Tanegashima Gun of Griefing Wings (Bondage): Difference between revisions

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<!-- List any Characteristic here. Each Characteristic will appear as a new bullet point -->
<!-- List any Characteristic here. Each Characteristic will appear as a new bullet point -->
|Characteristic 1 =  +20% Shot damage ''(Includes Destruction Magic)''
|Characteristic 1 =  +20% Shot damage ''(Includes Destruction Magic)''
|Characteristic 2 =  When HP is less than 90%, Long-range damage -5%  
|Characteristic 2 =  When HP is less than 90%, Ranged damage -5%  
|Characteristic 3 = When MP is less than 90%, Long-range damage -5%  
|Characteristic 3 = When MP is less than 90%, Ranged damage -5%  
|Characteristic 4 = +10% Long-range damage
|Characteristic 4 = +10% Ranged damage
|Characteristic 5 =
|Characteristic 5 =
<!------ Special Features ------>
<!------ Special Features ------>

Revision as of 00:17, 4 March 2023

Tanegashima Gun of Griefing Wings (Bondage)

Tanegashima Gun of Griefing Wings (Bondage)
Type: Rifle
Affinity: Penetrate


Spell: +20
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -


  • +20% Shot damage (Includes Destruction Magic)
  • When HP is less than 90%, Ranged damage -5%
  • When MP is less than 90%, Ranged damage -5%
  • +10% Ranged damage

The first matchlock gun came to Japan. It is said that you'll cry out and mourn when the bullet hits.


The first matchlock gun came to Japan. It is said that you'll cry out and mourn when the bullet hits.

Basic Info

  • Type: Rifle
  • Affinity: Penetrate

Usage Info

  • This is tradable.
  • This can be SI'ed.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Spell: +20
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics

  • +20% Shot damage (Includes Destruction Magic)
  • When HP is less than 90%, Ranged damage -5%
  • When MP is less than 90%, Ranged damage -5%
  • +10% Ranged damage

Where to Obtain

Fortune Cards.

Additional Notes

+20% chance of adding Bind effect when attacks are dealt or knocking back the enemy (The traits can't be passed with Spiritual Mixing or by other means)