New Moon exclusive content & changes: Difference between revisions

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>Aynexil
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>Aynexil
Some more skill changes
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===== '''Class 7 Rank 0: Pierce Shot''' =====
===== '''Class 7 Rank 0: Pierce Shot''' =====
Stiffness: (980 => 780)
Stiffness: (<s>980</s> => 780)


AOE Range: (60 => 100)
AOE Range: (<s>60</s> => 100)


===== '''Class 8 Rank 0: Heartbreaker''' =====
===== '''Class 8 Rank 0: Heartbreaker''' =====
Damage Mod: (155 => 170)
Damage Mod: (<s>155</s> => 170)


Briefly reduces the target's resistance to Long-Range, Spread, Penetrate affinity by 10% with each shot (30% max). Effect lasts for 3 seconds.
Briefly reduces the target's resistance to Long-Range, Spread, Penetrate affinity by 10% with each shot (30% max). Effect lasts for 3 seconds.


===== '''Class 9 Rank 0: Boogie-Woogie''' =====
===== '''Class 9 Rank 0: Boogie-Woogie''' =====
Damage Mod: (165 => 150)
Damage Mod: (<s>165</s> => 150)


Removed from Diaspora Trade and added in Shot Expertise
Removed from Diaspora Trade and added in Shot Expertise
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Moved from Class 7 to Class 9
Moved from Class 7 to Class 9


Damage Mod: (140 => 130)
Damage Mod: (<s>140</s> => 130)


===== '''New Skill: Quickdraw''' =====
===== '''New Skill: Quickdraw''' =====
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<nowiki>*</nowiki>Same Stats as Purify Trigger, very small chance to deal Instant Death
<nowiki>*</nowiki>Same Stats as Purify Trigger, very small chance to deal Instant Death
=== Sharpshooter ===
===== '''Class 1 Rank 0: Disturbed Purgation''' =====
<s>Increases Damage Received by +10%</s> => Increase Damage Received from Foul by +10%
===== '''Class 1 Rank 5: Cruel Chase''' =====
<s>Increases Damage Received by +10%</s> => Increase Damage Received from Beast by +10%
===== '''Class 2 Rank 0: Ether Tear''' =====
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Bird by +10%
===== '''Class 2 Rank 2: Critical Up Improvement I''' =====
Moved from Conditions Of Ranged Combat to Sharpshooter
Passive Skill: Grants (Critical + Level x 0.5)
===== '''Class 2 Rank 5: Phony Amnesty''' =====
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Magica by +10%
===== '''Class 2 Rank 5: Brith Exorcism''' =====
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Evil Spirit by +10%
===== '''Class 3 Rank 0: Fire Revolution''' =====
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Element by +10%
===== '''Class 3 Rank 0: Dread Distinction''' =====
<s>Increases Damage Received by +10%</s> =>  increase damage received from Demoniac by +10%
===== '''Class 3 Rank 5: Joint Break''' =====
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Machine by +10%
===== '''Class 4 Rank 0: Speed Up Improvement I''' =====
Moved from Conditions Of Ranged Combat to Sharpshooter
Passive Skill: Grants (Speed + Level x 0.15)
===== '''Class 4 Rank 5: Guilty Pierce''' =====
<s>Increases Damage Received by +10%</s> =>  increase damage received from Guardian by +10%
===== '''Class 5 Rank 0: Epic Daze''' =====
<s>Increases Damage Received by +10%</s> =>  increase damage received from Dragon by +10%
===== '''Class 5 Rank 5: Critical Up Improvement 2''' =====
Moved from Conditions Of Ranged Combat to Sharpshooter
Passive Skill: Grants (Critical + Level x 0.5).
===== '''Class 6 Rank 0: Criminal Bullet''' =====
<s>Increases Damage Received by +10%</s> => Increase damage received from Human by +10%
===== '''Class 6 Rank 0: Blaspheme''' =====
<s>Increases Damage Received by +10%</s> => Increase damage received from God by +10%
===== '''Class 7 Rank 0: Limit Break Chance Up Improvement I''' =====
Moved from Conditions Of Ranged Combat to Sharpshooter
Passive Skill: Grants (Limit Break Chance + Level x 0.05)
===== '''New Skill: Class 7 Rank 5: Steady Hands''' =====
Passive Skill: Increases Long Range by 30, increase LB Cap by LNGR *2
===== '''Class 8 Rank 0: Bullet Friend''' =====
Changed from Toggle to Passive
Removed Damage received penalty
<s>Boosts Long-range damage by 25%</s> => Long-range damage +20%

Revision as of 16:47, 14 November 2023

Skill Changes

Shot

Class 7 Rank 0: Pierce Shot

Stiffness: (980 => 780)

AOE Range: (60 => 100)

Class 8 Rank 0: Heartbreaker

Damage Mod: (155 => 170)

Briefly reduces the target's resistance to Long-Range, Spread, Penetrate affinity by 10% with each shot (30% max). Effect lasts for 3 seconds.

Class 9 Rank 0: Boogie-Woogie

Damage Mod: (165 => 150)

Removed from Diaspora Trade and added in Shot Expertise

Rapid

Class 9 Rank 0: 13 Shots To Hell

Moved from Class 7 to Class 9

Damage Mod: (140 => 130)

New Skill: Quickdraw

Diaspora Exchange Skill

Cost = 300 Masakadus

Passive Skill:  Increases Long Range by 30 and Limit Break Cap for 13 Shots to Hell by LNG-R *2

New Skill: Spiral of the End

Diaspora Exchange Skill

Requirements: Quickdraw

Cost = 500 Masakadus

Passive Skill:  Increases Rapid damage dealt by 25%, TA power +10% for Rapid skills, Pursuit power +10% for Rapid skills, While using 13 Shots to Hell: 25% chance of triggering [Serrated Rounds] buff.

New Skill: Curse Trigger

Diaspora Exchange Skill

Cost = 200 Masakadus

Affinity = Death

Damage Mod: 180

*Same Stats as Purify Trigger, very small chance to deal Instant Death

Sharpshooter

Class 1 Rank 0: Disturbed Purgation

Increases Damage Received by +10% => Increase Damage Received from Foul by +10%

Class 1 Rank 5: Cruel Chase

Increases Damage Received by +10% => Increase Damage Received from Beast by +10%

Class 2 Rank 0: Ether Tear

Increases Damage Received by +10% =>  Increase damage received from Bird by +10%

Class 2 Rank 2: Critical Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Critical + Level x 0.5)

Class 2 Rank 5: Phony Amnesty

Increases Damage Received by +10% =>  Increase damage received from Magica by +10%

Class 2 Rank 5: Brith Exorcism

Increases Damage Received by +10% =>  Increase damage received from Evil Spirit by +10%

Class 3 Rank 0: Fire Revolution

Increases Damage Received by +10% =>  Increase damage received from Element by +10%

Class 3 Rank 0: Dread Distinction

Increases Damage Received by +10% =>  increase damage received from Demoniac by +10%

Class 3 Rank 5: Joint Break

Increases Damage Received by +10% =>  Increase damage received from Machine by +10%

Class 4 Rank 0: Speed Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Speed + Level x 0.15)

Class 4 Rank 5: Guilty Pierce

Increases Damage Received by +10% =>  increase damage received from Guardian by +10%

Class 5 Rank 0: Epic Daze

Increases Damage Received by +10% =>  increase damage received from Dragon by +10%

Class 5 Rank 5: Critical Up Improvement 2

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Critical + Level x 0.5).

Class 6 Rank 0: Criminal Bullet

Increases Damage Received by +10% => Increase damage received from Human by +10%

Class 6 Rank 0: Blaspheme

Increases Damage Received by +10% => Increase damage received from God by +10%

Class 7 Rank 0: Limit Break Chance Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Limit Break Chance + Level x 0.05)

New Skill: Class 7 Rank 5: Steady Hands

Passive Skill: Increases Long Range by 30, increase LB Cap by LNGR *2

Class 8 Rank 0: Bullet Friend

Changed from Toggle to Passive

Removed Damage received penalty

Boosts Long-range damage by 25% => Long-range damage +20%