Demon Force Passives: Difference between revisions
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==10th, 30th, 60th Item== | ==10th, 30th, 60th Item== | ||
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==100th Item== | ==100th Item== | ||
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==200th Item== | ==200th Item== | ||
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!style="background:#FFBFDF;" align=center rowspan=1| Resistance | !style="background:#FFBFDF;" align=center rowspan=1| Resistance | ||
|height=25px colspan=5 | |height=25px colspan=5| • +10% resistance to any (non-Almighty/Self-Explosion) affinity | ||
|- | |- | ||
!style="background:#FFFF80;" align=center rowspan=3| Boost | !style="background:#FFFF80;" align=center rowspan=3| Boost | ||
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==300th Item== | ==300th Item== | ||
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==400th Item== | ==400th Item== | ||
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==500th Item== | ==500th Item== | ||
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==600th Item== | ==600th Item== | ||
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==900th Item== | ==900th Item== | ||
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==1000th Item== | ==1000th Item== | ||
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==1200th Item== | ==1200th Item== | ||
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==1500th Item== | ==1500th Item== | ||
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==2000th Item== | ==2000th Item== | ||
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==3000th Item== | ==3000th Item== | ||
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==6000th Item== | ==6000th Item== | ||
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Latest revision as of 12:03, 20 June 2023
Demon Force | Demon Force Items | Demon Force Passives |
Demon Force passives are acquired randomly every time the Benefit Gauge fills completely. When you reach certain levels of items, stronger passives are made available along with the passives previously available. Once a passive is discarded, it can only be acquired again through random chance. The "counter" resets to 0 after reaching 6,000.
10th, 30th, 60th Item
Rank | Possible Passive Boost | ||||
---|---|---|---|---|---|
10th | • Strength +1 • Magic +1 • Vitality +1 • Intelligence +1 • Speed +1 • Luck +1 | ||||
30th | • (Skill choices from 10th) • Physical Defense +1 • Magic Defense +1 • MAX HP +10 • MAX MP + 10 | ||||
60th | • (Skill choices from 30th) • Melee +1 • Ranged +1 • Spell +1 • Support +1 |
100th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Attributes | • Strength +1 | • Magic +1 | • Vitality +1 | • Intelligence +1 | • Speed +1 |
All Stats + 5 | • MAX HP + 10 | • MAX MP +10 | • Luck +1 | ||
Basic Stats | • Melee +1 | • Ranged +1 | • Spell +1 | • Physical Defense +1 | • Magic Defense +1 |
• Support +1 | |||||
Resistance | • +5% resistance to any (non-Almighty/Self-Explosion) affinity | ||||
Boost | • Melee damage +1% | • Ranged damage +1% | • Spell damage +1% | - | - |
200th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Attributes | • Strength +10 | • Magic +10 | • Vitality +10 | • Intelligence +10 | • Speed +10 |
• Luck +10 | • All Stats +5 | ||||
Resistance | • +10% resistance to any (non-Almighty/Self-Explosion) affinity | ||||
Boost | • Melee damage +5% | • Ranged damage +5% | • Spell damage +5% | - | - |
300th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Basic Stats | • Melee +5 | • Ranged +5 | • Spell +5 | • Support +5 | • Maximum HP + 50 |
• Maximum MP + 20
• Physical Defense +5 |
• Magic Defense +5 | - | |||
Nullify | • +10% chance to null any (non-Almighty/Self-Explosion) affinity | ||||
Reflect | • +10% chance to reflect any (non-Almighty/Self-Explosion) affinity | ||||
Absorb | • +10% chance to absorb any (non-Almighty/Self-Explosion) affinity |
400th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Attributes | • Strength +20 | • Magic +20 | • Vitality +20 | • Intelligence +20 | • Speed +20 |
• Luck +20 | • All Stats +10 | ||||
Boost | • Melee damage + 10% | Ranged damage + 10% | Magic damage + 10% | Melee/Ranged damage + 5% | Melee/Magic damage + 5% |
• Ranged/Magic damage + 5% | |||||
Resistance | • +20% resistance to any (non-Almighty/Self-Explosion) affinity |
500th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Boost | • +5% Limit Break power | • +5% Limit Break chance | • +5% Technical Attack chance, 1% Technical Attack power | • +5% Technical Attack power | • +5% Pursuit chance, 1% Pursuit power |
• +5% Pursuit power | • +5% Attack damage | • +5% Spin damage | • +5% Rush damage | • +5% Rapid damage | |
• +5% Shot damage | • +10% Counter damage | • +10% affinity damage for any non-Almighty/Self-explosion affinity | • +10% affinity cap for any non-Almighty/Self-explosion affinity |
600th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Attributes | • MAX HP +100 | • MAX MP +30 | • MAX HP + 100, MAX MP + 10 | ||
Basic Stats | • Melee +10 | • Ranged +10 | • Spell +10 | • Support +10 | • Physical Defense +10 |
• Magic Defense +10 | • P-DEF, M-DEF +5 | • Melee, Ranged +5 | • Melee, Spell +5 | • Ranged, Spell +5 | |
Nullify | • 25% chance to nullify any (non-Almighty/Self-Explosion) affinity | ||||
• 5% chance to nullify all Magic skills | • 5% chance to nullify all Physical skills | ||||
Reflect | • +25% chance to reflect any (non-Almighty/Self-Explosion) affinity | ||||
• 5% chance to reflect all Magical skills | • 5% chance to reflect all Physical skills | ||||
Absorb | • +25% chance to absorb any (non-Almighty/Self-Explosion) affinity |
900th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Basic Stats | • Melee/Ranged/Spell +5 | • Melee +15 | • Ranged +15 | • Spell +15 | • Melee/Ranged +10 |
• Melee/Spell +10 | • Ranged/Spell +10 | • Physical Defense +15 | • Magical Defense +15 | • Physical/Magical Defense +10 | |
• MAX MP +50 | • MAX HP/MP + 100 | • MAX HP +200 | |||
Nullify | +50% chance to Null any (non-Almighty/Self-Explosion) affinity | ||||
• 10% chance to nullify all Physical skills | • 10% chance to nullify all Magical skills | ||||
Reflect | +50% chance to Reflect any (non-Almighty/Self-Explosion) affinity | ||||
• 10% chance to Reflect all Physical skills | • 10% chance to Reflect all Magical skills | ||||
Absorb | +50% chance to Absorb any (non-Almighty/Self-Explosion) affinity |
1000th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Resistance | • +6 - 10% Slash resistance | • +6 - 10% Thrust resistance | • +6 - 10% Blunt resistance | • +6 - 10% Fire resistance | • +6 - 10% Ice resistance |
• +6 - 10% Handgun resistance | • +6 - 10% Pierce resistance | • +6 - 10% Spread resistance | • +6 - 10% Electric resistance | • +6 - 10% Force resistance | |
• +6 - 10% Expel resistance | • +6 - 10% Death resistance | • +6 - 10% Magic (affinity) resistance | • +6 - 10% Mind resistance | • +6 - 10% Nerve resistance | |
Nullify | • 10% null Slash | • 10% null Thrust | • 10% null Blunt | • 10% null Fire | • 10% null Ice |
• 10% null Handgun | • 10% null Penetrate | • 10% null Spread | • 10% null Electric | • 10% null Force | |
• 10% null Expel | • 10% null Death | • 10% null Magic (affinity) | • 10% null Mind | • 10% null Nerve | |
• 4 - 5% null all Physical ATKS | • +3% null all Magic ATKS | - | - | - | |
Reflect | • 7 - 9% reflect Slash | • 7 - 9% reflect Thrust | • 7 - 9% reflect Blunt | • 7 - 9% reflect Fire | • 7 - 9% reflect Ice |
• 7 - 9% reflect Handgun | • 7 - 9% reflect Penetrate | • 7 - 9% reflect Spread | • 7 - 9% reflect Electric | • 7 - 9% reflect Force | |
• 7 - 9% reflect Expel | • 7 - 9% reflect Death | • 7 - 9% reflect Magic (affinity) | • 7 - 9% reflect Mind | • 7 - 9% reflect Nerve | |
• 3% reflect all Physical ATKS | • 2% reflect all Magic ATKS | - | - | - | |
Absorb | • 7 - 9% absorb Slash | • 7 - 9% absorb Thrust | • 7 - 9% absorb Blunt | • 7 - 9% absorb Fire | • 7 - 9% absorb Ice |
• 7 - 9% absorb Handgun | • 7 - 9% absorb Penetrate | • 7 - 9% absorb Spread | • 7 - 9% absorb Electric | • 7 - 9% absorb Force | |
• 7 - 9% absorb Expel | • 7 - 9% absorb Death | • 7 - 9% absorb Magic (affinity) | • 7 - 9% absorb Mind | • 7 - 9% absorb Nerve |
1200th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Attributes | • Strength +30 | • Magic +30 | • Vitality +30 | • Intelligence +30 | • Speed +30 |
• Luck +20 | • MAX HP +55 - 100 | • MAX MP +50 - 100 | • All Stats +6 - 10 | - | |
Basic Stats | • Melee +11 - 15 | • Ranged +11 - 15 | • Spell +11 - 15 | • Support +11 - 15 | - |
• Physical Defense +16 - 20 | • Magic Defense +16 - 20 | • P-DEF, M-DEF +11 - 15 | - | - | |
• Melee, Ranged +6 - 10 | • Melee, Spell +6 - 10 | • Ranged, Spell +6 - 10 | • Melee, Ranged, Spell +6 - 10 | - | |
Boost | • Attack damage +10 - 15% | • Spin damage +10 - 15% | • Rush damage +10 - 15% | • Shot damage +10 - 15% (+ DM) | • Rapid damage +10 - 15% |
• Melee damage +6 - 10% | • Ranged damage +6 - 10% | • Spell damage +6 - 10% | • Counter damage +15 - 20% | - | |
• Melee, Ranged damage +4 - 5% | • Melee, Spell damage +4 - 5% | • Ranged, Spell damage +4 - 5% | • Melee, Ranged, Spell damage +4% | - | |
Nullify | • 15% null Slash | • 15% null Thrust | • 15% null Blunt | • 15% null Fire | • 15% null Ice |
• 15% null Handgun | • 15% null Penetrate | • 15% null Spread | • 15% null Electric | • 15% null Force | |
• 15% null Expel | • 15% null Death | • 15% null Magic (affinity) | • 15% null Mind | • 15% null Nerve | |
• 6 - 7% null all Physical ATKS | • +4 - 5% null all Magic ATKS | - | - | - | |
Reflect | • 10 - 15% reflect Slash | • 10 - 15% reflect Thrust | • 10 - 15% reflect Blunt | • 10 - 15% reflect Fire | • 10 - 15% reflect Ice |
• 10 - 15% reflect Handgun | • 10 - 15% reflect Penetrate | • 10 - 15% reflect Spread | • 10 - 15% reflect Electric | • 10 - 15% reflect Force | |
• 10 - 15% reflect Expel | • 10 - 15% reflect Death | • 10 - 15% reflect Magic (affinity) | • 10 - 15% reflect Mind | • 10 - 15% reflect Nerve | |
• 4 - 5% reflect all Physical ATKS | • 3% reflect all Magic ATKS | - | - | - | |
Absorb | • 10 - 15% absorb Slash | • 10 - 15% absorb Thrust | • 10 - 15% absorb Blunt | • 10 - 15% absorb Fire | • 10 - 15% absorb Ice |
• 10 - 15% absorb Handgun | • 10 - 15% absorb Penetrate | • 10 - 15% absorb Spread | • 10 - 15% absorb Electric | • 10 - 15% absorb Force | |
• 10 - 15% absorb Expel | • 10 - 15% absorb Death | • 10 - 15% absorb Magic (affinity) | • 10 - 15% absorb Mind | • 10 - 15% absorb Nerve |
(+ DM) = Includes Destruction Magic
1500th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Basic Stats | • Melee +16 - 20 | • Ranged +16 - 20 | • Spell +16 - 20 | • Support +16 - 20 | - |
• Physical Defense +25 | • Magic Defense +25 | • P-DEF, M-DEF +16 - 20 | - | - | |
• Melee, Ranged +11 - 15 | • Melee, Spell +11 - 15 | • Ranged, Spell +11 - 15 | • Melee, Ranged, Spell +11 - 15 | - | |
Resistance | • +15 - 30% Slash resistance | • +15 - 30% Thrust resistance | • +15 - 30% Blunt resistance | • +15 - 30% Fire resistance | • +15 - 30% Ice resistance |
• +15 - 30% Handgun resistance | • +15 - 30% Pierce resistance | • +15 - 30% Spread resistance | • +15 - 30% Electric resistance | • +15 - 30% Force resistance | |
• +15 - 30% Expel resistance | • +15 - 30% Death resistance | • +15 - 30% Magic (affinity) resistance | • +15 - 30% Mind resistance | • +15 - 30% Nerve resistance | |
Boost | • Attack damage +20 - 25% | • Spin damage +20 - 25% | • Rush damage +20 - 25% | • Shot damage +20 - 25% (+ DM) | • Rapid damage +20 - 25% |
• Melee damage +11 - 15% | • Ranged damage +11 - 15% | • Spell damage +11 - 15% | • Counter damage +25 - 30% | - | |
• Melee, Ranged damage +6 - 10% | • Melee, Spell damage +6 - 10% | • Ranged, Spell damage +6 - 10% | • Melee, Ranged, Spell damage +5% | - | |
Nullify | • 20 - 30% null Slash | • 20 - 30% null Thrust | • 20 - 30% null Blunt | • 20 - 30% null Fire | • 20 - 30% null Ice |
• 20 - 30% null Handgun | • 20 - 30% null Penetrate | • 20 - 30% null Spread | • 20 - 30% null Electric | • 20 - 30% null Force | |
• 20 - 30% null Expel | • 20 - 30% null Death | • 20 - 30% null Magic (affinity) | • 20 - 30% null Mind | • 20 - 30% null Nerve | |
• 8 - 10% null all Physical ATKS | • +6 - 7% null all Magic ATKS | - | - | - | |
Reflect | • 20 - 25% reflect Slash | • 20 - 25% reflect Thrust | • 20 - 25% reflect Blunt | • 20 - 25% reflect Fire | • 20 - 25% reflect Ice |
• 20 - 25% reflect Handgun | • 20 - 25% reflect Penetrate | • 20 - 25% reflect Spread | • 20 - 25% reflect Electric | • 20 - 25% reflect Force | |
• 20 - 25% reflect Expel | • 20 - 25% reflect Death | • 20 - 25% reflect Magic (affinity) | • 20 - 25% reflect Mind | • 20 - 25% reflect Nerve | |
• 6 - 7% reflects all Physical ATKS | • 4 - 5% reflects all Magic ATKS | - | - | - | |
Absorb | • 20 - 25% absorb Slash | • 20 - 25% absorb Thrust | • 20 - 25% absorb Blunt | • 20 - 25% absorb Fire | • 20 - 25% absorb Ice |
• 20 - 25% absorb Handgun | • 20 - 25% absorb Penetrate | • 20 - 25% absorb Spread | • 20 - 25% absorb Electric | • 20 - 25% absorb Force | |
• 20 - 25% absorb Expel | • 20 - 25% absorb Death | • 20 - 25% absorb Magic (affinity) | • 20 - 25% absorb Mind | • 20 - 25% absorb Nerve |
(+ DM) = Includes Destruction Magic
2000th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Basic Stats | • Chance of Limit Break +6 - 10% | - | - | - | - |
Resistance | • +35 - 50% Slash resistance | • +35 - 50% Thrust resistance | • +35 - 50% Blunt resistance | • +35 - 50% Fire resistance | • +35 - 50% Ice resistance |
• +35 - 50% Handgun resistance | • +35 - 50% Pierce resistance | • +35 - 50% Spread resistance | • +35 - 50% Electric resistance | • +35 - 50% Force resistance | |
• +35 - 50% Expel resistance | • +35 - 50% Death resistance | • +35 - 50% Magic (affinity) resistance | • +35 - 50% Mind resistance | • +35 - 50% Nerve resistance | |
Boost | • Limit Break damage +11 - 15% | - | - | - | - |
Nullify | • 35 - 50% null Slash | • 35 - 50% null Thrust | • 35 - 50% null Blunt | • 35 - 50% null Fire | • 35 - 50% null Ice |
• 35 - 50% null Handgun | • 35 - 50% null Penetrate | • 35 - 50% null Spread | • 35 - 50% null Electric | • 35 - 50% null Force | |
• 35 - 50% null Expel | • 35 - 50% null Death | • 35 - 50% null Magic (affinity) | • 35 - 50% null Mind | • 35 - 50% null Nerve | |
Reflect | • 30 - 40% reflect Slash | • 30 - 40% reflect Thrust | • 30 - 40% reflect Blunt | • 30 - 40% reflect Fire | • 30 - 40% reflect Ice |
• 30 - 40% reflect Handgun | • 30 - 40% reflect Penetrate | • 30 - 40% reflect Spread | • 30 - 40% reflect Electric | • 30 - 40% reflect Force | |
• 30 - 40% reflect Expel | • 30 - 40% reflect Death | • 30 - 40% reflect Magic (affinity) | • 30 - 40% reflect Mind | • 30 - 40% reflect Nerve | |
• 8 - 10% reflects all Physical ATKS | • 6 - 10% reflects all Magic ATKS | - | - | - | |
Absorb | • 30 - 40% absorb Slash | • 30 - 40% absorb Thrust | • 30 - 40% absorb Blunt | • 30 - 40% absorb Fire | • 30 - 40% absorb Ice |
• 30 - 40% absorb Handgun | • 30 - 40% absorb Penetrate | • 30 - 40% absorb Spread | • 30 - 40% absorb Electric | • 30 - 40% absorb Force | |
• 30 - 40% absorb Expel | • 30 - 40% absorb Death | • 30 - 40% absorb Magic (affinity) | • 30 - 40% absorb Mind | • 30 - 40% absorb Nerve |
3000th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Attributes | • Strength +40 | • Magic +40 | • Vitality +40 | • Intelligence +40 | • Speed +40 |
• Luck +30 | • All Stats +20 | - | - | - | |
• MAX HP +300 | • MAX HP +500 | • MAX HP +500 • MAX MP +50 | • MAX HP +500 • MAX MP +100 | - | |
Basic Stats | • Melee +25 | • Ranged +25 | • Spell +25 | • Support +25 | • P-DEF +25 • M-DEF +25 |
• Melee, Ranged +16 - 20 | • Melee, Spell +16 - 20 | • Ranged, Spell +16 - 20 | • Melee, Ranged, Spell +16 - 20 | • Chance of Limit Break +11 - 20% | |
Boost | • Attack damage +30 - 50% | • Spin damage +30 - 50% | • Rush damage +30 - 50% | • Shot damage +30 - 50% (+ DM) | • Rapid damage +30 - 50% |
• Limit Break damage +20 - 40% | • Counter damage +200% | - | - | ||
Nullify | • 60 - 100% null Slash | • 60 - 100% null Thrust | • 60 - 100% null Blunt | • 60 - 100% null Fire | • 60 - 100% null Ice |
• 60 - 100% null Handgun | • 60 - 100% null Penetrate | • 60 - 100% null Spread | • 60 - 100% null Electric | • 60 - 100% null Force | |
• 60 - 100% null Expel | • 60 - 100% null Death | • 60 - 100% null Magic (affinity) | • 60 - 100% null Mind | • 60 - 100% null Nerve | |
• 25 - 100% null all Physical ATKS | • 15 - 50% null all Magic ATKS | - | - | - | |
Reflect | • 45 - 70% reflect Slash | • 45 - 70% reflect Thrust | • 45 - 70% reflect Blunt | • 45 - 70% reflect Fire | • 45 - 70% reflect Ice |
• 45 - 70% reflect Handgun | • 45 - 70% reflect Penetrate | • 45 - 70% reflect Spread | • 45 - 70% reflect Electric | • 45 - 70% reflect Force | |
• 45 - 70% reflect Expel | • 45 - 70% reflect Death | • 45 - 70% reflect Magic (affinity) | • 45 - 70% reflect Mind | • 45 - 70% reflect Nerve | |
• 15 - 50% reflect all Physical ATKS | • 15 - 25% reflect all Magic ATKS | - | - | - | |
Absorb | • 45 - 70% absorb Slash | • 45 - 70% absorb Thrust | • 45 - 70% absorb Blunt | • 45 - 70% absorb Fire | • 45 - 70% absorb Ice |
• 45 - 70% absorb Handgun | • 45 - 70% absorb Penetrate | • 45 - 70% absorb Spread | • 45 - 70% absorb Electric | • 45 - 70% absorb Force | |
• 45 - 70% absorb Expel | • 45 - 70% absorb Death | • 45 - 70% absorb Magic (affinity) | • 45 - 70% absorb Mind | • 45 - 70% absorb Nerve |
(+ DM) = Includes Destruction Magic
6000th Item
Type | Possible Passive Boost | ||||
---|---|---|---|---|---|
Attributes | • Strength +50 | • Magic +50 | • Vitality +50 | • Intelligence +50 | • Speed +50 |
• Luck +40 - 50 | • All Stats +30 - 50 | • MAX HP +1000 | • MAX HP +1000 • MAX MP +50 | • MAX HP +1000 • MAX MP +100 | |
Basic Stats | • Melee, Ranged +25 | • Melee, Spell +25 | • Ranged, Spell +25 | • Melee, Ranged, Spell +25 | - |
• Chance of Limit Break +25 - 50% | • Chance of Limit Break +60 - 100% | - | - | - | |
Boost | • Melee, Ranged damage +25% | • Melee, Spell damage +25% | • Ranged, Spell damage +25% | Melee, Ranged, Spell damage +11 - 20% | • Counter damage +300% |
• Limit Break damage +45 - 50% | • Limit Break damage +60 - 100% | - | - | - | |
Nullify | • 60 - 100% Null Magic (affinity) | - | - | - | - |
Reflect | • 80 - 100% reflect Slash | • 80 - 100% reflect Thrust | • 80 - 100% reflect Blunt | • 80 - 100% reflect Fire | • 80 - 100% reflect Ice |
• 80 - 100% reflect Handgun | • 80 - 100% reflect Penetrate | • 80 - 100% reflect Spread | • 80 - 100% reflect Electric | • 80 - 100% reflect Force | |
• 80 - 100% reflect all Physical ATKS | • 80 - 100% reflect all Magic ATKS | • 80 - 100% reflect Magic (affinity) | - | - | |
Absorb | • 80 - 100% absorb Slash | • 80 - 100% absorb Thrust | • 80 - 100% absorb Blunt | • 80 - 100% absorb Fire | • 80 - 100% absorb Ice |
• 80 - 100% absorb Handgun | • 80 - 100% absorb Penetrate | • 80 - 100% absorb Spread | • 80 - 100% absorb Electric | • 80 - 100% absorb Force | |
• 80 - 100% absorb Expel | • 80 - 100% absorb Death | • 80 - 100% absorb Magic (affinity) | • 80 - 100% absorb Mind | • 80 - 100% absorb Nerve |