Viper Scope: Difference between revisions

From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
imported>Sesshou
Automatic page editing
>Kaisen
Removed redirect to Rapid
 
Line 1: Line 1:
#REDIRECT [[Rapid]]
{{DemonSkill|Name=Viper Scope|Description=A technique that takes aim at the gaps in an enemy's defenses to increase the lethality of the next shot.|Type=Active|Action Type=Rapid|Affinity=Weapon Based|Cost=1 Bullet, 2 MP|Stat=Ranged|CoolTime=5 seconds|Stack=4|IncantTime=0.15 seconds|ActivationRange=40|Modifier=110|Knockback=31|Effect=Inflicts target with [[Abnormal Status#Dis Armor (Projectile)|Dis Armor (Projectile)]], [[Abnormal Status#Dis Armor (Penetrate)|Dis Armor (Penetrate)]] & [[Abnormal Status#Dis Armor (Spread)|Dis Armor (Spread)]]. These effects can be stacked up to 4 times|Icon=[[file:icon_SP05_0007a.png]]}}

Latest revision as of 21:51, 23 December 2023

Viper Scope
A technique that takes aim at the gaps in an enemy's defenses to increase the lethality of the next shot.
Type • Active
Affinity • Weapon Based
Action Type • Rapid
Cost • 1 Bullet, 2 MP
Inheritance -
Effect • Inflicts target with Dis Armor (Projectile), Dis Armor (Penetrate) & Dis Armor (Spread). These effects can be stacked up to 4 times
Modifier • 110
Stat • Ranged
Activation Range • 40
Incantation • 0.15 seconds
Cooldown • 5 seconds
Stack • 4
Knockback • 31