Plasma Rifle: Difference between revisions

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<!-- The modification Material and Bonus tells you what boost is given if this item is used as a modification material -->
<!-- The modification Material and Bonus tells you what boost is given if this item is used as a modification material -->
<!-- For example for Modification Material: SLA ATK 2 (and the equivalent Bonus: Slash Attack Power Up 10%) -->
<!-- For example for Modification Material: SLA ATK 2 (and the equivalent Bonus: Slash Attack Power Up 10%) -->
|Modification Material  = LNG-R 4
|Modification Material  = LNG-R 4 (Slot 1)
|Modification Bonus    = Weapon Long-range Attack Power +4
|Modification Bonus    = Weapon Long-range Attack Power +4
<!------ Explanation ------>
<!------ Explanation ------>

Revision as of 23:57, 29 September 2012

Plasma Rifle

Plasma Rifle
Type: Rifle
Affinity: Penetrate


Spell: +16
Durability: [35]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Slot 1: -
Slot 2: -
Slot 3: -
Slot 4: -
Slot 5: -

A rifle powered by plasma that was designed by a science teacher at a now extinct high school.

[Modification Material] LNG-R 4 (Slot 1)
Bonus: Weapon Long-range Attack Power +4


A rifle powered by plasma that was designed by a science teacher at a now extinct high school.

Basic Info

  • Type: Rifle
  • Affinity: Penetrate

Usage Info

  • This is tradable.
  • This can be SI'ed.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 35

SI Slot B: Basic Features

  • Spell: +16
  • Modifiable Slots: 0-5 slots

SI Slot C: Characteristics


Modification Material Information

This can be used as a modification material:

  • Modification Material: LNG-R 4 (Slot 1)
  • Modification Material Bonus: Weapon Long-range Attack Power +4
  • Modification Material Target:

Where to Obtain

Weapon Shop: Home III, Shinjuku Babel, Arcadia
Created through Arms Maker