Alice's Stick (Happy): Difference between revisions
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m Text replacement - "Magic Damage" to "Spell Damage" |
m Text replacement - "Damage Received" to "Damage Taken" |
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<!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time --> | <!-- For all of these parameters, Type refers to an additional basic boost,eg Cool-down time --> | ||
<!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | <!-- Value is exactly the same as above, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | ||
|Additional Boost 1 Type = Melee Damage | |Additional Boost 1 Type = Melee Damage Taken | ||
|Additional Boost 1 Value = -5% | |Additional Boost 1 Value = -5% | ||
|Additional Boost 2 Type = Ranged Damage | |Additional Boost 2 Type = Ranged Damage Taken | ||
|Additional Boost 2 Value = -5% | |Additional Boost 2 Value = -5% | ||
|Additional Boost 3 Type = Spell Damage | |Additional Boost 3 Type = Spell Damage Taken | ||
|Additional Boost 3 Value = <font color=red>-5%</font> | |Additional Boost 3 Value = <font color=red>-5%</font> | ||
|Additional Boost 4 Type = Cool-down Time | |Additional Boost 4 Type = Cool-down Time |
Latest revision as of 23:59, 27 January 2024
Alice's Stick (Happy)
Alice's Stick (Happy)
Type: Blunt Instrument
Affinity: Blunt
Melee Damage Taken: -5%
Ranged Damage Taken: -5%
Spell Damage Taken: -5%
Cool-down Time: -10%
Block Critical: +10
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
A stick that is almost similar to a certain mah-jong girl prodigy has.
A stick that is almost similar to a certain mah-jong girl prodigy has.
Basic Info
- Type: Blunt Instrument
- Affinity: Blunt
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee Damage Taken: -5%
- Ranged Damage Taken: -5%
- Spell Damage Taken: -5%
- Cool-down Time: -10%
- Block Critical: +10
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
Where to Obtain
Events/Promotion