Bullet: Difference between revisions
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m Text replacement - "Long-range" to "Ranged" |
m Text replacement - "LNG-R" to "Ranged" |
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{| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0" | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0" | ||
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!align="center" width="3000px"| Ranged = <span style="color:#FF0000"> | !align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span> | ||
|} | |} | ||
{| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | ||
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!width="47px"| Stacks | !width="47px"| Stacks | ||
!width="47px"| Level | !width="47px"| Level | ||
!width="47px"| | !width="47px"| Ranged | ||
!width="375px"| Description | !width="375px"| Description | ||
!width="310px"| Additional Effect | !width="310px"| Additional Effect | ||
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|height="75px"|[[File:Item-Icon_Slug_bullet.png|link=]] | |height="75px"|[[File:Item-Icon_Slug_bullet.png|link=]] | ||
| [[Slug bullet| Slug<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Large caliber bullet that can be shot with a shotgun. ||align="left"|[Characteristics] | | [[Slug bullet| Slug<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Large caliber bullet that can be shot with a shotgun. ||align="left"|[Characteristics] | ||
* Equipped with a Shotgun, +5 | * Equipped with a Shotgun, +5 Ranged | ||
* Equipped with a Handgun, -3 | * Equipped with a Handgun, -3 Ranged | ||
* Equipped with a Rifle, -3 | * Equipped with a Rifle, -3 Ranged | ||
|align="left"| | |align="left"| | ||
* ''[[Item Mixing]]'' | * ''[[Item Mixing]]'' | ||
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|height="75px"|[[File:Item-Icon_Fragmentation_bullet.png|link=]] | |height="75px"|[[File:Item-Icon_Fragmentation_bullet.png|link=]] | ||
| [[Fragmentation bullet| Fragmentation<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Bullet made of relatively soft material to increase the destructive power by spreading the core at impact. ||align="left"|[Characteristics] | | [[Fragmentation bullet| Fragmentation<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Bullet made of relatively soft material to increase the destructive power by spreading the core at impact. ||align="left"|[Characteristics] | ||
* Equipped with a Rifle, +5 | * Equipped with a Rifle, +5 Ranged | ||
* Equipped with a Handgun, -3 | * Equipped with a Handgun, -3 Ranged | ||
* Equipped with a Shotgun, -3 | * Equipped with a Shotgun, -3 Ranged | ||
|align="left"| | |align="left"| | ||
* ''[[Item Mixing]]'' | * ''[[Item Mixing]]'' | ||
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|height="75px"|[[File:Item-Icon_Steel_core_bullet.png|link=]] | |height="75px"|[[File:Item-Icon_Steel_core_bullet.png|link=]] | ||
| [[Steel core bullet| Steel core<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Special bullet that has successfully improved the power and force the bullet using iron as core. ||align="left"|[Characteristics] | | [[Steel core bullet| Steel core<br> bullet]] || - || 200 || '''Lv.25+''' || +5 ||align="left"|Special bullet that has successfully improved the power and force the bullet using iron as core. ||align="left"|[Characteristics] | ||
* Equipped with a Handgun, +5 | * Equipped with a Handgun, +5 Ranged | ||
* Equipped with a Rifle, -3 | * Equipped with a Rifle, -3 Ranged | ||
* Equipped with a Shotgun, -3 | * Equipped with a Shotgun, -3 Ranged | ||
|align="left"| | |align="left"| | ||
* ''[[Item Mixing]]'' | * ''[[Item Mixing]]'' | ||
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|- | |- | ||
!align="center" width="3000px"| Ranged = <span style="color:#FF0000"> | !align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span> | ||
|} | |} | ||
{| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | ||
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!width="47px"| Stacks | !width="47px"| Stacks | ||
!width="47px"| Level | !width="47px"| Level | ||
!width="47px"| | !width="47px"| Ranged | ||
!width="375px"| Description | !width="375px"| Description | ||
!width="310px"| Additional Effect | !width="310px"| Additional Effect | ||
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{| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0" | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="0" | ||
|- | |- | ||
!align="center" width="3000px"| Ranged = <span style="color:#FF0000"> | !align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span> | ||
|} | |} | ||
{| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | ||
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!width="47px"| Stacks | !width="47px"| Stacks | ||
!width="47px"| Level | !width="47px"| Level | ||
!width="47px"| | !width="47px"| Ranged | ||
!width="375px"| Description | !width="375px"| Description | ||
!width="310px"| Additional Effect | !width="310px"| Additional Effect | ||
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|- | |- | ||
!align="center" width="3000px"| Ranged = <span style="color:#FF0000"> | !align="center" width="3000px"| Ranged = <span style="color:#FF0000">Ranged</span> | ||
|} | |} | ||
{| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | {| style="font-size: 95%; text-align: center; border-collapse: collapse;" cellpadding="1" border="1" id="mttable" | ||
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!width="47px"| Stacks | !width="47px"| Stacks | ||
!width="47px"| Level | !width="47px"| Level | ||
!width="47px"| | !width="47px"| Ranged | ||
!width="375px"| Description | !width="375px"| Description | ||
!width="310px"| Additional Effect | !width="310px"| Additional Effect |
Revision as of 00:48, 4 March 2023
In-Game
Ranged = Ranged |
---|
Icon | Item Name | Affinity | Stacks | Level | Ranged | Description | Additional Effect | How to Get |
---|---|---|---|---|---|---|---|---|
Bullets | - | 150 | - | +7 | The ammunition needed to use a gun. | - |
| |
Bullets L | - | 500 | - | +7 | A normal bullet with lowered weight so even more can be carried around. | - |
| |
Bullets (Fire) |
Fire | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Ice) |
Ice | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Electric) | Electric | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Force) |
Force | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Expel) |
Expel | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Death) |
Death | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Mystic) |
Mystic | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Nerve) |
Nerve | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Bullets (Mind) |
Mind | 99 | - | +1 | A seemingly ordinary bullet that appears to have magical powers. | - | ||
Slug bullet |
- | 200 | Lv.25+ | +5 | Large caliber bullet that can be shot with a shotgun. | [Characteristics]
|
||
Fragmentation bullet |
- | 200 | Lv.25+ | +5 | Bullet made of relatively soft material to increase the destructive power by spreading the core at impact. | [Characteristics]
|
||
Steel core bullet |
- | 200 | Lv.25+ | +5 | Special bullet that has successfully improved the power and force the bullet using iron as core. | [Characteristics]
|
Cartridge
Ranged = Ranged |
---|
Icon | Item Name | Affinity | Stacks | Level | Ranged | Description | Additional Effect | How to Get |
---|---|---|---|---|---|---|---|---|
http://nerfjax.com/kuenaimaku/images/megaten/icons%20-%20misc/icon%20consumable/icon_I70_0189a.png | Shell Casing | - | 99 | - | - | An old-fashioned shell casing, filled to the brim with gunpowder. | - |
|
AC Promotional
Ranged = Ranged |
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- Promotion
Icon | Item Name | Affinity | Stacks | Level | Ranged | Description | Additional Effect | How to Get |
---|---|---|---|---|---|---|---|---|
Bullets M | - | 2000 | - | +7 | The ammunition needed to use a gun. This type is easier to carry around, allowing gunners to stock more at a time. | - |
| |
Bullets G | - | 5000 | - | +7 | The ammunition needed to use a gun. This type is easier to carry around, allowing gunners to stock more at a time. | - |
| |
Bullets of Light |
Expel | 1000 | - | +7 | A seemingly ordinary bullet that appears to have magical powers. | - |
| |
Bullets of Darkness | Death | 1000 | - | +7 | A seemingly ordinary bullet that appears to have magical powers. | - |
|
Limited Time/ Event Reward
Ranged = Ranged |
---|
Icon | Item Name | Affinity | Stacks | Level | Ranged | Description | Additional Effect | How to Get |
---|---|---|---|---|---|---|---|---|
Bullets (Limited) (7 Days) |
- | - | - | +7 | The ammunition needed to use a gun. [Rental Item] Unlimited use of item for 7 days after removal from your Post. |
|
| |
Cursed Bullet (Assault) (7 Days) |
- | - | - | - | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. [Rental Item] Unlimited use of item for 7 days after removal from your Post. |
|
| |
Cursed Bullet (Buster) (7 Days) |
- | - | - | +10 | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. [Rental Item] Unlimited use of item for 7 days after removal from your Post. |
|
| |
Cursed Bullet (Magic) (7 Days) |
- | - | - | - | A charm made from souls of people who were cursed with illusory. It is shaped like a bullet and can be shot. [Rental Item] Unlimited use of item for 7 days after removal from your Post. |
|
|
Items and Equipment | |
---|---|
Armor: | Head • Face • Neck • Body • Back • Arms • Legs • Shoes • Earrings • Rings • Talismans • COMP • Extras |
Weapons: | 1-handed Swords • 2-handed Swords • Thrusting Swords • Axes • Blunt Instruments • Spears • Martial Arts • Handguns • Rifles • Shotguns • Bullet |
Items: | Consumables • Gems • Valuables • Cards • Modification Materials • Synthesis Materials • Demonic Compendium Memory |
Plasmas: | Plasma • Remains of Tokyo • Compounding Materials |