Regal Presence: Difference between revisions

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Revision as of 00:46, 25 September 2016

Description

A Battle Expertise Skill for enhancing the damage certain weapons do with appropriate disadvantages.

Note: Retaliation is often referred to as Regal, which is short for "Regal Presence" (from the
translation of the chain expertise name, before it was localised for our version of the game).

Each rank of Retaliation gives a passive increase to the modifier value applied to Attack skills (exact value unknown).

Progression

Requirements to Unlock: Attack at Class 2-0, Weapon Knowledge at Class 1-0, and Survival Techniques at Class 1-0

Raising: You raise Retaliation by gaining rank in its component Expertises.

Skills

http://i.imgur.com/zWLsspX.png Lord of Serfs 1-0 Switch Special Curative 1 10 Magnetites, 20% Health All Reduces demon's LNG-R, ClS-R, and Spell by 5. Increases Cls-R by 10 and Critical by 40
http://i.imgur.com/YjdCmbu.png Lord of Soldiers 2-0 Switch Special Curative 2 10 Magnetites, 10% Health 1-handed Swords Decreases Spin cool-down and incantation time by 50%. Increases Critical by 160. Decreases Spin damage by 20%.
http://i.imgur.com/JRkrN3d.png Lord of Martyrs Switch Special Curative 10 Magnetites, 10% Health Primitive Weapons Increases Attack damage by 60%. Reduces Critical by 30 and Spin damage by 20%
http://i.imgur.com/4HKA36Z.png Lord of the Blood Axe 3-0 Switch Special Curative 3 10 Magnetites, 10% Health Axe Increases Attack damage by 50%. Increases Critical by 40. Increases Rush and Spin incantation time by 15%.
http://i.imgur.com/CAyAEQe.png Lord of Knights Switch Special Curative 10 Magnetites, 10% Health Thrusting sword Increases Rush damage by 25% and Critical by 100. Increases Rush incantation time by 15%.
http://i.imgur.com/XBoHI0w.png Lord of the Beasts Switch Special Curative 10 Magnetites, 10% Health Spears Increases Spin damage by 40%. Increases Spin cool-down time by 50%.
http://i.imgur.com/89sOAix.png Lord of Armor 4-0 Switch Special Curative 1 15 Magnetites, 30% Health N/A Null Knockback, Null Incapacitate (damage does not interrupt incantation). Decreases General-Damage dealt by 100%. Decreases damage received by 50%.
http://i.imgur.com/eElEXZN.png Lord of Fighters 5-0 Switch Special Curative 2 20 Magnetites, 10% Health Martial Arts Increases Close-Range damage by 40%. Increases damage received by 20%.
http://i.imgur.com/qlsglyU.png Lord of Courage Switch Special Curative 10 Magnetites, 10% Health 2-handed Swords Increases Rush damage by 50%. Increases Rush incantation and cool-down time by 10%.
http://i.imgur.com/CRLPaY7.png Lord of Victory 6-0 Switch Special Curative 1 35 Magnetites, 30% Health N/A Increases Close-Range damage by 25%, and +100 critical. Increases damage received by 30%.
Immortal Lord 8-0 Switch Special Curative 1 55 Magnetites, 30% Health N/A Increases Critical Defense by 150, and enables you to survive lethal blows with a 10% chance. Increases cool-down time for all skills by 20%.


Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
Knowledges: OccultismFusionDemonologyWeapon KnowledgeSurvival TechniquesPsychologyMedical SciencesCrushing TechniqueMineralogyBiologyBladesSketchingCreationCraftsGun KnowledgePursuitMagic ControlBless
Chain Expertise: Mastery of Three Forms of LifeSynthesisCrusading FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletFreischutzSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Magic CombatSwordsmithArms MakerCraftsmanship