Character: Difference between revisions

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*Each attribute has a different effect in the game:
*Each attribute has a different effect in the game:
**'''Strength''' (Str.) - Increases damage output from using melee weapons (CLS-R).
**'''Strength''' (Str.) - Increases Close-Range(CLS-R) stat by 1 for every 2 Strength, also increases maximum HP..
**'''Magic''' (Magic) - Increases the damage output from using offensive magical spells (Spell) and increases Magic Points (MP).
**'''Magic''' (Magic) - Increases Spell stat by 1 for every 2 Magic, also increases maximum MP.
**'''[[Vitality]]''' (Vital.) - Increases your maximum Hit Points (HP) and your Physical Defense (P. Def.).
**'''[[Vitality]]''' (Vital.) - Increases Physical Defense(P. Def.), also increases maximum HP.
**'''[[Intelligence]]''' (Intel.) - Increase your Support (Supp.) skill effect, Increases your maximum Magic Points (MP) and Increase your defense against Magical attacks (M. Def.).
**'''[[Intelligence]]''' (Intel.) - Increases Support stat by 1 for every 2 Intelligence, decreases Incantation time by 2.5% for every 10 points of Intelligence, increases maximum MP, increases Magic Defense(M. Def.), and increases Curative-skill effects(Healing).
**'''[[Speed]]''' (Speed) - Increases your damage output using ranged weapons (LNG-R). <u>It will not improve movement speed.</u>
**'''[[Speed]]''' (Speed) -Increases Long-Range stat by 1 for every 2 speed, and decreases Cooldown and Incantation time by 1.5% for every 10 points of Speed. <u>It will not improve movement speed.</u>
**'''[[Luck]]''' (Luck) - Increases your chance of scoring a Critical hit or Limit Break, Decreases the chance of an enemy scoring a Critical hit on you, makes enemies drop better-quality loot, Increase your chance to survive a deathblow with 1 HP left.
**'''[[Luck]]''' (Luck) - Increases chances of landing a Critical, and increases Critical Defense.
*Note: Luck seems to also affect the quantity of loot dropped. Luck also affects Critical rate, which in turn can increase the rate of Limit Break when wearing Limit Break gear.


== Expertises ==
== Expertises ==

Revision as of 13:23, 11 November 2013

Creating a Character

  • The first screen you see when you log in to the game is known as the character selection screen.
  • This is the screen where you will make your character(s), select character(s), and so on.
  • To create your character, just click the "Create Character" button.
  • You will then be asked to select a server.
    • Cerberus is the main server, however, certain areas of the game will be their own mini-server, so you will see a loading screen when switching between those areas.
  • All new accounts will have a single character ticket.
    • You can purchase additional character tickets for 3000 MC each. You may have up to 20 characters on one account .
  • To purchase tickets, you must have AC available, and click the "Purchase Ticket" button at the character select screen.
    • Character Tickets are not refundable, so, if you delete the character, you can't have the ticket back.



Attributes

  • Each time you level up, you are given attribute points. You can see your attributes by selecting "PC," then "Status/Equipment." From this screen, you can select "Distribute Ability Points" to raise the attributes of your choice.
    • You can also press the "INFO" box below your mini character box (The one with a symbol, HP , MP, XP percentage and status in effect).



  • Each attribute has a different effect in the game:
    • Strength (Str.) - Increases Close-Range(CLS-R) stat by 1 for every 2 Strength, also increases maximum HP..
    • Magic (Magic) - Increases Spell stat by 1 for every 2 Magic, also increases maximum MP.
    • Vitality (Vital.) - Increases Physical Defense(P. Def.), also increases maximum HP.
    • Intelligence (Intel.) - Increases Support stat by 1 for every 2 Intelligence, decreases Incantation time by 2.5% for every 10 points of Intelligence, increases maximum MP, increases Magic Defense(M. Def.), and increases Curative-skill effects(Healing).
    • Speed (Speed) -Increases Long-Range stat by 1 for every 2 speed, and decreases Cooldown and Incantation time by 1.5% for every 10 points of Speed. It will not improve movement speed.
    • Luck (Luck) - Increases chances of landing a Critical, and increases Critical Defense.
  • Note: Luck seems to also affect the quantity of loot dropped. Luck also affects Critical rate, which in turn can increase the rate of Limit Break when wearing Limit Break gear.

Expertises

Main article: Expertise
  • For Expertises, Skills, Techniques and Knowledges, see Expertise.


Classes

A Class is the character's build/job, defined through attributes and skill enhancement, and by the type of combat and weapons a character uses, or what a character can do to support others.

  • Melee/Gunner/Mage: Combat Classes
  • Enhancer: Combat Support Class
  • Crafters/Synthesizers: Non-combat Classes
    • Synthesizer - Uses tarot cards, demon crystals and soul stones to make gears stronger through their special fusion methods.
    • Arms Maker & Swordsmith - Crafts weapons by using raw materials