Alice's Stick (Happy): Difference between revisions
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imported>Keikain Created page with "<!-- Please do not add anything above this -- * Weapon Item Template -- * As part of Template:Item, this will allow you to reuse the below information for different type..." |
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<!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | <!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | ||
|Close-Range = | |Close-Range = | ||
|Long-Range = | |Long-Range = | ||
|Spell = | |Spell = | ||
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<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time --> | <!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time --> | ||
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | <!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | ||
|Additional Boost 1 Type = Received | |Additional Boost 1 Type = Close-range Damage Received | ||
|Additional Boost 1 Value = -5% | |Additional Boost 1 Value = -5% | ||
|Additional Boost 2 Type = | |Additional Boost 2 Type = Long-range Damage Received | ||
|Additional Boost 2 Value = - | |Additional Boost 2 Value = -5% | ||
|Additional Boost 3 Type = | |Additional Boost 3 Type = Magic Damage Received | ||
|Additional Boost 3 Value = | |Additional Boost 3 Value = <font color=red>-5%</font> | ||
|Additional Boost 4 Type = | |Additional Boost 4 Type = Cool-down Time | ||
|Additional Boost 4 Value = | |Additional Boost 4 Value = -10% | ||
|Additional Boost 5 Type = | |Additional Boost 5 Type = Block Critical | ||
|Additional Boost 5 Value = | |Additional Boost 5 Value = +10 | ||
|Additional Boost 6 Type = | |Additional Boost 6 Type = | ||
|Additional Boost 6 Value = | |Additional Boost 6 Value = |
Revision as of 03:09, 14 October 2013
Alice's Stick (Happy)
Alice's Stick (Happy)
Type: Primitive Weapon
Affinity: Blunt
Close-range Damage Received: -5%
Long-range Damage Received: -5%
Magic Damage Received: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
A stick that is almost similar to a certain mah-jong girl prodigy has.
A stick that is almost similar to a certain mah-jong girl prodigy has.
Basic Info
- Type: Primitive Weapon
- Affinity: Blunt
Usage Info
- This is tradable.
- This can be SI'ed.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Close-range Damage Received: -5%
- Long-range Damage Received: -5%
- Magic Damage Received: -5%
- Cool-down Time: -10%
- Block Critical: +10
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
Where to Obtain
Events/Promotion