Talk:Curse of the Wretched

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Someone add this in a spoiler under Erosion Hex (since I don't know how):

[Copied from http://www.aeriagames.com/forums/en/viewtopic.php?t=676807 ]

Success = [(skill base% + 1%/2 ranks) * mob resistance] + (affinity boost/2) + effect boost

Stats have been proven to do either nothing, or close to nothing to affect the final landing chance.

Affinity Bonuses also affect the landing rate. For example, any soul stone/tarot that adds towards death-based damage (Phantom, Chernobog, Inugami, Arahabaki if CHAOS, etc) will contribute to the chance Stone will land on an enemy. Any weapon that has an affinity boost (i.e. Cursebringer, Death) will also add to the chance to hit. However, modding a weapon (i.e. adding +15% death on slot 3 of a weapon) will not affect the landing rate.

As far as affinities go:

Stone – Death
Muddle – Magic
Mute – Magic
Confuse – Mind
Charm – Mind
Sleep – Mind
Rage – Mind
Paralyze – Nerve
Bind – Nerve
Hexes – Support

Skill Base Percentages:

Erosion Hex:
Poison: 50%
Muddle: 45%
Paralyze: 40%
Petrify: 35%

Delay Hex: Yin
Cast Time Increased: 50%

Spell Hex
Magic Hex: 50%

Slash Hex
Melee Hex: 50%

Bullet Hex
Gun Hex: 50%

Curse of the Slow Cure
Healing Effectiveness▼: 100%

Delay Hex: Yang
Cooldown Increased: 50%

Damage Hex
Void Hit Stun: 50%

Curse of the Broken Mirror
Void Tetrakarn: 100%
Void Makakarn: 100%