Diaspora
| Diaspora | Diaspora Suginami | Diaspora Shinagawa |
Meaning of Diaspora
A diaspora (from Greek διασπορά, "scattering, dispersion") is the movement or migration of a group of people, such as those sharing a national and/or ethnic identity, away from an established or ancestral homeland.
Minimum Requirement
- Level 75+ (All players)
- Completed Act 16: Spiral Waltz and earned the B-Class DB License. (All players)
- Must have the Indulgence of (name here). Valuable used upon entering. (All players)
- Suginami: Indulgence of Chastity.
- Shinagawa: Indulgence of Diligence
- Obtained from Gomory for 30,000 Magnetites.
- Have at least 2 members to join the run. Maximum is 30.
- Please use the Versus Team located in Communication section to recruit more than 1 full party with condition of Diaspora (Dungeon name here).
- 6 full party = 30 members = 1 full Versus Team. Use "Team" chat to talk to everyone in the Team which is vital for survival.
- Must wait 20 hours (Real time) before joining another Diaspora
- Applied to all party members that join the run.
- Diaspora Shinagawa and Diaspora Suginami have separate cool down.
| What Gomory looks like |
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How to Initiate
Should you meet all the requirement given, head to [Suginami (x26 y22) / Shinagawa (x21 y20)] and find Gomory . Pay her 30,000 Magnetites for the Indulgence Of (Chastity/Diligence). Then, the party leader should open the dungeon and the rest could enter as soon as the link to the respective Diaspora is opened. Everyone should get ready to wait for the barrier to lose the effect. Should the barrier goes down, the timer starts and the run begins.
Options
She will tell you are not strong enough should you didn't meet the requirement given.
- TBA. (Help...)
Dungeon
Notable difference between normal and Diaspora run
- Impossible! damage modifier is added.
- Happens when a human (Player) hits a mob that has either have a % chance to void all human attacks or takes 0% damage from humans.
- Barrier! damage modifier is added.
- The demon have a barrier on, thus decreasing to even null damage taken. Can be weakened or removed should a condition had been meet.
- All demons have been modified. They are more tougher and harder to kill than the normal one.
- Should you die and wish to return, you will be revived at the place you first came in (around the yellow barrier area).
- Your team members are colored in white on the map except yourself and your demon.
- The unused items that is used to suppress the towers, if still in inventory, will be lost upon exiting the run.
Rewards
Gomory Exchange
- Do note you must complete the run at least once in order to trade Masakadus with her.
The Exchange Prize include:
- 1,000 Expertise Point increase (150 / 200)
- Only 2 per player. (Can be obtained from Suginami and Shinagawa for a 4k total)
- 2,000 Expertise Point increase (400)
- Only 1 per player. (Can be obtained from both versions of the run for a total of 4,000.)
- 4,000 Expertise Point increase (1000)
- Only 1 per player. (Can be obtained from both versions of the run for a total of 8,000.)
- Comp Expansion (150)
- + 2 demon slots on your COMP. (1 from Suginami and 1 from Shinagawa)
Suginami
- Duke Of Terror [Astaroth] Plugin (500)
- Skills, Players only.
| Icon | Name | Type | Affinity | Action Type | Cost | Description | Number of Masakadus | Other requirements |
|---|---|---|---|---|---|---|---|---|
| Heat Wave | Active | Weapon- based |
Spin | 16% HP | The energy forms into a sword and unleashes all its power towards the enemies. Inflicts weapon-based damage to the facing enemies. | 100 | None | |
| Tentarafoo | Active | Mind | Shot | 20 MP, 20 Magnetite | Fire innumerable light. Inflict mind-based and Panic effect to the facing enemies. | 100 | None | |
| Charisma | Passive | Special | Curative | - | Negotiation success rate increases because of the radiant charisma. | 100 | None | |
| Secrets of Fusion | Passive | Special | Curative | - | Boosts dyad fusion success rate by 5% | 200 | None | |
| Purify Trigger | Active | Expel | Rapid | 1 MP | Special skill that fires a series of shots of exorcising energy. Fires 6 shots after incantation, that cause physical Expel damage, depending on the user's long-range attack power, with a low chance to cause Instant Death. | 300 | None | |
| Spear | Active | Penetrate | Rush | 15% HP | A technique in which the user rams enemies with their body, piercing through them with a spear-like sharpness. | 100 | None | |
| Bloodsucker | Active | Magic | Attack | - | Restores HP/MP by half of damage done. | 100 | Erosion Hex | |
| Mega Strike | Active | Mind | Rush | 8% HP | A technique that focuses the user's mental power and releases it in a burst as they slam themselves into an enemy. | 200 | Makakaja, Heaven's Gate | |
| Nervous Edge | Active | Nerve | Spin | 15 MP, 15 Magnetite | An arcane art that arouses intense feelings of discomfort around the user.
Deals magical damage against all enemies in an area around the user, with the damage based on the user's Spell and a skill modifier of 230. Additionally, enemies have a high chance of being afflicted with Bind for 18 to 24 seconds. |
200 | Shibaboo, Negotiation 1 | |
| Thread of the Forest | Active | Penetrate | Shot | 5% HP | 静寂で穏やかな憎悪を敵にぶつける特技。
直線上の敵全員に対して、 射撃攻撃力に依存した 物理ダメージを与える。 このスキルは、 ダメージによって詠唱を中断されず、 ノックバックによって詠唱を止められる。 |
200 | Blessing of Rahu | |
| Heaven-Shaking Sword | Active | Slash | Spin | 25% HP, 25 Mags | The ultimate sword technique, which flashes like lightning and shakes the heavens. | 500 | Giant Swing, Advanced Sorcery Circulation, Kamiizumi |
Shinagawa
- He who serves the Throne [Metatron] Plugin (500)
- Skills, Players only.
| Icon | Name | Type | Affinity | Action Type | Cost | Description | Number of Masakadus | Other requirements |
|---|---|---|---|---|---|---|---|---|
| Boogie Woogie | Active | Weapon- based |
Shot | 3 MP, 1 Bullet |
The bullet rips through in a flash. Inflicts weapon-based damage to the facing enemies. | 100 | None | |
| Clench | Passive | Special | Curative | - | Passive skill that enable you to withstand devastating damage with 50% chance. | 100 | None | |
| Kin's Sake | Passive | Special | Curative | - | Passive skill that increases the chance to succeeded in negotiation when a demon from same family is summoned. | 100 | None | |
| Curse Grudge | Active | Death | Rush | 3% HP, 15 MP | A special skill that calls wandering grudges into yourself to hurl them at the enemy.
Causes Death damage in a straight line against all enemies, depending on user's Magic and 50% of their Close-range attack power. Has a low chance of causing Petrification for 10 seconds. |
300 | None | |
| Vast Light | Active | Almighty | Shot | 80 MP, 800 Mags | An arcane art that gathers concentrated magical light and spreads it over a large area.
This skill's Cooldown Time is shared with the skill Infinite Light. |
500 | None | |
| Mystic Blast | Active | Mystic | Shot | 5% MP | A technique in which the user sends out a powerful explosion of mystical energy.
Deals Mystic damage against all enemies in an area centered around a primary target, with the damage based on the user's Spell and a skill modifier of 150. |
100 | None | |
| Corona Cannon | Active | Fire | Shot | MP 15, Mag 5 | Shots Corona Cannon and inflicts fire-based damage on an enemy. Slow moving shot. | 300 | Lady of the Flames | |
| Blizzard Cannon | Active | Ice | Shot | MP 15, Mag 5 | Shots Blizzard Cannon and inflicts ice-based damage on an enemy. Slow moving shot. | 300 | Lord of the Frost | |
| Lightning Cannon | Active | Electric | Shot | MP 15, Mag 5 | Shots Lighting Cannon and inflicts electric-based damage on an enemy. Slow moving shot. | 300 | Lady of Static | |
| Hurricane Cannon | Active | Force | Shot | MP 15, Mag 5 | Shots Hurricane Cannon and inflicts force-based damage on an enemy. Slow moving shot. | 300 | Lord of the Storm | |
| Mystical Meteor | Active | Magic | Spin | 15 MP, 15 Mags | An arcane art that crafts a swarm of meteors out of mystical energy. | 300 | Mystic Blast, Blessing of Shukra |
Tips & Tricks
- While a full party (6) or team (30) may be needed for low-power players, it can be easily be done by a low amount of high-power players (2 players is possible).
- Your demon should be able to hold their own. Any non-rebirth demon with bad skill set will likely be a goner in one hit.
- Make one chat tab for party + team only. You can get info faster that way without other interruption (i.e. Damage log).
- A team can't function if certain parts aren't listening, teams need to communicate!
- Set loot to Free-For-All to mix and use items on tower upon confirmation from all other members.
- Do not bring your personal issue/grudge against a player when playing. Play properly and prioritize to finish the run as soon as possible.
- Refrain from abusing the Team chat with pointless text. Only use when needed (i.e. when you are ready to suppress the tower and awaiting for order)
- When you die, you can only be resurrected by a demon or player. You cannot Zone to Entrance in Diaspora; you can only Zone to your Home point.
- If leaching a run (spawning and running to the loot spawn), make sure that you have enough resources to make the whole trip or ask someone to stay near.
