Distortion Floor: Difference between revisions

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* '''Mini Bosses'''
* '''Floor Bosses'''


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==== Boss Floor ====
==== Boss Floor ====
The player has a time limit of 3 minutes to kill the boss on this floor.
The player has a time limit of 3 minutes to kill the boss on this floor. If the limit is reached before the player wins, they are ejected from the dungeon and must start again from the beginning.


== Rewards ==
== Rewards ==

Revision as of 00:11, 10 December 2023

Enemies

Lvl Name Resistances Notes
  • Floor Bosses
Lvl Name Resistances Notes
  • Boss
Lvl Name Resistances Notes

Floor Maps

Floor 1 (Celu Tower)

https://i.imgur.com/aABhHRv.png

Floor 2 (Shinagawa Catacombs)

https://i.imgur.com/hB0hRln.png

Floor 3 (Zhu Que Caverns)

https://i.imgur.com/hY2X3eF.png

Floor 4 (Suginami Tunnels)

https://i.imgur.com/Lz60YJe.png

Floor 5 (Shibuya Quartz)

https://i.imgur.com/YWUg48G.png

Floor 6 (Old Ichigaya Camp)

https://i.imgur.com/vLubxwZ.png

Floor 7 (TMG Building) : Boss Floor

Commentary

Entry Requirements

Obtaining the Card


Floor Bosses

Each floor of the dungeon (excluding the boss floor) has a floor boss that can be spawned by fulfilling certain conditions. These bosses mimic the bosses found in the dungeon the floor is based on and reward with treasure chests upon their defeat.

Floor Boss Spawning Conditions

  • Floor 1 (Celu Tower) : Offer 50,000 magnetite to S1.
  • Floor 2 (Shinagawa Catacombs) : Defeat the three Thrones that spawn throughout the floor.
  • Floor 3 (Zhu Que Cavern) : Offer 50,000 magnetite to S1, S2, S3 & S4.
  • Floor 4 (Suginami Tunnels) : Kill every enemy that spawns on this floor.
  • Floor 5 (Shibuya Quartz) : Kill all three mini bosses throughout the floor and offer 50,000 magnetite to S1, S2, S3 & S4.
  • Floor 6 (Old Ichigaya Camp) : Offer 50,000~200,000 magnetite to S1. The amount of magnetite offered increases both the difficulty of the floor boss and the number of treasure chests that are rewarded.

Boss Floor

The player has a time limit of 3 minutes to kill the boss on this floor. If the limit is reached before the player wins, they are ejected from the dungeon and must start again from the beginning.

Rewards

  • Treasure Chests (Brown Boxes)
Reward Quantity Chance
Reason Sand (Many Types) 2 100.0%
Reason Sand II (Many Types) 1 15.0%
  • Clear Rewards (Green Boxes)
Reward Quantity Chance
Book of Vice 1 100.0%
DCM: Flauros 1 15.0%
Reason Sand (Simplicity) 5 10.0%
Reason Sand (Maturity) 10 10.0%
Orb of Promise (Flame) 1 7.5%
Orb of Promise (Thunder) 1 7.5%
Orb of Promise (Origin) 1 7.5%
Orb of Promise (Cornerstone) 1 7.5%