From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
|
Stun Guard
|
A technique where the user assumes a defensive stance that reduces the damage of an incoming Attack or Spin skill.
This stance additionally has a high chance of afflicting the intercepted enemy with Stun for 1.2 to 1.4 seconds.
|
Type
|
• Active
|
Affinity
|
• Almighty
|
|
|
Action Type
|
• Guard
|
Cost
|
• 2 MP
|
Inheritance
|
-
|
|
|
Effect
|
• Has a high chance of inflicting target with Stun
|
|
|
|
|
|
|
|
|
|
|
Incantation
|
• 0.5 seconds
|
Cooldown
|
• 0 seconds
|
Stack
|
• 1
|
|
|
|
|
|