Crystal Spirits: Difference between revisions
From Shin Megami Tensei IMAGINE Wiki
Jump to navigationJump to search
imported>Kennerz mNo edit summary |
imported>Fizzlybub No edit summary |
||
Line 1: | Line 1: | ||
__FORCETOC__ | |||
==In-Game== | ==In-Game== | ||
{| style="font-size:85%; text-align: center; line-height: 1.5" border="1" | {| style="font-size:85%; text-align: center; line-height: 1.5" border="1" | ||
Line 45: | Line 47: | ||
| Renaissance (Foot) || 5 || 5 || •+10% Expel Ressistance <br> •+10% Death Resistance <br> •+6% Close Range Damage <br> •+6% Long Range Damage<br> •+6% Magic Damage ||align="left"| • Destiny | | Renaissance (Foot) || 5 || 5 || •+10% Expel Ressistance <br> •+10% Death Resistance <br> •+6% Close Range Damage <br> •+6% Long Range Damage<br> •+6% Magic Damage ||align="left"| • Destiny | ||
|- | |- | ||
|} | |||
<br> | <br> | ||
==CP promotional== | |||
{| style="font-size:85%; text-align: center; line-height: 1.5" border="1" | |||
|- height="50px" id="header" | |||
!class="unsortable" width=34px| Icon | |||
!width=120px| Name | |||
!width=120px| Japanese Name | |||
!width=350px| Stats | |||
!width=200px| How to Get | |||
|- | |||
|height="50px"| | |||
| Trained Mind (Body) || 練気の物霊結晶 ||align=left| • Cool-down time - 50% <br> • Close-range/Long-range/Magic damage + 44% <br> • Close-range/Long-range/Magic damage - 15% <br> • Limit Break chance + 20% <br> • Final Critical correction + 10% ||align="left"| • ? | |||
|- | |||
|}<br> | |||
{{EquipmentandItemsBar}} | {{EquipmentandItemsBar}} |
Revision as of 00:21, 29 November 2015
In-Game
Icon | Name | P-DEF | M-DEF | Additional Effect | How to Get |
---|---|---|---|---|---|
Passion (Body) | 11 | 7 | •+8% Close Range Damage •+8% Long Range Damage •+8% Magic Damage [Characteristics] •Limit Break Power + 30% •When HP is less than 30%, 100% chance of nullifying spell or skill interruption when receiving damage •When HP is less than 30%, 100% chance of nullifying incapacitation when receiving damage |
• Destiny | |
Passion (Hand) | 1 | 3 | •+5% Close Range Damage •+5% Long Range Damage •+5% Magic Damage [Characteristics] •Limit Break Power + 20% •Power + Lvl * 0.1 •Speed + Lvl * 0.1 •Magic + Lvl * 0.1 |
• Destiny | |
Passion+ (Body) | 11 | 7 | •+8% Close Range Damage •+8% Long Range Damage •+8% Magic Damage [Characteristics] •Limit Break Power + 30% •Low probabilty of adding Shock effect when attacks are dealt or knocking back the enemy |
• Destiny | |
Passion+ (Hand) | 1 | 3 | •+5% Close Range Damage •+5% Long Range Damage •+5% Magic Damage [Characteristics] •Limit Break Power + 20% •Vitality + Lvl * 0.1 •Intelligence + Lvl * 0.1 •Luck + Lvl * 0.1 |
• Destiny | |
Passion++ (Hand) | 1 | 3 | •+5% Close Range Damage •+5% Long Range Damage •+5% Magic Damage [Characteristics] •Limit Break Power + 20% •Close Range Damage + 5% |
• Destiny | |
Invasion (Head) | 1 | 3 | •+9 Close Range •+9 Long Range •+9 Spell •+22 Critical [Characteristics] •Partner HP + 20 •Partners MP + 10 •Partners Close Range + 10 •Partners Long Range + 10 •Partners Spell + 10 |
• Destiny | |
Invasion (Body) | 11 | 7 | •+19 Close Range •+19 Long Range •+19 Spell •+44 Critical [Characteristics] •Partner HP + 40 •Partners MP + 20 •Partners Close Range + 20 •Partners Long Range + 20 •Partners Spell + 20 |
• Destiny | |
Invasion (Legs) | 10 | 5 | •+14 Close Range •+14 Long Range •+14 Spell •+33 Critical [Characteristics] •Partner HP + 40 •Partners MP + 20 •Partners Close Range + 20 •Partners Long Range + 20 •Partners Spell + 20 |
• Destiny | |
Invasion (Foot) | 5 | 5 | •+9 Close Range •+9 Long Range •+9 Spell •+22 Critical [Characteristics] •Partner HP + 20 •Partners MP + 10 •Partners Close Range + 10 •Partners Long Range + 10 •Partners Spell + 10 |
• Destiny | |
Invasion (Hand) | 1 | 3 | •+9 Close Range •+9 Long Range •+9 Spell •+22 Critical [Characteristics] •Partner HP + 20 •Partners MP + 10 •Partners Close Range + 10 •Partners Long Range + 10 •Partners Spell + 10 |
• Destiny | |
Invasion (Back) | 1 | 3 | •+11 Close Range •+11 Long Range •+11 Spell •+33 Critical •+20% Movement Speed [Characteristics] •Partner HP + 40 •Partners MP + 20 •Partners Close Range + 10 •Partners Long Range + 10 •Partners Spell + 10 |
• Destiny | |
Renaissance (Foot) | 5 | 5 | •+10% Expel Ressistance •+10% Death Resistance •+6% Close Range Damage •+6% Long Range Damage •+6% Magic Damage |
• Destiny |
CP promotional
Icon | Name | Japanese Name | Stats | How to Get |
---|---|---|---|---|
Trained Mind (Body) | 練気の物霊結晶 | • Cool-down time - 50% • Close-range/Long-range/Magic damage + 44% • Close-range/Long-range/Magic damage - 15% • Limit Break chance + 20% • Final Critical correction + 10% |
• ? |
Items and Equipment | |
---|---|
Armor: | Head • Face • Neck • Body • Back • Arms • Legs • Shoes • Earrings • Rings • Talismans • COMP • Extras |
Weapons: | 1-handed Swords • 2-handed Swords • Thrusting Swords • Axes • Blunt Instruments • Spears • Martial Arts • Handguns • Rifles • Shotguns • Bullet |
Items: | Consumables • Gems • Valuables • Cards • Modification Materials • Synthesis Materials • Demonic Compendium Memory |
Plasmas: | Plasma • Remains of Tokyo • Compounding Materials |