Guard: Difference between revisions
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= Description = | = Description = | ||
A technical [[expertise]] skill for protecting oneself from attacks. <br/> | |||
A technical [[expertise]] skill for protecting oneself from attacks. <br/> | Side effects: Skill # up, Incantation time down<br/> | ||
Side effects: Skill # up, Incantation time down<br/> | Strong against: [[Attack]], [[Spin]]<br/> | ||
Strong against: [[Attack]], [[Spin]]<br/> | Weak against: [[Rush]], Long-Range attack | ||
Weak against: [[Rush]], | |||
=Progression= | =Progression= | ||
Requirements to unlock: None. | Requirements to unlock: None. | ||
* Gains expertise through use of Guard skills. | * Gains expertise through use of Guard skills. | ||
= Skills = | = Skills = | ||
== | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" | ||
===Speed Block== | |- height="50px" id="header" | ||
The Player immediately gets into a Guard stance that can reduce Attack and Spin damage. The opponent will recover easily, but with lowered defense. | ! Icon | ||
!width=150px| Name | |||
!width=65px| Rank | |||
!width=65px| Type | |||
!width=65px| Affinity | |||
!width=65px| Action Type | |||
!width=65px| Skill Point | |||
!width=65px| Cost | |||
!width=450px| Description | |||
|- | |||
|height=50px| | |||
| Basic Guard ||style="background:#DBDBDB;"| '''Default''' || Active || Almighty || Guard || - || 1 MP ||align=left|The user stands in a defensive stance, decreasing attack and spin damage. Slows enemies' attack recovery. | |||
|- | |||
|height=50px| | |||
| Vitality UP 1 ||style="background:#DBDBDB;"| '''0-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (VIT +1) | |||
|- | |||
|height=50px| | |||
| Smite Guard ||rowspan=2 style="background:#DBDBDB;"| '''1-0''' || Active || Almighty || Guard ||rowspan=2| 1<br> (Select 1) || 3 MP ||align=left|The user stands in an Anti-Demon stance, decreasing attack and spin damage. Slows enemies' attack recovery even longer. | |||
|- | |||
|height=50px| | |||
| Stun Guard || Active || Almighty || Guard || 2 MP ||align=left|The user stands in a defensive stance, decreasing attack and spin damage, and inflicts a Stun effect. | |||
|- | |||
|height=50px| | |||
| Vitality UP 2 ||style="background:#DBDBDB;"| '''2-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (VIT +1) | |||
|- | |||
|height=50px| | |||
| Power Guard ||style="background:#DBDBDB;"| '''3-0''' || Active || Almighty || Guard || 1 || 3 MP ||align=left|The user guards, decreasing attack and spin damage. Force enemies back with all your might. | |||
|- | |||
|height=50px| | |||
| Vitality UP 3 ||style="background:#DBDBDB;"| '''4-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (VIT +1) | |||
|- | |||
|height=50px| | |||
| Whither Guard ||style="background:#DBDBDB;"| '''5-0''' || Active || Almighty || Guard || 1 || 3 MP ||align=left|The user guards, decreasing attack and spin damage. Damage of follow-up close-range skills are raised. | |||
|- | |||
|height=50px| | |||
| Vitality UP 4 ||style="background:#DBDBDB;"| '''6-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (VIT +1) [+20 HP (?)] | |||
|- | |||
|height=50px| | |||
| Resolution Guard ||style="background:#DBDBDB;"| '''7-0''' || Active || Almighty || Guard || 1 || 4 MP ||align=left|The Player gets into a Guard stance, but is unable to reduce Attack and Spin damage. However, the Player becomes able to blow the opponent away through sheer willpower. | |||
|- | |||
|height=50px| | |||
| Vitality UP 5 ||style="background:#DBDBDB;"| '''8-5''' || Passive || Special || Curative || 1 || - ||align=left|A Passive skill that increases Vitality. (VIT +1) | |||
|- | |||
|height=50px| | |||
| Speed Block ||style="background:#DBDBDB;"| '''9-0''' || Active || Almighty || Guard || 1 || 5 MP ||align=left|The Player immediately gets into a Guard stance that can reduce Attack and Spin damage. The opponent will recover easily, but with lowered defense. | |||
|} | |||
Check [[Technical_Data#Guard| here]] for reference data. | |||
===How to Train Expertise=== | |||
Strip to nothing if it does not contribute to Expertise gain to save your dura and macca. | |||
*Go to [[Virtual Battle]]'s [[Gaki]]s room, and keep guarding their attacks after punching one of them. | |||
**Bring a healing demon and set it to only use Curative Spell so it won't interfere with the demon in question. | |||
<br> | |||
{{ExpertiseBar}} | {{ExpertiseBar}} | ||
[[Category:Expertise]] | [[Category:Expertise]] |
Revision as of 10:48, 19 March 2012
Description
A technical expertise skill for protecting oneself from attacks.
Side effects: Skill # up, Incantation time down
Strong against: Attack, Spin
Weak against: Rush, Long-Range attack
Progression
Requirements to unlock: None.
- Gains expertise through use of Guard skills.
Skills
Icon | Name | Rank | Type | Affinity | Action Type | Skill Point | Cost | Description |
---|---|---|---|---|---|---|---|---|
Basic Guard | Default | Active | Almighty | Guard | - | 1 MP | The user stands in a defensive stance, decreasing attack and spin damage. Slows enemies' attack recovery. | |
Vitality UP 1 | 0-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Smite Guard | 1-0 | Active | Almighty | Guard | 1 (Select 1) |
3 MP | The user stands in an Anti-Demon stance, decreasing attack and spin damage. Slows enemies' attack recovery even longer. | |
Stun Guard | Active | Almighty | Guard | 2 MP | The user stands in a defensive stance, decreasing attack and spin damage, and inflicts a Stun effect. | |||
Vitality UP 2 | 2-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Power Guard | 3-0 | Active | Almighty | Guard | 1 | 3 MP | The user guards, decreasing attack and spin damage. Force enemies back with all your might. | |
Vitality UP 3 | 4-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Whither Guard | 5-0 | Active | Almighty | Guard | 1 | 3 MP | The user guards, decreasing attack and spin damage. Damage of follow-up close-range skills are raised. | |
Vitality UP 4 | 6-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) [+20 HP (?)] | |
Resolution Guard | 7-0 | Active | Almighty | Guard | 1 | 4 MP | The Player gets into a Guard stance, but is unable to reduce Attack and Spin damage. However, the Player becomes able to blow the opponent away through sheer willpower. | |
Vitality UP 5 | 8-5 | Passive | Special | Curative | 1 | - | A Passive skill that increases Vitality. (VIT +1) | |
Speed Block | 9-0 | Active | Almighty | Guard | 1 | 5 MP | The Player immediately gets into a Guard stance that can reduce Attack and Spin damage. The opponent will recover easily, but with lowered defense. |
Check here for reference data.
How to Train Expertise
Strip to nothing if it does not contribute to Expertise gain to save your dura and macca.
- Go to Virtual Battle's Gakis room, and keep guarding their attacks after punching one of them.
- Bring a healing demon and set it to only use Curative Spell so it won't interfere with the demon in question.
Expertise | |
---|---|
Techniques: | Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon |
Knowledges: | Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless |
Chain Expertise: | Mastery of Three Forms of Life • Synthesis • Crusading Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Freischutz • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship |