Move Knuckles: Difference between revisions
From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
m Text replacement - "Close-range" to "Melee" |
m Text replacement - "Long-range" to "Ranged" |
||
Line 30: | Line 30: | ||
|Additional Boost 1 Type = Melee Damage | |Additional Boost 1 Type = Melee Damage | ||
|Additional Boost 1 Value = +15% | |Additional Boost 1 Value = +15% | ||
|Additional Boost 2 Type = | |Additional Boost 2 Type = Ranged Damage | ||
|Additional Boost 2 Value = +15% | |Additional Boost 2 Value = +15% | ||
|Additional Boost 3 Type = Magic Damage | |Additional Boost 3 Type = Magic Damage |
Revision as of 00:17, 4 March 2023
http://i.imgur.com/jMJOKyA.png Move Knuckles
Move Knuckles
Type: COMP
Affinity: -
Magic Defense: +5
Melee Damage: +15%
Ranged Damage: +15%
Magic Damage: +15%
Durability: [30]
Spiritual Mixing: Yes
Tarot Fusions: No
The Move installed in this COMP instantly analyzes the target object and conveys the results to the wearer.
http://i.imgur.com/niyD8uB.png
The Move installed in this COMP instantly analyzes the target object and conveys the results to the wearer.
Basic Info
- Type: COMP
- Affinity: -
- COMP Stocks: +2 stocks
Usage Info
- This is tradable.
- This can be SI'ed.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 30
SI Slot B: Basic Features
- Magic Defense: +5
- Melee Damage: +15%
- Ranged Damage: +15%
- Magic Damage: +15%
SI Slot C: Characteristics
Where to Obtain
Move Data Ticket (M&F)
Fortune Cards