Regal Presence: Difference between revisions

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|| Lord of Serfs ||style="background:#EEE;"| '''1-0''' || Switch || Special || Curative || 1 || 10 Magnetites, 20% Health || All ||align=left| Reduces demon's Ranged, ClS-R, and Spell by 5. Increases Cls-R by 10 and Critical by 40
|| Lord of Serfs ||style="background:#EEE;"| '''1-0''' || Switch || Special || Curative || 1 || 10 Magnetites, 20% Health || All ||align=left| Reduces demon's Ranged, ClS-R, and Spell by 5. Increases Cls-R by 10 and Critical by 40
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|height=50px| http://i.imgur.com/YjdCmbu.png
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|| Lord of Soldiers ||rowspan="2" style="background:#EEE;"| '''2-0''' || Switch || Special || Curative || rowspan=2|2 || 10 Magnetites, 10% Health || 1-handed Swords ||align=left| CritAvdreases Spin cool-down and incantation time by 50%. Increases Critical by 160. Decreases Spin damage by 20%.
|| Lord of Soldiers ||rowspan="2" style="background:#EEE;"| '''2-0''' || Switch || Special || Curative || rowspan=2|2 || 10 Magnetites, 10% Health || 1-handed Swords ||align=left| CritAvdreases Spin cool-down and incantation time by 50%. Increases Critical by 160. Decreases Spin damage by 20%.
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|height=50px| http://i.imgur.com/JRkrN3d.png
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||  Lord of Martyrs  || Switch || Special || Curative ||  10 Magnetites, 10% Health ||  Blunt Instruments ||align=left|  Increases Attack damage by 60%.  Reduces Critical  by 30 and Spin damage by 20%
||  Lord of Martyrs  || Switch || Special || Curative ||  10 Magnetites, 10% Health ||  Blunt Instruments ||align=left|  Increases Attack damage by 60%.  Reduces Critical  by 30 and Spin damage by 20%
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|height=50px| http://i.imgur.com/4HKA36Z.png
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|| Lord of the Blood Axe ||rowspan="3" style="background:#EEE;"| '''3-0''' || Switch || Special || Curative || rowspan=3|3 ||  10 Magnetites, 10% Health ||  Axe ||align=left| Increases Attack damage by 50%. Increases Critical by 40. Increases Rush and Spin incantation time by 15%.
|| Lord of the Blood Axe ||rowspan="3" style="background:#EEE;"| '''3-0''' || Switch || Special || Curative || rowspan=3|3 ||  10 Magnetites, 10% Health ||  Axe ||align=left| Increases Attack damage by 50%. Increases Critical by 40. Increases Rush and Spin incantation time by 15%.
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|| Lord of Knights || Switch || Special || Curative || 10 Magnetites, 10% Health ||  Thrusting sword ||align=left|  Increases Rush damage by 25% and Critical by 100. Increases Rush incantation time by 15%.
|| Lord of Knights || Switch || Special || Curative || 10 Magnetites, 10% Health ||  Thrusting sword ||align=left|  Increases Rush damage by 25% and Critical by 100. Increases Rush incantation time by 15%.
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|| Lord of the Beasts ||  Switch || Special || Curative || 10 Magnetites, 10% Health ||  Spears  ||align=left|  Increases Spin damage by 40%. Increases Spin cool-down time by 50%.
|| Lord of the Beasts ||  Switch || Special || Curative || 10 Magnetites, 10% Health ||  Spears  ||align=left|  Increases Spin damage by 40%. Increases Spin cool-down time by 50%.
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|| Lord of Armor ||style="background:#EEE;"| '''4-0''' || Switch || Special || Curative || 1 ||  15 Magnetites, 30% Health ||  N/A  ||align=left|  Null Knockback, Null Incapacitate (damage does not interrupt incantation). Decreases General-Damage dealt by 100%. Decreases damage received by 50%.
|| Lord of Armor ||style="background:#EEE;"| '''4-0''' || Switch || Special || Curative || 1 ||  15 Magnetites, 30% Health ||  N/A  ||align=left|  Null Knockback, Null Incapacitate (damage does not interrupt incantation). Decreases General-Damage dealt by 100%. Decreases damage received by 50%.
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|| Lord of Fighters ||rowspan="2" style="background:#EEE;"| '''5-0''' || Switch || Special || Curative || rowspan=2|2 ||  20 Magnetites, 10% Health ||  Martial Arts ||align=left|  Increases Melee damage by 40%. Increases damage received by 20%.
|| Lord of Fighters ||rowspan="2" style="background:#EEE;"| '''5-0''' || Switch || Special || Curative || rowspan=2|2 ||  20 Magnetites, 10% Health ||  Martial Arts ||align=left|  Increases Melee damage by 40%. Increases damage received by 20%.
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|height=50px| http://i.imgur.com/qlsglyU.png
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|| Lord of Courage || Switch || Special || Curative ||  10 Magnetites, 10% Health ||  2-handed Swords  ||align=left|  Increases Rush damage by 50%. Increases Rush incantation and cool-down time by 10%.
|| Lord of Courage || Switch || Special || Curative ||  10 Magnetites, 10% Health ||  2-handed Swords  ||align=left|  Increases Rush damage by 50%. Increases Rush incantation and cool-down time by 10%.
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|| Lord of Victory ||style="background:#EEE;"| '''6-0''' || Switch || Special || Curative || 1 ||  35 Magnetites, 30% Health ||  N/A ||align=left|  Increases Melee damage by 25%, and +100 critical. Increases damage received by 30%.
|| Lord of Victory ||style="background:#EEE;"| '''6-0''' || Switch || Special || Curative || 1 ||  35 Magnetites, 30% Health ||  N/A ||align=left|  Increases Melee damage by 25%, and +100 critical. Increases damage received by 30%.
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|height=50px| [[File:Immortal Lord.jpg]]
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|| Immortal Lord ||style="background:#EEE;"| '''8-0''' || Switch || Special || Curative || 1 ||  55 Magnetites, 30% Health ||  N/A ||align=left|  Increases Critical Defense by 150, and enables you to survive lethal blows with a 10% chance. Increases cool-down time for all skills by 20%.
|| Immortal Lord ||style="background:#EEE;"| '''8-0''' || Switch || Special || Curative || 1 ||  55 Magnetites, 30% Health ||  N/A ||align=left|  Increases Critical Defense by 150, and enables you to survive lethal blows with a 10% chance. Increases cool-down time for all skills by 20%.
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Revision as of 15:24, 27 June 2025

Description

A Battle Expertise Skill for enhancing the damage certain weapons do with appropriate disadvantages.

Note: Regal Presence may also be referred to as Retaliation, which was the localized name in the international version of the game.

Each rank of Regal Presence gives a passive increase to the modifier value applied to Attack skills (exact value unknown).

Progression

Requirements to Unlock: Attack at Class 2-0, Weapon Knowledge at Class 1-0, and Survival Techniques at Class 1-0

Raising: You raise Regal Presence by gaining rank in its component Expertises.

Skills

Lord of Serfs 1-0 Switch Special Curative 1 10 Magnetites, 20% Health All Reduces demon's Ranged, ClS-R, and Spell by 5. Increases Cls-R by 10 and Critical by 40
Lord of Soldiers 2-0 Switch Special Curative 2 10 Magnetites, 10% Health 1-handed Swords CritAvdreases Spin cool-down and incantation time by 50%. Increases Critical by 160. Decreases Spin damage by 20%.
Lord of Martyrs Switch Special Curative 10 Magnetites, 10% Health Blunt Instruments Increases Attack damage by 60%. Reduces Critical by 30 and Spin damage by 20%
Lord of the Blood Axe 3-0 Switch Special Curative 3 10 Magnetites, 10% Health Axe Increases Attack damage by 50%. Increases Critical by 40. Increases Rush and Spin incantation time by 15%.
Lord of Knights Switch Special Curative 10 Magnetites, 10% Health Thrusting sword Increases Rush damage by 25% and Critical by 100. Increases Rush incantation time by 15%.
Lord of the Beasts Switch Special Curative 10 Magnetites, 10% Health Spears Increases Spin damage by 40%. Increases Spin cool-down time by 50%.
Lord of Armor 4-0 Switch Special Curative 1 15 Magnetites, 30% Health N/A Null Knockback, Null Incapacitate (damage does not interrupt incantation). Decreases General-Damage dealt by 100%. Decreases damage received by 50%.
Lord of Fighters 5-0 Switch Special Curative 2 20 Magnetites, 10% Health Martial Arts Increases Melee damage by 40%. Increases damage received by 20%.
Lord of Courage Switch Special Curative 10 Magnetites, 10% Health 2-handed Swords Increases Rush damage by 50%. Increases Rush incantation and cool-down time by 10%.
Lord of Victory 6-0 Switch Special Curative 1 35 Magnetites, 30% Health N/A Increases Melee damage by 25%, and +100 critical. Increases damage received by 30%.
Immortal Lord 8-0 Switch Special Curative 1 55 Magnetites, 30% Health N/A Increases Critical Defense by 150, and enables you to survive lethal blows with a 10% chance. Increases cool-down time for all skills by 20%.


Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
Knowledges: OccultismFusionDemonologyWeapon KnowledgeSurvival TechniquesPsychologyMedical SciencesCrushing TechniqueMineralogyBiologyBladesSketchingCreationCraftsGun KnowledgePursuitMagic FidelityBless
Chain Expertise: Three Fundamental ProficienciesSynthesisCrusading FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletFreischutzSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Spell CombatSwordsmithArms MakerCraftsmanship