From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
|
|
Line 171: |
Line 171: |
| | Tarot = INT +1 | | | Tarot = INT +1 |
| | SSLevel = 18 | | | SSLevel = 18 |
| | Soul Stone = -20% damage from Evil Spirits | | | Soul Stone = -20% damage from Scourges |
| | Vis1 = | | | Vis1 = |
| | Vis2 = x | | | Vis2 = x |
Revision as of 07:28, 12 March 2023
|
This demon cannot be contracted.
|
|
|
|
This demon is fusion-only.
|
|
|
Demon Statistics
|
|
Name
|
Intelligent Hathor
|
Alignment
|
Law
|
Family
|
|
Race
|
Goddess
|
Inheritance Type
|
Curative
|
Growth Type
|
Ansuz
|
Base Level
|
30
|
Force Slot
|
5
|
HP
|
242
|
Melee
|
|
MP
|
124
|
Ranged
|
|
Strength
|
23
|
Spell
|
39
|
Magic
|
31
|
Auxiliary
|
|
Vitality
|
16
|
Phy. Defense
|
10
|
Intelligence
|
42
|
Mgc. Defense
|
17
|
Speed
|
14
|
Crit. Occurrence
|
|
Luck
|
8
|
Crit. Avoidance
|
|
Locations Found
|
Summon PG
|
Variations
|
Inexperienced, Quickly Produced, Normal
|
Drops
|
|
DCM Location
|
Bought from Yagiya in Shibuya Quartz (Bronze) or Celu Tower (Silver)
|
Base Stat Estimation (Linked)
|
HP
|
|
Melee
|
|
MP
|
|
Ranged
|
|
Strength
|
|
Spell
|
|
Magic
|
|
Auxiliary
|
|
Vitality
|
|
Phy. Defense
|
|
Intelligence
|
|
Mgc. Defense
|
|
Speed
|
|
Crit. Occurrence
|
|
Luck
|
|
Crit. Avoidance
|
|
Defensive Affinity
|
Physical Resistance
|
Magical Resistance
|
100%
|
100%
|
Slash (SLSH)
|
Thrust (THRU)
|
Blunt (BLNT)
|
Projectile (PROJ)
|
Penetrate (PENE)
|
Spread (SPRD)
|
120% Null 50%
|
120%
|
120%
|
|
100%
|
120%
|
Fire (FIRE)
|
Ice (ICE)
|
Electric (ELEC)
|
Force (FRCE)
|
Expel (XPEL)
|
Death (DETH)
|
50%
|
50%
|
50%
|
50%
|
200% Null 100%
|
100%
|
Mystic (MYST)
|
Nerve (NERV)
|
Mind (MIND)
|
Almighty (ALMT)
|
Curative (CURE)
|
Support (SUPP)
|
|
75%
|
75%
|
100%
|
100%
|
100%
|
Words of Power (WRDS)
|
Special (SPCL)
|
Suicide (SUIC)
|
75%
|
100%
|
100%
|
Features
|
Intelligent
|
Intelligence +10, Cooldown -30%, MP Cost +50%
|
Healing Type
|
A demon who heals your pain. Curative skills are 50% more effective.
|
Valley of the Kings
|
Considered a god in Ancient Egypt.
When Demons of the Avatar group, Sphinx is in the same party: Magic +10
|
Fire Boost
|
A demon with proficient control of flame. Fire-based skills are 50% more effective.
|
|
Fusion Information
|
Trifusion
|
|
Plugin
|
|
Fusion Range
|
|
Success Rate
|
|
Elemental Fusions
|
Erthys
|
Aeros
|
Aquans
|
Flamies
|
Down
|
Down
|
Down
|
Down
|
Synthesis Information
|
Needed Gemstone
|
Sapphire
|
Synthesis Difficulty
|
1
|
Soul Fused Item's Title
|
Fortunate-
|
Soul Fused Item's Type
|
Top
|
Tarot Effect Level Req.
|
10
|
Soul S. Effect Level Req.
|
18
|
Tarot Effect
|
Soul Stone Effect
|
INT +1
|
-20% damage from Scourges
|
Mitama Statistics
|
Growth
|
Ansuz
|
Level
|
30
|
Force Slot
|
8
|
Success Rate
|
|
HP
|
309
|
Melee
|
|
MP
|
281
|
Ranged
|
|
Strength
|
27
|
Spell
|
86
|
Magic
|
57
|
Auxiliary
|
|
Vitality
|
24
|
Phy. Defense
|
26
|
Intelligence
|
62
|
Mgc. Defense
|
38
|
Speed
|
25
|
Crit. Occurrence
|
|
Luck
|
19
|
Crit. Avoidance
|
|
Mitama Defensive Affinity
|
Physical Resistance
|
Magical Resistance
|
100%
|
100%
|
Slash (SLSH)
|
Thrust (THRU)
|
Blunt (BLNT)
|
Projectile (PROJ)
|
Penetrate (PENE)
|
Spread (SPRD)
|
120% Null 50%
|
120%
|
120%
|
|
100%
|
120%
|
Fire (FIRE)
|
Ice (ICE)
|
Electric (ELEC)
|
Force (FRCE)
|
Expel (XPEL)
|
Death (DETH)
|
25% Null 50%
|
25%
|
25%
|
25%
|
200% Drain 100%
|
100%
|
Mystic (MYST)
|
Nerve (NERV)
|
Mind (MIND)
|
Almighty (ALMT)
|
Curative (CURE)
|
Support (SUPP)
|
|
50%
|
50%
|
100%
|
100%
|
100%
|
Words of Power (WRDS)
|
Special (SPCL)
|
Suicide (SUIC)
|
75%
|
100%
|
100%
|
Mitama Features
|
Intelligent (Mitama-Enhanced)
|
Intelligence +15, Cooldown -30%
|
Healing Type
|
A demon who heals your pain. Curative skills are 50% more effective.
|
Valley of the Kings
|
Considered a god in Ancient Egypt.
When Demons of the Avatar group, Sphinx is in the same party: Magic +10
|
Fire Boost
|
A demon with proficient control of flame. Fire-based skills are 50% more effective.
|
|