Mixology Mixing
From Shin Megami Tensei IMAGINE Wiki
Curative
Magic
Dungeon/Field
Training
Convenience
Boost
End Product | Min. # | Max. # | Success Chance | Material 1 | Quantity | Material 2 | Quantity | Requirement | Great Success |
Amrita | 1 | 3 | 100% | Diamond | 10 | Mana | 40 | - | - |
Ambrosia | 1 | 3 | 100% | Sapphire | 32 | Mana | 40 | - | - |
Elixir | 1 | 3 | 100% | Pearl | 22 | Mana | 40 | - | - |
Madra | 1 | 3 | 100% | Ruby | 16 | Mana | 40 | - | - |
Amrita | 1 | 3 | 100% | Diamond | 5 | Mana Seed | 30 | Class 6 Medical Science | - |
Ambrosia | 1 | 3 | 100% | Sapphire | 16 | Mana Seed | 30 | Class 6 Medical Science | - |
Elixir | 1 | 3 | 100% | Pearl | 11 | Mana Seed | 30 | Class 6 Medical Science | - |
Madra | 1 | 3 | 100% | Ruby | 8 | Mana Seed | 30 | Class 6 Medical Science | - |