Alice's Stick (Happy): Difference between revisions
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m Text replacement - "Close-range" to "Melee" |
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|Additional Boost 1 Type = Melee Damage Received | |Additional Boost 1 Type = Melee Damage Received | ||
|Additional Boost 1 Value = -5% | |Additional Boost 1 Value = -5% | ||
|Additional Boost 2 Type = | |Additional Boost 2 Type = Ranged Damage Received | ||
|Additional Boost 2 Value = -5% | |Additional Boost 2 Value = -5% | ||
|Additional Boost 3 Type = Magic Damage Received | |Additional Boost 3 Type = Magic Damage Received |
Revision as of 00:03, 4 March 2023
Alice's Stick (Happy)
Alice's Stick (Happy)
Type: Primitive Weapon
Affinity: Blunt
Melee Damage Received: -5%
Ranged Damage Received: -5%
Magic Damage Received: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
A stick that is almost similar to a certain mah-jong girl prodigy has.
A stick that is almost similar to a certain mah-jong girl prodigy has.
Basic Info
- Type: Primitive Weapon
- Affinity: Blunt
Usage Info
- This is tradable.
- This can be SI'ed.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee Damage Received: -5%
- Ranged Damage Received: -5%
- Magic Damage Received: -5%
- Cool-down Time: -10%
- Block Critical: +10
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
Where to Obtain
Events/Promotion