Template:Item: Difference between revisions
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Simply create a new item page, then copy / paste the following text: | Simply create a new item page, then copy / paste the following text: | ||
<pre> | |||
<!-- Main Item Template | |||
-- * This template is designed to allow the same information to be used in different locations. | |||
-- * Please only add information to the template parameters - or make sure to use <noinclude>..</noinclude> statements. | |||
-- * This will break if you don't follow this advice, so please please stick within the format. | |||
-- * See <Template name to be inserted here> for more information about how to use the features of this template. | |||
-->{{Item |view = {{{view}}} | |||
|PageName = | |||
|Name = | |||
|Picture = | |||
|LargePicture = | |||
<!-- Basic Info --> | |||
|Type = | |||
|Maximum Stack = | |||
|Gender = | |||
|Affinity = | |||
|Level Limit = | |||
|Alignment = | |||
|Tradable = Yes | |||
|PVP Only = No | |||
<!-- Armor --> | |||
|Physical Defense = | |||
|Magic Defense = | |||
<!-- Weapon --> | |||
|Close-Range = | |||
|Long-Range = | |||
|Spell = | |||
|Support = | |||
|Critical = | |||
<!-- Other Basic Features --> | |||
|Durability = | |||
|Additional Boost 1 Type = | |||
|Additional Boost 1 Value = | |||
|Additional Boost 2 Type = | |||
|Additional Boost 2 Value = | |||
|Additional Boost 3 Type = | |||
|Additional Boost 3 Value = | |||
|Additional Boost 4 Type = | |||
|Additional Boost 4 Value = | |||
|Additional Boost 5 Type = | |||
|Additional Boost 5 Value = | |||
|Additional Boost 6 Type = | |||
|Additional Boost 6 Value = | |||
<!-- COMP --> | |||
|Stock = | |||
<!-- Enchant Info --> | |||
|Spiritual Mixing = Yes | |||
|Tarot Fusions = Yes | |||
|Soul Stone Fusions = Yes | |||
<!-- Modification Slot --> | |||
|Number of Slots = | |||
|Slot 1 = | |||
|Slot 2 = | |||
|Slot 3 = | |||
|Slot 4 = | |||
|Slot 5 = | |||
<!-- Characteristics --> | |||
|Characteristic 1 = | |||
|Characteristic 2 = | |||
|Characteristic 3 = | |||
|Characteristic 4 = | |||
|Characteristic 5 = | |||
<!--Special Features--> | |||
|Special Skill = | |||
|Set Bonus = | |||
|Modification Material = | |||
|Modification Bonus = | |||
<!-- Explanation --> | |||
|Item Description = | |||
<!-- Notes --> | |||
|Sale = | |||
|Location = | |||
|Additional Notes = | |||
}}<noinclude> | |||
<!-- Place anything here that you want to add to this main item page only. --> | |||
</noinclude><!-- DO NOT add anything below this --> | |||
</pre> | |||
Hopefully the above parameters should mostly be clear. A few clarifications / tips: | Hopefully the above parameters should mostly be clear. A few clarifications / tips: | ||
Revision as of 22:51, 11 September 2012
Summary
Items in the wiki are chaotic. This is the first step in an attempt to make them more organized. This is an experiment, if it turns out well - I might apply the same trick for other areas where there is a great deal of duplicated information.
This template is a front for a collection of templates all designed to run from the same information. An item page that correctly uses this template can allow other pages to have access to the same item information, even if they need it in a different form (such as a short version or a list item version).
How to use
Simply create a new item page, then copy / paste the following text:
<!-- Main Item Template -- * This template is designed to allow the same information to be used in different locations. -- * Please only add information to the template parameters - or make sure to use <noinclude>..</noinclude> statements. -- * This will break if you don't follow this advice, so please please stick within the format. -- * See <Template name to be inserted here> for more information about how to use the features of this template. -->{{Item |view = {{{view}}} |PageName = |Name = |Picture = |LargePicture = <!-- Basic Info --> |Type = |Maximum Stack = |Gender = |Affinity = |Level Limit = |Alignment = |Tradable = Yes |PVP Only = No <!-- Armor --> |Physical Defense = |Magic Defense = <!-- Weapon --> |Close-Range = |Long-Range = |Spell = |Support = |Critical = <!-- Other Basic Features --> |Durability = |Additional Boost 1 Type = |Additional Boost 1 Value = |Additional Boost 2 Type = |Additional Boost 2 Value = |Additional Boost 3 Type = |Additional Boost 3 Value = |Additional Boost 4 Type = |Additional Boost 4 Value = |Additional Boost 5 Type = |Additional Boost 5 Value = |Additional Boost 6 Type = |Additional Boost 6 Value = <!-- COMP --> |Stock = <!-- Enchant Info --> |Spiritual Mixing = Yes |Tarot Fusions = Yes |Soul Stone Fusions = Yes <!-- Modification Slot --> |Number of Slots = |Slot 1 = |Slot 2 = |Slot 3 = |Slot 4 = |Slot 5 = <!-- Characteristics --> |Characteristic 1 = |Characteristic 2 = |Characteristic 3 = |Characteristic 4 = |Characteristic 5 = <!--Special Features--> |Special Skill = |Set Bonus = |Modification Material = |Modification Bonus = <!-- Explanation --> |Item Description = <!-- Notes --> |Sale = |Location = |Additional Notes = }}<noinclude> <!-- Place anything here that you want to add to this main item page only. --> </noinclude><!-- DO NOT add anything below this -->
Hopefully the above parameters should mostly be clear. A few clarifications / tips:
- PageName should be the name of the current page. Generally it should be the same as Name.
- Picture should be the icon that appears ingame when you look at the image.
- LargePicture is the zoomed in version (currently not in use).
- Maximum Stack can be left blank if the item does not stack.
- Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
- Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
- All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
- An empty value represents these stats do not apply for the current item.
- The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
- The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
- Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value
Example Uses
The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:
Only the icon
{{:User:Sesshou/ItemExample|view=icon}}
http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou
- -20% MP Cost for all Skills
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
Basic Info
- Type: 1-Handed Sword
- Affinity: Slash
- Sex: {{{Sex}}} only
- Maximum Stack: 1
Usage Info
- This is tradable.
- This can be SI'ed.
- You cannot synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee: {{{Melee}}}
- Ranged: {{{Ranged}}}
- Spell: +34
- Auxiliary: {{{Auxiliary}}}
- Critical Occurrence: {{{Critical Occurrence}}}
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
- -20% MP Cost for all Skills
Demon Force Effects
- Option 1:
- {{{DF Effect 1}}}
- Option 2:
- {{{DF Effect 2}}}
- Option 3:
- {{{DF Effect 3}}}
- Option 4:
- {{{DF Effect 4}}}
- Option 5:
- {{{DF Effect 5}}}
- {{{DF Effect 5}}}
Modification Material Information
This can be used as a modification material:
- Modification Material: SLA ATK 2
- Modification Material Bonus: Slash Attack Power Up 10%
- Modification Material Target: {{{Modification Target}}}
statements. -- * This will break if you don't follow this advice, so please please stick within the format. -- * See <Template name to be inserted here> for more information about how to use the features of this template.
-->Template loop detected: Template:Item
Hopefully the above parameters should mostly be clear. A few clarifications / tips:
- PageName should be the name of the current page. Generally it should be the same as Name.
- Picture should be the icon that appears ingame when you look at the image.
- LargePicture is the zoomed in version (currently not in use).
- Maximum Stack can be left blank if the item does not stack.
- Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
- Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
- All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
- An empty value represents these stats do not apply for the current item.
- The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
- The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
- Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value
Example Uses
The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:
Only the icon
{{:User:Sesshou/ItemExample|view=icon}}
Template loop detected: User:Sesshou/ItemExample
Default View
- Main article: Template:Item/DefaultView
Short View
- Main article: Template:Item/ShortView
{{:User:Sesshou/ItemExample|view=short}}
Template loop detected: User:Sesshou/ItemExample
IngameView
- Main article: Template:Item/IngameView
{{:User:Sesshou/ItemExample|view=ingame}}
Template loop detected: User:Sesshou/ItemExample
ListBasic View
- Main article: Template:Item/ListBasicView
{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}
Icon | Name | Stack | Usage | Description | How to Get
Template loop detected: User:Sesshou/ItemExample |
---|
ListClothing View
- Main article: Template:Item/ListClothingView
{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}
Icon | Item Name | Gender | PHYS DEF | MAG DEF | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Description | Additional Effect | How to Get
Template loop detected: User:Sesshou/ItemExample |
---|
ListWeapon View
- Main article: Template:Item/ListWeaponView
{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}
Template loop detected: User:Sesshou/ItemExampleIcon | Item Name | Affinity | CLS-R LNG-R | SPL | SPT | CRT | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Slots | Description | Additional Effect | How to Get |
---|
Default View design
I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.
Short View design
The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).
Ingame View design
The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.
</noinclude>
Default View
- Main article: Template:Item/DefaultView
Short View
- Main article: Template:Item/ShortView
{{:User:Sesshou/ItemExample|view=short}}
http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou
- -20% MP Cost for all Skills
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
Basic Info
- Type: 1-Handed Sword
- Affinity: Slash
- Sex: {{{Sex}}} only
- Maximum Stack: 1
Usage Info
- This is tradable.
- This can be SI'ed.
- You cannot synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee: {{{Melee}}}
- Ranged: {{{Ranged}}}
- Spell: +34
- Auxiliary: {{{Auxiliary}}}
- Critical Occurrence: {{{Critical Occurrence}}}
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
- -20% MP Cost for all Skills
Demon Force Effects
- Option 1:
- {{{DF Effect 1}}}
- Option 2:
- {{{DF Effect 2}}}
- Option 3:
- {{{DF Effect 3}}}
- Option 4:
- {{{DF Effect 4}}}
- Option 5:
- {{{DF Effect 5}}}
- {{{DF Effect 5}}}
Modification Material Information
This can be used as a modification material:
- Modification Material: SLA ATK 2
- Modification Material Bonus: Slash Attack Power Up 10%
- Modification Material Target: {{{Modification Target}}}
statements. -- * This will break if you don't follow this advice, so please please stick within the format. -- * See <Template name to be inserted here> for more information about how to use the features of this template.
-->Template loop detected: Template:Item
Hopefully the above parameters should mostly be clear. A few clarifications / tips:
- PageName should be the name of the current page. Generally it should be the same as Name.
- Picture should be the icon that appears ingame when you look at the image.
- LargePicture is the zoomed in version (currently not in use).
- Maximum Stack can be left blank if the item does not stack.
- Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
- Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
- All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
- An empty value represents these stats do not apply for the current item.
- The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
- The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
- Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value
Example Uses
The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:
Only the icon
{{:User:Sesshou/ItemExample|view=icon}}
Template loop detected: User:Sesshou/ItemExample
Default View
- Main article: Template:Item/DefaultView
Short View
- Main article: Template:Item/ShortView
{{:User:Sesshou/ItemExample|view=short}}
Template loop detected: User:Sesshou/ItemExample
IngameView
- Main article: Template:Item/IngameView
{{:User:Sesshou/ItemExample|view=ingame}}
Template loop detected: User:Sesshou/ItemExample
ListBasic View
- Main article: Template:Item/ListBasicView
{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}
Icon | Name | Stack | Usage | Description | How to Get
Template loop detected: User:Sesshou/ItemExample |
---|
ListClothing View
- Main article: Template:Item/ListClothingView
{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}
Icon | Item Name | Gender | PHYS DEF | MAG DEF | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Description | Additional Effect | How to Get
Template loop detected: User:Sesshou/ItemExample |
---|
ListWeapon View
- Main article: Template:Item/ListWeaponView
{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}
Template loop detected: User:Sesshou/ItemExampleIcon | Item Name | Affinity | CLS-R LNG-R | SPL | SPT | CRT | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Slots | Description | Additional Effect | How to Get |
---|
Default View design
I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.
Short View design
The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).
Ingame View design
The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.
</noinclude>
IngameView
- Main article: Template:Item/IngameView
{{:User:Sesshou/ItemExample|view=ingame}}
http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou
- -20% MP Cost for all Skills
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
Basic Info
- Type: 1-Handed Sword
- Affinity: Slash
- Sex: {{{Sex}}} only
- Maximum Stack: 1
Usage Info
- This is tradable.
- This can be SI'ed.
- You cannot synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee: {{{Melee}}}
- Ranged: {{{Ranged}}}
- Spell: +34
- Auxiliary: {{{Auxiliary}}}
- Critical Occurrence: {{{Critical Occurrence}}}
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
- -20% MP Cost for all Skills
Demon Force Effects
- Option 1:
- {{{DF Effect 1}}}
- Option 2:
- {{{DF Effect 2}}}
- Option 3:
- {{{DF Effect 3}}}
- Option 4:
- {{{DF Effect 4}}}
- Option 5:
- {{{DF Effect 5}}}
- {{{DF Effect 5}}}
Modification Material Information
This can be used as a modification material:
- Modification Material: SLA ATK 2
- Modification Material Bonus: Slash Attack Power Up 10%
- Modification Material Target: {{{Modification Target}}}
statements. -- * This will break if you don't follow this advice, so please please stick within the format. -- * See <Template name to be inserted here> for more information about how to use the features of this template.
-->Template loop detected: Template:Item
Hopefully the above parameters should mostly be clear. A few clarifications / tips:
- PageName should be the name of the current page. Generally it should be the same as Name.
- Picture should be the icon that appears ingame when you look at the image.
- LargePicture is the zoomed in version (currently not in use).
- Maximum Stack can be left blank if the item does not stack.
- Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
- Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
- All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
- An empty value represents these stats do not apply for the current item.
- The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
- The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
- Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value
Example Uses
The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:
Only the icon
{{:User:Sesshou/ItemExample|view=icon}}
Template loop detected: User:Sesshou/ItemExample
Default View
- Main article: Template:Item/DefaultView
Short View
- Main article: Template:Item/ShortView
{{:User:Sesshou/ItemExample|view=short}}
Template loop detected: User:Sesshou/ItemExample
IngameView
- Main article: Template:Item/IngameView
{{:User:Sesshou/ItemExample|view=ingame}}
Template loop detected: User:Sesshou/ItemExample
ListBasic View
- Main article: Template:Item/ListBasicView
{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}
Icon | Name | Stack | Usage | Description | How to Get
Template loop detected: User:Sesshou/ItemExample |
---|
ListClothing View
- Main article: Template:Item/ListClothingView
{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}
Icon | Item Name | Gender | PHYS DEF | MAG DEF | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Description | Additional Effect | How to Get
Template loop detected: User:Sesshou/ItemExample |
---|
ListWeapon View
- Main article: Template:Item/ListWeaponView
{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}
Template loop detected: User:Sesshou/ItemExampleIcon | Item Name | Affinity | CLS-R LNG-R | SPL | SPT | CRT | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Slots | Description | Additional Effect | How to Get |
---|
Default View design
I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.
Short View design
The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).
Ingame View design
The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.
</noinclude>
ListBasic View
- Main article: Template:Item/ListBasicView
{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}
Icon | Name | Stack | Usage | Description | How to Get
http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png PachipachiouPachipachiou
Type: 1-Handed Sword
Affinity: Slash
Sex: {{{Sex}}}
Melee: {{{Melee}}} Ranged: {{{Ranged}}} Spell: +34 Auxiliary: {{{Auxiliary}}} Critical Occurrence: {{{Critical Occurrence}}} Durability: [50] Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: {{{Soul Fusions}}}
Slot 1: -
Slot 2: -
Slot 3: -
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half. Reduces any skill cost that reduces you MP by 20%. [Modification Material] SLA ATK 2
Bonus: Slash Attack Power Up 10%
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half. Reduces any skill cost that reduces you MP by 20%. Basic Info
Usage Info
Key FeaturesSI Slot A: Set Bonus and durability
SI Slot B: Basic Features
SI Slot C: Characteristics
Demon Force Effects
Modification Material InformationThis can be used as a modification material:
statements. -- * This will break if you don't follow this advice, so please please stick within the format. -- * See <Template name to be inserted here> for more information about how to use the features of this template. -->Template loop detected: Template:Item Hopefully the above parameters should mostly be clear. A few clarifications / tips:
Example UsesThe following example usages are based on :User:Sesshou:ItemExample, which includes the following text:
Only the icon{{:User:Sesshou/ItemExample|view=icon}} Template loop detected: User:Sesshou/ItemExample Default View
Short View
{{:User:Sesshou/ItemExample|view=short}} Template loop detected: User:Sesshou/ItemExample IngameView
{{:User:Sesshou/ItemExample|view=ingame}} Template loop detected: User:Sesshou/ItemExample ListBasic View
{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}
ListClothing View
{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}
ListWeapon View
{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |} Template loop detected: User:Sesshou/ItemExample
Default View designI am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include. Short View designThe intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast). Ingame View designThe idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here. </noinclude> |
---|
ListClothing View
- Main article: Template:Item/ListClothingView
{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}
Icon | Item Name | Gender | PHYS DEF | MAG DEF | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Description | Additional Effect | How to Get
http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png PachipachiouPachipachiou
Type: 1-Handed Sword
Affinity: Slash
Sex: {{{Sex}}}
Melee: {{{Melee}}} Ranged: {{{Ranged}}} Spell: +34 Auxiliary: {{{Auxiliary}}} Critical Occurrence: {{{Critical Occurrence}}} Durability: [50] Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: {{{Soul Fusions}}}
Slot 1: -
Slot 2: -
Slot 3: -
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half. Reduces any skill cost that reduces you MP by 20%. [Modification Material] SLA ATK 2
Bonus: Slash Attack Power Up 10%
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half. Reduces any skill cost that reduces you MP by 20%. Basic Info
Usage Info
Key FeaturesSI Slot A: Set Bonus and durability
SI Slot B: Basic Features
SI Slot C: Characteristics
Demon Force Effects
Modification Material InformationThis can be used as a modification material:
statements. -- * This will break if you don't follow this advice, so please please stick within the format. -- * See <Template name to be inserted here> for more information about how to use the features of this template. -->Template loop detected: Template:Item Hopefully the above parameters should mostly be clear. A few clarifications / tips:
Example UsesThe following example usages are based on :User:Sesshou:ItemExample, which includes the following text:
Only the icon{{:User:Sesshou/ItemExample|view=icon}} Template loop detected: User:Sesshou/ItemExample Default View
Short View
{{:User:Sesshou/ItemExample|view=short}} Template loop detected: User:Sesshou/ItemExample IngameView
{{:User:Sesshou/ItemExample|view=ingame}} Template loop detected: User:Sesshou/ItemExample ListBasic View
{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}
ListClothing View
{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}
ListWeapon View
{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |} Template loop detected: User:Sesshou/ItemExample
Default View designI am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include. Short View designThe intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast). Ingame View designThe idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here. </noinclude> |
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ListWeapon View
- Main article: Template:Item/ListWeaponView
{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}
http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou
- -20% MP Cost for all Skills
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.
Reduces any skill cost that reduces you MP by 20%.
Basic Info
- Type: 1-Handed Sword
- Affinity: Slash
- Sex: {{{Sex}}} only
- Maximum Stack: 1
Usage Info
- This is tradable.
- This can be SI'ed.
- You cannot synthesize crystals onto this.
Key Features
SI Slot A: Set Bonus and durability
- Durability: 50
SI Slot B: Basic Features
- Melee: {{{Melee}}}
- Ranged: {{{Ranged}}}
- Spell: +34
- Auxiliary: {{{Auxiliary}}}
- Critical Occurrence: {{{Critical Occurrence}}}
- Modifiable Slots: 3 slots
SI Slot C: Characteristics
- -20% MP Cost for all Skills
Demon Force Effects
- Option 1:
- {{{DF Effect 1}}}
- Option 2:
- {{{DF Effect 2}}}
- Option 3:
- {{{DF Effect 3}}}
- Option 4:
- {{{DF Effect 4}}}
- Option 5:
- {{{DF Effect 5}}}
- {{{DF Effect 5}}}
Modification Material Information
This can be used as a modification material:
- Modification Material: SLA ATK 2
- Modification Material Bonus: Slash Attack Power Up 10%
- Modification Material Target: {{{Modification Target}}}
statements. -- * This will break if you don't follow this advice, so please please stick within the format. -- * See <Template name to be inserted here> for more information about how to use the features of this template.
-->Template loop detected: Template:Item
Hopefully the above parameters should mostly be clear. A few clarifications / tips:
- PageName should be the name of the current page. Generally it should be the same as Name.
- Picture should be the icon that appears ingame when you look at the image.
- LargePicture is the zoomed in version (currently not in use).
- Maximum Stack can be left blank if the item does not stack.
- Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
- Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
- All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
- An empty value represents these stats do not apply for the current item.
- The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
- The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
- Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value
Example Uses
The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:
Only the icon
{{:User:Sesshou/ItemExample|view=icon}}
Template loop detected: User:Sesshou/ItemExample
Default View
- Main article: Template:Item/DefaultView
Short View
- Main article: Template:Item/ShortView
{{:User:Sesshou/ItemExample|view=short}}
Template loop detected: User:Sesshou/ItemExample
IngameView
- Main article: Template:Item/IngameView
{{:User:Sesshou/ItemExample|view=ingame}}
Template loop detected: User:Sesshou/ItemExample
ListBasic View
- Main article: Template:Item/ListBasicView
{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}
Icon | Item Name | Affinity | CLS-R LNG-R | SPL | SPT | CRT | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Slots | Description | Additional Effect | How to Get |
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Icon | Name | Stack | Usage | Description | How to Get
Template loop detected: User:Sesshou/ItemExample |
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ListClothing View
- Main article: Template:Item/ListClothingView
{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}
Icon | Item Name | Gender | PHYS DEF | MAG DEF | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Description | Additional Effect | How to Get
Template loop detected: User:Sesshou/ItemExample |
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ListWeapon View
- Main article: Template:Item/ListWeaponView
{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}
Template loop detected: User:Sesshou/ItemExampleIcon | Item Name | Affinity | CLS-R LNG-R | SPL | SPT | CRT | Durable | Spiritual Mixing | Tarot Fusions | Soul Stone Fusions | Slots | Description | Additional Effect | How to Get |
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Default View design
I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.
Short View design
The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).
Ingame View design
The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.
</noinclude>
Default View design
I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.
Short View design
The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).
Ingame View design
The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.