Divine Punishment (Physical): Difference between revisions

From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
imported>Fizzlybub
No edit summary
imported>Fizzlybub
m Fizzlybub moved page Divine Punishment to Divine Punishment (Physical): It thus follows that...
(No difference)

Revision as of 02:25, 9 March 2015

Divine Punishment
?
Type • Active
Affinity • Almighty
Action Type • Spin
Cost • 20% HP/MP, 250 Magnetite
Inheritance • Impossible
Effect • Stone (100%)
Modifier • 350
Stat • Close-range
AOE Type • Frontal
Activation Range • 60
AOE Range • 60
Incantation • 6 seconds
Cooldown • 440 seconds



Description:

Deals almighty-based damage to all enemies in front of the user. If the targeted enemy is not of the user's alignment, the damage done to it will raise.
Inflicts Stone effect. Damage will not affect spellcast, but knockback can.

Affinity:

Almighty

Inheritance:

Impossible

Cost:

HP 20%, MP 20%, Mag 250

Learned by:

Already Learned


Return to Demon Skills