Bullet: Difference between revisions

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m Text replacement - "Long-range" to "Ranged"
m Text replacement - "LNG-R" to "Ranged"
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{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
|-
|-
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">LNG-R</span>
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span>
|}
|}
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
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!width="47px"| Stacks
!width="47px"| Stacks
!width="47px"| Level
!width="47px"| Level
!width="47px"| LNG-R
!width="47px"| Ranged
!width="375px"| Description
!width="375px"| Description
!width="310px"| Additional Effect
!width="310px"| Additional Effect
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|height="75px"|[[File:Item-Icon_Slug_bullet.png|link=]]  
|height="75px"|[[File:Item-Icon_Slug_bullet.png|link=]]  
| [[Slug bullet| Slug<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Large caliber bullet that can be shot with a shotgun. ||align="left"|[Characteristics]
| [[Slug bullet| Slug<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Large caliber bullet that can be shot with a shotgun. ||align="left"|[Characteristics]
* Equipped with a Shotgun, +5 LNG-R
* Equipped with a Shotgun, +5 Ranged
* Equipped with a Handgun, -3 LNG-R
* Equipped with a Handgun, -3 Ranged
* Equipped with a Rifle, -3 LNG-R
* Equipped with a Rifle, -3 Ranged
|align="left"|
|align="left"|
* ''[[Item Mixing]]''
* ''[[Item Mixing]]''
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|height="75px"|[[File:Item-Icon_Fragmentation_bullet.png|link=]]  
|height="75px"|[[File:Item-Icon_Fragmentation_bullet.png|link=]]  
| [[Fragmentation bullet| Fragmentation<br> bullet]]  || - || 200 || '''Lv.25+''' || +5 ||align="left"|Bullet made of relatively soft material to increase the destructive power by spreading the core at impact. ||align="left"|[Characteristics]
| [[Fragmentation bullet| Fragmentation<br> bullet]]  || - || 200 || '''Lv.25+''' || +5 ||align="left"|Bullet made of relatively soft material to increase the destructive power by spreading the core at impact. ||align="left"|[Characteristics]
* Equipped with a Rifle, +5 LNG-R
* Equipped with a Rifle, +5 Ranged
* Equipped with a Handgun, -3 LNG-R
* Equipped with a Handgun, -3 Ranged
* Equipped with a Shotgun, -3 LNG-R
* Equipped with a Shotgun, -3 Ranged
|align="left"|
|align="left"|
* ''[[Item Mixing]]''
* ''[[Item Mixing]]''
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|height="75px"|[[File:Item-Icon_Steel_core_bullet.png|link=]]  
|height="75px"|[[File:Item-Icon_Steel_core_bullet.png|link=]]  
| [[Steel core bullet| Steel core<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Special bullet that has successfully improved the power and force the bullet using iron as core. ||align="left"|[Characteristics]
| [[Steel core bullet| Steel core<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Special bullet that has successfully improved the power and force the bullet using iron as core. ||align="left"|[Characteristics]
* Equipped with a Handgun, +5 LNG-R
* Equipped with a Handgun, +5 Ranged
* Equipped with a Rifle, -3 LNG-R
* Equipped with a Rifle, -3 Ranged
* Equipped with a Shotgun, -3 LNG-R
* Equipped with a Shotgun, -3 Ranged
|align="left"|
|align="left"|
* ''[[Item Mixing]]''
* ''[[Item Mixing]]''
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{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
|-
|-
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">LNG-R</span>
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span>
|}
|}
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
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!width="47px"| Stacks
!width="47px"| Stacks
!width="47px"| Level
!width="47px"| Level
!width="47px"| LNG-R
!width="47px"| Ranged
!width="375px"| Description
!width="375px"| Description
!width="310px"| Additional Effect
!width="310px"| Additional Effect
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{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
|-
|-
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">LNG-R</span>
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span>
|}
|}
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
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!width="47px"| Stacks
!width="47px"| Stacks
!width="47px"| Level
!width="47px"| Level
!width="47px"| LNG-R
!width="47px"| Ranged
!width="375px"| Description
!width="375px"| Description
!width="310px"| Additional Effect
!width="310px"| Additional Effect
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{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0"
|-
|-
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">LNG-R</span>
!align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span>
|}
|}
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
{|  style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable"
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!width="47px"| Stacks
!width="47px"| Stacks
!width="47px"| Level
!width="47px"| Level
!width="47px"| LNG-R
!width="47px"| Ranged
!width="375px"| Description
!width="375px"| Description
!width="310px"| Additional Effect
!width="310px"| Additional Effect

Revision as of 00:48, 4 March 2023

In-Game

Ranged = Ranged
Bullets - 150 - +7 The ammunition needed to use a gun. -
Bullets L - 500 - +7 A normal bullet with lowered weight so even more can be carried around. -
  • Purchased: Any Weapon Shop, Yagiya Shop
  • Quest: Gun Practice
  • Drop: Various demons
  • Random Treasure Box: Various dungeons
Bullets
(Fire)
Fire 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets
(Ice)
Ice 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets (Electric) Electric 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets
(Force)
Force 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets
(Expel)
Expel 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets
(Death)
Death 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets
(Mystic)
Mystic 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets
(Nerve)
Nerve 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Bullets
(Mind)
Mind 99 - +1 A seemingly ordinary bullet that appears to have magical powers. -
Slug
bullet
- 200 Lv.25+ +5 Large caliber bullet that can be shot with a shotgun. [Characteristics]
  • Equipped with a Shotgun, +5 Ranged
  • Equipped with a Handgun, -3 Ranged
  • Equipped with a Rifle, -3 Ranged
Fragmentation
bullet
- 200 Lv.25+ +5 Bullet made of relatively soft material to increase the destructive power by spreading the core at impact. [Characteristics]
  • Equipped with a Rifle, +5 Ranged
  • Equipped with a Handgun, -3 Ranged
  • Equipped with a Shotgun, -3 Ranged
Steel core
bullet
- 200 Lv.25+ +5 Special bullet that has successfully improved the power and force the bullet using iron as core. [Characteristics]
  • Equipped with a Handgun, +5 Ranged
  • Equipped with a Rifle, -3 Ranged
  • Equipped with a Shotgun, -3 Ranged


Cartridge

Ranged = Ranged
http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20consumable/icon_I70_0189a.png Shell Casing - 99 - - An old-fashioned shell casing, filled to the brim with gunpowder. -


AC Promotional

Ranged = Ranged
  • Promotion
Bullets M - 2000 - +7 The ammunition needed to use a gun. This type is easier to carry around, allowing gunners to stock more at a time. -
  • Weapon Shop: Shinjuku Babel [1000x: 900 AC]
Bullets G - 5000 - +7 The ammunition needed to use a gun. This type is easier to carry around, allowing gunners to stock more at a time. -
  • Weapon Shop: Protopia [3000x: 1,800 AC]
Bullets of
Light
Expel 1000 - +7 A seemingly ordinary bullet that appears to have magical powers. -
  • Promotion
Bullets of Darkness Death 1000 - +7 A seemingly ordinary bullet that appears to have magical powers. -
  • Promotion


Limited Time/ Event Reward

Ranged = Ranged
Bullets (Limited)
(7 Days)
- - - +7 The ammunition needed to use a gun.
[Rental Item] Unlimited use of item for 7 days after removal from your Post.
  • Cannot be traded
  • Promotion
Cursed Bullet (Assault)
(7 Days)
- - - - A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot.
[Rental Item] Unlimited use of item for 7 days after removal from your Post.
  • Melee Damage: +5%
  • Cannot be traded
  • Fortune Cards
Cursed Bullet (Buster)
(7 Days)
- - - +10 A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot.
[Rental Item] Unlimited use of item for 7 days after removal from your Post.
  • Ranged Damage: +5%
  • Cannot be traded
  • Fortune Cards
Cursed Bullet (Magic)
(7 Days)
- - - - A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot.
[Rental Item] Unlimited use of item for 7 days after removal from your Post.
  • Spell Damage: +5%
  • Cannot be traded
  • Fortune Cards


Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesBlunt InstrumentsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials