Character: Difference between revisions
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*Each attribute has a different effect in the game: | *Each attribute has a different effect in the game: | ||
**'''Strength''' (Str.) - Increases damage output from using melee weapons (CLS-R). | **'''[[Strength]]''' (Str.) - Increases damage output from using melee weapons (CLS-R). | ||
**'''Magic''' (Magic) - Increases the damage output from using offensive magical spells (Spell) and increases Magic Points (MP). | **'''[[Magic]]''' (Magic) - Increases the damage output from using offensive magical spells (Spell) and increases Magic Points (MP). | ||
**'''Vitality''' (Vital.) - Increases your maximum Hit Points (HP) and your Physical Defense (P. Def.). | **'''[[Vitality]]''' (Vital.) - Increases your maximum Hit Points (HP) and your Physical Defense (P. Def.). | ||
**'''Intelligence''' (Intel.) - Increase your Support (Supp.) skill effect, Increases your maximum Magic Points (MP) and Increase your defense against Magical attacks (M. Def.). | **'''[[Intelligence]]''' (Intel.) - Increase your Support (Supp.) skill effect, Increases your maximum Magic Points (MP) and Increase your defense against Magical attacks (M. Def.). | ||
**'''Speed''' (Speed) - Increases your damage output using ranged weapons (LNG-R). <u>It will not improve movement speed.</u> | **'''[[Speed]]''' (Speed) - Increases your damage output using ranged weapons (LNG-R). <u>It will not improve movement speed.</u> | ||
**'''Luck''' (Luck) - Increases your chance of scoring a Critical hit or Limit Break, Decreases the chance of an enemy scoring a Critical hit on you, makes enemies drop better-quality loot, Increase your chance to survive a deathblow with 1 HP left. | **'''[[Luck]]''' (Luck) - Increases your chance of scoring a Critical hit or Limit Break, Decreases the chance of an enemy scoring a Critical hit on you, makes enemies drop better-quality loot, Increase your chance to survive a deathblow with 1 HP left. | ||
== Expertises == | == Expertises == |
Revision as of 14:33, 1 October 2012
Creating a Character
- The first screen you see when you log in to the game is known as the character selection screen.
- This is the screen where you will make your character(s), select character(s), and so on.
- To create your character, just click the "Create Character" button.
- You will then be asked to select a server.
- Cerberus is the main server, however, certain areas of the game will be their own mini-server, so you will see a loading screen when switching between those areas.
- All new accounts will have a single character ticket.
- You can purchase additional character tickets for 3000 AC each. You may have up to 20 characters on one account .
- To purchase tickets, you must have AC available, and click the "Purchase Ticket" button at the character select screen.
- Character Tickets are not refundable, so, if you delete the character, you can't have the ticket back.
Example of character creation |
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http://i53.tinypic.com/mbl1yx.jpg |
Attributes
- Each time you level up, you are given attribute points. You can see your attributes by selecting "PC," then "Status/Equipment." From this screen, you can select "Distribute Ability Points" to raise the attributes of your choice.
- You can also press the "INFO" box below your mini character box (The one with a symbol, HP , MP, XP percentage and status in effect).
Overview of Attribute ([GM] Xandamere version) |
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http://s.aeriagames.com/files/images/mt/content/Attributes.jpg |
- Each attribute has a different effect in the game:
- Strength (Str.) - Increases damage output from using melee weapons (CLS-R).
- Magic (Magic) - Increases the damage output from using offensive magical spells (Spell) and increases Magic Points (MP).
- Vitality (Vital.) - Increases your maximum Hit Points (HP) and your Physical Defense (P. Def.).
- Intelligence (Intel.) - Increase your Support (Supp.) skill effect, Increases your maximum Magic Points (MP) and Increase your defense against Magical attacks (M. Def.).
- Speed (Speed) - Increases your damage output using ranged weapons (LNG-R). It will not improve movement speed.
- Luck (Luck) - Increases your chance of scoring a Critical hit or Limit Break, Decreases the chance of an enemy scoring a Critical hit on you, makes enemies drop better-quality loot, Increase your chance to survive a deathblow with 1 HP left.
Expertises
- Main article: Expertise
- For Expertises, Skills, Techniques and Knowledges, see Expertise.
Classes
A Class is the character's build/job, defined through attributes and skill enhancement, and by the type of combat and weapons a character uses, or what a character can do to support others.
- Melee/Gunner/Mage: Combat Classes
- Melee (Close Range)
- Attack Melee - A Basic Damage-Per-Seconds (DPS) Melee.
- Rush Melee - A Melee that uses a series of rushes to incapacitate the enemy skill cast.
- Spin Melee - A Crowd-control Melee with good Area-of-Effect attacks
- Gunner (Long Range)
- Magic Bullet Gunner - A Long-Range Debuffer/Immobilizer
- Rapid Gunner - A Long-range's Damage-Per-Second (DPS)
- Mage (Mid Range)
- Demolition Dash - Line AoE Mage. A mix of physical Rush with Destruction Magic.
- Shotmage - Radius AoE Mage. Heavy emphasis on Destruction Magics.
- Melee (Close Range)
- Enhancer: Combat Support Class
- Enhancer (Support)
- Demon Support Enhancer - An Enhancer which emphasis on Demon to fight.
- Party Support Enhancer - An Enhancer who supports the Party member with heals and buffs.
- Enhancer (Support)
- Crafters/Synthesizers: Non-combat Classes
- Synthesizer - Uses tarot cards, demon crystals and soul stones to make gears stronger through their special fusion methods.
- Arms Maker & Swordsmith - Crafts weapons by using raw materials