Regal Presence

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Revision as of 06:41, 4 March 2012 by imported>Sesshou (Automatic page editing)
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Description

A Battle Expertise Skill for enhancing the damage certain weapons do with appropriate disadvantages.

Note: Retaliation is often referred to as Regal, which is short for "Regal Presence" (from the
translation of the chain expertise name, before it was localised for our version of the game).

Progression

Requirements to Unlock: Attack at Class 2-0, Weapon Knowledge at Class 1-0, and Survival Techniques at Class 1-0<BR>

Raising: You raise Retaliation by gaining rank in its component Expertises.

Skills

Class 1 Rank 0

Lord of Serfs

Cost: 10 Magnetites, 20% Health<br/>
Effect: Reduces your demons Ranged, Physical, and Magic Attack by 5 and increases your Physical Attack by 5 and Critical by 20<br/>
Weapon type: All <br/>

Class 2 Rank 0

Lord of Soldiers

Cost: 10 Magnetites, 10% Health<br/>
Effect: Reduces Spin cool down time by 30% and Spin damage by 20%<br/>
Weapon type: 1-handed Swords<br/>

Lord of Martyrs

Cost: 10 Magnetites, 10% Health<br/>
Effect: Increases Attack damage by 40% and reduces Critical by 20 and Spin damage by 20%<br/>
Weapon type: Primitive Weapons<br/>

Class 3 Rank 0

Lord of the Blood Axe

Cost: 10 Magnetites, 10% Health<br/>
Effect:Increase Attack damage by 30%, Increased cast time to Rush and Spin by 20%<br/>
Weapon type: Axe<br/>

Lord of Knights

Cost: 10 Magnetites, 10% Health<br/>
Effect: Increase Rush damage by 25% and Critical by 20, Increased cast time to Rush by 20%<br/>
Weapon type: Thrusting sword<br/>

Lord of the Beasts

Cost: 10 Magnetites, 10% Health<br/>
Effect: Increase Spin damage by 40%, Increase cool down time to Spin by 20%<br/>
Weapon type: Spears <br/>

Class 4 Rank 0

Lord of Armor

Cost: 15 Magnetites, 30% Health<br/>
Effect: Null Knockback, Null Incapacitate (damage does not interrupt incantation), -100% Damage dealt, -50% Damage received<br/>
Weapon type: N/A <br/>

Class 5 Rank 0

Lord of Fighters

Cost: 20 Magnetites, 10% Health<br/>
Effect: Increase Melee damage by 30%, +20% received damage<br/>
Weapon type: Hand to Hand<br/>

Lord of Courage

Cost: 10 Magnetites, 10% Health<br/>
Effect: Increase Rush damage by 30%, Increase Rush cast time/cool down by 20%<br/>
Weapon type: 2-handed Swords <br/>

Class 6 Rank 0

Lord of Victory

Cost: 35 Magnetites, 30% Health<br/>
Effect: Increase all melee damage by 15%, +30% damage received<br/>
Weapon type: N/A<br/>


Expertise
Techniques: AttackSpinRushShotRapidGuardCounterDodgeCurative MagicDestruction MagicSupport MagicCurse MagicTalkThreatenTauntSummon
Knowledges: OccultismFusionDemonologyWeapon KnowledgeSurvival TechniquesPsychologyMedical SciencesCrushing TechniqueMineralogyBiologyBladesSketchingCreationCraftsGun KnowledgePursuitMagic ControlBless
Chain Expertise: Mastery of Three Forms of LifeSynthesisCrusading FistMitama Demon Growth ScienceCurse of the WretchedEnhancementSupport BulletFreischutzSharpshooterRampageRegal PresenceConditions of Melee CombatConditions of Ranged CombatConditions of Magic CombatSwordsmithArms MakerCraftsmanship