Enervating Dodge

From Shin Megami Tensei IMAGINE Wiki
Revision as of 18:46, 3 January 2024 by >Kaisen (Created page with "{{DemonSkill|Name=Enervating Dodge|Description=A technique in which the user assumes an evasive stance that allows them to avoid an incoming Shot or Rapid skill.|Type=Active|Affinity=Almighty|Action Type=Dodge|Cost=2 MP|Effect=Inflicts Ranged Damage Dealt - & Spell Damage Dealt - on the enemy whose skill was dodged|IncantTime=0.1 seconds|CoolTime=0 seconds|Stack=2|Icon=file:icon_SP08_000...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Enervating Dodge
A technique in which the user assumes an evasive stance that allows them to avoid an incoming Shot or Rapid skill.
Type • Active
Affinity • Almighty
Action Type • Dodge
Cost • 2 MP
Inheritance -
Effect • Inflicts Ranged Damage Dealt - & Spell Damage Dealt - on the enemy whose skill was dodged
Incantation • 0.1 seconds
Cooldown • 0 seconds
Stack • 2