Regal Presence: Difference between revisions
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imported>Fizzlybub m Fizzlybub moved page Retaliation to Regal Presence: translation |
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A Battle Expertise Skill for enhancing the damage certain weapons do with appropriate disadvantages. | A Battle Expertise Skill for enhancing the damage certain weapons do with appropriate disadvantages. | ||
Note: | Note: Regal Presence may also be referred to as Retaliation, which was the localized name in the international version of the game. | ||
Each rank of | Each rank of Regal Presence gives a passive increase to the modifier value applied to [[Attack]] skills (exact value unknown). | ||
= Progression = | = Progression = | ||
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Requirements to Unlock: [[Attack]] at Class 2-0, [[Weapon Knowledge]] at Class 1-0, and [[Survival Techniques]] at Class 1-0<BR> | Requirements to Unlock: [[Attack]] at Class 2-0, [[Weapon Knowledge]] at Class 1-0, and [[Survival Techniques]] at Class 1-0<BR> | ||
Raising: You raise | Raising: You raise Regal Presence by gaining rank in its component Expertises. | ||
* Gains expertise equal to 20% of your [[Attack]] level. | * Gains expertise equal to 20% of your [[Attack]] level. | ||
* Gains expertise equal to 40% of your [[Weapon Knowledge]] level. | * Gains expertise equal to 40% of your [[Weapon Knowledge]] level. |
Revision as of 00:49, 25 September 2016
Description
A Battle Expertise Skill for enhancing the damage certain weapons do with appropriate disadvantages.
Note: Regal Presence may also be referred to as Retaliation, which was the localized name in the international version of the game.
Each rank of Regal Presence gives a passive increase to the modifier value applied to Attack skills (exact value unknown).
Progression
Requirements to Unlock: Attack at Class 2-0, Weapon Knowledge at Class 1-0, and Survival Techniques at Class 1-0
Raising: You raise Regal Presence by gaining rank in its component Expertises.
- Gains expertise equal to 20% of your Attack level.
- Gains expertise equal to 40% of your Weapon Knowledge level.
- Gains expertise equal to 40% of your Survival Techniques level.
Skills
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Weapon Type | Description |
---|---|---|---|---|---|---|---|---|---|
http://i.imgur.com/zWLsspX.png | Lord of Serfs | 1-0 | Switch | Special | Curative | 1 | 10 Magnetites, 20% Health | All | Reduces demon's LNG-R, ClS-R, and Spell by 5. Increases Cls-R by 10 and Critical by 40 |
http://i.imgur.com/YjdCmbu.png | Lord of Soldiers | 2-0 | Switch | Special | Curative | 2 | 10 Magnetites, 10% Health | 1-handed Swords | Decreases Spin cool-down and incantation time by 50%. Increases Critical by 160. Decreases Spin damage by 20%. |
http://i.imgur.com/JRkrN3d.png | Lord of Martyrs | Switch | Special | Curative | 10 Magnetites, 10% Health | Primitive Weapons | Increases Attack damage by 60%. Reduces Critical by 30 and Spin damage by 20% | ||
http://i.imgur.com/4HKA36Z.png | Lord of the Blood Axe | 3-0 | Switch | Special | Curative | 3 | 10 Magnetites, 10% Health | Axe | Increases Attack damage by 50%. Increases Critical by 40. Increases Rush and Spin incantation time by 15%. |
http://i.imgur.com/CAyAEQe.png | Lord of Knights | Switch | Special | Curative | 10 Magnetites, 10% Health | Thrusting sword | Increases Rush damage by 25% and Critical by 100. Increases Rush incantation time by 15%. | ||
http://i.imgur.com/XBoHI0w.png | Lord of the Beasts | Switch | Special | Curative | 10 Magnetites, 10% Health | Spears | Increases Spin damage by 40%. Increases Spin cool-down time by 50%. | ||
http://i.imgur.com/89sOAix.png | Lord of Armor | 4-0 | Switch | Special | Curative | 1 | 15 Magnetites, 30% Health | N/A | Null Knockback, Null Incapacitate (damage does not interrupt incantation). Decreases General-Damage dealt by 100%. Decreases damage received by 50%. |
http://i.imgur.com/eElEXZN.png | Lord of Fighters | 5-0 | Switch | Special | Curative | 2 | 20 Magnetites, 10% Health | Martial Arts | Increases Close-Range damage by 40%. Increases damage received by 20%. |
http://i.imgur.com/qlsglyU.png | Lord of Courage | Switch | Special | Curative | 10 Magnetites, 10% Health | 2-handed Swords | Increases Rush damage by 50%. Increases Rush incantation and cool-down time by 10%. | ||
http://i.imgur.com/CRLPaY7.png | Lord of Victory | 6-0 | Switch | Special | Curative | 1 | 35 Magnetites, 30% Health | N/A | Increases Close-Range damage by 25%, and +100 critical. Increases damage received by 30%. |
Immortal Lord | 8-0 | Switch | Special | Curative | 1 | 55 Magnetites, 30% Health | N/A | Increases Critical Defense by 150, and enables you to survive lethal blows with a 10% chance. Increases cool-down time for all skills by 20%. |
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Crusading Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Freischutz • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |