Basic Dodge: Difference between revisions

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Removed redirect to Dodge
 
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#REDIRECT [[Dodge]]
{{DemonSkill|Name=Basic Dodge|Description=A technique in which the user assumes an evasive stance that allows them to avoid an incoming Shot or Rapid skill.|Type=Active|Affinity=Almighty|Action Type=Dodge|Cost=1 MP|Effect=Inflicts [[Abnormal Status#Flinch|Flinch]] on the enemy whose skill is dodged|IncantTime=0.1 seconds|CoolTime=0 seconds|Stack=1|Icon=[[file:icon_SP08_0001a.png]]}}

Latest revision as of 18:34, 3 January 2024

Basic Dodge
A technique in which the user assumes an evasive stance that allows them to avoid an incoming Shot or Rapid skill.
Type • Active
Affinity • Almighty
Action Type • Dodge
Cost • 1 MP
Inheritance -
Effect • Inflicts Flinch on the enemy whose skill is dodged
Incantation • 0.1 seconds
Cooldown • 0 seconds
Stack • 1