Weapon Knowledge: Difference between revisions
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==Description== | ==Description== | ||
[Knowledge] An Expertise Skill for knowledge of weapons, swords and other | [Knowledge] An Expertise Skill for knowledge of weapons, swords and other Melee equipment.<br> | ||
Side-effects: Critical Hit Rate/up, reduced wear on | Side-effects: Critical Hit Rate/up, reduced wear on Melee weapons<br> | ||
Can be increased up to Class 9 | Can be increased up to Class 9 | ||
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This Expertise affects [[Swordsmith]] Chain Expertise by 20%.<br> | This Expertise affects [[Swordsmith]] Chain Expertise by 20%.<br> | ||
This Expertise affects [[Retaliation]] Chain Expertise by 40%.<br> | This Expertise affects [[Retaliation]] Chain Expertise by 40%.<br> | ||
This Expertise affects [[Spiritual | This Expertise affects [[Spiritual Infusion]] and [[Spiritual Diffusion]]. | ||
<br> | <br> | ||
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!width=450px| Description | !width=450px| Description | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0078a.png|frameless]] | ||
| Sword Mastery I ||style="background:#DBDBDB;"| '''1-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. | | Sword Mastery I ||style="background:#DBDBDB;"| '''1-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. Increases Melee damage. (Melee +1) | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0079a.png|frameless]] | ||
| Sword Mastery II ||style="background:#DBDBDB;"| '''2-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. | | Sword Mastery II ||style="background:#DBDBDB;"| '''2-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. Increases Melee damage. (Melee +1) | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0080a.png|frameless]] | ||
| Sword Mastery III ||style="background:#DBDBDB;"| '''3-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. | | Sword Mastery III ||style="background:#DBDBDB;"| '''3-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. Increases Melee damage. (Melee +1) | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0081a.png|frameless]] | ||
| Sword Mastery IV ||style="background:#DBDBDB;"| '''4-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. | | Sword Mastery IV ||style="background:#DBDBDB;"| '''4-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. Increases Melee damage. (Melee +1) | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0082a.png|frameless]] | ||
| Sword Mastery V ||style="background:#DBDBDB;"| '''5-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. | | Sword Mastery V ||style="background:#DBDBDB;"| '''5-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. Increases Melee damage. (Melee +1) | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0083a.png|frameless]] | ||
| Sword Mastery VI ||style="background:#DBDBDB;"| '''6-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. | | Sword Mastery VI ||style="background:#DBDBDB;"| '''6-0''' || Passive || Special || Curative || 1 || - ||align=left| Passive Skill. Increases Melee damage. (Melee +1) | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0084a.png|frameless]] | ||
| Kamiizumi ||style="background:#DBDBDB;"| '''7-0''' || Passive || Special || Curative || 1 || - ||align=left| Sword skill obtained through deep scholarship. Counter and Guard | | Kamiizumi ||style="background:#DBDBDB;"| '''7-0''' || Passive || Special || Curative || 1 || - ||align=left| Sword skill obtained through deep scholarship. Incantation time for Counter and Guard reduced by 20%, incantation time for Rush and Spin reduced by 10%. | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0085a.png|frameless]] | ||
| Kojiro ||style="background:#DBDBDB;"| '''8-0''' || Passive || Special || Curative || 1 || - ||align=left| Truth Learned: "A mud-wall deads a cannon-bullet". Passive skill that raises | | Kojiro ||style="background:#DBDBDB;"| '''8-0''' || Passive || Special || Curative || 1 || - ||align=left| Truth Learned: "A mud-wall deads a cannon-bullet". Passive skill that raises Critical defense by 30, and Melee by 3. | ||
|- | |- | ||
|height=50px| | |height=50px| [[File:Icon SB01 0086a.png|frameless]] | ||
| Musashi ||style="background:#DBDBDB;"| '''9-0''' || Passive || Special || Curative || 1 || - ||align=left| Truth Learned: "Strength is a clear mind". Passive skill that | | Musashi ||style="background:#DBDBDB;"| '''9-0''' || Passive || Special || Curative || 1 || - ||align=left| Truth Learned: "Strength is a clear mind". Passive skill that increases Critical by 30, and Melee by 3. | ||
|} | |} | ||
===How to Train Expertise=== | ===How to Train Expertise=== | ||
* Perform "Tarot Fusion" from [[Synthesis]] Chain Expertise with a useless equipment over and over. | * Perform "Tarot Fusion" from [[Synthesis]] Chain Expertise with a useless equipment over and over. | ||
* Rush or Spin away the Slime, | * Rush or Spin away the Slime, Preta or Will O'Wisp inside [[Virtual Battle]], Electronic Fairy High Pixie in [[COMP-Hack Dungeon 1-A]] or the 2 Lost Hua Po in Suginami around (X14,Y18), (X15,Y20), (X14,Y21).<br> They will always spawn if 1 of them gets killed. | ||
** Choosing to pick the COMP-Hack, you will have unlimited spawn and no one to interfere with your target. Also you will need plenty of [[High-Grade Ointment]] or a Demon with a good healing skill from the Virus status and HP cost. | ** Choosing to pick the COMP-Hack, you will have unlimited spawn and no one to interfere with your target. Also you will need plenty of [[High-Grade Ointment]] or a Demon with a good healing skill from the Virus status and HP cost. | ||
* You can use your bare fist without worrying about losing the Durability of your weapon. | * You can use your bare fist without worrying about losing the Durability of your weapon. |
Latest revision as of 04:28, 27 June 2025
Description
[Knowledge] An Expertise Skill for knowledge of weapons, swords and other Melee equipment.
Side-effects: Critical Hit Rate/up, reduced wear on Melee weapons
Can be increased up to Class 9
Progression
Requirements to Unlock: None
- Gains Expertise through use of Spin, Rush, Synthesis and Textbook (World Weapon Encyclopedia).
This Expertise affects Synthesis Chain Expertise by 10%.
This Expertise affects Swordsmith Chain Expertise by 20%.
This Expertise affects Retaliation Chain Expertise by 40%.
This Expertise affects Spiritual Infusion and Spiritual Diffusion.
How to Train Expertise
- Perform "Tarot Fusion" from Synthesis Chain Expertise with a useless equipment over and over.
- Rush or Spin away the Slime, Preta or Will O'Wisp inside Virtual Battle, Electronic Fairy High Pixie in COMP-Hack Dungeon 1-A or the 2 Lost Hua Po in Suginami around (X14,Y18), (X15,Y20), (X14,Y21).
They will always spawn if 1 of them gets killed.- Choosing to pick the COMP-Hack, you will have unlimited spawn and no one to interfere with your target. Also you will need plenty of High-Grade Ointment or a Demon with a good healing skill from the Virus status and HP cost.
- You can use your bare fist without worrying about losing the Durability of your weapon.
- You don't have to raise Rush or Spin, using the default skill is good enough (Unless you're planning to raise them as well).
Expertise | |
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Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Fidelity • Bless |
Chain Expertise: | Three Fundamental Proficiencies • Synthesis • Crusading Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Freischutz • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Spell Combat • Swordsmith • Arms Maker • Craftsmanship |