Consumable - Modification & Craft: Difference between revisions

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|height="60px"|[[File:icon_I402_0008a.png]]
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| [[Cabinet Pro (2x) (Non-Trade)| Cabinet Pro<br> (2x) (Non-Trade)]] || 1000 || Lv. 20+ ||align="left"| Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
| [[Cabinet Pro (2x) (Bound)| Cabinet Pro<br> (2x) (Bound)]] || 1000 || Lv. 20+ ||align="left"| Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
: • Improves chances of Modification over that of a Cabinet by 2 times.
: • Improves chances of Modification over that of a Cabinet by 2 times.
: • Items can not be modified or used as modification materials while equipped.
: • Items can not be modified or used as modification materials while equipped.
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|height="60px"|[[File:icon_I402_0018a.png]]
|height="60px"|[[File:icon_I402_0018a.png]]
| [[Material Sequencer II (Non-Trade)]] || 1000 || Lv. 20+ ||align="left"| Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure.
| [[Material Sequencer II (Bound)]] || 1000 || Lv. 20+ ||align="left"| Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure.
: • Cannot be traded or sold.
: • Cannot be traded or sold.
|align="left"| • ''[[Straight Box]]''
|align="left"| • ''[[Straight Box]]''
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|height="60px"|[[File:icon_I402_0011a.png]]
|height="60px"|[[File:icon_I402_0011a.png]]
| [[Four-Leaf Clover (1.5x) (Non-Trade)| Four-Leaf Clover<br> (1.5x) (Non-Trade)]] || 1000 || - ||align="left"| Using this item in Compounding increases the success rate by 1.5 times.
| [[Four-Leaf Clover (1.5x) (Bound)| Four-Leaf Clover<br> (1.5x) (Bound)]] || 1000 || - ||align="left"| Using this item in Compounding increases the success rate by 1.5 times.
: • Cannot be traded.
: • Cannot be traded.
|align="left"| • ''[[Electronic Corridor]]''<br> • ''[[Quest: The Magician's Apprentice]]''
|align="left"| • ''[[Electronic Corridor]]''<br> • ''[[Quest: The Magician's Apprentice]]''

Latest revision as of 07:19, 12 March 2023


Extractors

Extractor 100 - A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding Purchased: Magic Shop, Yagiya Shop, COMP Shop
Drop: Turdak, Accomplished Turdak
Quest: Extract the Aluminum!
Power Extractor 100 - A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding.
• Improves chance of Deconstruction over that of an Extractor by 1.2 times.
Purchased: Magic Shop, Yagiya Shop, COMP Shop
Power Extractor
(1.2x)
1000 - A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding.
• Improves chances of Deconstructing over that of a Power Extractor by 1.2 times.
Purchased: Magic Shop [100x: 1200 MC]
Fortune Cards
Power Extractor
(2x)
1000 - A machine that can extract materials from an atomic level. Using it on a selected item will deconstruct it to produce an Element, an item needed in Compounding.
• Double chances of Deconstruction over that of a Power Extractor.
Purchased: Magic Shop [50x: 1800 MC]
Fortune Cards


Modification

Cabinet 100 Lv. 20+ Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
• Items can not be modified or used as modification materials while equipped.
Purchased: Magic Shop, Yagiya Shop, COMP Shop
Drop: Poltergeist, Deformed Poltergeist
Quest: The Ultimate Equipment
Cabinet Pro 100 Lv. 20+ Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
• Improves chances of Modification over that of a Cabinet.
• Items can not be modified or used as modification materials while equipped.
Purchased: Magic Shop, Yagiya Shop, COMP Shop
Dwarf's Cabinet 3 Lv. 20+ Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
• Improves chances of Modification over that of a Cabinet Pro by 1.5 times for low-level Modification only.
• Items can not be modified or used as modification materials while equipped.
• Cannot be traded or sold.
Quest: The Ultimate Equipment
Event
Cabinet Pro
(2x) (Bound)
1000 Lv. 20+ Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
• Improves chances of Modification over that of a Cabinet by 2 times.
• Items can not be modified or used as modification materials while equipped.
• Cannot be traded or sold.
Straight Box
Cabinet Pro
(1.2x)
1000 Lv. 20+ Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
• Improves chances of Modification over that of a Cabinet Pro by 1.2 times.
• Items can not be modified or used as modification materials while equipped.
Purchased: Protopia (Magic Shop) [5x: 1800 MC]
Cabinet Pro
(2x)
1000 Lv. 20+ Using it on a selected item will add the Modification effects of a material into the item's Modification Slot.
• Improves chances of Modification over that of a Cabinet by 2 times.
• Items can not be modified or used as modification materials while equipped.
Fortune Cards
Dwarf's Material Sequencer 3 Lv. 20+ A material sequencer given to you by a Dwarf. Using it during Modification will prevent the selected item from disappearing in case of Serious Failure.
• Cannot be traded of sold.
Quest: The Ultimate Equipment
Event
Material Sequencer I 1000 Lv. 20+ Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure. Endchest: Old Ichigaya Camp (Gold), Old Tokyo Metro
Demon Quests
Material Sequencer II (Bound) 1000 Lv. 20+ Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure.
• Cannot be traded or sold.
Straight Box
Material Sequencer II 1000 Lv. 20+ Using this item during Modification will prevent the selected item from disappearing in case of Serious Failure. Fortune Cards
Weapon Infusion
(Type γ)
1000 - In order to face the myriad threats posed by the demons from the Obelisks, this special enhancement material was created.

When infused into a weapon, it is possible that the weapon will gain a bonus slot. The more slots the weapon gains, the harder it will be to add a new slot through infusion. If infusion fails, the weapon's durability will decrease.
• Weapons that are temporary, currently equipped, or partially damaged cannot undergo infusion.
Fortune Cards


Crafting Tools

Practice Four-leaf Clover - Given during the Quest: The Road to Smithing
Given during the Quest: Smith Crown
Dwarf's Four-Leaf Clover 1000 - A four-leaf clover given to you by a Dwarf. Using this item in Compounding greatly increases the success rate.
• Cannot be traded or sold.
Quest: The Road to Smithing
Quest: Smith Crown
Event
Four-Leaf Clover
(Class 3) (1.2x)
1000 - Using this item in Compounding increased the success rate by 1.2 times for the following items:
• Weapons that can be compounded with skilled acquired from Class 0 Rank 0 through Class 3 Rank 9.
Purchased: Magic Shop (Protopia)
Four-Leaf Clover
(1.5x) (Bound)
1000 - Using this item in Compounding increases the success rate by 1.5 times.
• Cannot be traded.
Electronic Corridor
Quest: The Magician's Apprentice
Four-Leaf Clover
(1.5x)
1000 - Using this item in Compounding increases the success rate by 1.5 times. Fortune Cards
Four-Leaf Clover
(Class 3)
1000 - • Using this item in Compounding increases the success rate by 3 times for the following items:
• Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 3 Rank 9.
Purchased: Magic Shop (Protopia) [3x: 1200 AC]

Item Mixing
Fortune Cards

Four-Leaf Clover
(Class 4)
1000 - Using this item in Compounding increases the success rate by 3 times for the following items:

• Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 4 Rank 9.

Purchased: Magic Shop (Protopia) [3x: 1500 AC]

Item Mixing
Fortune Cards

Four-Leaf Clover
(Class 5)
1000 - Using this item in Compounding increases the success rate by 3 times for the following items:
• Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 5 Rank 9.
Purchased: Magic Shop (Protopia) [3x: 1800 AC]

Item Mixing
Fortune Cards

Four-Leaf Clover
(Class 6)
1000 - Using this item in Compounding increases the success rate by 3 times for the following items:
• Weapons that can be compounded with skills acquired from Class 0 Rank 0 through Class 6 Rank 9.
Item Mixing
Fortune Cards
Swordsmith's Knowledge (CL4-CL5) 200 - Allows you to acquire and use any Swordsmith recipe from Class 4 Rank 0 through Class 5 Rank 0 for 10 minute.
• These recipes cannot be used without the Blacksmith skill.
Fortune Cards
Gunsmith's Knowledge (CL4-CL5) 200 - Allows you to acquire and use any Arms Maker recipe from Class 4 Rank 0 through Class 5 Rank 0 for 10 minutes.
• These recipes cannot be used without the Gunsmith skill.
Fortune Cards


Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesBlunt InstrumentsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials