Nakano Boundless Domain
| Nakano Boundless Domain | |
|---|---|
| Exit(s) | Nakano (23,22) |
One of the two dungeons in Nakano.
Enemies
- Boss
| Demon | Resistances | Notes | Drops |
|---|---|---|---|
| Guardian of Magic Atavaka | |||
| Guardian's Subordinate Kinnari | |||
| Guardian's Subordinate Sarasvati | |||
| Guardian's Subordinate Narasimha |
Map Structure
Floors 1-5
| Demon
Room |
←
→ |
Demon
Room |
←
→ |
Demon
Room |
|---|---|---|---|---|
| ↑ ↓ | ↑ ↓ | ↑ ↓ | ||
| Demon
Room |
←
→ |
Treasure
Room |
←
→ |
Demon
Room |
| ↑ ↓ | ↑ ↓ | ↑ ↓ | ||
| Demon
Room |
←
→ |
Demon
Room |
←
→ |
Demon
Room |
- Number of floors match number of party members, up to 5 floors total
- Each floor is divided into 9 small rooms equally divided into 3 x 3 squares with invisible walls
- Rooms are separated by doors, and when you kill all enemies in a room, the door to the adjacent rooms open (except the door to the center)
- To enter the center room, you need to unlock the protection guard on the door
- In the center, treasure chests containing Orbs or Cat's Eyes appear after killing the enemies
- The teleport to proceed to the next room appears randomly on each floor after all enemies are killed
- Once you advance to the next floor, you cannot return to the previous floor except via a pitfall trap
Commentary
Entry Requirements
- Character is LV70+
- Character has B-Class DB License or higher
- DB-only dungeon - partner demon is de-summoned upon starting instance
NPCs
- Class A Devil Buster (♀): Dungeon entrance. Lets the player in, and gives the Atavaka plugin.
- Class A Devil Buster (♂): Appears in the Boss room after beating the Boss. Gives the key item for the Atavaka plugin.
Traps
Traps are scattered throughout each room which can cause damage, inflict status ailments, or randomly teleport the player. Traps that someone has already stepped on are visible on the floor.
- Dark trap: Affects the whole room and makes the screen completely black. You can use a Cat's Eye to dispel the effect.
- Pitfall trap: Drops the player to a previous floor. Enemies on that floor will reappear.
- Damage trap: Stops the player and deals damage over time.
- Ailment traps: Inflicts an ailment on the player.
- Warp trap: Warps the player to another room on the same floor at random.
Center Room
The conditions for releasing a door on a specific floor is the same no matter which door is being opened.
- Floor 1: A specific stat must be at 50 or more.
- Floor 2: A specific combat expertise must be at 4-0 or more. (Attack · Spin · Rush · Shot · Rapid · Destruction Magic · Curse Magic)
- Floor 3: A specific LNC attribute (Law / Neutral / Chaos).
- Floor 4: A specific production chain expertise must be at 2-0 or more. (Synthesis · Swordsmith · Arms Maker · Craftsmanship)
- Floor 5: Kill all enemies in each of the 8 floors.
- These conditions can be skipped if a WTC Disc is used.
Boss Strategy
Atavaka will spawn in with a large group of enemies. Nerve and Mind are extremely effective on Atavaka. Be mindful of the Sarasvati and Kinari; as seen on previous floors, their strategy is to dodge Shot attacks.
End chest will drop Orbs or Documents of National Defense, which can be given to Class A Devil Buster (♂) for the "茫漠領域調査録" ("Desert Area Study Record") key item. From there, give it to the Class A Devil Buster (♀) NPC in the dungeon lobby for the Atavaka plugin.
Cave of Life
- Location: Nakano (X19, Y19)
- Requirements: Character has C-Class DB License or higher
- Trade in Orb drops from Boundless Domain for Player Passives
Plasma NPC "Embodiment of Thought":
- Draw strength: Exchange Orbs for Player Passive skills (max, affinity and limit cap increases)
- Each Orb color corresponds to a different Affinity type
- Exchange:
- 5 Orbs to "Orb of Hope" :1 of each of the 5 colored Orbs to make 1 Orb of Hope
- "Orb Boxes" to "[Orb]": Exchange Orb Boxes for another Orb of a specific type
- "Orb of Sin" to "Orb of Hope" / "The 5 Orbs": Exchange Orb of Sin for another Orb of a specific type
- Restore "Orbs of Hope": Disassemble Orb of Hope into the original 5 colored Orbs
Draw Strength → Reinforce
| [Max/Affinity] HP, MP, Curative: Orb of Hope | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Additional HP Lv1 | MAX HP +50 | 10 | Additional MP Lv1 | MAX MP +50 | 10 | Curative+ Lv1 | Curative Affinity +10% | 10 | ||
| Additional HP Lv2 | 20 | Additional MP Lv2 | 20 | Curative+ Lv2 | 20 | |||||
| Additional HP Lv3 | 40 | Additional MP Lv3 | 40 | Curative+ Lv3 | 40 | |||||
| Additional HP Lv4 | 60 | Additional MP Lv4 | 60 | Curative+ Lv4 | 60 | |||||
| Additional HP Lv5 | 80 | Additional MP Lv5 | 80 | Curative+ Lv5 | 80 | |||||
| Additional HP Lv6 | 100 | Additional MP Lv6 | 100 | Curative+ Lv6 | 100 | |||||
| Additional HP Lv7 | 120 | Additional MP Lv7 | 120 | Curative+ Lv7 | 120 | |||||
| Additional HP Lv8 | 130 | Additional MP Lv8 | 130 | Curative+ Lv8 | 130 | |||||
| Additional HP Lv9 | 140 | Additional MP Lv9 | 140 | Curative+ Lv9 | 140 | |||||
| Additional HP Lv10 | 150 | Additional MP Lv10 | 150 | Curative+ Lv10 | 150 | |||||
| = 500 HP | = 850 Orbs | = 500 MP | = 850 Orbs | = 100% Affinity | = 850 Orbs | |||||
| [Move Speed] Quickness: Orb of Hope | ||
|---|---|---|
| Name | Stat | Cost |
| Quickness Lv1 | Movement speed +4% | 10 |
| Quickness Lv2 | 20 | |
| Quickness Lv3 | 40 | |
| Quickness Lv4 | 60 | |
| Quickness Lv5 | 80 | |
| = 20% Move speed | = 210 Orbs | |
| [Affinity] Slash, Spread, Expel: Orb of Lamentation | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Slash+ Lv1 | Slash Affinity +10% | 50 | Spread+ Lv1 | Spread Affinity +10% | 50 | Expel+ Lv1 | Expel Affinity +10% | 50 | ||
| Slash+ Lv2 | 100 | Spread+ Lv2 | 100 | Expel+ Lv2 | 100 | |||||
| Slash+ Lv3 | 200 | Spread+ Lv3 | 200 | Expel+ Lv3 | 200 | |||||
| Slash+ Lv4 | 300 | Spread+ Lv4 | 300 | Expel+ Lv4 | 300 | |||||
| Slash+ Lv5 | 400 | Spread+ Lv5 | 400 | Expel+ Lv5 | 400 | |||||
| Slash+ Lv6 | 500 | Spread+ Lv6 | 500 | Expel+ Lv6 | 500 | |||||
| Slash+ Lv7 | 600 | Spread+ Lv7 | 600 | Expel+ Lv7 | 600 | |||||
| Slash+ Lv8 | 650 | Spread+ Lv8 | 650 | Expel+ Lv8 | 650 | |||||
| Slash+ Lv9 | 700 | Spread+ Lv9 | 700 | Expel+ Lv9 | 700 | |||||
| Slash+ Lv10 | 750 | Spread+ Lv10 | 750 | Expel+ Lv10 | 750 | |||||
| = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | |||||
| [Affinity] Thrust, Fire, Death: Orb of Disorder | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Thrust+ Lv1 | Thrust Affinity +10% | 50 | Fire+ Lv1 | Fire Affinity +10% | 50 | Death+ Lv1 | Death Affinity +10% | 50 | ||
| Thrust+ Lv2 | 100 | Fire+ Lv2 | 100 | Death+ Lv2 | 100 | |||||
| Thrust+ Lv3 | 200 | Fire+ Lv3 | 200 | Death+ Lv3 | 200 | |||||
| Thrust+ Lv4 | 300 | Fire+ Lv4 | 300 | Death+ Lv4 | 300 | |||||
| Thrust+ Lv5 | 400 | Fire+ Lv5 | 400 | Death+ Lv5 | 400 | |||||
| Thrust+ Lv6 | 500 | Fire+ Lv6 | 500 | Death+ Lv6 | 500 | |||||
| Thrust+ Lv7 | 600 | Fire+ Lv7 | 600 | Death+ Lv7 | 600 | |||||
| Thrust+ Lv8 | 650 | Fire+ Lv8 | 650 | Death+ Lv8 | 650 | |||||
| Thrust+ Lv9 | 700 | Fire+ Lv9 | 700 | Death+ Lv9 | 700 | |||||
| Thrust+ Lv10 | 750 | Fire+ Lv10 | 750 | Death+ Lv10 | 750 | |||||
| = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | |||||
| [Affinity] Blunt, Ice, Mystic: Orb of Anger | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Blunt+ Lv1 | Blunt Affinity +10% | 50 | Ice+ Lv1 | Ice Affinity +10% | 50 | Mystic+ Lv1 | Mystic Affinity +10% | 50 | ||
| Blunt+ Lv2 | 100 | Ice+ Lv2 | 100 | Mystic+ Lv2 | 100 | |||||
| Blunt+ Lv3 | 200 | Ice+ Lv3 | 200 | Mystic+ Lv3 | 200 | |||||
| Blunt+ Lv4 | 300 | Ice+ Lv4 | 300 | Mystic+ Lv4 | 300 | |||||
| Blunt+ Lv5 | 400 | Ice+ Lv5 | 400 | Mystic+ Lv5 | 400 | |||||
| Blunt+ Lv6 | 500 | Ice+ Lv6 | 500 | Mystic+ Lv6 | 500 | |||||
| Blunt+ Lv7 | 600 | Ice+ Lv7 | 600 | Mystic+ Lv7 | 600 | |||||
| Blunt+ Lv8 | 650 | Ice+ Lv8 | 650 | Mystic+ Lv8 | 650 | |||||
| Blunt+ Lv9 | 700 | Ice+ Lv9 | 700 | Mystic+ Lv9 | 700 | |||||
| Blunt+ Lv10 | 750 | Ice+ Lv10 | 750 | Mystic+ Lv10 | 750 | |||||
| = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | |||||
| [Affinity] Handgun, Electric, Nerve: Orb of Doubt | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Handgun+ Lv1 | Handgun Affinity +10% | 50 | Electric+ Lv1 | Electric Affinity +10% | 50 | Nerve+ Lv1 | Nerve Affinity +10% | 50 | ||
| Handgun+ Lv2 | 100 | Electric+ Lv2 | 100 | Nerve+ Lv2 | 100 | |||||
| Handgun+ Lv3 | 200 | Electric+ Lv3 | 200 | Nerve+ Lv3 | 200 | |||||
| Handgun+ Lv4 | 300 | Electric+ Lv4 | 300 | Nerve+ Lv4 | 300 | |||||
| Handgun+ Lv5 | 400 | Electric+ Lv5 | 400 | Nerve+ Lv5 | 400 | |||||
| Handgun+ Lv6 | 500 | Electric+ Lv6 | 500 | Nerve+ Lv6 | 500 | |||||
| Handgun+ Lv7 | 600 | Electric+ Lv7 | 600 | Nerve+ Lv7 | 600 | |||||
| Handgun+ Lv8 | 650 | Electric+ Lv8 | 650 | Nerve+ Lv8 | 650 | |||||
| Handgun+ Lv9 | 700 | Electric+ Lv9 | 700 | Nerve+ Lv9 | 700 | |||||
| Handgun+ Lv10 | 750 | Electric+ Lv10 | 750 | Nerve+ Lv10 | 750 | |||||
| = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | |||||
| [Affinity] Penetrate, Force, Mind: Orb of Fear | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Penetrate+ Lv1 | Penetrate Affinity +10% | 50 | Force+ Lv1 | Force Affinity +10% | 50 | Mind+ Lv1 | Mind Affinity +10% | 50 | ||
| Penetrate+ Lv2 | 100 | Force+ Lv2 | 100 | Mind+ Lv2 | 100 | |||||
| Penetrate+ Lv3 | 200 | Force+ Lv3 | 200 | Mind+ Lv3 | 200 | |||||
| Penetrate+ Lv4 | 300 | Force+ Lv4 | 300 | Mind+ Lv4 | 300 | |||||
| Penetrate+ Lv5 | 400 | Force+ Lv5 | 400 | Mind+ Lv5 | 400 | |||||
| Penetrate+ Lv6 | 500 | Force+ Lv6 | 500 | Mind+ Lv6 | 500 | |||||
| Penetrate+ Lv7 | 600 | Force+ Lv7 | 600 | Mind+ Lv7 | 600 | |||||
| Penetrate+ Lv8 | 650 | Force+ Lv8 | 650 | Mind+ Lv8 | 650 | |||||
| Penetrate+ Lv9 | 700 | Force+ Lv9 | 700 | Mind+ Lv9 | 700 | |||||
| Penetrate+ Lv10 | 750 | Force+ Lv10 | 750 | Mind+ Lv10 | 750 | |||||
| = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | = 100% Affinity | = 4,250 Orbs | |||||
Draw Strength → Release Limit Cap
| [Limit Cap] Slash, Spread, Expel: Orb of Lamentation | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Slash+ Lv1 | Slash Limit Cap +50% | 50 | Spread+ Lv1 | Spread Limit Cap +50% | 50 | Expel+ Lv1 | Expel Limit Cap +50% | 50 | ||
| Slash+ Lv2 | 100 | Spread+ Lv2 | 100 | Expel+ Lv2 | 100 | |||||
| Slash+ Lv3 | 200 | Spread+ Lv3 | 200 | Expel+ Lv3 | 200 | |||||
| Slash+ Lv4 | 300 | Spread+ Lv4 | 300 | Expel+ Lv4 | 300 | |||||
| Slash+ Lv5 | 400 | Spread+ Lv5 | 400 | Expel+ Lv5 | 400 | |||||
| Slash+ Lv6 | 500 | Spread+ Lv6 | 500 | Expel+ Lv6 | 500 | |||||
| Slash+ Lv7 | 600 | Spread+ Lv7 | 600 | Expel+ Lv7 | 600 | |||||
| Slash+ Lv8 | 650 | Spread+ Lv8 | 650 | Expel+ Lv8 | 650 | |||||
| Slash+ Lv9 | 700 | Spread+ Lv9 | 700 | Expel+ Lv9 | 700 | |||||
| Slash+ Lv10 | 750 | Spread+ Lv10 | 750 | Expel+ Lv10 | 750 | |||||
| = 500% Limit cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | |||||
| [Limit cap] Thrust, Fire, Death: Orb of Disorder | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Thrust+ Lv1 | Thrust Limit Cap +50% | 50 | Fire+ Lv1 | Fire Limit Cap +50% | 50 | Death+ Lv1 | Death Limit Cap +50% | 50 | ||
| Thrust+ Lv2 | 100 | Fire+ Lv2 | 100 | Death+ Lv2 | 100 | |||||
| Thrust+ Lv3 | 200 | Fire+ Lv3 | 200 | Death+ Lv3 | 200 | |||||
| Thrust+ Lv4 | 300 | Fire+ Lv4 | 300 | Death+ Lv4 | 300 | |||||
| Thrust+ Lv5 | 400 | Fire+ Lv5 | 400 | Death+ Lv5 | 400 | |||||
| Thrust+ Lv6 | 500 | Fire+ Lv6 | 500 | Death+ Lv6 | 500 | |||||
| Thrust+ Lv7 | 600 | Fire+ Lv7 | 600 | Death+ Lv7 | 600 | |||||
| Thrust+ Lv8 | 650 | Fire+ Lv8 | 650 | Death+ Lv8 | 650 | |||||
| Thrust+ Lv9 | 700 | Fire+ Lv9 | 700 | Death+ Lv9 | 700 | |||||
| Thrust+ Lv10 | 750 | Fire+ Lv10 | 750 | Death+ Lv10 | 750 | |||||
| = 500% Limit Cap | = 4,250 Orbs | = 500% Affinity | = 4,250 Orbs | = 500% Affinity | = 4,250 Orbs | |||||
| [Limit Cap] Blunt, Ice, Mystic: Orb of Anger | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Blunt+ Lv1 | Blunt Limit Cap +50% | 50 | Ice+ Lv1 | Ice Limit Cap +50% | 50 | Mystic+ Lv1 | Mystic Limit Cap +50% | 50 | ||
| Blunt+ Lv2 | 100 | Ice+ Lv2 | 100 | Mystic+ Lv2 | 100 | |||||
| Blunt+ Lv3 | 200 | Ice+ Lv3 | 200 | Mystic+ Lv3 | 200 | |||||
| Blunt+ Lv4 | 300 | Ice+ Lv4 | 300 | Mystic+ Lv4 | 300 | |||||
| Blunt+ Lv5 | 400 | Ice+ Lv5 | 400 | Mystic+ Lv5 | 400 | |||||
| Blunt+ Lv6 | 500 | Ice+ Lv6 | 500 | Mystic+ Lv6 | 500 | |||||
| Blunt+ Lv7 | 600 | Ice+ Lv7 | 600 | Mystic+ Lv7 | 600 | |||||
| Blunt+ Lv8 | 650 | Ice+ Lv8 | 650 | Mystic+ Lv8 | 650 | |||||
| Blunt+ Lv9 | 700 | Ice+ Lv9 | 700 | Mystic+ Lv9 | 700 | |||||
| Blunt+ Lv10 | 750 | Ice+ Lv10 | 750 | Mystic+ Lv10 | 750 | |||||
| = 500% Limit Cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | |||||
| [Limit Cap] Handgun, Electric, Nerve: Orb of Doubt | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Handgun+ Lv1 | Handgun Limit Cap +50% | 50 | Electric+ Lv1 | Electric Limit Cap +50% | 50 | Nerve+ Lv1 | Nerve Limit Cap +50% | 50 | ||
| Handgun+ Lv2 | 100 | Electric+ Lv2 | 100 | Nerve+ Lv2 | 100 | |||||
| Handgun+ Lv3 | 200 | Electric+ Lv3 | 200 | Nerve+ Lv3 | 200 | |||||
| Handgun+ Lv4 | 300 | Electric+ Lv4 | 300 | Nerve+ Lv4 | 300 | |||||
| Handgun+ Lv5 | 400 | Electric+ Lv5 | 400 | Nerve+ Lv5 | 400 | |||||
| Handgun+ Lv6 | 500 | Electric+ Lv6 | 500 | Nerve+ Lv6 | 500 | |||||
| Handgun+ Lv7 | 600 | Electric+ Lv7 | 600 | Nerve+ Lv7 | 600 | |||||
| Handgun+ Lv8 | 650 | Electric+ Lv8 | 650 | Nerve+ Lv8 | 650 | |||||
| Handgun+ Lv9 | 700 | Electric+ Lv9 | 700 | Nerve+ Lv9 | 700 | |||||
| Handgun+ Lv10 | 750 | Electric+ Lv10 | 750 | Nerve+ Lv10 | 750 | |||||
| = 500% Limit Cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | |||||
| [Limit Cap] Penetrate, Force, Mind: Orb of Fear | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Name | Stat | Cost | Name | Stat | Cost | Name | Stat | Cost | ||
| Penetrate+ Lv1 | Penetrate Limit Cap +50% | 50 | Force+ Lv1 | Force Limit Cap +50% | 50 | Mind+ Lv1 | Mind Limit Cap +50% | 50 | ||
| Penetrate+ Lv2 | 100 | Force+ Lv2 | 100 | Mind+ Lv2 | 100 | |||||
| Penetrate+ Lv3 | 200 | Force+ Lv3 | 200 | Mind+ Lv3 | 200 | |||||
| Penetrate+ Lv4 | 300 | Force+ Lv4 | 300 | Mind+ Lv4 | 300 | |||||
| Penetrate+ Lv5 | 400 | Force+ Lv5 | 400 | Mind+ Lv5 | 400 | |||||
| Penetrate+ Lv6 | 500 | Force+ Lv6 | 500 | Mind+ Lv6 | 500 | |||||
| Penetrate+ Lv7 | 600 | Force+ Lv7 | 600 | Mind+ Lv7 | 600 | |||||
| Penetrate+ Lv8 | 650 | Force+ Lv8 | 650 | Mind+ Lv8 | 650 | |||||
| Penetrate+ Lv9 | 700 | Force+ Lv9 | 700 | Mind+ Lv9 | 700 | |||||
| Penetrate+ Lv10 | 750 | Force+ Lv10 | 750 | Mind+ Lv10 | 750 | |||||
| = 500% Limit Cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | = 500% Limit Cap | = 4,250 Orbs | |||||