Alice's Stick (Happy): Difference between revisions

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imported>Keikain
Created page with "<!-- Please do not add anything above this -- * Weapon Item Template -- * As part of Template:Item, this will allow you to reuse the below information for different type..."
 
imported>Infernity
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<!------ Weapon ------>
<!------ Weapon ------>
<!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 -->
<!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 -->
|Close-Range            =
|Close-Range            =
|Long-Range            =  
|Long-Range            =  
|Spell                      =  
|Spell                      =  
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<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time -->
<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time -->
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20  -->
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20  -->
|Additional Boost 1 Type = Received Melee/Gun/Magic Damage
|Additional Boost 1 Type = Close-range Damage Received
|Additional Boost 1 Value = -5%
|Additional Boost 1 Value = -5%
|Additional Boost 2 Type = Cool-down Time
|Additional Boost 2 Type = Long-range Damage Received
|Additional Boost 2 Value = -10%
|Additional Boost 2 Value = -5%
|Additional Boost 3 Type = Block Critical
|Additional Boost 3 Type = Magic Damage Received
|Additional Boost 3 Value = +10
|Additional Boost 3 Value = <font color=red>-5%</font>
|Additional Boost 4 Type =
|Additional Boost 4 Type = Cool-down Time
|Additional Boost 4 Value =
|Additional Boost 4 Value = -10%
|Additional Boost 5 Type =
|Additional Boost 5 Type = Block Critical
|Additional Boost 5 Value =
|Additional Boost 5 Value = +10
|Additional Boost 6 Type =
|Additional Boost 6 Type =
|Additional Boost 6 Value =
|Additional Boost 6 Value =

Revision as of 03:09, 14 October 2013

Alice's Stick (Happy)

Alice's Stick (Happy)
Type: Primitive Weapon
Affinity: Blunt


Close-range Damage Received: -5%
Long-range Damage Received: -5%
Magic Damage Received: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -


A stick that is almost similar to a certain mah-jong girl prodigy has.


A stick that is almost similar to a certain mah-jong girl prodigy has.

Basic Info

  • Type: Primitive Weapon
  • Affinity: Blunt

Usage Info

  • This is tradable.
  • This can be SI'ed.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Close-range Damage Received: -5%
  • Long-range Damage Received: -5%
  • Magic Damage Received: -5%
  • Cool-down Time: -10%
  • Block Critical: +10
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics


Where to Obtain

Events/Promotion