Karaguni: Difference between revisions
From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
m Text replacement - "restricted to a sex" to "restricted to one of the sexes" |
m Text replacement - "Soul Stone Fusion" to "Soul Fusion" |
||
Line 47: | Line 47: | ||
|Spiritual Mixing = Yes | |Spiritual Mixing = Yes | ||
|Tarot Fusions = Yes | |Tarot Fusions = Yes | ||
|Soul | |Soul Fusions = Yes | ||
<!------ Modification Slot ------> | <!------ Modification Slot ------> | ||
<!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 --> | <!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 --> |
Latest revision as of 03:14, 12 March 2023
Karaguni
Karaguni
Type: Thrusting Sword (Ceremonial)
Affinity: Fire
Melee: +21
Spell: +30
Flame Boost: +7%
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
- -15% Fire Skill MP Costs
A dagger named after a Beast that has long lived among fire. Although it looks ordinary, it holds a powerful fire-based magic in its blade.
A dagger named after a Beast that has long lived among fire. Although it looks ordinary, it holds a powerful fire-based magic in its blade.
Basic Info
- Type: Thrusting Sword (Ceremonial)
- Affinity: Fire
Usage Info
- This is tradable.
- This can be SI'ed.
- You can synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee: +21
- Spell: +30
- Flame Boost: +7%
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
- -15% Fire Skill MP Costs
Where to Obtain
Fortune Cards