Titanomachia: Difference between revisions
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m Text replacement - "Close-Range" to "Melee" |
m Text replacement - "Long-Range" to "Ranged" |
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|Type = Handgun | |Type = Handgun | ||
|Gender = <!-- Male or Female if this item is restricted to a gender --> | |Gender = <!-- Male or Female if this item is restricted to a gender --> | ||
|Affinity = | |Affinity = Ranged | ||
|Level Limit = <!-- Level restriction to equip the item, for example 35+ or 30- --> | |Level Limit = <!-- Level restriction to equip the item, for example 35+ or 30- --> | ||
|Alignment = <!-- Neutral, Law or Chaos if this item is restricted to an alignment --> | |Alignment = <!-- Neutral, Law or Chaos if this item is restricted to an alignment --> | ||
Line 24: | Line 24: | ||
<!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | <!-- For all of these stats, leave empty if the stat does not apply, or enter the stat as seen ingame (with a +/-), eg +10 or -20 --> | ||
|Melee = | |Melee = | ||
| | |Ranged = +36 | ||
|Spell = +36 | |Spell = +36 | ||
|Support = +15 | |Support = +15 |
Revision as of 00:21, 4 March 2023
Titanomachia
Titanomachia
Type: Handgun
Affinity: Ranged
Ranged: +36
Spell: +36
Durability: [33]
Spiritual Mixing: Yes
Tarot Fusions: Yes
- -2% Shot Incantation time for each class of Shot expertise
* Includes Destruction Magic - -2% Shot cool-down for each class of Shot expertise
* Includes Destruction Magic - +20% damage to Demoniacs (Species)
A spiritual gun imbued with the magic of Hecatonchires. Further research may enhance this weapon's capability.
A spiritual gun imbued with the magic of Hecatonchires. Further research may enhance this weapon's capability.
Basic Info
- Type: Handgun
- Affinity: Ranged
Usage Info
- This is tradable.
- This can be SI'ed.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 33
SI Slot B: Basic Features
- Ranged: +36
- Spell: +36
- Modifiable Slots: 0 slots
SI Slot C: Characteristics
- -2% Shot Incantation time for each class of Shot expertise
* Includes Destruction Magic - -2% Shot cool-down for each class of Shot expertise
* Includes Destruction Magic - +20% damage to Demoniacs (Species)