Demon Force Passives: Difference between revisions

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imported>Fizzlybub
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|-
|-
!align=center| 10th
!align=center| 10th
|height=30px| • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1 • Luck +1 • MAX HP +1
|height=30px| • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1 • Luck +1
|-
|-
!align=center| 30th
!align=center| 30th
|height=30px| • (Skill choices from 10th) •  Physical Defense +1 • Magic Defense +1 • MAX HP +2
|height=30px| • (Skill choices from 10th) •  Physical Defense +1 • Magic Defense +1 • MAX HP +10 • MAX MP + 10
|-
|-
!align=center| 60th
!align=center| 60th
|height=30px| • (Skill choices from 30th) • Close-Range +1 • Long-Range +1 • Spell +1 • Support +1 • Physical Defense +2 • Magic Defense +2 • Luck +1 • MAX HP +3 • MAX MP +1
|height=30px| • (Skill choices from 30th) • Close-Range +1 • Long-Range +1 • Spell +1 • Support +1
|}<br>
|}<br>


Line 32: Line 32:
|-
|-
!style="background:#FF8080;" align=center rowspan=2| Attributes
!style="background:#FF8080;" align=center rowspan=2| Attributes
|height=25px width=235px| • Strength +1 - 3
|height=25px width=235px| • Strength +1
|width=235px| • Magic +1 - 3
|width=235px| • Magic +1
|width=235px| • Vitality +1 - 3
|width=235px| • Vitality +1
|width=235px| • Intelligence +1 - 3
|width=235px| • Intelligence +1
|width=235px| • Speed +1 - 3
|width=235px| • Speed +1
|-
|-
|height=25px| • MAX HP + 1 - 10
|height=25px|All Stats + 5
| • MAX MP +1 - 5
| • MAX HP + 10
| • Luck +1 || - || -
| • MAX MP +10
| • Luck +1
|
|-
|-
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
|height=25px| • Close-Range +1 - 3
|height=25px| • Close-Range +1
| • Long-Range +1 - 3
| • Long-Range +1
| • Spell +1 - 3
| • Spell +1
| • Physical Defense +1 - 3
| • Physical Defense +1
| • Magic Defense +1 - 3
| • Magic Defense +1
|-
|-
|height=25px| • Support +1 - 3
|height=25px| • Support +1 || || || ||
| • CLS-R, LNG-R +1
| • CLS-R, LNG-R +1
| • LNG-R, Spell +1
| • P-DEF, M-DEF +1
|-
|-
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
!style="background:#FFBFDF;" align=center rowspan=1| Resistance
|height=25px| • +1% Slash resistance
|height=25px colspan=5| • +5% resistance to any (non-Almighty/Self-Explosion) affinity
| • +1% Charge resistance
| • +1% Blunt resistance
| • +1% Fire resistance
| • +1% Ice resistance
|-
|height=25px| • +1% Handgun resistance
| • +1% Pierce resistance
| • +1% Spread resistance
| • +1% Electric resistance
| • +1% Force resistance
|-
|height=25px| • +1% Expel resistance
| • +1% Death resistance
| • +1% Magic (affinity) resistance
| • +1% Mind resistance
| • +1% Nerve resistance
|-
|-
!style="background:#FFFF80;" align=center rowspan=3| Boost
!style="background:#FFFF80;" align=center rowspan=3| Boost
|height=25px| • Attack damage +1 - 2%
| • Spin damage +1 - 2%
| • Rush damage +1 - 2%
| • Shot damage +1 - 2% (+ DM)
| • Rapid damage +1 - 2%
|-
|height=25px| • Close-range damage +1%
|height=25px| • Close-range damage +1%
| • Long-range damage +1%
| • Long-range damage +1%
| • Spell damage +1% || - || -
| • Spell damage +1% || - || -
|-
|-
|height=25px| • CLS-R, LNG-R damage +1%
| • CLS-R, Spell damage +1%
| • LNG-R, Spell damage +1% || - || -
|}
|}
(+ DM) = Includes Destruction Magic<br>


==200th Item==
==200th Item==
Line 98: Line 70:
|-
|-
|style="background:#FF8080;" align=center rowspan=2| '''Attributes'''
|style="background:#FF8080;" align=center rowspan=2| '''Attributes'''
|height=25px width=235px| • Strength +4 - 5
|height=25px width=235px| • Strength +10
|width=235px| • Magic +4 - 5
|width=235px| • Magic +10
|width=235px| • Vitality +4 - 5
|width=235px| • Vitality +10
|width=235px| • Intelligence +4 - 5
|width=235px| • Intelligence +10
|width=235px| • Speed +4 - 5
|width=235px| • Speed +10
|-
|-
|height=25px| • Luck +30
|height=25px| • Luck +10
| • All Stats +1 || • MAX HP + 15 - 20 || • MAX MP +10 || -
| • All Stats +5 || || ||  
|-
|-
!style="background:#FFFF80;" align=center| Boost
!style="background:#FFBFDF;" align=center rowspan=1| Resistance
|height=25px| • Limit Break damage +1 - 2% || - || - || - || -
|height=25px colspan=5 align=center| • +10% resistance to any (non-Almighty/Self-Explosion) affinity
|-
|-
!style="background:#80FF80;" align=center rowspan=3| Nullify
!style="background:#FFFF80;" align=center rowspan=3| Boost
|height=25px| • 1% null Slash
|height=25px| • Close-range damage +5%
| • 1% null Charge
| • Long-range damage +5%
| • 1% null Blunt
| • Spell damage +5% || - || -
| • 1% null Fire
| • 1% null Ice
|-
|height=25px| • 1% null Handgun
| • 1% null Penetrate
| • 1% null Spread
| • 1% null Electric
| • 1% null Force
|-
|-
|height=25px| • 1% null Expel
| • 1% null Death
| • 1% null Magic (affinity)
| • 1% null Mind
| • 1% null Nerve
|}<br>
|}<br>


Line 136: Line 95:
!colspan=5 align=center| Possible Passive Boost
!colspan=5 align=center| Possible Passive Boost
|-
|-
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
|height=25px width=235px| • Close-Range +4 - 5
|height=25px width=235px| • Close-Range +5
|width=235px| • Long-Range +4 - 5
|width=235px| • Long-Range +5
|width=235px| • Spell +4 - 5
|width=235px| • Spell +5
|width=235px| • Support +4 - 5  
|width=235px| • Support +5  
|width=235px| -
|width=235px| • Maximum HP + 50
|-
|height=25px| • Close-Range, Long-Range +2 - 3
| • Close-Range, Spell +2 - 3
| • Long-Range, Spell +2 - 3
| • CLS-R, LNG-R, Spell +2 - 3 || -
|-
|height=25px| • Physical Defense +4 - 10
| • Magic Defense +4 - 10
| • P-DEF, M-DEF +2 - 5 || - || -
|-
!style="background:#FFFF80;" align=center rowspan=3| Boost
|height=25px| • Attack damage +3 - 4%
| • Spin damage +3 - 4%
| • Rush damage +3 - 4%
| • Shot damage +3 - 4% (+ DM)
| • Rapid damage +3 - 4%
|-
|height=25px| • Close-range damage +2 - 3%
| • Long-range damage +2 - 3%
| • Spell damage +2 - 3%
| • Counter damage +5% || -
|-
|height=25px| • CLS-R, LNG-R damage +2%
| • CLS-R, Spell damage +2%
| • LNG-R, Spell damage +2%
| • CLS-R, LNG-R, Spell damage +2% || -
|-
!style="background:#80FF80;" align=center rowspan=3| Nullify
|height=25px| • 2% null Slash
| • 2% null Charge
| • 2% null Blunt
| • 2% null Fire
| • 2% null Ice
|-
|height=25px| • 2% null Handgun
| • 2% null Penetrate
| • 2% null Spread
| • 2% null Electric
| • 2% null Force
|-
|height=25px| • 2% null Expel
| • 2% null Death
| • 2% null Magic (affinity)
| • 2% null Mind
| • 2% null Nerve
|-
!style="background:#80FFFF;" align=center rowspan=3| Reflect
|height=25px| • 1% reflect Slash
| • 1% reflect Charge
| • 1% reflect Blunt
| • 1% reflect Fire
| • 1% reflect Ice
|-
|height=25px| • 1% reflect Handgun
| • 1% reflect Penetrate
| • 1% reflect Spread
| • 1% reflect Electric
| • 1% reflect Force
|-
|-
|height=25px| • 1% reflect Expel
|height=25px| • Maximum MP + 20
| 1% reflect Death
Physical Defense +5
| • 1% reflect Magic (affinity)
| • Magic Defense +5|| || -
| • 1% reflect Mind
| • 1% reflect Nerve
|-
|-
!style="background:#80BFFF;" align=center rowspan=3| Absorb
!style="background:#80FF80;" align=center rowspan=1| Nullify
|height=25px| • 1% absorb Slash
|height=25px colspan=5| • +10% chance to null any (non-Almighty/Self-Explosion) affinity
| • 1% absorb Charge
| • 1% absorb Blunt
| • 1% absorb Fire
| • 1% absorb Ice
|-
|-
|height=25px| • 1% absorb Handgun
!style="background:#80FFFF;" align=center rowspan=1| Reflect
| • 1% absorb Penetrate
|height=25px colspan=5| • +10% chance to reflect any (non-Almighty/Self-Explosion) affinity
| • 1% absorb Spread
| • 1% absorb Electric
| • 1% absorb Force
|-
|-
|height=25px| • 1% absorb Expel
!style="background:#80BFFF;" align=center rowspan=1| Absorb
| • 1% absorb Death
|height=25px colspan=5| • +10% chance to absorb any (non-Almighty/Self-Explosion) affinity
| • 1% absorb Magic (affinity)
| • 1% absorb Mind
| • 1% absorb Nerve
|}
|}
(+ DM) = Includes Destruction Magic<br>


==400th Item==
==400th Item==
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|-
|-
!style="background:#FF8080;" align=center rowspan=2| Attributes
!style="background:#FF8080;" align=center rowspan=2| Attributes
|height=25px width=235px| • Strength +6 - 10
|height=25px width=235px| • Strength +20
|width=235px| • Magic +6 - 10
|width=235px| • Magic +20
|width=235px| • Vitality +6 - 10
|width=235px| • Vitality +20
|width=235px| • Intelligence +6 - 10
|width=235px| • Intelligence +20
|width=235px| • Speed +6 - 10
|width=235px| • Speed +20
|-
|height=25px| • Luck +4 - 5
| • MAX HP +25 - 30
| • MAX MP +15 - 20
| • All Stats +2 - 3 || -
|-
!style="background:#FF80FF;" align=center| Basic Stats
|height=25px | • Chance of Limit Break +1 - 2% || - || - || - || -
|-
!style="background:#FFFF80;" align=center| Boost
|height=25px| • Limit Break damage +3 - 5% || - || - || - || -
|-
!style="background:#80FF80;" align=center rowspan=4| Nullify
|height=25px| • 3 - 4% null Slash
| • 3 - 4% null Charge
| • 3 - 4% null Blunt
| • 3 - 4% null Fire
| • 3 - 4% null Ice
|-
|height=25px| • 3 - 4% null Handgun
| • 3 - 4% null Penetrate
| • 3 - 4% null Spread
| • 3 - 4% null Electric
| • 3 - 4% null Force
|-
|height=25px| • 3 - 4% null Expel
| • 3 - 4% null Death
| • 3 - 4% null Magic (affinity)
| • 3 - 4% null Mind
| • 3 - 4% null Nerve
|-
|height=25px| • 1% null all Physical ATKS || - || - || - || -
|-
!style="background:#80FFFF;" align=center rowspan=3| Reflect
|height=25px| • 2% reflect Slash
| • 2% reflect Charge
| • 2% reflect Blunt
| • 2% reflect Fire
| • 2% reflect Ice
|-
|height=25px| • 2% reflect Handgun
| • 2% reflect Penetrate
| • 2% reflect Spread
| • 2% reflect Electric
| • 2% reflect Force
|-
|-
|height=25px| • 2% reflect Expel
|height=25px| • Luck +20
| • 2% reflect Death
| • All Stats +10 || || ||
| • 2% reflect Magic (affinity)
| • 2% reflect Mind
| • 2% reflect Nerve
|-
|-
!style="background:#80BFFF;" align=center rowspan=3| Absorb
!style="background:#FF80FF;" align=center rowspan=2| Boost
|height=25px| • 2% absorb Slash
|height=25px | • Close-range damage + 10% || Long-range damage + 10% || Magic damage + 10% || Close-range/Long-range damage + 5% || Close-range/Magic damage + 5%
| • 2% absorb Charge
| • 2% absorb Blunt
| • 2% absorb Fire
| • 2% absorb Ice
|-
|-
|height=25px| • 2% absorb Handgun
|height=25px | • Long-range/Magic damage + 5% || || || ||
| • 2% absorb Penetrate
| • 2% absorb Spread
| • 2% absorb Electric
| • 2% absorb Force
|-
|-
|height=25px| • 2% absorb Expel
!style="background:#80FF80;" align=center| Resistance
| • 2% absorb Death
|height=25px colspan=5| • +20% resistance to any (non-Almighty/Self-Explosion) affinity
| • 2% absorb Magic (affinity)
| • 2% absorb Mind
| • 2% absorb Nerve
|}<br>
|}<br>


Line 318: Line 147:
!colspan=5 align=center| Possible Passive Boost
!colspan=5 align=center| Possible Passive Boost
|-
|-
!style="background:#FFBFDF;" align=center rowspan=3| Resistance
!style="background:#FFBFDF;" align=center rowspan=3| Boost
|width=235px height=25px| • +2 - 5% Slash resistance
|width=235px height=25px| • +5% Limit Break power
|width=235px| • +2 - 5% Charge resistance
|width=235px| • +5% Limit Break chance
|width=235px| • +2 - 5% Blunt resistance
|width=235px| • +5% Technical Attack chance, 1% Technical Attack power
|width=235px| • +2 - 5% Fire resistance
|width=235px| • +5% Technical Attack power
|width=235px| • +2 - 5% Ice resistance
|width=235px| • +5% Pursuit chance, 1% Pursuit power
|-
|height=25px| • +2 - 5% Handgun resistance
| • +2 - 5% Pierce resistance
| • +2 - 5% Spread resistance
| • +2 - 5% Electric resistance
| • +2 - 5% Force resistance
|-
|height=25px| • +2 - 5% Expel resistance
| • +2 - 5% Death resistance
| • +2 - 5% Magic (affinity) resistance
| • +2 - 5% Mind resistance
| • +2 - 5% Nerve resistance
|-
|style="background:#80FF80;" align=center rowspan=4| '''Nullify'''
|height=25px| • 5 - 6% null Slash
| • 5 - 6% null Charge
| • 5 - 6% null Blunt
| • 5 - 6% null Fire
| • 5 - 6% null Ice
|-
|height=25px| • 5 - 6% null Handgun
| • 5 - 6% null Penetrate
| • 5 - 6% null Spread
| • 5 - 6% null Electric
| • 5 - 6% null Force
|-
|height=25px| • 5 - 6% null Expel
| • 5 - 6% null Death
| • 5 - 6% null Magic (affinity)
| • 5 - 6% null Mind
| • 5 - 6% null Nerve
|-
|-
|height=25px| • 2% null all Physical ATKS
|height=25px| • +5% Pursuit power
| • 1% null all Magic ATKS
| • +5% Attack damage
| - || - || -
| • +5% Spin damage
| • +5% Rush damage
| • +5% Rapid damage
|-
|-
!style="background:#80FFFF;" align=center rowspan=3| Reflect
|height=25px| • +5% Shot damage
|height=25px| • 3 - 4% reflect Slash
| • +10% Counter damage
| • 3 - 4% reflect Charge
| • +10% affinity damage for any non-Almighty/Self-explosion affinity
| • 3 - 4% reflect Blunt
| • +10% affinity cap for any non-Almighty/Self-explosion affinity||  
| • 3 - 4% reflect Fire
| • 3 - 4% reflect Ice
|-
|-
|height=25px| • 3 - 4% reflect Handgun
| • 3 - 4% reflect Penetrate
| • 3 - 4% reflect Spread
| • 3 - 4% reflect Electric
| • 3 - 4% reflect Force
|-
|height=25px| • 3 - 4% reflect Expel
| • 3 - 4% reflect Death
| • 3 - 4% reflect Magic (affinity)
| • 3 - 4% reflect Mind
| • 3 - 4% reflect Nerve
|-
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
|height=25px| • 3 - 4% absorb Slash
| • 3 - 4% absorb Charge
| • 3 - 4% absorb Blunt
| • 3 - 4% absorb Fire
| • 3 - 4% absorb Ice
|-
|height=25px| • 3 - 4% absorb Handgun
| • 3 - 4% absorb Penetrate
| • 3 - 4% absorb Spread
| • 3 - 4% absorb Electric
| • 3 - 4% absorb Force
|-
|height=25px| • 3 - 4% absorb Expel
| • 3 - 4% absorb Death
| • 3 - 4% absorb Magic (affinity)
| • 3 - 4% absorb Mind
| • 3 - 4% absorb Nerve
|}<br>
|}<br>


Line 405: Line 173:
!colspan=5 align=center| Possible Passive Boost
!colspan=5 align=center| Possible Passive Boost
|-
|-
!style="background:#FF8080;" align=center rowspan=2| Attributes
!style="background:#FF8080;" align=center| Attributes
|height=25px width=235px| • Strength +20
|height=25px width=235px| • MAX HP +100
|width=235px| • Magic +20
|width=235px| • Vitality +20
|width=235px| • Intelligence +20
|width=235px| • Speed +20
|-
|height=25px| • Luck +6 - 10
| • MAX HP +35 - 50
| • MAX MP +30
| • MAX MP +30
| • All Stats +4 - 5 || -
|colspan=3| • MAX HP + 100, MAX MP + 10
|-
|-
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
!style="background:#FF80FF;" align=center rowspan=2| Basic Stats
|height=25px | • Close-Range +6 - 10
|height=25px | • Close-Range +10
| • Long-Range +6 - 10
| • Long-Range +10
| • Spell +6 - 10
| • Spell +10
| • Support +6 - 10 || -
| • Support +10
| • Physical Defense +10
|-
|-
|height=25px| • Physical Defense +11 - 15
|height=25px| • Magic Defense +10
| • Magic Defense +11 - 15
| • P-DEF, M-DEF +5
| • P-DEF, M-DEF +6 - 10 || - || -
| • CLS-R, LNG-R +5
| • CLS-R, Spell +5
| • LNG-R, Spell +5
|-
|-
|height=25px| • CLS-R, LNG-R +4 - 5
|style="background:#80FF80;" align=center rowspan=2| '''Nullify'''
| • CLS-R, Spell +4 - 5
|height=25px colspan=5| • 25% chance to nullify any (non-Almighty/Self-Explosion) affinity
| • LNG-R, Spell +4 - 5
| • CLS-R, LNG-R, Spell +4 - 5
| • Chance of Limit Break +3 - 5%
|-
|-
!style="background:#FFFF80;" rowspan=2 align=center| Boost
|colspan=2| • 5% chance to nullify all Magic skills
|height=25px| • Attack damage +5%
|colspan=3| • 5% chance to nullify all Physical skills
| • Spin damage +5%
| • Rush damage +5%
| • Shot damage +5% (+ DM)
| • Rapid damage +5%
|-
|-
|height=25px| • Limit Break damage +6 - 10%
!style="background: #80FFFF;" align=center rowspan=2| Reflect
| • Counter damage +10% || - || - || -
|height=25px colspan=5| • +25% chance to reflect any (non-Almighty/Self-Explosion) affinity
|-
|-
|style="background:#80FF80;" align=center rowspan=4| '''Nullify'''
|colspan=2| • 5% chance to reflect all Magical skills
|height=25px| • 7 - 9% null Slash
|colspan=3| • 5% chance to reflect all Physical skills
| • 7 - 9% null Charge
| • 7 - 9% null Blunt
| • 7 - 9% null Fire
| • 7 - 9% null Ice
|-
|-
|height=25px| • 7 - 9% null Handgun
|style="background:#80BFFF;" align=center| '''Absorb'''
| • 7 - 9% null Penetrate
|height=25px colspan=5| • +25% chance to absorb any (non-Almighty/Self-Explosion) affinity
| • 7 - 9% null Spread
|}
| • 7 - 9% null Electric
 
| • 7 - 9% null Force
==900th Item==
{| style="font-size:90%; text-align: left; letter-spacing: 8pt ; word-spacing: 10pt ; line-height: 1.3" border="1"
|- id="header"
!height=25px align=center width=75px| Type
!colspan=5 align=center| Possible Passive Boost
|-
|-
|height=25px| • 7 - 9% null Expel
!style="background:#FF80FF;" align=center rowspan=3| Basic Stats
| • 7 - 9% null Death
|height=25px | • Close-Range/Long-range/Spell +5
| • 7 - 9% null Magic (affinity)
| • Close-range +15
| • 7 - 9% null Mind
| • Long-range +15
| • 7 - 9% null Nerve
| • Spell +15
|-
| • Close-range/Long-range +10
|height=25px| • 3% null all Physical ATKS
| • 2% null all Magic ATKS
| - || - || -
|-
!style="background: #80FFFF;" align=center rowspan=4| Reflect
|height=25px| • 5 - 6% reflect Slash
| • 5 - 6% reflect Charge
| • 5 - 6% reflect Blunt
| • 5 - 6% reflect Fire
| • 5 - 6% reflect Ice
|-
|height=25px| • 5 - 6% reflect Handgun
| • 5 - 6% reflect Penetrate
| • 5 - 6% reflect Spread
| • 5 - 6% reflect Electric
| • 5 - 6% reflect Force
|-
|-
|height=25px| • 5 - 6% reflect Expel
| • Close-range/Spell +10
| • 5 - 6% reflect Death
| • Long-range/Spell +10
| • 5 - 6% reflect Magic (affinity)
| • Physical Defense +15
| • 5 - 6% reflect Mind
| • Magical Defense +15
| • 5 - 6% reflect Nerve
| • Physical/Magical Defense +10
|-
|-
|height=25px| • 2% reflect all Physical ATKS
| • MAX MP +50
| • 1% reflect all Magic ATKS
| • MAX HP/MP + 100
| - || - || -
| • MAX HP +200 || ||
|-
|-
|style="background:#80BFFF;" align=center rowspan=3| '''Absorb'''
!style="background:#80FF80;" align=center rowspan=2| Nullify
|height=25px| • 5 - 6% absorb Slash
|height=25px colspan=5| +50% chance to Null any (non-Almighty/Self-Explosion) affinity
| • 5 - 6% absorb Charge
|-  
| • 5 - 6% absorb Blunt
| • 10% chance to nullify all Physical skills||• 10% chance to nullify all Magical skills || || ||
| • 5 - 6% absorb Fire
| • 5 - 6% absorb Ice
|-
|-
|height=25px| • 5 - 6% absorb Handgun
!style="background: #80FFFF;" align=center rowspan=2| Reflect
| • 5 - 6% absorb Penetrate
|height=25px colspan=5| +50% chance to Reflect any (non-Almighty/Self-Explosion) affinity
| • 5 - 6% absorb Spread
|-  
| • 5 - 6% absorb Electric
| • 10% chance to Reflect all Physical skills||• 10% chance to Reflect all Magical skills || || ||
| • 5 - 6% absorb Force
|-
|-
|height=25px| • 5 - 6% absorb Expel
!style="background:#80BFFF;" align=center| Absorb
| • 5 - 6% absorb Death
|height=25px colspan=5| +50% chance to Absorb any (non-Almighty/Self-Explosion) affinity
| • 5 - 6% absorb Magic (affinity)
| • 5 - 6% absorb Mind
| • 5 - 6% absorb Nerve
|}
|}
(+ DM) = Includes Destruction Magic<br>


==1000th Item==
==1000th Item==

Revision as of 17:11, 19 January 2016


Demon Force passives are acquired randomly every time the Benefit Gauge fills completely. When you reach certain levels of items, stronger passives are made available along with the passives previously available. Once a passive is discarded, it can only be acquired again through random chance. The "counter" resets to 0 after reaching 6,000.

10th, 30th, 60th Item

10th • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1 • Luck +1
30th • (Skill choices from 10th) • Physical Defense +1 • Magic Defense +1 • MAX HP +10 • MAX MP + 10
60th • (Skill choices from 30th) • Close-Range +1 • Long-Range +1 • Spell +1 • Support +1


100th Item

Attributes • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1
All Stats + 5 • MAX HP + 10 • MAX MP +10 • Luck +1
Basic Stats • Close-Range +1 • Long-Range +1 • Spell +1 • Physical Defense +1 • Magic Defense +1
• Support +1
Resistance • +5% resistance to any (non-Almighty/Self-Explosion) affinity
Boost • Close-range damage +1% • Long-range damage +1% • Spell damage +1% - -

200th Item

Attributes • Strength +10 • Magic +10 • Vitality +10 • Intelligence +10 • Speed +10
• Luck +10 • All Stats +5
Resistance • +10% resistance to any (non-Almighty/Self-Explosion) affinity
Boost • Close-range damage +5% • Long-range damage +5% • Spell damage +5% - -


300th Item

Basic Stats • Close-Range +5 • Long-Range +5 • Spell +5 • Support +5 • Maximum HP + 50
• Maximum MP + 20

• Physical Defense +5

• Magic Defense +5 -
Nullify • +10% chance to null any (non-Almighty/Self-Explosion) affinity
Reflect • +10% chance to reflect any (non-Almighty/Self-Explosion) affinity
Absorb • +10% chance to absorb any (non-Almighty/Self-Explosion) affinity

400th Item

Attributes • Strength +20 • Magic +20 • Vitality +20 • Intelligence +20 • Speed +20
• Luck +20 • All Stats +10
Boost • Close-range damage + 10% Long-range damage + 10% Magic damage + 10% Close-range/Long-range damage + 5% Close-range/Magic damage + 5%
• Long-range/Magic damage + 5%
Resistance • +20% resistance to any (non-Almighty/Self-Explosion) affinity


500th Item

Boost • +5% Limit Break power • +5% Limit Break chance • +5% Technical Attack chance, 1% Technical Attack power • +5% Technical Attack power • +5% Pursuit chance, 1% Pursuit power
• +5% Pursuit power • +5% Attack damage • +5% Spin damage • +5% Rush damage • +5% Rapid damage
• +5% Shot damage • +10% Counter damage • +10% affinity damage for any non-Almighty/Self-explosion affinity • +10% affinity cap for any non-Almighty/Self-explosion affinity


600th Item

Attributes • MAX HP +100 • MAX MP +30 • MAX HP + 100, MAX MP + 10
Basic Stats • Close-Range +10 • Long-Range +10 • Spell +10 • Support +10 • Physical Defense +10
• Magic Defense +10 • P-DEF, M-DEF +5 • CLS-R, LNG-R +5 • CLS-R, Spell +5 • LNG-R, Spell +5
Nullify • 25% chance to nullify any (non-Almighty/Self-Explosion) affinity
• 5% chance to nullify all Magic skills • 5% chance to nullify all Physical skills
Reflect • +25% chance to reflect any (non-Almighty/Self-Explosion) affinity
• 5% chance to reflect all Magical skills • 5% chance to reflect all Physical skills
Absorb • +25% chance to absorb any (non-Almighty/Self-Explosion) affinity

900th Item

Basic Stats • Close-Range/Long-range/Spell +5 • Close-range +15 • Long-range +15 • Spell +15 • Close-range/Long-range +10
• Close-range/Spell +10 • Long-range/Spell +10 • Physical Defense +15 • Magical Defense +15 • Physical/Magical Defense +10
• MAX MP +50 • MAX HP/MP + 100 • MAX HP +200
Nullify +50% chance to Null any (non-Almighty/Self-Explosion) affinity
• 10% chance to nullify all Physical skills • 10% chance to nullify all Magical skills
Reflect +50% chance to Reflect any (non-Almighty/Self-Explosion) affinity
• 10% chance to Reflect all Physical skills • 10% chance to Reflect all Magical skills
Absorb +50% chance to Absorb any (non-Almighty/Self-Explosion) affinity

1000th Item

Resistance • +6 - 10% Slash resistance • +6 - 10% Charge resistance • +6 - 10% Blunt resistance • +6 - 10% Fire resistance • +6 - 10% Ice resistance
• +6 - 10% Handgun resistance • +6 - 10% Pierce resistance • +6 - 10% Spread resistance • +6 - 10% Electric resistance • +6 - 10% Force resistance
• +6 - 10% Expel resistance • +6 - 10% Death resistance • +6 - 10% Magic (affinity) resistance • +6 - 10% Mind resistance • +6 - 10% Nerve resistance
Nullify • 10% null Slash • 10% null Charge • 10% null Blunt • 10% null Fire • 10% null Ice
• 10% null Handgun • 10% null Penetrate • 10% null Spread • 10% null Electric • 10% null Force
• 10% null Expel • 10% null Death • 10% null Magic (affinity) • 10% null Mind • 10% null Nerve
• 4 - 5% null all Physical ATKS • +3% null all Magic ATKS - - -
Reflect • 7 - 9% reflect Slash • 7 - 9% reflect Charge • 7 - 9% reflect Blunt • 7 - 9% reflect Fire • 7 - 9% reflect Ice
• 7 - 9% reflect Handgun • 7 - 9% reflect Penetrate • 7 - 9% reflect Spread • 7 - 9% reflect Electric • 7 - 9% reflect Force
• 7 - 9% reflect Expel • 7 - 9% reflect Death • 7 - 9% reflect Magic (affinity) • 7 - 9% reflect Mind • 7 - 9% reflect Nerve
• 3% reflect all Physical ATKS • 2% reflect all Magic ATKS - - -
Absorb • 7 - 9% absorb Slash • 7 - 9% absorb Charge • 7 - 9% absorb Blunt • 7 - 9% absorb Fire • 7 - 9% absorb Ice
• 7 - 9% absorb Handgun • 7 - 9% absorb Penetrate • 7 - 9% absorb Spread • 7 - 9% absorb Electric • 7 - 9% absorb Force
• 7 - 9% absorb Expel • 7 - 9% absorb Death • 7 - 9% absorb Magic (affinity) • 7 - 9% absorb Mind • 7 - 9% absorb Nerve


1200th Item

Attributes • Strength +30 • Magic +30 • Vitality +30 • Intelligence +30 • Speed +30
• Luck +20 • MAX HP +55 - 100 • MAX MP +50 - 100 • All Stats +6 - 10 -
Basic Stats • Close-Range +11 - 15 • Long-Range +11 - 15 • Spell +11 - 15 • Support +11 - 15 -
• Physical Defense +16 - 20 • Magic Defense +16 - 20 • P-DEF, M-DEF +11 - 15 - -
• CLS-R, LNG-R +6 - 10 • CLS-R, Spell +6 - 10 • LNG-R, Spell +6 - 10 • CLS-R, LNG-R, Spell +6 - 10 -
Boost • Attack damage +10 - 15% • Spin damage +10 - 15% • Rush damage +10 - 15% • Shot damage +10 - 15% (+ DM) • Rapid damage +10 - 15%
• Close-range damage +6 - 10% • Long-range damage +6 - 10% • Spell damage +6 - 10% • Counter damage +15 - 20% -
• CLS-R, LNG-R damage +4 - 5% • CLS-R, Spell damage +4 - 5% • LNG-R, Spell damage +4 - 5% • CLS-R, LNG-R, Spell damage +4% -
Nullify • 15% null Slash • 15% null Charge • 15% null Blunt • 15% null Fire • 15% null Ice
• 15% null Handgun • 15% null Penetrate • 15% null Spread • 15% null Electric • 15% null Force
• 15% null Expel • 15% null Death • 15% null Magic (affinity) • 15% null Mind • 15% null Nerve
• 6 - 7% null all Physical ATKS • +4 - 5% null all Magic ATKS - - -
Reflect • 10 - 15% reflect Slash • 10 - 15% reflect Charge • 10 - 15% reflect Blunt • 10 - 15% reflect Fire • 10 - 15% reflect Ice
• 10 - 15% reflect Handgun • 10 - 15% reflect Penetrate • 10 - 15% reflect Spread • 10 - 15% reflect Electric • 10 - 15% reflect Force
• 10 - 15% reflect Expel • 10 - 15% reflect Death • 10 - 15% reflect Magic (affinity) • 10 - 15% reflect Mind • 10 - 15% reflect Nerve
• 4 - 5% reflect all Physical ATKS • 3% reflect all Magic ATKS - - -
Absorb • 10 - 15% absorb Slash • 10 - 15% absorb Charge • 10 - 15% absorb Blunt • 10 - 15% absorb Fire • 10 - 15% absorb Ice
• 10 - 15% absorb Handgun • 10 - 15% absorb Penetrate • 10 - 15% absorb Spread • 10 - 15% absorb Electric • 10 - 15% absorb Force
• 10 - 15% absorb Expel • 10 - 15% absorb Death • 10 - 15% absorb Magic (affinity) • 10 - 15% absorb Mind • 10 - 15% absorb Nerve

(+ DM) = Includes Destruction Magic

1500th Item

Basic Stats • Close-Range +16 - 20 • Long-Range +16 - 20 • Spell +16 - 20 • Support +16 - 20 -
• Physical Defense +25 • Magic Defense +25 • P-DEF, M-DEF +16 - 20 - -
• CLS-R, LNG-R +11 - 15 • CLS-R, Spell +11 - 15 • LNG-R, Spell +11 - 15 • CLS-R, LNG-R, Spell +11 - 15 -
Resistance • +15 - 30% Slash resistance • +15 - 30% Charge resistance • +15 - 30% Blunt resistance • +15 - 30% Fire resistance • +15 - 30% Ice resistance
• +15 - 30% Handgun resistance • +15 - 30% Pierce resistance • +15 - 30% Spread resistance • +15 - 30% Electric resistance • +15 - 30% Force resistance
• +15 - 30% Expel resistance • +15 - 30% Death resistance • +15 - 30% Magic (affinity) resistance • +15 - 30% Mind resistance • +15 - 30% Nerve resistance
Boost • Attack damage +20 - 25% • Spin damage +20 - 25% • Rush damage +20 - 25% • Shot damage +20 - 25% (+ DM) • Rapid damage +20 - 25%
• Close-range damage +11 - 15% • Long-range damage +11 - 15% • Spell damage +11 - 15% • Counter damage +25 - 30% -
• CLS-R, LNG-R damage +6 - 10% • CLS-R, Spell damage +6 - 10% • LNG-R, Spell damage +6 - 10% • CLS-R, LNG-R, Spell damage +5% -
Nullify • 20 - 30% null Slash • 20 - 30% null Charge • 20 - 30% null Blunt • 20 - 30% null Fire • 20 - 30% null Ice
• 20 - 30% null Handgun • 20 - 30% null Penetrate • 20 - 30% null Spread • 20 - 30% null Electric • 20 - 30% null Force
• 20 - 30% null Expel • 20 - 30% null Death • 20 - 30% null Magic (affinity) • 20 - 30% null Mind • 20 - 30% null Nerve
• 8 - 10% null all Physical ATKS • +6 - 7% null all Magic ATKS - - -
Reflect • 20 - 25% reflect Slash • 20 - 25% reflect Charge • 20 - 25% reflect Blunt • 20 - 25% reflect Fire • 20 - 25% reflect Ice
• 20 - 25% reflect Handgun • 20 - 25% reflect Penetrate • 20 - 25% reflect Spread • 20 - 25% reflect Electric • 20 - 25% reflect Force
• 20 - 25% reflect Expel • 20 - 25% reflect Death • 20 - 25% reflect Magic (affinity) • 20 - 25% reflect Mind • 20 - 25% reflect Nerve
• 6 - 7% reflects all Physical ATKS • 4 - 5% reflects all Magic ATKS - - -
Absorb • 20 - 25% absorb Slash • 20 - 25% absorb Charge • 20 - 25% absorb Blunt • 20 - 25% absorb Fire • 20 - 25% absorb Ice
• 20 - 25% absorb Handgun • 20 - 25% absorb Penetrate • 20 - 25% absorb Spread • 20 - 25% absorb Electric • 20 - 25% absorb Force
• 20 - 25% absorb Expel • 20 - 25% absorb Death • 20 - 25% absorb Magic (affinity) • 20 - 25% absorb Mind • 20 - 25% absorb Nerve

(+ DM) = Includes Destruction Magic

2000th Item

Basic Stats • Chance of Limit Break +6 - 10% - - - -
Resistance • +35 - 50% Slash resistance • +35 - 50% Charge resistance • +35 - 50% Blunt resistance • +35 - 50% Fire resistance • +35 - 50% Ice resistance
• +35 - 50% Handgun resistance • +35 - 50% Pierce resistance • +35 - 50% Spread resistance • +35 - 50% Electric resistance • +35 - 50% Force resistance
• +35 - 50% Expel resistance • +35 - 50% Death resistance • +35 - 50% Magic (affinity) resistance • +35 - 50% Mind resistance • +35 - 50% Nerve resistance
Boost • Limit Break damage +11 - 15% - - - -
Nullify • 35 - 50% null Slash • 35 - 50% null Charge • 35 - 50% null Blunt • 35 - 50% null Fire • 35 - 50% null Ice
• 35 - 50% null Handgun • 35 - 50% null Penetrate • 35 - 50% null Spread • 35 - 50% null Electric • 35 - 50% null Force
• 35 - 50% null Expel • 35 - 50% null Death • 35 - 50% null Magic (affinity) • 35 - 50% null Mind • 35 - 50% null Nerve
Reflect • 30 - 40% reflect Slash • 30 - 40% reflect Charge • 30 - 40% reflect Blunt • 30 - 40% reflect Fire • 30 - 40% reflect Ice
• 30 - 40% reflect Handgun • 30 - 40% reflect Penetrate • 30 - 40% reflect Spread • 30 - 40% reflect Electric • 30 - 40% reflect Force
• 30 - 40% reflect Expel • 30 - 40% reflect Death • 30 - 40% reflect Magic (affinity) • 30 - 40% reflect Mind • 30 - 40% reflect Nerve
• 8 - 10% reflects all Physical ATKS • 6 - 10% reflects all Magic ATKS - - -
Absorb • 30 - 40% absorb Slash • 30 - 40% absorb Charge • 30 - 40% absorb Blunt • 30 - 40% absorb Fire • 30 - 40% absorb Ice
• 30 - 40% absorb Handgun • 30 - 40% absorb Penetrate • 30 - 40% absorb Spread • 30 - 40% absorb Electric • 30 - 40% absorb Force
• 30 - 40% absorb Expel • 30 - 40% absorb Death • 30 - 40% absorb Magic (affinity) • 30 - 40% absorb Mind • 30 - 40% absorb Nerve


3000th Item

Attributes • Strength +40 • Magic +40 • Vitality +40 • Intelligence +40 • Speed +40
• Luck +30 • All Stats +20 - - -
• MAX HP +300 • MAX HP +500 • MAX HP +500 • MAX MP +50 • MAX HP +500 • MAX MP +100 -
Basic Stats • Close-Range +25 • Long-Range +25 • Spell +25 • Support +25 • P-DEF +25 • M-DEF +25
• Close-Range, Long-Range +16 - 20 • Close-Range, Spell +16 - 20 • Long-Range, Spell +16 - 20 • CLS-R, LNG-R, Spell +16 - 20 • Chance of Limit Break +11 - 20%
Boost • Attack damage +30 - 50% • Spin damage +30 - 50% • Rush damage +30 - 50% • Shot damage +30 - 50% (+ DM) • Rapid damage +30 - 50%
• Limit Break damage +20 - 40% • Counter damage +200% - -
Nullify • 60 - 100% null Slash • 60 - 100% null Charge • 60 - 100% null Blunt • 60 - 100% null Fire • 60 - 100% null Ice
• 60 - 100% null Handgun • 60 - 100% null Penetrate • 60 - 100% null Spread • 60 - 100% null Electric • 60 - 100% null Force
• 60 - 100% null Expel • 60 - 100% null Death • 60 - 100% null Magic (affinity) • 60 - 100% null Mind • 60 - 100% null Nerve
• 25 - 100% null all Physical ATKS • 15 - 50% null all Magic ATKS - - -
Reflect • 45 - 70% reflect Slash • 45 - 70% reflect Charge • 45 - 70% reflect Blunt • 45 - 70% reflect Fire • 45 - 70% reflect Ice
• 45 - 70% reflect Handgun • 45 - 70% reflect Penetrate • 45 - 70% reflect Spread • 45 - 70% reflect Electric • 45 - 70% reflect Force
• 45 - 70% reflect Expel • 45 - 70% reflect Death • 45 - 70% reflect Magic (affinity) • 45 - 70% reflect Mind • 45 - 70% reflect Nerve
• 15 - 50% reflect all Physical ATKS • 15 - 25% reflect all Magic ATKS - - -
Absorb • 45 - 70% absorb Slash • 45 - 70% absorb Charge • 45 - 70% absorb Blunt • 45 - 70% absorb Fire • 45 - 70% absorb Ice
• 45 - 70% absorb Handgun • 45 - 70% absorb Penetrate • 45 - 70% absorb Spread • 45 - 70% absorb Electric • 45 - 70% absorb Force
• 45 - 70% absorb Expel • 45 - 70% absorb Death • 45 - 70% absorb Magic (affinity) • 45 - 70% absorb Mind • 45 - 70% absorb Nerve

(+ DM) = Includes Destruction Magic

6000th Item

Attributes • Strength +50 • Magic +50 • Vitality +50 • Intelligence +50 • Speed +50
• Luck +40 - 50 • All Stats +30 - 50 • MAX HP +1000 • MAX HP +1000 • MAX MP +50 • MAX HP +1000 • MAX MP +100
Basic Stats • Close-Range, Long-Range +25 • Close-Range, Spell +25 • Long-Range, Spell +25 • CLS-R, LNG-R, Spell +25 -
• Chance of Limit Break +25 - 50% • Chance of Limit Break +60 - 100% - - -
Boost • CLS-R, LNG-R damage +25% • CLS-R, Spell damage +25% • LNG-R, Spell damage +25% CLS-R, LNG-R, Spell damage +11 - 20% • Counter damage +300%
• Limit Break damage +45 - 50% • Limit Break damage +60 - 100% - - -
Nullify • 60 - 100% Null Magic (affinity) - - - -
Reflect • 80 - 100% reflect Slash • 80 - 100% reflect Charge • 80 - 100% reflect Blunt • 80 - 100% reflect Fire • 80 - 100% reflect Ice
• 80 - 100% reflect Handgun • 80 - 100% reflect Penetrate • 80 - 100% reflect Spread • 80 - 100% reflect Electric • 80 - 100% reflect Force
• 80 - 100% reflect all Physical ATKS • 80 - 100% reflect all Magic ATKS • 80 - 100% reflect Magic (affinity) - -
Absorb • 80 - 100% absorb Slash • 80 - 100% absorb Charge • 80 - 100% absorb Blunt • 80 - 100% absorb Fire • 80 - 100% absorb Ice
• 80 - 100% absorb Handgun • 80 - 100% absorb Penetrate • 80 - 100% absorb Spread • 80 - 100% absorb Electric • 80 - 100% absorb Force
• 80 - 100% absorb Expel • 80 - 100% absorb Death • 80 - 100% absorb Magic (affinity) • 80 - 100% absorb Mind • 80 - 100% absorb Nerve