Boost Ring (Selenium) | Selenium circulating inside a circuit built into this ring extracts the unknown powers of its wearer. -10% MP cost; +1 Magic. |
3737 | Boost Ring (Zirconium) | Boost Ring (Zirconium) | This ring forms an oxide layer from zirconium, a special coating that reduces the burden on its wearer during combat. +10% Rush damage; +2 Vitality. |
3738 | Rein du Bijou | Rein du Bijou | The unparalleled beauty of this finely-cut ring is indeed worthy of the queen of jewels. +3 Intelligence to all party members. |
3739 | Boost Ring (Titan) | Boost Ring (Titan) | With its high melting point and hardness, titan is often used as a transition metal. Appropriate, then that this ring produces a molecular veil that helps bring out the latent potential of its wearer. +10% Shot damage. * Includes destruction magic. +2 Intelligence |
3740 | Breath of Earth | Breath of Earth | By wearing this earring, the wearer is able to soak up a small amount of the earth's energy. +10 HP regeneration. |
3741 | Azure Drop | Azure Drop | By wearing this earring, the earth's energy can be slightly felt. MP regeneration increases +2. |
3742 | Cu Chulainn's Earring | Cu Chulainn's Earring | The earring worn by the demigod Cu Chulainn when going into battle. "Those who go into battle while donning this armor shall emerge from it as a rare hero. While they may not live forever, they shall live on in the hearts of our future descendants." |
3743 | Freya's Earring | Freya's Earring | This earring was worn by the Goddess Freya. Any woman who wears it will be transformed into a sophisticated lady. |
3744 | Elf's Earring | Elf's Earring | TBA |
3745 | Sun Stone Earring | Sun Stone Earring | A magic earring adorned with a sun stone. Its vermillion glitter will increase the strength of those who wear it. +3 Strength |
3746 | Citrine Earring | Citrine Earring | A magic earring adorned with a citrine. Its yellow glitter will increase the speed of those who wear it. +3 Speed |
3747 | Water agate earring | Water agate earring | A magic earring adorned with a water agate. Its aquatic glitter will increase the magic of those who wear it. +3 Magic |
3748 | Wing of the Zhu Que | Wing of the Zhu Que (M) | This item is proof that you faced Zhu Que and lived to tell the tale. Zhu Que receives a +10 bonus to all Magic effects when summoned. *Cannot be traded. |
3749 | Wing of the Zhu Que | Wing of the Zhu Que (F) | This item is proof that you faced Zhu Que and lived to tell the tale. Zhu Que receives a +10 bonus to all Magic effects when summoned. *Cannot be traded. |
3750 | Heart Shooter | Heart Shooter (M) | An earring that works well with firearms. Shoots through the heart of enemies. Increases Long-Range, Spread and Pierce damage. |
3751 | Heart Shooter | Heart Shooter (F) | An earring that works well with firearms. Shoots through the heart of enemies. Increases Long-Range, Spread and Pierce damage. |
3752 | Trainee Earring (HP) | Trainee Earring (HP) | [ Debug Use ] A HP Earring for training purposes. |
3753 | Trainne Earring (MP) | Trainne Earring (MP) | [ Debug Use ] A MP Earring for training purposes. |
3754 | Lady's Earring (Kikuri-Hime) | Lady's Earring (Kikuri-Hime) | An earring which allows the wearer to acquire the assistance of Kikuri-Hime. +3 Intelligence +3 Luck +2 Intelligence and +2 Luck to all party members. +3 Intelligence and +3 Luck to all summoned demons. An additional +7 Intelligence and +7 Luck is awarded to all demons if Kikuri-Hime is summoned. |
3755 | Lady Earring (Kushinada-Hime) | Lady Earring (Kushinada-Hime) | An earring which allows the wearer to acquire the assistance of Kushinada-Hime. +3 Intelligence +3 Luck +2 Intelligence and +2 Luck to all party members. +3 Intelligence and +3 Luck to all summoned demons. An additional +7 Intelligence and +7 Luck is awarded to all demons if Kushinada-Hime is summoned. |
3756 | Lady Earring (Artemis) | Lady Earring (Artemis) | An earring which allows the wearer to acquire the assistance of Artemis. +3 Intelligence +3 Luck +2 Intelligence and +2 Luck to all party members. +2 Intelligence and +3 Luck to all summoned demons. An additional +7 Intelligence and +7 Luck is awarded to all demons if Artemis is summoned. |
3757 | Lady Earring (Parvati) | Lady Earring (Parvati) | An earring which allows the wearer to acquire the assistance of Parvati. +3 Intelligence +3 Luck +2 Intelligence and +2 Luck to all party members. +3 Intelligence and +3 Luck to all summoned demons. An additional +7 Intelligence and +7 Luck is awarded to all demons if Parvati is summoned. |
3758 | Lady Earring (Kali) | [Lady Earring (Kali) | An earring which allows the wearer to acquire the assistance of Kali. +3 Intelligence +3 Luck +2 Intelligence and +2 Luck to all party members. +2 Intelligence and +3 Luck to all summoned demons. An additional +7 Intelligence and +7 Luck is awarded to all demons if Kali is summoned. |
3759 | Lady Earring (Skadi) | Lady Earring (Skadi) | An earring which allows the wearer to acquire the assistance of Skadi. +3 Intelligence +3 Luck +2 Intelligence and +2 Luck to all party members. +3 Intelligence and +3 Luck to all summoned demons. An additional +7 Intelligence and +7 Luck is awarded to all demons if Skadi is summoned. |
3760 | Force Earring | Force Earring (M) | An earring that creates a special force field to protect its wearer from both physical and magic attacks. Unfortunately, the field is difficult to control and, as a result, the wearer cannot attack as well as usual. +3 Physical Defense; +3 Magic Defense |
3761 | Force Earring | Force Earring (F) | An earring that creates a special force field to protect its wearer from both physical and magic attacks. Unfortunately, the field is difficult to control and, as a result, the wearer cannot attack as well as usual. +3 Physical Defense; +3 Magic Defense |
3762 | Earring of Mastery | Earring of Mastery | An earring that produces ultrasonic waves at a special frequency that allows its wearer to gain experience more efficiently. When equipped, the Player earns more XP, but suffers more damage as well. +5% XP earned. +5% damage suffered. |
3763 | Earring of Experience | Earring of Experience | An earring that produces ultrasonic waves at a special frequency that allows its wearer to gain experience more efficiently. When equipped, the Player earns more XP, but suffers more damage as well. +2% XP earned. +2% damage suffered. |
3764 | Veronica | Veronica (M) | A promise offered to the saints; a willingness to accept all that may befall you. You are now ready to enter the second act of your life. |
3765 | Veronica | Vernoica (F) | A promise offered to the saints; a willingness to accept all that may befall you. You are now ready to enter the second act of your life. |
3766 | Azure Tear | Azure Tear (M) | A Teardrop Earring in the color of the clearest skies. +5% Attack damage. +5% Spin damage. +5% Shot damage. +5% Rapid damage. |
3767 | Azure Tear | Azure Tear (F) | A Teardrop Earring in the color of the clearest skies. +5% Attack damage. +5% Spin damage. +5% Shot damage. +5% Rapid damage. |
3770 | Zucca de Zucca | Zucca de Zucca (M) | An ordinary earring with a small pumpkin charm. Its true powers can only be witnessed during Halloween. +1 Strength; +1 Magic; +1 Speed. |
3771 | Zucca de Zucca | Zucca de Zucca (F) | An ordinary earring with a small pumpkin charm. Its true powers can only be witnessed during Halloween. +1 Strength; +1 Magic; +1 Speed. |
3772 | Torch Earring | Torch Earring (M) | An earring received from Pyro Jack. A gesture of friendship that warms the heart. Increases damage against the Tyrant King Frost. |
3773 | Torch Earring | Torch Earring (F) | An earring received from Pyro Jack. A gesture of friendship that warms the heart. Increases damage against the Tyrant King Frost. |
3774 | Snow Earring (Snowman) | Snow Earring (Snowman) (M) | An original Taizo earring with a cute snowman accent. Wear it at the Christmas Party. *The party is held Dec. 15-28, 2009. |
3775 | Snow Earring (Snowman) | Snow Earring (Snowman) (F) | An original Taizo earring with a cute snowman accent. Wear it at the Christmas Party. *The party is held Dec. 15-28, 2009. |
3776 | Snow Earring (Snowflake) | Snow Earring (Snowflake) (M) | An original Taizo earring with a snowflake motif. Wear it at the Christmas Party. *The party is held Dec. 15-28, 2009. |
3777 | Snow Earring (Snowflake) | Snow Earring (Snowflake) (F) | An original Taizo earring with a snow crystal motif. Wear it at the Christmas Party. *The party is held Dec. 15-28, 2009. |
3778 | Brave Heart | Brave Heart (M) | An earring that works well with close-range weapons. Breaks down the fear in the hearts of men. +5% Slash, Blunt and Charge damage. |
3779 | Brave Heart | Brave Heart (F) | An earring that works well with close-range weapons. Breaks down the fear in the hearts of women. +5% Slash, Blunt and Charge damage. |
3780 | Mystic Heart | Mystic Heart (M) | An earring that works well with magic. Steals the heart you desire. +5% fire-, ice-, electric- and force-based damage. |
3781 | Mystic Heart | Mystic Heart (F) | An earring that works well with magic. Steals the heart you desire. +5% fire-, ice-, electric- and force-based damage. |
3782 | Health Accelerator | Health Accelerator (M) | The rare metal contained in this earring improves the wearer's vitality by accelerating their regeneration. +5 Vitality. |
3783 | Health Accelerator | Health Accelerator (F) | The rare metal contained in this earring improves the wearer's vitality by accelerating their regeneration. +5 Vitality. |
3784 | Mental Accelerator | Mental Accelerator (M) | The rare metal contained in this earring improves the wearer's brain activity by improving their blood circulation. +5 Intelligence. |
3785 | Mental Accelerator | Mental Accelerator (F) | The rare metal contained in this earring improves the wearer's brain activity by improving their blood circulation. +5 Intelligence. |
3786 | Rose Mix | Rose Mix | Here's looking at you, kid. +10% chance of inflicting Charm. |
3787 | Rose Mix | Rose Mix | Why don't you come with me? +10% chance of inflicting Charm. |
3788 | Rose Mix | Rose Mix | Can I ask you out to dinner? +10% chance of inflicting Charm. |
3789 | Milk Mix | Milk Mix | Here's looking at you, kid. +10% chance of inflicting Charm. |
3790 | Milk Mix | Milk Mix | Why don't you come with me? +10% chance of inflicting Charm. |
3791 | Milk Mix | Milk Mix | Can I ask you out to dinner? +10% chance of inflicting Charm. |
3792 | Lime Mix | Lime Mix | Here's looking at you, kid. +10% chance of inflicting Charm. |
3793 | Lime Mix | Lime Mix | Why don't you come with me? +10% chance of inflicting Charm. |
3794 | Lime Mix | Lime Mix | Can I ask you out to dinner? +10% chance of inflicting Charm. |
3795 | Tamer's Earring | Tamer's Earring | Earring only a DB who is allowed to wear to understand and trust in Demon Friend each other. Sometimes it becomes the strongest weapon ** Cannot be traded |
3796 | Platinum Earring | Platinum Earring (M) | A pure white tear-drop shaped earring which represents shared fate in destroyed Tokyo. |
3797 | Platinum Earring | Platinum Earring (F) | White "Teardrop" earring that shows a link in the destructed Tokyo |
3798 | Score Heart Cross | Score Heart Cross (M) | Earrings that allow those who acquire them to acquire even greater powers. -10% skill incantation time. -10% skill cool-down time. While equipped, the wearer can perform the Deadly Smile skill if also wearing a Score Skull, a Score Crown, and either a Servant Ho or a Servant Kiki. *Cannot be traded. |
3799 | Score Heart Cross | Score Heart Cross (F) | Earrings that allow those who acquire them to acquire even greater powers. -10% skill incantation time. -10% skill cool-down time. While equipped, the wearer can perform the Deadly Smile skill if also wearing a Score Skull, a Score Crown, and either a Servant Ho or a Servant Kiki. *Cannot be traded. |
3800 | Replica of Earring | Replica of Earring (M) | One part of a set of accessories made in the image of the most desirable objects. The beauty of those who wear the entire set is said to be such that the moon will hide behind the clouds in shame. +30% Curative effects on Summoned Demon +30% Obtained XP for Summoned Demon if Partner is Cu Chulainn, Setanta or Scathach. |
3801 | Iced Earring: Slashing Flash | Iced Earring: Slashing Flash | Earrings crafted to rid this world of all that is chaotic. +3% close-range damage. +4% close-range damage against CHAOS enemies. +3% close-range damage if wielder is LAWFUL. |
3802 | Iced Earring: Attacking Flash | Iced Earring: Attacking Flash | Earrings crafted to rid this world of all that is chaotic. +3% long-range damage. +4% long-range damage against CHAOS enemies. +3% long-range damage if wielder is LAWFUL. |
3803 | Iced Earring: Praying Flash | Iced Earring: Praying Flash | Earrings crafted to rid this world of all that is chaotic. +3% spell damage. +4% spell damage against CHAOS enemies. +3% spell damage if wielder is LAWFUL. |
3804 | Resistance Cloak | Resistance Cloak (Blue) (M) | A cloak that appears to be made from a soft fabric, but is in fact as tough and resilient as they come. +5 Slash; -5 Fire. |
3805 | Thunder Cloak | Thunder Cloak (Red) (M) | A dangerous cloak which periodically discharges electricity. Its is said to be the product of a failed experiment at some laboratory. +5 Electric; -5 Force. |
3806 | Resistance Cloak | Resistance Cloak (Blue) (F) | A cloak that appears to be made from a soft fabric, but is in fact as tough and resilient as they come. +5 Slash; -5 Fire. |
3807 | Thunder Cloak | Thunder Cloak (Red) (F) | A dangerous cloak which periodically discharges electricity. Its is said to be the product of a failed experiment at some laboratory. +5 Electric; -5 Force. |
3809 | Cloak of Order | Cloak of Order (M) | [Equippable by LAW Players Only] The cloak of one who values order. For men only. +10% damage to CHAOS enemies. |
3810 | Cloak of Order | Cloak of Order (F) | [Equippable by LAW Players Only] The cloak of one who values order. For women only. +10% damage to CHAOS enemies. |
3811 | Cloak of Balance | Cloak of Balance (M) | [Equippable by NEUTRAL Players Only] The cloak of one who cherishes balance. For men only. +10% damage to LAW and CHAOS enemies. -10% damage to NEUTRAL enemies. |
3812 | Cloak of Balance | Cloak of Balance (F) | [Equippable by NEUTRAL Players Only] The cloak of one who cherishes balance. For women only. +10% damage to LAW and CHAOS enemies. -10% damage to NEUTRAL enemies. |
3813 | Cloak of Chaos | Cloak of Chaos (M) | [Equippable by CHAOS Players Only] The cloak of one who desires chaos. For men only. +10% damage to LAW enemies. |
3814 | Cloak of Chaos | Cloak of Chaos (F) | [Equippable by CHAOS Players Only] The cloak of one who desires chaos. For women only. +10% damage to LAW enemies. |
3815 | Demon Kite | Demon Kite (M) | Happy New Year 2007! |
3816 | Demon Kite | Demon Kite (F) | Happy New Year 2007! |
3817 | Astrocaster | Astrocaster (White) | In Tokyo, it's trendy for guitarists to carry this guitar on their back without putting it in a case. Because of this, guitars get worn out quickly. |
3818 | Astrocaster | Astrocaster (Blue) | In Tokyo, it's trendy for guitarists to carry this guitar on their back without putting it in a case. Because of this, guitars get worn out quickly. |
3819 | Astrocaster | Astrocaster (Black) | In Tokyo, it's trendy for guitarists to carry this guitar on their back without putting it in a case. Because of this, guitars get worn out quickly. |
3820 | Astrocaster | Astrocaster (Red) | In Tokyo, it's trendy for guitarists to carry this guitar on their back without putting it in a case. Because of this, guitars get worn out quickly. |
3821 | Thunder Cloak | Thunder Cloak (Blue) (M) | A dangerous cloak which periodically discharges electricity. Its is said to be the product of a failed experiment at some laboratory. +5 Electric; -5 Force. |
3822 | Thunder Cloak | Thunder Cloak (Blue) (F) | A dangerous cloak which periodically discharges electricity. Its is said to be the product of a failed experiment at some laboratory. +5 Electric; -5 Force. |
3823 | Earl's Overcoat | Earl's Overcoat (M) | His overcoat flapping gracefully in the wind, the earl disappears into the moonlit night to search for fresh blood. |
3824 | Elegant Witch's Cloak | Elegant Witch's Cloak (F) | A cloak made from a special material that offers, of all things, UV protection. |
3825 | Cloak of Resistance | Cloak of Resistance (M) | A cloak that appears to be made from a soft fabric, but is in fact as tough and resilient as they come. +5 Slash; -5 Fire. |
3826 | Cloak of Resistance | Cloak of Resistance (F) | A cloak that appears to be made from a soft fabric, but is in fact as tough and resilient as they come. +5 Slash; -5 Fire. |
3827 | Divine Wing | Divine Wing (M) | A cloak made from the wings of a Divine who fought valiantly before dying in battle. +10% XP earned; -10% Max HP |
3828 | Divine Wing | Divine Wing (F) | A cloak made from the wings of an Divine who fought valiantly before dying in battle. +10% XP earned; -10% Max HP |
3829 | Decarabia Kite | Decarabia Kite (M) | A Happy New Year 2008! |
3830 | Decarabia Kite | Decarabia Kite (F) | A Happy New Year 2008! |
3831 | Kuerbis Cloak | Kuerbis Cloak (M) | A creepy cloak full of holes that looks like a spider's web. |
3832 | God of Thunder's Overcoat | God of Thunder's Overcoat (M) | Overcoat, the hammer of the thunder god, Thor. A resistance and genuine fighting ability are increased against Electric based damage. +5 Strength +5 Vitality +10 Block Critical +20% Electric resistance |
3833 | God of Thunder's Overcoat | God of Thunder's Overcoat (F) | Overcoat, the hammer of the thunder god, Thor. A resistance and genuine fighting ability are increased against Electric based damage +5 Strength +5 Vitality +10 Block Critical +20% Electric resistance |
3901 | Cool Striped Jacket | Cool Striped Jacket (White) (M) | The jacket of a warrior heading off into the battle known as the group date. +10 Ice; -10 Fire. |
3902 | Layered Denim Jacket | Layered Denim Jacket (Black) (F) | A jacket that's slightly shorter so it accentuates your waistline more. +10 Ice; -10 Fire. |
3903 | NPC Pharmacist Outfit (Souhonzan) | NPC Pharmacist Outfit (Souhonzan) (M) | TBA |
3904 | Kodama's T-Shirt with Logo | Kodama's T-Shirt with Logo (M) | TBA |
3905 | Gaia Outfit | Gaia Outfit (M) | TBA |
3906 | Demon Outfit (Souhonzan) | Demon Outfit (Souhonzan) (M) | TBA |
3907 | Guardian Suit | Guardian Suit (M) | A troubled fashion sense is the sign of a troubled soul. This protective suit will protect its wearer in any climate, while making them look decent. |
3908 | Street Shirt (Black) | Street Shirt (Black) (M) | TBA |
3909 | Demon Buster Outfit | Demon Buster Outfit (M) | TBA |
3910 | NPC Outfit (Cathedral) | NPC Outfit (Cathedral) (M) | TBA |
3911 | Cloth of Power | Cloth of Power (M) | [Chaos Players Only] An item of clothing given only to those who have greatly served the Gaia Church, and worn to flaunt this prestigious status. |
3912 | Messian Robe | Messian Robe (F) | [LAW Players Only] An item of clothing worn by those who have greatly served the Messiah Church, and have saved hundreds of the needy. |
3913 | Devi Outfit (Cathedral) | Devi Outfit (Cathedral) (M) | TBA |
3914 | LAW Hero Costume | LAW Hero Costume (M) | TBA |
3915 | Air Spectrum | Air Spectrum (Blue) (M) | A high-grade battle suit that can absorb an extraordinary amount of impact, and is yet light as a feather. +10 Charge; -10 Fire |
3916 | Air Spectrum | Air Spectrum (Blue) (F) | A high-grade battle suit that can absorb an extraordinary amount of impact, and is yet light as a feather. +10 Charge; -10 Fire |
3917 | Super P**dator (Debug) | Super P**dator (Debug) | [ Debug Use ] The Player will become invisible, and their movement will increase by 10 times. This item normally doesn't have any use, so if you'd like to use it, let the developers know. |
3918 | Air Spectrum | Air Spectrum (Green) (M) | A high-grade battle suit that can absorb an extraordinary amount of impact, and is yet light as a feather. +10 Charge; -10 Fire |
3919 | Air Spectrum | Air Spectrum (Pink) (F) | A high-grade battle suit that can absorb an extraordinary amount of impact, and is yet light as a feather. +10 Charge; -10 Fire |
3920 | Panzer Suit | Panzer Suit (Yellow) (M) | A combat suit equipped with machinery that greatly improves its wearer's mobility. +6 Slash; +6 Charge; -12 Electric. |
3921 | Panzer Suit | Panzer Suit (Blue) (F) | A combat suit equipped with machinery that greatly improves its wearer's mobility. +6 Slash; +6 Charge; -12 Electric. |
3922 | Sturm Armor | Sturm Armor (Blue) (M) | An upgraded Panzer Suit model with superior protection. +7 Slash; +7 Charge; -14 Electric. |
3923 | Sturm Armor | Sturm Armor (Yellow) (F) | An upgraded Panzer Suit model with superior protection. +7 Slash; +7 Charge; -14 Electric. |
3924 | Assault Protector | Assault Protector | A suit of armor designed for combat against demons. |
3925 | Assault Protector | Assault protector | A suit of armor designed for combat against demons. |
3926 | GM 100% Suit | GM 100% Suit | [ Debug Use ] This...... is...... the GM's......suit!!! |
3927 | Argama Suit | Argama Suit (Blue) (M) | The special fabric woven through the surface protects the wearer not only from physical attacks but also magic attacks, making it an excellent body suit for combat. |
3928 | Argama Suit | Argama Suit (Green) (F) | The special fabric woven through the surface protects the wearer not only from physical attacks but also magic attacks, making it an excellent body suit for combat. |
3929 | I Suit 1 | I Suit 1 | TBA |
3930 | Sneaking Suit | Sneaking Suit (M) | A suit made for those conducting secret missions. They make no sound as they rub against clothing, and are very easy to operate in. |
3931 | I Suit 1 | I Suit 1 | TBA |
3932 | I Suit 2 | I Suit 2 | TBA |
3933 | Denim Armor | 0 | A denim jacket lined with a powerful polyester that can absorb strong blows suffered on the field of battle. |
3934 | Ogami Henchman Suit | Ogami Henchman Suit | TBA |
3935 | LOGiN T-Shirt (Reprint) (L) | LOGiN T-Shirt (Reprint) (L) | A T-shirt featuring the LOGiN logo. A 2007 LOGiN Magazine Event item. |
3936 | LOGiN T-Shirt (Reprint) (O) | LOGiN T-Shirt (Reprint) (O) | A T-shirt featuring the LOGiN logo. A 2007 LOGiN Magazine Event item. |
3937 | LOGiN T-Shirt (Reprint) (G) | LOGiN T-Shirt (Reprint) (G) | A T-shirt featuring the LOGiN logo. A 2007 LOGiN Magazine Event item. |
3938 | LOGiN T-Shirt (Reprint) (i) | LOGiN T-Shirt (Reprint) (i) | A T-shirt featuring the LOGiN logo. A 2007 LOGiN Magazine Event item. |
3939 | LOGiN T-Shirt (Reprint) (N) | LOGiN T-Shirt (Reprint) (N) | A T-shirt featuring the LOGiN logo. A 2007 LOGiN Magazine Event item. |
3940 | LOGiN T-Shirt (Reprint) (!) | LOGiN T-Shirt (Reprint) (!) | A T-shirt featuring the LOGiN logo. A 2007 LOGiN Magazine Event item. |
3941 | Chaos Coat | Chaos Coat (M) | A coat worn previously by a young man who chose the path of chaos. For men. +5 Strength; +3 Magic |
3942 | Chaos Coat | Chaos Coat (F) | A coat worn previously by a young man who chose the path of chaos. For women. +5 Strength; +3 Magic |
3943 | Black Frost Suit | Black Frost Suit (M) | An unbalanced suit for men created by someone's love for Jack Frost. +10 Ice; -10 Fire. |
3944 | Black Frost Suit | Black Frost Suit (F) | An unbalanced suit for women created by someone's love for Jack Frost. +10 Ice; -10 Fire. |
3945 | Dreamrock Armor | Dreamrock Armor (M) | A suit of armor made of specially created crystals of Dreamrock, a mystical metal that doesn't last long in the material world. +4 Expel; -4 Death. |
3946 | Zylon Jacket | Zylon Jacket (Blue) (F) | A jacket made from a superfabric with superior durability and heat resistance. +3 Fire; +3 Force; -3 Ice; -3 Electric. |
3947 | Aura's Cloth | Aura's Cloth (F) | A cloth outfit named after the Greek goddess of the breeze. +12 Force; -12 Death. |
3948 | Combat Jacket | Combat Jacket (M) | [Players at Level 30 or Above Only] A camouflaged jacket often seen on the battlefield due to the difficulty the enemy has in spotting it. |
3949 | Combat Jacket | Combat Jacket (F) | [Players at Level 30 or Avobe Only] A camouflaged jacket often seen on the battlefield due to the difficulty the enemy has in spotting it. |
3950 | Snakeman T-Shirt | Snakeman T-Shirt (M) | A T-shirt with Snakeman's face printed on it. Apparently, Snakeman himself likes it. When summoning Garm or Cerberus, they inflict +6 Close-Range damage. |
3951 | Snakeman T-Shirt | Snakeman T-Shirt (F) | A T-shirt with Snakeman's face printed on it. Apparently, Snakeman himself likes it. When summoning Garm or Cerberus, they inflict +6 Close-Range damage. |
3952 | Jagged Vest | Jagged Vest (M) | Although this vest look casual, a special synthetic fabric sown into them offers solid resilience, making sure they survive even the most violent battles. |
3953 | Serrated Vest | Serrated Vest (F) | Although this vest look casual, a special synthetic fabric sown into them offers solid resilience, making sure they survive even the most violent battles. |
3954 | FUSSY Vest M1 | FUSSY Vest M1(Red)(M) | A vest designed by FUSSY that has a bulletproof vest sown into it. +12 Fire; -12 Ice |
3955 | FUSSY Vest M1 | FUSSY Vest M1(Green)(M) | A vest designed by FUSSY that has a bulletproof vest sown into it. +12 Fire; -12 Ice |
3956 | Chic Casual Shirt | Chic Casual Shirt (Brown) (M) | A casual shirt. |
3957 | Sloppy Knit Shirt | Sloppy Knit Shirt (Blue) (F) | A comfortable knit shirt with wide shoulders and arm warmers. |
3958 | Yukata (Dark Blue) | Yukata (Dark Blue) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Navy Blue. |
3959 | Yukata (Flax) | Yukata (Flax) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Flax. |
3960 | Yukata (Amber Red) | Yukata (Amber Red) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Amber Red. |
3961 | Yukata (Viridian) | Yukata (Viridian) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Viridian. |
3962 | Yukata (Carrot Orange) | Yukata (Carrot Orange) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Carrot Orange. |
3963 | Yukata (L Turquoise) | Yukata (L Turquoise) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Light Turquoise. |
3964 | Yukata (Moss Green) | Yukata (Moss Green) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Moss Green. |
3965 | Yukata (Black Oxide) | Yukata (Black Oxide) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Black Oxide. |
3966 | Yukata (Coral Pink) | Yukata (Coral Pink) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Coral Pink. |
3967 | Yukata (Gentian Violet) | Yukata (Gentian Violet) (M) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Gentian Violet. |
3968 | Yukata (Cobalt Blue) | Yukata (Cobalt Blue) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Cobalt Blue. |
3969 | Yukata (Night Cherry) | Yukata (Night Cherry) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Has a night cherry blossoms motif. |
3970 | Yukata (Cherry Petals) | Yukata (Cherry Petals) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Has a cherry blossoms motif. |
3971 | Yukata (Orchid Pink) | Yukata (Orchid Pink) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Orchid Pink. |
3972 | Yukata (Canary Yellow) | Yukata (Canary Yellow) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Canary Yellow. |
3973 | Yukata (Citron Yellow) | Yukata (Citron Yellow) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Citron Yellow. |
3974 | Yukata (Victoria Violet) | Yukata (Victoria Violet) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Victoria Violet. |
3975 | Yukata (Cardinal Red) | Yukata (Cardinal Red) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Cardinal Red. |
3976 | Yukata (Raspberry Red) | Yukata (Raspberry Red) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Raspberry Red. |
3977 | Yukata (Scarlet) | Yukata (Scarlet) (F) | In the summer, this kimono can add a touch of grace to the ruined landscape of Tokyo. Scarlet. |
3978 | Bikini Top (Dark) (F) | Bikini Top (Dark) (F) | A devilish staple item for the summer, worn to grab the attention of surrounding males. * Cannot be traded. |
3979 | Anti-LAW Armor (Mountains) (M) | Anti-LAW Armor (Mountains) (M) | [CHAOS Players Only] A mass-produced suit of armor modified to protect the wearer from LAW demons. -10% damage suffered from Evil Demons, Raptors, Wild Birds and Earth Elements. +12 Expel; -12 Death. |
3980 | AC Armor (F) | AC Armor (F) | [LAW Players Only] A mass-produced suit of armor modified to protect the wearer from CHAOS demons. -10% damage suffered from Fallen Angels, Fouls, Brutes and Haunts. +12 Death; -12 Expel. |
3981 | Bikini Top (Love) (F) | Bikini Top (Love) (F) | A devilish staple item for the summer, worn to grab the attention of surrounding males. |
3982 | Bikini Top (Aqua) | Bikini Top (Aqua) (F) | A devilish staple item for the summer, worn to grab the attention of surrounding males. |
3983 | Assault Protector | Assault Protector (Blue) (M) | A suit of armor designed for combat against demons. |
3984 | Assault Protector | Assault Protector (Purple) (M) | A suit of armor designed for combat against demons. |
3985 | Assault Protector | Assault Protector (Blue) (F) | A suit of armor designed for combat against demons. |
3986 | Assault Protector | Assault Protector (Purple) (F) | A suit of armor designed for combat against demons. |
3987 | Argama Suit | Argama Suit (M) | [Players at Level 50 or Above Only] The special fabric woven through the surface protects the wearer not only from physical attacks but also magic attacks, making it an excellent body suit for combat. |
3988 | Argama Suit | Argama Suit (F) | [Players at Level 50 or Above Only] The special fabric woven through the surface protects the wearer not only from physical attacks but also magic attacks, making it an excellent body suit for combat. |
3989 | Cloth of the Knights Templar | Cloth of the Knights Templar (M) | [LAW Players Only] An item of clothing given only to those who have greatly served the Messiah Church, and once worn by Holy Knights Templar. |
3990 | Gaian Suit | Gaian Suit (F) | [Chaos Players Only] An item of clothing given only to those who have greatly served the Gaia Church, and worn to flaunt their freedom. |
3991 | Setanta Suit | Setanta Suit (M) | A suit made with Setanta's approach to warfare in mind. Provides more mobility than it looks. |
3992 | Nekomata Suit | Nekomata Suit (F) | A tight-fitting suit providing good elasticity and nimbleness. |
4001 | Pixie Feather | Pixie Feather (M) | An ornament with a design based on the wings of the fairy Pixie. Naturally, it won't help you fly. Pixie receives +20 HP and a +4 bonus to all Magic effects when summoned. |
4002 | Pixie Feather | Pixie Feather (F) | An ornament with a design based on the wings of the fairy Pixie. Naturally, it won't help you fly. Pixie receives +20 HP and a +4 bonus to all Magic effects when summoned. |
4003 | Axe of Hell (Shouldered) | Axe of Hell (Shouldered) (M) | A replica of the legendary weapon. Unfortunately, it doesn't look like it can be used as a weapon. |
4004 | Sword of Royalty | Sword of Royalty (M) | A replica of the legendary weapon. Unfortunately, it doesn't look like it can be used as a weapon. +1 Strength; +1 Magic |
4005 | Demon Blaster (Shouldered) | Demon Blaster (Shouldered) (M) | A replica of the legendary weapon. Unfortunately, it doesn't look like it can be used as a weapon. |
4006 | Succubus Wing | Succubus Wing (M) | An ornament with a design based on the wings of the Succubus. Those who wear it will lose their appeal to women before they've even noticed. Succubus receives +4 Physical Defense and a +4 bonus to all support effects when summoned. |
4007 | Succubus Wing | Succubus Wing (F) | An ornament with a design based on the wings of the Succubus. Those who wear it will lose their appeal to women before they've even noticed. Succubus receives +4 Physical Defense and a +4 bonus to all support effects when summoned. |
4008 | Divine Feather | Divine Feather (M)] | TBA |
4009 | Divine Feather | Divine Feather (F) | TBA |
4010 | Hua Po's Feather | Hua Po's Feather(M) | TBA |
4011 | Hua Po's Feather | Hua Po's Feather(F) | TBA |
4012 | Oberon's Feather | Oberon's Feather (M) | TBA |
4013 | Oberon's Feather | Oberon's Feather (F) | TBA |
4014 | Dominion's Wing | Dominion's Wing (White) (M) | An ornament with a design based on the wings of the Divine Dominion. Those who wear it will be imbued with the prestige of the Dominions. Dominion receives +4 Magic Defense and +4 bonus to all support effects when summoned. |
4015 | Dominion's Wing | Dominion's Wing (White) (F) | An ornament with a design based on the wings of the Divine Dominion. Those who wear it will be imbued with the prestige of the Dominions. Dominion receives +4 Magic Defense and +4 bonus to all support effects when summoned. |
4016 | Succubus Wing (Mini) | Succubus Wing (Mini) (M) | An ornament with a design based on the wings of the Succubus. Has a cute appearance, as it is made for kids. +10% XP earned; -10% MAX HP |
4017 | Succubus Wing Mini | Succubus wing (Mini) (F) | An ornament with a design based on the wings of the Succubus. Has a cute appearance, as it is made for kids. +10% XP earned; -10% MAX HP |
4018 | Axe of Hell (Shouldered) | Axe of Hell (Shouldered) (F) | A replica of the legendary weapon. Unfortunately, it doesn't look like it can be used as a weapon. |
4019 | Sword of Royalty | Sword of Royalty (F) | A replica of the legendary weapon. Unfortunately, it doesn't look like it can be used as a weapon. +1 Strength; +1 Magic |
4020 | Demon Blaster (Shouldered) | Demon Blaster (Shouldered) (F) | A replica of the legendary weapon. Unfortunately, it doesn't look like it can be used as a weapon. |
4021 | Titania's Feather | Titania's Feather | A beautiful feather shed by the fairy Titania. "Titania wandered gracefully through the forests of the summer night, accompanied by a number of fairies. Her dignified beauty was indeed worthy of that of the Queen of Fairies." |
4022 | Gospel | Gospel (M) | [For LAW Players Only] A holy shield imbued with the sacred powers of angles. While equipped, the wielder can perform the Sacred Arrow and Hostia Sancta skills. |
4023 | Gospel | Gospel (F) | [For LAW Players Only] A holy shield imbued with the sacred powers of angles. While equipped, the wielder can perform the Sacred Arrow and Hostia Sancta skills. |
4024 | Dominion's Wing | Dominion's Wing (M) black | An ornament with a design based on the wings of the Divine Dominion. Those who wear it will be imbued with the prestige of the Dominions. Dominion receives +4 Magic Defense and +4 bonus to all support effects when summoned. |
4025 | Dominion's Wing | Dominion's Wing (F) black | An ornament with a design based on the wings of the Divine Dominion. Those who wear it will be imbued with the prestige of the Dominions. Dominion receives +4 Magic Defense and +4 bonus to all support effects when summoned. |
4026 | Andras' wing | Andras' Wing | TBA |
4027 | Andras' wing | Andras' Wing | TBA |
4028 | Divine Wing (Mini) | Divine Wing (Mini) (M) | A small wing-shaped accessory with a design based on the wings of a Divine. It glistens gently in the light. +10% XP earned; -10% MAX HP |
4029 | Divine Wing (Mini) | Divine Wing (Mini) (F) | A small wing-shaped accessory with a design based on the wings of a Divine. It glistens gently in the light. +10% XP earned; -10% MAX HP |
4030 | Black Wing | Black Wing (M) | A cloak made from the wings of a Divine who fought valiantly before dying in battle, dyed black. +10% XP earned; -10% Max HP |
4031 | Black Wing | Black Wing (F) | A cloak made from the wings of a Divine who fought valiantly before dying in battle, dyed black. +10% XP earned; -10% Max HP |
4032 | Trainee Cape (CT) | Trainee Cape (CT) | [ Debug Use ] A cape for training purposes. |
4033 | Trainee Shawl (CT) | Trainee Shawl (CT) | [ Debug Use ] A shawl for training purposes. |
4034 | Cloak (Tentative) | Cloak (Tentative) (M) | TBA |
4035 | Cloak (Tentative) | Cloak (Tentative) (F) | TBA |
4036 | Archwings | Archwings (M) | A replica of a Divine's wings, crafted with immaculate detail. Each feather has been blessed individually. Unfortunately, this item does not give the power of flight. |
4037 | Archwings | Archwings (F) | A replica of a Divine's wings, crafted with immaculate detail. Each feather has been blessed individually. Unfortunately, this item does not give the power of flight. |
4038 | Shadowslash (Held) | Shadowslash (Held) (M) | A Shadowslash held in place within its scabbard with a number of belts. +3 Strength. |
4039 | Shadowslash (Held) | Shadowslash (Held) (F) | A Shadowslash held in place within its scabbard with a number of belts. +3 Strength. |
4040 | Grassblade (Held) | Grassblade (Held) (M) | A Grassblade held in place within its scabbard with a number of belts. +3 Speed. |
4041 | Grassblade (Held) | Grassblade (Held) (F) | A Grassblade held in place within its scabbard with a number of belts. +3 Speed. |
4042 | Cloak of the Abyss | Cloak of the Abyss (M) | A cloak based on that worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. +2 Strength; +2 Magic. +3 Magic Defense. -100% Traesto incantation time. |
4043 | Cloak of the Abyss | Cloak of the Abyss (F) | A cloak based on that worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. +2 Strength; +2 Magic. +3 Magic Defense. -100% Traesto incantation time. |
4044 | Zipanium Backpack | Zipanium Backpack (M) | [Players with 1.000RP or Above Only] A backpack made of zipanium that stimulates the flesh of its wearer. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. +10 Magic Defense. -10% physical damage suffered. *Cannot be traded. |
4045 | Zipanium Backpack | Zipanium Backpack (F) | [Players with 1.000RP or Above Only] A backpack made of zipanium that stimulates the flesh of its wearer. It is a prototype created by a certain defense contractor, and offers powers unimaginable in a commercial product. +10 Magic Defense. -10% physical damage suffered. *Cannot be traded. |
4046 | Mashumaro Daypack | Mashumaro Daypack (M) | A daypack based on the image of the original Taizo character Mashumaro. Although it features a unique shape and Mashumaro's quirky expression, it's just as impractical as any other Taizo product. |
4047 | Mashumaro Daypack | Mashumaro Daypack (f) | A daypack based on the image of the original Taizo character Mashumaro. Although it features a unique shape and Mashumaro's quirky expression, it's just as impractical as any other Taizo product. |
4048 | Little Wings (Holy) | Little Wings (Holy) (M) | Lightweight wings that won't slow you down. *Cannot be traded. |
4049 | Little Wing (Holy) | Little Wing (Holy) (F) | Lightweight wings that won't slow you down. *Cannot be traded. |
4050 | Little Wings (Evil) | Little Wings (Evil) (M) | Lightweight wings that won't slow you down. *Cannot be traded. |
4051 | Little Wings (Evil) | Little Wings (Evil) (F) | Lightweight wings that won't slow you down. *Cannot be traded. |
4052 | Wings of Light | Wings of Light (F) | A replica of a pair of wings worn by a wind-user who lives in another world, striving daily to battle the monsters that infest it. *Movement is reduced to the normal speed during battle and skill execution. *While equipped, Durability drops as long as the wearer is moving. |
4053 | Wings of Darkness | Wings of Darkness (F) | A replica of a pair of wings worn by a necromancer who lives in another world, striving daily to battle the monsters that infest it. *Movement is reduced to the normal speed during battle and skill execution. *While equipped, Durability drops as long as the wearer is moving. |
4054 | Dominion's Wings | Dominion's Wings (M) (White) | Replica of the Divine Dominion's wings. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4055 | Dominion's Wings | Dominion's Wings (F) (White) | Replica of the Divine Dominion's wings. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4056 | Dominion's Wings | Dominion's Wings (M) (Black) | Replica of the Divine Dominion's wings. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4057 | Dominion's Wings | Dominion's Wings (F) (Black) | Replica of the Divine Dominion's wings. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4058 | Succubus Wings | Succubus Wings (M) | Replica of the wings of the Succubus. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4059 | Succubus Wings | Succubus Wings (F) | Replica of the wings of the Succubus. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4060 | Succubus Wings (Mini) | Succubus Wings (M) (Mini) | Mini replica of the wings of the Succubus. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4061 | Succubus Wings (Mini) | Succubus Wings (F) (Mini) | Mini replica of the wings of the Succubus. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4062 | Divine Wings (Mini) | Divine Wings (Mini) (M) | Mini replica of the wings of the Divine Dominion. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4063 | Divine Wing (Mini) | Divine Wing (Mini) (F) | Mini replica of the wings of the Divine Dominion. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4064 | Pixie Wings | Pixie Wings (M) | Replica of the wings of the Pixie. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4065 | Pixie Wings | Pixie Wings (F) | Replica of the wings of the Pixie. Accelerates movement. +50% Movement *Movement is reduced to the normal speed during battle and skill execution. *When equipped, its durability drops in accordance to the time spent in movement. |
4066 | Archwings | Archwings (M) | Wings crafted primarily for movement. Because it was made differently, its functions are different as well. *Movement is reduced to the normal speed during battle and skill execution. *While equipped, Durability drops as long as the wearer is moving. |
4067 | Archwings | Archwings (F) | Wings crafted primarily for movement. Because it was made differently, its functions are different as well. *Movement is reduced to the normal speed during battle and skill execution. *While equipped, Durability drops as long as the wearer is moving. |
4068 | Andras' Wing | Andras' Wing (M) | Replica of Demon's wings to move mainly Because it was made differently, its functions are different as well. +50% Movement ** Movement will remain the same during battle and skill execution ** While equipped, durability drops in accordance with moving time |
4069 | Andras' Wing | Andras' Wing (F) | Replica of Demon's wings to move mainly Because it was made differently, its functions are different as well. +50% Movement ** Movement will remain the same during battle and skill execution ** While equipped, durability drops in accordance with moving time |
4070 | Titania's Wing | Titania's Wing (F) | Replica of Demon's wings to move mainly Because it was made differently, its functions are different as well. +50% Movement ** Movement will remain the same during battle and skill execution ** While equipped, durability drops in accordance with moving time |
4071 | Dominion's Wing (Sample) | Dominion's Wing (Sample) (M) | Replica of Demon's wings to move mainly Because it was made differently, its functions are different as well. +50% Movement ** Movement will remain the same during battle and skill execution ** While equipped, durability drops in accordance with moving time |
4072 | Dominion's Wing (Sample) | Dominion's Wing (Sample) (F) | Replica of Demon's wings to move mainly Because it was made differently, its functions are different as well. +50% Movement ** Movement will remain the same during battle and skill execution ** While equipped, durability drops in accordance with moving time |
4073 | Cloak of Abyss: Assault | Cloak of Abyss: Assault (M) | An upgraded Abyss Cloak designed for improved close-range combat. -100% incantation time for Traesto. STR increases by (LV x 0.1). |
4074 | Cloak of Abyss: Assault | Cloak of Abyss: Assault (F) | An upgraded Abyss Cloak designed for improved close-range combat. -100% incantation time for Traesto. STR increases by (LV x 0.1). |
4075 | Cloak of Abyss: Blaster | Cloak of Abyss: Blaster (M) | An upgraded Abyss Cloak designed for improved long-range combat. -100% incantation time for Traesto. SPD increases by (LV x 0.1). |
4076 | Cloak of Abyss: Blaster | Cloak of Abyss: Blaster (F) | An upgraded Abyss Cloak designed for improved long-range combat. -100% incantation time for Traesto. SPD increases by (LV x 0.1). |
4077 | Cloak of Abyss: Magic | Cloak of Abyss: Magic (M) | An upgraded Abyss Cloak designed for improved spell combat. -100% incantation time for Traesto. MAG increases by (LV x 0.1). |
4078 | Cloak of Abyss: Magic | Cloak of Abyss: Magic (F) | An upgraded Abyss Cloak designed for improved spell combat. -100% incantation time for Traesto. MAG increases by (LV x 0.1). |
4079 | Re: Archwings | Re: Archwings (M) | A replica of a Divine's wings, crafted with immaculate detail. Each feather has been blessed individually. Unfortunately, this item does not give the power of flight. |
4080 | Re: Archwings | Re: Archwings (F) | A replica of a Divine's wings, crafted with immaculate detail. Each feather has been blessed individually. Unfortunately, this item does not give the power of flight. |
4081 | Re:Cloak of the Abyss | Re:Cloak of the Abyss(M) | A cloak based on that worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. +2 Intelligence, +2 Vitality, +2 Luck +3% Close-range, Long-range and Magic damage |
4082 | Re:Cloak of the Abyss | Re:Cloak of the Abyss(M) | A cloak based on that worn by a character in a video game from before the Great Destruction. The fabric somehow has been imbued with generous amounts of both magic and technology. +2 Intelligence, +2 Vitality, +2 Luck +3% Close-range, Long-range and Magic damage |
4083 | Patrice de Leonor | Patrice de Leonor (M) | Ahead of you lies only darkness; behind you glitters the last glimmers of twilight. Few know of this cloak that has protected travelers of all kinds for ages. +3% close-range, long-range and spell damage. +30% success rate for Double Fusion if also wearing a Patrice de Triumph, a Patrice de Sartabas, a Patrice de Papin, and a Patrice de Noel. |
4084 | Strawberry Marshmallow Daypack | Strawberry Marshmallow Daypack (M) | A daypack program belonging to Strawberry Marshmallow, Mr. Marshmallow's girlfriend. |
4085 | Strawberry Marshmallow Daypack | Strawberry Marshmallow Daypack (F) | A daypack program belonging to Strawberry Marshmallow, Mr. Marshmallow's girlfriend. |
4086 | Chocolate Marshmallow Daypack | Chocolate Marshmallow Daypack (M) | A daypack program belonging to Chocolate Marshmallow, Mr. Marshmallow's best friend. |
4087 | Chocolate Marshmallow Daypack | Chocolate Marshmallow Daypack (F) | A daypack program belonging to Chocolate Marshmallow, Mr. Marshmallow's best friend. |
4088 | Demonic Bias | Demonic Bias (M) | +99% Obtained XP to Demon Friends |
4089 | Ruby Wings | Ruby Wings (M) | There shall be no wavering. *Movement is reduced to the normal speed during battle and skill execution. |
4090 | Ruby Wings | Ruby Wings (F) | There shall be no wavering. *Movement is reduced to the normal speed during battle and skill execution. |
4091 | Lazurite Wings | Lazurite Wings (M) | There shall be no wavering. *Movement is reduced to the normal speed during battle and skill execution. |
4092 | Lazurite Wings | Lazurite Wings (F) | There shall be no wavering. *Movement is reduced to the normal speed during battle and skill execution. |
4093 | Beryl Wings | Beryl Wings (M) | There shall be no wavering. *Movement is reduced to the normal speed during battle and skill execution. |
4094 | Beryl Wings | Beryl Wings (F) | There shall be no wavering. *Movement is reduced to the normal speed during battle and skill execution. |
4095 | Undying Enmity | Undying Enmity (M) | There was once a battle of unrelenting brutality, fought by a single warrior. All the elements were set against him, and yet the warrior battled on. Finally, the battle ended, and the warrior saw that a pair or black wings had sprouted from his back. When also wearing an Undershirt of the Winged Dragon, a Shirt of the Winged Dragon and Boots of the Winged Dragon: +10 STR, SPD, MAG & LUC |
4096 | Undying Enmity | Undying Enmity (F) | There was once a battle of unrelenting brutality, fought by a single warrior. All the elements were set against him, and yet the warrior battled on. Finally, the battle ended, and the warrior saw that a pair or black wings had sprouted from his back. When also wearing a Dress of the Winged Dragon, a Black Tassel and Shoes of the Winged Dragon: +10 STR, SPD, MAG & LUC |
4097 | Omen Wings | Omen Wings (M) | Wings that encourage free will in their wearer. |
4098 | Omen Wings | Omen Wings (F) | Wings that encourage free will in their wearer. |
4099 | Exile Wings | Exile Wings (M) | Wings that encourage free will in their wearer. *Cannot be traded. |
4100 | Garm's Head | Garm's Head (M) | A mask of Garm, complete with ears. Those who wear this item are sure to find a good owner in no time! Garm receives +5 Physical and Magic Defense when summoned. |
4101 | Garm's Head | Garm's Head (F) | A mask of Garm, complete with ears. Those who wear this item are sure to find a good owner in no time! Garm receives +5 Physical and Magic Defense when summoned. |
4102 | Andras' Mask | Andras' Mask (M) | A mask of the fallen angel Andras. Those who wear this item will be imbued with an almost oveflowing intent to kill, as well as an insane sense of humor. Andras receives +20 HP and +4 Physical Defense when summoned. |
4103 | Andras' Mask | Andras' Mask (F) | A mask of the fallen angel Andras. Those who wear this item will be imbued with an almost oveflowing intent to kill, as well as an insane sense of humor. Andras receives +20 HP and +4 Physical Defense when summoned. |
4104 | Akira's Bandana | Akira's Bandana (M) | A bandana worn by a delinquent student at Karukozaka High School. |
4105 | Cu Chulainn's Helmet | Cuchulainn's helmet | The helmet worn by the demigod Cu Chulainn when going into battle. "Those who go into battle while donning this armor shall emerge from it as a rare hero. While they may not live forever, they shall live on in the hearts of our future descendants." |
4106 | Titania's Hair Accessory | Titania's Hair Accessory | A dainty hair accessory worn by the fairy Titania. "Titania wandered gracefully through the forests of the summer night, accompanied by a number of fairies. Her dignified beauty was indeed worthy of that of the Queen of Fairies." |
4107 | Garm's Ears (Black) | Garm's Ears (Black) (M) | An accessory with a design based on the ears of the wilder beast Garm. Those who wear this item will be able to listen to even the tiniest whisper. -5% damage suffered from members of the Beast family. |
4108 | Garm's Ears (Black) | Garm's Ears (Black) (F) | An accessory with a design based on the ears of the wilder beast Garm. Those who wear this item will be able to listen to even the tiniest whisper. -5% damage suffered from members of the Beast family. |
4109 | Garm's Ears (White) | Garm's Ears (White) (M) | An accessory with a design based on the ears of the wilder beast Garm. Those who wear this item will be able to listen to even the tiniest whisper. -5% damage suffered from members of the Beast family. |
4110 | Garm's Ears (White) | Garm's Ears (White) (F) | An accessory with a design based on the ears of the wilder beast Garm. Those who wear this item will be able to listen to even the tiniest whisper. -5% damage suffered from members of the Beast family. |
4111 | Akira's Bandana | Akira's Bandana (F) | A bandana worn by a delinquent student at Karukozaka High School. |
4112 | Freya's Headband | Freya's Headband | This headband was worn by the Goddess Freya. Any woman who wears it will be transformed into a sophisticated lady. |
4113 | Elf's Headband | Elf headband | TBA |
4114 | Baroque Hat | Baroque Hat (Red) (M) | A gentleman's hat that can make a man feel like nobility just by wearing it. |
4115 | Baroque Hat | Baroque Hat (Black) (M) | A gentleman's hat that can make a man feel like nobility just by wearing it. |
4116 | Baroque Hat | Baroque Hat (Orange) (M) | A gentleman's hat that can make a man feel like nobility just by wearing it. |
4117 | Baroque Hat | Baroque Hat (Purple) (M) | A gentleman's hat that can make a man feel like nobility just by wearing it. |
4118 | Baroque Hat | Baroque Hat (Blue) (M) | A gentleman's hat that can make a man feel like nobility just by wearing it. Close Range, Long Range, Spell Damage+3% Damage +5% during New/Full Moon |
4119 | Sweet Belle Beret | Sweet Belle Beret (Red) (F) | A beret designed to make a young lady appear sweet in the eyes of the men passing her by. |
4120 | Sweet Belle Beret | Sweet Belle Beret (Black) (F) | A beret designed to make a young lady appear sweet in the eyes of the men passing her by. |
4121 | Sweet Belle Beret | Sweet Belle Beret (Purple) (F) | A beret designed to make a young lady appear sweet in the eyes of the men passing her by. |
4122 | Sweet Belle Beret | Sweet Belle Beret (Orange) (F) | A beret designed to make a young lady appear sweet in the eyes of the men passing her by. |
4123 | Sweet Belle Beret | Sweet Belle Beret (Blue) (F) | A beret designed to make a young lady appear sweet in the eyes of the men passing her by. Close Range, Long Range, Spell Damage+3% Damage +5% during New/Full Moon |
4124 | FMD-Snipe | FMD- Snipe (M) | TBA |
4125 | FMD-Snipe | FMD- Snipe (F) | TBA |
4126 | FMD-Snipe (Damaged) | FMD-Snipe (Damaged) (M) | The bifocal face mount display worn by the DB Kuroe. The monitor appears to have been damaged from some kind of strong impact. |
4127 | FMD-Snipe (Damaged) | FMD-Snipe (Damaged) (F) | The bifocal face mount display worn by the DB Kuroe. The monitor appears to have been damaged from some kind of strong impact. |
4128 | Portable Headphones (Taima) | Portable Headphones (Taima) (M) | A Portable Headphones imbued with special powers that protect its wearer from magic. +3 Magic |
4129 | Sweet Headband (Taima) | Sweet Headband (Taima) (F) | A Sweet Headband imbued with special powers that protect its wearer from magic. +3 Magic. |
4130 | Kabuto of the Day | Kabuto of the day (M) | A helmet worn by a warrior from the ancient kingdom of Yamato. It is very heavy, but this is a sure sign of its durability. Those who wear it will enjoy heightened mental and physical abilities and a sharper focus. |
4131 | Night Headgear | Night Headgear (F) | An outfit worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it can fulfill even the most problematic tasks with steely determination. +2 Strength; +1 Vitality. |
4132 | Blessed Tiara | Blessed Tiara (F) | A ceremonial tiara that has been blessed. Brings good luck to those who wear it. +1 Luck. |
4133 | Trainee Cap | Trainee Cap | [ Debug Use ] A cap for training purposes. +1 |
4134 | Trainne Hat | Trainee Hat | [ Debug Use ] A hat for training purposes. +1 |
4135 | Jagd Helmet | Jagd Helmet | [For NEUTRAL Players Only] A modified piece of protection based on the Panzer and Sturm series of items. +3 Force; -3 Ice. |
4137 | Salon Hat | Salon Hat (M) | A hat worn by men who want to stand out a bit when they go out or go dancing. +1% fire-based damage. +1% ice-based damage. |
4138 | Salon Hat | Salon Hat (F) | An hat worn by women who want to stand out a bit when they go out or go dancing. +1% fire-based damage. +1% ice-based damage. |
4139 | Hibiscus Hair Accessory | Hibiscus Hair Accessory (F) | The scent of the hibiscus that makes up this accessory raises the appeal of those who wear it. +2 Luck |
4140 | Cait Sith's Mask G | Cait Sith's Mask G (M) | A mask of a demon designed with a fine eye to detail. Cait Sith receives +3 Strength and +20 HP when summoned while wearing this mask. |
4141 | Pyro Jack's Mask G | Pyro Jack's Mask G (M) | A mask of a demon designed with a fine eye to detail. Pyro Jack receives +3 Magic and +20 HP when summoned while wearing this mask. |
4142 | Onmoraki's Mask G | Onmoraki's Mask G (M) | A mask of a demon designed with a fine eye to detail. Onmoraki receives +3 Speed and +20 HP when summoned while wearing this mask. |
4143 | Cait Sith's Mask G | Cait Sith's Mask G (F) | A mask of a demon designed with a fine eye to detail. Cait Sith receives +3 Strength and +20 HP when summoned while wearing this mask. |
4144 | Pyro Jack's Mask G | Pyro Jack's Mask G (F) | A mask of a demon designed with a fine eye to detail. Pyro Jack receives +3 Magic and +20 HP when summoned while wearing this mask. |
4145 | Onmoraki's Mask G | Onmoraki's Mask G (F) | A mask of a demon designed with a fine eye to detail. Onmoraki receives +3 Speed and +20 HP when summoned while wearing this mask. |
4146 | Medical Hat | Medical Hat (Blue) (M) | A very simple hat with sufficient antibiotic properties and durability. +1 MP regeneration. +1% electric-based damage. |
4147 | Medical Cap | Medical Cap (Pink) (F) | A very simple nurse cap with sufficient antibiotic properties and durability. +1 MP regeneration. +1% electric-based damage. |
4148 | Medical Hat | Medical Hat (Black) (M) | A very simple hat with sufficient antibiotic properties and durability. +1 MP regeneration. +1% electric-based damage. |
4149 | Medical Cap | Medical Cap (Black) (F) | A very simple nurse cap with sufficient antibiotic properties and durability. +1 MP regeneration. +1% electric-based damage. |
4150 | Cait Sith's Wonderful Feathered Cap | Cait Sith's Wonderful Feathered Cap | Only those who truly love Cait Sith are able to discern the value of this cap. Increases Slash damage when worn if Partner is Cait Sith and friendship is at Linked by Fate or above. |
4151 | Cait Sith's Wonderful Feathered Cap | Cait Sith's Wonderful Feathered Cap | Only those who truly love Cait Sith are able to discern the value of this cap. Increases Slash damage when worn if Partner is Cait Sith and friendship is at Linked by Fate or above. |
4152 | Kuerbis Hat | Kuerbis Hat (F) | A hat with a jack-o'-lantern motif. Perfect for those who enjoy getting treats. |
4153 | Pyro Jack's Wonderful Hat | Pyro Jack's Wonderful Hat (M) | Only those who truly love Pyro Jack are able to discern the value of this cap. Increases fire-based damage when worn if Partner is Pyro Jack and friendship is at Linked by Fate or above. |
4154 | Pyro Jack's Wonderful Hat | Pyro Jack's Wonderful Hat (F) | Only those who truly love Pyro Jack are able to discern the value of this cap. Increases fire-based damage when worn if Partner is Pyro Jack and friendship is at Linked by Fate or above. |
4155 | Wonderful Jack Frost Mask | Wonderful Jack Frost Mask (M) | Only those who truly love Jack Frost are able to discern the value of this mask. Increases ice-based damage when worn if Partner is Jack Frost and friendship is at Linked by Fate or above. |
4156 | Wonderful Jack Frost Mask | Wonderful Jack Frost Mask (F) | Only those who truly love Jack Frost are able to discern the value of this mask. Increases ice-based damage when worn if Partner is Jack Frost and friendship is at Linked by Fate or above. |
4157 | Wonderful Aello Helmet | Wonderful Aello Helmet (M) | Only those who truly love Aello are able to discern the value of this helmet. Increases ice-based damage when worn if Partner is Aello and friendship is at Linked by Fate or above. |
4158 | Wonderful Aello Helmet | Wonderful Aello Helmet (F) | Only those who truly love Aello are able to discern the value of this helmet. Increases ice-based damage when worn if Partner is Aello and friendship is at Linked by Fate or above. |
4159 | Pumpkin Helmet | Pumpkin Helmet (M) | A jack-o'-lantern-shaped full face mask. Doesn't obstruct your field of vision. Makes a nice sound when tapped. |
4160 | Pumpkin Helmet | Pumpkin Helmet (F) | A jack-o'-lantern-shaped full face mask. Doesn't obstruct your field of vision. Makes a nice sound when tapped. |
4161 | Sparkling Headband | Sparkling Headband (Yellow) (M) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4162 | Sparkling Headband | Sparkling Headband (Yellow) (F) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4163 | Sparkling Headband | Sparkling Headband (Orange) (M) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4164 | Sparkling Headband | Sparkling Headband (Orange) (F) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4165 | Sparkling Headband | Sparkling Headband (Green) (M) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4166 | Sparkling Headband | Sparkling Headband (Green) (F) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4167 | Sparkling Headband | Sparkling Headband (Purple) (M) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4168 | Sparkling Headband | Sparkling Headband (Purple) (F) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4169 | Pumpkin Hat | Pumpkin Hat (M) | A large jack-o'-lantern-shaped hat. Its expression is amusing, but it might not look so humorous night... |
4170 | Pumpkin Hat | Pumpkin Hat (F) | A large jack-o'-lantern-shaped hat. Its expression is amusing, but it might not look so humorous night... |
4173 | Santa Cap | Santa Cap (F) | A cap with a design based on the outfit of a wise old man who once brought happiness to people around the world in a single night. Offers great protection against the cold. +2 Vitality. +5% Expel resistance. -5% damage suffered from Protector demons. |
4174 | Santa Cap | Santa Cap (F) | A cap with a design based on the outfit of a wise old man who once brought happiness to people around the world in a single night. Offers great protection against the cold. +2 Vitality. +5% Expel resistance. -5% damage suffered from Protector demons. |
4175 | Sparkling Headband | Sparkling Headband (White) (M) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4176 | Sparkling Headband | Sparkling Headband (White) (F) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4177 | Sparkling Headband | Sparkling Headband (Red) (M) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4178 | Sparkling Headband | Sparkling Headband (Red) (F) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4179 | Sparkling Headband | Sparkling Headband (Blue) (M) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4180 | Sparkling Headband | Sparkling Headband (Blue) (F) | A headband with a star charm designed to attract attention at parties. Sparkles in reaction to a certain chemical, not from electricity. |
4181 | Reindeer Headband | Reindeer Headband (M) | A headband with reindeer horns attached. They're hard, so watch where you point those things. |
4182 | Reindeer Headband | Reindeer Headband (F) | A headband with reindeer horns attached. They're hard, so watch where you point those things. |
4183 | Rudolph Headband | Rudolph Headband (M) | Comes with reindeer horns and red nose. Useful to wear at night. |
4184 | Rudolph Headband | Rudolph Headband (F) | Comes with reindeer horns and red nose. Useful to wear at night. |
4185 | Tree Hat | Tree Hat (M) | A hat shaped like a Christmas tree. No spinning function, though. |
4186 | Tree Hat | Tree Hat (F) | A hat shaped like a Christmas tree. No spinning function, though. |
4187 | Jack Frost's Beginner Hat | Jack Frost's Beginner Hat (M) | [Players at Level 30 or Below Only] A Jack Frost's Hat for beginners, manufactured by the Commune. +50 HP. +30 MP. +20% XP earned. +20% Expertise Points earned. Increases movement by 1.2 times. *Cannot be traded, sold or stored. |
4188 | Jack Frost's Beginner Hat | Jack Frost's Beginner Hat (F) | [Players at Level 30 or Below Only] A Jack Frost's Hat for beginners, manufactured by the Commune. +50 HP. +30 MP. +20% XP earned. +20% Expertise Points earned. Increases movement by 1.2 times. *Cannot be traded, sold or stored. |
4189 | Kabuto of the Day | Kabuto of the Day (Navy Blue) (M) | A helmet worn by a warrior from the ancient kingdom of Yamato. It is very heavy, but this is a sure sign of its durability. Those who wear it will enjoy heightened mental and physical abilities and a sharper focus. |
4190 | Night Headgear | Night Headgear (Red) (F) | An outfit worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it can fulfill even the most problematic tasks with steely determination. +2 Strength; +1 Vitality. |
4191 | Salon Hat | Salon Hat (Black) (M) | A hat worn by men who want to stand out a bit when they go out or go dancing. +1% fire-based damage. +1% ice-based damage. |
4192 | Salon Hat | Salon Hat (Black) (F) | A hat worn by women who want to stand out a bit when they go out or go dancing. +1% fire-based damage. +1% ice-based damage. |
4193 | Santa Hat | Santa Hat (Black) (M) | A hat with a design based on the outfit of a wise old man who once brought happiness to people around the world in a single night. Offers great protection against the cold. +2 Vitality. +5% Expel resistance. -5% damage suffered from Protector demons. |
4194 | Santa Hat | Santa Hat (Black) (F) | A cap with a design based on the outfit of a wise old man who once brought happiness to people around the world in a single night. Offers great protection against the cold. +2 Vitality. +5% Expel resistance. -5% damage suffered from Protector demons. |
4196 | Santa Hat | Santa Hat (White) (F) | A cap with a design based on the outfit of a wise old man who once brought happiness to people around the world in a single night. Offers great protection against the cold. +2 Vitality. +5% Expel resistance. -5% damage suffered from Protector demons. |
4197 | Feathered Browband | Feathered Browband | A twisted browband decorated with large feathers to invigorate the spirit. Very manly. +3% close-range, long-range and spell damage. |
4198 | Lacquered Hairpin | Lacquered Hairpin | A bright-colored hairpin that evokes gracefulness in those who wear it. +3% close-range, long-range and magic damage. |
4201 | Snow Crystal | Snow Crystal | A work of art produced by Nature, artifically recreated by man. +4 Ice; -4 Fire |
4202 | Petite Pixie | Petite Pixie | A toy Pixie that can fly just like the real thing. A highly-valued piece of craftwork, created by a master artisan. Slightly increases regeneration effects. |
4203 | Fire Crystal | Fire Crystal | A crystal wrapped in fumes that increase the wearer's resistance against fire. +4 Fire; -4 Ice |
4204 | Petite Pixie | Petite Pixie (F) | A toy Pixie that can fly just like the real thing. A highly-valued piece of craftwork, created by a master artisan. Slightly increases regeneration effects. |
4205 | Nekomata's Tail | Nekomata's Tail (F) | A tail that Nekomata only gives to those who she recognizes as her master. |
4206 | Servants of Succubus | Servants of Succubus | It is only at night that the bats come out to play, feasting and making merry until the break of dawn. Succubus receives a +4 bonus to all Magic effects when summoned. |
4207 | Servants of Lilim | Servants of Lilim | It is only at night that the bats come out to play, feasting and making merry until the break of dawn. Lilim receives a +4 bonus to all Magic effects when summoned. |
4208 | Servants of Alp | Servants of Alp | It is only at night that the bats come out to play, feasting and making merry until the break of dawn. Alp receives a +4 bonus to all Magic effects when summoned. |
4209 | Black Cat Tail | Black Cat Tail (F) | A tail that Nekomata once painted black out of curiosity. She quickly realized that she prefers white. |
4210 | Sparkling Star | Sparkling Star | This accessory glitters like the starlight sprinkled from above on a clear night, bringing happiness to everyone. +3 Luck to all party members. |
4211 | Succubus Tail]] | [[Succubus Tail (F) | TBA |
4212 | Incubus Horn | Incubus Horn (M) | TBA |
4213 | Nekomata's Tail | Nekomata's Tail | A tail that Nekomata only gives to those who she recognizes as her master. |
4214 | Garm's Tail | Garm's Tail | A tail with a design based on that of the wilder beast Garm that imbues its wearer with mysterious powers of extroversion, making it the perfect accessory for those who are a bit shy. Gram receives a +12 bonus to all support effects and earns +10% XP when summoned. |
4215 | Garm's Tail | Garm's Tail | A tail with a design based on that of the wilder beast Garm that imbues its wearer with mysterious powers of extroversion, making it the perfect accessory for those who are a bit shy. Gram receives a +12 bonus to all support effects and earns +10% XP when summoned. |
4216 | Roaring Passion | Roaring Passion | Those who wear this item are imbued with the protection of burning flames. +10% fire-based damage. +15 Fire; -15 Ice. |
4217 | Heavenly Snow | Heavenly Snow | Those who wear this item are imbued with the protection of glistening snow. +10% ice-based damage. +15 Ice; -15 Fire. |
4218 | Soaring Flight | Soaring Flight | Those who wear this item are imbued with the protection of the roaring wind. +10% force-based damage. +15 Force; -15 Electric. |
4219 | Slashing Thunder | Slashing Thunder | Those who wear this item are imbued with the protection of crashing lightening. +10% electric-based damage. +15 Electric; -15 Force |
4220 | Somei-Yoshino | Somei-Yoshino | The cherry blossoms dance in the air as they slowly fall to the ground, bringing in a season of new encounters and farewells. +3 Vitality to all party members. |
4221 | Shidare-Zakura | Shidare-Zakura | The cherry blossoms dance in the air as they slowly fall to the ground, bringing in a season of new encounters and farewells. +3 Luck to all party members. |
4222 | Yama-Zakura | Yama-Zakura | The cherry blossoms dance in the air as they slowly fall to the ground, bringing in a season of new encounters and farewells. +3 Intelligence to all party members. |
4223 | Feathers of Purity | Feathers of Purity | A small feathers falling beautifully and gracefully through the air. Contains a purity that protects its wearer from various attacks. +10 Mind; +10 Expel; +5 Force. |
4224 | Petals of Innocence | Petals of Innocence | A small flower petal of untouched beauty. Contains an incorruptible power that protects its wearer from various attacks. +10 Mind; +10 Expel; +5 Electric. |
4225 | Vessel of the Accursed | Vessel of the Accursed | The wearer is haunted by a spirit that was unable to reincarnat, and has been roaming the world without a body ever since. Increases expel- and death-based damage. *Cannot be traded. |
4226 | Dunamis Crown | Dunamis Crown | Proof of having contributed to the Demon Overlord Election. |
4227 | Autumn Peace | Autumn Peace (Red) | The quietly falling autumn leaves make one contemplate the transience of our world. +2 Strength; +1 Vitality. |
4228 | Autumn Peace | Autumn Peace (Yellow) | The quietly falling autumn leaves make one contemplate the transience of our world. +2 Speed; +1 Intelligence. |
4229 | Autumn Peace | Autumn Peace (Orange) | The quietly falling autumn leaves make one contemplate the transience of our world. +2 Luck; +1 Intelligence. |
4230 | Autumn Peace | Autumn Peace (Green) | The quietly falling autumn leaves make one contemplate the transience of our world. +2 Magic; +2 Intelligence. |
4231 | Scattering Pollen | Scattering Pollen | Sprinkle this on your body to become a target of hate for everyone around you. +100% Expertise Points earned. |
4232 | Blaze of Ambition | Blaze of Ambition | [Players with 1.500RP or Above Only] The ambitious force emanating from this item can be seen by others as well. Unfortunately, it does not in any way help the wielder subconsciously learn moves after seeing them performed once. +10% damage against Humans. +10% Curative effects. -10% Skill incantation time. +10% Skill cool-down time. *Cannot be traded. |
4233 | Powder Snow | Powder Snow | Fragile, lightly falling powder snow has been artificially reproduced with this item. +15% ice-based damage. +50% Ice resistance. -50% Fire resistance. |
4234 | Intolerable Blaze | Intolerable Blaze | Those who wear this fire will burn the hatred of the death away. +15% Fire based skill damage +50% Fire based damage -50% Ice based damage |
4235 | Falling Star | Falling Star | An item shows "Starry-Night" off You can enjoy stars in the whole sky anytime +20 Strength +20 Magic +20 Speed ** Cannot be traded nor repaired |
4236 | Ryusho | Ryusho | A blowing wind helps you to learn a flowing and quick succession of combat technique. +15% Shock based skill damage +50% Shock resistance -50% Electric resistance |
4237 | Karasuba | Karasuba | A pale-blue feather plucked from he who guides the dead to the next world. It imbues the holder with great powers. +15% Magic-based skill effects. +50% Magic resistance. -50% Mind resistance. |
4238 | Servant Ho | Servant Ho | An accessory modeled after the servant of a wind-user who lives in another world, striving daily to battle the monsters that infest it. +5% Force resistance. +10% close-range, long-range and spell damage inflicted by Summoned Demon. While equipped, the wearer can perform the Deadly Smile skill if also wearing a Score Skull, a Score Heart Cross, and a Score Crown. *Cannot be traded. |
4239 | Servant Kiki | Servant Kiki | An accessory modeled after the servant of a necromancer who lives in another world, striving daily to battle the monsters that infest it. +5% Force resistance. +10% close-range, long-range and spell damage inflicted by Summoned Demon. While equipped, the wearer can perform the Deadly Smile skill if also wearing a Score Skull, a Score Heart Cross, and a Score Crown. *Cannot be traded. |
4240 | Etoile | Etoile | The light emitted by this star overwhelms that of the other stars so that only it remains visible in the darkness of the sky. +77% Obtained XP. +77% Obtained XP for Summoned Demon. |
4241 | St. Elmo's Inferno | St. Elmo's Inferno | +15% Electric-based damage +50% Electric residence -50% Force residence |
4242 | Lil' Ko | Lil' Ko | Chasing....the curse... Hurry up, it's almost gone. One, two, three, four, five, six, seven, eight... +15% Death-based damage +50% Death -50% Expel |
4243 | Saint Flap | Saint Flap | Some are said to have passed me by. Some are said to be faster than me. One can only express the truth after understanding it. I have no desire to compete with anyone. +15% Death-based damage +50% Expel -50% Death |
4244 | Powder Snow | Powder Snow | An artificially recreated version of that most delicate and ephemeral of snowflakes. *Cannot be traded. |
4245 | Tonttu | Tonttu | A snow crystal made by Nicholas in an attempt to recreate this natural work of art. *Cannot be traded. |
4250 | Spirit Avatar | Spirit Avatar | A doll possessed by the will of someone who lost their life in the Great Destruction. Gives strength to its user through colorless, pure thoughts |
4251 | Spirit Avatar (L) | Spirit Avatar (L) | A doll possessed by the will of someone who lost their life in the Great Destruction. Gives strength to its user through blue thoughts of law and order. |
4252 | Spirit Avatar (N) | Spirit Avatar (N) | A doll possessed by the will of someone who lost their life in the Great Destruction. Gives strength to its user through green thoughts of freedom. |
4253 | Spirit Avatar (C) | Spirit Avatar (C) | A doll possessed by the will of someone who lost their life in the Great Destruction. Gives strength to its user through red thoughts of destruction. |
4254 | Servant Spirit α | Servant Spirit α | A doll that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to its user through colorless pure thoughts However it needs be crossed with something on regular basis in order to stay in this world. *Cannot be traded or repaired. |
4255 | Servant Spirit α (L) | Servant Spirit α (L) | A doll that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to its user throughblue thoughts of law and order. However it needs be crossed with something on regular basis in order to stay in this world. *Cannot be traded or repaired. |
4256 | Servant Spirit α (N) | Servant Spirit α (N) | A doll that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to its user through thoughts of neutral. However it needs be crossed with something on regular basis in order to stay in this world. *Cannot be traded or repaired. |
4257 | Servant Spirit α (C) | Servant Spirit α (C) | A doll that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to its user thoughts of destruction. However it needs be crossed with something on regular basis in order to stay in this world. *Cannot be traded or repaired. |
4258 | Fluffy Star | Fluffy Star | Fluffy white star that calms himself and gently empowers companion. |
4259 | Meteor | Meteor | A stream of light that passes through the stars. |
4260 | Servant Puppet | Servant Puppet | A toy that is possessed by a soul of someone who died during the Great Destruction of Tokyo. The pure love gives strength to precious friends. |
4261 | Servant Puppet (L) | Servant Puppet (L) | A toy that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to important friends through blue thoughts of law and order. |
4262 | Servant Puppet (N) | Servant Puppet (N) | A toy that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to important friends through green thoughts of neutral. |
4263 | Servant Puppet (C) | Servant Puppet (C) | A toy that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to important friends through green thoughts of neutral. |
4264 | Lost soul (Five fires) | Lost soul (Five fires) | This wondering spirit appears at summer night. It'll follow you without any reason. |
4265 | Lost soul (Crossroads) | Lost soul (Crossroads) | This wondering spirit appears at summer night.DB Katori treated this poor spirit as a thing. |
4266 | Lost soul (Deathbringer) | Lost soul (Deathbringer) | Very powerful spirit that appears at summer night. One look at it and you'll soon be dead. |
4267 | Dark Phantom | Dark Phantom | These group of dark spirits are the product of regrets of people who died in a war. When either Spirit Avater (M) or Spirit Avater (F) is equipped: +20% chance of Limit Break (LV x 0.3)% chance of nulling Expel attacks (LV x 0.3)% chance of nulling Death attacks. |
4268 | Amamiya Kotone's Tail | Amamiya Kotone's Tail (M) | Tail worn by priestess who was sent from Ongei Dimyoujin. For some reason it is for men. When Amamiya Kotone's Cat ear (M) Amamiya Kotone's Tail (M) and Komo-tan(M) are equipped together: +20% Soul Point |
4269 | Amamiya Kotone's Tail | Amamiya Kotone's Tail (F) | Tail worn by priestess who was sent from Ongei Dimyoujin. When Amamiya Kotone's Cat ear (M) Amamiya Kotone's Tail (M) and Komo-tan(M) are equipped together: +20% Soul Point |
4270 | Thriller Tail | Thriller Tail (M) | Unfortunately the tail looks cute when it was supposed to look fearsome. This was created in the image of an animal, making it attractive to those who wears it and sees it. |
4271 | Thriller Tail | Thriller Tail (F) | The tail looks fearsome, just what the name means. It looks more like a devil than a spider. |
4272 | Thriller Tail α | Thriller Tail α (M) | Unfortunately the tail looks cute when it was supposed to look fearsome. This was created in the image of an animal making it attractive to those who wears it and sees it. |
4273 | Thriller Tail α | Thriller Tail α (F) | The tail looks fearsome just what the name means. It looks more like a devil than a spider. |
4274 | Mr. Ghost | Mr. Ghost (M) | Big hatted ghost will wrap around you softly. Don't know if I feel warm or cold... You're the only one who would know. LV x 0.03% chance of nulling all physical attacks, but this can't be passed with Spiritual Mixing or by other means. |
4275 | Mr. Ghost | Mrs. Ghost (F) | Big hatted ghost will wrap around you softly. Don't know if I feel warm or cold... You're the only one who would know. LV x 0.03% chance of nulling all physical attacks, but this can't be passed with Spiritual Mixing or by other means. |
4276 | Kr Nekomata's Tail | Kr Nekomata's Tail (F) | A tail that Nekomata only gives to those who she recognizes as her master. |
4277 | UB Blaze of Ambition | UB Blaze of Ambition | The ambitious force emanating from this item can be seen by others as well. Unfortunately it does not in any way help the wielder subconsciously learn moves after seeing them performed once. |
4278 | Servant Rabbit | Servant Rabbit | A stuffed rabbit that is possessed by a soul of someone who died during the Great Destruction of Tokyo. The pure love gives strength to precious friends. |
4279 | Servant Rabbit (L) | Servant Rabbit (L) | A stuffed rabbit that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to important friends through blue thoughts of law and order. |
4280 | Servant Rabbit (N) | Servant Rabbit (N) | A stuffed rabbit that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to important friends through green thoughts of neutral. |
4281 | Servant Rabbit (C) | Servant Rabbit (C) | A stuffed rabbit that is possessed by a soul of someone who died during the Great Destruction of Tokyo. Gives strength to important friends through red thoughts of destruction. |
4283 | Soul Radiator | Soul Radiator | The furuit of paranoied scientist. However it is rumored that human body is used as raw material. The pure heart is transmitted from a soul-like object through consciousness. |
4284 | Radiator Order (S) | Radiator Order (S) | The furuit of paranoied scientist. However it is rumored that human body is used as raw material. The uncertain emotion is transmitted from a soul-like object through consciousness. |
4285 | Radiator Disorder (S) | Radiator Disorder (S) | The furuit of paranoied scientist. However it is rumored that human body is used as raw material. The perplexed emotion is transmitted from a soul-like object through consciousness. |
4286 | Soul Radiator (L) | Soul Radiator (L) | The furuit of paranoied scientist. However it is rumored that human body is used as raw material. The earnest desire of salvation is transmitted from a soul-like object through consciousness. |
4287 | Soul Radiator (N) | Soul Radiator (N) | The furuit of paranoied scientist. However it is rumored that human body is used as raw material. The voluntary intension is transmitted from a soul-like object through consciousness. |
4288 | Soul Radiator (C) | Soul Radiator (C) | The furuit of paranoied scientist. However it is rumored that human body is used as raw material. The tyrannical impulse is transmitted from a soul-like object through consciousness. |
4289 | Radiator Burn (S) | Radiator Burn (S) | The furuit of paranoied scientist. However it is rumored that human body is used as raw material. The ardent emotion is transmitted from a soul-like object through consciousness. |
4300 | Seeking Earring: Slashing Flash | Seeking Earring: Slashing Flash | Earrings crafted to help the wearer seek out the path of truth and honesty. +3% close-range damage. +2% close-range damage against LAW enemies. +2% close-range damage against CHAOS enemies. +3% close-range damage if wielder is NEUTRAL. |
4301 | Seeking Earring: Attacking Flash | Seeking Earring: Attacking Flash | Earrings crafted to help the wearer seek out the path of truth and honesty. +3% long-range damage. +2% long-range damage against LAW enemies. +2% long-range damage against CHAOS enemies. +3% long-range damage if wielder is NEUTRAL. |
4302 | Seeking Earring: Praying Flash | Seeking Earring: Praying Flash | Earrings crafted to help the wearer seek out the path of truth and honesty. +3% spell damage. +2% spell damage against LAW enemies. +2% spell damage against CHAOS enemies. +3% spell damage if wielder is NEUTRAL. |
4303 | Fury Earring: Slashing Flash | Fury Earring: Slashing Flash | Earrings crafted to destroy the order that exists in this world. +3% close-range damage. +4% close-range damage against LAW enemies. +3% close-range damage if wielder is CHAOTIC. |
4304 | Fury Earring: Attacking Flash | Fury Earring: Attacking Flash | Earrings crafted to destroy the order that exists in this world. +3% long-range damage. +4% long-range damage against LAW enemies. +3% long-range damage if wielder is CHAOTIC. |
4305 | Fury Earring: Praying Flash | Fury Earring: Praying Flash | Earrings crafted to destroy the order that exists in this world. +3% spell damage. +4% spell damage against LAW enemies. +3% spell damage if wielder is CHAOTIC. |
4306 | Emperor's Shout | Emperor's Shout | Listen closely to this earring, and you will hear the screaming of an emperor: Et tu?! Et tu?! While also wearing a Kingdom's Scream, World's Demise and Ruler's Corpse: +15% close-range, longe-range and spell damage Player obtains +120% XP |
4307 | Apple Earring | Apple Earring (M) | A cute earring carved from a Demon Apple, said to have a calming effect on those who wear it. |
4308 | Apple Earring | Apple Earring (F) | A cute earring carved from a Demon Apple, said to have a calming effect on those who wear it. |
4309 | Lionheart | Lionheart (M) | Beware the unleashed powers of this demonic item. |
4310 | Lionheart | Lionheart (F) | Beware the unleashed powers of this demonic item. |
4313 | Betrayed Emperor's Shout | Betrayed Emperor's Shout | Listen closely to this earring, and you will hear the screaming of an emperor: Et tu?! You would dare betray me?! While also wearing a Betrayed Kingdom's Scream, a Betrayed World's Demise and a Betrayed Ruler's Corpse: +15 HP Regeneration +15 MP Regeneration +15 STR, MAG, SPD & LUC to Partner Partner obtains +120% XP |
4314 | Veronica α L | Veronica α L (M) | A scarlet gleam that signals the beginning. A calculated pulse that conveys a desire for law and order. Many acts yet remain in this play on the stage of life. |
4315 | Veronica α L | Veronica α L (F) | A scarlet gleam that signals the beginning. A calculated pulse that conveys a desire for law and order. Many acts yet remain in this play on the stage of life. |
4316 | Veronica α N | Veronica α N (M) | A scarlet gleam that signals the beginning. An impartial pulse that attempts to preserve the balance. Many acts yet remain in this play on the stage of life. |
4317 | Veronica α N | Veronica α N (F) | A scarlet gleam that signals the beginning. An impartial pulse that attempts to preserve the balance. Many acts yet remain in this play on the stage of life. |
4318 | Veronica α C | Veronica α C (M) | A scarlet gleam that signals the beginning. A powerful pulse that signals a desire for freedom. Many acts yet remain in this play on the stage of life. |
4319 | Veronica α C | Veronica α C (F) | A scarlet gleam that signals the beginning. A powerful pulse that signals a desire for freedom. Many acts yet remain in this play on the stage of life. |
4320 | Veronica ω L | Veronica ω L (M) | A scarlet gleam that symbolizes the end. A calculated pulse that conveys a desire for law and order. A new act is about to begin on the stage of life. |
4321 | Veronica ω L | Veronica ω L (F) | A scarlet gleam that symbolizes the end. A calculated pulse that conveys a desire for law and order. A new act is about to begin on the stage of life. |
4322 | Veronica ω N | Veronica ω N (M) | A scarlet gleam that symbolizes the end. An impartial pulse that attempts to preserve the balance. A new act is about to begin on the stage of life. |
4323 | Veronica ω N | Veronica ω N (F) | A scarlet gleam that symbolizes the end. An impartial pulse that attempts to preserve the balance. A new act is about to begin on the stage of life. |
4324 | Veronica ω C | Veronica ω C (M) | A scarlet gleam that symbolizes the end. A powerful pulse that conveys a desire for freedom. A new act is about to begin on the stage of life. |
4325 | Veronica ω C | Veronica ω C (F) | A scarlet gleam that symbolizes the end. A powerful pulse that conveys a desire for freedom. A new act is about to begin on the stage of life. |
4326 | Secret Admirer | Secret Admirer (M) | Tiny letters have been etched on this earring: I am always by your side. I just don't have the courage to show myself to you. Whenever you feel lonely, remember this earring. Whenever you feel like crying, remember this earring. I'll whisper into your ear the things you want to hear. *Cannot be traded. |
4327 | Secret Admirer | Secret Admirer (F) | Tiny letters have been engraved on this earring: I am always by your side. I just don't have the courage to show myself to you. Whenever you feel lonely, remember this earring. Whenever you feel like crying, remember this earring. I'll whisper into your ear the things you want to hear. *Cannot be traded. |
4328 | Devil Fire Earring | Devil Fire Earring (M) | The grudge of something was confined in this earring. The fire made of grudge slowly shifts and keeps burning. +3% Flame Boost *The traits can't be passed with Spiritual Mixing or by other means. |
4329 | Devil Fire Earring | Devil Fire Earring (F) | The grudge of something was confined in this earring. The fire made of grudge slowly shifts and keeps burning. +3% Flame Boost *The traits can't be passed with Spiritual Mixing or by other means. |
4330 | Emperor's Shout (Destruction) | Emperor's Shout (Destruction) | Can hear screams from this earring. You! You! You! All of you betrayed me! When Remains of Authority (Destruction), Kingdom's Scream (Destruction), Emperor's Shout (Destruction), and World's Demise (Destruction) are equipped, +40 CRT, +20% chance of Limit Break |
4331 | Inab shirousagi | Inaba shirousagi (M) | Earrings modeled after a rare animal. People considered as the god of marriage since ancient times. There seems to be a profit in the affinity with the one in mind. When Spiritual Mixing this item and is used as the Looks the success rate is 100%. ※This item cannot be displayed at bazaars. |
4332 | Inab shirousagi | Inaba shirousagi (F) | Earrings modeled after a rare animal. People considered as the god of marriage since ancient times. There seems to be a profit in the affinity with the one in mind. When Spiritual Mixing this item and is used as the Looks the success rate is 100%. ※This item cannot be displayed at bazaars. |
4333 | Sweet Earring | Sweet Earring (M) | Beautiful earring with harmony of sweet scent and gentle brightness. |
4334 | Sweet Earring | Sweet Earring (F) | Beautiful earring with harmony of sweet scent and gentle brightness. |
4337 | Emperor's Scream (Destruction: Partner) | Emperor's Scream (Destruction: Partner) | Listen closely to this earring and you will hear the screaming of a queen: What am I supposed to do?! While also wearing a Ruler's Corpse (Destruction: Partner) Kingdom's Scream (Destruction: Partner) and World's Demise (Destruction: Partner):+40 CRT +20% chance of Limit Break to Partner. |
4350 | Lunar Ring+1 | Lunar Ring+1 | A ring with a blessed crystal from the Silver Moon. It is said that the wearer of this ring is imbued with knowledge. +7 Intelligence |
4351 | Moebius Strip+1 | Moebius Strip+1 | Used to help form unbreakable bonds. +9% to Talk, Threaten and Taunt skill success rate ** Cannot be traded |
4352 | Glory of Ulysseus+1 | Glory of Ulysseus+1 | A ring decorated with the motif of a legendary butterfly said to bring fortune to those who see it. +5% damage suffered from attacks. +15% close-range, long-range and spell damagewhen worn if friendship with a Partner is at Linked by Fate or above. |
4353 | Ebisu's Ring+1 | Ebisu's Ring+1 | A ring which protects the wearer with the power of Ebisu, the god of fertility. The wearer earns +35% magnetites from all encounters. *Applicable to magnetites acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the magnetites. |
4354 | Benzaiten's Ring+1 | Benzaiten's Ring+1 | A ring which protects the wearer with the power of Benzaiten, the god of monetary fortune. The wearer earns +35% Macca from all encounters. *Applicable to Macca acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the Macca. |
4355 | Briareos Ring | Briareos Ring | +5% damage to Demoniacs. +5% damage suffered from Demoniacs. +30 HP, +20 MP. |
4356 | Lucky Dance Ring | Lucky Dance Ring | Feel your feet press into the ground with every step you take, and enjoy the moment. Who would have thought walking could be so wonderful? Player earns XP every time the ring's Durability drops by 1. [Players at Level 21 or Above Only] *Amount of XP depends on Player's level. *Durability drops continuously over time as long as the Player is wearing it and moving around the game world. *If Player reaches level cap, Player will not earn any XP; the ring's Durability, however, will continue to drop. *Effects that raise XP are not in effect while wielding this item. *Cannot be repaired. |
4357 | Kingdom's Scream | Kingdom's Scream | Listen closely to this earring, and you will hear the screaming of a queen: What am I supposed to do?! While also wearing an Emperor's Shout, World's Demise and Ruler's Corpse: +15% close-range, longe-range and spell damage Player obtains +120% XP |
4358 | Ring of Order | Ring of Order | [Equippable by LAW Players Only] The armor of one who values order. -3% damage to CHAOS enemies. +10% Obtained XP if also wearing a Cloak of Order and Panzer Arms of Order. |
4359 | Ring of Balance | Ring of Balance | [Equippable by NEUTRAL Players Only] The armor of one who cherishes balance. -2% damage to LAW and CHAOS enemies. +10% Obtained XP if also wearing a Cloak of Balance and Panzer Arms of Balance. |
4360 | Ring of Chaos | Ring of Chaos | [Equippable by CHAOS Players Only] The cloak of one who desires chaos. -2% damage to enemies. +10% Obtained XP if also wearing a Cloak of Chaos and Panzer Arms of Chaos |
4361 | Titan's Ring+1 | Titan's Ring+1 | The majesty of the twelve gods who forged this ring can sometimes be seen twinkling from inside, driving its wearer towards destruction. +10 Strength; -3 Vitality. |
4362 | Ring of Guidance+1 | Ring of Guidance+1 | Those who wear this ring are led towards their enemy's weak spot, penetrating it without evening noticing their actions. +10 Speed; -3 Vitality. |
4363 | Toy of the Elements+1 | Toy of the Elements+1 | A crystallized form of the supernatural energy that runs through the elemental world. +10 Magic; -3 Vitality. |
4364 | Ring of the Master +1 | Ring of the Master +1 | A ring that absorbs some of the battle experience of one's Demon Friend, at the cost of slowing down their growth. |
4365 | Ring of the Servant +1 | Ring of the Servant +1 | A ring that shares some of its wearer's battle experiences with their Demon Friends, at the cost of slowing down the wearer's growth. |
4366 | Novio Ring+1 | Novio Ring+1 | A ring that has been blessed. Mainly used by men. |
4367 | Novia Ring+1 | Novia Ring+1 | A ring that has been blessed. Mainly used by women. -10% spell incantation time. +15 MP. +3 MP regeneration. |
4368 | Ring of Fellowship +1 | Ring of Fellowship +1 | A ring that increases your friendship with the summoned Demon Friend. |
4369 | Harvest Ring+1 | Harvest Ring+1 | +15% total Macca earned. +15% total magnetite earned. *Applicable to Macca and magnetites acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the Macca or magnetites. |
4370 | Wellgunde's Ring +1 | Wellgunde's Ring +1 | A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". |
4371 | Woglinde's Ring +1 | Woglinde's Ring +1 | A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". |
4372 | Flosshilde's Ring +1 | Flosshilde's Ring +1 | A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". |
4373 | Fasolt's Ring +1 | Fasolt's Ring +1 | A ring named after the giant from the opera "The Rhine Gold". |
4374 | Boost Ring (Lithium) +1 | Boost Ring (Lithium) +1 | Lithium is constantly refined inside a circuit built into this ring, in the process replenishing it with a special energy that improves the wearer's constitution. |
4375 | Boost Ring (Palladium) +1 | Boost Ring (Palladium) +1 | Palladium circulating inside a circuit built into this ring triggers a coupling reaction. The resulting energy is then imbued into all bullets that the wearer owns. |
4376 | Boost Ring (Selenium) +1 | Boost Ring (Selenium) +1 | Selenium circulating inside a circuit built into this ring extracts the unknown powers of its wearer. |
4377 | Boost Ring (Zirconium) +1 | Boost Ring (Zirconium) +1 | This ring forms an oxide layer from zirconium, a special coating that reduces the burden on its wearer during combat. |
4378 | Boost Ring (Titanium) +1 | Boost Ring (Titanium) +1 | With its high melting point and hardness, titan is often used as a transition metal. Appropriate, then that this ring produces a molecular veil that helps bring out the latent potential of its wearer. |
4379 | Christmas Ruby Ring +1 | Christmas Ruby Ring +1 | The ruby adorning this ring contains powers that invigorate the flesh, thus increasing the physical prowess of those who wear it. Appropriate, since Christmas is said to bring out the true powers of a person. +9% close-range damage |
4380 | Christmas Sapphire Ring +1 | Christmas Sapphire Ring +1 | The sapphire adorning this ring contains powers that calm the mind, thus increasing the magical prowess of those who wear it. Appropriate, since Christmas is said to bring out the true powers of a person. +9% spell damage |
4381 | Christmas Citrine Ring +1 | Christmas Citrine Ring +1 | The citrine adorning this ring contains powers that ease physical tension, thus increasing the accuracy of those who wear it. Appropriate, since Christmas is said to bring out the true powers of a person. +9% long-range damage. |
4382 | Mithra's Roar +1 | Mithra's Roar +1 | Calls on the powers of a contracted Demon Friend to boost the skills of its owner in the name of the god Mithra. |
4383 | Mithra's Concentration +1 | Mithra's Concentration +1 | Calls on the powers of a contracted Demon Friend to boost the skills of its owner in the name of the god Mithra. |
4384 | Mithra's Guidance +1 | Mithra's Guidance +1 | Calls on the powers of a contracted Demon Friend to boost the skills of its owner in the name of the god Mithra. |
4385 | Betrayed Kingdom's Scream | Betrayed Kingdom's Scream | Listen closely to this ring, and you will hear the screaming of a queen: What am I supposed to do?! When will this hell end?! While also wearing a Betrayed Emperor's Shout, a Betrayed World's Demise and a Betrayed Ruler's Corpse: +15 HP Regeneration +15 MP Regeneration +15 STR, MAG, SPD & LUC to Partner Partner obtains +120% XP |
4386 | Shamrock Ring | Shamrock Ring | 3 Magic Defence 3 Block Critical +3 Vitality +3 Intelligence +3 Luck +3% Expel Boost +3% Expel |
4387 | Lunar Ring+2 | Lunar Ring+2 | "A ring with a blessed crystal from the Silver Moon. It is said that the wearer of this ring is imbued with knowledge." |
4388 | Moebius Strip+2 | Moebius Strip+2 | "Used to help form unbreakable bonds. ** Cannot be traded" |
4389 | [[Glory of Ulysseus+2 ]] |
[[Glory of Ulysseus+2 ]] |
A ring decorated with the motif of a legendary butterfly said to bring fortune to those who see it. |
4390 | [[Ebisu's Ring+2 ]] |
[[Ebisu's Ring+2 ]] |
A ring which protects the wearer with the power of Ebisu, the god of fertility. *Applicable to magnetites acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the magnetites. |
4391 | [[Benzaiten's Ring+2 ]] |
[[Benzaiten's Ring+2 ]] |
A ring which protects the wearer with the power of Benzaiten, the god of monetary fortune. *Applicable to Macca acquired from battles and negotiations with demons. *Applicable only when the character wearing the ring acquires the Macca. |
4392 | [[Titan's Ring+2 ]] |
[[Titan's Ring+2 ]] |
The majesty of the twelve gods who forged this ring can sometimes be seen twinkling from inside, driving its wearer towards destruction. |
4393 | [[Ring of Guidance+2 ]] |
[[Ring of Guidance+2 ]] |
Those who wear this ring are led towards their enemy's weak spot, penetrating it without evening noticing their actions. |
4394 | [[Toy of the Elements+2 ]] |
[[Toy of the Elements+2 ]] |
A crystallized form of the supernatural energy that runs through the elemental world. |
4395 | [[Wellgunde's Ring+2 ]] |
[[Wellgunde's Ring+2 ]] |
A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". |
4396 | [[Woglinde's Ring+2 ]] |
[[Woglinde's Ring+2 ]] |
A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". |
4397 | [[Flosshilde's Ring+2 ]] |
[[Flosshilde's Ring+2 ]] |
A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". |
4398 | [[Fasolt's Ring+2 ]] |
[[Fasolt's Ring+2 ]] |
A ring named after one of the Rhinemaidens from the opera "The Rhine Gold". |
4399 | [[Christmas Ruby Ring +2 ]] |
[[Christmas Ruby Ring +2 ]] |
The ruby adorning this ring contains powers that invigorate the flesh, thus increasing the physical prowess of those who wear it. Appropriate, since Christmas is said to bring out the true powers of a person |
4400 | [[Christmas Sapphire Ring +2 ]] |
[[Christmas Sapphire Ring +2 ]] |
The ruby adorning this ring contains powers that invigorate the flesh, thus increasing the physical prowess of those who wear it. Appropriate, since Christmas is said to bring out the true powers of a person |
4401 | Arm Terminal | Arm Terminal (M) | Handheld PC used to summon demons. |
4402 | Arm Terminal | Arm Terminal (F) | Handheld PC used to summon demons. |
4403 | Bangle Terminal | Bangle Terminal (M) | Bangle-shaped COMP. Light and sturdy. |
4404 | Bangle Terminal | Bangle Terminal (F) | Bangle-shaped COMP. Light and sturdy. |
4405 | COMP of the Bull | COMP of the Bull (M) | A COMP that can be used to summon demons by shouting "Demon, appear!" while touching it. Science obviously doesn't run this COMP. The organic design is very provocative. Slightly decreases summoning time. |
4406 | Drill COMP | Drill COMP (M) | Attached to this item is a high-speed drill in constant motion, making it quite hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out of the COMP. Increases long-range, close-range and spell damage by 10%. |
4407 | COMP of the Bull | COMP of the Bull (F) | A COMP that can be used to summon demons by shouting "Demon, appear!" while touching it. Science obviously doesn't run this COMP. The organic design is very provocative. Slightly decreases summoning time. |
4408 | Drill COMP | Drill COMP (F) | Attached to this item is a high-speed drill in constant motion, making it quite hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out of the COMP. Increases long-range, close-range and spell damage. |
4411 | COMP of the Bean | COMP of the Bean (M) | The buttons of this COMP have been replaced with beans, making it difficult to input commands for summoning demons. A 2007 Setsubun Event item. |
4412 | COMP of the Bean | COMP of the Bean (F) | The buttons of this COMP have been replaced with beans, making it difficult to input commands for summoning demons. A 2007 Setsubun Event item. |
4413 | S-COMP | S-COMP | A COMP entrusted to you by Snakeman. It has been well used, but it doesn't look like it will break any time soon. Slightly decreases summoning time. |
4414 | COMP: Dancing Sword | Arm Terminal (M) | [ Debug Use ] Handheld PC used to summon demons. |
4415 | COMP: Dancing Sword | Arm Terminal (F) | [ Debug Use ] Handheld PC used to summon demons. |
4416 | COMP: Echoing Gun | Bangle Terminal (M) | [ Debug Use ] Bangle-shaped COMP. Light and sturdy. |
4417 | COMP: Echoing Gun | Bangle Terminal (F) | [ Debug Use ] Bangle-shaped COMP. Light and sturdy. |
4418 | COMP: Sephiroth | COMP of the Bull (M) | [ Debug Use ] A COMP that can be used to summon demons by shouting "Demon, appear!" while touching it. Science obviously doesn't run this COMP. The organic design is very provocative. Slightly decreases summoning time. |
4419 | COMP: Sephiroth | COMP of the Bull (F) | [ Debug Use ] A COMP that can be used to summon demons by shouting "Demon, appear!" while touching it. Science obviously doesn't run this COMP. The organic design is very provocative. Slightly decreases summoning time. |
4420 | COMP: Demon Destroyer | Drill COMP (M) | [ Debug Use ] Attached to this item is a high-speed drill in constant motion, making it very hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out the COMP. Increases close-range and spell damage. |
4421 | COMP: Demon Destroyer | Drill COMP (F) | [ Debug Use ] Attached to this item is a high-speed drill in constant motion, making it very hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out the COMP. Increases close-range and spell damage. |
4422 | COMP: Reverse Dancing Sword | Arm Terminal (M) | [ Debug Use ] Handheld PC used to summon demons. |
4423 | COMP: Reverse Dancing Sword | Arm Terminal (F) | [ Debug Use ] Handheld PC used to summon demons. |
4424 | COMP: Reverse Echoing Gun | Bangle Terminal (M) | [ Debug Use ] Bangle-shaped COMP. Light and sturdy. |
4425 | COMP: Reverse Echoing Gun | Bangle Terminal (F) | [ Debug Use ] Bangle-shaped COMP. Light and sturdy. |
4426 | COMP: Reverse Sephiroth | COMP of the Bull (M) | [ Debug Use ] A COMP that can be used to summon demons by shouting "Demon, appear!" while touching it. Science obviously doesn't run this COMP. The organic design is very provocative. Slightly decreases summoning time. |
4427 | COMP: Reverse Sephiroth | COMP of the Bull (F) | [ Debug Use ] A COMP that can be used to summon demons by shouting "Demon, appear!" while touching it. Science obviously doesn't run this COMP. The organic design is very provocative. Slightly decreases summoning time. |
4428 | COMP: Reverse Curative | Drill COMP (M) | [ Debug Use ] Attached to this item is a high-speed drill in constant motion, making it very hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out the COMP. Increases close-range and spell damage. |
4429 | COMP: Reverse Curative | Drill COMP (F) | [ Debug Use ] Attached to this item is a high-speed drill in constant motion, making it very hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out the COMP. Increases close-range and spell damage. |
4430 | COMP: Reverse Demon Destroyer | Drill COMP (M) | [ Debug Use ] Attached to this item is a high-speed drill in constant motion, making it very hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out the COMP. Increases close-range and spell damage. |
4431 | COMP: Reverse Demon Destroyer | Drill COMP (F) | [ Debug Use ] Attached to this item is a high-speed drill in constant motion, making it very hazardous. It is unknown who created it and for what reason. However, the creator's passion can be somehow felt oozing out the COMP. Increases close-range and spell damage. |
4432 | Arm Terminal | Arm Terminal (Orange) (M) | Handheld PC used to summon demons. A special Halloween model with an orange sheen that allows far more fusion gauges to be stocked than standard models. |
4433 | Arm Terminal | Arm Terminal (Orange)(F) | Handheld PC used to summon demons. A special Halloween model with an orange sheen that allows far more fusion gauges to be stocked than standard models. |
4434 | Bangle Terminal | Bangle Terminal (Orange) (M) | Bangle-shaped COMP. Light and sturdy. A special Halloween model with an orange sheen that allows far more fusion gauges to be stocked than standard models. |
4435 | Bangle Terminal | Bangle Terminal (Orange) (F) | Bangle-shaped COMP. Light and sturdy. A special Halloween model with an orange sheen that allows far more fusion gauges to be stocked than standard models. |
4436 | Drill COMP | Drill COMP (Orange) (M) | Attached to this item is a high-speed drill in constant motion, making it very hazardous. A special Halloween model with an orange sheen that allows far more fusion gauges to be stocked than standard models. Increases long-range and spell damage. |
4437 | Drill COMP | Drill COMP (Orange) (F) | Attached to this item is a high-speed drill in constant motion, making it very hazardous. A special Halloween model with an orange sheen that allows far more fusion gauges to be stocked than standard models. Increases long-range and spell damage. |
4438 | iCOMP | iCOMP (M) | The latest handheld PC, finely tuned for the needs of Demon Busters. Works well with a wide range of hardware and software and is equipped with some forms of magic resistance. +5 Magic Defense. |
4439 | iCOMP | iCOMP (F) | The latest handheld PC, finely tuned for the needs of Demon Busters. Works well with a wide range of hardware and software and is equipped with some forms of magic resistance. +5 Magic Defense. |
4440 | iCOMP: Curative | iCOMP: Curative (M) | An iCOMP fine-tuned for the medical field. An internal scanning unit allows injured patients to be diagnosed instantly. +5 Magic Defense. +10% Curative effects. |
4441 | iCOMP: Curative | iCOMP: Curative (F) | An iCOMP fine-tuned for the medical field. An internal scanning unit allows injured patients to be diagnosed instantly. +5 Magic Defense. +10% Curative effects. |
4442 | iCOMP: Knowledge | iCOMP: Knowledge (M) | An iCOMP fine-tuned for database needs. A specially equipped AI continuously optimizes performance in relation to the user's work habits. +5 Intelligence. +5 Magic Defense. |
4443 | iCOMP: Knowledge | iCOMP: Knowledge (F) | An iCOMP fine-tuned for database needs. A specially equipped AI continuously optimizes performance in relation to the user's work habits. +5 Intelligence. +5 Magic Defense. |
4444 | iCOMP: Support | iCOMP: Support (M) | An iCOMP fine-tuned for supporting demons. The COMP greatly raises a demon's potential by performing a summoning that best fits the demon's needs. +5 Magic Defense. +50HP and +30MP to summoned demons. +20% close-range, spell and long-range damage by summoned demons. |
4445 | iCOMP: Support | iCOMP: Support (F) | An iCOMP fine-tuned for supporting demons. The COMP greatly raises a demon's potential by performing a summoning that best fits the demon's needs. +5 Magic Defense. +50HP and +30MP to summoned demons. +20% close-range, spell and long-range damage by summoned demons. |
4446 | Amplifier COMP | Amplifier COMP (M) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. Responsive to a wide range of strategies. +10% close-range, spell and long-range damage. |
4447 | Amplifier COMP | Amplifier COMP (F) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. Responsive to a wide range of strategies. +10% close-range, spell and long-range damage. |
4448 | Sword Amplifier | Sword Amplifier (M) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for close-range combat. +12% close-range damage. |
4449 | Sword Amplifier | Sword Amplifier (F) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for close-range combat. +12% close-range damage. |
4450 | Magic Amplifier | Magic Amplifier (M) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for magic combat. +12% spell damage. |
4451 | Magic Amplifier | Magic Amplifier (F) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for magic combat. +12% spell damage. |
4452 | Gun Amplifier | Gun Amplifier (M) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for long-range combat. +12% long-range damage. |
4453 | Gun Amplifier | Gun Amplifier (F) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for long-range combat. +12% long-range damage. |
4454 | Silver Palladion | Silver Palladion (M) | Obsessed with the form of the Aegis, a scientist poured his heart and soul into creating this sturdy, silver COMP. +15% close-range, spell and long-range damage. |
4455 | Silver Palladion | Silver Palladion (F) | Obsessed with the form of the Aegis, a scientist poured his heart and soul into creating this sturdy, silver COMP. +15% close-range, spell and long-range damage. |
4456 | DOG COMP | DOG COMP | A COMP named after Dengeki Online Games. -10% summoning time. Design: Komeko Amajio |
4457 | COMP: Close-Range Boost | COMP: Close-Range Boost (M) | An iCOMP fine-tuned for supporting demons. The COMP greatly raises a demon's potential by performing a summoning that best fits the demon's needs. +5 Magic Defense. +50HP and +30MP to summoned demons. +20% close-range, magic and long-range damage by summoned demons. |
4458 | COMP: Close-Range Boost | COMP: Close-Range Boost (F) | An iCOMP fine-tuned for supporting demons. The COMP greatly raises a demon's potential by performing a summoning that best fits the demon's needs. +5 Magic Defense. +50HP and +30MP to summoned demons. +20% close-range, magic and long-range damage by summoned demons. |
4459 | COMP: Shot Boost | COMP: Shot Boost (M) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. Responsive to a wide range of strategies. +10% close-range, spell and long-range damage. |
4460 | COMP: Shot Boost | COMP: Shot Boost (F) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. Responsive to a wide range of strategies. +10% close-range, spell and long-range damage. |
4461 | COMP: Synthesize | COMP: Synthesize (M) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for close-range combat. +12% close-range damage. |
4462 | COMP: Synthesize | COMP: Synthesize (F) | A COMP equipped with two radomes, one large and one small, that collect and analyze local data in real-time so that it can accurately guide you through your next move. A prototype fine-tuned for close-range combat. +12% close-range damage. |
4463 | L & N & C's COMP | L & N & C's COMP (M) | A very attractive COMP decorated with multicolored buttons. |
4464 | L & N & C's COMP | L & N & C's COMP (F) | A very attractive COMP decorated with multicolored buttons. |
4465 | COMP of the Bean 2009 | COMP of the Bean 2009 (M) | The buttons of this COMP have been replaced with beans, making it difficult to input commands for summoning demons. A Setsubun Event item. |
4466 | COMP of the Bean 2009 | COMP of the Bean 2009 (f) | The buttons of this COMP have been replaced with beans, making it difficult to input commands for summoning demons. A Setsubun Event item. |
4467 | Arm Terminal Alpha | Arm Terminal Alpha (M) | A COMP that allows the player to utilize Auto-Attack, Auto-Target and Auto-Item Recovery |
4468 | Arm Terminal Alpha | Arm Terminal Alpha (F) | A COMP that allows the player to utilize Auto-Attack, Auto-Target and Auto-Item Recovery |
4469 | Norton Fighter COMP | Norton Fighter COMP (M) | A COMP built to combat the viruses spreading through DB-NET. While equipped, Virus effects are nulled and the wearer can perform the Antivirus skill. |
4470 | Norton Fighter COMP | Norton Fighter COMP (F) | A COMP built to combat the viruses spreading through DB-NET. While equipped, Virus effects are nulled and the wearer can perform the Antivirus skill. |
4471 | TypeS : Move | TypeS : Move (M) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
4472 | TypeS : Move | TypeS : Move (F) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
4473 | TypeT : Move | [[TypeT : Move (M) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
4474 | TypeT : Move | TypeT : Move (F) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
4475 | TypeM : Move | TypeM : Move (M) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
4476 | TypeM : Move | TypeM : Move (F) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
4477 | TypeS : False | TypeS : False (M) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP to Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage for Summoned Demon. +5 INT, VIT, LUC to Summoned Demon. |
4478 | TypeS : False | TypeS : False (F) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP to Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage for Summoned Demon. +5 INT, VIT, LUC to Summoned Demon. |
4479 | TypeT : False | TypeT : False (M) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP to Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage to summoned demon. +5 INT, VIT, LUC to Summoned Demon. |
4480 | TypeT : False | TypeT : False (F) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP to Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage to summoned demon. +5 INT, VIT, LUC to Summoned Demon. |
4481 | TypeM : False | TypeM : False (M) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP to Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage to Summoned Demon. +5 INT, VIT, LUC to Summoned Demon. |
4482 | TypeM : False | TypeM : False (F) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP to Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage to Summoned Demon. +5 INT, VIT, LUC to Summoned Demon. |
4483 | TypeS : Baptism | TypeS : Baptism (M) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
4484 | TypeT : Baptism | TypeT : Baptism (M) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
4485 | TypeT : Baptism | TypeT : Baptism (M) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
4486 | TypeT : Baptism | TypeT : Baptism (F) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
4487 | TypeM : Baptism | TypeM : Baptism (M) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
4488 | TypeM : Baptism | TypeM : Baptism (F) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
4489 | TypeS : Neurons | TypeS : Neurons (M) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
4490 | TypeS : Neurons | TypeS : Neurons (F) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
4491 | TypeT : Neurons | TypeT : Neurons (M) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
4492 | TypeT : Neurons | TypeT : Neurons (F) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
4493 | TypeM : Neurons | TypeM : Neurons (M) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
4494 | TypeM : Neurons | TypeM : Neurons (F) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
4495 | Simone Laplace Beta | Simone Laplace Beta (M) | A handheld PC said to have been sent to some Demon Busters by a mystery figure when a large-scale disaster struck Tokyo. Turns dark during the New Moon. +2 STR, MAG, SPD, VIT, INT, LUC. |
4496 | Simone Laplace Beta | Simone Laplace Beta (F) | A handheld PC said to have been sent to some Demon Busters by a mystery figure when a large-scale disaster struck Tokyo. Turns dark during the New Moon. +2 STR, MAG, SPD, VIT, INT, LUC. |
4497 | Simone Laplace Beta | Simone Laplace Beta (M) | A handheld PC said to have been sent to some Demon Busters by a mystery figure when a large-scale disaster struck Tokyo. Turns dark during the New Moon. +2 STR, MAG, SPD, VIT, INT, LUC. |
4498 | Simone Laplace Beta | Simone Laplace Beta (F) | A handheld PC said to have been sent to some Demon Busters by a mystery figure when a large-scale disaster struck Tokyo. Turns dark during the New Moon. +2 STR, MAG, SPD, VIT, INT, LUC. |
4499 | Shadow of Palladion | Shadow of Palladion (M) | A jet-black COMP seemingly designed to compete against a silver COMP. +12% close-range, long-range and spell damage. -10% incantation time for all skills. -10% cool-down time for all skills. |
4500 | Shadow of Palladion | Shadow of Palladion (F) | A jet-black COMP seemingly designed to compete against a silver COMP. +12% close-range, long-range and spell damage. -10% incantation time for all skills. -10% cool-down time for all skills. |
4501 | Steel Mask | Steel Mask (M) | A steel mask said to be worn on ceremonial occasions. |
4502 | Square Frame | Square Frame (Red) (M) | A pair of well-balanced sun glasses with somewhat heavy square lenses and a playful design. |
4503 | Trainer's Eyepatch | Trainer's Eyepatch (M) | When you are down, having someone wearing this item and yelling at you to "Get up! You've gotta get up!" will fill your heart with burning energy. |
4504 | Simple Glasses | Simple Glasses (M) | Glasses without lenses, worn just for fashion purposes. |
4505 | Nano Guard | Nano Guard (M) | This mask emits tiny radio waves that cut off 99.9% of allergens from entering the wearer's respiratory system. A must-have for those who suffer from hay fever. +5 Force; -5 Electric |
4506 | Optical Lens of the Jomon | Optical Lens of the Jomon (M) | Putting on this mask after deepening one's knowledge on and faith in Japan's ancient gods will allow the wearer to fire lasers from their eyes… or not. +3 Mind; -3 Blunt |
4507 | Raven's Mask | Raven's Mask (M) | A mask with a design based on the raven, with the hope of tapping into its powers of good luck to help people. +5 Magic; -5 Long-Range |
4508 | Kamikaze Mask | Kamikaze Mask (M) | A bandana mask that was supposedly worn by motorcyle gangs that roamed Japan before the Great Destruction. |
4509 | Banadana Mask | Banadana Mask (M) | A bandana mask with a simple design. |
4510 | Aphrodite | Aphrodite (Purple) (M) | A soldier who fights while holding a purple rose in his mouth is truly the symbol of a beautiful warrior, an image that can make women shriek and faint in exhilaration. |
4511 | DAIMON | DAIMON (M) | A pair of teardrop sunglasses designed by Shinjuku DAIMON. +10 Almighty; -10 Long-Range |
4512 | Hakamada's Glasses | Hakamada's Glasses (M) | A pair of glasses that Mr. Hakamada, the weapon shop owner, likes to wear. They've been modified with night vision so he can wear them during Airsoft, too. |
4516 | Square Frame | Square Frame (Red) (F) | A pair of well-balanced sun glasses with somewhat heavy square lenses and a playful design. |
4517 | Trainer's Eyepatch | Best coach's Eyepatch (F) | When you are down, having someone wearing this item and yelling at you to "Get up! You've gotta get up!" will fill your heart with burning energy. |
4518 | Kamikaze Mask | Kamikaze Mask (F) | A bandana mask that was supposedly worn by motorcyle gangs that roamed Japan before the Great Destruction. |
4519 | Banadana Mask | Bandana Mask (F) | A bandana mask with a simple design. |
4520 | Simple Glasses | Simple Glasses (F) | Glasses without lenses, worn just for fashion purposes. |
4521 | DAIMON | DAIMON (F) | A pair of teardrop sunglasses designed by Shinjuku DAIMON. +10 Almighty; -10 Long-Range |
4523 | Steel Mask | Steel Mask (F) | A steel mask said to be worn on ceremonial occasions. |
4524 | Nano Guard | Nano Guard (F) | This mask emits tiny radio waves that cut off 99.9% of allergens from entering the wearer's respiratory system. A must-have for those who suffer from hay fever. +5 Force; -5 Electric |
4525 | Optical Lens of the Jomon | Optical Lens of the Jomon (F) | Putting on this mask after deepening one's knowledge on and faith in Japan's ancient gods will allow the wearer to fire lasers from their eyes… or not. +3 Mind; -3 Blunt |
4526 | Raven mask | Raven's Mask (F) | A mask with a design based on the raven, with the hope of tapping into its powers of good luck to help people. +5 Magic; -5 Long-Range |
4527 | Panzer Mask | Panzer Mask (Blue) (M) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. +4 Slash; +4 Charge; -8 Electric. |
4528 | Panzer Mask | Panzer Mask (Brown) (F) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. +4 Slash; +4 Charge; -8 Electric. |
4529 | Black-Framed Glasses | Black-Framed Glasses (M) | A pair of fashionable glasses that make the wearer look smart. |
4530 | Black-Framed Glasses | Black-Framed Glasses (F) | A pair of fashionable glasses that make the wearer look smart. |
4531 | Aphrodite | Aphrodite (Red) (F) | A soldier who fights while holding a red rose in her mouth is truly the symbol of a beautiful warrior, an image that can make men shriek and faint in exhilaration. |
4532 | Facial Graffiti | Facial Graffiti (M) | Happy New Year 2007! |
4533 | Facial Graffiti | Facial Graffiti (F) | Happy New Year 2007! |
4534 | Ogre's Mask | Ogre's Mask (M) | A pretty scary-looking mask. Those who decide to wear them will have to contend with making little children cry wherever they go. A Setsubun Event item. |
4535 | Ogre's Mask | Ogre's Mask (F) | A pretty scary-looking mask. Those who decide to wear them will have to contend with making little children cry wherever they go. A Setsubun Event item. |
4536 | Moustache Glasses | Moustaches Glasses (M) | TBA |
4537 | Heel Glasses | Heel Glasses (M) | TBA |
4538 | Guardian Googles | Guardian Goggles (M) | A troubled fashion sense is the sign of a troubled soul. These protective goggles will protect its wearer in any climate, while making them look decent. |
4539 | Geeky Glasses | Geeky Glasses (M) | TBA |
4540 | Super Sa*an (Debug Use) | Supersa*an (Debug Use) | [ Debug Use ] Will make you all powerful. This item doesn't normally have any use, so if you'd like to use it, let the developers know. |
4541 | Panzer Mask | Panzer Mask (Yellow) (M) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. +4 Slash; +4 Charge; -8 Electric. |
4542 | Panzer Mask | Panzer Mask (Black) (F) | A piece of armor equipped with machinery that greatly improves its wearer's mobility. +4 Slash; +4 Charge; -8 Electric. |
4543 | Sturm Mask | Sturm Mask (Blue) (M) | An upgraded Panzer Mask model with superior protection. +5 Slash; +5 Charge; -10 Electic. |
4544 | Sturm Mask | Sturm Mask (Gray) (F) | An upgraded Panzer Mask model with superior protection. +5 Slash; +5 Charge; -10 Electic. |
4545 | Chaos Glasses | Chaos Glasses (M) | Glasses worn previously by a young man who chose the path of chaos. For men. |
4546 | Chaos Glasses | Chaos Glasses (F) | Glasses worn previously by a young man who chose the path of chaos. For women. |
4547 | Nekomata's Mask | Nekomata's Mask (F) | A tight-fitting mask designed to fit Nekomata's slender chin. |
4548 | AC Mask | AC Mask (M) | [LAW Players Only] A mass-produced face mask modified to protect the wearer from CHAOS demons. -10% damage suffered from Fallen Angels, Fouls, Brutes and Haunts. +8 Death; -8 Expel. |
4549 | Anti-LAW Mask (Fire) | Anti-LAW Mask (Fire) (F) | [CHAOS Players Only] A mass-produced face mask modified to protect the wearer from LAW demons. -10% damage suffered from Evil Demons, Raptors, Wild Birds and Earth Elements. +8 Expel; -8 Death. |
4550 | Aphrodite | Aphrodite blue (F) | A soldier who fights while holding a blue rose in her mouth is truly the symbol of a beautiful warrior, an image that can make men shriek and faint in exhilaration. |
4551 | Square Frame | Square frame blue (M) | A pair of well-balanced sun glasses with somewhat heavy square lenses and a playful design. |
4552 | Square Frame | Square frame yellow (F) | A pair of well-balanced sun glasses with somewhat heavy square lenses and a playful design. |
4553 | Anti-LAW Mask (Fire) | Anti-LAW Mask (Fire) (M) | [CHAOS Players Only] A mass-produced face mask modified to protect the wearer from LAW demons. -10% damage suffered from Evil Demons, Raptors, Wild Birds and Earth Elements. +8 Expel; -8 Death. |
4554 | AC Mask | AC Mask (F) | [LAW Players Only] A mass-produced face mask modified to protect the wearer from CHAOS demons. -10% damage suffered from Fallen Angels, Fouls, Brutes and Haunts. +8 Death; -8 Expel. |
4555 | Fake Cigarette | Fake Cigarette (M) | A very well made fake cigarette made for underage kids that almost looks real. The perfect item for those who want feel like a grown-up. |
4556 | Fake Cigarette | Fake Cigarette (F) | A very well made fake cigarette made for underage kids that almost looks real. The perfect item for those who want feel like a grown-up. |
4557 | Secret Agent Glasses | Secret Agent Glasses (M) | Glasses that make the wearer look serious. However, the lenses are supposedly so thick that no one can see much while wearing them. |
4558 | Nekomata's Mask | Nekotama Mask (M) | A tight-fitting mask designed to fit Nekomata's slender chin. |
4559 | Trainee Mask | Trainee Mask | [ Debug Use ] A mask for training purposes. +10 |
4560 | Trainee Glasses | Trainee Glasses | [ Debug Use ] A pair of glasses for training purposes. +10 |
4561 | Secret Service Shades | Secret Service Shades (M) | A pair of shades worn by bodyguards and secret service personnel. +3% Attack damage. +3% Spin damage. +3% Shot damage. +3% Rapid damage. *Destruction Magic included. |
4562 | Rimless Glasses | Rimless Glasses (Brown) (F) | Stylish frameless glasses. |
4563 | Rimless Glasses | Rimless Glasses (Silver) (F) | Stylish frameless glasses. |
4566 | Diver's Snorkel | Diver's Snorkel (M) | A pair of goggles needed to see clearly underwater. This one has the best reputation for sealing water out. +2 Luck |
4567 | Medical Patch | Medical Patch (Pink) (F) | Why is it usually the carer who suffers more pain than the injured? Only few can answer such a question. |
4568 | Medical Patch | Medical Patch (Black) (F) | Why is it usually the carer who suffers more pain than the injured? Only few can answer such a question. |
4569 | Raven's Mask of Shadows | Raven's Mask of Shadows (M) (Black) | A black mask darker than the shadows themselves, imbued with far greater powers of the Raven than an ordinary Raven's Mask. +5 Magic; -5 Long-Range Increases death-based damage. |
4570 | Raven's Mask of Shadows | Raven's Mask of Shadows (F) (Black) | A black mask darker than the shadows themselves, imbued with far greater powers of the Raven than an ordinary Raven's Mask. +5 Magic; -5 Long-Range Increases death-based damage. |
4571 | Owl Vision | Owl Vision (M) | A passive monocular night-vision goggle designed for those who work in dark places or at night. Cannot, however, measure opponent's strength. +4% Spin damage. +4% Rush damage. |
4572 | Owl Vision | Owl Vision (F) | A passive monocular night-vision goggle designed for those who work in dark places or at night. Cannot, however, measure opponent's strength. +4% Spin damage. +4% Rush damage. |
4573 | Nose Glasses | Nose Glasses (M) | Listen and tremble!! With these nose glasses, anyone can instantly become an entertainer, no matter how down in the dumps they are!! A gag item for the long-faced. |
4574 | Nose Glasses | Nose Glasses (F) | Listen and tremble!! With these nose glasses, anyone can instantly become an entertainer, no matter how down in the dumps they are!! A gag item for the long-faced. |
4575 | Papillon Mask | Papillon Mask (M) | Listen and tremble!! By wearing this mask, anyone can become the center of attention at fancy-dress ball!! A gag item for the social butterfly. |
4576 | Papillon Mask | Papillon Mask (F) | Listen and tremble!! By wearing this mask, anyone can become the center of attention at fancy-dress ball!! A gag item for the social butterfly. |
4577 | Santa Beard | Santa Beard (M) | This thick beard has more uses than you might think. |
4578 | Santa Beard | Santa Beard (F) | This thick beard has more uses than you might think. |
4579 | Enemy Searcher | Enemy Searcher (M) | Visual data captured by this small monitor are instantly sent to the wearer's brain using imprinting technology. +10 Critical. |
4580 | Chocolate Cigarette | Chocolate Cigarette (M) | A very well-made fake cigarette for underage kids that almost looks real. It sure is sweet. |
4581 | Chocolate Cigarette | Chocolate Cigarette (F) | A very well-made fake cigarette for underage kids that almost looks real. It sure is sweet. |
4582 | Winter Blast Candystick | Winter Blast Candystick (M) | Can be chewed on just like a toothpick. With the North Wind at your back, you're bound to give off a certain lonesome feeling as you walk along. |
4583 | Winter Blast Candystick | Winter Blast Candystick (F) | Can be chewed on just like a toothpick. With the North Wind at your back, you're bound to give off a certain lonesome feeling as you walk along. |
4584 | elfish | elfish (M) | Heart-shaped face paint. Washes off in water, so it's not too rough on your skin. |
4585 | elfish | elfish (F) | Heart-shaped face paint. Washes off in water, so it's not too rough on your skin. |
4586 | Eyepatch | Eyepatch (White) (M) | Who knows if it's true, but they say that covering one of your eyes helps improve your concentration. +3% Attack damage. +3% Spin damage. +1 Strength. |
4587 | Eyepatch | Eyepatch (White) (F) | Who knows if it's true, but they say that covering one of your eyes helps improve your concentration. +3% Attack damage. +3% Spin damage. +1 Strength. |
4588 | Eyepatch | Eyepatch (Light Blue) (M) | Who knows if it's true, but they say that covering one of your eyes helps improve your concentration. +3% Shot damage. +3% Rapid damage. +1 Speed. *Includes Destruction Magic. |
4589 | Eyepatch | Eyepatch (Light Blue) (F) | Who knows if it's true, but they say that covering one of your eyes helps improve your concentration. +3% Shot damage. +3% Rapid damage. +1 Speed. *Includes Destruction Magic. |
4590 | Eyepatch | Eyepatch (Pink) (M) | Who knows if it's true, but they say that covering one of your eyes helps improve your concentration. +3% Rush damage. +3% Shot damage. +1 Magic. *Includes Destruction Magic. |
4591 | Eyepatch | Eyepatch (Pink) (F) | Who knows if it's true, but they say that covering one of your eyes helps improve your concentration. +3% Rush damage. +3% Shot damage. +1 Magic. *Includes Destruction Magic. |
4592 | Owl Vision (Surge) | Owl Vision (Surge) (M) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +2% Close-Range, Long-Range and Spell resistance. |
4593 | Owl Vision (Surge) | Owl Vision (Surge) (F) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +2% Close-Range, Long-Range and Spell resistance. |
4594 | Owl Vision (Godspeed) | Owl Vision (Godspeed) (M) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +2% close-range, spell and long-range damage. Increases movement by 5%. *Movement will remain the same during battle and skill execution. |
4595 | Owl Vision (Godspeed) | Owl Vision (Godspeed) (F) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +2% close-range, spell and long-range damage. Increases movement by 5%. *Movement will remain the same during battle and skill execution. |
4596 | Owl Vision (Inspire) | Owl Vision (Inspire) (M) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +4% Close-Range, Spell and Long-Range resistance to summoned demons. |
4597 | Owl Vision (Inspire) | Owl Vision (Inspire) (F) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +4% Close-Range, Spell and Long-Range resistance to summoned demons. |
4598 | Owl Vision (Ironclad) | Owl Vision (Ironclad) (M) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +4 Block Critical. +4 Block Status Ailments. +2% close-range, spell and long-range damage. |
4599 | Owl Vision (Ironclad) | Owl Vision (Ironclad) (F) | An alternate model of Owl Vision. Due to a different manufacturing process, its features have been changed completely. +4 Block Critical. +4 Block Status Ailments. +2% close-range, spell and long-range damage. |
4600 | Secret Service Shades (Surge) | Secret Service Shades (Surge) (M) | A fake pair of Secret Service Shades. Due to a different manufacturing process, their features have been changed completely. |
4601 | Talisman of Fire | Talisman of Fire | A talisman that negates fire-based effects. However, it decreases resistance against ice-based effects. |
4602 | Talisman of Ice | Talisman of Ice | A talisman that negates ice-based effects. However, it decreases resistance against fire-based effects. |
4603 | Talisman of Electricity | Talisman of Electricity | A talisman that negates electric-based effects. However, it decreases resistance against force-based effects. |
4604 | Talisman of Force | Talisman of Force | A talisman that negates force-based effects. However, it decreases resistance against electric-based effects. |
4605 | Talisman of Expel | Talisman of Expel | A talisman that negates expel-based effects. However, it decreases resistance against death-based effects. |
4606 | Talisman of Death | Talisman of Death | A talisman that negates death-based effects. However, it decreases resistance against expel-based effects. |
4607 | Talisman of Protection | Talisman of Protection | Pixie, Garm, Divine, and Gaki receive +4 Physical Defense when summoned. |
4608 | Talisman of Illusion | Talisman of Illusion | Jack Frost, Pyro Jack, Phoenix and Datsue-Ba receive a +6 bonus to all Magic effects when summoned. |
4609 | Talisman of Elements | Talisman of Elements | Flamies, Aquans, Aeros and Erthys receive a +6 bonus to all Magic effects when summoned. |
4610 | Talisman of the Thoroughbred | Talisman of the Thoroughbred | Unicorn, Bicorn and Kelpie receive a +6 bonus on close-range damage they inflict when summoned. |
4611 | Talisman of Seduction | Talisman of Seduction | Harpy, Ocypete, Celaeno and Aello receive +6 Physical Defense when summoned. |
4612 | Talisman of Love | Talisman of Love | Demons of the Goddess group receive +4 Physical and Magic Defense when summoned. |
4613 | Talisman of Authority | Talisman of Authority | Demons of the Heavenly God group receive +4 Physical and Magic Defense when summoned. |
4614 | Talisman of the Outcast | Talisman of the Outcast | Demons of the Vile group receive +4 Physical and Magic Defense when summoned. |
4615 | Talisman of Levitation | Talisman of Levitation | Demons of the Yoma group receive +4 Physical and Magic Defense when summoned. |
4616 | Talisman of the Apostle | Talisman of the Apostle | Demons of the Divine group receive +4 Physical and Magic Defense when summoned. |
4617 | Talisman of Sublimation | Talisman of Sublimation | Demons of the Avian group receive +4 Physical and Magic Defense when summoned. |
4618 | Talisman of the Requiem | Talisman of the Requiem | Demons of the Wild Bird group receive +4 Physical and Magic Defense when summoned. |
4619 | Talisman of Evil | Talisman of Evil | Demons of the Raptor group receive +4 Physical and Magic Defense when summoned. |
4620 | Talisman of the Land | Talisman of the Land | Demons of the Nature Spirit group receive +4 Physical and Magic Defense when summoned. |
4621 | Talisman of Collapse | Talisman of Collapse | Demons of the Evil Demon group receive +4 Physical and Magic Defense when summoned. |
4622 | Talisman of Enlightenment | Talisman of Enlightenment | Demons of the Reaper group receive +4 Physical and Magic Defense when summoned. |
4623 | Talisman of Genius | Talisman of Genius | Demons of the Demigod group receive +4 Physical and Magic Defense when summoned. |
4624 | Talisman of Darkness | Talisman of Darkness | Demons of the Night group receive +4 Physical and Magic Defense when summoned. |
4625 | Talisman of Rowdiness | Talisman of Rowdiness | Demons of the Fairy group receive +4 Physical and Magic Defense when summoned. |
4626 | Talisman of Lightspeed | Talisman of Lightspeed | Demons of the Snake group receive +4 Physical and Magic Defense when summoned. |
4627 | Talisman of the Guardian | Talisman of the Guardian | Demons of the Godly Beast group receive +4 Physical and Magic Defense when summoned. |
4628 | Talisman of Fantasy | Talisman of Fantasy | Demons of the Holy Beast group receive +4 Physical and Magic Defense when summoned. |
4629 | Talisman of Toughness | Talisman of Toughness | Demons of the Beast group receive +4 Physical and Magic Defense when summoned. |
4630 | Talisman of Variety | Talisman of Variety | Demons of the Wilder group receive +4 Physical and Magic Defense when summoned. |
4631 | Talisman of Legends | Talisman of Legends | Demons of the Element group receive +4 Physical and Magic Defense when summoned. |
4632 | Talisman of Fury | Talisman of Fury | Demons of the Guardian group receive +4 Physical and Magic Defense when summoned. |
4633 | Talisman of Fertility | Talisman of Fertility | Demons of the Mother Earth group receive +4 Physical and Magic Defense when summoned. |
4634 | Talisman of Arrogance | Talisman of Arrogance | Demons of the Fallen Angel group receive +4 Physical and Magic Defense when summoned. |
4635 | Talisman of Toughness | Talisman of Toughness | Demons of the Dragon group receive +4 Physical and Magic Defense when summoned. |
4636 | Talisman of Desires | Talisman of Desires | Demons of the Evil Dragon group receive +4 Physical and Magic Defense when summoned. |
4637 | Talisman of Corruption | Talisman of Corruption | Demons of the Femme group receive +4 Physical and Magic Defense when summoned. |
4638 | Talisman of Loftiness | Talisman of Loftiness | Demons of the Brute group receive +4 Physical and Magic Defense when summoned. |
4639 | Talisman of Revenge | Talisman of Revenge | Demons of the Haunt group receive +4 Physical and Magic Defense when summoned. |
4640 | Talisman of Immorality | Talisman of Immorality | Demons of the Foul group receive +4 Physical and Magic Defense when summoned. |
4641 | Amulet of Provocation | Amulet of Provocation | Those who wear this accessory are given the ability to rattle the minds of demons. Increases the success rate for Taunt. |
4642 | Amulet of Intimidation | Amulet of Intimidation | Those who wear this accessory are given the ability to rattle the minds of demons. Increases the success rate for Threaten. |
4643 | Amulet of Conversation | Amulet of Conversation | Those who wear this accessory are given the ability to rattle the minds of demons. Increases the success rate for Talk. |
4644 | Amulet of Negotiation | Amulet of Negotiation | Those who wear this accessory are given the ability to rattle the minds of demons. Greatly increases the success rate for Chat, Threaten and Taunt. |
4645 | Reserve Talisman (Tribes) | Reserve Talisman (Tribes) | Demons of the Sacred Soul group receive +4 Physical and Magic Defense when summmoned. |
4646 | Reserve Talisman (Tribes) | Reserve Talisman (Tribes) | Demons of the Destroyer group receive +4 Physical and Magic Defense when summoned. |
4647 | Reserve Talisman (Tribes) | Reserve Talisman (Tribes) | Demons of the Tyrant group receive +4 Physical and Magic Defense when summoned. |
4648 | Reserve Talisman (Tribes) | Reserve Talisman (Tribes) | Demons of the Fiend group receive +4 Physical and Magic Defense when summoned. |
4649 | Reserve Talisman (Tribes) | Reserve Talisman (Tribes) | Demons of the Nation Ruler group receive +4 Physical and Magic Defense when summoned. |
4650 | Re:Enemy Searcher | Re:Enemy Searcher(M) | Visual data captured by this small monitor are instantly sent to the wearer's brain using imprinting technology. +2 Intelligence, +2 Vitality, +2 Luck +5% Close-range, Long-range and Magic damage |
4651 | Talisman of Obsolescence | Talisman of Obsolescence | A talisman that increases damage you inflict on Hathor while decreasing your defense. *Cannot be traded. |
4652 | Talisman of the Wolf Fang | Talisman of the Wolf Fang | A talisman that increases damage you inflict on Odin while decreasing your defense. *Cannot be traded. |
4653 | Talisman of the One Arm | Talisman of the One Arm | A talisman that increases damage you inflict on Garm while decreasing your defense. *Cannot be traded. |
4654 | Talisman of the Burning Book | Talisman of the Burning Book | A talisman that increases damage you inflict on Decarabia while decreasing your defense. *Cannot be traded. |
4655 | Talisman of Insulation | Talisman of Insulation | A talisman that increases damage you inflict on Kikuri-Hime while decreasing your defense. *Cannot be traded. |
4656 | Talisman of Dissolution | Talisman of Dissolution | A talisman that increases damage you inflict on Arahabaki? while decreasing your defense. *Cannot be traded. |
4657 | Talisman of the Precipice | Talisman of the Precipice | A talisman that increases damage you inflict on Furiae while decreasing your defense. *Cannot be traded. |
4658 | Talisman Reserve | Talisman Reserve | TBA |
4659 | Talisman Reserve | Talisman Reserve | TBA |
4660 | Talisman Reserve | Talisman Reserve | TBA |
4661 | Re:Secret Service Shades | Re:Secret Service Shades(M) | A pair of shades worn by bodyguards and secret service personnel. |
4662 | Re:Owl Vision | Re:Owl Vision(M) | A passive monocular night-vision goggle designed for those who work in dark places or at night. Cannot, however, measure opponent's strength. +2 Intelligence, +2 Vitality, +2 Luck +5% Close-range, Long-range and Magic damage |
4663 | Re:Owl Vision | Re:Owl Vision(F) | A passive monocular night-vision goggle designed for those who work in dark places or at night. Cannot, however, measure opponent's strength. +2 Intelligence, +2 Vitality, +2 Luck +5% Close-range, Long-range and Magic damage |
4664 | [[Outlaw Glasses ]] |
[[Outlaw Glasses (M) ]] |
A pair of shades designed to prevent your opponent from noticing the sweat dripping from your eyes. Put them on, look up and stare silently at the moon. +5% close-range, long-range and spell damage. +4 Close-Range, Long-Range and Spell to all Party members when forming a Party. |
4665 | [[Outlaw Glasses ]] |
[[Outlaw Glasses (F) ]] |
A pair of shades designed to prevent your opponent from noticing the sweat dripping from your eyes. Put them on, look up and stare silently at the moon. +5% close-range, long-range and spell damage. +4 Close-Range, Long-Range and Spell to all Party members when forming a Party. |
4666 | Ruby Eyes | Ruby Eyes (M) | There shall be no hesitation. |
4667 | Ruby Eyes | Ruby Eyes (F) | There shall be no hesitation. |
4668 | Lazurite Eyes | Lazurite Eyes (M) | There shall be no hesitation. |
4669 | Lazurite Eyes | Lazurite Eyes (F) | There shall be no hesitation. |
4670 | Beryl Eyes | Beryl Eyes (M) | There shall be no hesitation. |
4671 | Beryl Eyes | Beryl Eyes (F) | There shall be no hesitation. |
4672 | Hollow Vessel | Hollow Vessel (F) | Her wish: For all her desires to be fulfilled. It hurts, it hurts, she tells him; you don't have to...fly away from me. |
4673 | Invisible Vessel | Invisible Vessel (F) | Her wish: For misfortune to be invisible. Unseen and unavoidable, she says; everyone should suffer from misfortune. *Cannot be traded. |
4701 | Mist Shorts | Mist Shorts (M) | Although these shorts look casual, a special synthetic fabric sown into them offers solid resilience, making sure they survive even the most violent battles. |
4702 | Scarlet Line | Scarlet Line (F) | Although these shorts look casual, a special synthetic fabric sown into them offers solid resilience, making sure they survive even the most violent battles. |
4703 | Dreamrock Cloth | Dreamrock Cloth (Red) (M) | A piece of armor to protect the waist made of specially created crystals of Dreamrock, a mystical metal that doesn't last long in the material world. +4 Expel; -4 Death. |
4704 | Zylon Pants | Zylon Pants (Blue) (F) | A pair of pants made from a superfabric with superior durability and heat resistance. +3 Fire; +3 Force; -3 Ice; -3 Electric. |
4705 | FUSSY Pants M1 | FUSSY Pants M1 (Red) (M) | A pair of pants designed by FUSSY, with special protection built in where it's needed the most. +12 Fire; -12 Ice. |
4706 | FUSSY Pants M1 | FUSSY Pants M1 (Green) (M) | A pair of pants designed by FUSSY, with special protection built in where it's needed the most. +12 Fire; -12 Ice. |
4707 | Striped Shorts | Striped Shorts (Black) (M) | A pair of shorts that give a smart impression with its striped design. |
4708 | Cheerful Shorts | Cheerful Shorts (Vermillion) (F) | A sexy pair of shorts that shows plenty of thigh. |
4709 | Bikini Briefs (Dark) | Bikini Briefs (Dark) (F) | A devilish staple item for the summer, worn to grab the attention of surrounding males. * Cannot be traded. |
4710 | Anti-LAW Legs (Wind) | Anti-LAW Legs (Wind) (M) | [CHAOS Players Only] A mass-produced face mask modified to protect the wearer from LAW demons. +12 Expel; -12 Death. -10% damage suffered from Evil Demons, Raptors, Wild Birds and Earth Elements. |
4711 | AC Legs | AC Legs (F) | [LAW Players Only] A mass-produced leg guard modified to protect the wearer from CHAOS demons. +12 Death; -12 Expel. -10% damage suffered from Fallen Angels, Fouls, Brutes and Haunts. |
4712 | Bikini Briefs (Love) | Bikini Briefs (Love) (F) | A devilish staple item for the summer, worn to grab the attention of surrounding males. |
4713 | Bikini Briefs (Aqua) | Bikini Briefs (Aquar) (F) | A devilish staple item for the summer, worn to grab the attention of surrounding males. |
4714 | Assault Pants | Assault Pants (Blue) (M) | A pair of combat pants designed for combat against demons. |
4715 | Assault Pants | Assault Pants (Purple) (M) | A pair of combat pants designed for combat against demons. |
4716 | Assault Pants | Assault Pants (Blue) (F) | A pair of combat pants designed for combat against demons. |
4717 | Assault Pants | Assault Pants (Purple) (F) | A pair of combat pants designed for combat against demons. |
4718 | Setanta's Pants | Setanta's Pants (M) | A suit deisgned with Setanta's approach to warfare in mind, with an emphasis on mobility. |
4719 | Nekomata's Pants | Nekomata's Pants (F) | Nekomata reluctantly chose these pants over a skirt, only because they were more suited for combat. Designed by Nekomata herself. |
4720 | AC Legs | AC Legs (M) | [LAW Players Only] A mass-produced leg guard modified to protect the wearer from CHAOS demons. +12 Death; -12 Expel. -5% damage suffered from Fallen Angels, Fouls, Brutes and Haunts. |
4721 | Anti-LAW Legs (Wind) | Anti-LAW Legs (Wind) (F) | [CHAOS Players Only] A mass-produced face mask modified to protect the wearer from LAW demons. +12 Expel; -12 Death. -10% damage suffered from Evil Demons, Raptors, Wild Birds and Earth Elements. |
4722 | Striped Shorts | Striped Shorts (Green) (M) | A pair of shorts that give a smart impression with its striped design. |
4723 | Cheerful Shorts | Cheerful Shorts (White) (F) | A sexy pair of shorts that shows plenty of thigh. |
4724 | Gangster Pants | Gangster Pants (Gray) (M) | A brassy pair of pants for cocky guys who want to make it to the top of the criminal underworld. +13 Death; -13 Expel. |
4725 | Punk Soul Pants | Punk Soul Pants (Green) (M) | There're a few rules for being a punk: 5. Don't travel in groups so much. 6. The dirtier your room, the better. +13 Electric; -13 Force. |
4726 | Striped Pants | Striped Pants (Purple) (M) | The pants of a warrior heading off into the battle known as the group date. +10 Ice; -10 Fire. |
4727 | Twilight Leg Armor | Twilight Leg Armor (F) | A leg guard with a color like that of the sky just before the sun sets and the world becomes wrapped in darkness. +13 Death; -13 Expel |
4728 | Punk Soul Miniskirt | Punk Soul Miniskirt (Black) (F) | There're a few rules for being a punk: 7. You don't need skills to play an instrument. 8. You want a hairstyle that defies gravity. +13 Electric; -13 Force. |
4729 | St. Hermelin School Pants | St. Hermelin School Pants (M) | A replica of the trousers once worn by students at St. Hermelin High School in a town called Mikagecho. |
4730 | Earl's Slacks | Earl's Slacks (M) | These slacks have been ironed and are wrinkle free. One of the Earl's favorites. |
4731 | Secret Agent Slacks | Secret Agent Slacks (M) | A suit that was custom-made for a skilled secret agent whose name was known around the world. The perfect pair of pants to wear when working behind the scenes. +3% Shot damage. *Includes destruction magic. |
4732 | Xmas Eve Slacks (Red) | Xmas Eve Slacks (Red) (M) | Elegant, high-quality slacks for this Holy Night. |
4733 | Xmas Eve Slacks (White) | Xmas Eve Slacks (White) (M) | Elegant, high-quality slacks for this Holy Night. |
4734 | Xmas Eve Slacks (Black) | Xmas Eve Slacks (Black) (M) | Elegant, high-quality slacks for this Holy Night. |
4735 | Hitomi's Skirt | Hitomi's Skirt (F) | TBA |
4736 | Devil Summoner Slacks | Devil Summoner Slacks (M) | Slacks worn by a Devil Summoner hero who fought demons in a city known as Tenkaishi. |
4737 | Noh Pants (Origin) | Noh Pants (Origin) (M) | Traditional and formal wear that only those who are truly manly are said to have been allowed to wear. When worn, it drapes over everything below the hips. Has an Origin motif. |
4738 | Noh Pants (Dawn) | Noh Pants (Dawn) (M) | Traditional and formal wear that only those who are truly manly are said to have been allowed to wear. When worn, it drapes over everything below the hips. Has an Dawn motif. |
4739 | Noh Pants (Morning Star) | Noh Pants (Morning Star) (M) | Traditional and formal wear that only those who are truly manly are said to have been allowed to wear. When worn, it drapes over everything below the hips. Has a Morning Star motif. |
4740 | Baroque Pants | Baroque Pants (Red) (M) | A gentleman's trousers that can make a man feel like nobility just by wearing them. |
4741 | Baroque Pants | Baroque Pants (Black) (M) | A gentleman's trousers that can make a man feel like nobility just by wearing them. |
4742 | Baroque Pants | Baroque Pants (Orange) (M) | A gentleman's trousers that can make a man feel like nobility just by wearing them. |
4743 | Baroque Pants | Baroque Pants (Purple) (M) | A gentleman's trousers that can make a man feel like nobility just by wearing them. |
4744 | Baroque Pants | Baroque Pants (Blue) (M) | A gentleman's trousers that can make a man feel like nobility just by wearing them. Close Range, Long Range, Spell Damage+4% Damage +5% during New/Full Moon |
4745 | Rider's Inner Suit | Rider's Inner Suit (Red) (M) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% fire-based damage. |
4746 | Rider's Inner Suit | Rider's Inner Suit (White) (M) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% ice-based damage. |
4747 | Rider's Inner Suit | Rider's Inner Suit (Blue) (M) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% death-based damage. |
4748 | Rider's Inner Suit | Rider's Inner Suit | TBA |
4749 | Rider's Inner Suit | Rider's Inner Suit(Purple)(M) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% close-range, long-range and spell damage. +5% damage during the New Moon or the Full Moon. |
4750 | Rider's Inner Suit | Rider's Inner Suit (Red) (F) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% fire-based damage. |
4751 | Rider's Inner Suit | Rider's Inner Suit (Red) (F) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% ice-based damage. |
4752 | Rider's Inner Suit | Rider's Inner Suit (Red) (F) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% death-based damage. |
4753 | Rider's Inner Suit | Rider's Inner Suit | TBA |
4754 | Rider's Inner Suit | Rider's Inner Suit(Purple)(F) | A sleek suit with superior permiability and insulation. Those who wear it will acquire stunning yet graceful riding skills. +3% close-range, long-range and spell damage. +5% damage during the New Moon or the Full Moon. |
4755 | Sakura Hakama (Dawn) | Sakura Hakama (Dawn) (M) | An elegant pair of pants with a design depicting cherry blossom petals appearing light pink in the light of the morning sun. Slightly increases MP regeneration for all party members. |
4756 | Sakura Hakama (Twilight) | Sakura Hakama (Twilight) (M) | An elegant pair of pants with a design depicting cherry blossom petals quietly soaking in the light of the moon. Slightly increases MP regeneration for all party members. |
4757 | Phoenix Undershirt | Phoenix Undershirt (Blue) (M) | An undershirt worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. |
4758 | Phoenix Undershirt | Phoenix Undershirt (Black) (M) | An undershirt worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. |
4759 | Phoenix Undershirt | Phoenix Undershirt (Red) (M) | An undershirt worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. |
4760 | Undershirt of the Wise Phoenix | Undershirt of the Wise Phoenix (M) | An undershirt worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. |
4761 | Striped Pants (Curative) | Striped Pants (Curative) (M) | A pair of Striped Pants modified to imbue it with new characteristics. Although its original qualities have been lost, a mystical power now gives its wearer increased Curative powers. +3% Curative effects. |
4762 | Striped Pants (Fire) | Striped Pants (Fire) (M) | A pair of Striped Pants modified to imbue it with new characteristics. Although its original qualities have been lost, a mystical power now gives its wearer increased resistance against fire. +3 Fire. |
4763 | Striped Pants (Ice) | Striped Pants (Ice) (M) | A pair of Striped Pants modified to imbue it with new characteristics. Although its original qualities have been lost, a mystical power now gives its wearer increased resistance against ice. +3 Ice. |
4764 | Denim Miniskirt (Curative) | Denim Miniskirt (Curative) (F) | A Denim Miniskirt modified to imbue it with new characteristics. Although its original qualities have been lost, a mystical power now gives its wearer increased Curative powers. +3% Curative effects. |
4765 | Denim Miniskirt (Fire) | Denim Miniskirt (Fire) (F) | A Denim Miniskirt modified to imbue it with new characteristics. Although its original qualities have been lost, a mystical power now gives its wearer increased resistance against fire. +3 Fire. |
4766 | Denim Miniskirt (Ice) | Denim Miniskirt (Ice) (F) | A Denim Miniskirt modified to imbue it with new characteristics. Although its original qualities have been lost, a mystical power now gives its wearer increased resistance against ice. +3 Ice. |
4767 | Blessed Slacks | Blessed Slacks (White) (M) | A pair of ceremonial slacks that have been blessed. Brings good luck to those who wear them. +1 Luck |
4768 | Blessed Slacks | Blessed Slacks (Black) (M) | A pair of ceremonial slacks that have been blessed. Brings good luck to those who wear them. +1 Luck. |
4769 | Secret Service Slacks | Secret Service Slacks | A dark pair of slacks worn by bodyguards and secret service personnel. It is durable and easy to move in. +3% Attack damage. +3% Spin damage. +3% Shot damage. +3% Rapid damage. |
4770 | Trainee Slacks | Trainee Slacks (Black) (M) | [ Debug Use ] A pair of slacks for training purposes. +5 |
4771 | Trainee Skirt | Trainee Skirt (F) | [ Debug Use ] A skirt for training purposes. +5 |
4772 | Academy Slacks | Academy Slacks (Black) (M) | Slacks made in the image of the uniform of a famous private school. +1 Speed. |
4773 | Academy Slacks | Academy Slacks (White) (M) | Slacks made in the image of the uniform of a famous private school. +1 Speed. |
4774 | Academy Skirt | Academy Skirt (Olive) (F) | A skirt made in the image of the uniform of a famous private school. +1 Speed. |
4775 | Academy Skirt | Academy Skirt (Blue) (F) | A skirt made in the image of the uniform of a famous private school. +1 Speed. |
4777 | Jagd Leg Armor | Jag Leg Armor (F) | [For NEUTRAL Players Only] A modified piece of protection based on the Panzer and Sturm series of items. +4 Force; -4 Ice. |
4778 | Salon Slacks | Salon Slacks (M) | Slacks worn by men who want to stand out a bit when they go out or go dancing. +3% fire-based damage. +3% ice-based damage. |
4779 | Salon Skirt | Salon Skirt (F) | A skirt worn by women who want to stand out a bit when they go out or go dancing. +3% fire-based damage. +3% ice-based damage. |
4780 | Beach Shorts | Beach Shorts (Waves) (M) | Shorts for guys who want to catch the wind and ride the waves to stand out more than anyone else during the brief summer. +3% Attack damage. +3% Rush damage. |
4781 | Pareo | Pareo (Waves) (F) | A wraparound skirt that adds a dash of elegance to sophisticated women on vacation. +3% Attack damage. +3% Rush damage. |
4782 | Beach Shorts | Beach Shorts (Wind) (M) | Shorts for guys who want to catch the wind and ride the waves to stand out more than anyone else during the brief summer. +3% Shot damage. *Includes destruction magic. |
4783 | Pareo | Pareo (Wind) (F) | A wraparound skirt that adds a dash of elegance to sophisticated women on vacation. +3% Shot damage. *Includes destruction magic. |
4784 | Beach Shorts | Beach Shorts (Moon) (M) | Shorts for guys who want to catch the wind and ride the waves to stand out more than anyone else during the brief summer. +3% Rapid damage. |
4785 | Pareo | Pareo (Moon) (F) | A wraparound skirt that adds a dash of elegance to sophisticated women on vacation. +3% Rapid damage. |
4786 | Wild Baggies | Wild Baggies (Brown) (M) | [Players at Level 30 or Above Only] A pair of cargo pants that hint at a wild personality. Very low chance of reflecting ice-based attacks. |
4787 | Chiffon Skirt | Chiffon Skirt (D Green) (F) | [Players at Level 30 or Above Only] A delicate skirt made of soft chiffon. Very low chance of reflecting ice-based attacks. |
4788 | Quarter Cargo Pants | Quarter Cargo Pants (M) | Casual cargo pants with a long inseam for solid functionality. A special technology used in the fabric increases resistance against magic. +4 Expel; -2 Blunt; -2 Slash |
4789 | Half Cargo Pants | Half Cargo Pants (F) | Casual cargo pants cropped at medium length for solid functionality. A special technology used in the fabric increases resistance against magic. +4 Expel; -2 Blunt; -2 Slash. |
4790 | Medical Pants | Medical Pants (Blue) (M) | Pants for veterinarians, designed so they can maintain a certain degree of cleanliness. |
4791 | Medical Pants | Medical Pants (Black) (M) | Pants for veterinarians, designed so they can maintain a certain degree of cleanliness. |
4792 | Serphic Pants | Seraphic Pants (Blue) (M) | A pair of pants born out of humans' enduring adoration of angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Blue) (M), a Seraphic Coat (Blue) (M), Seraphic Pants (Blue) (M), and Seraphic Shoes (Blue) (M): +5% close-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4793 | Seraphic Skirt | Seraphic Skirt (Blue) (F) | A skirt born out of humans' enduring adoration of angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Blue) (F), a Seraphic Coat (Blue) (F), a Seraphic Skirt (Blue) (F), and Seraphic Shoes (Blue) (F): +5% close-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4794 | Seraphic Pants | Seraphic Pants (Red) (M) | A pair of pants born out of humans' enduring adoration of angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Red) (M), a Seraphic Coat (Red) (M), Seraphic Pants (Red) (M), and Seraphic Shoes (Red) (M): +5% Long-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4795 | Seraphic Skirt | Seraphic Skirt (Pink) (F) | A skirt born out of humans' enduring adoration of angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Pink) (F), a Seraphic Coat (Pink) (F), a Seraphic Skirt (Pink) (F), and Seraphic Shoes (Pink) (F): +5% Long-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4796 | Seraphic Pants | Seraphic Pants (Green) (M) | A pair of pants born out of humans' enduring adoration of angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Green) (M), a Seraphic Coat (Green) (M), Seraphic Pants (Green) (M), and Seraphic Shoes (Green) (M): +5% Magic damage inflicted +20 status ailment resistance +20 BLK CRT |
4797 | Seraphic Skirt | Seraphic Skirt (Green) (F) | A skirt born out of humans' enduring adoration of angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Green) (F), a Seraphic Coat (Green) (F), a Seraphic Skirt (Green) (F), and Seraphic Shoes (Green) (F): +5% Magic damage inflicted +20 status ailment resistance +20 BLK CRT |
4798 | Hakama of Warfare | Hakama of Warfare (Red) (M) | Since ancient times, combat and dance have been seen as connected. Those who wear these shoes will find themselves with the dexterity of a dancer. +2 Magic Defense. -7% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4799 | Hakama of the Dance | Hakama of the Dance (Red) (F) | Since ancient times, dance and combat have been seen as connected. Those who wear this footwear will find themselves gracefully dashing into battle. +2 Magic Defense. -7% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4800 | Hakama of Warfare | Hakama of Warfare (Green) (M) | Since ancient times, combat and dance have been seen as connected. Those who wear these shoes will find themselves with the dexterity of a dancer. +2 Magic Defense. -7% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4801 | Brute Charm | Brute Charm | A charm that increases damage inflicted against demons in the Beast group and reduces damage suffered from them. |
4802 | Sprite Charm | Sprite Charm | A charm that increases damage inflicted against demons in the Fairy group and reduces damage suffered from them. |
4803 | Trainee Talisman (Incantation) | Trainee Talisman (Incantation) | [ Debug Use ] A talisman for training purposes. |
4804 | Trainee Talisman | Trainee Talisman | [ Debug Use ] TBA |
4805 | Trainee Talisman | Trainee Talisman | [ Debug Use ] TBA |
4806 | Divine Charm | Divine Charm | A charm that increases damage inflicted against demons in the Divine group and reduces damage suffered from them. |
4807 | Serpent Charm | Serpent Charm | A charm that increases damage inflicted against demons in the Evil Dragon group and reduces damage suffered from them. |
4815 | Raven Charm | Raven Charm | Increases damage done to Wild Birds while decreasing damage done by them. |
4816 | Raptor Charm | Raptor Charm | Increases damage done to Raptors while decreasing damage done by them. |
4824 | Holy Charm | Holy Charm | A charm that increases damage inflicted against demons in the Holy Beast group and reduces damage suffered from them. |
4835 | Ogre Charm | Ogre Charm | A charm that increases damage inflicted against demons in the Brute group and reduces damage suffered from them. |
4836 | Haunt Charm | Haunt Charm | Increases damage done to Specters while decreasing damage done by them. |
4837 | Foul Charm | Foul Charm | A charm that increases damage inflicted against demons in the Foul group and reduces damage suffered from them. |
4841 | Light Element Charm | Light Element Charm | A charm that increases damage inflicted against demons in the Element group and reduces damage suffered from them. |
4842 | Light Icon Charm | Light Icon Charm | A charm that increases damage inflicted against demons in the Guardian group and reduces damage suffered from them. |
4843 | Flash Amulet (Remembrance) | Flash Amulet (Remembrance) | Possesses a magical power through which it can null Muddle effects. *Cannot be repaired. |
4844 | Flash Amulet (Flexibility) | Flash Amulet (Flexibility) | Possesses a magical power through which it can null Stone effects. *Cannot be repaired. |
4845 | Flash Amulet (Openness) | Flash Amulet (Openness) | Possesses a magical power through which it can null Mute effects. *Cannot be repaired. |
4846 | Flash Amulet (Tenacity) | Flash Amulet (Tenacity) | Possesses a magical power through which it can null Charm effects. *Cannot be repaired. |
4847 | Flash Amulet (Vigilance) | Flash Amulet (Vigilance) | Possesses a magical power through which it can null Sleep effects. *Cannot be repaired. |
4848 | Flash Amulet (Mobility) | Flash Amulet (Mobility) | Possesses a magical power through which it can null Paralyze effects. *Cannot be repaired. |
4852 | Talisman of Mind Control | Talisman of Mind Control | Possesses a magical power through which it can null Muddle and Mute effects. Magic Res +10 |
4853 | Talisman of Body Control | Talisman of Body Control | Possesses a magical power through which it can null Stone and Paralyze effects. Nerve Res +10 |
4854 | The Talisman of Will Control | The Talisman of Will Control | Possesses a magical power through which it can null Charm and Sleep effects. Mind Res +10 |
4855 | Talisman of the Last Hour | Talisman of the Last Hour | Demons of the Reaper group receive +20% fire-based effects and +50% fire resistance when summoned * Cannot be traded |
4856 | DBOR-1 | DBOR-1 | A combat support accessory only given to a select few Demon Busters. A special mechanism causes it to glow brighter the stronger the wearer gets. |
4857 | Re:Secret Service Slacks | Re:Secret Service Slacks(M) | A dark pair of slacks worn by bodyguards and secret service personnel. It is durable and easy to move in. +1 Intelligence, +1 Vitality, +1 Luck +7% Close-range, Long-range and Magic damage |
4860 | [[Light Azure Charm ]] |
[[Light Azure Charm ]] |
A charm that slightly increases damage inflicted on LAW enemies and slightly decreases damage suffered from them. +8% damage to LAW enemies. -5% damage suffered from LAW enemies. |
4861 | [[Light Beryl Charm ]] |
[[Light Beryl Charm ]] |
A charm that slightly increases damage inflicted on NEUTRAL enemies and slightly decreases damage suffered from them. +8% damage to NEUTRAL enemies. -5% damage suffered from NEUTRAL enemies. |
4862 | [[Light Scarlet Charm ]] |
[[Light Scarlet Charm ]] |
A charm that slightly increases damage inflicted on CHAOS enemies and slightly decreases damage suffered from them. +8% damage to CHAOS enemies. -5% damage suffered from CHAOS enemies. |
4863 | [[Charm Beast ]] |
[[Charm Beast ]] |
Charm that increases damage against demons in the Beast family |
4864 | Feather Charm of Haunts | Feather Charm of Haunts | A charm that increases damage inflicted on Haunts by 5% and decreases damage suffered from them by 3%. +5% damage to Haunts. -3% damage suffered from Haunts. |
4865 | Bagua Die | Bagua Die | An 8-sided die with a trigram on each side instead of a number in the Fu Xi arrangement. +8 Critical, +8 Block Critical. +8 LUC to Partner. -30 Critical if friendship with Partner is at Wishes Death or above. +60 Critical if friendship with Partner is at Linked by Fate or above. *Cannot be traded or displayed at bazaars. |
4866 | World's Demise | World's Demise | Through this talisman, you can see the world in all its miserable demise; there is nothing you can do but watch this scene in silence. While also wearing a Kingdom's Scream, Emperor's Shout and Ruler's Corpse: +15% close-range, longe-range and spell damage Player obtains +120% XP |
4867 | Symbol of Harmony | Symbol of Harmony | A pick given to a fan by a musician who was a superstar a long time ago. A mysterious aura enshrouds it. |
4868 | Sign of Synchrony | Sign of Synchrony | A tuner used by a musician who was a superstar a long time ago. A mysterious charge runs through it. |
4869 | Invitation to Resonance | Invitation to Resonance | A tuning fork used in rehearsals by a musician who was a superstar a long time ago. Capable of producing a beautiful sound, as well as flesh-decimating winds. |
4870 | Discourse on Reincarnation | Discourse on Reincarnation | A metronome used by a musician who was a superstar a long time ago. It has frozen over and no longer moves. |
4871 | Inscription of Agreement | Inscription of Agreement | A sticker featuring the logo of a musician who was a superstar a long time ago. The logo conjures images of fire. |
4872 | White Rabbit | White Rabbit | No joy is purer than the ability to remember and cherish the times when you had not a worry in the world. *Cannot be traded. |
4873 | DBOR-2c | DBOR-2c | A combat support accessory only given to a select few Demon Busters. A special mechanism causes it to glow brighter the stronger the wearer gets. ** Non-Trade ** |
4874 | DBOR-2t | DBOR-2t | A combat support accessory only given to a select few Demon Busters. A special mechanism causes it to glow brighter the stronger the wearer gets. ** Non-Trade ** |
4875 | DBOR-2fg | DBOR-2fg | A combat support accessory only given to a select few Demon Busters. A special mechanism causes it to glow brighter the stronger the wearer gets. ** Non-Trade ** |
4877 | Betrayed World's Demise | Betrayed World's Demise | Through this talisman, you can see the world in all its miserable demise; there is nothing you can do but watch this scene in silence, gazing down on the people fading away like foam. While also wearing a Betrayed Kingdom's Scream, a Betrayed Emperor's Shout and a Betrayed Ruler's Corpse: +15 HP Regeneration +15 MP Regeneration +15 STR, MAG, SPD & LUC to Partner Partner obtains +120% XP |
4878 | Azure Feather Charm | Azure Feather Charm | A charm that slightly increases damage inflicted on LAW enemies and slightly decreases damage suffered from them. |
4879 | Scarlet Feather Charm | Scarlet Feather Charm | A charm that slightly increases damage inflicted on CHAOS enemies and slightly decreases damage suffered from them. |
4880 | LB Amulet (Bronze) | LB Amulet (Bronze) | LB is engraved on the bronze amulet. Contains very little power to break the limit. |
4881 | LB Amulet (Bronze) | LB Amulet (Bronze) | LB is engraved on the bronze amulet. Contains very little power to break the limit. ※Cannot be traded. |
4882 | LB Amulet (Bronze) | LB Amulet (Bronze) | LB is engraved on the bronze amulet. Contains very little power to break the limit. ※Cannot be traded. |
4883 | LB Amulet (Silver) | LB Amulet (Silver) | LB is engraved on the silver amulet. Contains very little power to break the limit. |
4884 | LB Amulet (Silver) | LB Amulet (Silver) | LB is engraved on the silver amulet. Contains very little power to break the limit. ※Cannot be traded. |
4885 | LB Amulet (Silver) | LB Amulet (Silver) | LB is engraved on the silver amulet. Contains very little power to break the limit. *Cannot be traded. |
4886 | LB Amulet (Gold) | LB Amulet (Gold) | LB is engraved on the gold amulet. Contains very little power to break the limit. |
4887 | Gold LB Amulet | Gold LB Amulet | An amulet with the letters "LB" deeply engraved on it. Contains tiny amounts of power that allow its wearer to push themselves beyond their limit. *Cannot be traded. |
4888 | Gold LB Amulet | Gold LB Amulet | An amulet with the letters LB deeply engraved on it. Contains tiny amounts of power that allow its wearer to push themselves beyond their limit. *Cannot be traded. |
4889 | LB Amulet (Platinum) | LB Amulet (Platinum) | LB is engraved on the platinum amulet. 。 Contains very little power to break the limit. |
4890 | LB Amulet (Platinum) | LB Amulet (Platinum) | LB is engraved on the platinum amulet. 。 Contains very little power to break the limit. ※Cannot be traded. |
4891 | LB Amulet (Platinum) | LB Amulet (Platinum) | LB is engraved on the platinum amulet. Contains very little power to break the limit. *Cannot be traded. |
4895 | Demonic Cucumber (Bronze) | Demonic Cucumber (Bronze) | Demonic Cucumber which is normally food was crossed by Kappas' burning soul and bronze to be talisman. It is inedible of caurse and hard to understand why it was made. |
4896 | Demonic Cucumber (Silver) | Demonic Cucumber (Silver) | Demonic Cucumber which is normally food was crossed by Kappas' burning soul and silver to be talisman. It is inedible of caurse and hard to understand why it was made. |
4897 | Demonic Cucumber (Gold) | Demonic Cucumber (Gold) | Demonic Cucumber which is normally food was crossed by Kappas' burning soul and gold to become a talisman. It is inedible of cause and hard to understand why it was made. |
4898 | DBOR-3c | DBOR-3c | A combat support accessory only given to a select few Demon Busters. As a result of the refinement the improvement of all ability is seen. |
4899 | DBOR-3t | DBOR-3t | A combat support accessory only given to a select few Demon Busters. As a result of the refinement the improvement of all ability is seen. |
4900 | DBOR-3fg | DBOR-3fg | A combat support accessory only given to a select few Demon Busters. As a result of the refinement the improvement of all ability is seen. |
4901 | Earl's Shoes | Earl's Shoes (M) | These shoes are polished completely, giving it a gentleman's grace. |
4902 | Witch's Boots | Witch's Boots (F) | A pair of cute boots that witches love to wear. |
4903 | Female Doctor's Heels | Female Doctor's Heels (Purple) (F) | A pair of seven-inch heels that draw out a woman's sex appeal. Can be used to punish others, too. +5% Curative effects. |
4904 | Xmas Eve Shoes (Red) | Xmas Eve Shoes (Red) (M) | Elegant, high-quality shoes for this Holy Night. |
4905 | Xmas Eve Shoes (White) | Xmas Eve Shoes (White) (M) | Elegant, high-quality shoes for this Holy Night. |
4906 | Xmas Eve Shoes (Black) | Xmas Eve Shoes (Black) (M) | Elegant, high-quality shoes for this Holy Night. |
4907 | Xmas Eve Pumps (Pink) | Xmas Eve Pumps (Pink) (F) | An elegant pair of pumps to set the mood for this Holy Night. |
4908 | Xmas Eve Pumps (White) | Xmas Eve Pumps (White) (F) | An elegant pair of pumps to set the mood for this Holy Night. |
4909 | Xmas Eve Pumps (Black) | Xmas Eve Pumps (Black) (F) | An elegant pair of pumps to set the mood for this Holy Night. |
4910 | Devil Summoner Shoes | Devil Summoner Shoes (M) | Shoes worn by a Devil Summoner hero who fought demons in a city known as Tenkaishi. |
4911 | St. Hermelin Boots | St. Hermelin Boots (F) | A replica of the boots once worn by students at St. Hermelin High School in a town called Mikagecho. |
4912 | Aura Mules | Aura Mules (Green) (F) | A pair of mules named after the Greek goddess of the breeze. +9 Force; -9 Death. |
4913 | Kiri-Geta (Charcoal Gray) (Burnt Wood) | [[Kiri-Geta (Charcoal Gray) (Burnt Wood) (M)]] |
Luxurious clogs made of paulownia that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a charcoal gray finish. |
4914 | [[Kiri-Geta (Gold Metal Bronze) (Burnt Wood)]] |
[[Kiri-Geta (Gold Metal Bronze) (Burnt Wood) (M)]] |
Luxurious clogs made of paulownia that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a dime brown finish. |
4915 | Kiri-Geta (Raisin) (Burnt Wood) | Kiri-Geta (Raisin) (Burnt Wood) (M) | Luxurious clogs made of paulownia that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a raisin purple finish. |
4916 | Kiri-Geta (Yellow Primrose) (Whitewood) | [[Kiri-Geta (Yellow Primrose) (Whitewood) (F)]] |
Luxurious clogs made of paulownia that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a primrose yellow finish. |
4917 | Kiri-Geta (Black) (Whitewood) | Kiri-Geta (Black) (Whitewood) (F) | Luxurious clogs made of paulownia that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a black finish. |
4918 | Kiri-Geta (Heliotrope) (Whitewood) | Kiri-Geta (Heliotrope) (Whitewood) (F) | Luxurious clogs made of paulownia that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a heliotrope purple finish. |
4919 | Baroque Shoes | Baroque Shoes (Red) (M) | A gentleman's shoes that can make a man feel like nobility just by wearing it. |
4920 | Baroque Shoes | Baroque Shoes (Black) (M) | A gentleman's shoes that can make a man feel like nobility just by wearing it. |
4921 | Baroque Shoes | Baroque Shoes (Orange) (M) | A gentleman's shoes that can make a man feel like nobility just by wearing it. |
4922 | Baroque Shoes | Baroque Shoes (Purple) (M) | A gentleman's shoes that can make a man feel like nobility just by wearing it. |
4923 | Baroque Shoes | Baroque Shoes (Blue) (M) | A gentleman's shoes that can make a man feel like nobility just by wearing it. Close Range, Long Range, Spell Damage+3% Damage +5% during New/Full Moon |
4924 | Sweet belle Boots | Sweet belle Boots (Red) (F) | Boots designed to make a young lady appear sweet in the eyes of the men passing her by. |
4925 | Sweet belle Boots | Sweet belle Boots (Black) (F) | Boots designed to make a young lady appear sweet in the eyes of the men passing her by. |
4926 | Sweet belle Boots | Sweet belle Boots (Purple) (F) | Boots designed to make a young lady appear sweet in the eyes of the men passing her by. |
4927 | Sweet belle Boots | Sweet belle Boots (Orange) (F) | Boots designed to make a young lady appear sweet in the eyes of the men passing her by. |
4928 | Sweet belle Boots | Sweet belle Boots (Blue) (F) | Boots designed to make a young lady appear sweet in the eyes of the men passing her by. Close Range, Long Range, Spell Damage+4% Damage +5% during New/Full Moon |
4929 | Rider's Off-Road Boots | Rider's Off-Road Boots (Red) (M) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +3% fire-based damage. |
4930 | Rider's Off-Road Boots | Rider's Off-Road Boots (White) (M) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +3% ice-based damage. |
4931 | Rider's Off-Road Boots | Rider's Off-Road Boots (Blue) (M) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +3% death-based damage. |
4932 | Rider's Off-Road Boots | Rider's Off-Road Boots | TBA |
4933 | Rider's Off-Road Boots | Rider's Off-Road Boots(Purple)(M) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +2% close-range, long-range and spell damage. +5% damage during the New Moon or the Full Moon. |
4934 | Rider's Off-Road Boots | Rider's Off-Road Boots (Red) (F) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +3% fire-based damage. |
4935 | Rider's Off-Road Boots | Rider's Off-Road Boots (White) (F) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +3% ice-based damage. |
4936 | Rider's Off-Road Boots | Rider's Off-Road Boots (Blue) (F) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +3% death-based damage. |
4937 | Rider's Off-Road Boots | Rider's Off-Road Boots | TBA |
4938 | Rider's Off-Road Boots | Rider's Off-Road Boots(Purple)(F) | A pair of tough boots to protect a rider's feet. Those who wear them will acquire stunning yet graceful riding skills. +2% close-range, long-range and spell damage. +5% damage during the New Moon or the Full Moon. |
4939 | Sakura Geta (Dawn) | Sakura Geta (Dawn) (M) | Traditional clogs that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a lovely cherry blossom smell. |
4940 | Sakura Geta (Twilight) | Sakura Geta (Twilight) (M) | Traditional clogs that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a lovely cherry blossom smell. |
4941 | Sakura Geta (Dawn) | Sakura Geta (Dawn) (F) | Traditional clogs that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a lovely cherry blossom smell. |
4942 | Sakura Geta (Twilight) | Sakura Geta (Twilight) (F) | Traditional clogs that produce a pleasant sound when the wearer walks in them. Comes with socks. Has a lovely cherry blossom smell. |
4943 | Shoes of the Spirit Pool | Shoes of the Spirit Pool (Red) (F) | A pair of shoes designed to give sufficient mobility to female fighters, giving them an air of a dancer as they charge into combat. +5% Spin damage. |
4944 | Shoes of the Spirit Pool | Shoes of the Spirit Pool (Black) (F) | A pair of shoes designed to give sufficient mobility to female fighters, giving them an air of a dancer as they charge into combat. +5% Rapid damage. |
4945 | Shoes of the Spirit Pool | Shoes of the Spirit Pool (White) (F) | A pair of shoes designed to give sufficient mobility to female fighters, giving them an air of a dancer as they charge into combat. +5% Shot damage. *Includes destruction magic. |
4946 | Shoes of the Sacred Pool | Shoes of the Sacred Pool (Blue) (M) | A pair of shoes worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. +5% Shot damage. *Includes destruction magic magic. |
4947 | Shoes of the Sacred Pool | Shoes of the Sacred Pool (Black) (M) | A pair of shoes worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. +5% Rapid damage. |
4948 | Shoes of the Sacred Pool | Shoes of the Sacred Pool (Red) (M) | A pair of shoes worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. +5% Spin damage. |
4949 | Shoes of the Wise Phoenix | Shoes of the Wise Phoenix (M) | A pair of shoes worn by martial artists seeking to perfect their minds and bodies. Those who wear it will be able to confuse their enemies with their speed and deliver a sharp blow. |
4950 | Serpente (Demonstrength) | Serpente (Demonstrength) (M) | A Serpente modified to imbue it with new characteristics. Although its original qualities have been lost, wearing this item strengthens one's demons. +10 Close-Range to demons. +10 Long-Range to demons. +10 Physical Defense to demons. |
4951 | Serpente (Demonspirit) | Serpente (Demonspirit) (M) | A Serpente modified to imbue it with new characteristics. Although its original qualities have been lost, wearing this item enlightens one's demons. +10 Spells to demons. +10 Magic Defense to demons. |
4952 | Elegant Long Boots (Demonstrength) | Elegant Long Boots (Demonstrength) (F) | A pair of Elegant Long Boots modified to imbue it with new characteristics. Although its original qualities have been lost, wearing this item strengthens one's demons. +10 Close-Range to demons. +10 Long-Range to demons. +10 Physical Defense to demons. |
4953 | Elegant Long Boots (Demonspirit) | Elegant Long Boots (Demonspirit) (F) | A pair of Elegant Long Boots modified to imbue it with new characteristics. Although its original qualities have been lost, wearing this item enlightens one's demons. +10 Spells to demons. +10 Magic Defense to demons. |
4954 | Night Tabi | Night Tabi (F) | Footwear worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it can fulfill even the most problematic tasks with steely determination. |
4955 | Blessed Shoes | Blessed Shoes (White) (M) | A pair of ceremonial shoes that have been blessed. Brings good luck to those who wear them. Luck +1. |
4956 | Blessed Shoes | Blessed Shoes (Black) (M) | A pair of ceremonial shoes that have been blessed. Brings good luck to those who wear them. Luck +1. |
4957 | Blessed Shoes | Blessed Shoes (Glass) (F) | A pair of ceremonial shoes that have been blessed. Brings good luck to those who wear them. Luck +1. |
4958 | Secret Agent Pumps | Secret Agent Pumps (F) | A pair of dark pumps worn by bodyguards and secret service personnel. Durable and easy to move in. |
4959 | Trainee Shoes | Trainee Shoes (M) | [ Debug Use ] A pair of shoes for training purposes. +10 |
4960 | Trainee Pumps | Trainee Pumps (F) | [ Debug Use ] A pair of pumps for training purposes. +10 |
4961 | Academy Shoes | Academy Shoes (Black) (M) | Shoes made in the image of the uniform of a famous private school. Magic +1; Intelligence +2 |
4962 | Academy Shoes | Academy Shoes (White) (F) | Shoes made in the image of the uniform of a famous private school. Magic +1; Intelligence +2 |
4963 | Salon Shoes | Salon Shoes (M) | Shoes worn by men who want to stand out a bit when they go out or go dancing. |
4964 | Jagd Boots | Jagd Boots (F) | [NEUTRAL Players Only] A pair of women's boots with superior protection, created while developing the Jagd armor series. +4 Force; -4 Ice. |
4965 | Diver's Fin | Diver's Fin (M) | A slightly oversized fin needed to freely move underwater. On ground, wearing this item makes it hard to move around. +2 Luck. |
4966 | Vacation Mules | Vacation Mules (F) | A pair of mules perfect for the summer, which give a sophisticated appearance to women who wear them. +2 Luck. |
4967 | Slip-Ons | Slip-Ons (Red) (M) | [Players at Level 30 or Above Only] A pair of shoes that does away with fancy design for the sake of comfort and being easy to put on. Low chance of reflecting fire-based attacks. |
4968 | Hard Leather Boots | Hard Leather Boots (Blue) (F) | [Players at Level 30 or Above Only] A pair of combat boots with a beautiful silhouette and high functionality. Low chance of reflecting fire-based attacks. |
4969 | Geta (Night Butterfly) | Geta (Night Butterfly) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a night butterfly motif. -2% damage from Elements. -2% damage from Beasts. |
4970 | Geta (Night Butterfly) | Geta (Night Butterfly) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a night butterfly motif. -2% damage from Elements. -2% damage from Beasts. |
4971 | Geta G (Black Oxide) (Burnt Wood) | Geta G (Black Oxide) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a black oxide finish. +3% ice-based damage. |
4972 | Geta G (Sage Green) (Burnt Wood) | Geta G (Sage Green) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a sage green finish. +3% ice-based damage. |
4973 | Geta G (Silver Gray) (Burnt Wood) | Geta G (Silver Gray) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a silver gray finish. +3% electric-based damage. |
4974 | Geta G (Navy Blue) (Burnt Wood) | Geta G (Navy Blue) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a navy blue finish. +3% electric-based damage. |
4975 | Geta G (Rust Green) (Burnt Wood) | Geta G (Rust Green) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. +3% fire-based damage. |
4976 | Geta G (Cardinal Red) (Burnt Wood) | Geta G (Cardinal Red) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. +3% fire-based damage. |
4977 | Geta G (Chrome Yellow) (Burnt Wood) | Geta G (Chrome Yellow) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. +3% force-based damage. |
4978 | Geta G (Mauve) (Burnt Wood) | Geta G (Mauve) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. +3% force-based damage. |
4979 | Geta G (Antique Rose) (Burnt Wood) | Geta G (Antique Rose) (Burnt Wood) (M) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. +3% magic-based damage. |
4980 | Geta G (Canary Yellow) (Burnt Wood) | Geta G (Canary Yellow) (Burnt Wood) (F) | In the summer, these clogs can add a touch of grace to the ruined landscape of Tokyo. Has a rust green finish. +3% magic-based damage. |
4981 | Runner's Guardian | Runner's Guardian (M) | A pair of sneakers designed for the wearer to be able to run on even the most punishing of roads and surface conditions. A special technology imbued in the fabric offers resistance against some magic attacks. +2 Death; -1 Blunt; -1 Slash. |
4982 | Longhorn Boots | Longhorn Boots (F) | A redesigned model of the footwear worn by ancient gladiators. These boots aren't as slight as they appear, and are durable enough to withstand the rigors of war. A special technology imbued in the fabric offers resistance against some magic attacks. +2 Death; -1 Blunt; -1 Slash. |
4983 | Medical Boots | Medical Boots (Blue) (M) | A very simple pair of boots that nevertheless offers sufficient antibiotic properties and durability. +1 HP regeneration. +3% electric-based damage. |
4984 | Medical Boots | Medical Boots (White) (F) | A very simple pair of boots that nevertheless offers sufficient antibiotic properties and durability. +1 HP regeneration. +3% electric-based damage. |
4985 | Medical Boots | Medical Boots (Black) (M) | A very simple pair of boots that nevertheless offers sufficient antibiotic properties and durability. +1 HP regeneration. +3% magic-based damage. |
4986 | Medical Boots | Medical Boots (Red) (F) | A very simple pair of boots that nevertheless offers sufficient antibiotic properties and durability. +1 HP regeneration. +3% magic-based damage. |
4987 | Seraphic Shoes | Seraphic Shoes (Blue) (M) | A pair of shoes born out of humans' enduring adoration for angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Blue) (M), a Seraphic Coat (Blue) (M), Seraphic Pants (Blue) (M), and Seraphic Shoes (Blue) (M): +5% close-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4988 | Seraphic Shoes | Seraphic Shoes (Blue) (F) | A pair of shoes born out of humans' enduring adoration for angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Blue) (F), a Seraphic Coat (Blue) (F), a Seraphic Skirt (Blue) (F), and Seraphic Shoes (Blue) (F): +5% close-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4989 | Seraphic Shoes | Seraphic Shoes (Red) (M) | A pair of shoes born out of humans' enduring adoration for angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Red) (M), a Seraphic Coat (Red) (M), Seraphic Pants (Red) (M), and Seraphic Shoes (Red) (M): +5% Long-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4990 | Seraphic Shoes | Seraphic Shoes (Pink) (F) | A pair of shoes born out of humans' enduring adoration for angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Pink) (F), a Seraphic Coat (Pink) (F), a Seraphic Skirt (Pink) (F), and Seraphic Shoes (Pink) (F): +5% Long-range damage inflicted +20 status ailment resistance +20 BLK CRT |
4991 | Seraphic Shoes | Seraphic Shoes (Green) (M) | A pair of shoes born out of humans' enduring adoration for angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Green) (M), a Seraphic Coat (Green) (M), Seraphic Pants (Green) (M), and Seraphic Shoes (Green) (M): +5% Magic damage inflicted +20 status ailment resistance +20 BLK CRT |
4992 | Seraphic Shoes | Seraphic Shoes (Green) (F) | A pair of shoes born out of humans' enduring adoration for angels, with a design said to have been based on their ceremonial outfits. While simultaneously wearing Archwings (Green) (F), a Seraphic Coat (Green) (F), a Seraphic Skirt (Green) (F), and Seraphic Shoes (Green) (F): +5% Magic damage inflicted +20 status ailment resistance +20 BLK CRT |
4993 | Shoes of Warfare | Shoes of Warfare (Red) (M) | Since ancient times, combat and dance have been seen as connected. Those who wear these shoes will find themselves with the dexterity of a dancer. +1 Magic Defense. -4% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4994 | Tabi of the Dance | Tabi of the Dance (Red) (F) | Since ancient times, dance and combat have been seen as connected. Those who wear this footwear will find themselves gracefully dashing into battle. +1 Magic Defense. -4% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4995 | Shoes of Warfare | Shoes of Warfare (Green) (M) | Since ancient times, combat and dance have been seen as connected. Those who wear these shoes will find themselves with the dexterity of a dancer. +1 Magic Defense. -3% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4996 | Tabit of the Dance | Tabi of the Dance (Black) (F) | Since ancient times, dance and combat have been seen as connected. Those who wear this footwear will find themselves gracefully dashing into battle. +1 Magic Defense. -3% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4997 | Shoes of Warfare | Shoes of Warfare (Blue) (M) | Since ancient times, combat and dance have been seen as connected. Those who wear these shoes will find themselves with the dexterity of a dancer. +1 Magic Defense. -3% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4998 | Tabi of the Dance | Tabi of the Dance (Light Blue) (F) | Since ancient times, dance and combat have been seen as connected. Those who wear this footwear will find themselves gracefully dashing into battle. +1 Magic Defense. -3% damage suffered from Brutes, She-Beasts, Specters and Phantasms. |
4999 | Kuerbis Shoes | Kuerbis Shoes (M) | A pair of shoes with a jack-o'-lantern motif. Perfect for those who enjoy playing tricks. |
5000 | Stealth Shoes | Stealth Shoes (M) | Shoes designed for covert ops, spying and assassinations. Has incredible sound and moisture absorption and breathability. +2% Spin damage. +2% Rush damage. |
5001 | Jack Frost Card | Jack Frost Card | A card with an illustration of Jack Frost that comes with the popular Demon Snack. |
5002 | Milky Frost Card | Milky Frost Card | A card with an illustration of Milky Frost that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5003 | Strawberry Frost Card | Strawberry Frost Card | A card with an illustration of Strawberry Frost that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5004 | Lemon Frost Card | Lemon Frost Card | A card with an illustration of Lemon Frost that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5005 | Melon Frost Card | Melon Frost Card | A card with an illustration of Melon Frost that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5006 | B Hawaii Frost Card | B Hawaii Frost Card | A card with an illustration of B Hawaii Frost that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5007 | Black Frost Card | Black Frost Card | A card with an illustration of Black Frost that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5008 | King Frost Card | King Frost Card | A card with an illustration of King Frost that comes with the popular Demon Snack. The image is a hologram that flickers in seven different colors. |
5009 | Pyro Jack Card | Pyro Jack Card | A card with an illustration of Pyro Jack that comes with the popular Demon Snack. |
5010 | Jack the Ripper Card | Jack the Ripper Card | A card with an illustration of Jack the Ripper that comes with the popular Demon Snack. The image is a hologram that flickers in seven different colors. |
5011 | Salamander Card | Salamander Card | A card with an illustration of Salamamder that comes with the popular Demon Snack. |
5012 | Undine Card | Undine Card | A card with an illustration of Undine that comes with the popular Demon Snack. |
5013 | Gnome Card | Gnome Card | A card with an illustration of Gnome that comes with the popular Demon Snack. |
5014 | Sylph Card | Sylph Card | A card with an illustration of Sylph that comes with the popular Demon Snack. |
5015 | Michael Card | Michael Card | A card with an illustration of Michael that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5016 | Gabriel Card | Gabriel Card | A card with an illustration of Gabriel that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5017 | Uriel Card | Uriel Card | A card with an illustration of Uriel that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5018 | Rafael Card | Rafael Card | A card with an illustration of Rafael that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5019 | Forneus Card | Forneus Card | A card with an illustration of Forneus that comes with the popular Demon Snack. |
5020 | Decarabia Card | Decarabia Card | A card with an illustration of Decarabia that comes with the popular Demon Snack. |
5021 | Titania Card | Titania Card | A card with an illustration of Titania that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5022 | Oberon Card | Oberon Card | A card with an illustration of Oberon that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5023 | Succubus Card | Succubus Card | A card with an illustration of Succubus that comes with the popular Demon Snack. |
5024 | Incubus Card | Incubus Card | A card with an illustration of Incubus that comes with the popular Demon Snack. |
5025 | Shiva Card | Shiva Card | A card with an illustration of Shiva that comes with the popular Demon Snack. The image is a hologram that flickers in seven different colors. |
5026 | Parvati Card | Parvati Card | A card with an illustration of Parvati that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5027 | Ocypete Card | Ocypete Card | A card with an illustration of Ocypete that comes with the popular Demon Snack. |
5028 | Celaeno Card | Celaeno Card | A card with an illustration of Celaeno that comes with the popular Demon Snack. |
5029 | Aello Card | Aello Card | A card with an illustration of Aello that comes with the popular Demon Snack. |
5030 | Alice Card | Alice Card | A card with an illustration of Alice that comes with the popular Demon Snack. The image is a hologram that flickers in seven different colors. |
5031 | Belial Card | Belial Card | A card with an illustration of Belial that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5032 | Nebiros Card | Nebiros Card | A card with an illustration of Nebiros that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5033 | Qing-Long Card | Qing-Long Card | A card with an illustration of Qing-Long that comes with the popular Demon Snack. |
5034 | Byakko Card | Byakko Card | A card with an illustration of Byakko that comes with the popular Demon Snack. |
5035 | Zhu Que Card | Zhu Que Card | A card with an illustration of Zhu Que that comes with the popular Demon Snack. |
5036 | Xuan-Wu Card | Xuan-Wu Card | A card with an illustration of Xuan-Wu that comes with the popular Demon Snack. |
5037 | Jikokuten Card | Jikokuten Card | A card with an illustration of Jikokuten that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5038 | Koumokuten Card | Koumokuten Card | A card with an illustration of Koumokuten that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5039 | Zouchouten Card | Zouchouten Card | A card with an illustration of Zouchouten that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5040 | Bishamonten Card | Bishamonten Card | A card with an illustration of Bishamonten that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5041 | Yama Card | Yama Card | A card with an illustration of Yama that comes with the popular Demon Snack. The image is a hologram that flickers in seven different colors. |
5042 | Gozuki Card | Gozuki Card | A card with an illustration of Gozuki that comes with the popular Demon Snack. |
5043 | Mezuki Card | Mezuki Card | A card with an illustration of Mezuki that comes with the popular Demon Snack. |
5044 | Kushinada-Hime Card | Kushinada-Hime Card | A card with an illustration of Kushinada-Hime that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5045 | Susano-O Card | Susano-O Card | A card with an illustration of Susano-O that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5046 | Yamatano-Orochi Card | Yamatano-Orochi Card | A card with an illustration of Yamatano-Orochi that comes with the popular Demon Snack. The card has a shiny embossing that flickers. |
5047 | Santa Frost Card | Santa Frost Card | A card with an illustration of Santa Frost that comes with the popular Demon Snack. A limited edition card from Christmas 2007 *Cannot be traded or stored. |
5048 | Shishimai Frost Card | Shishimai Frost Card | A card with an illustration of Shishimai Frost that comes with the popular Demon Snack. A limited edition card from New Years. *Cannot be traded or stored. |
5049 | Shining Santa Frost Card | Shining Santa Frost Card | A card with a shining illustration of Santa Frost that comes with the popular Demon Snack. A limited edition card from New Years. *Cannot be traded or stored. |
5050 | Shining Shishimai Frost Card | Shining Shishimai Frost Card | A card with a shining illustration of Shishimai Frost that comes with the popular Demon Snack. A limited edition card from New Years. *Cannot be traded or stored. |
5051 | Flamies Card | Flamies Card | A card with an illustration of Flamies that comes with the popular Demon Snack. |
5052 | Aquans Card | Aquans Card | A card with an illustration of Aquans that comes with the popular Demon Snack. |
5053 | Erthys Card | Erthys Card | A card with an illustration of Erthys that comes with the popular Demon Snack. |
5054 | Aeros Card | Aeros Card] | A card with an illustration of Aeros that comes with the popular Demon Snack. |
5055 | Kusi Mitama Card | Kusi Mitama Card | A card with an illustration of Kusi Mitama that comes with the popular Demon Snack. |
5056 | Nigi Mitama card | Nigi Mitama card | A card with an illustration of Nigi Mitama that comes with the popular Demon Snack. |
5057 | Saki Mitama Card | Saki Mitama Card | A card with an illustration of Saki Mitama that comes with the popular Demon Snack. |
5058 | Ara Mitama Card | Ara Mitama Card | A card with an illustration of Ara Mitama that comes with the popular Demon Snack. |
5100 | Kitty Paw Watch: Cleo | Kitty Paw Watch: Cleo (F) | A watch modeled after a cat's paw. It only tells the time, but even that's hard to read. |
5101 | Kitty Paw Watch: Tiger | Kitty Paw Watch: Tiger (M) | A watch modeled after a cat's paw. It only tells the time, but even that's hard to read. |
5102 | Kitty Paw Watch: Tiger | Kitty Paw Watch: Tiger (F) | A watch modeled after a cat's paw. It only tells the time, but even that's hard to read. |
5103 | Ruby Gauntlets | Ruby Gauntlets (M) | There shall be no compromise. |
5104 | Ruby Gauntlets | Ruby Gauntlets (F) | There shall be no compromise. |
5105 | Lazurite Gauntlets | Lazurite Gauntlets (M) | There shall be no compromise. |
5106 | Lazurite Gauntlets | Lazurite Gauntlets (F) | There shall be no compromise. |
5107 | Beryl Gauntlets | Beryl Gauntlets (M) | There shall be no compromise. |
5108 | Beryl Gauntlets | Beryl Gauntlets (F) | There shall be no compromise. |
5109 | Wristband of Horns | Wristband of Horns (M) | I chased my dreams, and now I'm alone. My foolish hopes, I could not let go. We hold on so tightly to our beliefs. Guess that's just the way our lives go. When also wearing a Righteous Vest, Righteous Jeans and Righteous Boots: +10 STR, SPD, MAG, INT, VIT & LUC to all Party members |
5110 | Wristband of Horns | Wristband of Horns (F) | I chased my dreams, and now I'm alone. My foolish hopes, I could not let go. We hold on so tightly to our beliefs. Guess that's just the way our lives go. When also wearing a Rockin' Camisole, Rockin' Miniskirt and Rockin' Boots: +10 STR, SPD, MAG, INT, VIT & LUC to all Party members |
5111 | Omen Gloves | Omen Gloves (F) | Gloves that encourages free will in their wearer. |
5112 | Exile Gloves | Exile Gloves (F) | Gloves that encourage free will in their wearer. *Cannot be traded. |
5113 | Nameless Sinew | Nameless Sinew (M) | He was brought back to life, at the expense of his own name... |
5114 | Hollow Sinew | Hollow Sinew (F) | Her wish: For all her desires to be fulfilled. It hurts, it hurts, she tells him; you don't have to...fly away from me. |
5115 | Catastrophic Sinew | Catastrophic Sinew (M) | He was brought back to life, at the expense of human happiness... *Cannot be traded. |
5116 | Invisible Sinew | Invisible Sinew (F) | Her wish: For misfortune to be invisible. Unseen and unavoidable, she says; everyone should suffer from misfortune. *Cannot be traded. |
5117 | Cheering Gloves | Cheering Gloves (F) | Cheering Tip #3: Put your gloves on and start clapping!! |
5118 | Supporter Gloves | Supporter Gloves (F) | Team Anthem #3: Marching Down the Walk of Life *Cannot be traded |
5119 | Night Gauntlet | Night Gauntlet (F) (White) | A gauntlet worn by the members of an ancient clan who primarily worked as spies and bodyguards. Those who wear it will enjoy heightened mental and physical abilities and a sharper focus. |
5120 | Soulbreaker Gloves | Soulbreaker Gloves (M) | A pair gloves that allows itself to be worn only by those who seek nothing more than war and combat. Offers even greater powers to those who heighten their skills through their own efforts. While simultaneously wearing a Soulbreaker Suit (M) and Soulbreaker Gloves (M): +100 CRT +20% chance of Limit Break *Not applicable to limited time model. |
5121 | Soulbreaker Gloves | Soulbreaker Gloves (F) | A pair gloves that allows itself to be worn only by those who seek nothing more than war and combat. Offers even greater powers to those who heighten their skills through their own efforts. While simultaneously wearing a Soulbreaker Suit (F) and Soulbreaker Gloves (F): +100 CRT +20% chance of Limit Break *Not applicable to limited time model. |
5122 | Soulbreaker Gloves | Soulbreaker Gloves (M) | A pair gloves that allows itself to be worn only by those who seek nothing more than war and combat. Offers even greater powers to those who heighten their skills through their own efforts. While simultaneously wearing a Soulbreaker Suit (M) and Soulbreaker Gloves (M): +100 CRT +20% chance of Limit Break *Not applicable to limited time model. *Cannot be traded. |
5123 | Soulbreaker Gloves | Soulbreaker Gloves (F) | A pair of gloves that allows itself to be worn only by those who seek nothing more than war and combat. Offers even greater powers to those who heighten their skills through their own efforts. While simultaneously wearing a Soulbreaker Suit (F) and Soulbreaker Gloves (F): +100 CRT +20% chance of Limit Break *Not applicable to limited time model. *Cannot be traded. |
5124 | Agate Gauntlets | Agate Gauntlets (M) | There shall be no compromise. |
5125 | Agate Gauntlets | Agate Gauntlets (F) | There shall be no compromise. |
5126 | 3rd Ruler's Glove | 3rd Ruler's Glove (M) | Created to commemorate the 3-year Anniversary . A pair of gloves once worn by an imposing ruler. ※Cannot be traded. |
5127 | 3rd Action Bracelet | 3rd Action Bracelet (F) | Created to commemorate the 3-year Anniversary . A bracelet once worn by a person renowned for speed and an uncanny amount of luck. ※Cannot be traded. |
5128 | Gloves of the Abyss: Assault | Gloves of the Abyss: Assault (M) | A glove based on a character from a video game before the Great Destruction. It is modified for close-range combat. The fabric somehow has been imbued with generous amounts of both magic and technology. If Abyss Robe (Assault)(M) Pants of the Abyss(Assault)(M) Abyss Shoes (Assault)(M) Abyss Glove (Assault)(M) and Cloak of Abyss: Assault (M) are worn together: +5% Close-range damage+10 HP Regeneration to Party Members+5 MP Regeneration to Party Members. ※Effect applies only to party members in the same map as the actor. |
5129 | Gloves of the Abyss: Assault | Gloves of the Abyss: Assault (F) | A glove based on a character from a video game before the Great Destruction. It is modified for close-range combat. The fabric somehow has been imbued with generous amounts of both magic and technology. If Abyss Robe (Assault)(F) Pants of the Abyss(Assault)(F) Abyss Shoes (Assault)(F) Abyss Glove (Assault)(F) and Cloak of Abyss: Assault (F) are worn together: +5% Close-range damage+10 HP Regeneration to Party Members+5 MP Regeneration to Party Members. ※Effect applies only to party members in the same map as the actor. |
5130 | Gloves of the Abyss: Buster | Gloves of the Abyss: Buster (M) | A glove based on a character from a video game before the Great Destruction. It is modified for long-range combat. The fabric somehow has been imbued with generous amounts of both magic and technology. If Abyss Robe (Buster)(M) Abyss Pants (Buster)(M) Abyss Shoes (Buster)(M) Abyss Glove (Buster)(M) and Cloak of Abyss: Blaster(M) are worn together: +5% Long-range damage+10 HP Regeneration to Party Members+5 MP Regeneration to Party Members※Effect applies only to party members in the same map as the actor. |
5131 | Gloves of the Abyss: Buster | Gloves of the Abyss: Buster (F) | A glove based on a character from a video game before the Great Destruction. It is modified for long-range combat. The fabric somehow has been imbued with generous amounts of both magic and technology. If Abyss Robe (Buster)(F) Abyss Pants (Buster)(F) Abyss Shoes (Buster)(F) Abyss Glove (Buster)(F) and Cloak of Abyss: Blaster(F) are worn together: +5% Long-range damage+10 HP Regeneration to Party Members+5 MP Regeneration to Party Members※Effect applies only to party members in the same map as the actor. |
5132 | Gloves of the Abyss: Magic | Gloves of the Abyss: Magic (M) | A glove based on a character from a video game before the Great Destruction. It is modified for spell combat. The fabric somehow has been imbued with generous amounts of both magic and technology. If Abyss Robe (Magic)(M) Abyss Pants (Magic)(M) Abyss Shoes (Magic)(M) Abyss Glove (Magic)(M) and Cloak of Abyss: Magic(M) are worn together: +5% Magic damage+10 HP Regeneration to Party Members+5 MP Regeneration to Party Members※Effect applies only to party members in the same map as the actor. |
5133 | Gloves of the Abyss: Magic | Gloves of the Abyss: Magic (F) | A glove based on a character from a video game before the Great Destruction. It is modified for spell combat. The fabric somehow has been imbued with generous amounts of both magic and technology. If Abyss Robe (Magic)(F) Abyss Pants (Magic)(F) Abyss Shoes (Magic)(F) Abyss Glove (Magic)(F) and Cloak of Abyss: Magic(F) are worn together: +5% Magic damage+10 HP Regeneration to Party Members+5 MP Regeneration to Party Members※Effect applies only to party members in the same map as the actor. |
5134 | Butler Gloves | Butler Gloves | These gloves represents the Butler's trust and faith to his master. If Butler Suit (M), Butler Shoes (M), and Butler Gloves (M) are equipped, -20% skill cool time , +100 partner's CRT, +20% partner's chance of Limit Break |
5135 | Lover's Bracelet | Lover's Bracelet | Glamorous adult male's bracelet. Those who walk on the same path will be fascinated by the glamour that flows in the air. If Lover's Suit (M), Lover's Shoes (M), and Lover's Bracelet (M) are equipped, -20% skill incantation, -20% skill cool time, +10% chance of Limit Break when Demon's Friendship level is higher than Linked by Fate with, +50% Limit Break damage |
5136 | Lover's Bracelet | Lover's Bracelet | Glamorous adult female's bracelet. Those who walk on the same path will be fascinated by the glamour that flows in the air. If Lover's Suit (F), Lover's Shoes (F), and Lover's Bracelet (F) are equipped, -20% skill incantation, -20% skill cool time, +10% chance of Limit Break when Demon's Friendship level is higher than Linked by Fate with, +50% Limit Break damage |
5137 | Cowboy Gloves | Western Gloves (Green) | Gloves made of high-quality leather. As tough and resilient as they come, even against the heat. The dark green color gives peace to the surroundings and enabling the Demons to exert their powers. If Western Shirt (Green)(M), Western Chaps (Green)(M), Western Boots (Green)(M), and Western Gloves (Green)(M) are equipped, you'll earn WC Modified Code skill. +15% |
5138 | Cowboy Gloves | Western Gloves (Green) | Gloves made of high-quality leather. As tough and resilient as they come, even against the heat. The dark green color gives peace to the surroundings and enabling the Demons to exert their powers. When Western Shirt (Green)(F), Western Chaps (Green)(F), Western Boots (Green)(F), and Western Gloves (Green)(F) are equipped, you'll earn WC Modified Code skill. +15% |
5139 | Topaz Bracer | Topaz Bracer | No compromise with that gauntlet. |
5140 | Topaz Bracer | Topaz Bracer | No compromise with that gauntlet. |
5141 | Modern Pledge | Modern Pledge (M) | Ring and Tatto with evilish design. The ring gives strength to the owner, and the tatoo gives strength to the demon. |
5142 | Modern Pledge | Modern Pledge (F) | Sliver ring with beautiful but terrifying rose The ring gives strength to the owner, and the rose gives strength to the demon. |
5143 | Modern Limitation | Modern Limitation (M) | Ring and bracelet which resembles tranquility and strength. It reminds you to be tranquil and strong. |
5144 | Modern Limitation | Modern Limitation (F) | Ring and bracelet which resembles tranquility and strength. It reminds you to be tranquil and strong. |
5145 | Young Soul Bracelet | Young Soul Bracelet (M) | Simply designed bracelet worn by youngsters in the old days. The youngsters' soul inhibits and you'll exert great power in times of discouragement. When Young Soul Avatar (M), Young Soul Shoes (M), and Young Soul Bracelet (M) are equipped, +25% chance of Limit Break, +25% to partner's chance of Limit Break |
5146 | Young Soul Scrunchie | Young Sould Scrunchy (F) | Cute pink scrunchy worn by youngsters in the old days. The youngsters' soul inhibits and you'll exert great power in times of discouragement. When Young Soul Avatar (F), Young Soul Shoes (F), and Young Soul Scrunchy (F) are equipped, +25% chance of Limit Break, +25% to partner's chance of Limit Break |
5147 | Heavy Metal Armband | Heavy Metal Armband (Red)(M) | Chased a dream, ended up alone. Felt empty but couldn't give up. Have faith and believe in yourself. That is fate. But that is my joy. When Motor Vest (Red)(M), Motor Pants (Red)(M), Motor Boots (Red)(M), and Heavy Metal Armband (Red)(M) are equipped, LV x 0.5% chance of reflecting Fire attacks, LV x 0.5% chance of reflecting Ice attacks, when HP is below 50%, 100% chance of nulling spell or skill interruption when receiving damage, when HP is below 50%, 100% chance of nulling incapacitation when receiving damage |
5148 | Heavy Metal Armband | Heavy Metal Armband (Blue)(F) | Chased a dream, ended up alone. Felt empty but couldn't give up. Have faith and believe in yourself. That is fate. But that is my joy. When Band Girl Camisole (Blue)(F), Band Girl Miniskirt (Blue)(F), Band Girl Boots (Blue)(F), and Heavy Metal Armband (Blue)(F) are equipped, LV x 0.5% chance of reflecting Fire attacks, LV x 0.5% chance of reflecting Ice attacks, when HP is below 50%, 100% chance of nulling spell or skill interruption when receiving damage, when HP is below 50%, 100% chance of nulling incapacitation when receiving damage |
5149 | [[Young Soul Bracelet ]] |
[[Young Soul BraceletBlue(M) ]] |
A bracelet is designed simple to imitate Young people in a certain day. |
5150 | [[Young Soul Scrunchie ]] |
[[]] | |
5153 | Omen Gloves | Omen Gloves (Red)(F) | This gloves of freedom also represents an omen. The red color will pour passion into minds. |
5154 | Omen Gloves α | Omen Gloves α (Red)(F) | Gloves that encourage free will in their wearer. The color of red pours passionate intention. |
5155 | Honesty Arm | Honesty Arm (M) | Only those belong to the specific army are permitted to wear this artificial arm. The image of integrity will correct one's doings and will gain the strength to press forward. When Honesty Cat (M), Honesty Avatar (M), and Honesty Arm (M) are equipped, you'll learn Palm Blast skill temporarily. |
5156 | Honesty Arm | Honesty Arm (F) | Only those belong to the specific army are permitted to wear this artificial arm. The image of integrity will correct one's doings and will gain the strength to press forward. When Honesty Cat (F), Honesty Avatar (F), and Honesty Arm (F) are equipped, you'll learn Palm Blast skill temporarily. |
5157 | Honesty Arm α | Honesty Arm α (M) | Only those belong to the specific army are permitted to wear this artificial arm. The image of integrity will correct one's doings and will gain the strength to press forward. |
5158 | Honesty Arm α | Honesty Arm α (F) | Only those belong to the specific army are permitted to wear this artificial arm. The image of integrity will correct one's doings and will gain the strength to press forward. |
5159 | Devil Prison Gloves | Devil Prison Gloves (M) | Gloves that was named The Devil's Prison. The sinisterness will frighten the enemies and strengthen your demon. When Devil Prison Avatar (M), Devil Prison Eye patch (M), and Devil Prison Gloves (M) are equipped, +20% chance of Limit Break, +10% chance to inflict all types of effects that is used, -50% cool time of the Dimensional Laceration skill, -50% cool time of the Dimensional Incision skill |
5160 | Devil Prison Gloves | Devil Prison Gloves (F) | Gloves that was named The Devil's Prison. The sinisterness will frighten the enemies and strengthen your demon. When Devil Prison Avatar (F), Devil Prison Headdress (F), and Devil Prison Gloves (F) are equipped, +20% chance of Limit Break, +10% chance to inflict all types of effects that is used, -50% cool time of the Dimensional Laceration skill, -50% cool time of the Dimensional Incision skill |
5161 | Devil Prison Gloves α | Devil Prison Gloves α (M) | Gloves that was named The Devil's Prison. It is imbued with sinisterness. |
5162 | Devil Prison Gloves α | Devil Prison Gloves α (F) | Gloves that was named The Devil's Prison. It is imbued with sinisterness. |
5163 | Thriller Hands | Thriller Hands (M) | Unfortunately the gloves look cute when it was supposed to look fearsome. Looks like some kind of animal. |
5164 | Thriller Hands | Thriller Hands (F) | The gloves look fearsome, just what the name means. The purple nail polish produces suspicion. |
5165 | Thriller Hands α | Thriller Hands α (M) | Unfortunately the gloves look cute when it was supposed to look fearsome. The shoes seem to have an animal motif. |
5166 | Thriller Hands α | Thriller Hands α (F) | The gloves look fearsome just what the name means. The purple nail polish produces suspicion. |
5167 | Kr Kuerbis Gloves | Kr Kuerbis Gloves (M) | A pair of gloves with a jack-o'-lantern motif. Perfect for those who enjoy playing tricks. |
5168 | Kr Kuerbis Gloves | Kr Kuerbis Gloves (F) | A pair of gloves with a jack-o'-lantern motif. Perfect for those who enjoy getting treats. |
5169 | Kr Western Gloves | Kr Western Gloves (Green)(M) | Gloves made of high-quality leather. As tough and resilient as they come even against the heat. Green with the depth is a feature of this glove. |
5170 | Kr Western Gloves | Kr Western Gloves (Green)(F) | Gloves made of high-quality leather. As tough and resilient as they come even against the heat. Green with the depth is a feature of this glove. |
5171 | Relief Gloves | Relief Gloves (M) | Gloves made for battle. Can be strong physically and mentally. When Relief Tops (M), Relief Bottoms (M), and Relief Gloves (M) are equipped, +25% chance of Limit Break, +50% counter damage |
5172 | Relief Gloves α | Relief Gloves α (M) | Gloves made for battle. It gives physical and mental toughness. |
5173 | Unworldly Bracelet | Unworldly Bracelet (F) | Bracelet for female fighters was designed to help their mobility. When they put this on during their battles, they look as though they're strong spirited martial artists. When Unworldly Flower (F), Unworldly Garment (F), and Unworldly Bracelet (F) are equipped, -20% skill cool time, +10 physical defense, +10 magic defense, +20 fire resistance, +20 ice resistance, +20 electric resistance, +20 force resistance |
5174 | Unworldly Bracelet α | Unworldly Bracelet α (F) | Bracelet for female fighters was designed to help their mobility. When they put this on during their battles they look as though they're strong spirited martial artists. |
5175 | Butler Gloves II | Butler Gloves II (M) | These gloves represents the Butler's trust and faith to his master. When Butler Suits II (M), Butler Shoes II (M), and Butler Gloves (M) are equipped, -20% skill incantation time, +100 CRT, +20% chance of Limit Break |
5176 | Young Soul Bracelet | Young Soul Bracelet (Blue)(M) | Simply designed bracelet worn by youngsters in the old days. The youngsters' soul inhibits and you'll exert great power in times of discouragement. When Young Soul Avatar (Blue)(M), Young Soul Shoes (Blue)(M), and Young Soul Bracelet (Blue)(M) are equipped, +25% chance of Limit Break, +25% to partner's chance of Limit Break |
5177 | Young Soul Scrunchie | Young Sould Scrunchy (Blue)(F) | Cute blue scrunchy worn by youngsters in the old days. The youngsters' soul inhibits and you'll exert great power in times of discouragement. When Young Soul Avatar (Blue)(F), Young Soul Shoes (Blue)(F), and Young Soul Scrunchy (Blue)(F) are equipped, +25% chance of Limit Break, +25% to partner's chance of Limit Break |
5178 | Valentine Accessories | Valentine Accessories (M) | Accessory made for gentlemen. Overflowing brightness, worthy of it's name. When Valentine Avatar (M), Sweet Face (M), and Valentine Accessories (M) are equipped, +1 to all skills |
5179 | Valentine Accessories | Valentine Accessories (F) | Accessory made for ladies. Overflowing brightness, worthy of it's name. When Valentine Avatar (F), Sweet Face (F), and Valentine Accessories (F) are equipped, +1 consecutive to all skills |
5180 | Valentine Accessories α | Valentine Accessories α (M) | Accessory made for gentlemen. Overflowing brightness worthy of it's name. |
5181 | Valentine Accessories α | Valentine Accessories α (F) | Accessory made for ladies. Overflowing brightness worthy of it's name. |
5182 | Soul Breaker Gloves | Soul Breaker Gloves (Red) (M) | A pair gloves that allows itself to be worn only by those who seek nothing more than war and combat. Offers even greater powers to those who heighten their skills through their own efforts. While simultaneously wearing Soulbreaker Suit (Red) (M) and Soulbreaker Gloves (Red) (M): +100 CRT +20% chance of Limit Break |
5183 | Soul Breaker Gloves | Soul Breaker Gloves (Blue) (F) | A pair gloves that allows itself to be worn only by those who seek nothing more than war and combat. Offers even greater powers to those who heighten their skills through their own efforts. While simultaneously wearing Soulbreaker Suit (Blue) (F) and Soulbreaker Gloves (Blue) (F): +100 CRT +20% chance of Limit Break |
5186 | Steam Punk Gloves | Steam Punk Gloves (M) | Gloves worn by those who were fascinated by the steam engine. |
5187 | Steam Punk Gloves | Steam Punk Gloves (F) | Gloves worn by those who were fascinated by the steam engine. |
5196 | Devil Doctor Glove | Devil Doctor Glove (M) | The glove worn by Devil Doctor who are familiar with the ecology of the devil. If Devil Doctor Avatar (M) Devil Doctor Glove (M) and Devil Doctor Boots (M) are worn together: +20% chance of status changing skill success and temporarily learn Reincarnation skill. |
5197 | Devil Doctor Glove | Devil Doctor Glove (F) | The glove worn by Devil Doctor who are familiar with the ecology of the devil. If Devil Doctor Avatar (F) Devil Doctor Glove (F) and Devil Doctor Boots (F) are worn together: +20% chance of status changing skill success and temporarily learn Reincarnation skill. |
5202 | Happy Cracker 2006 | Happy Cracker 2006 | Pull this cracker when you're happy! |
5203 | Christmas Cracker 2006 | Christmas Cracker 2006 | Pull this cracker during Christmas! |
5204 | Unhappy Cracker 2006 | Unhappy Cracker 2006 | Pull this cracker when you're down and want to get the others around you down as well! |
5205 | Scrap w/ picture of Soseki Natsume | Scrap w/ picture of Soseki Natsume | Paper currency from an earlier age. Now only a scrap of paper. |
5206 | Scrap w/ picture of Yukichi Fukuzawa | Scrap w/ picture of Yukichi Fukuzawa | Paper currency from an earlier age. Now it's just a scrap of paper. |
5207 | Beans of Demon Repelling | Beans of Demon Repelling | Magical beans that can repel ogres from one's home by throwing them out the door and shouting, "Demon, out!" A 2007 Setsubun Event item. |
5208 | Beans of Fortune | Beans of Fortune | Magical beans that can bring good luck to one's home by throwing them out the door and shouting, "Luck, in!" A 2007 Setsubun Event item. |
5209 | Power Shield | Power Shield | TBA |
5210 | Glittering Ore | Glittering Ore | A stone found off a demon in the Suginami Tunnels dungeon. It has a strange shape and gives off light. |
5211 | Repaired File (Mou-Ryou) | Repaired File (Mou-Ryou) | A repaired version of a program for conducting seances. A tag posted on it says "For Mou-Ryous." |
5212 | Repaired File (Choronzon) | Repaired File (Choronzon) | A repaired version of a program for conducting seances. A tag posted on it says "For Choronzons." |
5213 | Repaired File (Ghoul) | Repaired File (Ghoul) | A repaired version of a program for conducting seances. A tag posted on it says "For Ghouls." |
5214 | Love-Filled Chocolate | Love-Filled Chocolate | Fragrant, high-quality chocolate with a mouth-watering texture. Use to fill both your stomach and your heart with love. A 2007 Valentine's Day item. |
5215 | VB Training Card | VB Training Card | A card illustrated with a snake needed to complete your Virtual Battle training. *Cannot be traded, stored or sold. |
5216 | Important Letter from a Guard | Important Letter from a Guard | Letter from a guard at Home III. It should be delivered to a woman somewhere around the Home Point. *Cannot be traded, stored or sold. |
5217 | Rust Jack Parts | Rust Jack Parts | It looks like it's an ancient PC accessory but it's falling apart and hard to tell ** Used to acquire an item or items |
5218 | Sweet Love Marshmallow | Sweet Love Marshmallow | A marshmallow imbued with feelings for that special someone. Use to lift up both your body and mind. |
5219 | Repaired File CD (Mou-Ryou) | Repaired File CD (Mou-Ryou) | A repaired version of a program for conducting seances. A tag posted on it says "For Mou-Ryous." |
5220 | Repaired File CD (Choronzon) | Repaired File CD (Choronzon) | A repaired version of a program for conducting seances. A tag posted on it says "For Choronzons." |
5221 | Repaired File CD (Ghoul) | Repaired File CD (Ghoul) | A repaired version of a program for conducting seances. A tag posted on it says "For Ghouls." |
5222 | Repaired File CD (Turdak) | Repaired File CD (Turdak) | A repaired version of a program for conducting seances. A tag posted on it says "For Turdaks." |
5223 | Repaired File CD (Chatterskull) | Repaired File CD (Chatterskull) | A repaired version of a program for conducting seances. A tag posted on it says "For Chatterskulls." |
5224 | Repaired File CD (Specter) | Repaired File CD (Specter) | A repaired version of a program for conducting seances. A tag posted on it says "For Specters." |
5225 | Security Card (B6) | Security Card (B6) | A security card given to lookouts at the Old Ichigaya Camp. the code"B6" has been written on it with a marker. |
5226 | Security Card (B7) | Security Card (B7) | A security card given to lookouts at the Old Ichigaya Camp. the code"B7" has been written on it with a marker. |
5227 | Security Card (B8) | Security Card (B8) | A security card given to lookouts at the Old Ichigaya Camp. the code"B8" has been written on it with a marker. |
5228 | 0 | 0 | 0 |
5229 | 0 | 0 | 0 |
5230 | 0 | 0 | 0 |
5231 | 0 | 0 | 0 |
5232 | 0 | 0 | 0 |
5233 | 0 | 0 | 0 |
5234 | 0 | 0 | 0 |
5235 | 0 | 0 | 0 |
5236 | 0 | 0 | 0 |
5237 | 0 | 0 | 0 |
5238 | 0 | 0 | 0 |
5239 | 0 | 0 | 0 |
5240 | Demon Voucher | Demon Voucher | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
5241 | Decayed Scrap Iron (Clump) | Decayed Scrap Iron (Clump) | A decayed scrap of iron, now completely unrecognizable from what it used to be. |
5242 | Decayed Scrap Iron (Bullet) | Decayed Scrap Iron (Bullet) | A decayed scrap of iron, now completely unrecognizable from what it used to be. |
5243 | Decayed Scrap Iron (Blade) | Decayed Scrap Iron (Blade) | A decayed scrap of iron, now completely unrecognizable from what it used to be. |
5244 | License Test Card | License Test Card | A card needed for entering Virtual Battles specifically for taking a License Test. Issued by the Snakeman. *Cannot be traded, stored or sold. |
5245 | Legendary Ice Dessert | Legendary Ice Dessert | A legendary treat composed of shaved ice made from the purest of waters, onto which is poured a green tea syrup made by a master who has perfected the art of the tea ceremony. Giving this to the Jack Frost at Home III might prove useful. *Cannot be traded or sold. |
5246 | Altered Magnetite | Altered Magnetite | An organic magnetite crystal, the structure of which was altered by the Obelisk's magic. It doesn't look like it can be used for Summoning. |
5247 | Cover Ticket A | Cover Ticket A | Please accept this ticket as a sign of our apology. You can find details on using this ticket from our Website. *Cannot be traded, stored of sold. |
5248 | Cover Ticket B | Cover Ticket B | Please accept this ticket as a sign of our apology. You can find details on using this ticket from our Website. *Cannot be traded, stored of sold. |
5249 | Cover Ticket C | Cover Ticket C | Please accept this ticket as a sign of our apology. You can find details on using this ticket from our Website. *Cannot be traded, stored of sold. |
5250 | Ice of Time | Ice of Time | A shard of ice imbued with mystical powers that prevent it from melting. Give it to that demon suffering from the summer heat. |
5251 | Trade Ticket A | Trade Ticket A | Exchange this ticket for a different type of Trade Ticket with another Player, and take it to your client. *Cannot be displayed at bazaars or stored. |
5252 | Trade Ticket B | Trade Ticket B | Exchange this ticket for a different type of Trade Ticket with another Player, and take it to your client. *Cannot be displayed at bazaars or stored. |
5253 | Trade Ticket C | Trade Ticket C | Exchange this ticket for a different type of Trade Ticket with another Player, and take it to your client. *Cannot be displayed at bazaars or stored. |
5254 | Trade Ticket D | Trade Ticket D | Exchange this ticket for a different type of Trade Ticket with another Player, and take it to your client. *Cannot be displayed at bazaars or stored. |
5255 | Trade Ticket E | Trade Ticket E | Exchange this ticket for a different type of Trade Ticket with another Player, and take it to your client. *Cannot be displayed at bazaars or stored. |
5256 | Demon Voucher (July 2007) | Demon Voucher (July 2007) | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
5257 | Statue of Enceladus | Statue of Enceladus | A statue that appears to be cursed. It emits a sinister aura. |
5258 | Eggshell of an Avian | Eggshell of an Avian | An eggshell from which emerged a high-level Avian. It oozes with an alien energy. |
5259 | Decayed Scrap Iron (Rod) | Decayed Scrap Iron (Rod) | A decayed scrap of iron, now completely unrecognizable from what it used to be. |
5260 | Yagiya Shortcut Ticket | Yagiya Shortcut Ticket | Taking this ticket to the Yagiya in the Suginami Field will teleport you to a certain location. *Cannot be traded. |
5261 | Battle Trophy (Lawful) | Battle Trophy (Lawful) | One possible ending for those who carry out justice in the name of the law. The head is cumbersom to carry, and so is transported by grabbing the hair. |
5262 | Battle Trophy (Anarchist) | Battle Trophy (Anarchist) | The duties of one who cried for freedom only ended up leading him to his death. Carrying a head will bring bad luck, so a hand is taken home instead. |
5263 | VB Card C | VB Card C | A card key for entering an exclusive Virtual Battle. *Cannot be traded, sold or stored. |
5264 | Demon Voucher (Dec. 2007) | Demon Voucher (Dec. 2007) | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
5265 | DCR Key | DCR Key | A card key for entering the Dock Control Room. *Cannot be traded, sold or stored. |
5266 | Blue Card | Blue Card | An electronic card acquired from a machine. It seems to have other types of cards as well. |
5267 | Red Card | Red card | An electronic card acquired from a machine. It seems to have other types of cards as well. |
5268 | Yellow Card | Yellow Card | An electronic card acquired from a machine. It seems to have other types of cards as well. |
5269 | White Card | White Card | An electronic card acquired from a machine. It seems to have other types of cards as well. |
5270 | Black Card | Black Card | An electronic card acquired from a machine. It seems to have other types of cards as well. |
5271 | Shard of the Suginami Tunnels | Shard of the Suginami Tunnels | It just looks like a piece of rubble. It seems to be useless on its own. |
5272 | Shard of the Old Ichigaya Camp | Shard of the Old Ichigaya Camp | It just looks like a piece of rubble. It seems to be useless on its own. |
5273 | Shard of Celu Tower | Shard of Celu Tower | It just looks like a piece of rubble. It seems to be useless on its own. |
5274 | Shard of Shibuya Quartz | Shard of Shibuya Quartz | It just looks like a piece of rubble. It seems to be useless on its own. |
5275 | Key: Invitation to the Underworld | Key: Invitation to the Underworld | A license key for entering "Invitation to the Underworld". |
5276 | Key: Heroic Cries | Key: Heroic Cries | A license key for entering "Heroic Cries". |
5277 | Key: The Deepest Altar | Key: The Deepest Altar | A license key for entering "The Deepest Altar". |
5278 | Key: The Revered Warrior | Key: The Revered Warrior | A license key for entering "The Revered Warrior". |
5279 | Key: The White Statue | Key: The White Statue | A license key for entering "The White Statue". |
5280 | Key: The Majestic Throne | Key: The Majestic Throne | A license key for entering "The Majestic Throne". |
5281 | Key: The Beautiful Cavern | Key: The Beautiful Cavern | A license key for entering "The Beautiful Cavern". |
5282 | Key: The Glittering Toybox | Key: The Glittering Toybox | A license key for entering "The Glittering Toybox". |
5283 | S-COMP (Modified) | S-COMP (Modified) | A repaired version of Snakeman's COMP, made so even beginners can use it without problem. It's clearly been used a lot. *Cannot be traded, discarded, sold or stored. |
5284 | Broken IC Chip | Broken IC Chip | A partially damaged IC chip. Luckily, it shouldn't be a problem to read the data. |
5285 | Hacked Chip A | Hacked Chip A | the data from the Damaged IC Chip, which includes a hacking program. |
5286 | COMP Repair Data (1-A) | COMP Repair Data (1-A) | Contains a program for fixing the "Newbie Demon Buster" COMP. *Cannot be traded. |
5287 | COMP Repair Data (2-A) | COMP Repair Data (2-A) | Contains a program for fixing the "Young Demon Busters" COMP. *Cannot be traded. |
5288 | COMP Repair Data (3-A) | COMP Repair Data (3-A) | Contains a program for fixing the "DB Watanabe" COMP. *Cannot be traded. |
5289 | Award from Messiah Church | Award from Messiah Church | A gift awarded to those who have served to protect the holy city of Arcadia. *Cannot be traded or sold. |
5290 | Award from Gaia Church | Award from Gaia Church | A gift awarded to those who have served to protect Souhonzan. *Cannot be traded or sold. |
5291 | Yagiya Seal (Celu Tower Branch) | Yagiya Seal (Celu Tower Branch) | A seal received for performing well in the Celu Tower dungeon G1 Trial. Word at the Yagiya is that something good will come out of collecting all of them. *Cannot be traded. |
5292 | Yagiya Seal (Suginami Branch) | Yagiya Seal (Suginami Branch) | A seal received for performing well in the Suginami Tunnels G1 Trial. Word at Suginami Tunnels the Yagiya is that something good will come out of collecting all of them. *Cannot be traded. |
5293 | Yagiya Seal (Ichigaya Branch) | Yagiya Seal (Ichigaya Branch) | A seal received for performing well in the Suginami Tunnels G1 Trial. Word at Suginami Tunnels the Yagiya is that something good will come out of collecting all of them. *Cannot be traded. |
5294 | Yagiya Seal (Quartz Branch) | Yagiya Seal (Quartz Branch) | A seal received for performing well in the Shibuya Quartz G1 Trial. Word at the Yagiya is that something good will come out of collecting all of them. *Cannot be traded. |
5295 | COMP Repair Data (4-A) | COMP Repair Data (4-A) | Contains a program for fixing the DB Hasegawa's COMP. *Cannot be traded. |
5296 | Key Card | Key Card | A key card required for opening a door in the Shibuya Underpass. It is discolored, perhaps due to long exposure to noxious miasma, but it should still be usable. *Cannot be displayed at bazaars, sold, or traded. |
5301 | Stopwatch (Rodin) | Stopwatch (Rodin) | A stopwatch for use in the Celu Tower (Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5302 | Stopwatch (Donatello) | Stopwatch (Donatello) | A stopwatch for use in the Celu Tower (Silver). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5303 | Stopwatch (Nickel) | Stopwatch (Nickel) | A stopwatch for use in the Suginami Tunnels(Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5304 | Stopwatch (Titan) | Stopwatch (Titan) | A stopwatch for use in the Suginami Tunnels(Silver). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5305 | Stopwatch (Veda) | Stopwatch (Veda) | A stopwatch for use in the Old Ichigaya Camp (Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5306 | Stopwatch (Asura) | Stopwatch (Asura) | A stopwatch for use in the Old Ichigaya Camp (Silver). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5307 | Stopwatch (Sapphire) | Stopwatch (Sapphire) | A stopwatch for use in the Shibuya Quartz(Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5308 | Stopwatch (Reserve) | Stopwatch (Reserve) | A stopwatch for use in the Shibuya Quartz(Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5309 | Stopwatch (Reserve) | Stopwatch (Reserve) | A stopwatch for use in the Shibuya Quartz(Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5310 | Stopwatch (Reserve) | Stopwatch (Reserve) | A stopwatch for use in the Shibuya Quartz(Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5311 | Stopwatch (Reserve) | Stopwatch (Reserve) | A stopwatch for use in the Shibuya Quartz (Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5312 | Stopwatch (Reserve) | Stopwatch (Reserve) | A stopwatch for use in the Shibuya Quartz(Bronze). Use it to calculate the time it takes you to defeat the dungeon's boss group. |
5313 | Messian's Possessions | Messian's Possessions | Something that resembles a Messiah disciple's possessions, although their forms are no longer recognizable. *Cannot be traded or displayed at bazaars. |
5314 | Scarlet Stone | Scarlet Stone | A blood-red object that looks like some kind of mineral. *Cannot be displayed at bazaars. |
5315 | Demonic Chocolate | Demonic Chocolate | A chocolate that can only be made in early February through the Valius Entinerus technique handed down from one generation of Demon Fusion Priests to another. (Excerpted from a rare book.) *Cannot be traded or displayed at bazaars. |
5316 | Block O' Chocolate | Block O' Chocolate | Fragrant, high-quality chocolate with a mouth-watering texture. Use to fill both your stomach and your heart with love. *Cannot be traded or displayed at bazaars. |
5317 | Video of Tattoo | Video of Tattoo | A video of Ogami in battle, sent from Home III. She has a distinctive tattoo etched on her abdomen. *Cannot be traded, discarded, sold or stored. |
5318 | Douman Charm (Broken) | Douman Charm (Broken) | The broken charm found on the body of the demon controlled by Ogami. It has an interesting design, of nine straight lines intersecting. |
5319 | White Cloth | White Cloth | A slender piece of thick cloth, dirty in parts, found at the Old Ichigaya Camp. A tag attached to it says: "Summo...P earnings. It's likely...eneral's..." It is too faded to read. |
5320 | Guard's Treasure | Guard's Treasure | A publicity photo of Ogami received from the Entrance Guard at the Old Ichigaya Camp. *Cannot be traded. |
5321 | Remnant of the Will | Remnant of the Will | A substance produced when the mind works at the same frequency as plasma. It is, in effect, the physical manifistation of part of the will left behind in the corpse. *Cannot be displayed at bazaars or stored. |
5322 | Hometown Pride | Hometown Pride | The love of your hometown, welling up from deep within your chest! It is because of where you are from that you can fight today!! *Cannot be traded or sold. |
5323 | Spirit of the East | Spirit of the East | Born in the East! Raised in the East! An object imbued with the pride of those from the East. *Cannot be traded or sold. |
5324 | Spirit of the West | Spirit of the West | Born in the West! Raised in the West! An object imbued with the pride of those from the West. *Cannot be traded or sold. |
5325 | 1-Year Anniversary Wind | 1-Year Anniversary Wind | Thanks to you, Megami Tensei IMAGINE is celebrating its One Year Anniversary! To show our gratitude, we've prepared some high-grade healing items for you that should greatly restore the HP of all your party members. There might also be some bonus effects, too! *Cannot be traded or sold. |
5326 | Shining Feather | Shining Feather | The feathers shed by a Stray Angel shine brighter than any light on Earth. *Cannot be traded or stored. |
5327 | Dazzling Sunlight | Dazzling Sunlight | A mysterious object that contains heat like that of a mid-summer day. *Cannot be traded. |
5328 | Spring Thunder's Rumbling | Spring Thunder's Rumbling | A mysterious object that roars like thunder when you put it to your ear. *Cannot be traded. |
5329 | Tempest's Cry | Tempest's Cry | A mysterious object that produces a wind noise that sounds like the howling of a beast. *Cannot be traded. |
5330 | Arctic Crystal | Arctic Crystal | A mysterious object that is not ice, but has feels as cold as ice. *Cannot be traded. |
5331 | Demon Voucher | Demon Voucher | Exchange this voucher to acquire a special demon. *Cannot be traded or sold. |
5332 | Valuable Card | Valuable Card | As the name implies, this card is supposedly valuable...but how? |
5333 | Ultimate Summon Orb | Ultimate Summon Orb | An object darker than any on Earth. A motif of a Human Unlike Any Human can be vaguely seen in the darkness. |
5334 | Summon Orb (Suginami: Bronze) | Summon Orb (Suginami: Bronze) | An object darker than any on Earth. A motif of a Human Unlike Any Human can be vaguely seen in the darkness. |
5335 | Ice of Reflection | Ice of Reflection | A shard of ice imbued with mystical powers that prevent it from melting. Give it to that demon suffering from the summer heat. |
5336 | Summon Orb (Ichigaya: Bronze) | Summon Orb (Ichigaya: Bronze) | An object darker than any on Earth. A motif of a Human Unlike Any Human can be vaguely seen in the darkness. |
5337 | Summon Orb (Suginami: Silver) | Summon Orb (Suginami: Silver) | An object darker than any on Earth. A motif of a Human Unlike Any Human can be vaguely seen in the darkness. |
5338 | Summon Orb (Celu Tower: Bronze) | Summon Orb (Celu Tower: Bronze) | An object darker than any on Earth. A motif of a Human Unlike Any Human can be vaguely seen in the darkness. |
5339 | Summon Orb (Celu Tower: Silver) | Summon Orb (Celu Tower: Silver) | An object darker than any on Earth. A motif of a Human Unlike Any Human can be vaguely seen in the darkness. |
5340 | Repair HDD (Kubhanda) | Repair HDD (Kubhanda) | A repaired version of a program for conducting seances. A tag posted on it says "For Kubhandas." |
5341 | Repair HDD (Pisaca) | Repair HDD (Pisaca) | A repaired version of a program for conducting seances. A tag posted on it says "For Pisacas." |
5342 | Repair HDD (Yaksa) | Repair HDD (Yaksa) | A repaired version of a program for conducting seances. A tag posted on it says "For Yaksas." |
5343 | Security Card (B9) | Security Card (B9) | A security card given to lookouts at the Old Ichigaya Camp. the code"B9" has been written on it with a marker. |
5344 | Security Card (B10) | Security Card (B10) | A security card given to lookouts at the Old Ichigaya Camp. the code"B10" has been written on it with a marker. |
5345 | Security Card (B11) | Security Card (B11) | A security card given to lookouts at the Old Ichigaya Camp. the code"B11" has been written on it with a marker. |
5346 | Security Card (B17) | Security Card (B17) | A security card given to lookouts at the Old Ichigaya Camp. the code"B17" has been written on it with a marker. |
5347 | Security Card (B22) | Security Card (B22) | A security card given to lookouts at the Old Ichigaya Camp. the code"B22" has been written on it with a marker. |
5348 | Security Card (B27) | Security Card (B27) | A security card given to lookouts at the Old Ichigaya Camp. the code"B27" has been written on it with a marker. |
5349 | Security Card (B32) | Security Card (B32) | A security card given to lookouts at the Old Ichigaya Camp. the code"B32" has been written on it with a marker. |
5350 | Security Card (Unknown) | Security Card (Unknown) | The code on this security card seems to have been deliberately erased. |
5351 | Metal Gear | Metal Gear | Looks like an ordinary gear, but can cause excited drooling in certain hobbyists. *Cannot be traded or sold. |
5352 | Visravas | Visravas | An object with a mandala written on it that emits a low vibration and high pressure. *Cannot be traded |
5353 | Firework (2ft Diameter) | Firework (2ft Diameter) | An elegant firework that blossoms into a giant wheel in the summer night sky. |
5354 | Firework (3ft Diameter) | Firework (3ft Diameter) | An elegant firework that blossoms into a giant wheel in the summer night sky. |
5355 | Firework (4ft Diameter) | Firework (4ft Diameter) | An elegant firework that blossoms into a giant wheel in the summer night sky. |
5356 | Written Hint (Collected) | Written Hint (Collected) | A sheet of paper containing hints on finding the secret Autumn Course. the writing is clear, but it has been ripped up halfway through. "the first cond───the secret Autumn Course is to acquire a Shib───" *Cannot be displayed at bazaars. |
5357 | Written Hint (Friendship) | Written Hint (Friendship) | A sheet of paper containing hints on finding the secret Autumn Course. It is written like a riddle, and the meaning is unclear. "Give birth to the woman of the male's head." *Cannot be exhibited at the bazaar. |
5358 | Written Hint (Growth) | Written Hint (Growth) | A sheet of paper containing hints on finding the secret Autumn Course. It is written like a bad poem. "Yes, you're Cinderella. The prince's present is for you; but the magic will disappear at 24:00." *Cannot be displayed at bazaars. |
5359 | Overlord Election Ballot | Overlord Election Ballot | A ballot allowing one vote at the Demon Overloard Election sponsored by Yagiya. Hand it over to the Election Supervisor at Home III to vote. You can have others turn in your ballot for you, but selling it is against election regulations. *Cannot be displayed at bazaars or sold. |
5360 | Election Sticker | Election Sticker | A sticker indicating that you voted in the Demon Overlord Election. Collect them to trade them for a little gift. *Cannot be displayed at bazaars or sold. |
5361 | Shining Trapezohedron | Shining Trapezohedron | A mysterious polyhedron. Your instincts prevent you from looking directly at it. |
5362 | Barley Coin | Barley Coin | A brass coin with a hole in the middle. Before the Great Destruction, there was a custom of throwing these for luck. |
5363 | Dream Egg | Dream Egg (Light Pink) | A light pink egg received from a Shishimai Frost. Filled with love. |
5364 | Dream Egg | Dream Egg (Light Brown) | A light brown egg received from a Shishimai Frost. Filled with warmth. |
5365 | Dream Egg | Dream Egg (Light Blue) | A light blue egg received from a Shishimai Frost. Filled with tranquility. |
5366 | Dream Egg | Dream Egg (Light Green) | A light green egg received from a Shishimai Frost. Filled with peace. |
5367 | Dream Egg | Dream Egg (Light Yellow) | A light yellow egg received from a Shishimai Frost. Filled with hope. |
5368 | Crown Shard | Crown Shard | A piece of the royal crown worn by the Crawling Chaos Nyarlathotep. It is made of an extremely rare metal. *Cannot be traded. |
5369 | Shishi Charm | Shishi Charm | A charm with a picture of a Shishimai Frost on it. Your financial fortune looks good. |
5370 | Ving Thor | Ving Thor | An object that seals crawling thunder in Scandinavian dark sky and an explosion. ** Cannot be traded |
5371 | Cross Regenerator | Cross Regenerator | A special IC chip that is programmed to strengthen clothes' data. It is said Grandpa M can use it … ** Cannot be traded |
5372 | Cross Regenerator II | Cross Regenerator II | A special IC chip that is programmed to strengthen clothes' data. It is said Grandpa M can use it... ** Cannot be traded |
5373 | Premium Order | Premium Order | A letter that only a select few can acquire. Can be exchanged for a very valuable item. *Cannot be dropped, sold or traded. |
5374 | Ring Regenerator | Ring Regenerator | An IC chip containing a special program designed to strengthen ring item data. *Cannot be traded. |
5375 | [[Cross Regenerator (T) ]] |
[[Cross Regenerator (T) ]] |
"A special IC chip that is programmed to strengthen clothes' data. ** Cannot be traded" |
5376 | Cross Regenerator (L) | Cross Regenerator (L) | A Cross Regenerator modified by the Messiah Church. It can enhance and repair holy weapons and armor if used as an ingredient in Mixology. |
5377 | Cross Regenerator (C) | Cross Regenerator (C) | A Cross Regenerator modified by the Gaian Church. It can enhance and repair weapons and armor of destruction if used as an ingredient in Mixology. |
5401 | Demon Snack (Teriyaki Strawberry) | Demon Snack (Teriyaki Strawberry) | A snack that became an explosive hit just because of the popular Demon Cards contained inside the package. Eating the snack recovers 150 HP, although it probably isn't too good for your health. |
5402 | Demon Snack (Habanero & Soda) | Demon Snack (Habanero & Soda) | A snack that became an explosive hit just because of the popular Demon Cards contained inside the package. Eating the snack recovers 150 HP, although it probably isn't too good for your health. |
5403 | Demon Snack (Shrimp, Mayo & Banana) | Demon Snack (Shrimp, Mayo & Banana) | A snack that became an explosive hit just because of the popular Demon Cards contained inside the package. Eating the snack recovers 150 HP, although it probably isn't too good for your health. |
5404 | Demon Snack (Taco & Mint) | Demon Snack (Taco & Mint) | A snack that became an explosive hit just because of the popular Demon Cards contained inside the package. Eating the snack recovers 150 HP, although it probably isn't too good for your health. |
5405 | Demon Snack (Vanilla & Natto Beans) | Demon Snack (Vanilla & Natto Beans) | A snack that became an explosive hit just because of the popular Demon Cards contained inside the package. Eating the snack recovers 150 HP, although it probably isn't too good for your health. |
5406 | Rare Demon Snack | Rare Demon Snack | A snack that became an explosive hit just because of the popular Demon Cards contained inside the package. This rare Demon Snack is supposedly so amazingly delicious that some refuse to trade it for anything. *Cannot be traded. |
5450 | Move Knuckles (M) | Move Knuckles (M) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
5451 | Move COMPrella (F) | Move COMPrella (F) | The Move system installed in this COMP instantly analyzes the target object and conveys the results to the wearer. +15% close-range, long-range and spell damage. |
5452 | False Knuckles (M) | False Knuckles (M) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP for Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage for Summoned Demon. +5 INT, VIT, LUC to Summoned Demon. |
5453 | False COMPrella (F) | False COMPrella (F) | The False system installed in this COMP reads your Demon Friend data and boosts their attributes when you summon them. +100% Obtained XP for Summoned Demon. +30% Curative effects to Summoned Demon. +30% close-range, long-range and spell damage for Summoned Demon. +5 INT, VIT, LUC to Summoned Demon. |
5454 | Baptism Knuckles (M) | Baptism Knuckles (M) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
5455 | Baptism COMPrella (F) | Baptism COMPrella (F) | The blessings built into the Baptism system installed in this COMP produce a holy aura around the COMP itself. +20% Expel-based skill effects. +20% Magic-based skill effects. |
5456 | Neuro Knuckles (M) | Neuro Knuckles (M) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
5457 | Neuro COMPrella (F) | Neuro COMPrella (F) | A COMP that interferes with the wearer's brain waves so that it can control the neurotransmitters and thus increase the wearer's regenerative abilities. +500% HP regeneration. +500% MP regeneration. |
5458 | Corona Amplifier | Corona Amplifier (M) | A COMP named for its ability to enhance Fire- and Force-based skills when these skills are used consecutively. |
5459 | Corona Amplifier | Corona Amplifier (F) | A COMP named for its ability to enhance Fire- and Force-based skills when these skills are used consecutively. |
5460 | Reaction Amplifier | Reaction Amplifier (M) | A COMP named for its ability to enhance Ice- and Electric-based skills when these skills are used consecutively. |
5461 | Reaction Amplifier | Reaction Amplifier (F) | A COMP named for its ability to enhance Ice- and Electric-based skills when these skills are used consecutively. |
5462 | GS COMP: Growth | GS COMP: Growth (M) | A COMP designed to enhance the wearer's relationship with their companions. An inscription reads: Gurunabi Shokuichiba. |
5463 | GS COMP: Growth | GS COMP: Growth (F) | A COMP designed to enhance the wearer's relationship with their companions. An inscription reads: Gurunabi Shokuichiba. |
5464 | GS COMP: Combat | GS COMP: Combat (M) | A COMP designed to strengthen one's self. An inscription reads: Gurunabi Shokuichiba. |
5465 | GS COMP: Combat | GS COMP: Combat (F) | A COMP designed to strengthen one's self. An inscription reads: Gurunabi Shokuichiba. |
5466 | GS COMP: Delicious | GS COMP: Delicious (M) | A COMP proposed as the ultimate version of the GS COMP, designed both to enhance the wearer's relationship with their companions and strengthen one's self. An inscription reads: Gurunabi Shokuichiba. |
5467 | GS COMP: Delicious | GS COMP: Delicious (F) | A COMP proposed as the ultimate version of the GS COMP, designed both to enhance the wearer's relationship with their companions and strengthen one's self. An inscription reads: Gurunabi Shokuichiba. |
5468 | COMP Prototype | COMP Prototype (M) | Supposedly the first ever COMP, created by a mysterious figure. Its form is incomplete, and summoning demons with it is a much more complicated process. *Cannot be traded. |
5469 | COMP Prototype | COMP Prototype (F) | Supposedly the first ever COMP, created by a mysterious figure. Its form is incomplete, and summoning demons with it is a much more complicated process. *Cannot be traded. |
5470 | DDS (Mist) | DDS (Mist) | Bible Digital Devil Scripture type COMP. You can use the Mist system installed in the COMP to strengthen your Demon temporarily. |
5471 | DDS (Mist) | DDS (Mist) | Bible Digital Devil Scripture type COMP. You can use the Mist system installed in the COMP to strengthen your Demon temporarily. |
5472 | DDS (Move) | DDS (Move) | Bible Digital Devil Scripture type COMP. You can use the Move system installed in the COMP to run an analysis and get information of a target. |
5473 | DDS (Move) | DDS (Move) | Bible Digital Devil Scripture type COMP. You can use the Move system installed in the COMP to run an analysis and get information of a target. |
5474 | DDS (False) | DDS (False) | Bible Digital Devil Scripture type COMP. You can use the False system installed in the COMP to access your Demon's data and when your Demon is summoned it'll cast a boost. |
5475 | DDS (False) | DDS (False) | Bible Digital Devil Scripture type COMP. You can use the False system installed in the COMP to access your Demon's data and when your Demon is summoned it'll cast a boost. |
5476 | DDS (Baptism) | DDS (Baptism) | Bible Digital Devil Scripture type COMP. Since the system Baptism itself is blessed, the COMP starts to radiate godly aura. |
5477 | DDS (Baptism) | DDS (Baptism) | Bible Digital Devil Scripture type COMP. Since the system Baptism itself is blessed, the COMP starts to radiate godly aura. |
5478 | DDS (Neuro) | DDS (Neuro) | Bible Digital Devil Scripture type COMP. Increase healing ability by interfering with the brain wave and controlling the brain substance. |
5479 | DDS (Neuro) | DDS (Neuro) | Bible Digital Devil Scripture type COMP. Increase healing ability by interfering with the brain wave and controlling the brain substance. |
5480 | Arraystar | Arraystar | It's said that a famous wizard dedicated his life to create this COMP. Not only yourself but your Demon strengthens as well. |
5481 | Arraystar | Arraystar | It's said that a famous wizard dedicated his life to create this COMP. Not only yourself but your Demon strengthens as well. |
5482 | Dangerous COMP | Dangerous COMP | It makes this COMP very dangerous because the drill keeps spinning in high-speed. What it's capable of is also dangerous. |
5483 | Dangerous COMP | Dangerous COMP | It makes this COMP very dangerous because the drill keeps spinning in high-speed. What it's capable of is also dangerous. |
5484 | Majesty COMP | Majesty COMP | COMP that enemy's weak point is displayed in various radar including globe at center. As a result it is able to do effective attacks. When Sword of Heaven & Earth or Heaven's Magnum is equipped: +5% chance of Limit Break +5% Limit Break damage. Also when equipped with some of the Charm secret power will be shown. |
5485 | Majesty COMP α | Majesty COMP α | COMP that enemy's weak point is displayed in various radar including globe at center. As a result it is able to do effective attacks. When Sword of Heaven & Earth or Heaven's Magnum is equipped: +5% chance of Limit Break +5% Limit Break damage. Also when equipped with some of the Charm secret power will be shown. |
5486 | Halloween Bull COMP | Halloween Bull COMP (M) | This COMP is very unscientific, you only need to think Demon come forth! to summon your Demon. The organic design makes it confrontational. The coloring is a lot lighter but the lightness portrays more of the ghastliness. |
5487 | Halloween Bull COMP | Halloween Bull COMP (F) | This COMP is very unscientific, you only need to think Demon come forth! to summon your Demon. The organic design makes it confrontational. The coloring is a lot lighter but the lightness portrays more of the ghastliness. |
5488 | DDS (Flame) | DDS (Flame)(M) | Bible Digital Devil Scripture type COMP. Power of a Fire Element is added, thus it's fire ability is strengthen. LV x 0.2% chance of nulling fire attacks *The traits can't be passed with Spiritual Mixing or by other means. |
5489 | DDS (Flame) | DDS (Flame)(F) | Bible Digital Devil Scripture type COMP. Power of a Fire Element is added, thus it's fire ability is strengthen. LV x 0.2% chance of nulling fire attacks *The traits can't be passed with Spiritual Mixing or by other means. |
5490 | Majesty COMP (Modified) | Majesty COMP (Modified) | COMP that enemy's weak point is displayed in various radar including globe at center. As a result it is able to do effective attacks. When Sword of Heaven & Earth or Heaven's Magnum is equipped: +5% chance of Limit Break +5% Limit Break damage. Also when equipped with some of the Charm secret power will be shown. |
5491 | DDS (Ice) | DDS (Ice)(M) | Bible Digital Devil Scripture type COMP. Power of a Ice Element is added thus it's ice ability is strengthen. LV x 0.2% chance of nulling ice attacks. *The traits can't be passed with Spiritual Mixing or by other means. |
5492 | DDS (Ice) | DDS (Ice)(F) | Bible Digital Devil Scripture type COMP. Power of a Ice Element is added thus it's ice ability is strengthen. LV x 0.2% chance of nulling ice attacks. *The traits can't be passed with Spiritual Mixing or by other means. |
5501 | Soul Shard | Soul Shard | A sign that a demon lived here. It emits a sinister aura. |
5502 | Strange Cloth | Strange Cloth | A cloth dropped by a demon. Apparently, Demons always wear the same clothes. |
5503 | Scrap of Paper | Scrap of Paper | A demon's scrap of paper. It's difficult to keep paper from tearing in a fight. |
5504 | Curved Horn | Curved Horn | The corpse of a demon. It feels hard and cool. |
5505 | Small Feather | Small Feather | A demon feather. So light that it could float away. |
5506 | Coarse Hair | Coarse Hair | A strand of hair shed by a demon. It's very coarse. |
5507 | Bonus Ticket (Suginami) | Bonus Ticket (Suginami) | Gives you better service at the Yagiya in the Suginami Tunnels dungeon for 2 hours. *Automatically applied to yourself when used. *Effect is overridden if the same item or a more powerful item is used. *Cannot be used while under the effect of a Suginami Dungeon VIP ticket. |
5508 | VIP Ticket (Suginami) | VIP Ticket (Suginami) | Gives you better service at the Yagiya in the Suginami Tunnels dungeon for 1 day. *Includes time spent offline. *Automatically applied to yourself when used. *Effect is overridden if the same item is used. |
5509 | Gift Melon | Gift Melon | A slice of a gift melon grown for demons. Increases friendship with demons towards Good Friends. *No effect is produced If friendship is already at Good Friends or higher. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5510 | Gift Melon (Trust) | Gift Melon (Trust) | A gift melon grown for demons. Increases friendship with demons towards Trusting. The effect weakens the closer your friendship is to Trusting. Your friendship will increase slightly even if it is at Trusting of higher. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5511 | Gift Melon (Heart) | Gift Melon (Heart) | An expensive gift melon grown for demons. Greatly increases friendship with demons towards Open Hearts. The effect weakens the closer your friendship is to Open Hearts. Your friendship will increase slightly even if it is at Open Hearts or higher. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5512 | Gift Melon (Link) | Gift Melon (Link) | A luxurious gift melon grown for demons. Hugely increases friendship with demons towards Linked by Fate. The effect weakens the closer your friendship is to Linked by Fate. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5513 | Incense of Experience & Strength | Incense of Experience & Strength | Doubles XP earned by an ally and increases close-range damage inflicted by them by 1.5 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Strength is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5514 | Incense of Experience & Magic | Incense of Experience & Magic | Doubles XP earned by an ally and increases spell damage inflicted by them by 1.5 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Magic is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5517 | Incense of Experience & Speed | Incense of Experience & Speed | Doubles XP earned by an ally and increases long-range damage inflicted by them by 1.5 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Speed is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5519 | [[Incense of Experience & Strength (Demons)]] |
[[Incense of Experience & Strength (Demons)]] |
Doubles XP earned by your demons and increases close-range damage inflicted by them by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned. *Damage effect is overridden if the same item or another Incense of Strength is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5520 | Incense of Experience & Magic (Demons) | Incense of Experience & Magic (Demons) | Doubles XP earned by your demons and increases spell damage inflicted by them by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned. *Damage effect is overridden if the same item or another Incense of Magic is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5523 | Incense of Experience & Speed (Demons) | Incense of Experience & Speed (Demons) | Doubles XP earned by your demons and increases long-range damage inflicted by them by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned. *Damage effect is overridden if the same item or another Incense of Speed is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5525 | Flame Scabbard | Flame Scabbard | Changes the elemental attribute of your weapon to Fire for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5526 | Ice Scabbard | Ice Scabbard | Changes the elemental attribute of your weapon to Ice for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5527 | Electric Scabbard | Electric Scabbard | Changes the elemental attribute of your weapon to Electric for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5528 | Force Scabbard | Force Scabbard | Changes the elemental attribute of your weapon to Force for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5529 | Expel Scabbard | Expel Scabbard | Changes the elemental attribute of your weapon to Expel for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5530 | Death Scabbard | Death Scabbard | Changes the elemental attribute of your weapon to Death for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5531 | Almighty Scabbard | Almighty Scabbard | Changes the elemental attribute of your weapon to Almighty for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5532 | Incense of Protection | Incense of Protection | Halves close-range long-range and spell damage suffered by an ally for 30 minutes. *All three conditions come into play upon use. *Effect is overridden if the same item is used. Respective effects are overridden if an Incense of Vitality Incense of Intelligence or Incense of Luck is used. |
5533 | Incense of Experience & Strength (3x) | Incense of Experience & Strength (3x) | Triples XP earned by an ally and increases close-range damage inflicted by them by 1.5 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Strength is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5534 | Incense of Experience & Magic (3x) | Incense of Experience & Magic (3x) | Triples XP earned by an ally and increases spell damage inflicted by them by 1.5 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Magic is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5535 | Incense of Experience & Speed (3x) | Incense of Experience & Speed (3x) | Triples XP earned by an ally and increases long-range damage inflicted by them by 1.5 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Speed is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5536 | [[Incense of Experience & Strength (Demons) (3x)]] |
[[Incense of Experience & Strength (Demons) (3x)]] |
Triples XP earned by your demons and increases close-range damage inflicted by them by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned. *Damage effect is overridden if the same item or another Incense of Strength is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5537 | [[Incense of Experience & Magic (Demons) (3x)]] |
[[Incense of Experience & Magic (Demons) (3x)]] |
Triples XP earned by your demons and increases spell damage inflicted by them by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned. *Damage effect is overridden if the same item or another Incense of Magic is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5538 | [[Incense of Experience & Speed (Demons) (3x)]] |
[[Incense of Experience & Speed (Demons) (3x)]] |
Triples XP earned by your demons and increases long-range damage inflicted by them by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned. *Damage effect is overridden if the same item or another Incense of Speed is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5539 | Corona Incense | Corona Incense | Increases fire-based damage you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. |
5540 | Blizzard Incense | Blizzard Incense | Increases ice-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. |
5541 | Lightning Incense | Lightning Incense | Increases electric-based effects you inflict for 10 minutes. *Effect is overridden if the same item or another Elemental Incense is used. |
5542 | Hurricane Incense | Hurricane Incense | Increases force-based effects you inflict for 10 minutes. *Effect is overridden if the same item or another Elemental Incense is used. |
5543 | Blessed Incense | Blessed Incense | Increases expel-based effects you inflict for 10 minutes. *Effect is overridden if the same item or another Elemental Incense is used. |
5544 | Luck Incense | Luck Incense | Increases death-based effects you inflict for 10 minutes. *Effect is overridden if the same item or another Elemental Incense is used. |
5545 | Apocalypse Incense | Apocalypse Incense | Increases almighty-based effects you inflict for 10 minutes. *Effect is overridden if the same item or another Elemental Incense is used. |
5546 | Gift Melon (Link) (Non-Trade) | Gift Melon (Link) (Non-Trade) | A luxurious gift melon grown for demons. Hugely increases friendship with demons towards Linked by Fate. The effect weakens the closer your friendship is to Linked by Fate. *Cannot be traded. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5547 | Cup of Spirits (5x) (Non-Trade) | Cup of Spirits (5x) (Non-Trade) | Increases the chance of increased friendship with your demons by 5 times for 60 minutes. *Cannot be traded. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Cup of Spirits is used. |
5548 | Incense of Experience & Protection | Incense of Experience & Protection | Doubles XP earned by an ally and halves close-range, long-range and spell damage suffered by them for 30 minutes. *Damage effect is overridden if the same item is used. Respective effects are overridden if an Incense of Vitality, Incense of Intelligence or Incense of Luck is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5549 | Incense of Experience & Protection (3x) | Incense of Experience & Protection (3x) | Triples XP earned by an ally and halves close-range, long-range and spell damage suffered by them for 30 minutes. *Damage effect is overridden if the same item is used. Respective effects are overridden if an Incense of Vitality, Incense of Intelligence or Incense of Luck is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5551 | [[Incense of Experience and Protection (Demons) (3x)]] |
[[Incense of Experience and Protection (Demons) (3x)]] |
Triples XP earned by your demons and halves close-range, long-range and spell damage suffered by them for 30 minutes. *Damage effect is overridden if the same item is used. Respective effects are overridden if an Incense of Vitality, Incense of Intelligence or Incense of Luck is used. *XP effect is overridden if the same item or another Incense of Experience is used. |
5552 | Orb of Speed (Small) (Sample) | Orb of Speed (Small) (Sample) | Increases your movement and that of your Demon Friends by 50% for 30 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Orb of Speed or a Beads of Speed is used. *Cannot be traded or stored. |
5553 | Incense of Experience (Small) (Sample) | Incense of Experience (Small) (Sample) | Doubles XP you earn for 30 minutes. *Effect is overridden if the same item or another Incense of Experience is used. *Cannot be traded or stored. |
5554 | [[Incense of Experience (Demons) (3x) (Sample)]] |
[[Incense of Experience (Demons) (3x) (Sample)]] |
Triples XP earned by your demons for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden if the same item or another Incense of Experience is used. *You can display and hide demons' XP from the Chat Options menu. *Cannot be traded or stored. |
5555 | Ariadne's Thread (Sample) | Ariadne's Thread (Sample) | A piece of thread sent down by the gods that can take you immediately to the location of your choice. *Effect limited to Suginami, due it being a sample. *Cannot be traded or stored. |
5556 | Magic Scabbard | Magic Scabbard | Changes the elemental attribute of your weapon to Magic for 3 minutes. *Only affects skills that have Weapon-Based elemental attributes. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5557 | Mind Scabbard | Mind Scabbard | Changes the elemental attribute of your weapon to Mind for 3 minutes. *Only affects skills that have Weapon-Based elemental attributes. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5558 | Nerve Scabbard | Nerve Scabbard | Changes the elemental attribute of your weapon to Nerve for 3 minutes. *Only affects skills that have Weapon-Based elemental attributes. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. |
5559 | Arcane Incense | Arcane Incense | Increases magic-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. |
5560 | Astral Incense | Astral Incense | Increases mind-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. |
5561 | Nerve Incense | Nerve Incense | Increases nerve-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. |
5562 | Liquid Nitrogen Napalm | Liquid Nitrogen Napalm | Produces a powerful wind around you that inflicts heavy ice-based damage to nearby enemies while blowing them away. However, using it will cost you 50% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
5563 | Plasma Napalm | Plasma Napalm | Produces a powerful wind around you that inflicts heavy electric-based damage to nearby enemies while blowing them away. However, using it will cost you 50% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
5564 | Sonic Napalm | Sonic Napalm | Produces a powerful wind around you that inflicts heavy force-based damage to nearby enemies while blowing them away. However, using it will cost you 50% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
5565 | Silencing Napalm | Silencing Napalm | Produces a powerful wind around you that inflicts light magic-based damage to nearby enemies while blowing them away and inflicting a Mute effect on them. However, using it will cost you 50% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
5566 | Chaos Napalm | Chaos Napalm | Produces a powerful wind around you that inflicts light mind-based damage to nearby enemies while blowing them away and inflicting a Panic effect on them. However, using it will cost you 50% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
5567 | Liquid Nitrogen Napalm G | Liquid Nitrogen Napalm G | Produces a powerful wind around you that inflicts heavy ice-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
5568 | Plasma Napalm G | Plasma Napalm G | Produces a powerful wind around you that inflicts heavy electric-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
5569 | Sonic Napalm G | Sonic Napalm G | Produces a powerful wind around you that inflicts heavy force-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
5570 | Silencing Napalm G | Silencing Napalm G | Produces a powerful wind around you that inflicts light magic-based damage to nearby enemies while blowing them away and inflicting a Mute effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
5571 | Chaos Napalm G | Chaos Napalm G | Produces a powerful wind around you that inflicts light mind-based damage to nearby enemies while blowing them away and inflicting a Panic effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
5572 | Purification Napalm | Purification Napalm | Produces a powerful wind around you that inflicts heavy expel-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
5573 | Malice Napalm | Malice Napalm | Produces a powerful wind around you that inflicts heavy death-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 50% of your MAX HP. |
5574 | Purification Napalm G | Purification Napalm G | Produces a powerful wind around you that inflicts heavy expel-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
5575 | Malice Napalm G | Malice Napalm G | Produces a powerful wind around you that inflicts heavy death-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. |
5576 | Friendship Drug | Friendship Drug | A drug that makes you unable to resist cuddling demons. Allows you to use the Care command at any time, regardless of the cool-down time between commands. |
5577 | Swordsmith's Knowledge (CL4-CL5) | Swordsmith's Knowledge (CL4-CL5) | Allows you to acquire and use any Swordsmith recipe from Class 4 Rank 0 through Class 5 Rank 0 for 10 minutes. *These recipes cannot be used without the Blacksmith skill. |
5578 | Gunmaker's Knowledge (CL4-CL5) | Gunmaker's Knowledge (CL4-CL5) | Allows you to acquire and use any Arms Maker recipe from Class 4 Rank 0 through Class 5 Rank 0 for 10 minutes. *These recipes cannot be used without the Gunsmith skill. |
5579 | Incense of Experience & Spirits (Demons) | Incense of Experience & Spirits (Demons) | Doubles XP earned by a demon and the rate at which your friendship with it increases for 30 minutes. *Duration is different from that of Cup of Spirits *Automatically applied to a demon you've summoned when used. *Friendship effect is overridden if the same item, a different Cup of Spirits or another Incense of Experience & Spirits is used. *Experience effect is overridden if the same item or another Incense of Experience is used. |
5580 | [[Incense of Experience & Spirits (Demons) (3x)]] |
[[Incense of Experience & Spirits (Demons) (3x)]] |
Triples XP earned by a demon and the rate at which your friendship with it increases for 30 minutes. *Duration is different from that of Cup of Spirits (3x). *Automatically applied to a demon you've summoned when used. *Friendship effect is overridden if the same item, a different Cup of Spirits or another Incense of Experience & Spirits is used. *Experience effect is overridden if the same item or another Incense of Experience is used. |
5581 | [[Incense of Experience & Spirits (Demons) (5x)]] |
[[Incense of Experience & Spirits (Demons) (5x)]] |
Increases XP earned by a demon and the rate at which your friendship with it increases by 5 times for 30 minutes. *Duration is different from that of Cup of Spirits (5x). *Automatically applied to a demon you've summoned when used. *Friendship effect is overridden if the same item, a different Cup of Spirits or another Incense of Experience & Spirits is used. *Experience effect is overridden if the same item or another Incense of Experience is used. |
5582 | Incense of Discipline (1.2x) | Incense of Discipline (1.2x) | Increases XP you earn by 20% for 30 days. This effect can be stacked on with that of an Incense of Experience or an Incense of Training. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overriden when the same item or another Incense of Discipline is used. *Cannot be traded or sold. |
5583 | Incense of Discipline (1.5x) | Incense of Discipline (1.5x) | Increases XP you earn by 50% for 30 days. This effect can be stacked on with that of an Incense of Experience or an Incense of Training. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overriden when the same item or another Incense of Discipline is used. *Cannot be traded or sold. |
5584 | Incense of Maturity | Incense of Maturity | Increases Expertise Points you earn by 50% for 30 days. This effect can be stacked with that of an Incense of Mastery. *Duration includes time spent offline. *Automatically applied to yourself when used. *Effect is overriden when the same item is used. *Cannot be traded or sold. |
5585 | Gift Card (Newbie) | Gift Card (Newbie) | A card inscribed with a serial number needed to apply for item delivery. Items will be sent to your Mailbox once a day for 30 days from use. *Using this item will initiate its effect. *Ineffective if used while under the effect of a different Gift Card; item will simply disappear. *Using the same item repeatedly will extend the effect by that many days. *A day is defined here as starting at 4AM. *Items will not be delivered if logging in with a Character that did not use the card. *Cannot be traded or sold. |
5586 | Gift Card (Licensee) | Gift Card (Licensee) | A card inscribed with a serial number needed to apply for item delivery. Items will be sent to your Mailbox once a day for 30 days from use. *Using this item will initiate its effect. *Ineffective if used while under the effect of a different Gift Card; item will simply disappear. *Using the same item repeatedly will extend the effect by that many days. *A day is defined here as starting at 4AM. *Items will not be delivered if logging in with a Character that did not use the card. *Cannot be traded or sold. |
5587 | Gift Card (Expert) | Gift Card (Expert) | A card inscribed with a serial number needed to apply for item delivery. Items will be sent to your Mailbox once a day for 30 days from use. *Using this item will initiate its effect. *Ineffective if used while under the effect of a different Gift Card; item will simply disappear. *Using the same item repeatedly will extend the effect by that many days. *A day is defined here as starting at 4AM. *Items will not be delivered if logging in with a Character that did not use the card. *Cannot be traded or sold. |
5588 | Ariadne's Thread (Non-Trade) | Ariadne's Thread (Non-Trade) | A piece of thread sent down by the gods that can take you immediately to the location of your choice. *Cannot be traded. |
5589 | Incense of Memory (Small, Non-Trade) | Incense of Memory (Small, Non-Trade) | Increases the rate at which all Gene meters fill up by 500% for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overriden when the same item or another Incense of Memory is used. *Cannot be traded. |
5590 | Demonic Perfume (Non-Trade) | Demonic Perfume (Non-Trade) | Increases the success rate for Talk, Threaten and Taunt for 10 minutes. *Automatically applied to yourself when used. *Effect is overriden when the same item or a more powerful item is used. *Cannot be traded. |
5591 | Gift Melon (Trust, Non-Trade) | Gift Melon (Trust, Non-Trade) | A gift melon grown for demons. Increases friendship with demons towards Trusting. The effect weakens the closer your friendship is to Trusting. Your friendship will increase slightly even if it is at Trusting of higher. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. *Cannot be traded. |
5592 | Repair Tool (Non-Trade) | Repair Tool (Non-Trade) | Improves the MAX Durability of a weapon or piece of armor by +1, but not beyond its original MAX Durability. *Cannot be traded. |
5593 | Cup of Spirits (3x, Non-Trade) | Cup of Spirits (3x, Non-Trade) | Triples the chance of increased friendship with your demons by for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overriden when the same item or a more powerful item is used. *Cannot be traded. |
5594 | Gift Melon (Heart, Non-Trade) | Gift Melon (Heart, Non-Trade) | An expensive gift melon grown for demons. Greatly increases friendship with demons towards Open Hearts. The effect weakens the closer your friendship is to Open Hearts. Your friendship will increase slightly even if it is at Open Hearts or higher. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. *Cannot be traded. |
5595 | Repair Tool (Hyper, Non-Trade) | Repair Tool (Hyper, Non-Trade) | Improves the MAX Durability of a weapon or piece of armor by +5, but not beyond its original MAX Durability. *Cannot be traded. |
5596 | Incense of Experience (3x, Non-Trade) | Incense of Experience (3x) | Triples XP you earn for 30 minutes. *Effect is overriden when the same item or another Incense of Experience is used. *Automatically applied to yourself when used. *Cannot be traded. |
5597 | Incense of Mastery (3x, Non-Trade) | Incense of Mastery (3x, Non-Trade) | Triples all Expertise Points you earn for 30 minutes. *Effect is overriden when the same item or another Incense of Mastery is used. *Automatically applied to yourself when used. *Cannot be traded. |
5598 | Incense of Protection (Non-Trade) | Incense of Protection (Non-Trade) | Halves close-range, long-range and spell damage suffered by yourself for 30 minutes. *All three conditions come into play upon use. *Effect is overriden if the same item is used. Respective effects are overriden if an Incense of Vitality, Incense of Intelligence or Incense of Luck is used. *Automatically applied to yourself when used. *Cannot be traded. |
5599 | Orb of Speed (Small, Non-Trade) | Orb of Speed (Small, Non-Trade) | Increases your movement and that of your Demon Friends by 50% for 30 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Sphere of Speed or a Necklace of Speed is used. *Cannot be traded. |
5600 | Embers of the Soul | Embers of the Soul | The faint embers of life left behind by the martyrs of the Great Destruction. Received upon making a connection with their lingering spirits. *Cannot be sold. |
5601 | Demonic Winter Crystal | Demonic Winter Crystal | Found in a gift box that fell out of the King Frost Balloon; however, none of the staff remember putting it there. Santa Frost and Pyro Santa are said to be collecting these. *Cannot be displayed at bazaars. |
5602 | Happy Cracker | Happy Cracker | Pull this cracker when you're happy! |
5603 | Christmas Cracker | Christmas Cracker | Pull this cracker during Christmas! |
5604 | Unhappy Cracker | Unhappy Cracker | Pull this cracker when you're down and want to get the others around you down as well! |
5605 | Flame Scabbard (Non-Trade) | Flame Scabbard | Changes the elemental attribute of your weapon to Fire for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overriden if the same item or a different Scabbard is used. *Cannot be traded. |
5606 | Ice Scabbard (Non-Trade) | Ice Scabbard | Changes the elemental attribute of your weapon to Ice for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overriden if the same item or a different Scabbard is used. *Cannot be traded. |
5607 | Electric Scabbard (Non-Trade) | Electric Scabbard | Changes the elemental attribute of your weapon to Electric for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overriden if the same item or a different Scabbard is used. *Cannot be traded. |
5608 | Force Scabbard (Non-Trade) | Force Scabbard | Changes the elemental attribute of your weapon to Force for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overriden if the same item or a different Scabbard is used. *Cannot be traded. |
5609 | Expel Scabbard (Non-Trade) | Expel Scabbard | Changes the elemental attribute of your weapon to Expel for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overriden if the same item or a different Scabbard is used. *Cannot be traded. |
5610 | Death Scabbard (Non-Trade) | Death Scabbard | Changes the elemental attribute of your weapon to Death for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overriden if the same item or a different Scabbard is used. *Cannot be traded. |
5611 | Incense of Experience (Demons) (3x, Non-Trade) |
Incense of Experience (Demons) (3x, Non-Trade) |
Triples XP earned by your demons for 30 minutes. *Automatically applied to all demons you've summoned. *Effect is overriden if the same item or another Incense of Experience is used. *You can display and hide demons' XP from the Chat Options menu. *Cannot be traded. |
5612 | Tokyo Survival Kit (Introductory) | Tokyo Survival Kit (Introductory) | Dummy |
5613 | Tokyo Survival Kit (Intermediate) | Tokyo Survival Kit (Intermediate) | A ticket you can use to exchange for Demon Buster support supplies distributed by the Commune. *Use to acquire an item or items. *Cannot be traded or sold. |
5614 | Small Runestone of Victory | Small Runestone of Victory | A precious stone engraved with the rune "Tiwaz", which stands for battle and victory. Appears to have a small effect on demon growth. |
5615 | Runestone of Victory | Runestone of Victory | A precious stone engraved with the rune "Tiwaz", which stands for battle and victory. Appears to have an effect on demon growth. |
5616 | Large Runestone of Victory | Large Runestone of Victory | A precious stone engraved with the rune "Tiwaz", which stands for battle and victory. Appears to have a large effect on demon growth. |
5617 | Small Runestone of Secrets | Small Runestone of Secrets | A precious stone engraved with the rune "Beorz", which stands for secrets and the occult. Appears to have a small effect on demon growth. |
5618 | Runestone of Secrets | Runestone of Secrets | A precious stone engraved with the rune "Beorz", which stands for secrets and the occult. Appears to have an effect on demon growth. |
5619 | Large Runestone of Secrets | Large Runestone of Secrets | A precious stone engraved with the rune "Beorz", which stands for secrets and the occult. Appears to have a large effect on demon growth. |
5620 | Small Runestone of Change | Small Runestone of Change | A precious stone engraved with the rune "Fehu", which stands for freedom and change. Appears to have a small effect on demon growth. |
5621 | Runestone of Change | Runestone of Change | A precious stone engraved with the rune "Fehu", which stands for freedom and change. Appears to have an effect on demon growth. |
5622 | Large Runestone of Change | Large Runestone of Change | A precious stone engraved with the rune "Fehu", which stands for freedom and change. Appears to have a large effect on demon growth. |
5623 | Small Runestone of Protection | Small Runestone of Protection | A precious stone engraved with the rune "Eihwaz", which stands for death and protection. Appears to have a small effect on demon growth. |
5624 | Runestone of Protection | Runestone of Protection | A precious stone engraved with the rune "Eihwaz", which stands for death and protection. Appears to have an effect on demon growth. |
5625 | Large Runestone of Protection | Large Runestone of Protection | A precious stone engraved with the rune "Eihwaz", which stands for death and protection. Appears to have a large effect on demon growth. |
5626 | Small Runestone of Courage | Small Runestone of Courage | A precious stone engraved with the rune "Uruz", which stands for strength and courage. Appears to have a small effect on demon growth. |
5627 | Runestone of Courage | Runestone of Courage | A precious stone engraved with the rune "Uruz", which stands for strength and courage. Appears to have an effect on demon growth. |
5628 | Large Runestone of Courage | Large Runestone of Courage | A precious stone engraved with the rune "Uruz", which stands for strength and bravery. Appears to have a large effect on demon growth. |
5629 | Small Runestone of Destruction | Small Runestone of Destruction | A precious stone engraved with the rune "Hagalaz", which stands for storms and destruction. Appears to have a small effect on demon growth. |
5630 | Runestone of Destruction | Runestone of Destruction | A precious stone engraved with the rune "Hagalaz", which stands for storms and destruction. Appears to have an effect on demon growth. |
5631 | Large Runestone of Destruction | Large Runestone of Destruction | A precious stone engraved with the rune "Hagalaz", which stands for storms and destruction. Appears to have a large effect on demon growth. |
5632 | Small Runestone of Travel | Small Runestone of Travel | A precious stone engraved with the rune "Laguz", which stands for exploration and travel. Appears to have a small effect on demon growth. |
5633 | Runestone of Travel | Runestone of Travel | A precious stone engraved with the rune "Laguz", which stands for exploration and travel. Appears to have an effect on demon growth. |
5634 | Large Runestone of Travel | Large Runestone of Travel | A precious stone engraved with the rune "Laguz", which stands for exploration and travel. Appears to have a large effect on demon growth. |
5635 | Small Runestone of Knowledge | Small Runestone of Knowledge | A precious stone engraved with the rune "Ansuz", which stands for language and knowledge. Appears to have a small effect on demon growth. |
5636 | Runestone of Knowledge | Runestone of Knowledge | A precious stone engraved with the rune "Ansuz", which stands for language and knowledge. Appears to have an effect on demon growth. |
5637 | Large Runestone of Knowledge | Large Runestone of Knowledge | A precious stone engraved with the rune "Ansuz", which stands for language and knowledge. Appears to have a large effect on demon growth. |
5638 | Small Runestone of Endurance | Small Runestone of Endurance | A precious stone engraved with the rune "Nauthiz", which stands for poverty and endurance. Appears to have a small effect on demon growth. |
5639 | Runestone of Endurance | Runestone of Endurance | A precious stone engraved with the rune "Nauthiz", which stands for poverty and endurance. Appears to have an effect on demon growth. |
5640 | Large Runestone of Endurance | Large Runestone of Endurance | A precious stone engraved with the rune "Nauthiz", which stands for poverty and endurance. Appears to have a large effect on demon growth. |
5641 | Small Runestone of Harvest | Small Runestone of Harvest | A precious stone engraved with the rune "Ingwaz", which stands for birth and harvest. Appears to have a small effect on demon growth. |
5642 | Runestone of Harvest | Runestone of Harvest | A precious stone engraved with the rune "Ingwaz", which stands for birth and harvest. Appears to have an effect on demon growth. |
5643 | Large Runestone of Harvest | Large Runestone of Harvest | A precious stone engraved with the rune "Ingwaz", which stands for birth and harvest. Appears to have a large effect on demon growth. |
5644 | Small Runestone of Life | Small Runestone of Life | A precious stone engraved with the rune "Sowilo", which stands for the sun and life. Appears to have a small effect on demon growth. |
5645 | Runestone of Life | Runestone of Life | A precious stone engraved with the rune "Sowilo", which stands for the sun and life. Appears to have an effect on demon growth. |
5646 | Large Runestone of Life | Large Runestone of Life | A precious stone engraved with the rune "Sowilo", which stands for the sun and life. Appears to have a large effect on demon growth. |
5647 | Small Runestone of Fate | Small Runestone of Fate | A precious stone engraved with the rune "Wyrd", which stands for fate and destiny. Appears to have a small effect on demon growth. |
5648 | Runestone of Fate | Runestone of Fate | A precious stone engraved with the rune "Wyrd", which stands for fate and destiny. Appears to have an effect on demon growth. |
5649 | Large Runestone of Fate | Large Runestone of Fate | A precious stone engraved with the rune "Wyrd", which stands for fate and destiny. Appears to have a large effect on demon growth. |
5650 | Gift Lemon (Link) (Non-Bazaar) | Gift Lemon (Link) (Non-Bazaar) | An expensive gift lemon grown for demons. Greatly increases friendship with demons towards Linked by Fate. The effect weakens the closer your friendship is to Linked by Fate. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. *Cannot be displayed at bazaars. |
5651 | Napalm Burst | Napalm Burst | Instantly kicks up a furious wind which wraps around you and knocks back any nearby enemies. *A cool-down time is applied to all other unused Napalms when used. |
5652 | Obligatory Valentine's Chocolate | Obligatory Valentine's Chocolate | Increases XP earned by nearby Party members by 20% for 10 minutes, while also increasing their movement by 1.2 times. *Effect is overridden if the same item, Orb of Speed or Beads of Speed is used. *Cannot be traded. |
5653 | True Valentine's Chocolate | True Valentine's Chocolate | Restores 500HP and 500MP and increases close-range, long-range and spell damage for one ally by 50% for 30 minutes. *Cannot be used on yourself. *Cannot be traded. |
5654 | Secret Beans (Ogre Killer) | Secret Beans (Ogre Killer) | If the ogre won't cry, throw beans at it until it does! *Cannot be traded. |
5655 | Demon Chocolate Shard | Demon Chocolate Shard | A small piece of a chocolate that can only be made through the Valius Entinerus technique. |
5656 | Gift Chocolate (Heart) | Gift Chocolate (Heart) | Chocolate for demons with bits of melon mixed in. Greatly increases friendship with demons towards Open Hearts. The effect weakens the closer your friendship is to Open Hearts. Your friendship will increase slightly even if it is at Open Hearts or higher. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5657 | Gift Chocolate (Link) | Gift Chocolate (Link) | Chocolate for demons with bits of melon mixed in. Greatly increases friendship with demons towards Linked by Fate. The effect weakens the closer your friendship is to Linked by Fate. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5658 | Gift Cookie (Heart) | Gift Cookie (Heart) | Cookies for demons with bits of melon mixed in. Greatly increases friendship with demons towards Open Hearts. The effect weakens the closer your friendship is to Open Hearts. Your friendship will increase slightly even if it is at Open Hearts or higher. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5659 | Gift Cookie (Link) | Gift Cookie (Link) | Cookies for demons with bits of melon mixed in. Hugely increases friendship with demons towards Linked by Fate. The effect weakens the closer your friendship is to Linked by Fate. *Effect can be stacked with that of a Cup of Twilight or Cup of Spirits. *Automatically applied to all demons you've summoned. |
5660 | [[Small Soul Shard ]] |
[[Small Soul Shard ]] |
Soul emits a wired spirit of Demon that was used to lie in the depth of Demonic City. It is said that Saien is collecting pieces |
5661 | [[Soul Shard Piece ]] |
Soul Shard Piece | Soul emits a wired spirit of Demon that was used to lie in the depth of Demonic City. It is said that Saien is collecting pieces |
5662 | Soul Clump | Soul Clump | Soul emits a wired spirit of Demon that was used to lie in the depth of Demonic City. It is said that Saien is collecting pieces |
5663 | Sprinkle | Sprinkle | It is said the there used to be the custom to celebrate pleasantness showering alcohol each other before the Great Destruction ** Automatically applied to yourself when used |
5666 | Fighter's card 24 | Fighter's card 24 | Input this voucher into your COMP to read its bar code and bring out your latent close-range attacking potential. The following abilities last for 24 hours: +400% HP Regeneration +50% Close-range damage +10 Strength * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Strength or Strength Syringe is used, the effects will overlap. |
5667 | Fighter's card 72 | Fighter's card 72 | Input this voucher into your COMP to read its bar code and bring out your latent close-range attacking potential. The following abilities last for 72 hours: +400% HP Regeneration +50% Close-range damage +10 Strength * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Strength or Strength Syringe is used, the effects will overlap. |
5668 | Fighter's card 720 | Fighter's card 720 | Input this voucher into your COMP to read its bar code and bring out your latent close-range attacking potential. The following abilities last for 720 hours: +400% HP Regeneration +50% Close-range damage +10 Strength * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Strength or Strength Syringe is used, the effects will overlap. |
5669 | Gunner's card 24 | Gunner's card 24 | Input this voucher into your COMP to read its bar code and bring out your latent long-range attacking potential. The following abilities last for 24 hours: +400% MP Regeneration +50% Long-range damage +10 Speed * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Speed or Speed Syringe is used, the effects will overlap. |
5670 | Gunner's card 72 | Gunner's card 72 | Input this voucher into your COMP to read its bar code and bring out your latent long-range attacking potential. The following abilities last for 72 hours: +400% MP Regeneration +50% Long-range damage +10 Speed * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Speed or Speed Syringe is used, the effects will overlap. |
5671 | Gunner's card 720 | Gunner's card 720 | Input this voucher into your COMP to read its bar code and bring out your latent long-range attacking potential. The following abilities last for 720 hours: +400% MP Regeneration +50% Long-range damage +10 Speed * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Speed or Speed Syringe is used, the effects will overlap. |
5672 | Magician's card TI 24 | Magician's card TI 24 | Input this voucher into your COMP to read its bar code and bring out your magic attacking potential. The following abilities last for 24 hours: +400% MP Regeneration +50% Magic damage +10 Magic * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Magic or Magic Syringe is used, the effects will overlap. |
5673 | Magician's card TI 72 | Magician's card TI 72 | Input this voucher into your COMP to read its bar code and bring out your magic attacking potential. The following abilities last for 72 hours: +400% MP Regeneration +50% Magic damage +10 Magic * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Magic or Magic Syringe is used, the effects will overlap. |
5674 | Magician's card TI 720 | Magician's card TI 720 | Input this voucher into your COMP to read its bar code and bring out your magic attacking potential. The following abilities last for 720 hours: +400% MP Regeneration +50% Magic damage +10 Magic * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Magic or Magic Syringe is used, the effects will overlap. |
5675 | Magician's card TII 24 | Magician's card TII 24 | Input this voucher into your COMP to read its bar code and bring out your magic attacking potential. The following abilities last for 24 hours: +400% HP Regeneration +50% Magic damage +10 Magic * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Magic or Magic Syringe is used, the effects will overlap. |
5676 | Magician's card TII 72 | Magician's card TII 72 | Input this voucher into your COMP to read its bar code and bring out your magic attacking potential. The following abilities last for 72 hours: +400% HP Regeneration +50% Magic damage +10 Magic * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Magic or Magic Syringe is used, the effects will overlap. |
5677 | Magician's card TII 720 | Magician's card TII 720 | Input this voucher into your COMP to read its bar code and bring out your magic attacking potential. The following abilities last for 720 hours: +400% HP Regeneration +50% Magic damage +10 Magic * Remaining time elapses while logged out. * If another card with a different effect is used, the card with the longer effect is prioritized. * If the same card or another card with the same effect is used, the effect will be overwritten. * When an Incense of Magic or Magic Syringe is used, the effects will overlap. |
5678 | Motorbike coupon (single use) | Motorbike coupon (single use) | If you hand over this coupon, you can take a Rental Motorbike for a test ride for 30 minutes. *Cannot be traded, discarded, stored or sold. |
5679 | Heart Candle | Heart Candle | The heartwarming glow of this candle will warm both body and mind. Nulls Freeze effects for 10 minutes after use. *Automatically applied to yourself when used. *Effect is overriden when the same item is used. *Effect is canceled if you log out or switch channels. |
5680 | Invitation Card | Invitation Card | A card that will allow you to attend a wedding ceremony. *Cannot be displayed at Bazaars, sold, dropped or stored. |
5681 | [[Incense of Experience (Demon 10x) ]] |
[[Incense of Experience (Demon 10x) ]] |
Increase XP gained by your demons by 10 times for 30 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or another Incense of Experience is used. *You can display and hide demons' XP from the Chat Options menu. |
5682 | Alice Card (White) | Alice Card (White) | A card with an illustration of Alice that comes with the popular Demon Snack. Due to a printing error, the color of the card is different than usual. Although this makes it impossible to fit into a card series, its rarity makes it extremely valuable among enthusiasts. |
5683 | Connection Cable | Connection Cable | A cable required for connecting the Protopia terminal with a head-mounted display. *Cannot be traded or sold. |
5684 | Kymopoleia's Hair Accessory | Kymopoleia's Hair Accessory | A beautiful hair accessory with a silver sheen. Using this item in Shinjuku field will summon a special Demon. ** Cannot be traded or stored. Cannot hold more than two of this accessory. |
5685 | Abyss Seed | Abyss Seed | ** Cannot be traded or stored |
5686 | Demon Goldfish | Demon Goldfish | A captured Demon Goldfish, a creature spawning at incredible levels within Shinjuku Babel. Sengoku sells these from a stall in Shinjuku Babel and will pay a reward for them. |
5687 | Essence of Yetzirah | Essence of Yetzirah | Essence which form invisible existence to three-dimensional one |
5688 | Hacked Chip-Alpha | Hacked Chip-Alpha | [Player at Level 30 or Above] The data from the damaged IC Chip, which includes a hacking program Can be used to enter a special COMP-hack dungeon ** Automatically applied to yourself when used ** The same Item cannot be used at the same time |
5689 | Shell Casing | Shell Casing | An old-fashioned shell casing, filled to the brim with gunpowder. |
5690 | Hacked Chip-Alpha2 | Hacked Chip-Alpha2 | The data from the damaged IC Chip, which includes a hacking program Can be used to enter a special COMP-hack dungeon ** Automatically applied to yourself when used ** The same Item cannot be used at the same time ** Cannot be traded |
5691 | Demon Apple | Demon Apple | A magical apple used by demons as a form of medication. The Pyro Jack in Shinjuku Babel is collecting these, and will give you a reward for them. Giving them to a Demon Friend will make them just a bit friendlier towards you. *Effects increase as applicable while under the effects of a Cup of Twilight or Cup of Spirits. *Automatically applied to any Demon Friend you've summoned when used. |
5692 | Apple Jam | Apple Jam | A jam made from grated Demon Apples. Restores 200 HP to yourself. Restores 100 MP to yourself. |
5693 | Roasted Apple | Roasted Apple | A Demon Apple dipped into a special syrup and then roasted to a perfect sheen over a medium flame. +10 INT, VIT & LUC for 30 minutes *Automatically applied to yourself when used. *Effect is overriden when the same item, a Strength Syringe, a Health Syringe or a Luck Syringe is used. |
5694 | Apple Pie | Apple Pie | Demon Apple slices are cooked and then layered in a pie crust, and then baked patiently in a stone oven. User enjoys the effects of an Incense of Strength, an Incense of Speed and an Incense of Magic for 30 minutes. *Automatically applied to yourself when used. *Effect is overriden when the same item, an Incense of Strength, an Incense of Speed, an Incense of Magic or a more powerful item with the same type of effects is used. |
5695 | Incense of the Novice (Non-Trade) | Incense of the Novice (Non-Trade) | Increases all Expertise Points you earn by 1.2 times for 10 minutes. *Effect is overridden when the same item or a more powerful item is used. *Cannot be used when under the effect of an Incense of Mastery. *Automatically applied to yourself when used. *Cannot be traded. |
5696 | Random Box: Limited:Beyond | Random Box: Limited:Beyond | A mysterious box containing an item that cannot be discerned without opening the box. Contains a Fortune Card: Beyond. *Use to acquire item contained inside. *Cannot be traded. |
5697 | [[Incense of Experience and Protection (Demons) (5x) (Non-Trade)]] |
[[Incense of Experience and Protection (Demons) (5x) (Non-Trade)]] |
6 times XP earned by your demons and halves close-range, long-range and spell damage suffered by them for 30 minutes. *Damage effect is overridden if the same item is used. Respective effects are overridden if an Incense of Vitality, Incense of Intelligence or Incense of Luck is used. *XP effect is overridden if the same item or another Incense of Experience is used. ** Cannot be traded |
5698 | [[Incense of Experience & Strength (5x) (Non-Trade)]] |
[[Incense of Experience & Strength (5x) (Non-Trade)]] |
6 times XP earned by an ally and increases close-range damage inflicted by them by 3 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Strength is used. *XP effect is overridden if the same item or another Incense of Experience is used. ** Cannot be traded |
5699 | [[Incense of Experience & Speed (5x) (Non-Trade)]] |
[[Incense of Experience & Speed (5x) (Non-Trade)]] |
6 times XP earned by an ally and increases long-range damage inflicted by them by 1.5 times for 30 minutes. *Damage effect is overridden if the same item or another Incense of Speed is used. *XP effect is overridden if the same item or another Incense of Experience is used. ** Cannot be traded |
5700 | [[Incense of Experience & Magic (5x Non-Trade)]] |
[[Incense of Experience & Magic (5x Non-Trade)]] |
6 times XP earned by your demons and increases spell damage inflicted by them by 1.5 times for 30 minutes. *Automatically applied to all demons you've summoned. *Damage effect is overridden if the same item or another Incense of Magic is used. *XP effect is overridden if the same item or another Incense of Experience is used. ** Cannot be traded |
5701 | Hexagon Piece: Masculine | Hexagon Piece: Masculine | This won't be enough to satisfy that child. |
5702 | Hexagon Piece: Feminine | Hexagon Piece: Feminine | This won't be enough to satisfy that child. |
5703 | Hexagon | Hexagon | This should get that child's attention. A complete Star of David. |
5704 | Jack in the Box | Jack in the Box | A certain card may be able to open this box. ** Cannot be traded |
5705 | Jack Card | Jack Card | A card carved with a "J". It can open a "Jack in the Box". ** Cannot be traded |
5706 | Wild Card | Wild Card | A card carved with "W" It can open the Box with the number of a card ** Cannot be traded |
5707 | Red-Bearded Doll | Red-Bearded Doll | An old-fashioned doll with a red beard, said to be the physical manifestation of the powers of Eli. |
5708 | Black Candlestick | Black Candlestick | A thick, old-fashioned candlestick, said to be the physical manifestation of the powers of Robin. |
5709 | Red Headband | Red Headband | An item produced by combining the Red- Bearded Doll with the Black Candlestick, and which allows you to enter Alice's world. *Cannot be traded or stored. |
5711 | TMG Blueprint Piece | TMG Blueprint Piece | An item in which data related to the TMG is recorded. |
5712 | Passion Stone | Passion Stone | An item created by preparing Secret Nectar according to a little-known recipe, said to give users the power to tug at and toy with women's hearts. *Cannot be traded. |
5713 | Secret Nectar | Secret Nectar | A liquid extracted from the bones of a woman. |
5714 | Orb of Speed | Orb of Speed | Increases your movement and that of your Demon Friends by 50% for 60 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Sphere of Speed or a Necklace of Speed is used. *Cannot be traded. |
5715 | Orb of Speed | Orb of Speed | Increases your movement and that of your Demon Friends by 50% for 60 minutes. However, movement will remain the same during battle and skill execution. *Effect is overridden when the same item, another Sphere of Speed or a Necklace of Speed is used. *Cannot be traded. |
5716 | Ariadne's Thread | Ariadne's Thread | A piece of thread sent down by the gods that can take you immediately to the location of your choice. *Cannot be traded. |
5717 | Ariadne's Thread | Ariadne's Thread | A piece of thread sent down by the gods that can take you immediately to the location of your choice. *Cannot be traded. |
5718 | Flame Scabbard | Flame Scabbard | Changes the elemental attribute of your weapon to Fire for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5719 | Flame Scabbard | Flame Scabbard | Changes the elemental attribute of your weapon to Fire for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5720 | Ice Scabbard | Ice Scabbard | Changes the elemental attribute of your weapon to Ice for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5721 | Ice Scabbard | Ice Scabbard | Changes the elemental attribute of your weapon to Ice for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5722 | Electric Scabbard | Electric Scabbard | Changes the elemental attribute of your weapon to Electric for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5723 | Electric Scabbard | Electric Scabbard | Changes the elemental attribute of your weapon to Electric for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5724 | Force Scabbard | Force Scabbard | Changes the elemental attribute of your weapon to Force for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5725 | Force Scabbard | Force Scabbard | Changes the elemental attribute of your weapon to Fire for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5726 | Expel Scabbard | Expel Scabbard | Changes the elemental attribute of your weapon to Expel for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5727 | Expel Scabbard | Expel Scabbard | Changes the elemental attribute of your weapon to Expel for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5728 | Death Scabbard | Death Scabbard | Changes the elemental attribute of your weapon to Death for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5729 | Death Scabbard | Death Scabbard | Changes the elemental attribute of your weapon to Death for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5730 | Magic Scabbard | Magic Scabbard | Changes the elemental attribute of your weapon to Magic for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5731 | Magic Scabbard | Magic Scabbard | Changes the elemental attribute of your weapon to Magic for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5732 | Mind Scabbard | Mind Scabbard | Changes the elemental attribute of your weapon to Mind for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5733 | Mind Scabbard | Mind Scabbard | Changes the elemental attribute of your weapon to Mind for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5734 | Nerve Scabbard | Nerve Scabbard | Changes the elemental attribute of your weapon to Nerve for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5735 | Nerve Scabbard | Nerve Scabbard | Changes the elemental attribute of your weapon to Nerve for 3 minutes. *Only affects Weapon-based skills. *Effect continues even if weapon is changed. *Effect can be removed by selecting Remove Enhancement from the Skills Tab. *Effect is overridden if the same item or a different Scabbard is used. *Cannot be traded. |
5736 | Party Cracker (Blue) | Party Cracker (Blue) | Must have it for a party. The sound makes everyone happy. |
5737 | Party Cracker (Random) | Party Cracker (Random) | Must have it for a party. The sound makes everyone happy. |
5738 | [[Muscle Drink ]] |
[[Muscle Drink ]] |
Increases your MAX HP by 50% for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective if used while under the effect of a Muscle Drink. *Cannot be traded or sold |
5739 | Muscle Drink | Muscle Drink | Increases your MAX HP by 50% for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Ineffective if used while under the effect of a Muscle Drink. *Cannot be traded or sold |
5740 | Magic Essence | Magic Essence | Increases MAX MP of all party members and demons by 1.5 times for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Cannot be traded |
5741 | Magic Essence | Magic Essence | Increases MAX MP of all party members and demons by 1.5 times for 60 minutes. *Automatically applied to yourself when used. *Effect is overridden when the same item or a more powerful item is used. *Cannot be traded |
5742 | Precious Egg | Precious Egg | Increases your demons' MAX HP and MAX MP by 50% for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or a more powerful item is used. *Cannot be traded |
5743 | Precious Egg | Precious Egg | Increases your demons' MAX HP and MAX MP by 50% for 60 minutes. *Automatically applied to all demons you've summoned when used. *Effect is overridden when the same item or a more powerful item is used. *Cannot be traded |
5744 | High-Grade Emergency Cure | High-Grade Emergency Cure | Immediately restores 100HP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. *Cannot be traded |
5745 | High-Grade Emergency Cure | High-Grade Emergency Cure | Immediately restores 100HP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. *Cannot be traded |
5746 | Hyper Candy | Hyper Candy | Immediately restores 30MP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. *Cannot be traded |
5747 | Hyper Candy | Hyper Candy | Immediately restores 30MP to yourself. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to yourself when used. *Cannot be traded |
5748 | Bead Chain | Bead Chain | Immediately restores 100HP and 50MP to your summoned Demon Friend. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to your summoned Demon Friend when used. *Cannot be traded |
5749 | Bead Chain | Bead Chain | Immediately restores 100HP and 50MP to your summoned Demon Friend. Can be used even while performing a skill or suffering damage. Can be used consecutively. *Automatically applied to your summoned Demon Friend when used. *Cannot be traded |
5750 | Corona Incense | Corona Incense | Increases Fire-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5751 | Corona Incense | Corona Incense | Increases Fire-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5752 | Blizzard Incense | Blizzard Incense | Increases Ice-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5753 | Blizzard Incense | Blizzard Incense | Increases Ice-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5754 | Lightning Incense | Lightning Incense | Increases Electric-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5755 | Lightning Incense | Lightning Incense | Increases Electric-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5756 | Hurricane Incense | Hurricane Incense | Increases Force-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5757 | Hurricane Incense | Hurricane Incense | Increases Force-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5758 | Blessed Incense | Blessed Incense | Increases Expel-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5759 | Blessed Incense | Blessed Incense | Increases Expel-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5760 | Luck Incense | Luck Incense | Increases Death-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5761 | Luck Incense | Luck Incense | Increases Death-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5762 | Arcane Incense | Arcane Incense | Increases Magic-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5763 | Arcane Incense | Arcane Incense | Increases Magic-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5764 | Astral Incense | Astral Incense | Increases Mind-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5765 | Astral Incense | Astral Incense | Increases Mind-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5766 | Nerve Incense | Nerve Incense | Increases Nerve-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5767 | Nerve Incense | Nerve Incense | Increases Nerve-based effects you inflict for 10 minutes. *Automatically applied to yourself when used. *Effect is overridden if the same item or another Elemental Incense is used. *Cannot be traded. |
5768 | Multinapalm (Meditation) | Multinapalm (Meditation) | Produces a powerful wind around you that inflicts heavy Almighty-based damage to nearby enemies while inflicting a Sleep effect on them. However, using it will cost you 20% of your MAX HP. *Cannot be used if your current HP is less than 20% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5769 | Multinapalm (Meditation) | Multinapalm (Meditation) | Produces a powerful wind around you that inflicts heavy Almighty-based damage to nearby enemies while inflicting a Sleep effect on them. However, using it will cost you 20% of your MAX HP. *Cannot be used if your current HP is less than 20% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5770 | Holy Napalm | Holy Napalm | Produces a powerful wind around you that inflicts heavy Fire-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5771 | Holy Napalm | Holy Napalm | Produces a powerful wind around you that inflicts heavy Fire-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5772 | Liquid Nitrogen Napalm | Liquid Nitrogen Napalm | Produces a powerful wind around you that inflicts heavy Ice-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5773 | Liquid Nitrogen Napalm | Liquid Nitrogen Napalm | Produces a powerful wind around you that inflicts heavy Ice-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5774 | Plasma Napalm | Plasma Napalm | Produces a powerful wind around you that inflicts heavy Electric-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5775 | Plasma Napalm | Plasma Napalm | Produces a powerful wind around you that inflicts heavy Electric-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5776 | Sonic Napalm | Sonic Napalm | Produces a powerful wind around you that inflicts heavy Force-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5777 | Sonic Napalm | Sonic Napalm | Produces a powerful wind around you that inflicts heavy Force-based damage to nearby enemies while blowing them away. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5778 | Silencing Napalm | Silencing Napalm | Produces a powerful wind around you that inflicts light Magic-based damage to nearby enemies while blowing them away and inflicting a Mute effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5779 | Silencing Napalm | Silencing Napalm | Produces a powerful wind around you that inflicts light Magic-based damage to nearby enemies while blowing them away and inflicting a Mute effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5780 | Chaos Napalm | Chaos Napalm | Produces a powerful wind around you that inflicts light Mind-based damage to nearby enemies while blowing them away and inflicting a Panic effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5781 | Chaos Napalm | Chaos Napalm | Produces a powerful wind around you that inflicts light Mind-based damage to nearby enemies while blowing them away and inflicting a Panic effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5782 | Binding Napalm | Binding Napalm | Produces a powerful wind around you that inflicts light Nerve-based damage to nearby enemies while blowing them away and inflicting a Bind effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5783 | Binding Napalm | Binding Napalm | Produces a powerful wind around you that inflicts light Nerve-based damage to nearby enemies while blowing them away and inflicting a Bind effect on them. However, using it will cost you 10% of your MAX HP. *Cannot be used if your current HP is less than 10% of your MAX HP. *Upon using, cool-down time begins for all other unused Napalms. *Cannot be traded. |
5784 | Blaze Stone | Blaze Stone | Reduces close-range, long-range and spell damage suffered by 30% for 15 seconds. Also reduces Fire-based damage suffered by 70%. |
5785 | Freeze Stone | Freeze Stone | Reduces close-range, long-range and spell damage suffered by 30% for 15 seconds. Also reduces Ice-based damage suffered by 70%. |
5786 | Victory Charm | Victory Charm | A charm containing a piece of paper with "Victory" written on it. Increases Critical by 100 for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5787 | Victory Charm | Victory Charm | A charm containing a piece of paper with "Victory" written on it. Increases Critical by 100 for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5788 | Protection Charm | Protection Charm | A charm containing a piece of paper with "Protection" written on it. Increases resistance to all status ailments by 100 for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5789 | Protection Charm | Protection Charm | A charm containing a piece of paper with "Protection" written on it. Increases resistance to all status ailments by 100 for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5790 | Success Charm | Success Charm | A charm containing a piece of paper with "Success" written on it. Increases the amount of EP obtained by 50% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5791 | Success Charm | Success Charm | A charm containing a piece of paper with "Success" written on it. Increases the amount of EP obtained by 50% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5792 | Wealth Charm (Macca) | Wealth Charm (Macca) | A charm containing a piece of paper with "Wealth" written on it. Increases the amount of Macca obtained by 50% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5793 | Wealth Charm (Macca) | Wealth Charm (Macca) | A charm containing a piece of paper with "Wealth" written on it. Increases the amount of Macca obtained by 50% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5794 | Wealth Charm (Magnetite) | Wealth Charm (Magnetite) | A charm containing a piece of paper with "Wealth" written on it. Increases the amount of Magnetite obtained by 50% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5795 | Wealth Charm (Magnetite) | Wealth Charm (Magnetite) | A charm containing a piece of paper with "Wealth" written on it. Increases the amount of Magnetite obtained by 50% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5796 | Safety Charm | Safety Charm | A charm containing a piece of paper with "Safety" written on it. Increases Block Critical by 100 for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5797 | Safety Charm | Safety Charm | A charm containing a piece of paper with "Safety" written on it. Increases Block Critical by 100 for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5798 | Love Charm (XP) | Love Charm (XP) | A charm containing a piece of paper with "Love" written on it. Increases XP obtained by all Party members and their Demon Friends by 20% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5799 | Love Charm (XP) | Love Charm (XP) | A charm containing a piece of paper with "Love" written on it. Increases XP obtained by all Party members and their Demon Friends by 20% for 30 minutes. *Effect is overriden if the same item is used. *Automatically applied to yourself when used. *Cannot be traded. |
5800 | Exile Wings | Exile Wings (F) | Wings that encourages free will in their wearer. *Cannot be traded. |
5801 | [[Patrice de Leonor ]] |
[[Patrice de Leonor(M) ]] |
Ahead of you lies only darkness; behind you glitters the last glimmers of twilight. Few know of this cloak that has protected travelers of all kinds for ages. +3% close-range, long-range and spell damage. +30% success rate for Double Fusion if also wearing a Patrice de Triumph, a Patrice de Sartabas, a Patrice de Papin, and a Patrice de Noel. ** Cannot be traded |
5802 | Wings of Light: Noir | Wings of Light: Noir (F) | A replica of a pair of wings worn by a wind-user who lives in another world, striving daily to battle the monsters that infest it. A different color model. *Movement is reduced to the normal speed during battle and skill execution. |
5803 | Wings of Darkness: Rouge | Wings of Darkness: Rouge (F) | A replica of a pair of wings worn by a necromancer who lives in another world, striving daily to battle the monsters that infest it. A different color model. *Movement is reduced to the normal speed during battle and skill execution. |
5804 | Archwings | Archwings (Red) (M) | A replica of a Divine's wings, crafted with immaculate detail. They have been dyed red and exude a sense of nobility. While simultaneously wearing Archwings (Red) (M), a Seraphic Coat (Red) (M), Seraphic Pants (Red) (M), and Seraphic Shoes (Red) (M): +5% Long-range damage inflicted +20 status ailment resistance +20 BLK CRT |
5805 | Archwings | Archwings (Pink) (F) | A replica of a Divine's wings, crafted with immaculate detail. They have been dyed pink and exude a sense of nobility. While simultaneously wearing Archwings (Pink) (F), a Seraphic Coat (Pink) (F), a Seraphic Skirt (Pink) (F), and Seraphic Shoes (Pink) (F): +5% Long-range damage inflicted +20 status ailment resistance +20 BLK CRT |
5806 | Archwings | Archwings (Blue) (M) | A replica of a Divine's wings, crafted with immaculate detail. They have been dyed blue and glow with a sense of hope for the future. While simultaneously wearing Archwings (Blue) (M), a Seraphic Coat (Blue) (M), Seraphic Pants (Blue) (M), and Seraphic Shoes (Blue) (M): +5% close-range damage inflicted +20 status ailment resistance +20 BLK CRT |
5807 | Archwings | Archwings (Blue) (F) | A replica of a Divine's wings, crafted with immaculate detail. They have been dyed light blue and glow with a sense of hope for the future. While simultaneously wearing Archwings (Blue) (F), a Seraphic Coat (Blue) (F), a Seraphic Skirt (Blue) (F), and Seraphic Shoes (Blue) (F): +5% close-range damage inflicted +20 status ailment resistance +20 BLK CRT |