New Moon exclusive content & changes: Difference between revisions

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== Expertise Changes ==


=== Shot ===
== Content Changes ==
'''Class 7 Rank 0: Pierce Shot'''


Stiffness: (<s>980</s> => 780)
=== General ===
'''MF Exchange rate is now 20 Yagiya Reports to 1 MF'''


AOE Range: (<s>60</s> => 100)


'''Class 8 Rank 0: Heartbreaker'''
'''Removed Ghost of the Past NPCS in towns, MF is now traded by Yagiya in Cathedral of Shadows'''


Damage Mod: (<s>155</s> => 170)


Briefly reduces the target's resistance to Long-Range, Spread, Penetrate affinity by 10% with each shot (30% max). Effect lasts for 3 seconds.
'''Added Expertise Cap Rewards to Acts: +1k Exp Cap after Act 7, +2k Exp Cap After Act 16, +2k Exp Cap After Act 20-2'''


'''Class 9 Rank 0: Boogie-Woogie'''


Damage Mod: (<s>165</s> => 150)
'''ORDER OF THE ABSOLUTE, CONCENTRATE, ZAMIEL'S BULLET, MASSACRE/WAKE OF THE MORNINGSTAR, FOUR-WINGED CRUSADER all share the same cooldown timer'''


Removed from Diaspora Trade and added in Shot Expertise


=== Rapid ===
'''You can now choose the levels you want to increase to with Vivian'''
'''Class 9 Rank 0: 13 Shots To Hell'''


Moved from Class 7 to Class 9


Damage Mod: (<s>140</s> => 130)
'''Myriad Arrow is now restricted to players in Digitalize'''


'''New Skill: Quickdraw'''


Diaspora Exchange Skill
'''Cath Easy Apple Drop reduced from 1k to 500'''


Cost = 300 Masakadus


Passive Skill:  Increases Long Range by 30 and Limit Break Cap for 13 Shots to Hell by LNG-R *2
'''Thoth can now teach Summon up to Class 5'''


'''New Skill: Spiral of the End'''


Diaspora Exchange Skill
'''Added to Material Tank : Orb of Promise(Loop), Jack/Queen/King/Ace in the box and card'''


Cost = 500 Masakadus + Quickdraw purchased


Passive Skill:  Increases Rapid damage dealt by 25%, TA power +10% for Rapid skills, Pursuit power +10% for Rapid skills, While using 13 Shots to Hell: 25% chance of triggering ''[[#Serrated Rounds|Serrated Rounds]]'' buff.
'''Slightly increased drop chance for emblems. Invoke Program cooldown reduced to 1 hour'''


'''New Skill: Curse Trigger'''


Diaspora Exchange Skill
'''Arioch's Crystal Fix'''


Cost = 200 Masakadus
Tarot: lv 40, If Player has Weapon Knowledge Class 9:


Affinity = Death
Digitalize Duration +2%, Limit Break Cap +25, MAX HP +25


Damage Mod: 180
Soulstone: lv 85, Earring, If Player is CHAOS, Magic and Close Range damage suffered -50%.


<nowiki>*</nowiki>Same Stats as Purify Trigger, very small chance to deal Instant Death
Against LAW Enemies, Close Range, Long Range and Magic damage done +30%.


=== Destruction Magic ===
'''Class 1 Rank 7: Agi Accel'''


Changed from Toggle to Passive
'''Athena Promachos' Crystal'''


No extra cost
Tarot: lv 40, If Player has Gun Knowledge Class 9:


'''Class 1 Rank 7: Bufu Accel'''
Digitalize Duration +2%, Limit Break Cap +25, MAX HP +25


Changed from Toggle to Passive
Soulstone: lv 85, Earring, If Player is LAW, Magic and Close Range damage suffered -50%.


No extra cost
Against CHAOS Enemies, Close Range, Long Range and Magic damage done +30%.


'''Class 2 Rank 2: Zio Accel'''


Changed from Toggle to Passive
'''Apple presser added in auto compression, Exchange with Yagiya in Cathedrals to compress manually.'''


No extra cost


'''Class 2 Rank 2: Zan Accel'''
'''Hands of Malice  droprate % reduced'''


Changed from Toggle to Passive
=== Extractor Usage ===
Salvaged Weapon Parts and Salvaged Firearms Parts can now be extracted from dungeon weapons or new craftable weapons that were previously CP weapons


No extra cost
Bronze DT fragments and Silver DT fragments can now be extracted from Value Pack: Bronze and Value Pack: Silver DTs.


'''Class 2 Rank 7: Maragi Accel'''
5 fragments can be exchanged for their respective Value Pack from Yagiya in Cathedral of Shadows


Changed from Toggle to Passive
=== Diaspora ===
Skanda Player Passive in Diaspora Shinagawa Exchange for 150 Masakadus


No extra cost
Skanda Demon Passive in Diaspora Suginami Exchange for 100 Masakadus (the passive is learnt by player)


'''Class 2 Rank 7: Mabufu Accel'''
Earth God's Shimenawa can now be exchanged for 25 Amulets of the Tethered Horse from DB Nozy and DB Hitomi at Diaspora Suginami/Shinagawa


Changed from Toggle to Passive
=== TMG ===
Removed Murderous Secret 4 from TMG Exchange


No extra cost
Underworld Jewels can be dropped in UWG


'''Class 3 Rank 2: Mazio Accel'''
Removed condition from Black Sun Exchange: any demon can now learn Black Sun from Alciel's Sacrifice Orb


Changed from Toggle to Passive
==== Exchange ====


No extra cost
* Magical Golden Apple 1k now costs 750 => 250 Underground Suns


'''Class 3 Rank 2: Mazan Accel'''
* Magical Golden Apple 10k now costs 7500 => 2500 Underground Suns
* Magical Golden Apple 50k now costs 37500 => 12500 Underground Suns


Changed from Toggle to Passive
* Pure Magnetite x1 now costs 1000 => 500 Underground Suns
* Pure Magnetite x10 now costs 10000 => 5000 Underground Suns
* Pure Magnetite x50 now costs 50000 => 25000 Underground Suns
* New exchange: Orb Box x100 for 5000 Underground Suns


No extra cost
==== UWG Tigercat ====
Now drops Orb Box in Green Chest


'''Class 3 Rank 7: Agilao Accel'''
* BaiSuzhen Floor : x3 Orb Box
* Vritra Floor : x10 Orb Box
* Albion Floor : x30 Orb Box
* Skadi Floor : x80 Orb Box
* Alciel Floor: x140 Orb Box


Changed from Toggle to Passive
=== Nakano Campsite ===
STEVEN in Nakano Campsite temporarily disabled, Thorman Trial disabled


No extra cost
==== Nakano Campsite Exchange - Azura ====


'''Class 3 Rank 7: Bufula Accel'''
* Life Orbs for each of Phantom Swords (Burn, Ice, Spark, Sonic), Spectral Needles (Burn, Ice, Spark, Sonic),


Changed from Toggle to Passive
* Magic Missiles (Burn, Ice, Spark, Sonic) can be traded for 5000  "Tears that Fall at the end of the world"


No extra cost
* Life Orb: Reincarnation for 10000 "Tears that Fall at the end of the world"


'''Class 4 Rank 2: Zionga Accel'''
'''Phantom Swords (Burn, Ice, Spark, Sonic)'''


Changed from Toggle to Passive
Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: CLSR, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted


No extra cost
'''Spectral Needles (Burn, Ice, Spark, Sonic)'''


'''Class 4 Rank 2: Zanma Accel'''
Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: LNGR, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted


Changed from Toggle to Passive
'''Magic Missiles (Burn, Ice, Spark, Sonic)'''


No extra cost
Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: Spell, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted


'''Class 5 Rank 7: Maragion Accel'''
=== Suginami Sewers ===
Athena Promachos' plugin now costs 700 Sweet Suginami Beans in Onmoraki Office


Changed from Toggle to Passive
Temporarily removed Sewer Weapons


No extra cost
=== Dark Colosseum ===
Dark Colosseum now requires 1 Colosseum Key (Normal) or Colosseum Key (Transcended) (Only one key required for the entire group)


'''Class 5 Rank 7: Mabufula Accel'''
==== New Exchange: Suspicious Demonic Researcher ====


Changed from Toggle to Passive
* Colosseum Key (Normal) x1 <=> 10 Mag Presser


No extra cost
* Colosseum Key (Transcended) x1  <=> 50 Mag Presser


'''Class 6 Rank 0: Ziondyne'''
* NEW Lunar Month Coin x1 <=> Any Lunar Month Soulstone x1


Stiffness: (<s>1080</s> => 700)
* One of the 12 Lunar Month Soulstones <=>  Lunar Month Coin x1, Golden Magical Apple x50000


'''Class 6 Rank 0: Zandyne'''
=== Mound of Masakado ===
New Item: Masakado's Soul Fragment: 100% chance for 1 to drop every Hard Mound of Masakado Runs


Stiffness: (<s>880</s> => 700)
New Exchange: Masakado's sword, Kogarasu Maru and Fiery Tenjin Cannon can now be obtained from Kisaragi's Exchange


'''Class 6 Rank 2: Mazionga Accel'''
* Masakado's sword: x100 Masakado's Soul Fragment, x150 Salvaged Weapon Parts, x200 Macca Notes


Changed from Toggle to Passive
* Kogarasu Maru: x100 Masakado's Soul Fragment, x150 Salvaged Weapon Parts, x200 Macca Notes


No extra cost
* Fiery Tenjin Cannon:  x100 Masakado's Soul Fragment, x150 Salvaged Firearms Parts, x200 Macca Notes


'''Class 6 Rank 2: Mazanma Accel'''
=== Hand of Malice Changes ===
S2 and S3 remains the same as the old Hands of Malice


Changed from Toggle to Passive
'''Hands of Malice +0 [Appearence]:'''


No extra cost
* +5% Melee, Ranged, and Spell damage to your Partner


'''Class 6 Rank 5: Agidyne'''
* -15% HP cost for all skills for your Partner


Stiffness: (<s>880</s> => 700)
* -10% MP cost for all skills for your Partner


'''Class 6 Rank 5: Bufudyne'''
* +2000 LB Cap to your Partner


Stiffness: (<s>1180</s> => 700)
'''Hands of Malice +1 [Appearence]:'''


'''Class 7 Rank 0: Megidora'''
* +8% Melee, Ranged, and Spell damage to your Partner
* -20% HP cost for all skills for your Partner
* -15% MP cost for all skills for your Partner
* +3000 LB Cap to your Partner


Stiffness: (<s>980</s> => 700)
'''Hands of Malice +2 [Appearence]:'''


'''Class 8 Rank 0: Maziodyne'''
* +8% Melee, Ranged, and Spell damage to your Partner
* -30% HP cost for all skills for your Partner
* -20% MP cost for all skills for your Partner
* +4000 LB Cap to your Partner


Stiffness: (<s>1080</s> => 700)
'''Hands of Malice +3 [Appearence]:'''


'''Class 8 Rank 0: Mazandyne'''
* +10% Melee, Ranged, and Spell damage to your
* Partner-50%% HP cost for all skills for your Partner


Stiffness: (<s>880</s> => 700)
* -40% MP cost for all skills for your Partner
* Partner Null Shock, +5000 LB Cap to your Partner


'''Class 8 Rank 5: Maragidyne'''
== Expertise Changes ==


Stiffness: (<s>880</s> => 700)
=== Shot ===
'''Class 7 Rank 0: Pierce Shot'''


'''Class 8 Rank 5: Mabufudyne'''
Stiffness: (<s>980</s> => 780)


Stiffness: (<s>1180</s> => 700)
AOE Range: (<s>60</s> => 100)


'''Class 10 Rank 0: Megidoroan'''
'''Class 8 Rank 0: Heartbreaker'''


Stiffness: (<s>980</s> => 700)
Damage Mod: (<s>155</s> => 170)


=== Pursuit ===
Briefly reduces the target's resistance to Long-Range, Spread, Penetrate affinity by 10% with each shot (30% max). Effect lasts for 3 seconds.
'''Class 2 Rank 0: Pursuit of Soul: First Limit'''


New effect added: LB Power +5%
'''Class 9 Rank 0: Boogie-Woogie'''


'''Class 3 Rank 0:  Mantra of Pursuit  : Fire'''
Damage Mod: (<s>165</s> => 150)


Changed from Toggle to Passive
Removed from Diaspora Trade and added in Shot Expertise


Effect changed to: LB Power +10% to all Fire skills
=== Rapid ===
'''Class 9 Rank 0: 13 Shots To Hell'''


'''Class 3 Rank 0:  Mantra of Pursuit  : Ice'''
Moved from Class 7 to Class 9


Changed from Toggle to Passive
Damage Mod: (<s>140</s> => 130)


Effect changed to: LB Power +10% to all Ice skills
'''New Skill: Quickdraw'''


'''Class 3 Rank 0:  Mantra of Pursuit  : Electric'''
Diaspora Exchange Skill


Changed from Toggle to Passive
Cost = 300 Masakadus


Effect changed to: LB Power +10% to all Electric skills
Passive Skill:  Increases Long Range by 30 and Limit Break Cap for 13 Shots to Hell by LNG-R *2


'''Class 3 Rank 0:  Mantra of Pursuit  : Force'''
'''New Skill: Spiral of the End'''


Changed from Toggle to Passive
Diaspora Exchange Skill


Effect changed to: LB Power +10% to all Force skills
Cost = 500 Masakadus + Quickdraw purchased
 
Passive Skill:  Increases Rapid damage dealt by 25%, TA power +10% for Rapid skills, Pursuit power +10% for Rapid skills, While using 13 Shots to Hell: 25% chance of triggering ''[[#Serrated Rounds|Serrated Rounds]]'' buff.
 
'''New Skill: Curse Trigger'''


'''Class 4 Rank 0: Pursuit of Soul: Next Limit'''
Diaspora Exchange Skill


New effect added: LB Power +5%
Cost = 200 Masakadus


'''Class 5 Rank 0:  Mantra of Pursuit  : Expel'''
Affinity = Death


Changed from Toggle to Passive
Damage Mod: 180


Effect changed to: LB Power +10% to all Expel skills
<nowiki>*</nowiki>Same Stats as Purify Trigger, very small chance to deal Instant Death


'''Class 5 Rank 0:  Mantra of Pursuit  : Death'''
=== Destruction Magic ===
'''Class 1 Rank 7: Agi Accel'''


Changed from Toggle to Passive
Changed from Toggle to Passive


Effect changed to: LB Power +10% to all Death skills
No extra cost


'''Class 6 Rank 0:  Mantra of Pursuit  : Mind'''
'''Class 1 Rank 7: Bufu Accel'''


Changed from Toggle to Passive
Changed from Toggle to Passive


Effect changed to: LB Power +10% to all Mind skills
No extra cost


'''Class 6 Rank 0:  Mantra of Pursuit  : Nerve'''
'''Class 2 Rank 2: Zio Accel'''


Changed from Toggle to Passive
Changed from Toggle to Passive


Effect changed to: LB Power +10% to all Nerve skills
No extra cost


'''Class 6 Rank 0:  Mantra of Pursuit  : Magic'''
'''Class 2 Rank 2: Zan Accel'''


Changed from Toggle to Passive
Changed from Toggle to Passive


Effect changed to: LB Power +10% to all Magic skills
No extra cost


'''Class 8 Rank 0: Pursuit of Soul: Final Limit'''
'''Class 2 Rank 7: Maragi Accel'''


New effect added: LB Power +5%
Changed from Toggle to Passive


'''Class 9 Rank 0: Pursuit of Soul: Extreme'''
No extra cost


New effect added: LB Power +10%
'''Class 2 Rank 7: Mabufu Accel'''


=== Curative Magic ===
Changed from Toggle to Passive
'''New Skill: Class 2 Rank 0 : Curative Up I'''


Passive Skill: Increases your Curative affinity by 15%
No extra cost


'''Class 3 Rank 5 : Recarm'''
'''Class 3 Rank 2: Mazio Accel'''


Moved from Class 4 to Class 3 Rank 5
Changed from Toggle to Passive


'''Class 4 Rank 0 : Mediarama'''
No extra cost


Moved from Class 5 to Class 4
'''Class 3 Rank 2: Mazan Accel'''


'''New Skill: Class 4 Rank 0 : Curative Up II'''
Changed from Toggle to Passive


Passive Skill: Increases your Curative affinity by 20%
No extra cost


'''Class 4 Rank 5 : Petradi'''
'''Class 3 Rank 7: Agilao Accel'''


Moved from Class 5 Rank 5 to Class 4 Rank 5
Changed from Toggle to Passive


'''Class 5 Rank 5 : Etnadi'''
No extra cost


Moved from Class 6 Rank 5 to Class 5 Rank 5
'''Class 3 Rank 7: Bufula Accel'''


'''Class 6 Rank 0 : Diarahan'''
Changed from Toggle to Passive


Moved from Class 7 to Class 6
No extra cost


'''New Skill: Class 6 Rank 0 : Curative Up III'''
'''Class 4 Rank 2: Zionga Accel'''


Passive Skill: Increases your Curative affinity by 20%
Changed from Toggle to Passive


'''Class 6 Rank 5 : Recarmdra'''
No extra cost


Moved from Class 8 Rank 0 to Class 6 Rank 5
'''Class 4 Rank 2: Zanma Accel'''


'''Class 7 Rank 0 : Mediarahan'''
Changed from Toggle to Passive


Moved from Class 9 to Class 7
No extra cost


'''New Skill: Class 7 Rank 5 : Circle of Fire'''
'''Class 5 Rank 7: Maragion Accel'''


Cost: 30 MP, 30 Mag
Changed from Toggle to Passive


CD: 100s
No extra cost


Generates a temporary circle of protection that can negate up to 3 fire-based attacks for yourself and nearby allies
'''Class 5 Rank 7: Mabufula Accel'''


'''New Skill: Class 7 Rank 5 : Circle of Ice'''
Changed from Toggle to Passive


Cost: 30 MP, 30 Mag
No extra cost


CD: 100s
'''Class 6 Rank 0: Ziondyne'''


Generates a temporary circle of protection that can negate up to 3 ice-based attacks for yourself and nearby allies
Stiffness: (<s>1080</s> => 700)


'''New Skill: Class 8 Rank 0 : Curative Up IV'''
'''Class 6 Rank 0: Zandyne'''


Passive Skill: Increases your Curative affinity by 20%
Stiffness: (<s>880</s> => 700)


'''Class 8 Rank 5 : Samarecarm'''
'''Class 6 Rank 2: Mazionga Accel'''


Moved from Class 10 Rank 0 to Class 8 Rank 5
Changed from Toggle to Passive


'''New Skill: Class 9 Rank 0 : Circle of Electricity'''
No extra cost


Cost: 30 MP, 30 Mag
'''Class 6 Rank 2: Mazanma Accel'''


CD: 100s
Changed from Toggle to Passive


Generates a temporary circle of protection that can negate up to 3 electricity-based attacks for yourself and nearby allies
No extra cost


'''New Skill: Class 9 Rank 0 : Circle of Force'''
'''Class 6 Rank 5: Agidyne'''


Cost: 30 MP, 30 Mag
Stiffness: (<s>880</s> => 700)


CD: 100s
'''Class 6 Rank 5: Bufudyne'''


Generates a temporary circle of protection that can negate up to 3 force-based attacks for yourself and nearby allies
Stiffness: (<s>1180</s> => 700)


'''New Skill: Class 9 Rank 5 : Panacea'''
'''Class 7 Rank 0: Megidora'''


Cost: 40 MP, 100 Mag
Stiffness: (<s>980</s> => 700)


CD: 360s
'''Class 8 Rank 0: Maziodyne'''


Removes a large variety of negative status effects to all nearby allies
Stiffness: (<s>1080</s> => 700)


'''New Skill: Class 10 Rank 0 : C4U (Player)'''
'''Class 8 Rank 0: Mazandyne'''


Cost: 20% MP
Stiffness: (<s>880</s> => 700)


Mod: 450
'''Class 8 Rank 5: Maragidyne'''


Stat: Support
Stiffness: (<s>880</s> => 700)


Candy for you! Recovers HP of nearby party members and cures Mute and Muddle.
'''Class 8 Rank 5: Mabufudyne'''


=== Bless ===
Stiffness: (<s>1180</s> => 700)
'''Class 1 : Blessing of Soma'''


Party Max MP + (<s>5</s> => 25)
'''Class 10 Rank 0: Megidoroan'''


'''Class 2 : Blessing of Surya'''
Stiffness: (<s>980</s> => 700)


Party Max HP + (<s>10</s> => 50)
=== Pursuit ===
'''Class 2 Rank 0: Pursuit of Soul: First Limit'''


'''Class 3 (choose one):  Blessing of Shani'''
New effect added: LB Power +5%


All Party Members  (<s>Vitality +2, Magic Defense + 1</s> => Vit+3, Int+3)
'''Class 3 Rank 0:  Mantra of Pursuit  : Fire'''


'''Class 3 (choose one):  Blessing of Budha'''
Changed from Toggle to Passive


Moved from Class 4 to Class 3
Effect changed to: LB Power +10% to all Fire skills


All Party Members  (<s>Vitality +2, Magic Defense + 1</s> => Str+2, Mag+2, Spd+2)
'''Class 3 Rank 0:  Mantra of Pursuit  : Ice'''


'''New Skill: Class 4 : Blessing of Saraswati'''
Changed from Toggle to Passive


All Party Members Experience and Expertise Earned +10%
Effect changed to: LB Power +10% to all Ice skills


'''Class 5 (choose one): Blessing of Shukra'''
'''Class 3 Rank 0:  Mantra of Pursuit  : Electric'''


Moved from Class 6 to Class 5
Changed from Toggle to Passive


'''Class 5 (choose one): Blessing of Brihaspati'''
Effect changed to: LB Power +10% to all Electric skills


Moved from Class 7 to Class 5
'''Class 3 Rank 0:  Mantra of Pursuit  : Force'''


'''Class 5 (choose one): Blessing of Mangala'''
Changed from Toggle to Passive


Moved from Class 8 to Class 5
Effect changed to: LB Power +10% to all Force skills


'''Class 6 (choose one): Blessing of  Ketu'''
'''Class 4 Rank 0: Pursuit of Soul: Next Limit'''


Moved from Class 5 to Class 6
New effect added: LB Power +5%


Effect changed to: Party Members' Damage dealt increases by 5%
'''Class 5 Rank 0:  Mantra of Pursuit  : Expel'''


'''Class 6 (choose one): Blessing of  Rahu'''
Changed from Toggle to Passive


Moved from Class 5 to Class 6
Effect changed to: LB Power +10% to all Expel skills


Effect changed to: Party Members' Damage taken decreases by 5%
'''Class 5 Rank 0:  Mantra of Pursuit  : Death'''


'''Class 7: Blessing of  Navagraha'''
Changed from Toggle to Passive


Moved from Class 9 to Class 7
Effect changed to: LB Power +10% to all Death skills


Effect added: Party members LB Chance+2%
'''Class 6 Rank 0:  Mantra of Pursuit  : Mind'''


'''New Skill: Class 8: Blessing of  Kartikeya'''
Changed from Toggle to Passive


Passive Skill: Party Movement Speed +5%, Speed +10
Effect changed to: LB Power +10% to all Mind skills


'''New Skill: Class 8: Blessing of  Brahma'''
'''Class 6 Rank 0:  Mantra of Pursuit  : Nerve'''


Passive Skill: Party Members' Luck, Int +25, HP Regen + 5% MP Regen + 5%
Changed from Toggle to Passive


=== Support Magic ===
Effect changed to: LB Power +10% to all Nerve skills
'''Class 3'''


Both skills can be learned
'''Class 6 Rank 0:  Mantra of Pursuit  : Magic'''


'''Class 5'''
Changed from Toggle to Passive


Both skills can be learned
Effect changed to: LB Power +10% to all Magic skills


Grants 2 stacks of buff in one cast
'''Class 8 Rank 0: Pursuit of Soul: Final Limit'''


'''Class 6'''
New effect added: LB Power +5%


Both skills can be learned
'''Class 9 Rank 0: Pursuit of Soul: Extreme'''


Grants 2 stacks of buff in one cast
New effect added: LB Power +10%


'''Class 6 Rank 5: Manma'''
=== Curative Magic ===
'''New Skill: Class 2 Rank 0 : Curative Up I'''


Moved from Class 7 to Class 6 Rank 5
Passive Skill: Increases your Curative affinity by 15%


'''Class 7 Rank 0: Hamaon'''
'''Class 3 Rank 5 : Recarm'''


Moved from Class 8 to Class 7
Moved from Class 4 to Class 3 Rank 5


'''New Skill: Class 8 Rank 0: Mahamaon'''
'''Class 4 Rank 0 : Mediarama'''


Same as the demon skill
Moved from Class 5 to Class 4


Stat: Spell
'''New Skill: Class 4 Rank 0 : Curative Up II'''


Affinity: Expel
Passive Skill: Increases your Curative affinity by 20%


Cost: 40 MP, 24 Mag
'''Class 4 Rank 5 : Petradi'''


CD: 300s
Moved from Class 5 Rank 5 to Class 4 Rank 5


Incantation: 7s
'''Class 5 Rank 5 : Etnadi'''


AOE Range: 30 - Target Radius
Moved from Class 6 Rank 5 to Class 5 Rank 5


Damage Mod: 450
'''Class 6 Rank 0 : Diarahan'''


10% Instant Death
Moved from Class 7 to Class 6


'''New Skill: Class 8 Rank 0: Luster Candy'''
'''New Skill: Class 6 Rank 0 : Curative Up III'''


Same as the item
Passive Skill: Increases your Curative affinity by 20%


Cost: 30 MP
'''Class 6 Rank 5 : Recarmdra'''


Applies Rakukaja, Sukukaja, Makakaja, Samakaja, Tarukaja on all allies in the Area once. Can be simultanesouly cast up to 4 times. (Lasts 10 minutes)
Moved from Class 8 Rank 0 to Class 6 Rank 5


=== Curse Magic ===
'''Class 7 Rank 0 : Mediarahan'''
'''Pulinpa, Shibaboo, Makajam, Dormina, Marin Kirin Now deal damage'''


Affinity: Respective affinity (Nerve/Mind/Mystic)
Moved from Class 9 to Class 7


Stat: Support
'''New Skill: Class 7 Rank 5 : Circle of Fire'''


Damage Mod: 100
Cost: 30 MP, 30 Mag


'''Class 0 Rank 4'''
CD: 100s


Both skills can be learned
Generates a temporary circle of protection that can negate up to 3 fire-based attacks for yourself and nearby allies


'''Class 2 Rank 0'''
'''New Skill: Class 7 Rank 5 : Circle of Ice'''


Both skills can be learned
Cost: 30 MP, 30 Mag


'''New Skill: Class 3 Rank 5: Death Touch'''
CD: 100s


Same as the demon skill
Generates a temporary circle of protection that can negate up to 3 ice-based attacks for yourself and nearby allies


Type: Rush
'''New Skill: Class 8 Rank 0 : Curative Up IV'''


Affinity: Mystic
Passive Skill: Increases your Curative affinity by 20%


Cost: 3 MP
'''Class 8 Rank 5 : Samarecarm'''


Heals MP by 30% of damage dealt
Moved from Class 10 Rank 0 to Class 8 Rank 5


'''New Skill: Class 4 Rank 5: Soul Suck'''
'''New Skill: Class 9 Rank 0 : Circle of Electricity'''


Same as the demon skill
Cost: 30 MP, 30 Mag


Type: Rush
CD: 100s


Affinity: Mystic
Generates a temporary circle of protection that can negate up to 3 electricity-based attacks for yourself and nearby allies


Cost: 3% HP
'''New Skill: Class 9 Rank 0 : Circle of Force'''


Heals MP by 30% of damage dealt
Cost: 30 MP, 30 Mag


'''Class 5 Rank 0'''
CD: 100s


Both skills can be learned
Generates a temporary circle of protection that can negate up to 3 force-based attacks for yourself and nearby allies


Grants 2 stacks of buff in one cast
'''New Skill: Class 9 Rank 5 : Panacea'''


'''Class 6 Rank 0'''
Cost: 40 MP, 100 Mag


Both skills can be learned
CD: 360s


Grants 2 stacks of buff in one cast
Removes a large variety of negative status effects to all nearby allies


'''Class 6 Rank 5: Mamudo'''
'''New Skill: Class 10 Rank 0 : C4U (Player)'''


Moved from Class 7 to Class 6 Rank 5
Cost: 20% MP


'''Class 7 Rank 0: Mudoon'''
Mod: 450


Moved from Class 8 to Class 7
Stat: Support


'''New Skill: Class 8 Rank 0: Mamudoon'''
Candy for you! Recovers HP of nearby party members and cures Mute and Muddle.


Same as the demon skill
=== Bless ===
'''Class 1 : Blessing of Soma'''


Stat: Spell
Party Max MP + (<s>5</s> => 25)


Affinity: Death
'''Class 2 : Blessing of Surya'''


Cost: 40 MP, 24 Mag
Party Max HP + (<s>10</s> => 50)


CD: 300s
'''Class 3 (choose one):  Blessing of Shani'''


Incantation: 7s
All Party Members  (<s>Vitality +2, Magic Defense + 1</s> => Vit+3, Int+3)


AOE Range: 30 - Target Radius
'''Class 3 (choose one):  Blessing of Budha'''


Damage Mod: 450
Moved from Class 4 to Class 3


10% Instant Death
All Party Members  (<s>Vitality +2, Magic Defense + 1</s> => Str+2, Mag+2, Spd+2)


'''New Skill: Class 8 Rank 0: Debilitate (Randomizer Demon skill)'''
'''New Skill: Class 4 : Blessing of Saraswati'''


Applies all -nda debuffs to the target. Can apply 4 stacks. One stack per cast
All Party Members Experience and Expertise Earned +10%


Cost: 20 MP, 20 Mag
'''Class 5 (choose one): Blessing of Shukra'''


=== Summon ===
Moved from Class 6 to Class 5
'''Class 1 Rank 0: Summon Lesson 1'''


Reworked Class 0 Rank 5 Expert Summon
'''Class 5 (choose one): Blessing of Brihaspati'''


Passive Skill
Moved from Class 7 to Class 5


+15 Summoning speed
'''Class 5 (choose one): Blessing of Mangala'''


'''Class 2 Rank 0: Summon Lesson 2'''
Moved from Class 8 to Class 5


Reworked Class 2 rank 0 Expert Summon
'''Class 6 (choose one): Blessing of  Ketu'''


Passive Skill
Moved from Class 5 to Class 6


+30 Summoning speed
Effect changed to: Party Members' Damage dealt increases by 5%


'''New Skill: Class 3 Rank 0: Protected Summon'''
'''Class 6 (choose one): Blessing of  Rahu'''


Passive Skill
Moved from Class 5 to Class 6


Automatically casts Tetraja on your Demon when summoned
Effect changed to: Party Members' Damage taken decreases by 5%


'''New Skill: Class 3 Rank 5: Tuned Summon'''
'''Class 7: Blessing of  Navagraha'''


Passive Skill
Moved from Class 9 to Class 7


Automatically casts buffs on your Demon when summoned, depending on Friendship level
Effect added: Party members LB Chance+2%


Sukukaja at "Good Friends" or higher
'''New Skill: Class 8: Blessing of  Kartikeya'''


Rakukaja at "Trusting" or higher
Passive Skill: Party Movement Speed +5%, Speed +10


Samakaja at "Open Hearts" or higher
'''New Skill: Class 8: Blessing of  Brahma'''


Tarukaja and Makakaja at "Linked by Fate"
Passive Skill: Party Members' Luck, Int +25, HP Regen + 5% MP Regen + 5%


'''New Skill: Class 4 Rank 0: Shielded Summon'''
=== Support Magic ===
'''Class 3'''


Passive Skill
Both skills can be learned


Automatically casts Defense Etarna alpha on your Demon when summoned
'''Class 5'''


'''New Skill: Class 5 Rank 0: Armed Summon'''
Both skills can be learned


Passive Skill
Grants 2 stacks of buff in one cast


Automatically casts Attack Etarna alpha on your Demon when summoned
'''Class 6'''


'''Class 6 Rank 0: Summon Overdrive'''
Both skills can be learned


Moved from Class 1 to Class 6
Grants 2 stacks of buff in one cast


===Rush===
'''Class 6 Rank 5: Manma'''
'''New Skill: Class 2 Rank 0: Incantation Cut'''


Passive skill
Moved from Class 7 to Class 6 Rank 5


reduced Incantation time for Rush skills by 10%
'''Class 7 Rank 0: Hamaon'''


'''Class 4 Rank 5: MAX HP UP 2'''
Moved from Class 8 to Class 7


Effect changed to: HP +50, HP Regen +3
'''New Skill: Class 8 Rank 0: Mahamaon'''


'''Class 6 Rank 0: Blade of the King Beast'''
Same as the demon skill


Moved from Class 7 Rank 0 to Class 6 Rank 0
Stat: Spell


===Spin===
Affinity: Expel
'''Class 4 Rank 5: MAX HP UP 2'''


Effect Changed to: HP +50, HP Regen +3
Cost: 40 MP, 24 Mag


'''Class 7 Rank 0'''
CD: 300s


Both skills can be learned
Incantation: 7s


'''Class 7 Rank 0: Three Step Crescent Moon'''
AOE Range: 30 - Target Radius


Damage mod: (<s>190</s> => 200)
Damage Mod: 450


'''Class 7 Rank 0: Maelstrom'''
10% Instant Death


Attack Range: (<s>32</s> => 40)
'''New Skill: Class 8 Rank 0: Luster Candy'''


AoE Range: (<s>35</s> => 40)
Same as the item


Stiffness: (<s>1000</s> => 980)
Cost: 30 MP


Damage Modifier: (<s>145</s> => 160)
Applies Rakukaja, Sukukaja, Makakaja, Samakaja, Tarukaja on all allies in the Area once. Can be simultanesouly cast up to 4 times. (Lasts 10 minutes)


Knockback: (<s>80</s> => 60)
=== Curse Magic ===
'''Pulinpa, Shibaboo, Makajam, Dormina, Marin Kirin Now deal damage'''


=== Blades ===
Affinity: Respective affinity (Nerve/Mind/Mystic)
Can be increased up to Class 10


=== Crafts ===
Stat: Support
Can be increased up to Class 10


==Chain Expertise Changes==
Damage Mod: 100


===Sharpshooter===
'''Class 0 Rank 4'''
'''Class 1 Rank 0: Disturbed Purgation'''


<s>Increases Damage Received by +10%</s> => Increase Damage Received from Foul by +10%
Both skills can be learned


'''Class 1 Rank 5: Cruel Chase'''
'''Class 2 Rank 0'''


<s>Increases Damage Received by +10%</s> => Increase Damage Received from Beast by +10%
Both skills can be learned


'''Class 2 Rank 0: Ether Tear'''
'''New Skill: Class 3 Rank 5: Death Touch'''


<s>Increases Damage Received by +10%</s> =>  Increase damage received from Bird by +10%
Same as the demon skill


'''Class 2 Rank 2: Critical Up Improvement I'''
Type: Rush


Moved from Conditions Of Ranged Combat to Sharpshooter
Affinity: Mystic


Passive Skill: Grants (Critical + Level x 0.5)
Cost: 3 MP


'''Class 2 Rank 5: Phony Amnesty'''
Heals MP by 30% of damage dealt


<s>Increases Damage Received by +10%</s> =>  Increase damage received from Magica by +10%
'''New Skill: Class 4 Rank 5: Soul Suck'''


'''Class 2 Rank 5: Brith Exorcism'''
Same as the demon skill


<s>Increases Damage Received by +10%</s> =>  Increase damage received from Evil Spirit by +10%
Type: Rush


'''Class 3 Rank 0: Fire Revolution'''
Affinity: Mystic


<s>Increases Damage Received by +10%</s> =>  Increase damage received from Element by +10%
Cost: 3% HP


'''Class 3 Rank 0: Dread Distinction'''
Heals MP by 30% of damage dealt


<s>Increases Damage Received by +10%</s> =>  increase damage received from Demoniac by +10%
'''Class 5 Rank 0'''


'''Class 3 Rank 5: Joint Break'''
Both skills can be learned


<s>Increases Damage Received by +10%</s> =>  Increase damage received from Machine by +10%
Grants 2 stacks of buff in one cast


'''Class 4 Rank 0: Speed Up Improvement I'''
'''Class 6 Rank 0'''


Moved from Conditions Of Ranged Combat to Sharpshooter
Both skills can be learned


Passive Skill: Grants (Speed + Level x 0.15)
Grants 2 stacks of buff in one cast


'''Class 4 Rank 5: Guilty Pierce'''
'''Class 6 Rank 5: Mamudo'''


<s>Increases Damage Received by +10%</s> =>  increase damage received from Guardian by +10%
Moved from Class 7 to Class 6 Rank 5


'''Class 5 Rank 0: Epic Daze'''
'''Class 7 Rank 0: Mudoon'''


<s>Increases Damage Received by +10%</s> =>  increase damage received from Dragon by +10%
Moved from Class 8 to Class 7


'''Class 5 Rank 5: Critical Up Improvement 2'''
'''New Skill: Class 8 Rank 0: Mamudoon'''


Moved from Conditions Of Ranged Combat to Sharpshooter
Same as the demon skill


Passive Skill: Grants (Critical + Level x 0.5).
Stat: Spell


'''Class 6 Rank 0: Criminal Bullet'''
Affinity: Death


<s>Increases Damage Received by +10%</s> => Increase damage received from Human by +10%
Cost: 40 MP, 24 Mag


'''Class 6 Rank 0: Blaspheme'''
CD: 300s


<s>Increases Damage Received by +10%</s> => Increase damage received from God by +10%
Incantation: 7s


'''Class 7 Rank 0: Limit Break Chance Up Improvement I'''
AOE Range: 30 - Target Radius


Moved from Conditions Of Ranged Combat to Sharpshooter
Damage Mod: 450


Passive Skill: Grants (Limit Break Chance + Level x 0.05)
10% Instant Death


'''New Skill: Class 7 Rank 5: Steady Hands'''
'''New Skill: Class 8 Rank 0: Debilitate (Randomizer Demon skill)'''


Passive Skill: Increases Long Range by 30, increase LB Cap by LNGR *2
Applies all -nda debuffs to the target. Can apply 4 stacks. One stack per cast


'''Class 8 Rank 0: Bullet Friend'''
Cost: 20 MP, 20 Mag


Changed from Toggle to Passive
=== Summon ===
'''Class 1 Rank 0: Summon Lesson 1'''


Removed Damage received penalty
Reworked Class 0 Rank 5 Expert Summon


<s>Boosts Long-range damage by 25%</s> => Long-range damage +20%
Passive Skill


===Magic Bullet===
+15 Summoning speed
'''Class 1 Rank 0: Squall Bullet Hole'''


Damage Mod: (<s>140</s> => 175)
'''Class 2 Rank 0: Summon Lesson 2'''


Stiffness: (<s>980</s> => 700)
Reworked Class 2 rank 0 Expert Summon


'''Class 2 Rank 0: Toxic Bullet Hole'''
Passive Skill


Damage Mod: (<s>135</s> => 170)
+30 Summoning speed


Stiffness: (<s>980</s> => 700)
'''New Skill: Class 3 Rank 0: Protected Summon'''


'''Class 2 Rank 0: Forgetful Bullet Hole'''
Passive Skill


Damage Mod: (<s>135</s> => 170)
Automatically casts Tetraja on your Demon when summoned


Stiffness: (<s>980</s> => 700)
'''New Skill: Class 3 Rank 5: Tuned Summon'''


'''Class 2 Rank 5: Arm Snipe'''
Passive Skill


Damage Mod: (<s>120</s> =>160)
Automatically casts buffs on your Demon when summoned, depending on Friendship level


Stiffness: (<s>980</s> => 700)
Sukukaja at "Good Friends" or higher


'''New Skill: Class 3 Rank 0: Grand Tack (Force)'''
Rakukaja at "Trusting" or higher


Stat: Long-range + Spell
Samakaja at "Open Hearts" or higher


Affinity: Force
Tarukaja and Makakaja at "Linked by Fate"


Cost: 1 Bullet, 12 MP
'''New Skill: Class 4 Rank 0: Shielded Summon'''


CD: 18s
Passive Skill


Incantation: 3s
Automatically casts Defense Etarna alpha on your Demon when summoned


Range: 110
'''New Skill: Class 5 Rank 0: Armed Summon'''


AOE Range: 50 - Target Radius
Passive Skill


Damage Mod: 140
Automatically casts Attack Etarna alpha on your Demon when summoned


Stiffness: 850
'''Class 6 Rank 0: Summon Overdrive'''


'''Class 3 Rank 5: Enchanting Bullet Hole'''
Moved from Class 1 to Class 6


Damage Mod: (<s>135</s> => 170)
===Rush===
'''New Skill: Class 2 Rank 0: Incantation Cut'''


Stiffness: (<s>980</s> => 700)
Passive skill


'''Class 3 Rank 5: Spell Mute Bullet Hole'''
reduced Incantation time for Rush skills by 10%


Damage Mod: (<s>135</s> => 170)
'''Class 4 Rank 5: MAX HP UP 2'''


Stiffness: (<s>980</s> => 700)
Effect changed to: HP +50, HP Regen +3


'''Class 4 Rank 0: Scorching Bullet Hole'''
'''Class 6 Rank 0: Blade of the King Beast'''


Damage Mod: (<s>140</s> => 175)
Moved from Class 7 Rank 0 to Class 6 Rank 0


Stiffness: (<s>980</s> => 700)
===Spin===
'''Class 4 Rank 5: MAX HP UP 2'''


'''New Skill: Class 4 Rank 5: Grand Tack (Fire)'''
Effect Changed to: HP +50, HP Regen +3


Stat: Long-range + Spell
'''Class 7 Rank 0'''


Affinity: Fire
Both skills can be learned


Cost: 1 Bullet, 12 MP
'''Class 7 Rank 0: Three Step Crescent Moon'''


CD: 18s
Damage mod: (<s>190</s> => 200)


Incantation: 3s
'''Class 7 Rank 0: Maelstrom'''


Range: 110
Attack Range: (<s>32</s> => 40)


AOE Range: 50 - Target Radius
AoE Range: (<s>35</s> => 40)


Damage Mod: 140
Stiffness: (<s>1000</s> => 980)


Stiffness: 850
Damage Modifier: (<s>145</s> => 160)


'''Class 5 Rank 0: Hailing Bullet Hole'''
Knockback: (<s>80</s> => 60)


Damage Mod: (<s>140</s> => 175)
=== Blades ===
Can be increased up to Class 10


Stiffness: (<s>980</s> => 700)
=== Crafts ===
Can be increased up to Class 10


'''Class 5 Rank 0: Thundering Bullet Hole'''
==Chain Expertise Changes==


Damage Mod: (<s>140</s> => 175)
===Sharpshooter===
'''Class 1 Rank 0: Disturbed Purgation'''


Stiffness: (<s>980</s> => 700)
<s>Increases Damage Received by +10%</s> => Increase Damage Received from Foul by +10%


'''New Skill: Class 5 Rank 5: Grand Tack (Ice)'''
'''Class 1 Rank 5: Cruel Chase'''


Stat: Long-range + Spell
<s>Increases Damage Received by +10%</s> => Increase Damage Received from Beast by +10%


Affinity: Ice
'''Class 2 Rank 0: Ether Tear'''


Cost: 1 Bullet, 12 MP
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Bird by +10%


CD: 18s
'''Class 2 Rank 2: Critical Up Improvement I'''


Incantation: 3s
Moved from Conditions Of Ranged Combat to Sharpshooter


Range: 110
Passive Skill: Grants (Critical + Level x 0.5)


AOE Range: 50 - Target Radius
'''Class 2 Rank 5: Phony Amnesty'''


Damage Mod: 140
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Magica by +10%


Stiffness: 850
'''Class 2 Rank 5: Brith Exorcism'''


'''Class 6 Rank 0: Blinding Bullet Hole'''
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Evil Spirit by +10%


Damage Mod: (<s>135</s> => 170)
'''Class 3 Rank 0: Fire Revolution'''


Stiffness: (<s>980</s> => 700)
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Element by +10%


'''New Skill: Class 7 Rank 0: Black Huntsman'''
'''Class 3 Rank 0: Dread Distinction'''


Passive Skill: Increases LB cap of Magic Bullet skills by (Spell + LNGR)
<s>Increases Damage Received by +10%</s> =>  increase damage received from Demoniac by +10%


'''New Skill: Class 8 Rank 0: Grand Finale'''
'''Class 3 Rank 5: Joint Break'''


Cost: 5% hp
<s>Increases Damage Received by +10%</s> =>  Increase damage received from Machine by +10%


Duration: 10s
'''Class 4 Rank 0: Speed Up Improvement I'''


Cannot be stacked
Moved from Conditions Of Ranged Combat to Sharpshooter


Next skill used gains 5% LNGR damage, 5% LB power, 500 LB cap - effect ends once a different skill is used or the buff expires
Passive Skill: Grants (Speed + Level x 0.15)


'''Class 8 Rank 0: Zamiel's Magic Bullet'''
'''Class 4 Rank 5: Guilty Pierce'''


Affinity: <s>Weapon-based</s> => Almighty
<s>Increases Damage Received by +10%</s> =>  increase damage received from Guardian by +10%


Cost: 1 Bullet, 16 MP
'''Class 5 Rank 0: Epic Daze'''


Requirement: HP above 25%
<s>Increases Damage Received by +10%</s> =>  increase damage received from Dragon by +10%


CD: 36s (Fixed)
'''Class 5 Rank 5: Critical Up Improvement 2'''


Incantation: 1s (Fixed)
Moved from Conditions Of Ranged Combat to Sharpshooter


Grants ''[[#Zamiel's Hellish Pact|Zamiel's Hellish Pact]]'' buff for 15 seconds
Passive Skill: Grants (Critical + Level x 0.5).


===Magic Fist===
'''Class 6 Rank 0: Criminal Bullet'''
'''New Skill: Class 5 Rank 0: Magical Combat Mastery'''


Passive Skill: Increases damage dealt by the four elements (Fire, Ice, Electric, Force) by 10%
<s>Increases Damage Received by +10%</s> => Increase damage received from Human by +10%


'''New Skill: Class 7 Rank 0: Magic Fist Stack UP'''
'''Class 6 Rank 0: Blaspheme'''


Passive Skill: Magic Fist Skill stack +2
<s>Increases Damage Received by +10%</s> => Increase damage received from God by +10%


'''New Skill: Class 8 Rank 0: Enchanted Slicer'''
'''Class 7 Rank 0: Limit Break Chance Up Improvement I'''


Passive Skill: For Magic Fist skills: Increase LB Cap by (Spell +CLS-R)
Moved from Conditions Of Ranged Combat to Sharpshooter


'''New Skill: Class 8 Rank 5: Four-winged Crusader'''
Passive Skill: Grants (Limit Break Chance + Level x 0.05)


Cost: 30% MP
'''New Skill: Class 7 Rank 5: Steady Hands'''


CD: 40s (Fixed)
Passive Skill: Increases Long Range by 30, increase LB Cap by LNGR *2


Grants the user ''[[#Zephyr|Zephyr]]'' for 15 seconds, and ''[[#Spellblade Stance|Spellblade Stance]]'' for 25 seconds with 70 seconds Cooldown
'''Class 8 Rank 0: Bullet Friend'''


'''New Skill: Purify Dash'''
Changed from Toggle to Passive


Diaspora Exchange Skill
Removed Damage received penalty


Cost = 200 Masakadus
<s>Boosts Long-range damage by 25%</s> => Long-range damage +20%


Spell-Clrs/2 Stat, Rush, Expel Affinity, Damage Mod: 295, Same Stats as Curse Grudge, very small chance to paralyse the targets
===Magic Bullet===
'''Class 1 Rank 0: Squall Bullet Hole'''


===New Chain Expertise: Essence of Magic===
Damage Mod: (<s>140</s> => 175)
Requirement: Magic Control Class 3 (0.3) Destruction Magic Class 3 (0.3) Pursuit Class 1 (0.4)


'''Class 2 Rank 0: Magic Shot'''
Stiffness: (<s>980</s> => 700)


Similar to the demon skill
'''Class 2 Rank 0: Toxic Bullet Hole'''


'''Class 2 Rank 5: Crit Up Improvement 1'''
Damage Mod: (<s>135</s> => 170)


Moved from Conditions Of Magic Combat to Essence of Magic
Stiffness: (<s>980</s> => 700)


Passive Skill: grants (Critical + Level x 0.5)
'''Class 2 Rank 0: Forgetful Bullet Hole'''


'''Class 3 Rank 0: Magic Up Improvement I'''
Damage Mod: (<s>135</s> => 170)


Moved from Conditions Of Magic Combat to Essence of Magic
Stiffness: (<s>980</s> => 700)


Passive Skill: grants (Magic + Level x 0.15)
'''Class 2 Rank 5: Arm Snipe'''


'''Class 4 Rank 0: Dyne Accel'''
Damage Mod: (<s>120</s> =>160)


Toggle Skill
Stiffness: (<s>980</s> => 700)


Grant extra skill stack to Agidyne, Bufudyne, Ziodyne and Zandyne for 1.5 times the MP Cost of a normal cast
'''New Skill: Class 3 Rank 0: Grand Tack (Force)'''


'''Class 4 Rank 5: Magic Blast'''
Stat: Long-range + Spell


Removed from Diaspora Trade and added in Essence of Magic
Affinity: Force


'''Class 5 Rank 0: Crit Up Improvement 2'''
Cost: 1 Bullet, 12 MP


Moved from Conditions Of Magic Combat to Essence of Magic
CD: 18s


Passive Skill: grants (Critical + Level x 0.5)
Incantation: 3s


'''Class 5 Rank 5: Limit Break Chance Up Improvement I'''
Range: 110


Moved from Conditions Of Magic Combat to Essence of Magic
AOE Range: 50 - Target Radius


Passive Skill: grants (Limit Break Chance + Level x 0.05)
Damage Mod: 140


'''Class 5 Rank 5: Ma-Dyne Accel'''
Stiffness: 850


Toggle Skill
'''Class 3 Rank 5: Enchanting Bullet Hole'''


Grant extra skill stack to Maragidyne, Mabufudyne, Maziodyne and Mazandyne for 1.5 times the MP Cost of a normal spell cast.
Damage Mod: (<s>135</s> => 170)


'''Class 6 Rank 0: Magical Meteor'''
Stiffness: (<s>980</s> => 700)


Removed from Diaspora Trade and added in Essence of Magic
'''Class 3 Rank 5: Spell Mute Bullet Hole'''


'''Class 7 Rank 0: Megi Accel'''
Damage Mod: (<s>135</s> => 170)


Toggle Skill (can be toggled on/off)
Stiffness: (<s>980</s> => 700)


Grant extra skill stack to Megido and Megidora for 1.5 times the MP Cost of a normal spell cast.
'''Class 4 Rank 0: Scorching Bullet Hole'''


'''Class 7 Rank 5: Destructive Momentum'''
Damage Mod: (<s>140</s> => 175)


Spell Damage is increased by 10%. When using Destruction Magic skill above Class 5 or Magic Fist skills, player gains a stack of ''[[#Momentum|Momentum]]'' buff for 5 seconds
Stiffness: (<s>980</s> => 700)


'''Class 8 Rank 0: Concentrate'''
'''New Skill: Class 4 Rank 5: Grand Tack (Fire)'''


CD: 40s (Fixed)
Stat: Long-range + Spell


Incantation: 80ms
Affinity: Fire


No cost
Cost: 1 Bullet, 12 MP


Grants the user ''[[#Concentrated|Concentrated]]'' for 10 seconds, and ''[[#Mage Aura|Mage Aura]]'' for 30 seconds
CD: 18s


===Enhancement===
Incantation: 3s
'''Class 3 Rank 0: Clock Cut'''


Effect changed to: MP Cost -50%, HP Cost -50%, Incantation -50% for 30 sec
Range: 110


'''Class 4 Rank 0: Clock Off'''
AOE Range: 50 - Target Radius


Effect changed to: MP Cost NULL, HP Cost NULL, Incantation -100% for 30 sec
Damage Mod: 140


'''Class 6 Rank 0: Divine Grace'''
Stiffness: 850


Effect added: Grants HP Regen like Divine Heal and Divine Blessing for 5 mins. Also grants MP Regen
'''Class 5 Rank 0: Hailing Bullet Hole'''


'''New Skill: Class 7 Rank 0: Fleetfoot'''
Damage Mod: (<s>140</s> => 175)


Grants + 30% Movement Speed for 5 minutes to nearby party members. Doesn't overwrite other movement speed buffs.
Stiffness: (<s>980</s> => 700)


'''New Skill: Class 7 Rank 5: Inspiring Presence'''
'''Class 5 Rank 0: Thundering Bullet Hole'''


Passive Skill: All Party members' General Damage +10%, +LB Cap * Support * 2
Damage Mod: (<s>140</s> => 175)


'''Class 8 Rank 0: Impulse of Armored'''
Stiffness: (<s>980</s> => 700)


Effect Added: LB Power +15%, TA Power +15%
'''New Skill: Class 5 Rank 5: Grand Tack (Ice)'''


'''New Skill: Class 8 Rank 0: Encouragement of a Hero'''
Stat: Long-range + Spell


Same as the equipment skill, same as Chiaki's "Command of the Tyrant"
Affinity: Ice


Allows +2 Skill Stack to all nearby Party members for 30 seconds
Cost: 1 Bullet, 12 MP


'''New Skill: Class 8 Rank 5: Doping'''
CD: 18s


CD: 40s
Incantation: 3s


Increase the target's MAX HP by 10 for every 5 SUPPORT of the caster (up to 1000 HP)
Range: 110


===Support Shot===
AOE Range: 50 - Target Radius
All skills: Applicable to both player and demons


'''Class 1 Rank 0: Elemental Tuner (Enchant Tuner in wiki)'''
Damage Mod: 140


Moved from Class 2 to Class 1
Stiffness: 850


Increase Fire, Ice, Electric, Force damage by 3%
'''Class 6 Rank 0: Blinding Bullet Hole'''


This effect can be applied 100 times, but disappears (<s>20s</s> => 30s) after the first shot
Damage Mod: (<s>135</s> => 170)


'''New Skill: Class 2 Rank 0: Healing Tuner'''
Stiffness: (<s>980</s> => 700)


Increase HP and MP Regen by 1%
'''New Skill: Class 7 Rank 0: Black Huntsman'''


This effect can be applied 100 times, but disappears 1m after the first shot.
Passive Skill: Increases LB cap of Magic Bullet skills by (Spell + LNGR)


'''Class 3 Rank 0: Ability Tuner'''
'''New Skill: Class 8 Rank 0: Grand Finale'''


Moved from Class 8 to Class 3
Cost: 5% hp


Increase Str, Vit, Mag, Int, Spd, Lck by 2
Duration: 10s


This effect can be applied 100 times, but disappears (<s>20s</s> => 30s) after the first shot
Cannot be stacked


'''New Skill: Class 5 Rank 0: Limit Tuner'''
Next skill used gains 5% LNGR damage, 5% LB power, 500 LB cap - effect ends once a different skill is used or the buff expires


Limit break power and chance by 1%
'''Class 8 Rank 0: Zamiel's Magic Bullet'''


This effect can be applied 100 times, but disappears 30s after the first shot
Affinity: <s>Weapon-based</s> => Almighty


'''Class 6 Rank 0: Assault Tuner'''
Cost: 1 Bullet, 16 MP


Increase General Damage by 2%
Requirement: HP above 25%


This effect can be applied 100 times, but disappears  (<s>20s</s> => 30s)  after the first shot
CD: 36s (Fixed)


'''Class 8 Rank 0: Critical Tuner'''
Incantation: 1s (Fixed)


Moved from Class 4 to Class 8
Grants ''[[#Zamiel's Hellish Pact|Zamiel's Hellish Pact]]'' buff for 15 seconds


Increase Final Crit Chance by 1%, 10 stack max
===Magic Fist===
'''New Skill: Class 5 Rank 0: Magical Combat Mastery'''


This effect can be applied 100 times, but disappears  (<s>20s</s> => 30s)  after the first shot
Passive Skill: Increases damage dealt by the four elements (Fire, Ice, Electric, Force) by 10%


'''New Skill: Class 8 Rank 5: Intensive Break Tuner'''
'''New Skill: Class 7 Rank 0: Magic Fist Stack UP'''


Increase LB Cap by 1000 (only applies one stack per shot)
Passive Skill: Magic Fist Skill stack +2


This effect can be applied 100 times, but disappears 20s after the first shot
'''New Skill: Class 8 Rank 0: Enchanted Slicer'''


===Curse of the Wretched===
Passive Skill: For Magic Fist skills: Increase LB Cap by (Spell +CLS-R)
'''Class 2 Rank 0:  Curse of the Slow Cure'''


Moved from Class 3 Rank 5 to Class 2
'''New Skill: Class 8 Rank 5: Four-winged Crusader'''


'''Class 3 Rank 0: Slash Hex, Bullet Hex, Spell Hex'''
Cost: 30% MP


Effect lasts <s>until knockback of target, or</s> for 30 seconds
CD: 40s (Fixed)


'''Class 4 Rank 0: Delay Hex'''
Grants the user ''[[#Zephyr|Zephyr]]'' for 15 seconds, and ''[[#Spellblade Stance|Spellblade Stance]]'' for 25 seconds with 70 seconds Cooldown


Removed Delay Hex Yin and Delay Hex Yang and combined the 2 effects in Delay Hex
'''New Skill: Purify Dash'''


Delay Hex: Increases skill cooldown time by 50%, increases enemy's incantation time by 50% for 30 seconds
Diaspora Exchange Skill


'''New Skill: Class 5 Rank 5: Lord of Malevolence'''
Cost = 200 Masakadus


Toggle skill
Spell-Clrs/2 Stat, Rush, Expel Affinity, Damage Mod: 295, Same Stats as Curse Grudge, very small chance to paralyse the targets


Nerve, Mind, Death Damage +25%
===New Chain Expertise: Essence of Magic===
Requirement: Magic Control Class 3 (0.3) Destruction Magic Class 3 (0.3) Pursuit Class 1 (0.4)


Fire, Ice, Elec, Force Damage -20%
'''Class 2 Rank 0: Magic Shot'''


'''New Skill: Class 6 Rank 0: Seductive Hex'''
Similar to the demon skill


Same stats as Erosion Hex
'''Class 2 Rank 5: Crit Up Improvement 1'''


Affinity: Mind
Moved from Conditions Of Magic Combat to Essence of Magic


Low Probability of applying Charm
Passive Skill: grants (Critical + Level x 0.5)


'''Class 7 Rank 0: Corrosion Hex'''
'''Class 3 Rank 0: Magic Up Improvement I'''


Moved from Class 6 to Class 7
Moved from Conditions Of Magic Combat to Essence of Magic


'''Class 8 Rank 0: Curse of the Four Wounds'''
Passive Skill: grants (Magic + Level x 0.15)


Fire, Ice, Electric, Force Resistance -30% for 30s, 100% hit chance
'''Class 4 Rank 0: Dyne Accel'''


'''Class 8 Rank 5: Whistler'''
Toggle Skill


Modified version of Isamu's equipment skill
Grant extra skill stack to Agidyne, Bufudyne, Ziodyne and Zandyne for 1.5 times the MP Cost of a normal cast


Stat: Support
'''Class 4 Rank 5: Magic Blast'''


Affinity: Almighty
Removed from Diaspora Trade and added in Essence of Magic


Damage Mod: 200
'''Class 5 Rank 0: Crit Up Improvement 2'''


CD: 36s (Fixed)
Moved from Conditions Of Magic Combat to Essence of Magic


Heals 30% HP and MP of damage dealt
Passive Skill: grants (Critical + Level x 0.5)


Applies Debuff that prevent Null to expel and death and reduce Nerve, Mind, Mystic, Expel, and Death resistance by 20%
'''Class 5 Rank 5: Limit Break Chance Up Improvement I'''


===Mitama Demon Growth Science ===
Moved from Conditions Of Magic Combat to Essence of Magic
'''New Skill: Class 2 Rank 0: Mitama Demon Encouragement 1'''


Passive Skill
Passive Skill: grants (Limit Break Chance + Level x 0.05)


-10% CLS-R damage taken by Mitama Demon
'''Class 5 Rank 5: Ma-Dyne Accel'''


'''Class 3 Rank 0: Mitama Demon Sympathy 2'''
Toggle Skill


Effect changed to +10% experience acquisition to Mitama Demon
Grant extra skill stack to Maragidyne, Mabufudyne, Maziodyne and Mazandyne for 1.5 times the MP Cost of a normal spell cast.


'''New Skill: Class 4 Rank 0: Mitama Demon Encouragement 2'''
'''Class 6 Rank 0: Magical Meteor'''


-10% LNG-R damage taken by Mitama Demon
Removed from Diaspora Trade and added in Essence of Magic


'''Class 5 Rank 0: Mitama Demon Sympathy 3'''
'''Class 7 Rank 0: Megi Accel'''


Effect changed to +15% experience acquisition to Mitama Demon
Toggle Skill (can be toggled on/off)


'''New Skill: Class 6 Rank 0: Mitama Demon Encouragement 3'''
Grant extra skill stack to Megido and Megidora for 1.5 times the MP Cost of a normal spell cast.


-10% Spell damage taken by Mitama Demon
'''Class 7 Rank 5: Destructive Momentum'''


'''New Skill: Class 6 Rank 5: Mitama Demon Command - Offense'''
Spell Damage is increased by 10%. When using Destruction Magic skill above Class 5 or Magic Fist skills, player gains a stack of ''[[#Momentum|Momentum]]'' buff for 5 seconds


Passive Skill
'''Class 8 Rank 0: Concentrate'''


STR, MAG, SPD +20 to Mitama Demon
CD: 40s (Fixed)


'''New Skill: Class 6 Rank 5: Mitama Demon Command - Defense'''
Incantation: 80ms


Passive Skill
No cost


VIT, INT, LCK +20 to Mitama Demon
Grants the user ''[[#Concentrated|Concentrated]]'' for 10 seconds, and ''[[#Mage Aura|Mage Aura]]'' for 30 seconds


'''New Skill: Class 7 Rank 0: Mitama Demon Overgrowth'''
===Enhancement===
'''Class 3 Rank 0: Clock Cut'''


Passive Skill
Effect changed to: MP Cost -50%, HP Cost -50%, Incantation -50% for 30 sec


Increases Limit Break Cap by 1000 for your summoned Mitama Demon
'''Class 4 Rank 0: Clock Off'''


===New Chain Expertise: Sanguine Contract===
Effect changed to: MP Cost NULL, HP Cost NULL, Incantation -100% for 30 sec
Requirement: Summon Class 2 (0.4) Demonology Class 2 (0.4) Fusion Class 1 (0.2)


'''Class 1 Rank 0: Haste'''
'''Class 6 Rank 0: Divine Grace'''


Passive Skill
Effect added: Grants HP Regen like Divine Heal and Divine Blessing for 5 mins. Also grants MP Regen


Demon Incantation and Cooldown reduced by 10%
'''New Skill: Class 7 Rank 0: Fleetfoot'''


'''Class 2 Rank 0: Spirit Transfer'''
Grants + 30% Movement Speed for 5 minutes to nearby party members. Doesn't overwrite other movement speed buffs.


Toggle Skill
'''New Skill: Class 7 Rank 5: Inspiring Presence'''


Summoner MP -10%, summoned Demon MP +20%
Passive Skill: All Party members' General Damage +10%, +LB Cap * Support * 2


'''Class 3 Rank 0: Transfusion'''
'''Class 8 Rank 0: Impulse of Armored'''


Toggle Skill
Effect Added: LB Power +15%, TA Power +15%


Summoner HP -10%, summoned Demon HP +20%
'''New Skill: Class 8 Rank 0: Encouragement of a Hero'''


'''Class 4 Rank 0 (Choose one): Emergency Shield'''
Same as the equipment skill, same as Chiaki's "Command of the Tyrant"


Passive Skill
Allows +2 Skill Stack to all nearby Party members for 30 seconds


Automatically casts Tetrakarn on your Demon when summoned
'''New Skill: Class 8 Rank 5: Doping'''


'''Class 4 Rank 0 (Choose one): Emergency Barrier'''
CD: 40s


Passive Skill
Increase the target's MAX HP by 10 for every 5 SUPPORT of the caster (up to 1000 HP)


Automatically casts Makarakarn on your Demon when summoned
===Support Shot===
All skills: Applicable to both player and demons


'''Class 4 Rank 5: Call of the Crown'''
'''Class 1 Rank 0: Elemental Tuner (Enchant Tuner in wiki)'''


Passive Skill
Moved from Class 2 to Class 1


Automatically applies Super Armor to your Demon when summoned
Increase Fire, Ice, Electric, Force damage by 3%


'''Class 4 Rank 5: Unfair Exchange'''
This effect can be applied 100 times, but disappears (<s>20s</s> => 30s) after the first shot


Toggle Skill
'''New Skill: Class 2 Rank 0: Healing Tuner'''


Summoner damage dealt -20%, Demon damage dealt +15%
Increase HP and MP Regen by 1%


'''Class 5 Rank 0: Seal of Command - Knight'''
This effect can be applied 100 times, but disappears 1m after the first shot.


Toggle Skill
'''Class 3 Rank 0: Ability Tuner'''


Summoner CLS-R damage taken +10%, Demon CLS-R damage taken -25%
Moved from Class 8 to Class 3


'''Class 5 Rank 0: Seal of Command - Archer'''
Increase Str, Vit, Mag, Int, Spd, Lck by 2


Toggle Skill
This effect can be applied 100 times, but disappears (<s>20s</s> => 30s) after the first shot


Summoner LNG-R damage taken +10%, Demon LNG-R damage taken -25%
'''New Skill: Class 5 Rank 0: Limit Tuner'''


'''Class 5 Rank 0: Seal of Command - Magician'''
Limit break power and chance by 1%


Toggle Skill
This effect can be applied 100 times, but disappears 30s after the first shot


Summoner Spell damage taken +10%, Demon Spell damage taken -25%
'''Class 6 Rank 0: Assault Tuner'''


'''Class 5 Rank 5: Wickedness'''
Increase General Damage by 2%


Passive Skill
This effect can be applied 100 times, but disappears  (<s>20s</s> => 30s)  after the first shot


Automatically casts a buff on your Demon when summoned, lasting for 2 minutes granting Technical Attack chance +5% and Technical Attack power +5
'''Class 8 Rank 0: Critical Tuner'''


'''Class 6 Rank 0: Cracked Chains'''
Moved from Class 4 to Class 8


Passive Skill
Increase Final Crit Chance by 1%, 10 stack max


Demon damage taken -10% / -25% Demon damage taken while Digitalized
This effect can be applied 100 times, but disappears  (<s>20s</s> => 30s)  after the first shot


'''Class 6 Rank 5: Bloody Handshake'''
'''New Skill: Class 8 Rank 5: Intensive Break Tuner'''


Passive Skill
Increase LB Cap by 1000 (only applies one stack per shot)


If Open Hearts With your summoned partner, their Limit Break Cap is increased by 1000
This effect can be applied 100 times, but disappears 20s after the first shot


If Bonded, their Final Crit Correction is increased by 10%
===Curse of the Wretched===
'''Class 2 Rank 0:  Curse of the Slow Cure'''


'''Class 7 Rank 0: Order of The Absolute'''
Moved from Class 3 Rank 5 to Class 2


Active Skill
'''Class 3 Rank 0: Slash Hex, Bullet Hex, Spell Hex'''


Summoned Partners's Damage +25%
Effect lasts <s>until knockback of target, or</s> for 30 seconds


For Attack/Spin/Rush skills, +2500 LB Cap for Partner
'''Class 4 Rank 0: Delay Hex'''


For Shot skills, +2000 LB Cap for Partner
Removed Delay Hex Yin and Delay Hex Yang and combined the 2 effects in Delay Hex


For rapid Skills, +1500 LB Cap for Partner
Delay Hex: Increases skill cooldown time by 50%, increases enemy's incantation time by 50% for 30 seconds


Player's Damage -30%, HP/MP regeneration and healing received -50% and cannot reuse the skill for 40 seconds
'''New Skill: Class 5 Rank 5: Lord of Malevolence'''


===Retaliation/Regal Presence===
Toggle skill
All toggles now work with all weapons


'''Class 2 Rank 0: Lord of Soldiers'''
Nerve, Mind, Death Damage +25%


Changed from Toggle to Passive
Fire, Ice, Elec, Force Damage -20%


Increases Spin damage by 10%, Increases Critical by 40
'''New Skill: Class 6 Rank 0: Seductive Hex'''


'''Class 2 Rank 0: Lord of Martyrs'''
Same stats as Erosion Hex


Changed from Toggle to Passive
Affinity: Mind


Increases Attack damage by 10%, Increases Critical by 40
Low Probability of applying Charm


'''Class 3 Rank 0: Lord of the Blood Axe'''
'''Class 7 Rank 0: Corrosion Hex'''


Increases Attack damage by 20%, Reduces Healing received by 40%
Moved from Class 6 to Class 7


'''Class 3 Rank 5: Lord of Knights'''
'''Class 8 Rank 0: Curse of the Four Wounds'''


Changed from Toggle to Passive
Fire, Ice, Electric, Force Resistance -30% for 30s, 100% hit chance


Moved From Class 3 to Class 3 Rank 5
'''Class 8 Rank 5: Whistler'''


Increases Critical Defense by 75 and enables you to survive lethal blows with 5% chance. (Clench)
Modified version of Isamu's equipment skill


'''Class 4 Rank 0: Lord of the Beasts'''
Stat: Support


Moved From Class 3 to Class 4 Rank 0
Affinity: Almighty


Increases Rush damage by 30%, Increases damage received by 15%
Damage Mod: 200


'''Class 5 Rank 0: Lord of Fighters'''
CD: 36s (Fixed)


Increases Spin damage by 30%, Increases damage received by 15%
Heals 30% HP and MP of damage dealt


'''Class 5 Rank 0: Lord of Courage'''
Applies Debuff that prevent Null to expel and death and reduce Nerve, Mind, Mystic, Expel, and Death resistance by 20%


Increases all Melee damage dealt by 10% when your HP is lower than 75%
===Mitama Demon Growth Science ===
'''New Skill: Class 2 Rank 0: Mitama Demon Encouragement 1'''


Increases all Melee damage dealt by an additional 10% when your HP is lower than 50%
Passive Skill


Increases all Melee damage dealt by an additional 20% when your HP is lower than 25%
-10% CLS-R damage taken by Mitama Demon


Reduces healing received by 40%
'''Class 3 Rank 0: Mitama Demon Sympathy 2'''


'''Class 6 Rank 0: Lord of Victory'''
Effect changed to +10% experience acquisition to Mitama Demon


Increases all Melee damage dealt by 15%. Increases Final Crit by 5%, Reduces Healing received by 25%
'''New Skill: Class 4 Rank 0: Mitama Demon Encouragement 2'''


'''Class 7 Rank 5: Immortal Lord'''
-10% LNG-R damage taken by Mitama Demon


Changed from Toggle to Passive
'''Class 5 Rank 0: Mitama Demon Sympathy 3'''


Moved From Class 8 to Class 7 Rank 5
Effect changed to +15% experience acquisition to Mitama Demon


Increases Critical Defense by 150, Enables you to survive lethal blows with 10% chance, Increases MAX HP by 500
'''New Skill: Class 6 Rank 0: Mitama Demon Encouragement 3'''


===Rampage===
-10% Spell damage taken by Mitama Demon
'''Class 2 Rank 0: Heat Wave (fire rush)'''


'''Class 2 Rank 0: Lightning Thrust (electric rush)'''
'''New Skill: Class 6 Rank 5: Mitama Demon Command - Offense'''


'''Class 3 Rank 0 (Choose one): Rush Stack +2'''
Passive Skill


Passive Skill
STR, MAG, SPD +20 to Mitama Demon


'''Class 3 Rank 0 (Choose one): Spin Stack +2'''
'''New Skill: Class 6 Rank 5: Mitama Demon Command - Defense'''


Passive Skill
Passive Skill


'''Class 3 Rank 5: Vamp Cyclone (mystic spin)'''
VIT, INT, LCK +20 to Mitama Demon


'''Class 4 Rank 0: Hell Fire (fire spin)'''  
'''New Skill: Class 7 Rank 0: Mitama Demon Overgrowth'''


'''Class 4 Rank 0: Absolute Zero (ice spin)'''
Passive Skill


'''Class 4 Rank 5: Electrical Discharge (electric spin)'''
Increases Limit Break Cap by 1000 for your summoned Mitama Demon


'''Class 4 Rank 5: Vacuum Blade (force spin)'''
===New Chain Expertise: Sanguine Contract===
Requirement: Summon Class 2 (0.4) Demonology Class 2 (0.4) Fusion Class 1 (0.2)


'''Class 5 Rank 0: Hail Assault (ice rush)'''
'''Class 1 Rank 0: Haste'''
 
'''Class 5 Rank 0: Wind Dive (force rush)'''
 
'''Class 5 Rank 5 (Choose one): Rush Power'''


Passive Skill
Passive Skill


Increases rush dmg by 25%
Demon Incantation and Cooldown reduced by 10%


'''Class 5 Rank 5 (Choose one): Spin Power'''
'''Class 2 Rank 0: Spirit Transfer'''


Passive Skill
Toggle Skill


Increases spin dmg by 25%
Summoner MP -10%, summoned Demon MP +20%


'''Class 6 Rank 0: HP Cost DOWN'''
'''Class 3 Rank 0: Transfusion'''


Passive Skill
Toggle Skill


reduces HP costs by 25%
Summoner HP -10%, summoned Demon HP +20%


'''Class 6 Rank 0: Weapon Expert'''  
'''Class 4 Rank 0 (Choose one): Emergency Shield'''


Passive Skill
Passive Skill


Increases Melee damage by 25%
Automatically casts Tetrakarn on your Demon when summoned


'''Class 6 Rank 5: Defense-breaking Yaburi (thrust rush''')
'''Class 4 Rank 0 (Choose one): Emergency Barrier'''
 
'''Class 6 Rank 5: Close-Quarters Combat'''


Passive Skill
Passive Skill


Increases Limit Break Cap by CLS-R * 2.
Automatically casts Makarakarn on your Demon when summoned


Additionally increases Limit Break Cap by 500 and Limit Break Power by 5% for Rush skills
'''Class 4 Rank 5: Call of the Crown'''


'''Class 7 Rank 0 (Choose one): Heaven Shaking Sword (slash spin)'''
Passive Skill


'''Class 7 Rank 0 (Choose one): Final Strike (suicide rush)'''
Automatically applies Super Armor to your Demon when summoned


'''Class 7 Rank 5 (Choose one): Wake of Morningstar'''
'''Class 4 Rank 5: Unfair Exchange'''


Active Skill
Toggle Skill


Duration: 30s
Summoner damage dealt -20%, Demon damage dealt +15%


Incantation: 1s
'''Class 5 Rank 0: Seal of Command - Knight'''


CD: 70s
Toggle Skill


Increases Spin damage by 15%
Summoner CLS-R damage taken +10%, Demon CLS-R damage taken -25%


Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10% for all Spin skills
'''Class 5 Rank 0: Seal of Command - Archer'''


'''Class 7 Rank 5 (Choose one): Massacre'''
Toggle Skill


Active Skill
Summoner LNG-R damage taken +10%, Demon LNG-R damage taken -25%


Duration: 30s
'''Class 5 Rank 0: Seal of Command - Magician'''


Incantation: 1s
Toggle Skill


CD: 70s
Summoner Spell damage taken +10%, Demon Spell damage taken -25%


Increases Rush damage by 20%
'''Class 5 Rank 5: Wickedness'''


Increases Limit Break Cap by 2000, Limit Break Chance and Power by 10% for all Rush skills
Passive Skill


===New Chain Expertise: Berserker===
Automatically casts a buff on your Demon when summoned, lasting for 2 minutes granting Technical Attack chance +5% and Technical Attack power +5
Attack (0.4) Weapon Knowledge (0.4) pursuit (0.2)


'''Class 1 Rank 0: Alvissal (electric attack)'''
'''Class 6 Rank 0: Cracked Chains'''


'''Class 1 Rank 0: Lokasenna (ice attack)'''
Passive Skill


'''Class 3 Rank 0: Voluspa (fire attack)'''
Demon damage taken -10% / -25% Demon damage taken while Digitalized


'''Class 3 Rank 0: Gylfaginning (force attack)'''
'''Class 6 Rank 5: Bloody Handshake'''
 
'''Class 3 Rank 5: Attack Stack +2'''


Passive Skill
Passive Skill


'''DIASPORA EXCHANGE: Ruthless Sword (expel attack) - 200 Masakadus'''
If Open Hearts With your summoned partner, their Limit Break Cap is increased by 1000


'''DIASPORA EXCHANGE: Defiled Sword (death attack) - 200 Masakadus'''
If Bonded, their Final Crit Correction is increased by 10%


'''Class 5 Rank 0: Thyrmskvitha (electric spread attack)'''
'''Class 7 Rank 0: Order of The Absolute'''


'''Class 5 Rank 0: Fimbulvinter (ice spread attack)'''
Active Skill


'''Class 6 Rank 0: Lifraeningi (mystic attack with 50% lifesteal)'''
Summoned Partners's Damage +25%


'''Class 6 Rank 0: Weltenbrand (fire spread attack)'''
For Attack/Spin/Rush skills, +2500 LB Cap for Partner


'''Class 6 Rank 0: Hattatal (force spread attack)'''
For Shot skills, +2000 LB Cap for Partner


'''Class 7 Rank 0: Attack Power'''
For rapid Skills, +1500 LB Cap for Partner


Passive Skill
Player's Damage -30%, HP/MP regeneration and healing received -50% and cannot reuse the skill for 40 seconds


Increases Attack damage by 20%
===Retaliation/Regal Presence===
All toggles now work with all weapons


'''Class 7 Rank 5: Eftirlifandi'''
'''Class 2 Rank 0: Lord of Soldiers'''


Active Skill
Changed from Toggle to Passive


Cost: 10% MP
Increases Spin damage by 10%, Increases Critical by 40


Duration: 30
'''Class 2 Rank 0: Lord of Martyrs'''


CD: 10s
Changed from Toggle to Passive


Passive: Gain a stack of ''[[#Eldfjalla Brynja|Eldfjalla Brynja]]'' for each consecutive single target attack skill used, stacking up to 10.
Increases Attack damage by 10%, Increases Critical by 40


Stacks last for 10 seconds. Using a single target attack skill refreshes the duration and adds 1 stack to the count.
'''Class 3 Rank 0: Lord of the Blood Axe'''


If Attack/Berserker skills have not been used for 10 seconds, the count resets and the buff dissipates.
Increases Attack damage by 20%, Reduces Healing received by 40%


'''Class 7 Rank 5 : Kedjubrjotur'''
'''Class 3 Rank 5: Lord of Knights'''


Active Skill
Changed from Toggle to Passive


Cost: 10% MP
Moved From Class 3 to Class 3 Rank 5


Duration: 30
Increases Critical Defense by 75 and enables you to survive lethal blows with 5% chance. (Clench)


CD: 10s
'''Class 4 Rank 0: Lord of the Beasts'''


Passive: Gain a stack of ''[[#Yfirthirmandi|Yfirthirmandi]]'' for each consecutive single target attack skill used, stacking up to 5.
Moved From Class 3 to Class 4 Rank 0


Stacks last for 10 seconds. Using a single target attack skill refreshes the duration and adds 1 stack to the count.
Increases Rush damage by 30%, Increases damage received by 15%


If Attack/Berserker skills have not been used for 10 seconds, the count resets and the buff dissipates.
'''Class 5 Rank 0: Lord of Fighters'''


=== Swordsmith ===
Increases Spin damage by 30%, Increases damage received by 15%
New Recipes: Pachipachiou, Beast Slaughter, Kitty Cat Claws, Schwarzritter, Fire Sword Agni, Flammeberge, SACHE, Buer Scalpel, Floral Whirlwind, Twirling Tonfas, Glowing Swallowtail, Club of Rashomon, Comet Sweeper , Red Crystal Rod, Royal Scepter of Demonic Blood, Thunder Fang, Poliahu, Spear of Duftach, Orcrist, Photon Slasher, Photon Beaters, Kotetsu II (Worship God), Shadowslash, Sparrowblade, Ruptured Edge, Brave Awaker, Focus Lance, Dainslef (Fierce Attack Light), Heixunfeng (Fierce Attack Light), Chaos Hero Blade, Violence Knife, Berial's Wiper, Wakizashi (Bound), Heixunfeng (Bound), King Gloves (God's Fist), Alice's Stick (Happy), Golden Metal Club


=== Armsmaker ===
'''Class 5 Rank 0: Lord of Courage'''
New Recipes: M103-L, Lost:Sight, Barrel of the Floret, Jackpot, The Punisher, Brutregen, Teni Muho, Judgement Day, GAMIC-20, Tanegashima (Bound), Evil Blaster, Shangri-la, Avalon-24, Highlander Musket, Red Rain, Mobile Police Assault Rifle, GSL36-9, Crossfire (Fierce Attack Light), MPK89, Hengel 280, Pepoler-SDP, GSL36-8, C-M16, Night Shocker


=== Mastery of Three Forms of Life ===
Increases all Melee damage dealt by 10% when your HP is lower than 75%
'''Class 1 Rank 0: Master of Armor(LoA)'''


Moved from Retalation/Regal Presence
Increases all Melee damage dealt by an additional 10% when your HP is lower than 50%


Cost 55 Mag, 30% HP
Increases all Melee damage dealt by an additional 20% when your HP is lower than 25%


Switch Skill, Null Knockback and Incapacitate. Decreases damage dealt by 100%. Decreases damage received by 50%
Reduces healing received by 40%


'''Class 1 Rank 2 (Choose one): Master of Swords'''
'''Class 6 Rank 0: Lord of Victory'''


Toggle Skill
Increases all Melee damage dealt by 15%. Increases Final Crit by 5%, Reduces Healing received by 25%


Cost 1 Dragon Orb, 20% HP
'''Class 7 Rank 5: Immortal Lord'''


Increases Strength by 30. Decreases Magic Defense by 15
Changed from Toggle to Passive


'''Class 1 Rank 2 (Choose one): Master of Magic'''
Moved From Class 8 to Class 7 Rank 5


Toggle Skill
Increases Critical Defense by 150, Enables you to survive lethal blows with 10% chance, Increases MAX HP by 500


Cost 1 Dragon Orb, 20% HP
===Rampage===
'''Class 2 Rank 0: Heat Wave (fire rush)'''


Increases Magic by 30. Decreases Physical Defense by 15
'''Class 2 Rank 0: Lightning Thrust (electric rush)'''


'''Class 1 Rank 2 (Choose one): Master of Guns'''
'''Class 3 Rank 0 (Choose one): Rush Stack +2'''


Toggle Skill
Passive Skill


Cost 1 Dragon Orb, 20% HP
'''Class 3 Rank 0 (Choose one): Spin Stack +2'''


Increases Speed by 30. Decreases Magic Defense by 15
Passive Skill


'''Class 1 Rank 2 (Choose one): Master of Summons'''
'''Class 3 Rank 5: Vamp Cyclone (mystic spin)'''


Toggle Skill
'''Class 4 Rank 0: Hell Fire (fire spin)'''


Cost 1 Dragon Orb, 20% HP
'''Class 4 Rank 0: Absolute Zero (ice spin)'''


Increases partners STR, SPD and MAG by 20. Decreases their Physical Defense by 15
'''Class 4 Rank 5: Electrical Discharge (electric spin)'''


'''Class 1 Rank 4 (Choose one): Master of the Blade'''
'''Class 4 Rank 5: Vacuum Blade (force spin)'''


Toggle Skill
'''Class 5 Rank 0: Hail Assault (ice rush)'''


Cost 3 Dragon Orbs, 30% MP
'''Class 5 Rank 0: Wind Dive (force rush)'''


Increases Strength by 40, Close-Range by 10. Decreases Physical Defense by 15
'''Class 5 Rank 5 (Choose one): Rush Power'''


'''Class 1 Rank 4 (Choose one): Master of Spells'''
Passive Skill


Toggle Skill
Increases rush dmg by 25%


Cost 3 Dragon Orbs, 30% MP
'''Class 5 Rank 5 (Choose one): Spin Power'''


Increases Magic by 40, Spell by 10. Decreases Magic Defense by 15
Passive Skill


'''Class 1 Rank 4 (Choose one): Master of the Bullet'''
Increases spin dmg by 25%


Toggle Skill
'''Class 6 Rank 0: HP Cost DOWN'''


Cost 3 Dragon Orbs, 30% MP  
Passive Skill


Increases Speed by 40, Long-Range by 10. Decreases Physical Defense by 15
reduces HP costs by 25%


'''Class 1 Rank 4 (Choose one): Master of Servants'''
'''Class 6 Rank 0: Weapon Expert'''  


Toggle Skill
Passive Skill


Cost 3 Dragon Orbs, 30% MP
Increases Melee damage by 25%


Increases partners Close-Range, Long-Range and Spell by 20. Decreases their Magical Defense by 15
'''Class 6 Rank 5: Defense-breaking Yaburi (thrust rush''')


'''Class 1 Rank 6 (Choose one): Blade of God'''
'''Class 6 Rank 5: Close-Quarters Combat'''


Passive Skill
Passive Skill


Cost 3 Dragon Orbs, 30% MP
Increases Limit Break Cap by CLS-R * 2.


Increases Close-Range damage dealt by 15%
Additionally increases Limit Break Cap by 500 and Limit Break Power by 5% for Rush skills


'''Class 1 Rank 6 (Choose one): Lost Grimoire'''
'''Class 7 Rank 0 (Choose one): Heaven Shaking Sword (slash spin)'''


Passive Skill
'''Class 7 Rank 0 (Choose one): Final Strike (suicide rush)'''


Cost 3 Dragon Orbs, 30% MP
'''Class 7 Rank 5 (Choose one): Wake of Morningstar'''


Increaes Spell damage dealt by 15%
Active Skill


'''Class 1 Rank 6 (Choose one): Shots from the Depths'''
Duration: 30s


Passive Skill
Incantation: 1s


Cost 3 Dragon Orbs, 30% MP  
CD: 70s


Increases Long-Range damage dealt by 15%
Increases Spin damage by 15%


'''Class 1 Rank 6 (Choose one): Call of the Abyss'''
Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10% for all Spin skills


Passive Skill
'''Class 7 Rank 5 (Choose one): Massacre'''


Cost 3 Dragon Orbs, 30% MP
Active Skill


Increases all damage dealt by your partner by 10%
Duration: 30s


==Buffs And Debuffs==
Incantation: 1s


====='''Serrated Rounds'''=====
CD: 70s
Lasts for 5 seconds or until 13 Shots to Hell has been used


For the next 13 Shot to Hell Damage: Limit Break Cap +2500, Limit Break Power +10%
Increases Rush damage by 20%


====='''Zamiel's Hellish Pact'''=====
Increases Limit Break Cap by 2000, Limit Break Chance and Power by 10% for all Rush skills
Instantly reduces your HP to 25%


Healing received reduced by 70%
===New Chain Expertise: Berserker===
Attack (0.4) Weapon Knowledge (0.4) pursuit (0.2)


If HP is less than 30%, while using Single Target MB skills, +15% Long-range damage, +20% LB Power and LB Cap increased by 2500
'''Class 1 Rank 0: Alvissal (electric attack)'''


====='''Zephyr'''=====
'''Class 1 Rank 0: Lokasenna (ice attack)'''
Increases Rush damage by 20%


For Magic Fist skills: Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10%
'''Class 3 Rank 0: Voluspa (fire attack)'''


Additionally increases Limit Break Cap by 500 when using [Devil Heartbreaker]
'''Class 3 Rank 0: Gylfaginning (force attack)'''


====='''Spellblade Stance'''=====
'''Class 3 Rank 5: Attack Stack +2'''
Spell and Close-Range damage increased by 10%


====='''Momentum'''=====
Passive Skill
+3% affinity boost, +3% LBP, +300 LB Cap per Stack


Stacks up to 5 times
'''DIASPORA EXCHANGE: Ruthless Sword (expel attack) - 200 Masakadus'''


====='''Concentrated'''=====
'''DIASPORA EXCHANGE: Defiled Sword (death attack) - 200 Masakadus'''
When using any Destruction Magic above Class 5, or Magic Fist skills: Spell Damage is increased by 15%, Limit Break Cap is increased by 1500
 
'''Class 5 Rank 0: Thyrmskvitha (electric spread attack)'''
 
'''Class 5 Rank 0: Fimbulvinter (ice spread attack)'''
 
'''Class 6 Rank 0: Lifraeningi (mystic attack with 50% lifesteal)'''
 
'''Class 6 Rank 0: Weltenbrand (fire spread attack)'''


====='''Mage Aura'''=====
'''Class 6 Rank 0: Hattatal (force spread attack)'''
Spell Damage increased by 10%, Cannot use Concentration for 30s


====='''Eldfjalla Brynja'''=====
'''Class 7 Rank 0: Attack Power'''
Reduce damage received by 2% per stack


====='''Yfirthirmandi'''=====
Passive Skill
Increase Limit Break Cap by 500 and Limit Break Power by 3% per stack


==Mitama Changes==
Increases Attack damage by 20%


'''Tiwaz'''
'''Class 7 Rank 5: Eftirlifandi'''
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
| +20 STR, +10 VIT||+50 STR, +30 VIT||4||0||0||0
|-
| +20 MAG, +10 INT||+50 MAG, +30 INT||0||4||0||0
|-
| +20 SPD, +10 INT||+50 STR, +15 INT, +15 VIT ||0||0||4||0
|-
| +20 LCK, +10 VIT||+50 LCK, +15 VIT, +15 INT||0||0||0||4
|}


'''Peorth'''
Active Skill


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
Cost: 10% MP
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
| +20% Fire, +20% Ice||+40% Fire, +40% Ice||4||0||0||0
|-
| +20% Electric, +20% Force||+40% Electric, +40% Force||0||4||0||0
|-
| +20% Nerve, +20% Mystic, +20% Mind||+40% Nerve, +40% Mystic, +40% Mind||0||0||4||0
|-
| +20% Expel, +20% Death||+40% Expel, +40% Death||0||0||0||4
|}


'''Fehu'''
Duration: 30
 
CD: 10s
 
Passive: Gain a stack of ''[[#Eldfjalla Brynja|Eldfjalla Brynja]]'' for each consecutive single target attack skill used, stacking up to 10.


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
Stacks last for 10 seconds. Using a single target attack skill refreshes the duration and adds 1 stack to the count.
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|HP, MP Cost -20%||HP, MP Cost -40%||4||0||0||0
|-
|Incantation, Cooldown -20%||Incantation, Cooldown -40%||0||4||0||0
|-
|Summoner HP, MP Cost -10%||Summoner HP, MP Cost -25%||0||0||4||0
|-
|Summoner Incantation, Cooldown -10%||Summoner Incantation, Cooldown -25%||0||0||0||4
|}


'''Eihwaz'''
If Attack/Berserker skills have not been used for 10 seconds, the count resets and the buff dissipates.


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
'''Class 7 Rank 5 : Kedjubrjotur'''
|- id="header" height="100px"
 
! width="100px" |Bonus
Active Skill
! width="100px" |Chain Expertise Bonus
 
! width="100px" |Ara Mitama's Required
Cost: 10% MP
! width="100px" |Nigi Mitama's Required
 
! width="170px" |Kusi Mitama's Required
Duration: 30
! width="170px" |Saki Mitama's Required
 
|-
CD: 10s
|Received Melee Damage -15%||Received Melee Damage -35%||4||0||0||0
|-
|Received Spell Damage -15%||Received Spell Damage -35%||0||4||0||0
|-
|Received Ranged Damage -15%||Received Ranged Damage -35%||0||0||4||0
|-
|All damage taken -5%||All damage taken -15%||0||0||0||4
|}


'''Uruz - No changes'''
Passive: Gain a stack of ''[[#Yfirthirmandi|Yfirthirmandi]]'' for each consecutive single target attack skill used, stacking up to 5.


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
Stacks last for 10 seconds. Using a single target attack skill refreshes the duration and adds 1 stack to the count.
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Melee +15||Melee +30||2||0||2||0
|-
|Spell +15||Spell +30||0||2||0||2
|-
|Support +15||Support +30||3||0||1||0
|-
|Ranged +15||Ranged +30||1||0||3||0
|}


'''Hagalaz - No Changes'''
If Attack/Berserker skills have not been used for 10 seconds, the count resets and the buff dissipates.


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
=== Swordsmith ===
|- id="header" height="100px"
New Recipes: Pachipachiou, Beast Slaughter, Kitty Cat Claws, Schwarzritter, Fire Sword Agni, Flammeberge, SACHE, Buer Scalpel, Floral Whirlwind, Twirling Tonfas, Glowing Swallowtail, Club of Rashomon, Comet Sweeper , Red Crystal Rod, Royal Scepter of Demonic Blood, Thunder Fang, Poliahu, Spear of Duftach, Orcrist, Photon Slasher, Photon Beaters, Kotetsu II (Worship God), Shadowslash, Sparrowblade, Ruptured Edge, Brave Awaker, Focus Lance, Dainslef (Fierce Attack Light), Heixunfeng (Fierce Attack Light), Chaos Hero Blade, Violence Knife, Berial's Wiper, Wakizashi (Bound), Heixunfeng (Bound), King Gloves (God's Fist), Alice's Stick (Happy), Golden Metal Club
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Melee Damage +10%||Melee Damage +20%||2||2||0||0
|-
|Spell Damage +10%||Spell Damage +20%||0||0||2||2
|-
|Ranged Damage +10%||Ranged Damage +20%||3||1||0||0
|-
|All Damage +5%||All Damage +10%||1||3||0||0
|}


'''Laguz'''
=== Armsmaker ===
New Recipes: M103-L, Lost:Sight, Barrel of the Floret, Jackpot, The Punisher, Brutregen, Teni Muho, Judgement Day, GAMIC-20, Tanegashima (Bound), Evil Blaster, Shangri-la, Avalon-24, Highlander Musket, Red Rain, Mobile Police Assault Rifle, GSL36-9, Crossfire (Fierce Attack Light), MPK89, Hengel 280, Pepoler-SDP, GSL36-8, C-M16, Night Shocker
 
=== Mastery of Three Forms of Life ===
'''Class 1 Rank 0: Master of Armor(LoA)'''
 
Moved from Retalation/Regal Presence


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
Cost 55 Mag, 30% HP
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Magnetite Summon Cost -25%||Magnetite Summon Cost -50%||0||2||2||0
|-
|Status-Changing Skill Rate +20%||Status-Changing Skill Rate +40%||2||0||0||2
|-
|SP gain +20%||SP gain +40%, EXP gain +10%||0||0||3||1
|-
|Movement Speed Increase (1.2x)||Movement Speed Increase (1.4x)||0||0||1||3
|}


'''Ansuz'''
Switch Skill, Null Knockback and Incapacitate. Decreases damage dealt by 100%. Decreases damage received by 50%


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
'''Class 1 Rank 2 (Choose one): Master of Swords'''
|- id="header" height="100px"
 
! width="100px" |Bonus
Toggle Skill
! width="100px" |Chain Expertise Bonus
 
! width="100px" |Ara Mitama's Required
Cost 1 Dragon Orb, 20% HP
! width="100px" |Nigi Mitama's Required
 
! width="170px" |Kusi Mitama's Required
Increases Strength by 30. Decreases Magic Defense by 15
! width="170px" |Saki Mitama's Required
 
|-
'''Class 1 Rank 2 (Choose one): Master of Magic'''
|Null Blaze, Freeze, Stun, and Electric Shock||Additionally Null Poison + Ailment resist +20||3||1||0||0
|-
|Null Mute||Additionally Null Confusion + Ailment resist +20||0||3||1||0
|-
|Null Paralyze and Bind||Additionally Null Stone + Ailment resist +20||0||0||3||1
|-
|Null Muddle and Sleep||Additionally Null Charm + Ailment resist +20||1||0||0||3
|}


'''Nauthiz'''
Toggle Skill


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
Cost 1 Dragon Orb, 20% HP
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|All damage received -5%||All damage received -15%||3||1||0||0
|-
|"Clench" +5%||"Clench" +10%, Ailment resist +20||0||3||1||0
|-
|Knockback resist +10%||Knockback resist +20%||0||0||3||1
|-
|Almighty resist +5%||Almighty resist +10%, Ailment resist +20||1||0||0||3
|}


'''Ingwaz'''
Increases Magic by 30. Decreases Physical Defense by 15


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
'''Class 1 Rank 2 (Choose one): Master of Guns'''
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|XP gained +20%||XP gained +40%||3||1||0||0
|-
|Curative and Received curative +25%||Curative and Received curative +50%||0||3||1||0
|-
|Magnetite gain +20%||Magnetite gain +50%||0||0||3||1
|-
|Macca gain +20%||Macca gain +50%||1||0||0||3
|}


'''Sowilo'''
Toggle Skill
 
Cost 1 Dragon Orb, 20% HP
 
Increases Speed by 30. Decreases Magic Defense by 15


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
'''Class 1 Rank 2 (Choose one): Master of Summons'''
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Max HP +150, Max MP +50||Max HP +300, Max MP +100||4||4||0||0
|-
|HP regen +20, MP regen +10||HP regen +50, MP regen +20||0||0||4||4
|-
|Physical and Magical Defense +20||Physical and Magical Defense +40||1||0||2||3
|-
|Critical +30, Crit Def +10||Critical +50, Crit Def +20||2||3||1||0
|}


'''Wyrd'''
Toggle Skill


{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
Cost 1 Dragon Orb, 20% HP
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|LB Power +10%||LB Power +20%, LB Cap +500||0||4||4||0
|-
|LB Chance +10%||LB Chance +15%, LB Cap +500||4||0||0||4
|-
|LB Power +5%, LB Chance +5%||LB Chance +10%, LB Power +10%, LB Cap +500||1||2||0||3
|-
|Critical +50, Crit Def +20||Critical +100, Crit Def +30, Ailment resist +20||0||3||1||2
|}


== Content Changes ==
Increases partners STR, SPD and MAG by 20. Decreases their Physical Defense by 15


=== General ===
'''Class 1 Rank 4 (Choose one): Master of the Blade'''
'''MF Exchange rate is now 20 Yagiya Reports to 1 MF'''


Toggle Skill


'''Removed Ghost of the Past NPCS in towns, MF is now traded by Yagiya in Cathedral of Shadows'''
Cost 3 Dragon Orbs, 30% MP


Increases Strength by 40, Close-Range by 10. Decreases Physical Defense by 15


'''Added Expertise Cap Rewards to Acts: +1k Exp Cap after Act 7, +2k Exp Cap After Act 16, +2k Exp Cap After Act 20-2'''
'''Class 1 Rank 4 (Choose one): Master of Spells'''


Toggle Skill


'''ORDER OF THE ABSOLUTE, CONCENTRATE, ZAMIEL'S BULLET, MASSACRE/WAKE OF THE MORNINGSTAR, FOUR-WINGED CRUSADER all share the same cooldown timer'''
Cost 3 Dragon Orbs, 30% MP


Increases Magic by 40, Spell by 10. Decreases Magic Defense by 15


'''You can now choose the levels you want to increase to with Vivian'''
'''Class 1 Rank 4 (Choose one): Master of the Bullet'''


Toggle Skill


'''Myriad Arrow is now restricted to players in Digitalize'''
Cost 3 Dragon Orbs, 30% MP  


Increases Speed by 40, Long-Range by 10. Decreases Physical Defense by 15


'''Cath Easy Apple Drop reduced from 1k to 500'''
'''Class 1 Rank 4 (Choose one): Master of Servants'''


Toggle Skill


'''Thoth can now teach Summon up to Class 5'''
Cost 3 Dragon Orbs, 30% MP


Increases partners Close-Range, Long-Range and Spell by 20. Decreases their Magical Defense by 15


'''Added to Material Tank : Orb of Promise(Loop), Jack/Queen/King/Ace in the box and card'''
'''Class 1 Rank 6 (Choose one): Blade of God'''


Passive Skill


'''Slightly increased drop chance for emblems. Invoke Program cooldown reduced to 1 hour'''
Cost 3 Dragon Orbs, 30% MP


Increases Close-Range damage dealt by 15%


'''Arioch's Crystal Fix'''
'''Class 1 Rank 6 (Choose one): Lost Grimoire'''


Tarot: lv 40, If Player has Weapon Knowledge Class 9:
Passive Skill


Digitalize Duration +2%, Limit Break Cap +25, MAX HP +25
Cost 3 Dragon Orbs, 30% MP


Soulstone: lv 85, Earring, If Player is CHAOS, Magic and Close Range damage suffered -50%.
Increaes Spell damage dealt by 15%


Against LAW Enemies, Close Range, Long Range and Magic damage done +30%.
'''Class 1 Rank 6 (Choose one): Shots from the Depths'''


Passive Skill


'''Athena Promachos' Crystal'''
Cost 3 Dragon Orbs, 30% MP  


Tarot: lv 40, If Player has Gun Knowledge Class 9:
Increases Long-Range damage dealt by 15%


Digitalize Duration +2%, Limit Break Cap +25, MAX HP +25
'''Class 1 Rank 6 (Choose one): Call of the Abyss'''


Soulstone: lv 85, Earring, If Player is LAW, Magic and Close Range damage suffered -50%.
Passive Skill


Against CHAOS Enemies, Close Range, Long Range and Magic damage done +30%.
Cost 3 Dragon Orbs, 30% MP


Increases all damage dealt by your partner by 10%


'''Apple presser added in auto compression, Exchange with Yagiya in Cathedrals to compress manually.'''
==Buffs And Debuffs==


====='''Serrated Rounds'''=====
Lasts for 5 seconds or until 13 Shots to Hell has been used


'''Hands of Malice  droprate % reduced'''
For the next 13 Shot to Hell Damage: Limit Break Cap +2500, Limit Break Power +10%


=== Extractor Usage ===
====='''Zamiel's Hellish Pact'''=====
Salvaged Weapon Parts and Salvaged Firearms Parts can now be extracted from dungeon weapons or new craftable weapons that were previously CP weapons
Instantly reduces your HP to 25%


Bronze DT fragments and Silver DT fragments can now be extracted from Value Pack: Bronze and Value Pack: Silver DTs.
Healing received reduced by 70%


5 fragments can be exchanged for their respective Value Pack from Yagiya in Cathedral of Shadows
If HP is less than 30%, while using Single Target MB skills, +15% Long-range damage, +20% LB Power and LB Cap increased by 2500


=== Diaspora ===
====='''Zephyr'''=====
Skanda Player Passive in Diaspora Shinagawa Exchange for 150 Masakadus
Increases Rush damage by 20%


Skanda Demon Passive in Diaspora Suginami Exchange for 100 Masakadus (the passive is learnt by player)
For Magic Fist skills: Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10%


Earth God's Shimenawa can now be exchanged for 25 Amulets of the Tethered Horse from DB Nozy and DB Hitomi at Diaspora Suginami/Shinagawa
Additionally increases Limit Break Cap by 500 when using [Devil Heartbreaker]


=== TMG ===
====='''Spellblade Stance'''=====
Removed Murderous Secret 4 from TMG Exchange
Spell and Close-Range damage increased by 10%


Underworld Jewels can be dropped in UWG
====='''Momentum'''=====
+3% affinity boost, +3% LBP, +300 LB Cap per Stack


Removed condition from Black Sun Exchange: any demon can now learn Black Sun from Alciel's Sacrifice Orb
Stacks up to 5 times


==== Exchange ====
====='''Concentrated'''=====
When using any Destruction Magic above Class 5, or Magic Fist skills: Spell Damage is increased by 15%, Limit Break Cap is increased by 1500


* Magical Golden Apple 1k now costs 750 => 250 Underground Suns
====='''Mage Aura'''=====
Spell Damage increased by 10%, Cannot use Concentration for 30s


* Magical Golden Apple 10k now costs 7500 => 2500 Underground Suns
====='''Eldfjalla Brynja'''=====
* Magical Golden Apple 50k now costs 37500 => 12500 Underground Suns
Reduce damage received by 2% per stack


* Pure Magnetite x1 now costs 1000 => 500 Underground Suns
====='''Yfirthirmandi'''=====
* Pure Magnetite x10 now costs 10000 => 5000 Underground Suns
Increase Limit Break Cap by 500 and Limit Break Power by 3% per stack
* Pure Magnetite x50 now costs 50000 => 25000 Underground Suns
* New exchange: Orb Box x100 for 5000 Underground Suns


==== UWG Tigercat ====
==Mitama Changes==
Now drops Orb Box in Green Chest


* BaiSuzhen Floor : x3 Orb Box
'''Tiwaz'''
* Vritra Floor : x10 Orb Box
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
* Albion Floor : x30 Orb Box
|- id="header" height="100px"
* Skadi Floor : x80 Orb Box
! width="100px" |Bonus
* Alciel Floor: x140 Orb Box
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
| +20 STR, +10 VIT||+50 STR, +30 VIT||4||0||0||0
|-
| +20 MAG, +10 INT||+50 MAG, +30 INT||0||4||0||0
|-
| +20 SPD, +10 INT||+50 STR, +15 INT, +15 VIT ||0||0||4||0
|-
| +20 LCK, +10 VIT||+50 LCK, +15 VIT, +15 INT||0||0||0||4
|}


=== Nakano Campsite ===
'''Peorth'''
STEVEN in Nakano Campsite temporarily disabled, Thorman Trial disabled


==== Nakano Campsite Exchange - Azura ====
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
 
|- id="header" height="100px"
* Life Orbs for each of Phantom Swords (Burn, Ice, Spark, Sonic), Spectral Needles (Burn, Ice, Spark, Sonic),  
! width="100px" |Bonus
 
! width="100px" |Chain Expertise Bonus
* Magic Missiles (Burn, Ice, Spark, Sonic) can be traded for 5000  "Tears that Fall at the end of the world"
! width="100px" |Ara Mitama's Required
 
! width="100px" |Nigi Mitama's Required
* Life Orb: Reincarnation for 10000 "Tears that Fall at the end of the world"
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
| +20% Fire, +20% Ice||+40% Fire, +40% Ice||4||0||0||0
|-
| +20% Electric, +20% Force||+40% Electric, +40% Force||0||4||0||0
|-
| +20% Nerve, +20% Mystic, +20% Mind||+40% Nerve, +40% Mystic, +40% Mind||0||0||4||0
|-
| +20% Expel, +20% Death||+40% Expel, +40% Death||0||0||0||4
|}


'''Phantom Swords (Burn, Ice, Spark, Sonic)'''
'''Fehu'''


Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: CLSR, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
 
|- id="header" height="100px"
'''Spectral Needles (Burn, Ice, Spark, Sonic)'''
! width="100px" |Bonus
 
! width="100px" |Chain Expertise Bonus
Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: LNGR, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted
! width="100px" |Ara Mitama's Required
 
! width="100px" |Nigi Mitama's Required
'''Magic Missiles (Burn, Ice, Spark, Sonic)'''
! width="170px" |Kusi Mitama's Required
 
! width="170px" |Saki Mitama's Required
Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: Spell, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted
|-
|HP, MP Cost -20%||HP, MP Cost -40%||4||0||0||0
|-
|Incantation, Cooldown -20%||Incantation, Cooldown -40%||0||4||0||0
|-
|Summoner HP, MP Cost -10%||Summoner HP, MP Cost -25%||0||0||4||0
|-
|Summoner Incantation, Cooldown -10%||Summoner Incantation, Cooldown -25%||0||0||0||4
|}


=== Suginami Sewers ===
'''Eihwaz'''
Athena Promachos' plugin now costs 700 Sweet Suginami Beans in Onmoraki Office


Temporarily removed Sewer Weapons
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Received Melee Damage -15%||Received Melee Damage -35%||4||0||0||0
|-
|Received Spell Damage -15%||Received Spell Damage -35%||0||4||0||0
|-
|Received Ranged Damage -15%||Received Ranged Damage -35%||0||0||4||0
|-
|All damage taken -5%||All damage taken -15%||0||0||0||4
|}


=== Dark Colosseum ===
'''Uruz - No changes'''
Dark Colosseum now requires 1 Colosseum Key (Normal) or Colosseum Key (Transcended) (Only one key required for the entire group)


==== New Exchange: Suspicious Demonic Researcher ====
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Melee +15||Melee +30||2||0||2||0
|-
|Spell +15||Spell +30||0||2||0||2
|-
|Support +15||Support +30||3||0||1||0
|-
|Ranged +15||Ranged +30||1||0||3||0
|}


* Colosseum Key (Normal) x1 <=> 10 Mag Presser
'''Hagalaz - No Changes'''


* Colosseum Key (Transcended) x1  <=> 50 Mag Presser
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
 
|- id="header" height="100px"
* NEW Lunar Month Coin x1 <=> Any Lunar Month Soulstone x1
! width="100px" |Bonus
 
! width="100px" |Chain Expertise Bonus
* One of the 12 Lunar Month Soulstones <=>  Lunar Month Coin x1, Golden Magical Apple x50000
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Melee Damage +10%||Melee Damage +20%||2||2||0||0
|-
|Spell Damage +10%||Spell Damage +20%||0||0||2||2
|-
|Ranged Damage +10%||Ranged Damage +20%||3||1||0||0
|-
|All Damage +5%||All Damage +10%||1||3||0||0
|}


=== Mound of Masakado ===
'''Laguz'''
New Item: Masakado's Soul Fragment: 100% chance for 1 to drop every Hard Mound of Masakado Runs


New Exchange: Masakado's sword, Kogarasu Maru and Fiery Tenjin Cannon can now be obtained from Kisaragi's Exchange
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
 
|- id="header" height="100px"
* Masakado's sword: x100 Masakado's Soul Fragment, x150 Salvaged Weapon Parts, x200 Macca Notes
! width="100px" |Bonus
 
! width="100px" |Chain Expertise Bonus
* Kogarasu Maru: x100 Masakado's Soul Fragment, x150 Salvaged Weapon Parts, x200 Macca Notes
! width="100px" |Ara Mitama's Required
 
! width="100px" |Nigi Mitama's Required
* Fiery Tenjin Cannon:  x100 Masakado's Soul Fragment, x150 Salvaged Firearms Parts, x200 Macca Notes
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Magnetite Summon Cost -25%||Magnetite Summon Cost -50%||0||2||2||0
|-
|Status-Changing Skill Rate +20%||Status-Changing Skill Rate +40%||2||0||0||2
|-
|SP gain +20%||SP gain +40%, EXP gain +10%||0||0||3||1
|-
|Movement Speed Increase (1.2x)||Movement Speed Increase (1.4x)||0||0||1||3
|}


=== Hand of Malice Changes ===
'''Ansuz'''
S2 and S3 remains the same as the old Hands of Malice


'''Hands of Malice +0 [Appearence]:'''
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Null Blaze, Freeze, Stun, and Electric Shock||Additionally Null Poison + Ailment resist +20||3||1||0||0
|-
|Null Mute||Additionally Null Confusion + Ailment resist +20||0||3||1||0
|-
|Null Paralyze and Bind||Additionally Null Stone + Ailment resist +20||0||0||3||1
|-
|Null Muddle and Sleep||Additionally Null Charm + Ailment resist +20||1||0||0||3
|}


• +5% Melee, Ranged, and Spell damage to your Partner
'''Nauthiz'''


-15% HP cost for all skills for your Partner
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|All damage received -5%||All damage received -15%||3||1||0||0
|-
|"Clench" +5%||"Clench" +10%, Ailment resist +20||0||3||1||0
|-
|Knockback resist +10%||Knockback resist +20%||0||0||3||1
|-
|Almighty resist +5%||Almighty resist +10%, Ailment resist +20||1||0||0||3
|}


• -10% MP cost for all skills for your Partner
'''Ingwaz'''


• +2000 LB Cap to your Partner
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
 
|- id="header" height="100px"
'''Hands of Malice +1 [Appearence]:'''
! width="100px" |Bonus
 
! width="100px" |Chain Expertise Bonus
+8% Melee, Ranged, and Spell damage to your Partner
! width="100px" |Ara Mitama's Required
 
! width="100px" |Nigi Mitama's Required
• -20% HP cost for all skills for your Partner
! width="170px" |Kusi Mitama's Required
 
! width="170px" |Saki Mitama's Required
• -15% MP cost for all skills for your Partner
|-
 
|XP gained +20%||XP gained +40%||3||1||0||0
• +3000 LB Cap to your Partner
|-
|Curative and Received curative +25%||Curative and Received curative +50%||0||3||1||0
|-
|Magnetite gain +20%||Magnetite gain +50%||0||0||3||1
|-
|Macca gain +20%||Macca gain +50%||1||0||0||3
|}


'''Hands of Malice +2 [Appearence]:'''
'''Sowilo'''


+8% Melee, Ranged, and Spell damage to your Partner
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
|- id="header" height="100px"
! width="100px" |Bonus
! width="100px" |Chain Expertise Bonus
! width="100px" |Ara Mitama's Required
! width="100px" |Nigi Mitama's Required
! width="170px" |Kusi Mitama's Required
! width="170px" |Saki Mitama's Required
|-
|Max HP +150, Max MP +50||Max HP +300, Max MP +100||4||4||0||0
|-
|HP regen +20, MP regen +10||HP regen +50, MP regen +20||0||0||4||4
|-
|Physical and Magical Defense +20||Physical and Magical Defense +40||1||0||2||3
|-
|Critical +30, Crit Def +10||Critical +50, Crit Def +20||2||3||1||0
|}


• -30% HP cost for all skills for your Partner
'''Wyrd'''


-20% MP cost for all skills for your Partner
{| style="font-size: 85%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1"
 
|- id="header" height="100px"
• +4000 LB Cap to your Partner
! width="100px" |Bonus
 
! width="100px" |Chain Expertise Bonus
'''Hands of Malice +3 [Appearence]:'''
! width="100px" |Ara Mitama's Required
 
! width="100px" |Nigi Mitama's Required
+10% Melee, Ranged, and Spell damage to your Partner
! width="170px" |Kusi Mitama's Required
 
! width="170px" |Saki Mitama's Required
• -50%% HP cost for all skills for your Partner
|-
 
|LB Power +10%||LB Power +20%, LB Cap +500||0||4||4||0
• -40% MP cost for all skills for your Partner
|-
 
|LB Chance +10%||LB Chance +15%, LB Cap +500||4||0||0||4
• Partner Null Shock, +5000 LB Cap to your Partner
|-
|LB Power +5%, LB Chance +5%||LB Chance +10%, LB Power +10%, LB Cap +500||1||2||0||3
|-
|Critical +50, Crit Def +20||Critical +100, Crit Def +30, Ailment resist +20||0||3||1||2
|}

Revision as of 07:22, 21 November 2023

Content Changes

General

MF Exchange rate is now 20 Yagiya Reports to 1 MF


Removed Ghost of the Past NPCS in towns, MF is now traded by Yagiya in Cathedral of Shadows


Added Expertise Cap Rewards to Acts: +1k Exp Cap after Act 7, +2k Exp Cap After Act 16, +2k Exp Cap After Act 20-2


ORDER OF THE ABSOLUTE, CONCENTRATE, ZAMIEL'S BULLET, MASSACRE/WAKE OF THE MORNINGSTAR, FOUR-WINGED CRUSADER all share the same cooldown timer


You can now choose the levels you want to increase to with Vivian


Myriad Arrow is now restricted to players in Digitalize


Cath Easy Apple Drop reduced from 1k to 500


Thoth can now teach Summon up to Class 5


Added to Material Tank : Orb of Promise(Loop), Jack/Queen/King/Ace in the box and card


Slightly increased drop chance for emblems. Invoke Program cooldown reduced to 1 hour


Arioch's Crystal Fix

Tarot: lv 40, If Player has Weapon Knowledge Class 9:

Digitalize Duration +2%, Limit Break Cap +25, MAX HP +25

Soulstone: lv 85, Earring, If Player is CHAOS, Magic and Close Range damage suffered -50%.

Against LAW Enemies, Close Range, Long Range and Magic damage done +30%.


Athena Promachos' Crystal

Tarot: lv 40, If Player has Gun Knowledge Class 9:

Digitalize Duration +2%, Limit Break Cap +25, MAX HP +25

Soulstone: lv 85, Earring, If Player is LAW, Magic and Close Range damage suffered -50%.

Against CHAOS Enemies, Close Range, Long Range and Magic damage done +30%.


Apple presser added in auto compression, Exchange with Yagiya in Cathedrals to compress manually.


Hands of Malice  droprate % reduced

Extractor Usage

Salvaged Weapon Parts and Salvaged Firearms Parts can now be extracted from dungeon weapons or new craftable weapons that were previously CP weapons

Bronze DT fragments and Silver DT fragments can now be extracted from Value Pack: Bronze and Value Pack: Silver DTs.

5 fragments can be exchanged for their respective Value Pack from Yagiya in Cathedral of Shadows

Diaspora

Skanda Player Passive in Diaspora Shinagawa Exchange for 150 Masakadus

Skanda Demon Passive in Diaspora Suginami Exchange for 100 Masakadus (the passive is learnt by player)

Earth God's Shimenawa can now be exchanged for 25 Amulets of the Tethered Horse from DB Nozy and DB Hitomi at Diaspora Suginami/Shinagawa

TMG

Removed Murderous Secret 4 from TMG Exchange

Underworld Jewels can be dropped in UWG

Removed condition from Black Sun Exchange: any demon can now learn Black Sun from Alciel's Sacrifice Orb

Exchange

  • Magical Golden Apple 1k now costs 750 => 250 Underground Suns
  • Magical Golden Apple 10k now costs 7500 => 2500 Underground Suns
  • Magical Golden Apple 50k now costs 37500 => 12500 Underground Suns
  • Pure Magnetite x1 now costs 1000 => 500 Underground Suns
  • Pure Magnetite x10 now costs 10000 => 5000 Underground Suns
  • Pure Magnetite x50 now costs 50000 => 25000 Underground Suns
  • New exchange: Orb Box x100 for 5000 Underground Suns

UWG Tigercat

Now drops Orb Box in Green Chest

  • BaiSuzhen Floor : x3 Orb Box
  • Vritra Floor : x10 Orb Box
  • Albion Floor : x30 Orb Box
  • Skadi Floor : x80 Orb Box
  • Alciel Floor: x140 Orb Box

Nakano Campsite

STEVEN in Nakano Campsite temporarily disabled, Thorman Trial disabled

Nakano Campsite Exchange - Azura

  • Life Orbs for each of Phantom Swords (Burn, Ice, Spark, Sonic), Spectral Needles (Burn, Ice, Spark, Sonic),
  • Magic Missiles (Burn, Ice, Spark, Sonic) can be traded for 5000  "Tears that Fall at the end of the world"
  • Life Orb: Reincarnation for 10000 "Tears that Fall at the end of the world"

Phantom Swords (Burn, Ice, Spark, Sonic)

Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: CLSR, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted

Spectral Needles (Burn, Ice, Spark, Sonic)

Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: LNGR, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted

Magic Missiles (Burn, Ice, Spark, Sonic)

Action: Rapid, Affinity: (Fire, Ice, Electric, Force)     Stat: Spell, Cost: 2% MP, Damage Mod: 125, Stiffness: 200, 13 charges, Digi restricted

Suginami Sewers

Athena Promachos' plugin now costs 700 Sweet Suginami Beans in Onmoraki Office

Temporarily removed Sewer Weapons

Dark Colosseum

Dark Colosseum now requires 1 Colosseum Key (Normal) or Colosseum Key (Transcended) (Only one key required for the entire group)

New Exchange: Suspicious Demonic Researcher

  • Colosseum Key (Normal) x1 <=> 10 Mag Presser
  • Colosseum Key (Transcended) x1  <=> 50 Mag Presser
  • NEW Lunar Month Coin x1 <=> Any Lunar Month Soulstone x1
  • One of the 12 Lunar Month Soulstones <=>  Lunar Month Coin x1, Golden Magical Apple x50000

Mound of Masakado

New Item: Masakado's Soul Fragment: 100% chance for 1 to drop every Hard Mound of Masakado Runs

New Exchange: Masakado's sword, Kogarasu Maru and Fiery Tenjin Cannon can now be obtained from Kisaragi's Exchange

  • Masakado's sword: x100 Masakado's Soul Fragment, x150 Salvaged Weapon Parts, x200 Macca Notes
  • Kogarasu Maru: x100 Masakado's Soul Fragment, x150 Salvaged Weapon Parts, x200 Macca Notes
  • Fiery Tenjin Cannon:  x100 Masakado's Soul Fragment, x150 Salvaged Firearms Parts, x200 Macca Notes

Hand of Malice Changes

S2 and S3 remains the same as the old Hands of Malice

Hands of Malice +0 [Appearence]:

  • +5% Melee, Ranged, and Spell damage to your Partner
  • -15% HP cost for all skills for your Partner
  • -10% MP cost for all skills for your Partner
  • +2000 LB Cap to your Partner

Hands of Malice +1 [Appearence]:

  • +8% Melee, Ranged, and Spell damage to your Partner
  • -20% HP cost for all skills for your Partner
  • -15% MP cost for all skills for your Partner
  • +3000 LB Cap to your Partner

Hands of Malice +2 [Appearence]:

  • +8% Melee, Ranged, and Spell damage to your Partner
  • -30% HP cost for all skills for your Partner
  • -20% MP cost for all skills for your Partner
  • +4000 LB Cap to your Partner

Hands of Malice +3 [Appearence]:

  • +10% Melee, Ranged, and Spell damage to your
  • Partner-50%% HP cost for all skills for your Partner
  • -40% MP cost for all skills for your Partner
  • Partner Null Shock, +5000 LB Cap to your Partner

Expertise Changes

Shot

Class 7 Rank 0: Pierce Shot

Stiffness: (980 => 780)

AOE Range: (60 => 100)

Class 8 Rank 0: Heartbreaker

Damage Mod: (155 => 170)

Briefly reduces the target's resistance to Long-Range, Spread, Penetrate affinity by 10% with each shot (30% max). Effect lasts for 3 seconds.

Class 9 Rank 0: Boogie-Woogie

Damage Mod: (165 => 150)

Removed from Diaspora Trade and added in Shot Expertise

Rapid

Class 9 Rank 0: 13 Shots To Hell

Moved from Class 7 to Class 9

Damage Mod: (140 => 130)

New Skill: Quickdraw

Diaspora Exchange Skill

Cost = 300 Masakadus

Passive Skill:  Increases Long Range by 30 and Limit Break Cap for 13 Shots to Hell by LNG-R *2

New Skill: Spiral of the End

Diaspora Exchange Skill

Cost = 500 Masakadus + Quickdraw purchased

Passive Skill:  Increases Rapid damage dealt by 25%, TA power +10% for Rapid skills, Pursuit power +10% for Rapid skills, While using 13 Shots to Hell: 25% chance of triggering Serrated Rounds buff.

New Skill: Curse Trigger

Diaspora Exchange Skill

Cost = 200 Masakadus

Affinity = Death

Damage Mod: 180

*Same Stats as Purify Trigger, very small chance to deal Instant Death

Destruction Magic

Class 1 Rank 7: Agi Accel

Changed from Toggle to Passive

No extra cost

Class 1 Rank 7: Bufu Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 2: Zio Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 2: Zan Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 7: Maragi Accel

Changed from Toggle to Passive

No extra cost

Class 2 Rank 7: Mabufu Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 2: Mazio Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 2: Mazan Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 7: Agilao Accel

Changed from Toggle to Passive

No extra cost

Class 3 Rank 7: Bufula Accel

Changed from Toggle to Passive

No extra cost

Class 4 Rank 2: Zionga Accel

Changed from Toggle to Passive

No extra cost

Class 4 Rank 2: Zanma Accel

Changed from Toggle to Passive

No extra cost

Class 5 Rank 7: Maragion Accel

Changed from Toggle to Passive

No extra cost

Class 5 Rank 7: Mabufula Accel

Changed from Toggle to Passive

No extra cost

Class 6 Rank 0: Ziondyne

Stiffness: (1080 => 700)

Class 6 Rank 0: Zandyne

Stiffness: (880 => 700)

Class 6 Rank 2: Mazionga Accel

Changed from Toggle to Passive

No extra cost

Class 6 Rank 2: Mazanma Accel

Changed from Toggle to Passive

No extra cost

Class 6 Rank 5: Agidyne

Stiffness: (880 => 700)

Class 6 Rank 5: Bufudyne

Stiffness: (1180 => 700)

Class 7 Rank 0: Megidora

Stiffness: (980 => 700)

Class 8 Rank 0: Maziodyne

Stiffness: (1080 => 700)

Class 8 Rank 0: Mazandyne

Stiffness: (880 => 700)

Class 8 Rank 5: Maragidyne

Stiffness: (880 => 700)

Class 8 Rank 5: Mabufudyne

Stiffness: (1180 => 700)

Class 10 Rank 0: Megidoroan

Stiffness: (980 => 700)

Pursuit

Class 2 Rank 0: Pursuit of Soul: First Limit

New effect added: LB Power +5%

Class 3 Rank 0:  Mantra of Pursuit  : Fire

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Fire skills

Class 3 Rank 0:  Mantra of Pursuit  : Ice

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Ice skills

Class 3 Rank 0:  Mantra of Pursuit  : Electric

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Electric skills

Class 3 Rank 0:  Mantra of Pursuit  : Force

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Force skills

Class 4 Rank 0: Pursuit of Soul: Next Limit

New effect added: LB Power +5%

Class 5 Rank 0:  Mantra of Pursuit  : Expel

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Expel skills

Class 5 Rank 0:  Mantra of Pursuit  : Death

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Death skills

Class 6 Rank 0:  Mantra of Pursuit  : Mind

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Mind skills

Class 6 Rank 0:  Mantra of Pursuit  : Nerve

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Nerve skills

Class 6 Rank 0:  Mantra of Pursuit  : Magic

Changed from Toggle to Passive

Effect changed to: LB Power +10% to all Magic skills

Class 8 Rank 0: Pursuit of Soul: Final Limit

New effect added: LB Power +5%

Class 9 Rank 0: Pursuit of Soul: Extreme

New effect added: LB Power +10%

Curative Magic

New Skill: Class 2 Rank 0 : Curative Up I

Passive Skill: Increases your Curative affinity by 15%

Class 3 Rank 5 : Recarm

Moved from Class 4 to Class 3 Rank 5

Class 4 Rank 0 : Mediarama

Moved from Class 5 to Class 4

New Skill: Class 4 Rank 0 : Curative Up II

Passive Skill: Increases your Curative affinity by 20%

Class 4 Rank 5 : Petradi

Moved from Class 5 Rank 5 to Class 4 Rank 5

Class 5 Rank 5 : Etnadi

Moved from Class 6 Rank 5 to Class 5 Rank 5

Class 6 Rank 0 : Diarahan

Moved from Class 7 to Class 6

New Skill: Class 6 Rank 0 : Curative Up III

Passive Skill: Increases your Curative affinity by 20%

Class 6 Rank 5 : Recarmdra

Moved from Class 8 Rank 0 to Class 6 Rank 5

Class 7 Rank 0 : Mediarahan

Moved from Class 9 to Class 7

New Skill: Class 7 Rank 5 : Circle of Fire

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 fire-based attacks for yourself and nearby allies

New Skill: Class 7 Rank 5 : Circle of Ice

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 ice-based attacks for yourself and nearby allies

New Skill: Class 8 Rank 0 : Curative Up IV

Passive Skill: Increases your Curative affinity by 20%

Class 8 Rank 5 : Samarecarm

Moved from Class 10 Rank 0 to Class 8 Rank 5

New Skill: Class 9 Rank 0 : Circle of Electricity

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 electricity-based attacks for yourself and nearby allies

New Skill: Class 9 Rank 0 : Circle of Force

Cost: 30 MP, 30 Mag

CD: 100s

Generates a temporary circle of protection that can negate up to 3 force-based attacks for yourself and nearby allies

New Skill: Class 9 Rank 5 : Panacea

Cost: 40 MP, 100 Mag

CD: 360s

Removes a large variety of negative status effects to all nearby allies

New Skill: Class 10 Rank 0 : C4U (Player)

Cost: 20% MP

Mod: 450

Stat: Support

Candy for you! Recovers HP of nearby party members and cures Mute and Muddle.

Bless

Class 1 : Blessing of Soma

Party Max MP + (5 => 25)

Class 2 : Blessing of Surya

Party Max HP + (10 => 50)

Class 3 (choose one):  Blessing of Shani

All Party Members  (Vitality +2, Magic Defense + 1 => Vit+3, Int+3)

Class 3 (choose one):  Blessing of Budha

Moved from Class 4 to Class 3

All Party Members  (Vitality +2, Magic Defense + 1 => Str+2, Mag+2, Spd+2)

New Skill: Class 4 : Blessing of Saraswati

All Party Members Experience and Expertise Earned +10%

Class 5 (choose one): Blessing of Shukra

Moved from Class 6 to Class 5

Class 5 (choose one): Blessing of Brihaspati

Moved from Class 7 to Class 5

Class 5 (choose one): Blessing of Mangala

Moved from Class 8 to Class 5

Class 6 (choose one): Blessing of  Ketu

Moved from Class 5 to Class 6

Effect changed to: Party Members' Damage dealt increases by 5%

Class 6 (choose one): Blessing of  Rahu

Moved from Class 5 to Class 6

Effect changed to: Party Members' Damage taken decreases by 5%

Class 7: Blessing of  Navagraha

Moved from Class 9 to Class 7

Effect added: Party members LB Chance+2%

New Skill: Class 8: Blessing of  Kartikeya

Passive Skill: Party Movement Speed +5%, Speed +10

New Skill: Class 8: Blessing of  Brahma

Passive Skill: Party Members' Luck, Int +25, HP Regen + 5% MP Regen + 5%

Support Magic

Class 3

Both skills can be learned

Class 5

Both skills can be learned

Grants 2 stacks of buff in one cast

Class 6

Both skills can be learned

Grants 2 stacks of buff in one cast

Class 6 Rank 5: Manma

Moved from Class 7 to Class 6 Rank 5

Class 7 Rank 0: Hamaon

Moved from Class 8 to Class 7

New Skill: Class 8 Rank 0: Mahamaon

Same as the demon skill

Stat: Spell

Affinity: Expel

Cost: 40 MP, 24 Mag

CD: 300s

Incantation: 7s

AOE Range: 30 - Target Radius

Damage Mod: 450

10% Instant Death

New Skill: Class 8 Rank 0: Luster Candy

Same as the item

Cost: 30 MP

Applies Rakukaja, Sukukaja, Makakaja, Samakaja, Tarukaja on all allies in the Area once. Can be simultanesouly cast up to 4 times. (Lasts 10 minutes)

Curse Magic

Pulinpa, Shibaboo, Makajam, Dormina, Marin Kirin Now deal damage

Affinity: Respective affinity (Nerve/Mind/Mystic)

Stat: Support

Damage Mod: 100

Class 0 Rank 4

Both skills can be learned

Class 2 Rank 0

Both skills can be learned

New Skill: Class 3 Rank 5: Death Touch

Same as the demon skill

Type: Rush

Affinity: Mystic

Cost: 3 MP

Heals MP by 30% of damage dealt

New Skill: Class 4 Rank 5: Soul Suck

Same as the demon skill

Type: Rush

Affinity: Mystic

Cost: 3% HP

Heals MP by 30% of damage dealt

Class 5 Rank 0

Both skills can be learned

Grants 2 stacks of buff in one cast

Class 6 Rank 0

Both skills can be learned

Grants 2 stacks of buff in one cast

Class 6 Rank 5: Mamudo

Moved from Class 7 to Class 6 Rank 5

Class 7 Rank 0: Mudoon

Moved from Class 8 to Class 7

New Skill: Class 8 Rank 0: Mamudoon

Same as the demon skill

Stat: Spell

Affinity: Death

Cost: 40 MP, 24 Mag

CD: 300s

Incantation: 7s

AOE Range: 30 - Target Radius

Damage Mod: 450

10% Instant Death

New Skill: Class 8 Rank 0: Debilitate (Randomizer Demon skill)

Applies all -nda debuffs to the target. Can apply 4 stacks. One stack per cast

Cost: 20 MP, 20 Mag

Summon

Class 1 Rank 0: Summon Lesson 1

Reworked Class 0 Rank 5 Expert Summon

Passive Skill

+15 Summoning speed

Class 2 Rank 0: Summon Lesson 2

Reworked Class 2 rank 0 Expert Summon

Passive Skill

+30 Summoning speed

New Skill: Class 3 Rank 0: Protected Summon

Passive Skill

Automatically casts Tetraja on your Demon when summoned

New Skill: Class 3 Rank 5: Tuned Summon

Passive Skill

Automatically casts buffs on your Demon when summoned, depending on Friendship level

Sukukaja at "Good Friends" or higher

Rakukaja at "Trusting" or higher

Samakaja at "Open Hearts" or higher

Tarukaja and Makakaja at "Linked by Fate"

New Skill: Class 4 Rank 0: Shielded Summon

Passive Skill

Automatically casts Defense Etarna alpha on your Demon when summoned

New Skill: Class 5 Rank 0: Armed Summon

Passive Skill

Automatically casts Attack Etarna alpha on your Demon when summoned

Class 6 Rank 0: Summon Overdrive

Moved from Class 1 to Class 6

Rush

New Skill: Class 2 Rank 0: Incantation Cut

Passive skill

reduced Incantation time for Rush skills by 10%

Class 4 Rank 5: MAX HP UP 2

Effect changed to: HP +50, HP Regen +3

Class 6 Rank 0: Blade of the King Beast

Moved from Class 7 Rank 0 to Class 6 Rank 0

Spin

Class 4 Rank 5: MAX HP UP 2

Effect Changed to: HP +50, HP Regen +3

Class 7 Rank 0

Both skills can be learned

Class 7 Rank 0: Three Step Crescent Moon

Damage mod: (190 => 200)

Class 7 Rank 0: Maelstrom

Attack Range: (32 => 40)

AoE Range: (35 => 40)

Stiffness: (1000 => 980)

Damage Modifier: (145 => 160)

Knockback: (80 => 60)

Blades

Can be increased up to Class 10

Crafts

Can be increased up to Class 10

Chain Expertise Changes

Sharpshooter

Class 1 Rank 0: Disturbed Purgation

Increases Damage Received by +10% => Increase Damage Received from Foul by +10%

Class 1 Rank 5: Cruel Chase

Increases Damage Received by +10% => Increase Damage Received from Beast by +10%

Class 2 Rank 0: Ether Tear

Increases Damage Received by +10% =>  Increase damage received from Bird by +10%

Class 2 Rank 2: Critical Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Critical + Level x 0.5)

Class 2 Rank 5: Phony Amnesty

Increases Damage Received by +10% =>  Increase damage received from Magica by +10%

Class 2 Rank 5: Brith Exorcism

Increases Damage Received by +10% =>  Increase damage received from Evil Spirit by +10%

Class 3 Rank 0: Fire Revolution

Increases Damage Received by +10% =>  Increase damage received from Element by +10%

Class 3 Rank 0: Dread Distinction

Increases Damage Received by +10% =>  increase damage received from Demoniac by +10%

Class 3 Rank 5: Joint Break

Increases Damage Received by +10% =>  Increase damage received from Machine by +10%

Class 4 Rank 0: Speed Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Speed + Level x 0.15)

Class 4 Rank 5: Guilty Pierce

Increases Damage Received by +10% =>  increase damage received from Guardian by +10%

Class 5 Rank 0: Epic Daze

Increases Damage Received by +10% =>  increase damage received from Dragon by +10%

Class 5 Rank 5: Critical Up Improvement 2

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Critical + Level x 0.5).

Class 6 Rank 0: Criminal Bullet

Increases Damage Received by +10% => Increase damage received from Human by +10%

Class 6 Rank 0: Blaspheme

Increases Damage Received by +10% => Increase damage received from God by +10%

Class 7 Rank 0: Limit Break Chance Up Improvement I

Moved from Conditions Of Ranged Combat to Sharpshooter

Passive Skill: Grants (Limit Break Chance + Level x 0.05)

New Skill: Class 7 Rank 5: Steady Hands

Passive Skill: Increases Long Range by 30, increase LB Cap by LNGR *2

Class 8 Rank 0: Bullet Friend

Changed from Toggle to Passive

Removed Damage received penalty

Boosts Long-range damage by 25% => Long-range damage +20%

Magic Bullet

Class 1 Rank 0: Squall Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

Class 2 Rank 0: Toxic Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 2 Rank 0: Forgetful Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 2 Rank 5: Arm Snipe

Damage Mod: (120 =>160)

Stiffness: (980 => 700)

New Skill: Class 3 Rank 0: Grand Tack (Force)

Stat: Long-range + Spell

Affinity: Force

Cost: 1 Bullet, 12 MP

CD: 18s

Incantation: 3s

Range: 110

AOE Range: 50 - Target Radius

Damage Mod: 140

Stiffness: 850

Class 3 Rank 5: Enchanting Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 3 Rank 5: Spell Mute Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

Class 4 Rank 0: Scorching Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

New Skill: Class 4 Rank 5: Grand Tack (Fire)

Stat: Long-range + Spell

Affinity: Fire

Cost: 1 Bullet, 12 MP

CD: 18s

Incantation: 3s

Range: 110

AOE Range: 50 - Target Radius

Damage Mod: 140

Stiffness: 850

Class 5 Rank 0: Hailing Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

Class 5 Rank 0: Thundering Bullet Hole

Damage Mod: (140 => 175)

Stiffness: (980 => 700)

New Skill: Class 5 Rank 5: Grand Tack (Ice)

Stat: Long-range + Spell

Affinity: Ice

Cost: 1 Bullet, 12 MP

CD: 18s

Incantation: 3s

Range: 110

AOE Range: 50 - Target Radius

Damage Mod: 140

Stiffness: 850

Class 6 Rank 0: Blinding Bullet Hole

Damage Mod: (135 => 170)

Stiffness: (980 => 700)

New Skill: Class 7 Rank 0: Black Huntsman

Passive Skill: Increases LB cap of Magic Bullet skills by (Spell + LNGR)

New Skill: Class 8 Rank 0: Grand Finale

Cost: 5% hp

Duration: 10s

Cannot be stacked

Next skill used gains 5% LNGR damage, 5% LB power, 500 LB cap - effect ends once a different skill is used or the buff expires

Class 8 Rank 0: Zamiel's Magic Bullet

Affinity: Weapon-based => Almighty

Cost: 1 Bullet, 16 MP

Requirement: HP above 25%

CD: 36s (Fixed)

Incantation: 1s (Fixed)

Grants Zamiel's Hellish Pact buff for 15 seconds

Magic Fist

New Skill: Class 5 Rank 0: Magical Combat Mastery

Passive Skill: Increases damage dealt by the four elements (Fire, Ice, Electric, Force) by 10%

New Skill: Class 7 Rank 0: Magic Fist Stack UP

Passive Skill: Magic Fist Skill stack +2

New Skill: Class 8 Rank 0: Enchanted Slicer

Passive Skill: For Magic Fist skills: Increase LB Cap by (Spell +CLS-R)

New Skill: Class 8 Rank 5: Four-winged Crusader

Cost: 30% MP

CD: 40s (Fixed)

Grants the user Zephyr for 15 seconds, and Spellblade Stance for 25 seconds with 70 seconds Cooldown

New Skill: Purify Dash

Diaspora Exchange Skill

Cost = 200 Masakadus

Spell-Clrs/2 Stat, Rush, Expel Affinity, Damage Mod: 295, Same Stats as Curse Grudge, very small chance to paralyse the targets

New Chain Expertise: Essence of Magic

Requirement: Magic Control Class 3 (0.3) Destruction Magic Class 3 (0.3) Pursuit Class 1 (0.4)

Class 2 Rank 0: Magic Shot

Similar to the demon skill

Class 2 Rank 5: Crit Up Improvement 1

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Critical + Level x 0.5)

Class 3 Rank 0: Magic Up Improvement I

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Magic + Level x 0.15)

Class 4 Rank 0: Dyne Accel

Toggle Skill

Grant extra skill stack to Agidyne, Bufudyne, Ziodyne and Zandyne for 1.5 times the MP Cost of a normal cast

Class 4 Rank 5: Magic Blast

Removed from Diaspora Trade and added in Essence of Magic

Class 5 Rank 0: Crit Up Improvement 2

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Critical + Level x 0.5)

Class 5 Rank 5: Limit Break Chance Up Improvement I

Moved from Conditions Of Magic Combat to Essence of Magic

Passive Skill: grants (Limit Break Chance + Level x 0.05)

Class 5 Rank 5: Ma-Dyne Accel

Toggle Skill

Grant extra skill stack to Maragidyne, Mabufudyne, Maziodyne and Mazandyne for 1.5 times the MP Cost of a normal spell cast.

Class 6 Rank 0: Magical Meteor

Removed from Diaspora Trade and added in Essence of Magic

Class 7 Rank 0: Megi Accel

Toggle Skill (can be toggled on/off)

Grant extra skill stack to Megido and Megidora for 1.5 times the MP Cost of a normal spell cast.

Class 7 Rank 5: Destructive Momentum

Spell Damage is increased by 10%. When using Destruction Magic skill above Class 5 or Magic Fist skills, player gains a stack of Momentum buff for 5 seconds

Class 8 Rank 0: Concentrate

CD: 40s (Fixed)

Incantation: 80ms

No cost

Grants the user Concentrated for 10 seconds, and Mage Aura for 30 seconds

Enhancement

Class 3 Rank 0: Clock Cut

Effect changed to: MP Cost -50%, HP Cost -50%, Incantation -50% for 30 sec

Class 4 Rank 0: Clock Off

Effect changed to: MP Cost NULL, HP Cost NULL, Incantation -100% for 30 sec

Class 6 Rank 0: Divine Grace

Effect added: Grants HP Regen like Divine Heal and Divine Blessing for 5 mins. Also grants MP Regen

New Skill: Class 7 Rank 0: Fleetfoot

Grants + 30% Movement Speed for 5 minutes to nearby party members. Doesn't overwrite other movement speed buffs.

New Skill: Class 7 Rank 5: Inspiring Presence

Passive Skill: All Party members' General Damage +10%, +LB Cap * Support * 2

Class 8 Rank 0: Impulse of Armored

Effect Added: LB Power +15%, TA Power +15%

New Skill: Class 8 Rank 0: Encouragement of a Hero

Same as the equipment skill, same as Chiaki's "Command of the Tyrant"

Allows +2 Skill Stack to all nearby Party members for 30 seconds

New Skill: Class 8 Rank 5: Doping

CD: 40s

Increase the target's MAX HP by 10 for every 5 SUPPORT of the caster (up to 1000 HP)

Support Shot

All skills: Applicable to both player and demons

Class 1 Rank 0: Elemental Tuner (Enchant Tuner in wiki)

Moved from Class 2 to Class 1

Increase Fire, Ice, Electric, Force damage by 3%

This effect can be applied 100 times, but disappears (20s => 30s) after the first shot

New Skill: Class 2 Rank 0: Healing Tuner

Increase HP and MP Regen by 1%

This effect can be applied 100 times, but disappears 1m after the first shot.

Class 3 Rank 0: Ability Tuner

Moved from Class 8 to Class 3

Increase Str, Vit, Mag, Int, Spd, Lck by 2

This effect can be applied 100 times, but disappears (20s => 30s) after the first shot

New Skill: Class 5 Rank 0: Limit Tuner

Limit break power and chance by 1%

This effect can be applied 100 times, but disappears 30s after the first shot

Class 6 Rank 0: Assault Tuner

Increase General Damage by 2%

This effect can be applied 100 times, but disappears  (20s => 30s)  after the first shot

Class 8 Rank 0: Critical Tuner

Moved from Class 4 to Class 8

Increase Final Crit Chance by 1%, 10 stack max

This effect can be applied 100 times, but disappears  (20s => 30s)  after the first shot

New Skill: Class 8 Rank 5: Intensive Break Tuner

Increase LB Cap by 1000 (only applies one stack per shot)

This effect can be applied 100 times, but disappears 20s after the first shot

Curse of the Wretched

Class 2 Rank 0:  Curse of the Slow Cure

Moved from Class 3 Rank 5 to Class 2

Class 3 Rank 0: Slash Hex, Bullet Hex, Spell Hex

Effect lasts until knockback of target, or for 30 seconds

Class 4 Rank 0: Delay Hex

Removed Delay Hex Yin and Delay Hex Yang and combined the 2 effects in Delay Hex

Delay Hex: Increases skill cooldown time by 50%, increases enemy's incantation time by 50% for 30 seconds

New Skill: Class 5 Rank 5: Lord of Malevolence

Toggle skill

Nerve, Mind, Death Damage +25%

Fire, Ice, Elec, Force Damage -20%

New Skill: Class 6 Rank 0: Seductive Hex

Same stats as Erosion Hex

Affinity: Mind

Low Probability of applying Charm

Class 7 Rank 0: Corrosion Hex

Moved from Class 6 to Class 7

Class 8 Rank 0: Curse of the Four Wounds

Fire, Ice, Electric, Force Resistance -30% for 30s, 100% hit chance

Class 8 Rank 5: Whistler

Modified version of Isamu's equipment skill

Stat: Support

Affinity: Almighty

Damage Mod: 200

CD: 36s (Fixed)

Heals 30% HP and MP of damage dealt

Applies Debuff that prevent Null to expel and death and reduce Nerve, Mind, Mystic, Expel, and Death resistance by 20%

Mitama Demon Growth Science

New Skill: Class 2 Rank 0: Mitama Demon Encouragement 1

Passive Skill

-10% CLS-R damage taken by Mitama Demon

Class 3 Rank 0: Mitama Demon Sympathy 2

Effect changed to +10% experience acquisition to Mitama Demon

New Skill: Class 4 Rank 0: Mitama Demon Encouragement 2

-10% LNG-R damage taken by Mitama Demon

Class 5 Rank 0: Mitama Demon Sympathy 3

Effect changed to +15% experience acquisition to Mitama Demon

New Skill: Class 6 Rank 0: Mitama Demon Encouragement 3

-10% Spell damage taken by Mitama Demon

New Skill: Class 6 Rank 5: Mitama Demon Command - Offense

Passive Skill

STR, MAG, SPD +20 to Mitama Demon

New Skill: Class 6 Rank 5: Mitama Demon Command - Defense

Passive Skill

VIT, INT, LCK +20 to Mitama Demon

New Skill: Class 7 Rank 0: Mitama Demon Overgrowth

Passive Skill

Increases Limit Break Cap by 1000 for your summoned Mitama Demon

New Chain Expertise: Sanguine Contract

Requirement: Summon Class 2 (0.4) Demonology Class 2 (0.4) Fusion Class 1 (0.2)

Class 1 Rank 0: Haste

Passive Skill

Demon Incantation and Cooldown reduced by 10%

Class 2 Rank 0: Spirit Transfer

Toggle Skill

Summoner MP -10%, summoned Demon MP +20%

Class 3 Rank 0: Transfusion

Toggle Skill

Summoner HP -10%, summoned Demon HP +20%

Class 4 Rank 0 (Choose one): Emergency Shield

Passive Skill

Automatically casts Tetrakarn on your Demon when summoned

Class 4 Rank 0 (Choose one): Emergency Barrier

Passive Skill

Automatically casts Makarakarn on your Demon when summoned

Class 4 Rank 5: Call of the Crown

Passive Skill

Automatically applies Super Armor to your Demon when summoned

Class 4 Rank 5: Unfair Exchange

Toggle Skill

Summoner damage dealt -20%, Demon damage dealt +15%

Class 5 Rank 0: Seal of Command - Knight

Toggle Skill

Summoner CLS-R damage taken +10%, Demon CLS-R damage taken -25%

Class 5 Rank 0: Seal of Command - Archer

Toggle Skill

Summoner LNG-R damage taken +10%, Demon LNG-R damage taken -25%

Class 5 Rank 0: Seal of Command - Magician

Toggle Skill

Summoner Spell damage taken +10%, Demon Spell damage taken -25%

Class 5 Rank 5: Wickedness

Passive Skill

Automatically casts a buff on your Demon when summoned, lasting for 2 minutes granting Technical Attack chance +5% and Technical Attack power +5

Class 6 Rank 0: Cracked Chains

Passive Skill

Demon damage taken -10% / -25% Demon damage taken while Digitalized

Class 6 Rank 5: Bloody Handshake

Passive Skill

If Open Hearts With your summoned partner, their Limit Break Cap is increased by 1000

If Bonded, their Final Crit Correction is increased by 10%

Class 7 Rank 0: Order of The Absolute

Active Skill

Summoned Partners's Damage +25%

For Attack/Spin/Rush skills, +2500 LB Cap for Partner

For Shot skills, +2000 LB Cap for Partner

For rapid Skills, +1500 LB Cap for Partner

Player's Damage -30%, HP/MP regeneration and healing received -50% and cannot reuse the skill for 40 seconds

Retaliation/Regal Presence

All toggles now work with all weapons

Class 2 Rank 0: Lord of Soldiers

Changed from Toggle to Passive

Increases Spin damage by 10%, Increases Critical by 40

Class 2 Rank 0: Lord of Martyrs

Changed from Toggle to Passive

Increases Attack damage by 10%, Increases Critical by 40

Class 3 Rank 0: Lord of the Blood Axe

Increases Attack damage by 20%, Reduces Healing received by 40%

Class 3 Rank 5: Lord of Knights

Changed from Toggle to Passive

Moved From Class 3 to Class 3 Rank 5

Increases Critical Defense by 75 and enables you to survive lethal blows with 5% chance. (Clench)

Class 4 Rank 0: Lord of the Beasts

Moved From Class 3 to Class 4 Rank 0

Increases Rush damage by 30%, Increases damage received by 15%

Class 5 Rank 0: Lord of Fighters

Increases Spin damage by 30%, Increases damage received by 15%

Class 5 Rank 0: Lord of Courage

Increases all Melee damage dealt by 10% when your HP is lower than 75%

Increases all Melee damage dealt by an additional 10% when your HP is lower than 50%

Increases all Melee damage dealt by an additional 20% when your HP is lower than 25%

Reduces healing received by 40%

Class 6 Rank 0: Lord of Victory

Increases all Melee damage dealt by 15%. Increases Final Crit by 5%, Reduces Healing received by 25%

Class 7 Rank 5: Immortal Lord

Changed from Toggle to Passive

Moved From Class 8 to Class 7 Rank 5

Increases Critical Defense by 150, Enables you to survive lethal blows with 10% chance, Increases MAX HP by 500

Rampage

Class 2 Rank 0: Heat Wave (fire rush)

Class 2 Rank 0: Lightning Thrust (electric rush)

Class 3 Rank 0 (Choose one): Rush Stack +2

Passive Skill

Class 3 Rank 0 (Choose one): Spin Stack +2

Passive Skill

Class 3 Rank 5: Vamp Cyclone (mystic spin)

Class 4 Rank 0: Hell Fire (fire spin)

Class 4 Rank 0: Absolute Zero (ice spin)

Class 4 Rank 5: Electrical Discharge (electric spin)

Class 4 Rank 5: Vacuum Blade (force spin)

Class 5 Rank 0: Hail Assault (ice rush)

Class 5 Rank 0: Wind Dive (force rush)

Class 5 Rank 5 (Choose one): Rush Power

Passive Skill

Increases rush dmg by 25%

Class 5 Rank 5 (Choose one): Spin Power

Passive Skill

Increases spin dmg by 25%

Class 6 Rank 0: HP Cost DOWN

Passive Skill

reduces HP costs by 25%

Class 6 Rank 0: Weapon Expert

Passive Skill

Increases Melee damage by 25%

Class 6 Rank 5: Defense-breaking Yaburi (thrust rush)

Class 6 Rank 5: Close-Quarters Combat

Passive Skill

Increases Limit Break Cap by CLS-R * 2.

Additionally increases Limit Break Cap by 500 and Limit Break Power by 5% for Rush skills

Class 7 Rank 0 (Choose one): Heaven Shaking Sword (slash spin)

Class 7 Rank 0 (Choose one): Final Strike (suicide rush)

Class 7 Rank 5 (Choose one): Wake of Morningstar

Active Skill

Duration: 30s

Incantation: 1s

CD: 70s

Increases Spin damage by 15%

Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10% for all Spin skills

Class 7 Rank 5 (Choose one): Massacre

Active Skill

Duration: 30s

Incantation: 1s

CD: 70s

Increases Rush damage by 20%

Increases Limit Break Cap by 2000, Limit Break Chance and Power by 10% for all Rush skills

New Chain Expertise: Berserker

Attack (0.4) Weapon Knowledge (0.4) pursuit (0.2)

Class 1 Rank 0: Alvissal (electric attack)

Class 1 Rank 0: Lokasenna (ice attack)

Class 3 Rank 0: Voluspa (fire attack)

Class 3 Rank 0: Gylfaginning (force attack)

Class 3 Rank 5: Attack Stack +2

Passive Skill

DIASPORA EXCHANGE: Ruthless Sword (expel attack) - 200 Masakadus

DIASPORA EXCHANGE: Defiled Sword (death attack) - 200 Masakadus

Class 5 Rank 0: Thyrmskvitha (electric spread attack)

Class 5 Rank 0: Fimbulvinter (ice spread attack)

Class 6 Rank 0: Lifraeningi (mystic attack with 50% lifesteal)

Class 6 Rank 0: Weltenbrand (fire spread attack)

Class 6 Rank 0: Hattatal (force spread attack)

Class 7 Rank 0: Attack Power

Passive Skill

Increases Attack damage by 20%

Class 7 Rank 5: Eftirlifandi

Active Skill

Cost: 10% MP

Duration: 30

CD: 10s

Passive: Gain a stack of Eldfjalla Brynja for each consecutive single target attack skill used, stacking up to 10.

Stacks last for 10 seconds. Using a single target attack skill refreshes the duration and adds 1 stack to the count.

If Attack/Berserker skills have not been used for 10 seconds, the count resets and the buff dissipates.

Class 7 Rank 5 : Kedjubrjotur

Active Skill

Cost: 10% MP

Duration: 30

CD: 10s

Passive: Gain a stack of Yfirthirmandi for each consecutive single target attack skill used, stacking up to 5.

Stacks last for 10 seconds. Using a single target attack skill refreshes the duration and adds 1 stack to the count.

If Attack/Berserker skills have not been used for 10 seconds, the count resets and the buff dissipates.

Swordsmith

New Recipes: Pachipachiou, Beast Slaughter, Kitty Cat Claws, Schwarzritter, Fire Sword Agni, Flammeberge, SACHE, Buer Scalpel, Floral Whirlwind, Twirling Tonfas, Glowing Swallowtail, Club of Rashomon, Comet Sweeper , Red Crystal Rod, Royal Scepter of Demonic Blood, Thunder Fang, Poliahu, Spear of Duftach, Orcrist, Photon Slasher, Photon Beaters, Kotetsu II (Worship God), Shadowslash, Sparrowblade, Ruptured Edge, Brave Awaker, Focus Lance, Dainslef (Fierce Attack Light), Heixunfeng (Fierce Attack Light), Chaos Hero Blade, Violence Knife, Berial's Wiper, Wakizashi (Bound), Heixunfeng (Bound), King Gloves (God's Fist), Alice's Stick (Happy), Golden Metal Club

Armsmaker

New Recipes: M103-L, Lost:Sight, Barrel of the Floret, Jackpot, The Punisher, Brutregen, Teni Muho, Judgement Day, GAMIC-20, Tanegashima (Bound), Evil Blaster, Shangri-la, Avalon-24, Highlander Musket, Red Rain, Mobile Police Assault Rifle, GSL36-9, Crossfire (Fierce Attack Light), MPK89, Hengel 280, Pepoler-SDP, GSL36-8, C-M16, Night Shocker

Mastery of Three Forms of Life

Class 1 Rank 0: Master of Armor(LoA)

Moved from Retalation/Regal Presence

Cost 55 Mag, 30% HP

Switch Skill, Null Knockback and Incapacitate. Decreases damage dealt by 100%. Decreases damage received by 50%

Class 1 Rank 2 (Choose one): Master of Swords

Toggle Skill

Cost 1 Dragon Orb, 20% HP

Increases Strength by 30. Decreases Magic Defense by 15

Class 1 Rank 2 (Choose one): Master of Magic

Toggle Skill

Cost 1 Dragon Orb, 20% HP

Increases Magic by 30. Decreases Physical Defense by 15

Class 1 Rank 2 (Choose one): Master of Guns

Toggle Skill

Cost 1 Dragon Orb, 20% HP

Increases Speed by 30. Decreases Magic Defense by 15

Class 1 Rank 2 (Choose one): Master of Summons

Toggle Skill

Cost 1 Dragon Orb, 20% HP

Increases partners STR, SPD and MAG by 20. Decreases their Physical Defense by 15

Class 1 Rank 4 (Choose one): Master of the Blade

Toggle Skill

Cost 3 Dragon Orbs, 30% MP

Increases Strength by 40, Close-Range by 10. Decreases Physical Defense by 15

Class 1 Rank 4 (Choose one): Master of Spells

Toggle Skill

Cost 3 Dragon Orbs, 30% MP

Increases Magic by 40, Spell by 10. Decreases Magic Defense by 15

Class 1 Rank 4 (Choose one): Master of the Bullet

Toggle Skill

Cost 3 Dragon Orbs, 30% MP  

Increases Speed by 40, Long-Range by 10. Decreases Physical Defense by 15

Class 1 Rank 4 (Choose one): Master of Servants

Toggle Skill

Cost 3 Dragon Orbs, 30% MP

Increases partners Close-Range, Long-Range and Spell by 20. Decreases their Magical Defense by 15

Class 1 Rank 6 (Choose one): Blade of God

Passive Skill

Cost 3 Dragon Orbs, 30% MP

Increases Close-Range damage dealt by 15%

Class 1 Rank 6 (Choose one): Lost Grimoire

Passive Skill

Cost 3 Dragon Orbs, 30% MP

Increaes Spell damage dealt by 15%

Class 1 Rank 6 (Choose one): Shots from the Depths

Passive Skill

Cost 3 Dragon Orbs, 30% MP  

Increases Long-Range damage dealt by 15%

Class 1 Rank 6 (Choose one): Call of the Abyss

Passive Skill

Cost 3 Dragon Orbs, 30% MP

Increases all damage dealt by your partner by 10%

Buffs And Debuffs

Serrated Rounds

Lasts for 5 seconds or until 13 Shots to Hell has been used

For the next 13 Shot to Hell Damage: Limit Break Cap +2500, Limit Break Power +10%

Zamiel's Hellish Pact

Instantly reduces your HP to 25%

Healing received reduced by 70%

If HP is less than 30%, while using Single Target MB skills, +15% Long-range damage, +20% LB Power and LB Cap increased by 2500

Zephyr

Increases Rush damage by 20%

For Magic Fist skills: Increases Limit Break Cap by 1500, Limit Break Chance and Power by 10%

Additionally increases Limit Break Cap by 500 when using [Devil Heartbreaker]

Spellblade Stance

Spell and Close-Range damage increased by 10%

Momentum

+3% affinity boost, +3% LBP, +300 LB Cap per Stack

Stacks up to 5 times

Concentrated

When using any Destruction Magic above Class 5, or Magic Fist skills: Spell Damage is increased by 15%, Limit Break Cap is increased by 1500

Mage Aura

Spell Damage increased by 10%, Cannot use Concentration for 30s

Eldfjalla Brynja

Reduce damage received by 2% per stack

Yfirthirmandi

Increase Limit Break Cap by 500 and Limit Break Power by 3% per stack

Mitama Changes

Tiwaz

+20 STR, +10 VIT +50 STR, +30 VIT 4 0 0 0
+20 MAG, +10 INT +50 MAG, +30 INT 0 4 0 0
+20 SPD, +10 INT +50 STR, +15 INT, +15 VIT 0 0 4 0
+20 LCK, +10 VIT +50 LCK, +15 VIT, +15 INT 0 0 0 4

Peorth

+20% Fire, +20% Ice +40% Fire, +40% Ice 4 0 0 0
+20% Electric, +20% Force +40% Electric, +40% Force 0 4 0 0
+20% Nerve, +20% Mystic, +20% Mind +40% Nerve, +40% Mystic, +40% Mind 0 0 4 0
+20% Expel, +20% Death +40% Expel, +40% Death 0 0 0 4

Fehu

HP, MP Cost -20% HP, MP Cost -40% 4 0 0 0
Incantation, Cooldown -20% Incantation, Cooldown -40% 0 4 0 0
Summoner HP, MP Cost -10% Summoner HP, MP Cost -25% 0 0 4 0
Summoner Incantation, Cooldown -10% Summoner Incantation, Cooldown -25% 0 0 0 4

Eihwaz

Received Melee Damage -15% Received Melee Damage -35% 4 0 0 0
Received Spell Damage -15% Received Spell Damage -35% 0 4 0 0
Received Ranged Damage -15% Received Ranged Damage -35% 0 0 4 0
All damage taken -5% All damage taken -15% 0 0 0 4

Uruz - No changes

Melee +15 Melee +30 2 0 2 0
Spell +15 Spell +30 0 2 0 2
Support +15 Support +30 3 0 1 0
Ranged +15 Ranged +30 1 0 3 0

Hagalaz - No Changes

Melee Damage +10% Melee Damage +20% 2 2 0 0
Spell Damage +10% Spell Damage +20% 0 0 2 2
Ranged Damage +10% Ranged Damage +20% 3 1 0 0
All Damage +5% All Damage +10% 1 3 0 0

Laguz

Magnetite Summon Cost -25% Magnetite Summon Cost -50% 0 2 2 0
Status-Changing Skill Rate +20% Status-Changing Skill Rate +40% 2 0 0 2
SP gain +20% SP gain +40%, EXP gain +10% 0 0 3 1
Movement Speed Increase (1.2x) Movement Speed Increase (1.4x) 0 0 1 3

Ansuz

Null Blaze, Freeze, Stun, and Electric Shock Additionally Null Poison + Ailment resist +20 3 1 0 0
Null Mute Additionally Null Confusion + Ailment resist +20 0 3 1 0
Null Paralyze and Bind Additionally Null Stone + Ailment resist +20 0 0 3 1
Null Muddle and Sleep Additionally Null Charm + Ailment resist +20 1 0 0 3

Nauthiz

All damage received -5% All damage received -15% 3 1 0 0
"Clench" +5% "Clench" +10%, Ailment resist +20 0 3 1 0
Knockback resist +10% Knockback resist +20% 0 0 3 1
Almighty resist +5% Almighty resist +10%, Ailment resist +20 1 0 0 3

Ingwaz

XP gained +20% XP gained +40% 3 1 0 0
Curative and Received curative +25% Curative and Received curative +50% 0 3 1 0
Magnetite gain +20% Magnetite gain +50% 0 0 3 1
Macca gain +20% Macca gain +50% 1 0 0 3

Sowilo

Max HP +150, Max MP +50 Max HP +300, Max MP +100 4 4 0 0
HP regen +20, MP regen +10 HP regen +50, MP regen +20 0 0 4 4
Physical and Magical Defense +20 Physical and Magical Defense +40 1 0 2 3
Critical +30, Crit Def +10 Critical +50, Crit Def +20 2 3 1 0

Wyrd

LB Power +10% LB Power +20%, LB Cap +500 0 4 4 0
LB Chance +10% LB Chance +15%, LB Cap +500 4 0 0 4
LB Power +5%, LB Chance +5% LB Chance +10%, LB Power +10%, LB Cap +500 1 2 0 3
Critical +50, Crit Def +20 Critical +100, Crit Def +30, Ailment resist +20 0 3 1 2