Immunity 2: Difference between revisions
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===Description:=== | ===Description:=== | ||
Passive skill that raises Repel Status Ailment. | Passive skill that raises Repel Status Ailment.<br /> | ||
Increases Status Ailment Resistance by 100. | Increases Status Ailment Resistance by 100. | ||
===Affinity:=== | ===Affinity:=== | ||
Special | Special<br> | ||
===Inheritance:=== | ===Inheritance:=== | ||
All | All<br> | ||
===Cost:=== | ===Cost:=== | ||
- | -<br> | ||
===Learned by:=== | ===Learned by:=== | ||
[[WILDCAT]] skill - 5000 SP | [[WILDCAT]] skill - 5000 SP |
Revision as of 13:02, 4 March 2012
Description:
Passive skill that raises Repel Status Ailment.
Increases Status Ailment Resistance by 100.
Affinity:
Special
Inheritance:
All
Cost:
-
Learned by:
WILDCAT skill - 5000 SP
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