Spiked Rod: Difference between revisions

From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
m Text replacement - "restricted to a sex" to "restricted to one of the sexes"
m Text replacement - "Soul Stone Fusion" to "Soul Fusion"
 
Line 47: Line 47:
|Spiritual Mixing          = Yes
|Spiritual Mixing          = Yes
|Tarot Fusions            = Yes
|Tarot Fusions            = Yes
|Soul Stone Fusions    = Yes
|Soul Fusions    = Yes
<!------ Modification Slot ------>
<!------ Modification Slot ------>
<!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 -->
<!-- Number of Slots can be both a fixed number, eg 3, or a range of numbers, eg 3-5 -->

Latest revision as of 03:28, 12 March 2023

Spiked Rod

Spiked Rod
Type: Blunt Instrument
Affinity: Blunt


Melee: +31
Spell: +22
Durability: [40]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: Yes



A primitive weapon composed of a spike attached to the tip of a rod, said to have been used by a legendary hero.

[Modification Material] Blunt 4 (Slot 2)
Bonus: Blunt Attack Damage +20%


A primitive weapon composed of a spike attached to the tip of a rod, said to have been used by a legendary hero.

Basic Info

  • Type: Blunt Instrument
  • Affinity: Blunt

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You can synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 40

SI Slot B: Basic Features

  • Melee: +31
  • Spell: +22
  • Modifiable Slots: 0-5 slots

SI Slot C: Characteristics


Modification Material Information

This can be used as a modification material:

  • Modification Material: Blunt 4 (Slot 2)
  • Modification Material Bonus: Blunt Attack Damage +20%
  • Modification Material Target:

Where to Obtain

Weapon Shop: Home III
Swordsmith