New Moon exclusive content & changes: Difference between revisions

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>Aynexil
Renamed to expertise changes, added some more expertises
>Aynexil
Added a bunch more expertises, changed section name from Skill Changes to Expertise Changes
Line 54: Line 54:


<nowiki>*</nowiki>Same Stats as Purify Trigger, very small chance to deal Instant Death
<nowiki>*</nowiki>Same Stats as Purify Trigger, very small chance to deal Instant Death
=== Destruction Magic ===
'''Class 1 Rank 7: Agi Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 1 Rank 7: Bufu Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 2 Rank 2: Zio Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 2 Rank 2: Zan Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 2 Rank 7: Maragi Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 2 Rank 7: Mabufu Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 3 Rank 2: Mazio Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 3 Rank 2: Mazan Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 3 Rank 7: Agilao Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 3 Rank 7: Bufula Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 4 Rank 2: Zionga Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 4 Rank 2: Zanma Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 5 Rank 7: Maragion Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 5 Rank 7: Mabufula Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 6 Rank 0: Ziondyne'''
Stiffness: (<s>1080</s> => 700)
'''Class 6 Rank 0: Zandyne'''
Stiffness: (<s>880</s> => 700)
'''Class 6 Rank 2: Mazionga Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 6 Rank 2: Mazanma Accel'''
Changed from Toggle to Passive
No extra cost
'''Class 6 Rank 5: Agidyne'''
Stiffness: (<s>880</s> => 700)
'''Class 6 Rank 5: Bufudyne'''
Stiffness: (<s>1180</s> => 700)
'''Class 7 Rank 0: Megidora'''
Stiffness: (<s>980</s> => 700)
'''Class 8 Rank 0: Maziodyne'''
Stiffness: (<s>1080</s> => 700)
'''Class 8 Rank 0: Mazandyne'''
Stiffness: (<s>880</s> => 700)
'''Class 8 Rank 5: Maragidyne'''
Stiffness: (<s>880</s> => 700)
'''Class 8 Rank 5: Mabufudyne'''
Stiffness: (<s>1180</s> => 700)
'''Class 10 Rank 0: Megidoroan'''
Stiffness: (<s>980</s> => 700)
=== Pursuit ===
'''Class 2 Rank 0: Pursuit of Soul: First Limit'''
New effect added: LB Power +5%
'''Class 3 Rank 0:  Mantra of Pursuit  : Fire'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Fire skills
'''Class 3 Rank 0:  Mantra of Pursuit  : Ice'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Ice skills
'''Class 3 Rank 0:  Mantra of Pursuit  : Electric'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Electric skills
'''Class 3 Rank 0:  Mantra of Pursuit  : Force'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Force skills
'''Class 4 Rank 0: Pursuit of Soul: Next Limit'''
New effect added: LB Power +5%
'''Class 5 Rank 0:  Mantra of Pursuit  : Expel'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Expel skills
'''Class 5 Rank 0:  Mantra of Pursuit  : Death'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Death skills
'''Class 6 Rank 0:  Mantra of Pursuit  : Mind'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Mind skills
'''Class 6 Rank 0:  Mantra of Pursuit  : Nerve'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Nerve skills
'''Class 6 Rank 0:  Mantra of Pursuit  : Magic'''
Changed from Toggle to Passive
Effect changed to: LB Power +10% to all Magic skills
'''Class 8 Rank 0: Pursuit of Soul: Final Limit'''
New effect added: LB Power +5%
'''Class 9 Rank 0: Pursuit of Soul: Extreme'''
New effect added: LB Power +10%
=== Curative Magic ===
'''New Skill: Class 2 Rank 0 : Curative Up I'''
Passive Skill: Increases your Curative affinity by 15%
'''Class 3 Rank 5 : Recarm'''
Moved from Class 4 to Class 3 Rank 5
'''Class 4 Rank 0 : Mediarama'''
Moved from Class 5 to Class 4
'''New Skill: Class 4 Rank 0 : Curative Up II'''
Passive Skill: Increases your Curative affinity by 20%
'''Class 4 Rank 5 : Petradi'''
Moved from Class 5 Rank 5 to Class 4 Rank 5
'''Class 5 Rank 5 : Etnadi'''
Moved from Class 6 Rank 5 to Class 5 Rank 5
'''Class 6 Rank 0 : Diarahan'''
Moved from Class 7 to Class 6
'''New Skill: Class 6 Rank 0 : Curative Up III'''
Passive Skill: Increases your Curative affinity by 20%
'''Class 6 Rank 5 : Recarmdra'''
Moved from Class 8 Rank 0 to Class 6 Rank 5
'''Class 7 Rank 0 : Mediarahan'''
Moved from Class 9 to Class 7
'''New Skill: Class 7 Rank 5 : Circle of Fire'''
Cost: 30 MP, 30 Mag
CD: 100s
Generates a temporary circle of protection that can negate up to 3 fire-based attacks for yourself and nearby allies
'''New Skill: Class 7 Rank 5 : Circle of Ice'''
Cost: 30 MP, 30 Mag
CD: 100s
Generates a temporary circle of protection that can negate up to 3 ice-based attacks for yourself and nearby allies
'''New Skill: Class 8 Rank 0 : Curative Up IV'''
Passive Skill: Increases your Curative affinity by 20%
'''Class 8 Rank 5 : Samarecarm'''
Moved from Class 10 Rank 0 to Class 8 Rank 5
'''New Skill: Class 9 Rank 0 : Circle of Electricity'''
Cost: 30 MP, 30 Mag
CD: 100s
Generates a temporary circle of protection that can negate up to 3 electricity-based attacks for yourself and nearby allies
'''New Skill: Class 9 Rank 0 : Circle of Force'''
Cost: 30 MP, 30 Mag
CD: 100s
Generates a temporary circle of protection that can negate up to 3 force-based attacks for yourself and nearby allies
'''New Skill: Class 9 Rank 5 : Panacea'''
Cost: 40 MP, 100 Mag
CD: 360s
Removes a large variety of negative status effects to all nearby allies
'''New Skill: Class 10 Rank 0 : C4U (Player)'''
Cost: 20% MP
Mod: 450
Stat: Support
Candy for you! Recovers HP of nearby party members and cures Mute and Muddle.
=== Bless ===
'''Class 1 : Blessing of Soma'''
Party Max MP + (<s>5</s> => 25)
'''Class 2 : Blessing of Surya'''
Party Max HP + (<s>10</s> => 50)
'''Class 3 (choose one):  Blessing of Shani'''
All Party Members  (<s>Vitality +2, Magic Defense + 1</s> => Vit+3, Int+3)
'''Class 3 (choose one):  Blessing of Budha'''
Moved from Class 4 to Class 3
All Party Members  (<s>Vitality +2, Magic Defense + 1</s> => Str+2, Mag+2, Spd+2)
'''New Skill: Class 4 : Blessing of Saraswati'''
All Party Members Experience and Expertise Earned +10%
'''Class 5 (choose one): Blessing of Shukra'''
Moved from Class 6 to Class 5
'''Class 5 (choose one): Blessing of Brihaspati'''
Moved from Class 7 to Class 5
'''Class 5 (choose one): Blessing of Mangala'''
Moved from Class 8 to Class 5
'''Class 6 (choose one): Blessing of  Ketu'''
Moved from Class 5 to Class 6
Effect changed to: Party Members' Damage dealt increases by 5%
'''Class 6 (choose one): Blessing of  Rahu'''
Moved from Class 5 to Class 6
Effect changed to: Party Members' Damage taken decreases by 5%
'''Class 7: Blessing of  Navagraha'''
Moved from Class 9 to Class 7
Effect added: Party members LB Chance+2%
'''New Skill: Class 8: Blessing of  Kartikeya'''
Passive Skill: Party Movement Speed +5%, Speed +10
'''New Skill: Class 8: Blessing of  Brahma'''
Passive Skill: Party Members' Luck, Int +25, HP Regen + 5% MP Regen + 5%
=== Support Magic ===
'''Class 3'''
Both skills can be learned
'''Class 5'''
Both skills can be learned
Grants 2 stacks of buff in one cast
'''Class 6'''
Both skills can be learned
Grants 2 stacks of buff in one cast
'''Class 6 Rank 5: Manma'''
Moved from Class 7 to Class 6 Rank 5
'''Class 7 Rank 0: Hamaon'''
Moved from Class 8 to Class 7
'''New Skill: Class 8 Rank 0: Mahamaon'''
Same as the demon skill
Stat: Spell
Affinity: Expel
Cost: 40 MP, 24 Mag
CD: 300s
Incantation: 7s
AOE Range: 30 - Target Radius
Damage Mod: 450
10% Instant Death
'''New Skill: Class 8 Rank 0: Luster Candy'''
Same as the item
Cost: 30 MP
Applies Rakukaja, Sukukaja, Makakaja, Samakaja, Tarukaja on all allies in the Area once. Can be simultanesouly cast up to 4 times. (Lasts 10 minutes)
== Chain Expertise Changes ==


=== Sharpshooter ===
=== Sharpshooter ===
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Cost: 1 Bullet, 12 MP
Cost: 1 Bullet, 12 MP


CD: 18 seconds
CD: 18s


Incantation: 3 seconds
Incantation: 3s


Range: 110
Range: 110
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Cost: 1 Bullet, 12 MP
Cost: 1 Bullet, 12 MP


CD: 18 seconds
CD: 18s


Incantation: 3 seconds
Incantation: 3s


Range: 110
Range: 110
Line 243: Line 666:
Cost: 1 Bullet, 12 MP
Cost: 1 Bullet, 12 MP


CD: 18 seconds
CD: 18s


Incantation: 3 seconds
Incantation: 3s


Range: 110
Range: 110
Line 269: Line 692:
Cost: 5% hp
Cost: 5% hp


Duration: 10 seconds
Duration: 10s


Cannot be stacked
Cannot be stacked
Line 283: Line 706:
Requirement: HP above 25%
Requirement: HP above 25%


CD: 36 seconds (fixed)
CD: 36s (Fixed)


Incantation: 1 second (fixed)
Incantation: 1s (Fixed)


Grants ''Zamiel's Hellish Pact'' buff for 15 seconds
Grants ''Zamiel's Hellish Pact'' buff for 15 seconds


=== Destruction Magic ===
=== Magic Fist ===
'''Class 1 Rank 7: Agi Accel'''
'''New Skill: Class 5 Rank 0: Magical Combat Mastery'''


Changed from Toggle to Passive
Passive Skill: Increases damage dealt by the four elements (Fire, Ice, Electric, Force) by 10%


No extra cost
'''New Skill: Class 7 Rank 0: Magic Fist Stack UP'''


'''Class 1 Rank 7: Bufu Accel'''
Passive Skill: Magic Fist Skill stack +2


Changed from Toggle to Passive
'''New Skill: Class 8 Rank 0: Enchanted Slicer'''


No extra cost
Passive Skill: For Magic Fist skills: Increase LB Cap by (Spell +CLS-R)


'''Class 2 Rank 2: Zio Accel'''
'''New Skill: Class 8 Rank 5: Four-winged Crusader'''


Changed from Toggle to Passive
Cost: 30% MP


No extra cost
CD: 40s (Fixed)


'''Class 2 Rank 2: Zan Accel'''
Grants the user ''Zephyr'' for 15 seconds, and ''Spellblade Stance'' for 25 seconds with 70 seconds Cooldown


Changed from Toggle to Passive
'''New Skill: Purify Dash'''


No extra cost
Diaspora Exchange Skill


'''Class 2 Rank 7: Maragi Accel'''
Cost = 200 Masakadus


Changed from Toggle to Passive
Spell-Clrs/2 Stat, Rush, Expel Affinity, Damage Mod: 295, Same Stats as Curse Grudge, very small chance to paralyse the targets
 
No extra cost


'''Class 2 Rank 7: Mabufu Accel'''
=== New Chain Expertise: Essence of Magic ===
Requirement: Magic Control Class 3 (0.3) Destruction Magic Class 3 (0.3) Pursuit Class 1 (0.4)


Changed from Toggle to Passive
'''Class 2 Rank 0: Magic Shot'''


No extra cost
Similar to the demon skill


'''Class 3 Rank 2: Mazio Accel'''
'''Class 2 Rank 5: Crit Up Improvement 1'''


Changed from Toggle to Passive
Moved from Conditions Of Magic Combat to Essence of Magic


No extra cost
Passive Skill: grants (Critical + Level x 0.5)


'''Class 3 Rank 2: Mazan Accel'''
'''Class 3 Rank 0: Magic Up Improvement I'''


Changed from Toggle to Passive
Moved from Conditions Of Magic Combat to Essence of Magic


No extra cost
Passive Skill: grants (Magic + Level x 0.15)


'''Class 3 Rank 7: Agilao Accel'''
'''Class 4 Rank 0: Dyne Accel'''


Changed from Toggle to Passive
Switch Skill (can be toggled on/off)


No extra cost
Grant extra skill stack to Agidyne, Bufudyne, Ziodyne and Zandyne for 1.5 times the MP Cost of a normal cast


'''Class 3 Rank 7: Bufula Accel'''
'''Class 4 Rank 5: Magic Blast'''


Changed from Toggle to Passive
Removed from Diaspora Trade and added in Essence of Magic


No extra cost
'''Class 5 Rank 0: Crit Up Improvement 2'''


'''Class 4 Rank 2: Zionga Accel'''
Moved from Conditions Of Magic Combat to Essence of Magic


Changed from Toggle to Passive
Passive Skill: grants (Critical + Level x 0.5)


No extra cost
'''Class 5 Rank 5: Limit Break Chance Up Improvement I'''


'''Class 4 Rank 2: Zanma Accel'''
Moved from Conditions Of Magic Combat to Essence of Magic


Changed from Toggle to Passive
Passive Skill: grants (Limit Break Chance + Level x 0.05)


No extra cost
'''Class 5 Rank 5: Ma-Dyne Accel'''


'''Class 5 Rank 7: Maragion Accel'''
Switch Skill (can be toggled on/off)


Changed from Toggle to Passive
Grant extra skill stack to Maragidyne, Mabufudyne, Maziodyne and Mazandyne for 1.5 times the MP Cost of a normal spell cast.


No extra cost
'''Class 6 Rank 0: Magical Meteor'''


'''Class 5 Rank 7: Mabufula Accel'''
Removed from Diaspora Trade and added in Essence of Magic


Changed from Toggle to Passive
'''Class 7 Rank 0: Megi Accel'''


No extra cost
Switch Skill (can be toggled on/off)


'''Class 6 Rank 0: Ziondyne'''
Grant extra skill stack to Megido and Megidora for 1.5 times the MP Cost of a normal spell cast.


Stiffness: (<s>1080</s> => 700)
'''Class 7 Rank 5: Destructive Momentum'''


'''Class 6 Rank 0: Zandyne'''
Spell Damage is increased by 10%. When using Destruction Magic skill above Class 5 or Magic Fist skills, player gains a stack of ''Momentum'' buff for 5 seconds


Stiffness: (<s>880</s> => 700)
'''Class 8 Rank 0: Concentrate'''


'''Class 6 Rank 2: Mazionga Accel'''
CD: 40s (Fixed)


Changed from Toggle to Passive
Incantation: 80ms


No extra cost
No cost


'''Class 6 Rank 2: Mazanma Accel'''
Grants the user ''Concentrated'' for 10 seconds, and ''Mage Aura'' for 30 seconds


Changed from Toggle to Passive
=== Enhancement ===
'''Class 3 Rank 0: Clock Cut'''


No extra cost
Effect changed to: MP Cost -50%, HP Cost -50%, Incantation -50% for 30 sec


'''Class 6 Rank 5: Agidyne'''
'''Class 4 Rank 0: Clock Off'''


Stiffness: (<s>880</s> => 700)
Effect changed to: MP Cost NULL, HP Cost NULL, Incantation -100% for 30 sec


'''Class 6 Rank 5: Bufudyne'''
'''Class 6 Rank 0: Divine Grace'''


Stiffness: (<s>1180</s> => 700)
Effect added: Grants HP Regen like Divine Heal and Divine Blessing for 5 mins. Also grants MP Regen


'''Class 7 Rank 0: Megidora'''
'''New Skill: Class 7 Rank 0: Fleetfoot'''


Stiffness: (<s>980</s> => 700)
Grants + 30% Movement Speed for 5 minutes to nearby party members. Doesn't overwrite other movement speed buffs.


'''Class 8 Rank 0: Maziodyne'''
'''New Skill: Class 7 Rank 5: Inspiring Presence'''


Stiffness: (<s>1080</s> => 700)
Passive Skill: All Party members' General Damage +10%, +LB Cap * Support * 2


'''Class 8 Rank 0: Mazandyne'''
'''Class 8 Rank 0: Impulse of Armored'''


Stiffness: (<s>880</s> => 700)
Effect Added: LB Power +15%, TA Power +15%


'''Class 8 Rank 5: Maragidyne'''
'''New Skill: Class 8 Rank 0: Encouragement of a Hero'''


Stiffness: (<s>880</s> => 700)
Same as the equipment skill, same as Chiaki's "Command of the Tyrant"


'''Class 8 Rank 5: Mabufudyne'''
Allows +2 Skill Stack to all nearby Party members for 30 seconds


Stiffness: (<s>1180</s> => 700)
'''New Skill: Class 8 Rank 5: Doping'''


'''Class 10 Rank 0: Megidoroan'''
CD: 40s


Stiffness: (<s>980</s> => 700)
Increase the target's MAX HP by 10 for every 5 SUPPORT of the caster (up to 1000 HP)


=== Magic Fist ===
=== Support Shot ===
'''New Skill: Class 5 Rank 0: Magical Combat Mastery'''
All skills: Applicable to both player and demons


Passive Skill: Increases damage dealt by the four elements (Fire, Ice, Electric, Force) by 10%
'''Class 1 Rank 0: Elemental Tuner (Enchant Tuner in wiki)'''


'''New Skill: Class 7 Rank 0: Magic Fist Stack UP'''
Moved from Class 2 to Class 1


Passive Skill: Magic Fist Skill stack +2
Increase Fire, Ice, Electric, Force damage by 3%


'''New Skill: Class 8 Rank 0: Enchanted Slicer'''
This effect can be applied 100 times, but disappears (<s>20s</s> => 30s) after the first shot


Passive Skill: For Magic Fist skills: Increase LB Cap by (Spell +CLS-R)
'''New Skill: Class 2 Rank 0: Healing Tuner'''


'''New Skill: Class 8 Rank 5: Four-winged Crusader'''
Increase HP and MP Regen by 1%


Cost: 30% MP
This effect can be applied 100 times, but disappears 1m after the first shot.


CD: 40s (Fixed)
'''Class 3 Rank 0: Ability Tuner'''


Grants the user ''Zephyr'' for 15 seconds, and ''Spellblade Stance'' for 25 seconds with 70 seconds Cooldown
Moved from Class 8 to Class 3


'''New Skill: Purify Dash'''
Increase Str, Vit, Mag, Int, Spd, Lck by 2


Diaspora Exchange Skill
This effect can be applied 100 times, but disappears (<s>20s</s> => 30s) after the first shot


Cost = 200 Masakadus
'''New Skill: Class 5 Rank 0: Limit Tuner'''


Spell-Clrs/2 Stat, Rush, Expel Affinity, Damage Mod: 295, Same Stats as Curse Grudge, very small chance to paralyse the targets
Limit break power and chance by 1%


=== Pursuit ===
This effect can be applied 100 times, but disappears 30s after the first shot
'''Class 2 Rank 0: Pursuit of Soul: First Limit'''


New effect added: LB Power +5%
'''Class 6 Rank 0: Assault Tuner'''


'''Class 3 Rank 0:  Mantra of Pursuit  : Fire'''
Increase General Damage by 2%


Changed from Toggle to Passive
This effect can be applied 100 times, but disappears  (<s>20s</s> => 30s)  after the first shot


Effect changed to: LB Power +10% to all Fire skills
'''Class 8 Rank 0: Critical Tuner'''


'''Class 3 Rank 0:  Mantra of Pursuit  : Ice'''
Moved from Class 4 to Class 8


Changed from Toggle to Passive
Increase Final Crit Chance by 1%, 10 stack max


Effect changed to: LB Power +10% to all Ice skills
This effect can be applied 100 times, but disappears  (<s>20s</s> => 30s)  after the first shot


'''Class 3 Rank 0:  Mantra of Pursuit  : Electric'''
'''New Skill: Class 8 Rank 5: Intensive Break Tuner'''


Changed from Toggle to Passive
Increase LB Cap by 1000 (only applies one stack per shot)


Effect changed to: LB Power +10% to all Electric skills
This effect can be applied 100 times, but disappears 20s after the first shot


'''Class 3 Rank 0:  Mantra of Pursuit  : Force'''
== Buffs And Debuffs ==


Changed from Toggle to Passive
===== '''Serrated Rounds''' =====
Lasts for 5 seconds or until 13 Shots to Hell has been used


Effect changed to: LB Power +10% to all Force skills
For the next 13 Shot to Hell Damage: Limit Break Cap +2500, Limit Break Power +10%


'''Class 4 Rank 0: Pursuit of Soul: Next Limit'''
===== '''Zamiel's Hellish Pact''' =====
Instantly reduces your HP to 25%


New effect added: LB Power +5%
Healing received reduced by 70%


'''Class 5 Rank 0:  Mantra of Pursuit  : Expel'''
If HP is less than 30%, while using Single Target MB skills, +15% Long-range damage, +20% LB Power and LB Cap increased by 2500


Changed from Toggle to Passive
===== '''Zephyr''' =====
 
Increases Rush damage by 20%
Effect changed to: LB Power +10% to all Expel skills
 
'''Class 5 Rank 0:  Mantra of Pursuit  : Death'''
 
Changed from Toggle to Passive
 
Effect changed to: LB Power +10% to all Death skills
 
'''Class 6 Rank 0:  Mantra of Pursuit  : Mind'''
 
Changed from Toggle to Passive
 
Effect changed to: LB Power +10% to all Mind skills
 
'''Class 6 Rank 0:  Mantra of Pursuit  : Nerve'''
 
Changed from Toggle to Passive
 
Effect changed to: LB Power +10% to all Nerve skills


'''Class 6 Rank 0:  Mantra of Pursuit  : Magic'''
For Magic Fist skills: Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10%


Changed from Toggle to Passive
Additionally increases Limit Break Cap by 500 when using [Devil Heartbreaker]


Effect changed to: LB Power +10% to all Magic skills
===== '''Spellblade Stance''' =====
Spell and Close-Range damage increased by 10%


'''Class 8 Rank 0: Pursuit of Soul: Final Limit'''
===== '''Momentum''' =====
+3% affinity boost, +3% LBP, +300 LB Cap per Stack


New effect added: LB Power +5%
Stacks up to 5 times


'''Class 9 Rank 0: Pursuit of Soul: Extreme'''
===== '''Concentrated''' =====
When using any Destruction Magic above Class 5, or Magic Fist skills: Spell Damage is increased by 15%, Limit Break Cap is increased by 1500


New effect added: LB Power +10%
===== '''Mage Aura''' =====
Spell Damage increased by 10%, Cannot use Concentration for 30s

Revision as of 21:21, 19 November 2023

Expertise Changes

Shot

Class 7 Rank 0: Pierce Shot

Stiffness: (980 => 780)

AOE Range: (60 => 100)

Class 8 Rank 0: Heartbreaker

Damage Mod: (155 => 170)

Briefly reduces the target's resistance to Long-Range, Spread, Penetrate affinity by 10% with each shot (30% max). Effect lasts for 3 seconds.

Class 9 Rank 0: Boogie-Woogie

Damage Mod: (165 => 150)

Removed from Diaspora Trade and added in Shot Expertise

Rapid

Class 9 Rank 0: 13 Shots To Hell

Moved from Class 7 to Class 9

Damage Mod: (140 => 130)

New Skill: Quickdraw

Diaspora Exchange Skill

Cost = 300 Masakadus

Passive Skill:  Increases Long Range by 30 and Limit Break Cap for 13 Shots to Hell by LNG-R *2

New Skill: Spiral of the End

Diaspora Exchange Skill

Cost = 500 Masakadus + Quickdraw purchased

Passive Skill:  Increases Rapid damage dealt by 25%, TA power +10% for Rapid skills, Pursuit power +10% for Rapid skills, While using 13 Shots to Hell: 25% chance of triggering Serrated Rounds buff.

New Skill: Curse Trigger

Diaspora Exchange Skill

Cost = 200 Masakadus

Affinity = Death

Damage Mod: 180

*Same Stats as Purify Trigger, very small chance to deal Instant Death

Destruction Magic

Class 1 Rank 7: Agi Accel

Changed from Toggle to Passive

No extra cost

Class 1 Rank 7: Bufu Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 2: Zio Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 2: Zan Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 7: Maragi Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 7: Mabufu Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 2: Mazio Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 2: Mazan Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 7: Agilao Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 7: Bufula Accel

Changed from Toggle to Passive

No extra cost

Class 4 Rank 2: Zionga Accel

Changed from Toggle to Passive

No extra cost

Class 4 Rank 2: Zanma Accel

Changed from Toggle to Passive

No extra cost

Class 5 Rank 7: Maragion Accel

Changed from Toggle to Passive

No extra cost

Class 5 Rank 7: Mabufula Accel

Changed from Toggle to Passive

No extra cost

Class 6 Rank 0: Ziondyne

Stiffness: (1080 => 700)

Class 6 Rank 0: Zandyne

Stiffness: (880 => 700)

Class 6 Rank 2: Mazionga Accel

Changed from Toggle to Passive

No extra cost

Class 6 Rank 2: Mazanma Accel

Changed from Toggle to Passive

No extra cost

Class 6 Rank 5: Agidyne

Stiffness: (880 => 700)

Class 6 Rank 5: Bufudyne

Stiffness: (1180 => 700)

Class 7 Rank 0: Megidora

Stiffness: (980 => 700)

Class 8 Rank 0: Maziodyne

Stiffness: (1080 => 700)

Class 8 Rank 0: Mazandyne

Stiffness: (880 => 700)

Class 8 Rank 5: Maragidyne

Stiffness: (880 => 700)

Class 8 Rank 5: Mabufudyne

Stiffness: (1180 => 700)

Class 10 Rank 0: Megidoroan

Stiffness: (980 => 700)

Pursuit

Class 2 Rank 0: Pursuit of Soul: First Limit

New effect added: LB Power +5%

Class 3 Rank 0:  Mantra of Pursuit  : Fire

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Fire skills

Class 3 Rank 0:  Mantra of Pursuit  : Ice

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Ice skills

Class 3 Rank 0:  Mantra of Pursuit  : Electric

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Electric skills

Class 3 Rank 0:  Mantra of Pursuit  : Force

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Force skills

Class 4 Rank 0: Pursuit of Soul: Next Limit

New effect added: LB Power +5%

Class 5 Rank 0:  Mantra of Pursuit  : Expel

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Expel skills

Class 5 Rank 0:  Mantra of Pursuit  : Death

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Death skills

Class 6 Rank 0:  Mantra of Pursuit  : Mind

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Mind skills

Class 6 Rank 0:  Mantra of Pursuit  : Nerve

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Nerve skills

Class 6 Rank 0:  Mantra of Pursuit  : Magic

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Magic skills

Class 8 Rank 0: Pursuit of Soul: Final Limit

New effect added: LB Power +5%

Class 9 Rank 0: Pursuit of Soul: Extreme

New effect added: LB Power +10%

Curative Magic

New Skill: Class 2 Rank 0 : Curative Up I

Passive Skill: Increases your Curative affinity by 15%

Class 3 Rank 5 : Recarm

Moved from Class 4 to Class 3 Rank 5

Class 4 Rank 0 : Mediarama

Moved from Class 5 to Class 4

New Skill: Class 4 Rank 0 : Curative Up II

Passive Skill: Increases your Curative affinity by 20%

Class 4 Rank 5 : Petradi

Moved from Class 5 Rank 5 to Class 4 Rank 5

Class 5 Rank 5 : Etnadi

Moved from Class 6 Rank 5 to Class 5 Rank 5

Class 6 Rank 0 : Diarahan

Moved from Class 7 to Class 6

New Skill: Class 6 Rank 0 : Curative Up III

Passive Skill: Increases your Curative affinity by 20%

Class 6 Rank 5 : Recarmdra

Moved from Class 8 Rank 0 to Class 6 Rank 5

Class 7 Rank 0 : Mediarahan

Moved from Class 9 to Class 7

New Skill: Class 7 Rank 5 : Circle of Fire

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 fire-based attacks for yourself and nearby allies

New Skill: Class 7 Rank 5 : Circle of Ice

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 ice-based attacks for yourself and nearby allies

New Skill: Class 8 Rank 0 : Curative Up IV

Passive Skill: Increases your Curative affinity by 20%

Class 8 Rank 5 : Samarecarm

Moved from Class 10 Rank 0 to Class 8 Rank 5

New Skill: Class 9 Rank 0 : Circle of Electricity

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 electricity-based attacks for yourself and nearby allies

New Skill: Class 9 Rank 0 : Circle of Force

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 force-based attacks for yourself and nearby allies

New Skill: Class 9 Rank 5 : Panacea

Cost: 40 MP, 100 Mag

CD: 360s

Removes a large variety of negative status effects to all nearby allies

New Skill: Class 10 Rank 0 : C4U (Player)

Cost: 20% MP

Mod: 450

Stat: Support

Candy for you! Recovers HP of nearby party members and cures Mute and Muddle.

Bless

Class 1 : Blessing of Soma

Party Max MP + (5 => 25)

Class 2 : Blessing of Surya

Party Max HP + (10 => 50)

Class 3 (choose one):  Blessing of Shani

All Party Members  (Vitality +2, Magic Defense + 1 => Vit+3, Int+3)

Class 3 (choose one):  Blessing of Budha

Moved from Class 4 to Class 3

All Party Members  (Vitality +2, Magic Defense + 1 => Str+2, Mag+2, Spd+2)

New Skill: Class 4 : Blessing of Saraswati

All Party Members Experience and Expertise Earned +10%

Class 5 (choose one): Blessing of Shukra

Moved from Class 6 to Class 5

Class 5 (choose one): Blessing of Brihaspati

Moved from Class 7 to Class 5

Class 5 (choose one): Blessing of Mangala

Moved from Class 8 to Class 5

Class 6 (choose one): Blessing of  Ketu

Moved from Class 5 to Class 6

Effect changed to: Party Members' Damage dealt increases by 5%

Class 6 (choose one): Blessing of  Rahu

Moved from Class 5 to Class 6

Effect changed to: Party Members' Damage taken decreases by 5%

Class 7: Blessing of  Navagraha

Moved from Class 9 to Class 7

Effect added: Party members LB Chance+2%

New Skill: Class 8: Blessing of  Kartikeya

Passive Skill: Party Movement Speed +5%, Speed +10

New Skill: Class 8: Blessing of  Brahma

Passive Skill: Party Members' Luck, Int +25, HP Regen + 5% MP Regen + 5%

Support Magic

Class 3

Both skills can be learned

Class 5

Both skills can be learned

Grants 2 stacks of buff in one cast

Class 6

Both skills can be learned

Grants 2 stacks of buff in one cast

Class 6 Rank 5: Manma

Moved from Class 7 to Class 6 Rank 5

Class 7 Rank 0: Hamaon

Moved from Class 8 to Class 7

New Skill: Class 8 Rank 0: Mahamaon

Same as the demon skill

Stat: Spell

Affinity: Expel

Cost: 40 MP, 24 Mag

CD: 300s

Incantation: 7s

AOE Range: 30 - Target Radius

Damage Mod: 450

10% Instant Death

New Skill: Class 8 Rank 0: Luster Candy

Same as the item

Cost: 30 MP

Applies Rakukaja, Sukukaja, Makakaja, Samakaja, Tarukaja on all allies in the Area once. Can be simultanesouly cast up to 4 times. (Lasts 10 minutes)

Chain Expertise Changes

Sharpshooter

Class 1 Rank 0: Disturbed Purgation

Increases Damage Received by +10% => Increase Damage Received from Foul by +10%

Class 1 Rank 5: Cruel Chase

Increases Damage Received by +10% => Increase Damage Received from Beast by +10%

Class 2 Rank 0: Ether Tear

Increases Damage Received by +10% =>  Increase damage received from Bird by +10%

Class 2 Rank 2: Critical Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Critical + Level x 0.5)

Class 2 Rank 5: Phony Amnesty

Increases Damage Received by +10% =>  Increase damage received from Magica by +10%

Class 2 Rank 5: Brith Exorcism

Increases Damage Received by +10% =>  Increase damage received from Evil Spirit by +10%

Class 3 Rank 0: Fire Revolution

Increases Damage Received by +10% =>  Increase damage received from Element by +10%

Class 3 Rank 0: Dread Distinction

Increases Damage Received by +10% =>  increase damage received from Demoniac by +10%

Class 3 Rank 5: Joint Break

Increases Damage Received by +10% =>  Increase damage received from Machine by +10%

Class 4 Rank 0: Speed Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Speed + Level x 0.15)

Class 4 Rank 5: Guilty Pierce

Increases Damage Received by +10% =>  increase damage received from Guardian by +10%

Class 5 Rank 0: Epic Daze

Increases Damage Received by +10% =>  increase damage received from Dragon by +10%

Class 5 Rank 5: Critical Up Improvement 2

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Critical + Level x 0.5).

Class 6 Rank 0: Criminal Bullet

Increases Damage Received by +10% => Increase damage received from Human by +10%

Class 6 Rank 0: Blaspheme

Increases Damage Received by +10% => Increase damage received from God by +10%

Class 7 Rank 0: Limit Break Chance Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Limit Break Chance + Level x 0.05)

New Skill: Class 7 Rank 5: Steady Hands

Passive Skill: Increases Long Range by 30, increase LB Cap by LNGR *2

Class 8 Rank 0: Bullet Friend

Changed from Toggle to Passive

Removed Damage received penalty

Boosts Long-range damage by 25% => Long-range damage +20%

Magic Bullet

Class 1 Rank 0: Squall Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

Class 2 Rank 0: Toxic Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 2 Rank 0: Forgetful Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 2 Rank 5: Arm Snipe

Damage Mod: (120 =>160)

Stiffness: (980 => 700)

New Skill: Class 3 Rank 0: Grand Tack (Force)

Stat: Long-range + Spell

Affinity: Force

Cost: 1 Bullet, 12 MP

CD: 18s

Incantation: 3s

Range: 110

AOE Range: 50 - Target Radius

Damage Mod: 140

Stiffness: 850

Class 3 Rank 5: Enchanting Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 3 Rank 5: Spell Mute Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 4 Rank 0: Scorching Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

New Skill: Class 4 Rank 5: Grand Tack (Fire)

Stat: Long-range + Spell

Affinity: Fire

Cost: 1 Bullet, 12 MP

CD: 18s

Incantation: 3s

Range: 110

AOE Range: 50 - Target Radius

Damage Mod: 140

Stiffness: 850

Class 5 Rank 0: Hailing Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

Class 5 Rank 0: Thundering Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

New Skill: Class 5 Rank 5: Grand Tack (Ice)

Stat: Long-range + Spell

Affinity: Ice

Cost: 1 Bullet, 12 MP

CD: 18s

Incantation: 3s

Range: 110

AOE Range: 50 - Target Radius

Damage Mod: 140

Stiffness: 850

Class 6 Rank 0: Blinding Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

New Skill: Class 7 Rank 0: Black Huntsman

Passive Skill: Increases LB cap of Magic Bullet skills by (Spell + LNGR)

New Skill: Class 8 Rank 0: Grand Finale

Cost: 5% hp

Duration: 10s

Cannot be stacked

Next skill used gains 5% LNGR damage, 5% LB power, 500 LB cap - effect ends once a different skill is used or the buff expires

Class 8 Rank 0: Zamiel's Magic Bullet

Affinity: Weapon-based => Almighty

Cost: 1 Bullet, 16 MP

Requirement: HP above 25%

CD: 36s (Fixed)

Incantation: 1s (Fixed)

Grants Zamiel's Hellish Pact buff for 15 seconds

Magic Fist

New Skill: Class 5 Rank 0: Magical Combat Mastery

Passive Skill: Increases damage dealt by the four elements (Fire, Ice, Electric, Force) by 10%

New Skill: Class 7 Rank 0: Magic Fist Stack UP

Passive Skill: Magic Fist Skill stack +2

New Skill: Class 8 Rank 0: Enchanted Slicer

Passive Skill: For Magic Fist skills: Increase LB Cap by (Spell +CLS-R)

New Skill: Class 8 Rank 5: Four-winged Crusader

Cost: 30% MP

CD: 40s (Fixed)

Grants the user Zephyr for 15 seconds, and Spellblade Stance for 25 seconds with 70 seconds Cooldown

New Skill: Purify Dash

Diaspora Exchange Skill

Cost = 200 Masakadus

Spell-Clrs/2 Stat, Rush, Expel Affinity, Damage Mod: 295, Same Stats as Curse Grudge, very small chance to paralyse the targets

New Chain Expertise: Essence of Magic

Requirement: Magic Control Class 3 (0.3) Destruction Magic Class 3 (0.3) Pursuit Class 1 (0.4)

Class 2 Rank 0: Magic Shot

Similar to the demon skill

Class 2 Rank 5: Crit Up Improvement 1

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Critical + Level x 0.5)

Class 3 Rank 0: Magic Up Improvement I

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Magic + Level x 0.15)

Class 4 Rank 0: Dyne Accel

Switch Skill (can be toggled on/off)

Grant extra skill stack to Agidyne, Bufudyne, Ziodyne and Zandyne for 1.5 times the MP Cost of a normal cast

Class 4 Rank 5: Magic Blast

Removed from Diaspora Trade and added in Essence of Magic

Class 5 Rank 0: Crit Up Improvement 2

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Critical + Level x 0.5)

Class 5 Rank 5: Limit Break Chance Up Improvement I

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Limit Break Chance + Level x 0.05)

Class 5 Rank 5: Ma-Dyne Accel

Switch Skill (can be toggled on/off)

Grant extra skill stack to Maragidyne, Mabufudyne, Maziodyne and Mazandyne for 1.5 times the MP Cost of a normal spell cast.

Class 6 Rank 0: Magical Meteor

Removed from Diaspora Trade and added in Essence of Magic

Class 7 Rank 0: Megi Accel

Switch Skill (can be toggled on/off)

Grant extra skill stack to Megido and Megidora for 1.5 times the MP Cost of a normal spell cast.

Class 7 Rank 5: Destructive Momentum

Spell Damage is increased by 10%. When using Destruction Magic skill above Class 5 or Magic Fist skills, player gains a stack of Momentum buff for 5 seconds

Class 8 Rank 0: Concentrate

CD: 40s (Fixed)

Incantation: 80ms

No cost

Grants the user Concentrated for 10 seconds, and Mage Aura for 30 seconds

Enhancement

Class 3 Rank 0: Clock Cut

Effect changed to: MP Cost -50%, HP Cost -50%, Incantation -50% for 30 sec

Class 4 Rank 0: Clock Off

Effect changed to: MP Cost NULL, HP Cost NULL, Incantation -100% for 30 sec

Class 6 Rank 0: Divine Grace

Effect added: Grants HP Regen like Divine Heal and Divine Blessing for 5 mins. Also grants MP Regen

New Skill: Class 7 Rank 0: Fleetfoot

Grants + 30% Movement Speed for 5 minutes to nearby party members. Doesn't overwrite other movement speed buffs.

New Skill: Class 7 Rank 5: Inspiring Presence

Passive Skill: All Party members' General Damage +10%, +LB Cap * Support * 2

Class 8 Rank 0: Impulse of Armored

Effect Added: LB Power +15%, TA Power +15%

New Skill: Class 8 Rank 0: Encouragement of a Hero

Same as the equipment skill, same as Chiaki's "Command of the Tyrant"

Allows +2 Skill Stack to all nearby Party members for 30 seconds

New Skill: Class 8 Rank 5: Doping

CD: 40s

Increase the target's MAX HP by 10 for every 5 SUPPORT of the caster (up to 1000 HP)

Support Shot

All skills: Applicable to both player and demons

Class 1 Rank 0: Elemental Tuner (Enchant Tuner in wiki)

Moved from Class 2 to Class 1

Increase Fire, Ice, Electric, Force damage by 3%

This effect can be applied 100 times, but disappears (20s => 30s) after the first shot

New Skill: Class 2 Rank 0: Healing Tuner

Increase HP and MP Regen by 1%

This effect can be applied 100 times, but disappears 1m after the first shot.

Class 3 Rank 0: Ability Tuner

Moved from Class 8 to Class 3

Increase Str, Vit, Mag, Int, Spd, Lck by 2

This effect can be applied 100 times, but disappears (20s => 30s) after the first shot

New Skill: Class 5 Rank 0: Limit Tuner

Limit break power and chance by 1%

This effect can be applied 100 times, but disappears 30s after the first shot

Class 6 Rank 0: Assault Tuner

Increase General Damage by 2%

This effect can be applied 100 times, but disappears  (20s => 30s)  after the first shot

Class 8 Rank 0: Critical Tuner

Moved from Class 4 to Class 8

Increase Final Crit Chance by 1%, 10 stack max

This effect can be applied 100 times, but disappears  (20s => 30s)  after the first shot

New Skill: Class 8 Rank 5: Intensive Break Tuner

Increase LB Cap by 1000 (only applies one stack per shot)

This effect can be applied 100 times, but disappears 20s after the first shot

Buffs And Debuffs

Serrated Rounds

Lasts for 5 seconds or until 13 Shots to Hell has been used

For the next 13 Shot to Hell Damage: Limit Break Cap +2500, Limit Break Power +10%

Zamiel's Hellish Pact

Instantly reduces your HP to 25%

Healing received reduced by 70%

If HP is less than 30%, while using Single Target MB skills, +15% Long-range damage, +20% LB Power and LB Cap increased by 2500

Zephyr

Increases Rush damage by 20%

For Magic Fist skills: Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10%

Additionally increases Limit Break Cap by 500 when using [Devil Heartbreaker]

Spellblade Stance

Spell and Close-Range damage increased by 10%

Momentum

+3% affinity boost, +3% LBP, +300 LB Cap per Stack

Stacks up to 5 times

Concentrated

When using any Destruction Magic above Class 5, or Magic Fist skills: Spell Damage is increased by 15%, Limit Break Cap is increased by 1500

Mage Aura

Spell Damage increased by 10%, Cannot use Concentration for 30s