Attack: Difference between revisions
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!width=450px| Description | !width=450px| Description | ||
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|[[Basic Attack]]|| style="background:#DBDBDB;" | '''Default''' || Active || Weapon-based || Attack || - || - ||align=left|Normal attack using Melee weapons. | |[[Basic Attack]]|| style="background:#DBDBDB;" | '''Default''' || Active || Weapon-based || Attack || - || - ||align=left|Normal attack using Melee weapons. | ||
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| [[Strength | | [[Strength Up 1]]|| style="background:#DBDBDB;" | '''0-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive skill that increases Strength. (Strength +3) | ||
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|[[Master's Stance]]|| style="background:#DBDBDB;" | '''1-0''' || Switch || Special || Curative || 1 || - ||align=left|Attacks hit the enemy's vitals. Increases Critical by 40. Decreases Lng-R by 10, and MP regeneration by 1. | |[[Master's Stance]]|| style="background:#DBDBDB;" | '''1-0''' || Switch || Special || Curative || 1 || - ||align=left|Attacks hit the enemy's vitals. Increases Critical by 40. Decreases Lng-R by 10, and MP regeneration by 1. | ||
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|[[Sword Maniac]]|| style="background:#DBDBDB;" | '''2-0''' || Passive || Special || Curative || 1 || - ||align=left|Melee fighting technique. Passive skill that increases Cls-R ATK. (Cls-R +3) | |[[Sword Maniac]]|| style="background:#DBDBDB;" | '''2-0''' || Passive || Special || Curative || 1 || - ||align=left|Melee fighting technique. Passive skill that increases Cls-R ATK. (Cls-R +3) | ||
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| [[Strength | | [[Strength Up 2]]|| style="background:#DBDBDB;" | '''2-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive skill that increases Strength. (Strength +3) | ||
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| [[Strength | | [[Strength Up 3]]|| style="background:#DBDBDB;" | '''4-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive skill that increases Strength. (Strength +3) | ||
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|[[Combo Attack]]|| style="background:#DBDBDB;" | '''5-0''' || Active || Weapon-based || Attack || 1 || - ||align=left|Weaker than a normal hit, but more chain-able. | |[[Combo Attack]]|| style="background:#DBDBDB;" | '''5-0''' || Active || Weapon-based || Attack || 1 || - ||align=left|Weaker than a normal hit, but more chain-able. | ||
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| [[Strength | | [[Strength Up 4]]|| style="background:#DBDBDB;" | '''6-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive skill that increases Strength. (Strength +3) | ||
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|[[Armor Break]]|| style="background:#DBDBDB;" | '''7-0''' || Active || Weapon-based || Attack || 1 || 1% HP||align=left|Knock off your enemies' armor with heavy attacks, making your next attack stronger. (Each hit has a chance to land a debuff. Debuff has a chance to decrease target's Blunt, Thrust, and/or Slash resistance by 10%) | |[[Armor Break]]|| style="background:#DBDBDB;" | '''7-0''' || Active || Weapon-based || Attack || 1 || 1% HP||align=left|Knock off your enemies' armor with heavy attacks, making your next attack stronger. (Each hit has a chance to land a debuff. Debuff has a chance to decrease target's Blunt, Thrust, and/or Slash resistance by 10%) | ||
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|[[Heavy Attack]]|| style="background:#DBDBDB;" | '''8-0''' || Active || Weapon-based || Attack || 1 || 1% HP ||align=left|A heavier attack than usual. | |[[Heavy Attack]]|| style="background:#DBDBDB;" | '''8-0''' || Active || Weapon-based || Attack || 1 || 1% HP ||align=left|A heavier attack than usual. | ||
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| [[Strength | | [[Strength Up 5]]|| style="background:#DBDBDB;" | '''8-5''' || Passive || Special || Curative || 1 || - ||align=left|Passive skill that increases Strength. (Strength +3) | ||
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|[[Gatling Attack]]|| style="background:#DBDBDB;" | '''9-0''' || Active || Weapon-based || Attack || 1 || - ||align=left|Delivers a series of blows that make up for their individual weakness in number. | |[[Gatling Attack]]|| style="background:#DBDBDB;" | '''9-0''' || Active || Weapon-based || Attack || 1 || - ||align=left|Delivers a series of blows that make up for their individual weakness in number. | ||
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! width="250px" | How to Get | ! width="250px" | How to Get | ||
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| height="50px" | | | height="50px" | [[File:Icon SD02 0061a.png|frameless]] | ||
| [[Bloodsucker (Demon)|Bloodsucker]]|| Active || Magic || Attack || - || align="left" | Restores HP/MP by half of damage done. || ''Exchange'': 100 [[Masakadus]] to Gomory in [[Suginami]] (See [[Diaspora]] page for additional requirements) | | [[Bloodsucker (Demon)|Bloodsucker]]|| Active || Magic || Attack || - || align="left" | Restores HP/MP by half of damage done. || ''Exchange'': 100 [[Masakadus]] to Gomory in [[Suginami]] (See [[Diaspora]] page for additional requirements) | ||
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Latest revision as of 01:45, 25 June 2025
Description
[Technique] A basic Expertise Skill for Melee combat.
Strong against: Rush
Weak against: Spin, Guard, Counter, Ranged attack
Side-effects: Skill #/up, Damage/up, Incantation time/down
Can be increased up to Class 9.
Progression
Requirements to unlock: None.
- Gains expertise through use of Attack skills or by using Textbook (Attack).
This Expertise affects Retaliation by 20%.
Skills
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
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Basic Attack | Default | Active | Weapon-based | Attack | - | - | Normal attack using Melee weapons. |
![]() |
Strength Up 1 | 0-5 | Passive | Special | Curative | 1 | - | Passive skill that increases Strength. (Strength +3) |
![]() |
Master's Stance | 1-0 | Switch | Special | Curative | 1 | - | Attacks hit the enemy's vitals. Increases Critical by 40. Decreases Lng-R by 10, and MP regeneration by 1. |
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Sword Maniac | 2-0 | Passive | Special | Curative | 1 | - | Melee fighting technique. Passive skill that increases Cls-R ATK. (Cls-R +3) |
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Strength Up 2 | 2-5 | Passive | Special | Curative | 1 | - | Passive skill that increases Strength. (Strength +3) |
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Strength Up 3 | 4-5 | Passive | Special | Curative | 1 | - | Passive skill that increases Strength. (Strength +3) |
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Combo Attack | 5-0 | Active | Weapon-based | Attack | 1 | - | Weaker than a normal hit, but more chain-able. |
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Strength Up 4 | 6-5 | Passive | Special | Curative | 1 | - | Passive skill that increases Strength. (Strength +3) |
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Armor Break | 7-0 | Active | Weapon-based | Attack | 1 | 1% HP | Knock off your enemies' armor with heavy attacks, making your next attack stronger. (Each hit has a chance to land a debuff. Debuff has a chance to decrease target's Blunt, Thrust, and/or Slash resistance by 10%) |
![]() |
Heavy Attack | 8-0 | Active | Weapon-based | Attack | 1 | 1% HP | A heavier attack than usual. |
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Strength Up 5 | 8-5 | Passive | Special | Curative | 1 | - | Passive skill that increases Strength. (Strength +3) |
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Gatling Attack | 9-0 | Active | Weapon-based | Attack | 1 | - | Delivers a series of blows that make up for their individual weakness in number. |
Check here for reference data.
Skills Learned by Reward
Icon | Name | Type | Affinity | Action Type | Cost | Description | How to Get |
---|---|---|---|---|---|---|---|
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Bloodsucker | Active | Magic | Attack | - | Restores HP/MP by half of damage done. | Exchange: 100 Masakadus to Gomory in Suginami (See Diaspora page for additional requirements) |
How to Train Expertise
- Use a cheap Melee weapon you can purchase from the NPC, Sword of Etude, or Blade of Etude to raise Expertise.
- Ideal training area with quick spawn locations are:
- Slime, Preta, or Will O'Wisp in the Virtual Battle.
- Lost Hua Po in Suginami. [X15:Y21] or [X16:Y19].
- Kodama in Nakano. [X14:Y19].
- Apsaras in Shinagawa. [X22:Y17] between 6:00 to 18:00.
- High Pixie in Home III COMP Hack 1-A. They use AoE (Area of Effect) healing spells to heal each other and if 1 is defeated, another High Pixie will respawn quickly.
- You'll need 20 ~ 40 Agi and Bufu Stones for the 2nd room if you are alone. The Kodama can be damaged with elemental spells only.
- The COMP hack is a nice private location without anyone interrupting your training.
- Alternately, you can raise the Expertise without killing if you have "Lord of Armor" and any demon with a decent healing spell. Go to Shibuya and find either an Ocypete or Aello. Punch Ocypete to repel Blunt or slash Aello with either Blade of Etude or Sword of Etude to repel Slash. This method is best if un-equip everything except for Expertise gain. Lord of Armor gives the player null knockback therefore you can continuously to hit the bird without being pushed back.
Expertise | |
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Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Fidelity • Bless |
Chain Expertise: | Three Fundamental Proficiencies • Synthesis • Crusading Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Freischutz • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Spell Combat • Swordsmith • Arms Maker • Craftsmanship |