Template:Item: Difference between revisions

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Simply create a new item page, then copy / paste the following text:
Simply create a new item page, then copy / paste the following text:
<pre>
<!-- Main Item Template
  -- * This template is designed to allow the same information to be used in different locations.
  -- * Please only add information to the template parameters - or make sure to use <noinclude>..</noinclude> statements.
  -- * This will break if you don't follow this advice, so please please stick within the format.
  -- * See <Template name to be inserted here> for more information about how to use the features of this template.
-->{{Item |view = {{{view}}}
|PageName              =
|Name                      =
|Picture                    =
|LargePicture            =
<!-- Basic Info -->
|Type                      =
|Maximum Stack      =
|Gender                  =
|Affinity                    =
|Level Limit              =
|Alignment                =
|Tradable                  = Yes
|PVP Only                = No
<!-- Armor -->
|Physical Defense      =
|Magic Defense        =
<!-- Weapon -->
|Close-Range            =
|Long-Range            =
|Spell                      =
|Support                  =
|Critical                    =
<!-- Other Basic Features -->
|Durability                    =
|Additional Boost 1 Type =
|Additional Boost 1 Value =
|Additional Boost 2 Type =
|Additional Boost 2 Value =
|Additional Boost 3 Type =
|Additional Boost 3 Value =
|Additional Boost 4 Type =
|Additional Boost 4 Value =
|Additional Boost 5 Type =
|Additional Boost 5 Value =
|Additional Boost 6 Type =
|Additional Boost 6 Value =
<!-- COMP -->
|Stock                  =
<!-- Enchant Info -->
|Spiritual Mixing          = Yes
|Tarot Fusions            = Yes
|Soul Stone Fusions    = Yes
<!-- Modification Slot -->
|Number of Slots =
|Slot 1    =
|Slot 2    =
|Slot 3    =
|Slot 4    =
|Slot 5    =
<!-- Characteristics -->
|Characteristic 1 =
|Characteristic 2 =
|Characteristic 3 =
|Characteristic 4 =
|Characteristic 5 =
<!--Special Features-->
|Special Skill          =
|Set Bonus            =
|Modification Material  =
|Modification Bonus    =
<!-- Explanation -->
|Item Description      =
<!-- Notes -->
|Sale                  =
|Location              =
|Additional Notes  =
}}<noinclude>
<!-- Place anything here that you want to add to this main item page only. -->


</noinclude><!-- DO NOT add anything below this -->
</pre>
Hopefully the above parameters should mostly be clear. A few clarifications / tips:
Hopefully the above parameters should mostly be clear. A few clarifications / tips:



Revision as of 22:51, 11 September 2012

Summary

Items in the wiki are chaotic. This is the first step in an attempt to make them more organized. This is an experiment, if it turns out well - I might apply the same trick for other areas where there is a great deal of duplicated information.

This template is a front for a collection of templates all designed to run from the same information. An item page that correctly uses this template can allow other pages to have access to the same item information, even if they need it in a different form (such as a short version or a list item version).

How to use

Simply create a new item page, then copy / paste the following text:

<!-- Main Item Template
   -- * This template is designed to allow the same information to be used in different locations.
   -- * Please only add information to the template parameters - or make sure to use <noinclude>..</noinclude> statements.
   -- * This will break if you don't follow this advice, so please please stick within the format.
   -- * See <Template name to be inserted here> for more information about how to use the features of this template.
-->{{Item |view = {{{view}}}
|PageName               = 
|Name                      = 
|Picture                    =
|LargePicture            =
<!-- Basic Info -->
|Type                       =
|Maximum Stack       =
|Gender                   =
|Affinity                    =
|Level Limit               =
|Alignment                =
|Tradable                  = Yes
|PVP Only                 = No
<!-- Armor -->
|Physical Defense      =
|Magic Defense         =
<!-- Weapon -->
|Close-Range            =
|Long-Range             =
|Spell                       =
|Support                   =
|Critical                    =
<!-- Other Basic Features -->
|Durability                     =
|Additional Boost 1 Type =
|Additional Boost 1 Value =
|Additional Boost 2 Type =
|Additional Boost 2 Value =
|Additional Boost 3 Type =
|Additional Boost 3 Value =
|Additional Boost 4 Type =
|Additional Boost 4 Value =
|Additional Boost 5 Type =
|Additional Boost 5 Value =
|Additional Boost 6 Type =
|Additional Boost 6 Value =
<!-- COMP -->
|Stock                  =
<!-- Enchant Info -->
|Spiritual Mixing          = Yes
|Tarot Fusions             = Yes
|Soul Stone Fusions     = Yes
<!-- Modification Slot -->
|Number of Slots =
|Slot 1     =
|Slot 2     =
|Slot 3     =
|Slot 4     =
|Slot 5     =
<!-- Characteristics -->
|Characteristic 1 =
|Characteristic 2 =
|Characteristic 3 =
|Characteristic 4 =
|Characteristic 5 =
<!--Special Features-->
|Special Skill          =
|Set Bonus             =
|Modification Material  =
|Modification Bonus     =
<!-- Explanation -->
|Item Description       =
<!-- Notes -->
|Sale                   =
|Location              =
|Additional Notes  =
}}<noinclude>
<!-- Place anything here that you want to add to this main item page only. -->

</noinclude><!-- DO NOT add anything below this -->

Hopefully the above parameters should mostly be clear. A few clarifications / tips:

  • PageName should be the name of the current page. Generally it should be the same as Name.
  • Picture should be the icon that appears ingame when you look at the image.
    • LargePicture is the zoomed in version (currently not in use).
  • Maximum Stack can be left blank if the item does not stack.
  • Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
  • Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
  • All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
    • An empty value represents these stats do not apply for the current item.
    • The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
  • The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
  • Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value

Example Uses

The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:


Only the icon

{{:User:Sesshou/ItemExample|view=icon}}


http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou

Type: 1-Handed Sword
Affinity: Slash
Sex: {{{Sex}}}
Melee: {{{Melee}}}
Ranged: {{{Ranged}}}
Spell: +34
Auxiliary: {{{Auxiliary}}}
Critical Occurrence: {{{Critical Occurrence}}}
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: {{{Soul Fusions}}}
Slot 1: -
Slot 2: -
Slot 3: -


  • -20% MP Cost for all Skills

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

[Modification Material] SLA ATK 2
Bonus: Slash Attack Power Up 10%

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

Basic Info

  • Type: 1-Handed Sword
  • Affinity: Slash
  • Sex: {{{Sex}}} only
  • Maximum Stack: 1

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You cannot synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Melee: {{{Melee}}}
  • Ranged: {{{Ranged}}}
  • Spell: +34
  • Auxiliary: {{{Auxiliary}}}
  • Critical Occurrence: {{{Critical Occurrence}}}
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics

  • -20% MP Cost for all Skills

Demon Force Effects

  • Option 1:
    • {{{DF Effect 1}}}
  • Option 2:
    • {{{DF Effect 2}}}
  • Option 3:
    • {{{DF Effect 3}}}
  • Option 4:
    • {{{DF Effect 4}}}
  • Option 5:
    • {{{DF Effect 5}}}

Modification Material Information

This can be used as a modification material:

  • Modification Material: SLA ATK 2
  • Modification Material Bonus: Slash Attack Power Up 10%
  • Modification Material Target: {{{Modification Target}}}
statements.
  -- * This will break if you don't follow this advice, so please please stick within the format.
  -- * See <Template name to be inserted here> for more information about how to use the features of this template.

-->Template loop detected: Template:Item

Hopefully the above parameters should mostly be clear. A few clarifications / tips:

  • PageName should be the name of the current page. Generally it should be the same as Name.
  • Picture should be the icon that appears ingame when you look at the image.
    • LargePicture is the zoomed in version (currently not in use).
  • Maximum Stack can be left blank if the item does not stack.
  • Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
  • Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
  • All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
    • An empty value represents these stats do not apply for the current item.
    • The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
  • The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
  • Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value

Example Uses

The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:


Only the icon

{{:User:Sesshou/ItemExample|view=icon}}

Template loop detected: User:Sesshou/ItemExample

Default View

Main article: Template:Item/DefaultView

User:Sesshou/ItemExample

Short View

Main article: Template:Item/ShortView

{{:User:Sesshou/ItemExample|view=short}}

Template loop detected: User:Sesshou/ItemExample

IngameView

Main article: Template:Item/IngameView

{{:User:Sesshou/ItemExample|view=ingame}}

Template loop detected: User:Sesshou/ItemExample

ListBasic View

Main article: Template:Item/ListBasicView

{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}

ListClothing View

Main article: Template:Item/ListClothingView

{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}

ListWeapon View

Main article: Template:Item/ListWeaponView

{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}

Template loop detected: User:Sesshou/ItemExample

Default View design

I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.

Short View design

The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).

Ingame View design

The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.

</noinclude>

Default View

Main article: Template:Item/DefaultView

User:Sesshou/ItemExample

Short View

Main article: Template:Item/ShortView

{{:User:Sesshou/ItemExample|view=short}}


http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou

Type: 1-Handed Sword
Affinity: Slash
Sex: {{{Sex}}}
Melee: {{{Melee}}}
Ranged: {{{Ranged}}}
Spell: +34
Auxiliary: {{{Auxiliary}}}
Critical Occurrence: {{{Critical Occurrence}}}
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: {{{Soul Fusions}}}
Slot 1: -
Slot 2: -
Slot 3: -


  • -20% MP Cost for all Skills

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

[Modification Material] SLA ATK 2
Bonus: Slash Attack Power Up 10%

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

Basic Info

  • Type: 1-Handed Sword
  • Affinity: Slash
  • Sex: {{{Sex}}} only
  • Maximum Stack: 1

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You cannot synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Melee: {{{Melee}}}
  • Ranged: {{{Ranged}}}
  • Spell: +34
  • Auxiliary: {{{Auxiliary}}}
  • Critical Occurrence: {{{Critical Occurrence}}}
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics

  • -20% MP Cost for all Skills

Demon Force Effects

  • Option 1:
    • {{{DF Effect 1}}}
  • Option 2:
    • {{{DF Effect 2}}}
  • Option 3:
    • {{{DF Effect 3}}}
  • Option 4:
    • {{{DF Effect 4}}}
  • Option 5:
    • {{{DF Effect 5}}}

Modification Material Information

This can be used as a modification material:

  • Modification Material: SLA ATK 2
  • Modification Material Bonus: Slash Attack Power Up 10%
  • Modification Material Target: {{{Modification Target}}}
statements.
  -- * This will break if you don't follow this advice, so please please stick within the format.
  -- * See <Template name to be inserted here> for more information about how to use the features of this template.

-->Template loop detected: Template:Item

Hopefully the above parameters should mostly be clear. A few clarifications / tips:

  • PageName should be the name of the current page. Generally it should be the same as Name.
  • Picture should be the icon that appears ingame when you look at the image.
    • LargePicture is the zoomed in version (currently not in use).
  • Maximum Stack can be left blank if the item does not stack.
  • Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
  • Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
  • All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
    • An empty value represents these stats do not apply for the current item.
    • The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
  • The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
  • Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value

Example Uses

The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:


Only the icon

{{:User:Sesshou/ItemExample|view=icon}}

Template loop detected: User:Sesshou/ItemExample

Default View

Main article: Template:Item/DefaultView

User:Sesshou/ItemExample

Short View

Main article: Template:Item/ShortView

{{:User:Sesshou/ItemExample|view=short}}

Template loop detected: User:Sesshou/ItemExample

IngameView

Main article: Template:Item/IngameView

{{:User:Sesshou/ItemExample|view=ingame}}

Template loop detected: User:Sesshou/ItemExample

ListBasic View

Main article: Template:Item/ListBasicView

{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}

ListClothing View

Main article: Template:Item/ListClothingView

{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}

ListWeapon View

Main article: Template:Item/ListWeaponView

{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}

Template loop detected: User:Sesshou/ItemExample

Default View design

I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.

Short View design

The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).

Ingame View design

The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.

</noinclude>

IngameView

Main article: Template:Item/IngameView

{{:User:Sesshou/ItemExample|view=ingame}}


http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou

Type: 1-Handed Sword
Affinity: Slash
Sex: {{{Sex}}}
Melee: {{{Melee}}}
Ranged: {{{Ranged}}}
Spell: +34
Auxiliary: {{{Auxiliary}}}
Critical Occurrence: {{{Critical Occurrence}}}
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: {{{Soul Fusions}}}
Slot 1: -
Slot 2: -
Slot 3: -


  • -20% MP Cost for all Skills

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

[Modification Material] SLA ATK 2
Bonus: Slash Attack Power Up 10%

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

Basic Info

  • Type: 1-Handed Sword
  • Affinity: Slash
  • Sex: {{{Sex}}} only
  • Maximum Stack: 1

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You cannot synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Melee: {{{Melee}}}
  • Ranged: {{{Ranged}}}
  • Spell: +34
  • Auxiliary: {{{Auxiliary}}}
  • Critical Occurrence: {{{Critical Occurrence}}}
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics

  • -20% MP Cost for all Skills

Demon Force Effects

  • Option 1:
    • {{{DF Effect 1}}}
  • Option 2:
    • {{{DF Effect 2}}}
  • Option 3:
    • {{{DF Effect 3}}}
  • Option 4:
    • {{{DF Effect 4}}}
  • Option 5:
    • {{{DF Effect 5}}}

Modification Material Information

This can be used as a modification material:

  • Modification Material: SLA ATK 2
  • Modification Material Bonus: Slash Attack Power Up 10%
  • Modification Material Target: {{{Modification Target}}}
statements.
  -- * This will break if you don't follow this advice, so please please stick within the format.
  -- * See <Template name to be inserted here> for more information about how to use the features of this template.

-->Template loop detected: Template:Item

Hopefully the above parameters should mostly be clear. A few clarifications / tips:

  • PageName should be the name of the current page. Generally it should be the same as Name.
  • Picture should be the icon that appears ingame when you look at the image.
    • LargePicture is the zoomed in version (currently not in use).
  • Maximum Stack can be left blank if the item does not stack.
  • Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
  • Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
  • All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
    • An empty value represents these stats do not apply for the current item.
    • The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
  • The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
  • Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value

Example Uses

The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:


Only the icon

{{:User:Sesshou/ItemExample|view=icon}}

Template loop detected: User:Sesshou/ItemExample

Default View

Main article: Template:Item/DefaultView

User:Sesshou/ItemExample

Short View

Main article: Template:Item/ShortView

{{:User:Sesshou/ItemExample|view=short}}

Template loop detected: User:Sesshou/ItemExample

IngameView

Main article: Template:Item/IngameView

{{:User:Sesshou/ItemExample|view=ingame}}

Template loop detected: User:Sesshou/ItemExample

ListBasic View

Main article: Template:Item/ListBasicView

{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}

ListClothing View

Main article: Template:Item/ListClothingView

{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}

ListWeapon View

Main article: Template:Item/ListWeaponView

{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}

Template loop detected: User:Sesshou/ItemExample

Default View design

I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.

Short View design

The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).

Ingame View design

The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.

</noinclude>

ListBasic View

Main article: Template:Item/ListBasicView

{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}

ListClothing View

Main article: Template:Item/ListClothingView

{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}

ListWeapon View

Main article: Template:Item/ListWeaponView

{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}

http://dl.dropbox.com/u/74289761/megaten/2/2a/Pachipachiou-small.png Pachipachiou

Type: 1-Handed Sword
Affinity: Slash
Sex: {{{Sex}}}
Melee: {{{Melee}}}
Ranged: {{{Ranged}}}
Spell: +34
Auxiliary: {{{Auxiliary}}}
Critical Occurrence: {{{Critical Occurrence}}}
Durability: [50]
Spiritual Mixing: Yes
Tarot Fusions: Yes
Soul Fusions: {{{Soul Fusions}}}
Slot 1: -
Slot 2: -
Slot 3: -


  • -20% MP Cost for all Skills

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

[Modification Material] SLA ATK 2
Bonus: Slash Attack Power Up 10%

A Katana forged by the swordsmith Awataguchi Kuniyoshi that is said to be able to split an enemy's helmet in half.

Reduces any skill cost that reduces you MP by 20%.

Basic Info

  • Type: 1-Handed Sword
  • Affinity: Slash
  • Sex: {{{Sex}}} only
  • Maximum Stack: 1

Usage Info

  • This is tradable.
  • This can be SI'ed.
  • You cannot synthesize crystals onto this.

Key Features

SI Slot A: Set Bonus and durability

  • Durability: 50

SI Slot B: Basic Features

  • Melee: {{{Melee}}}
  • Ranged: {{{Ranged}}}
  • Spell: +34
  • Auxiliary: {{{Auxiliary}}}
  • Critical Occurrence: {{{Critical Occurrence}}}
  • Modifiable Slots: 3 slots

SI Slot C: Characteristics

  • -20% MP Cost for all Skills

Demon Force Effects

  • Option 1:
    • {{{DF Effect 1}}}
  • Option 2:
    • {{{DF Effect 2}}}
  • Option 3:
    • {{{DF Effect 3}}}
  • Option 4:
    • {{{DF Effect 4}}}
  • Option 5:
    • {{{DF Effect 5}}}

Modification Material Information

This can be used as a modification material:

  • Modification Material: SLA ATK 2
  • Modification Material Bonus: Slash Attack Power Up 10%
  • Modification Material Target: {{{Modification Target}}}
statements.
  -- * This will break if you don't follow this advice, so please please stick within the format.
  -- * See <Template name to be inserted here> for more information about how to use the features of this template.

-->Template loop detected: Template:Item

Hopefully the above parameters should mostly be clear. A few clarifications / tips:

  • PageName should be the name of the current page. Generally it should be the same as Name.
  • Picture should be the icon that appears ingame when you look at the image.
    • LargePicture is the zoomed in version (currently not in use).
  • Maximum Stack can be left blank if the item does not stack.
  • Gender / Level Limit / Alignment refer to the limitations of the equipment. For example, Gender = Male, Level Limit = 30+, Alignment = Neutral, represents an item that only a neutral lvl 30+ male player can equip.
  • Fields already with a 'Yes' or 'No' value should only be given a 'Yes' or 'No' value :).
  • All basic feature Stats should be of the form +10, +10%, -10 or -10% (where 10 is replaced by the true stat value).
    • An empty value represents these stats do not apply for the current item.
    • The same is true for 'Additional Boost Type' / 'Additional Boost Value' pairs. These represent other basic boosts, such as Additional Boost Type=Cool-down time, Additional Boost Value=-10%.
  • The Number of Slots field should be given the range of possible slot values for the item, eg 3-5. You should then fill out the most common number of slots found by putting a - for each respective slot.
  • Modification Material does not need [Modification Material] added to the value, similarly Modification Boost does not need the Boost: added to the value

Example Uses

The following example usages are based on :User:Sesshou:ItemExample, which includes the following text:


Only the icon

{{:User:Sesshou/ItemExample|view=icon}}

Template loop detected: User:Sesshou/ItemExample

Default View

Main article: Template:Item/DefaultView

User:Sesshou/ItemExample

Short View

Main article: Template:Item/ShortView

{{:User:Sesshou/ItemExample|view=short}}

Template loop detected: User:Sesshou/ItemExample

IngameView

Main article: Template:Item/IngameView

{{:User:Sesshou/ItemExample|view=ingame}}

Template loop detected: User:Sesshou/ItemExample

ListBasic View

Main article: Template:Item/ListBasicView

{|... |- {{:User:Sesshou/ItemExample|view=listBasic}} |}

ListClothing View

Main article: Template:Item/ListClothingView

{| |- {{:User:Sesshou/ItemExample|view=listClothing}} |}

ListWeapon View

Main article: Template:Item/ListWeaponView

{| |- {{:User:Sesshou/ItemExample|view=listWeapon}} |}

Template loop detected: User:Sesshou/ItemExample

Default View design

I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.

Short View design

The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).

Ingame View design

The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.

</noinclude>

Default View design

I am thinking of mixing ingame and normal wiki style for this, to finish with something like what is done for NPC's (where we include the ingame view but right page aligned, and additional information / notes is normal wiki style). The view selector type template allows us to create a more fully designed page as when including in other pages - we can choose which bits to include.

Short View design

The intention is to have something informal and short in wiki style. The idea is we can throw together a list of items with just summaries and icons, a bit like demons on their various family pages (eg Beast).

Ingame View design

The idea being to get as close to ingame view as possible. There is alot of work already done by other authors - adreamofcold for ItemSI and AnnanFay for the newest design. I will likely include these template as is here.