Demon
|
Family
|
Gem
|
Synth.
|
Level
|
Tarot Fusion Effect
|
Level
|
Slot
|
Soul Stone Effect
|
Soul Stone Title
|
Luvah |
Entity |
Ruby |
2 |
40 |
- Partner's Force-based skill effects +2%
- Partner's Max HP -5
|
50 |
Face |
- +20% Damage to demons of the Elemental Race
- If Player is LAW, 10% chance to reflect Force, +10% Force-based skill effects
|
of the East
|
Urthona |
Entity |
Ruby |
2 |
40 |
- Partner's Electric-based skill effects +2%
- Partner's Max HP -5
|
50 |
Neck |
- +20% Damage to demons of the Elemental Race
- If Player is LAW, 10% chance to reflect Electric, +10% Electric-based skill effects
|
of the North
|
Urizen |
Entity |
Ruby |
2 |
30 |
- Partner's fire-based skill effects +2%
- Partner's Max HP -5
|
50 |
Extra |
- +20% Damage to demons of the Elemental Race
- If Player is LAW, 10% chance to reflect Fire, +10% Fire-based skill effects
|
of the South
|
Tharmas |
Entity |
Ruby |
2 |
40 |
- Partner's Ice-based skill effects +2%
- Partner's Max HP -5
|
50 |
Talisman |
- +20% Damage to demons of the Elemental Race
- If Player is LAW, 10% chance to reflect Ice, +10% Ice-based skill effects
|
of the West
|
Albion |
Entity |
Ruby |
3 |
40 |
- Max HP + 5, HP Regeneration + 5
- If Player is below level 80: +3% Macca gain
- Close-range/Long-range/Magic Damage Dealt -3%
|
60 |
Back |
- HP Cost of all skills -5%
- HP Cost of all skills -4% for each class of Guard
|
of Towering Pride
|
Alilat |
Entity |
Ruby |
4 |
40 |
- Magical/Physical Defense +3
- If Player is below level 80: +3% Magnetite gain
- Close-range/Long-range/Magic Damage Dealt -3%
|
70 |
Arms |
- +1 INT to party members
- If Synthesis is class 3 or higher: LUCK + 2, Bethel earned +5%
|
of Obsidian
|
Thoth |
Demon God |
Ruby |
2 |
35 |
- INT +2, MAG +1
- Spell incantation time -1%
|
40 |
Head |
- MAX MP +10, STR, SPD -5
- If Player have 50 INT or more, void Muddle
- If Player is LAW, MAX MP +15
|
-of Hieratics
|
Indra |
Demon God |
Ruby |
3 |
50 |
- Close-range +1
- If Player is LAW, HP Cost -2%
|
55 |
Arms |
|
?
|
Odin |
Demon God |
Ruby |
4 |
40 |
- Almighty-based skill effects +2%
|
50 |
Weapon |
- Weapon gains Expel-affinity
- If Player is LAW, Expel-based skill effects +10%
|
-of Runes
|
Atavaka |
Demon God |
Ruby |
3 |
50 |
- Party member's close-range +1
|
55 |
Arms |
- +5% Attack/Spin/Rush damage
- If Player is LAW, HP Cost -10%
|
-Generalissimo of the Ming
|
Mithra |
Demon God |
Ruby |
4 |
45 |
- Blunt, Charge, Slash resistance +2%
|
55 |
Head
|
- Shot damage +10%
- Magic +5 to all Party members
- If Player is LAW, LV x 0.25% void Blunt, Charge, Slash-based attacks
|
-of Maitreya
|
Baal |
Demon God |
Ruby |
4 |
75 |
- Party Member's Luck + 3
- User receives +5% Close-range/Long-range/Magic damage
|
70 |
Face |
- Demon Partner's Rush/Rapid damage + 20%
|
-?
|
Thor |
Demon God |
Ruby |
4 |
60 |
- Electric-based skill effects +2%
- If Player is LAW, STR +3, VIT +1
|
75 |
Top |
- STR +5, MAG +3, Void Electric 5%
- If Player is LAW, Electric-based skill effects +15%
- If Player is CHAOS, Electric-based skill effects -15%
|
-of Bilskirnir
|
Vishnu |
Demon God |
Ruby |
4 |
70 |
- MAG, INT +5
- If Player is LAW, Electric-based skill effects +3%
|
85 |
Top |
- Magic +10, Critical +15, Electric-based skill effects +30%
- If Player is LAW, Spell damage +8%
- If Player is CHAOS or NEUTRAL, MAX MP -20, Block Critical -20
|
-of Avetara
|
Hathor |
Goddess |
Sapphire |
1 |
10 |
|
18 |
Top |
|
Fortunate-
|
Ameno-Uzume |
Goddess |
Sapphire |
1 |
10 |
- Fire resistance +2%, Electric resistance -1%
|
20 |
Bottom |
|
Dancer's-
|
Sarasvati |
Goddess |
Sapphire |
1 |
10 |
|
20 |
Top |
- Damage suffered from Foul species -20%
|
Abundant-
|
Freya |
Goddess |
Sapphire |
2 |
20 |
- Fire, Mind resistance +1%
|
30 |
Neck |
|
-of Vanadis
|
Fortuna |
Goddess |
Sapphire |
2 |
30 |
- Luck + 4
If Player is LAW, +2% Macca/Magnetite earned.
|
40 |
COMP |
- Partner's Spin damage +5%
-4% Incantation time for each class of Bless If Player is LAW, Partner's HP/MP cost for Spins -30%
|
Wheel of-
|
Sati |
Goddess |
Sapphire |
3 |
40 |
- MAG+2, Fire resistance +3%, Ice resistance -2%
|
55 |
Back |
- LV x 0.25% Chance to Reflect Fire, Ice resistance -50%
- If Player is LAW, Ice resistance +15%
|
Virtuous-
|
Scathach |
Goddess |
Sapphire |
3.5 |
60 |
- STR, MAG +1
- Electric resistance -5%
- If Player is LAW, MAG +2
|
65 |
Bottom |
- STR, MAG +2, Electric-based skill effects -15%
- If Player is LAW, LV x 0.3% Rush damage
- If Player is CHAOS, Spell damage -20%
[ Set Bonus ]
|
Gallant Heroine's-
|
Norn |
Goddess |
Sapphire |
3 |
50 |
|
55 |
Earring |
- INT + (level * 0.1)
- Close-range damage suffered +20%
|
?
|
Pallas Athena |
Goddess |
Sapphire |
4.5 |
65 |
- STR, MAG +1
- Death resistance -5%
- If Player is LAW, STR +2
|
70 |
Arms |
- Void Stone, Mute, Muddle, LV x 0.25% Magic-affinity reflect
- If Player is LAW, STR, MAG +1
- If Player is CHAOS, Rush damage -10%
|
Saint Cloth-
|
Anat |
Goddess |
Sapphire |
4 |
75 |
- If Player is LAW, Rapid damage + 6%
- If Player is CHAOS, Rush damage + 6%
|
70 |
Neck |
- If Player is LAW, (Level * 0.5)% Null Mind
- If Player is CHAOS, (Level * 0.5)% Null Nerve
|
-of Insanity
|
Lakshmi |
Goddess |
Sapphire |
4 |
45 |
- STR -5, INT +3
- Charm success rate +4%
|
60 |
Talisman |
- LV x 0.25% Void Nerve, Magic Defense +10
|
-
|
Baphomet |
Vile |
Ruby |
1 |
10 |
|
20 |
Top |
- Damage suffered from God species -20%
|
-de Grimoire
|
Tao Tie |
Vile |
Ruby |
3 |
30 |
|
75 |
Neck |
- Death Resistance +5%
- If Player is LAW, Death-based skill effects +10%
[ Set Bonus ]
|
-
|
Mishaguji-Sama |
Vile |
Ruby |
3 |
50 |
- Luck + 2
- Vitality + 2
- If Psychology is class 1 or higher: All Status-Changing Skills Success Rate +3%
|
55 |
Talisman |
|
-of the Fortress
|
Pazuzu |
Vile |
Ruby |
3 |
45 |
- Force resistance +1%
- Spell damage +1%
|
70 |
Extra |
- MAG +3, INT +2, Force Absorb +5%
- If Player is LAW, Force-based skill effects +15%
|
Swirling Miasma-
|
Mada |
Vile |
Ruby |
5 |
55 |
- STR +3, Critical +10
- If Player is LAW, Received Close-range damage -1%
|
65 |
Talisman |
- Bind, Charm, Muddle skill success rate +20%
- If Player is LAW, Poison, Paralyze, Stone skill success rate +30%
|
-
|
Nyarlathotep |
Vile |
Ruby |
4 |
75 |
- Spell damage +3%, Fire resistance -5%
|
80 |
Bottom |
- Block Critical +5, Spell damage +20%
- If Player is LAW, Mind-based, Magic-based skill effects +10%
- If Player is CHAOS, MAG -10, Fire resistance -25%
|
-of Crawling Chaos
|
Samael |
Vile |
Ruby |
5 |
60 |
- MAX HP -8, LUCK +2 to all Party members
|
80 |
Back |
- Death resistance +15%
- Poison skill success rate +40%
|
-
|
Seth |
Vile |
Ruby |
5 |
75 |
- If Player is LAW, MAG + 2, Close-range + 3
- If Player is CHAOS, Spell + 3, STR + 2
|
85 |
Weapon |
- Critical +15, Technical Attack power + 5%
|
-of Sand and Storm
|
Omoikane |
Heavenly God |
Pearl |
2 |
20 |
|
25 |
Head, Face |
- INT +2, LUCK +1, If Player have Class 2 Synthesis or more, INT +2, LUCK +1
|
All-Encompassing-
|
Tajikarao |
Heavenly God |
Pearl |
2 |
20 |
- HP Cost of Spin -2%
- HP Cost of Rush -2%
- If Player is Level 70 or higher, MP Cost -2%
|
30 |
Arms |
- Null Bind
- Party member's STR + 1
- If Player have Class 3 Crushing Technique or more, Critical + 20
|
-of Superhuman Strength
|
Take-Mikazuchi |
Heavenly God |
Pearl |
3 |
30 |
- Electric resistance +1%, Rush damage +1%
|
50 |
Ring |
- LV x 0.1% Electric absorb
- Rush damage +5%, Penetrate resistance -25%
- If Player is LAW, Electric-based skill effects +5%
|
Lightning-
|
Amaterasu (Male) |
Heavenly God |
Pearl |
5 |
70 |
- MAG + 4
- HP Regen + 3
- If Player is LAW, Party member's MAG + 1
|
80 |
Head |
- -10 Speed
- +10 Luck
- Cooldown of all magic skills -20%
- If Player is LAW, During the day, Magic damage +25%
|
-of Hinomoto
|
Amaterasu (Female) |
Heavenly God |
Pearl |
5 |
70 |
- MAG + 4
- MP Regen + 3
- If Player is LAW, Party member's MAG + 1
|
80 |
Head |
- -10 Intelligence
- +10 Luck
- Cooldown of all magic skills -20%
- If Player is LAW, During the day, Magic damage +25%
|
-of Mahoroba
|
Apsaras |
Yoma |
Peridot |
0 |
1 |
|
8 |
Shoes |
- SPD +2, MAG +2, Electric resistance +5%
|
-of Swans
|
Isora |
Yoma |
Peridot |
0 |
1 |
- Electric-based skill effects +1%
|
10 |
Ring, Earring, Extra |
- Ice resistance +2%, Fire resistance -1%
|
Sea Breeze-
|
Dis |
Yoma |
Peridot |
1 |
10 |
|
20 |
Top |
- Damage suffered from Magica species -20%
|
-of Destiny
|
Kinnari |
Yoma |
Peridot |
1 |
20 |
- Demon Partner's Curative +5%
|
30 |
Face |
|
?
|
Onkot |
Yoma |
Peridot |
1 |
10 |
- Stun skill success rate +5%
|
20 |
Weapon |
- Damage to Yoma family +20%
|
-of Generals
|
Efreet |
Yoma |
Peridot |
3 |
30 |
- Experienced gained -3%
- Expertise gained +6%
|
40 |
Shoes |
- Fire-based skill effects +5%
- If Player is Level 42+, void Fire-based attacks LV x 0.5%
|
-
|
Jinn |
Yoma |
Peridot |
1 |
10 |
|
20 |
Back |
- Force-based skill effects +5%
- If Player is 44+, LV x 0.1% void Force
|
-of 1,000 Nights
|
Purski |
Yoma |
Peridot |
1 |
50 |
|
50 |
Weapon |
|
-of the Elephant-headed God
|
Ganesha |
Yoma |
Peridot |
3 |
30 |
- INT, LUCK +1
- If Player is LAW, Macca earned +1%
|
40 |
Ring |
|
Lord of Obstacles-
|
Uriel |
Seraphim |
Diamond |
5 |
50 |
- STR +1
- Fire resistance +3%, Ice resistance -2%
|
60 |
Ring |
- LV x 0.5% Fire absorb, Ice resistance -50%, Close-range damage +5%
- If Player is LAW with less than 30% HP, CLS-R damage +50%
- If Player is CHAOS, HP cost of all skills +50%
|
-of Tartatus
|
Rafael |
Seraphim |
Diamond |
5 |
60 |
- Critical +5
- Block Critical +5
|
80 |
Earring |
- Damage suffered from Magica species -30%, LUCK +2 to all Party members
- If Player is LAW, LUCK +5, Critical +20, Block Critical +5
- If Player is CHAOS, LUCK -5, Critical -20, Block Critical -15
|
-of Azaleas
|
Gabriel |
Seraphim |
Diamond |
5 |
40 |
- Partner inflicts Electric-based skill effects +1%
|
85 |
Ring |
- Void Paralyze, Electric Stun
- If Player is LAW, Electric-based skill effects +5%
Partner inflicts Electric-based skill effects +15%
|
-of Madonna Lilies
|
Michael |
Seraphim |
Diamond |
5 |
80 |
- STR, SPD, MAG +2, All Skill Cooldown -1%
|
90 |
Weapon |
- Damage to CHAOS enemies +30%
- If Player is LAW, Spell Skill Stack +1
- If Player is CHAOS, All Skill Cooldown +50%
|
-of Justification
|
Seraph |
Seraphim |
Diamond |
5 |
70 |
- Player/Demon Almighty damage + 2%
- If Player is LAW, Player/Demon Fire damage +3%
|
90 |
Back |
- Final Critical Correction + 3%
- Level * (0.05)% Absorb Fire for Demon
- If Player is LAW, Pursuit chance + (Luck * 0.01)%, Pursuit Power + 5%
|
-of Seraphim
|
Metatron |
Seraphim |
Diamond |
5 |
50 |
- STR, MAG +1, Expel-based skill effects +5%
|
90 |
Neck |
- STR, MAG +2
- If Player is LAW, Expel-based skill effects +15%
Void Physical LVL * 0.1%
- If Player is CHAOS, Expel Resistance -30%
|
-of Enoch
|
Angel |
Divine |
Turquoise |
0 |
1 |
- Expel resistance +1%, Death resistance -1%
|
10 |
Neck |
|
-of Millenarian
|
Archangel |
Divine |
Turquoise |
1 |
10 |
- Slash-based skill effects +1%
|
17 |
Weapon |
|
-of Punishers
|
Principality |
Divine |
Turquoise |
1 |
10 |
- Expel resistance +2%, Death resistance -1%
|
20 |
Weapon |
- Damage to Haunt family +20%
|
-of Evangelis
|
Power |
Divine |
Turquoise |
2 |
20 |
- Damage to Foul family +3%
|
30 |
Weapon |
- Damage to Foul family +20%
- If Player is LAW or NEUTRAL, damage to Foul family +20%
|
-of Vanguards
|
Virtue |
Divine |
Turquoise |
2 |
20 |
- Expel-based skill cool-down -2%
|
35 |
Head, Face |
- INT +5, VIT -5
- If Player is LAW or NEUTRAL, Expel-based skill effects incantation -50%
|
-of the Cosmos
|
Dominion |
Divine |
Turquoise |
3 |
30 |
|
40 |
Bottom |
- MAX MP +50, MAX HP -25, Expel-based skill effects +5%
- If Player is LAW or NEUTRAL, Spell cool-down time -20%
|
-of the Hashmalim
|
Throne |
Divine |
Turquoise |
3 |
30 |
|
45 |
Top |
- Fire resistance +20%, Fire-based skill effects +5%
- If Player is LAW or NEUTRAL, Spin cool-down time -20%
|
-of the Ophanim
|
Ose Hallel |
Divine |
Turquoise |
3 |
30 |
- While Digitalized: +6% Close-range damage
- If Bless is Class 9 or higher: Close-range/Long-range/Spell + 4
|
40 |
Bottom |
- While Digitalized: +20% Close-range/Long-range/Magic damage
- If player is Neutral: +10% Close-range/Long-range/Magic damage received
- If player is Chaos: +20% Close-range/Long-range/Magic damage received
- Set Bonus
|
?
|
Flauros Hallel |
Divine |
Turquoise |
3 |
30 |
- While Digitalized: +2% Close-range damage
- If Player is LAW, Strength + 4
- If Bless is Class 9 or higher: Technical Attack chance/power + 1%
|
40 |
Face |
- While Digitalized: +10% Limit Break power
- If player is Neutral: +10% Close-range/Long-range/Magic damage received
- If player is Chaos: +20% Close-range/Long-range/Magic damage received
- Set Bonus
|
?
|
Feng Huang |
Avian |
Emerald |
1 |
10 |
|
20 |
Neck |
- HP regeneration +3, MP regeneration +1
- If VIT is 30+, HP regeneration +7
- If INT is 30+, MP regeneration +3
|
-of Energy
|
Jatayu |
Avian |
Emerald |
1 |
10 |
|
20 |
Weapon |
|
-of Vultures
|
Phoenix |
Avian |
Emerald |
2 |
20 |
|
30 |
Neck |
- MAX HP, MAX MP +10
- If VIT is 30+, MAX HP +20
- If INT is 30+, MAX MP +20
|
Firebird's-
|
Suparna |
Avian |
Emerald |
2 |
20 |
- Demon/ Soul Stone is not yet implemented!
- HP regeneration +2, MP regeneration +3
|
30 |
Head, Face |
- Partner of Birds species, HP and MP regeneration +5
- If the Player is LAW, Fire-based skill cool-down -10%
|
-
|
Zhu Que |
Avian |
Emerald |
2 |
30 |
- Fire-based skill cool-down time -1%
|
45 |
Back |
- Fire resistance +15%, Ice resistance -5%
- Fire-based skill cool-down time -10%
[ Set Bonus ]
|
Scarlet Plumed-
|
Yatagarasu |
Avian |
Emerald |
3 |
30 |
- Force, Nerve resistance +1%
|
40 |
Weapon |
|
-of Sunlight
|
Garuda |
Avian |
Emerald |
3 |
40 |
- Magic-based, Nerve resistance +5%
|
50 |
Head, Face |
- Partner of Birds species, HP and MP regeneration +10
- If Player is LAW, Fire-based skill cool-down time -20%
|
Winged Lord-
|
Harpy |
Wild Bird |
Jade |
0 |
1 |
|
7 |
Head, Face |
|
-of Raptors
|
Macha |
Wild Bird |
Jade |
0 |
1 |
- Force resistance +1%, Electric resistance -1%
|
10 |
Weapon |
- If Player have 20 LUCK or more, Critical +14
[ Set Bonus ]
|
-of Ravens
|
Ocypete |
Wild Bird |
Jade |
1 |
10 |
- Blunt resistance +2%, Slash resistance -1%
|
20 |
Bottom |
[ Set Bonus ]
|
Sonic Speed-
|
Celaeno |
Wild Bird |
Jade |
1 |
10 |
- Charge resistance +2%, Blunt resistance -1%
|
20 |
Top |
[ Set Bonus ]
|
Stormcloud-
|
Aello |
Wild Bird |
Jade |
1 |
10 |
- Slash resistance +2%, Charge resistance -1%
|
20 |
Head, Face |
[ Set Bonus ]
|
Gale-
|
Badb Catha |
Wild Bird |
Jade |
1 |
10 |
- MAG, SPD +1, INT, LUCK -1
|
20 |
Weapon |
- Damage to Vile family +20%
[ Set Bonus ]
|
-of Wings
|
Morrigan |
Wild Bird |
Jade |
2 |
40 |
- Critical +10
- SPD +2, MAG -5
|
30 |
Back |
- MP regeneration +10, SPD, VIT +5
[ Set Bonus ]
|
-of Great Queen
|
Onmoraki |
Raptor |
Amethyst |
0 |
1 |
- Death resistance +1%, Expel resistance -1%
|
1 |
Top |
|
Moaning-
|
Moh Shuvuu |
Raptor |
Amethyst |
1 |
15 |
|
20 |
Back |
- MAG + 2, SPD + 2
- Suicide resistance +50%
- Suicide damage +50%
|
-of Fluttering Wings
|
Zhen |
Raptor |
Amethyst |
1 |
10 |
|
20 |
Top |
- Damage suffered from Dragon species -20%
|
Poison Fowl-
|
Furiae |
Raptor |
Amethyst |
1 |
10 |
- Ice resistance +2%, Force resistance -1%
|
45 |
Weapon |
- Damage to Brute family +20%
|
-of Jailers
|
Camazotz |
Raptor |
Amethyst |
2 |
50 |
- Close-range damage -3%
- Partner inflicts Blunt-based skill effects +3%
|
50 |
Weapon |
- Damage to Birds species +10%
- If Player has 50+ Speed, Critical +8, Long-range damage +8%
|
-of Vectors
|
Anzu |
Raptor |
Amethyst |
3 |
50 |
- Damage suffered from demons of the Dragons Species -1%
|
50 |
Bottom |
- Damage suffered from demons of the Dragons Species -20%
|
?
|
Hresvelgr |
Raptor |
Amethyst |
3 |
35 |
|
60 |
Back |
- SPD +10, INT +5, MP regeneration -10
- If Player is LAW and have less than 20% HP, Long-range damage +50%
|
-of Soultakers
|
Gurr |
Raptor |
Amethyst |
2 |
50 |
- Death Resistance +5%, Mind Resistance +5%
|
60 |
Arms |
- Partner of Birds species, HP and MP regeneration +5, Max HP and MP +5
- If Player is LAW, Fire-based skill effects +15%
|
-
|
Kodama |
Earth Element |
Topaz |
0 |
1 |
- If Player's Level is between 3 and 20, MAX HP +4
|
3 |
Talisman |
- Void Electric (Null Shock Stun Effect)
|
Wavering-
|
Hua Po |
Earth Element |
Topaz |
0 |
1 |
- Fire resistance +1%, Ice resistance -1%
|
5 |
Talisman |
- Void Fire (Null Blaze Stun Effect)
|
Abloom-
|
Knocker |
Earth Element |
Topaz |
0 |
1 |
- Blunt resistance +1%, Slash resistance -1%
|
11 |
Bottom |
|
-of Miners
|
Sudama |
Earth Element |
Topaz |
1 |
10 |
- Charge resistance +2%, Slash resistance -1%
|
17 |
Weapon |
|
-of Exorcism
|
Bucca-Boo |
Earth Element |
Topaz |
1 |
10 |
- Electric resistance +2%, Fire resistance -1%
|
24 |
Weapon |
|
Silver Rain-
|
Dwarf |
Earth Element |
Topaz |
2 |
20 |
- Blunt, Electric resistance +1%
|
30 |
Weapon |
|
Artisan's-
|
Sarutahiko |
Earth Element |
Topaz |
3 |
40 |
- Spell Damage -3%, Partner's Slash-based skill effects +3%
|
40 |
Weapon |
|
-of the Illuminated Road
|
Ubelluris |
Earth Element |
Topaz |
2 |
20 |
- Electric resistance +3%, Force resistance -1%
|
30 |
Top |
- STR -3, SPD -3, MAG -3
- Physical defense +5, Block Critical +15
|
-of Ullikummi
|
Titan |
Earth Element |
Topaz |
4 |
40 |
- STR +4, MAG, SPD -2
- Physical defense +2
|
50 |
Bottom |
- STR +4, MAG, SPD -1
- If Player is NEUTRAL, Force resistance +15%
|
-
|
Ogre |
Evil Demon |
Opal |
0 |
1 |
|
10 |
Arms |
- STR +2, MAG, SPD -1
- If Player have Class 3 Attack or more, STR +2
|
-of Hercules
|
Rakshasa |
Evil Demon |
Opal |
1 |
10 |
|
20 |
Top |
- Damage suffered from Birds species -20%
|
Protection-
|
Edimmu |
Evil Demon |
Opal |
2 |
20 |
- Macca gained -2%
- XP earned +3%
|
30 |
Arms |
- Electric-based skill effects +5%
- For Players 41+, Lvl*0.5% Null Electric
|
-
|
Cyclops |
Evil Demon |
Opal |
1 |
10 |
- Blunt-based skill effects +1%
|
20 |
Weapon |
|
Herokiller-
|
Girimehkala |
Evil Demon |
Opal |
3 |
30 |
- STR+2, VIT+5
- Force Resistance -15%
|
40 |
Ring |
- Close-range Damage +5%, Force Resistance -50%
- If Player is LAW, Lvl*0.1% Reflect Physical
|
-
|
Hecatonchires |
Evil Demon |
Opal |
3 |
35 |
|
50 |
Head |
- Counter damage +300%
- If Player is LAW, Counter incantation time -20%
- If Player have Class 5 Rapid or more, Counter-based damage +200%
|
One hundred arms Giant's
|
Hel |
Reaper |
Pearl |
3 |
35 |
|
40 |
Extra |
- MAG +3
- If Player is NEUTRAL, Ice-based skill cool-down time -20%
|
-of the Underworld
|
Chernobog |
Reaper |
Pearl |
3 |
40 |
- Death-based skill effects +2%
|
60 |
Head |
- STR +10, Blunt resistance -30%, Fire resistance -20%
- If Player is NEUTRAL, STR +5
|
-of Obliteration
|
Guede |
Reaper |
Pearl |
4 |
50 |
- Death Resistance +4%
- All Skill Incantation -2%
- If Pursuit Expertise is Class 2+, MAG +3, Critical +7
- If Player is CHAOS, All Skill Cooldown Time +5%
|
50 |
Weapon |
- Damage to LAW enemies +25%
- If Player is LAW, damage to LAW enemies -20%
- If Player is CHAOS, All Skill Cooldown Time +30%
|
-
|
Mot |
Reaper |
Pearl |
4.75 |
75 |
- Cool-down time for all skills -2%
- Incantation time for all skills -1%
|
70 |
Weapon |
- Critical +5, damage to CHAOS enemies +25%
- If Player is LAW, damage to CHAOS enemies -20%
- If Player is CHAOS, damage to CHAOS enemies -50%
|
-of the Dead
|
Beiji Weng |
Reaper |
Pearl |
5.25 |
80 |
- Critical +7, Expel resistance +7%
- If Player is NEUTRAL, Instant Death skill success rate +1%
|
80 |
Weapon |
- Damage to LAW and CHAOS enemies +20%
- If Player is LAW, cool-down time for all skills +30%
- if Player is CHAOS, incantation time for all skills +30%
|
Reflecting Seven Stars-
|
Setanta |
Demigod |
Sapphire |
1 |
10 |
|
20 |
Weapon |
|
Beast Slaying-
|
Valkyrie |
Demigod |
Sapphire |
2 |
20 |
|
30 |
Ring, Earring, Extra |
- Physical defense +1, Magic defense +1
|
Triumphant Spirit-
|
Cu Chulainn |
Demigod |
Sapphire |
3 |
30 |
|
40 |
Weapon |
- Weapon gains Magic-affinity
[ Set Bonus ]
|
-of Geis
|
Frost Ace |
Demigod |
Sapphire |
3 |
35 |
- STR +4
- Ice resistance + 3%
|
45 |
Arms |
- LVL * 0.5% Null Ice
- Ice-based effects +5%
|
?
|
Kurama-Tengu |
Demigod |
Sapphire |
3 |
30 |
|
40 |
Weapon |
|
Black Lacquer-
|
Hayagriva |
Demigod |
Sapphire |
3 |
50 |
- Partner of Holy Beast family, Fire-based skill effects +3%
- Partner of Holy Beast family, Physical defense +2
|
50 |
Top |
- If Player is NEUTRAL, MAX HP +100
- If Player is LAW, Fire and Electric-based skill effects +15%
- If Player is CHAOS, Spin damage +5%
|
-
|
Kresnik |
Demigod |
Sapphire |
3 |
50 |
|
55 |
Neck |
- Critical + 30
- If Player is LAW or CHAOS, Charge resistance -20%
|
?
|
Hanuman |
Demigod |
Sapphire |
4 |
65 |
|
55 |
Ring |
- (Lv × 0.1%) Chance to drain Force
- If Player is NEUTRAL, Force-based skill effects +10%, Spin damage +5%
|
White Monkey-
|
Alp |
Nocturne |
Topaz |
0 |
1 |
- If Player's Level is between 8 and 20, MP cost for all skills -5%
|
8 |
Head, Face |
|
Risque-
|
Empusa |
Nocturne |
Topaz |
0 |
1 |
|
14 |
Top |
- MP cost for all skills -5%
|
-of Stardust
|
Lilim |
Nocturne |
Topaz |
1 |
10 |
- Electric resistance +2%, Force resistance -1%
|
10 |
Talisman |
|
Covert-
|
Fomorian |
Nocturne |
Topaz |
1 |
10 |
|
10 |
Bottom |
- Damage suffered from Fairy family -20%
|
-of Giants
|
Incubus |
Nocturne |
Topaz |
2 |
20 |
- Nerve resistance +1%
- Nerve-based skill effects +2%
|
30 |
Bottom |
[ Set Bonus ]
|
-of Satyriasis
|
Succubus |
Nocturne |
Topaz |
2 |
20 |
- Mind resistance +1%
- Mind-based skill effects +2%
|
30 |
Top |
[ Set Bonus ]
|
-of Nymphomania
|
Black Frost |
Nocturne |
Topaz |
4 |
50 |
- Demon partner's Fire resistance + 2%
- Demon partner's Ice resistance + 2%
- Demon partner's INT -1
|
60 |
Head, Face |
- Close-range damage + 1%
- Magic damage + 1%
- Ice-based skills effect +5%
- Maximum HP - 20
|
-of the Dark Hero
|
Kaiwan |
Nocturne |
Topaz |
2 |
25 |
- LUCK to all Party members +1
|
30 |
Top |
- INT +3, LUCK+2
- If Player have Class 3 Synthesis or more, INT +3, LUCK +2
|
Starry-Night-
|
Loa |
Nocturne |
Topaz |
3 |
40 |
- Critical +7
- MAG +3
- Death-based skill cool-down time -7%
- If Player is CHAOS, All Skill Incantation Time +5%
|
50 |
Talisman |
- MAG +3
- If Player is LAW, Void Confusion
- If Player is CHAOS, MAG -3, Status ailment resistance -100
|
-
|
Queen Mab |
Nocturne |
Topaz |
3 |
40 |
- Electric-based skill effects +2%
- Electric resistance +1%
|
40 |
Extra |
- MAG, INT +2
- If Player is NEUTRAL, Electric-based skill effects +10%
- If Player have Class 5 Destruction Magic or more, Electric absorb 5%
|
-of Neverland
|
Nyx |
Nocturne |
Topaz |
3 |
50 |
- Magic damage suffered +2%
- If Bless is Class 3 or higher, Demon partner's spell + 3
|
55 |
Weapon |
- If Demonology is Class 2 or higher, Soul points earned +5%
- If Occultism is Class 2 or higher, +25% experience earned to Demon partner.
|
-
|
Lilith |
Nocturne |
Topaz |
5 |
75 |
- Talk-based skill success rate +2%
- MAG +2
- MAX MP +5
|
75 |
Talisman |
|
-of Black Moon
|
Pixie |
Fairy |
Aquamarine |
0 |
1 |
|
2 |
Ring, Earring, Extra |
|
Scintillating-
|
Jack Frost |
Fairy |
Aquamarine |
0 |
1 |
- Ice resistance +1%, Fire resistance -1%
|
10 |
Arms |
[ Set Bonus ]
|
Chill Hee-ho Punch-
|
Santa Frost |
Fairy |
Aquamarine |
2 |
11 |
- MAX MP +1 to all Party members
|
11 |
Ring, Earring, Extra |
- STR, MAG, SPD, INT, VIT, LUCK +1
[ Set Bonus ]
|
-of Snow White
|
Shishimai Frost |
Fairy |
Aquamarine |
2 |
11 |
- MAX HP +1 to all Party members
|
11 |
Ring, Earring, Extra |
- STR, MAG, SPD, INT, VIT, LUCK +1
[ Set Bonus ]
|
-of New Beginnings
|
High Pixie |
Fairy |
Aquamarine |
0 |
1 |
|
10 |
Shoes |
- MAG, INT +2, Force resistance +5%
|
Glamour-
|
Santa Pyro |
Fairy |
Aquamarine |
2 |
11 |
- MAX MP +1 to all Party members
|
11 |
Ring, Earring, Extra |
- STR, MAG, SPD, INT, VIT, LUCK +1
[ Set Bonus ]
|
-of White Holly
|
Pyro Jack |
Fairy |
Aquamarine |
0 |
1 |
- Fire-based skill effects +1%
|
10 |
Weapon |
[ Set Bonus ]
|
Hee HotShot-
|
Gandharva |
Fairy |
Aquamarine |
1 |
10 |
|
20 |
Bottom |
- Damage suffered from Dragon family -20%
[ Set Bonus ]
|
-of Buskers
|
Kelpie |
Fairy |
Aquamarine |
1 |
10 |
- Freeze skill success rate +5%
|
20 |
Bottom |
- Damage suffered from Brute family -20%
|
Wandering Spirit-
|
Elf |
Fairy |
Aquamarine |
1 |
10 |
|
20 |
Top |
- Damage suffered from Demoniac species -20%
|
Ogre-ward-
|
Troll |
Fairy |
Aquamarine |
1 |
10 |
- Ice resistance +2%, Fire resistance -1%
|
20 |
Bottom |
- Damage suffered from Yoma family -20%
|
Powerful Blessing-
|
Tam Lin |
Fairy |
Aquamarine |
? |
40 |
- Critical + 10
- MAG + 3
- INT - 5, SPD - 5
|
40 |
Ring, Extra |
- SPD + 2
- Shot damage + 5%
- If Player is NEUTRAL, Null Stone
|
?
|
Vivian |
Fairy |
Aquamarine |
? |
30 |
- Demon partner's MAG, SPD, STR + 1
|
50 |
Weapon |
- Critical + 5
- Slash-based skill effects + 5%
- If Player has 50 Close-range or more, weapon-based damage + 8%, critical + 8
|
?
|
Oberon |
Fairy |
Aquamarine |
3 |
30 |
|
40 |
Top |
- MAX HP +50, MAX MP -20, STR +3, MAG -2
[ Set Bonus ]
|
Midsummer Squall-
|
Titania |
Fairy |
Aquamarine |
3 |
30 |
|
40 |
Bottom |
- MAX HP -30, MAX MP +30, STR -2, MAG +3
[ Set Bonus ]
|
Moonlight Dream-
|
Nozuchi |
Dragon King |
Coral |
0 |
1 |
- If Player's Level is between 1-20, HP cost for all Skills -5%
|
10 |
Bottom |
|
Dragon Scaled-
|
Naga |
Dragon King |
Coral |
2 |
20 |
|
24 |
Arms |
- Rush damage +5%, Fire resistance -15%
|
Dragonite Soldier-
|
Mizuchi |
Dragon King |
Coral |
2 |
20 |
- Ice-based skill effects +1%
- Ice resistance +1%
|
30 |
Shoes |
- Ice-based skill effects incantation -10%
- Ice-based skill cool-down -10%
|
Underwater Lord-
|
Raja Naga |
Dragon King |
Coral |
2 |
20 |
- Electric-based skill incantation time -2%
- Electric resistance +1%
|
30 |
Arms |
- Rush damage +10%, Fire resistance -30%
- If Player's Level is between 45 - 55, Electric-based skill effects +10%
|
Dragonite General-
|
Vouivre |
Dragon King |
Coral |
3 |
45 |
- STR + 2
- Close-range + 2
- MAG + 1
- LUCK - 10
|
50 |
Weapon |
- If Player is LAW or CHAOS, Fire-based skill effects +5%
- If Player is NEUTRAL, Fire-based skill effects + 10%
|
-of Flames
|
Vritra |
Dragon King |
Coral |
3 |
45 |
- Fire affinity cap + 5%
- While using Fire affinity skills: Limit Break Chance + 1%, Limit Break Power + 3%
|
40 |
Extra |
- Mind/Mystic damage + 25%
- For each class of Crushing Technique, -4% HP cost for all skills
- If Player is NEUTRAL, Success Rate of all Status Changing skills + (Level * 0.12)
|
Sky Covering-
|
Yamatano-Orochi |
Dragon King |
Coral |
4 |
50 |
|
50 |
Back |
- Death resistance +10%, Spin damage +10%
- If Player is NEUTRAL, LV x 0.1% Null Fire
|
-
|
Yurlungur |
Dragon King |
Coral |
3.5 |
45 |
- Physical defense, Magic defense -2
- VIT, INT +1 to all Party members
|
60 |
Ring |
- Fire, Ice, Electric, Force resistance +20%
- Magic-affinity resistance -50%
|
-
|
Makami |
Godly Beast |
Pearl |
1 |
10 |
- Chance of inflicting aflame ailment +5%
|
20 |
Bottom |
- Damage suffered from Demigod family -20%
|
Twisting-
|
Kaichi |
Godly Beast |
Pearl |
1 |
25 |
- INT +1
- Support-based skill cool-down time -2%
|
20 |
Neck |
- Void Bind
- INT, LUCK +1, STR -1
|
The Auctioneer-
|
Nandi |
Godly Beast |
Pearl |
2 |
30 |
- MAX MP +5
- Curative-based skill effects +3%
|
30 |
Top |
- Null Mute
- INT +2, STR -2
- If Player's Level is between 44 -54, Support-based consecutive skill +1
- If Player is NEUTRAL, Curative-based skill effects +10%
|
-of Crescent
|
Narasimha |
Godly Beast |
Pearl |
4 |
40 |
- STR +2, VIT +1, MAG -1, LUCK -2
|
50 |
Arms |
- STR +3, SPD, MAG +2
- If Player is NEUTRAL, Critical +10, Block Critical +5
|
-
|
Sphinx |
Godly Beast |
Pearl |
4 |
45 |
- Party member's Magic/Intelligence + 1
|
55 |
Talisman |
- Status ailment resistance + 10
- If Player is NEUTRAL, -15% MP cost for all skills, +1 Magic-affinity stack
|
-
|
Xuan Wu |
Godly Beast |
Pearl |
2 |
30 |
- Electric-based skill cool down -1%
|
40 |
Shoes |
- Electric resistance + 10%
- Force Resistance + 10%
[ Set Bonus ]
|
-
|
Anubis |
Godly Beast |
Pearl |
3 |
30 |
- Null Expel 5%
Null Death 5%
|
55 |
Head |
- Speed + 5
- Vitality - 10
- Rapid Damage +5%
- If Player is NEUTRAL, Rapid damage +5%
|
-
|
Barong |
Godly Beast |
Pearl |
4 |
60 |
- Demon Partner's Expel-based skills + 3%
|
70 |
Ring |
- Ailment resistance - 20
- Null Instant Death
|
-
|
Shiisa |
Holy Beast |
Sapphire |
1 |
10 |
- Charge-based skill effects +1%
|
13 |
Bottom |
- Damage suffered from Nocturne family -20%
|
Slumbering Lion-
|
Unicorn |
Holy Beast |
Sapphire |
1 |
10 |
- Force resistance -2%, Electric resistance -1%
|
20 |
Bottom |
- Damage suffered from Vile family -20%
|
Consecrated-
|
Apis |
Holy Beast |
Sapphire |
1 |
10 |
|
20 |
Bottom |
|
Precipice-
|
Bai Ze |
Holy Beast |
Sapphire |
2 |
20 |
|
27 |
Bottom |
- LUCK + 3
- If Player have 20 Intelligence or more, LUCK +2
|
Purified Disaster-
|
Pa Bil Sag |
Holy Beast |
Sapphire |
2 |
20 |
- Penetrate-based skill effects +2%
- MAX HP -10
|
30 |
Shoes |
- If Player have Class 4 Shot or more, Shot damage +5%
- If Player have Class 4 Rapid or more, Rapid damage +5%
|
-of Deathstalkers
|
Senri |
Holy Beast |
Sapphire |
2 |
20 |
|
30 |
Neck |
|
Mist Claw-
|
Kirin |
Holy Beast |
Sapphire |
2 |
35 |
- INT +1, LUCK +2
- Magic-affinity resistance -2%
|
30 |
Bottom |
- Fire, Ice, Electric, Force resistance +2%, Magic-affinity - 8%
- If Player have Class 4 Curative Magic or more, Curative-based skill effects +15%
- If Player have Class 4 Support Magic or more, Support-based skill cool-down time -10%
|
Loyal Beast-
|
Chimera |
Holy Beast |
Sapphire |
3 |
40 |
- Partner inflicts Fire-based skill effects +1%
|
55 |
Weapon |
- STR +5, Fire resistance +10%, Ice resistance -5%
- If Player is NEUTRAL, Fire-based skill effects +10%
|
-
|
Sleipnir |
Holy Beast |
Sapphire |
4 |
35 |
- STR, MAG, SPD -2
- Movement speed +2% (Returns to normal speed during battle and skill execution)
|
50 |
Bottom |
- Force resistance +20%, Force-based skill incantation -10%
- If Player is NEUTRAL, LV x 0.25% void Expel
|
Distance Dash-
|
Bai Hu |
Holy Beast |
Sapphire |
2 |
30 |
- Ice-based skill cool-down time -1%
|
45 |
Arms |
- Ice resistance +15%, Fire resistance -5%
- Ice-based skill cool-down time -10%
[ Set Bonus ]
|
-
|
Cait Sith |
Beast |
Garnet |
0 |
1 |
- Slash resistance +1%, Charge resistance -1%
|
7 |
Shoes |
- Spin-based skill cool-down time -20%
|
-of Lord Carabas
|
Cu Sith |
Beast |
Garnet |
0 |
1 |
- Charge resistance +1%, Blunt resistance -1%
|
10 |
Shoes |
- Rush-based skill incantation time -20%
|
-of Hunters
|
Inugami |
Beast |
Garnet |
1 |
10 |
- Fire resistance +2%, Force resistance -1%
|
18 |
Neck |
- Death-based skill effects +20%
|
-of Curses
|
Nekomata |
Beast |
Garnet |
1 |
10 |
- Ice resistance +2%, Electric resistance -1%
|
20 |
Arms |
- Charm skill success rate +50%
|
Alluring Claw-
|
Orthrus |
Beast |
Garnet |
1 |
10 |
- Fire resistance +2%, Ice resistance -1%
|
20 |
Neck |
[ Set Bonus ]
|
-of Watchdogs
|
Tan-Ki |
Beast |
Garnet |
1 |
10 |
|
20 |
Top |
- Chance to void knockback +30%, Chance to void stun +30%
- If Player is NEUTRAL, chance to void knockback +100%, chance to void stun +100%, Close-range, Long-range, Spell damage suffered +50%
|
Eon after Eon-
|
Dawon |
Beast |
Garnet |
2 |
40 |
- STR +3, INT -2, MAG -2
- Partner's Fire resistance +2%
|
40 |
Shoes |
- STR, MAG +1, Fire resistance +25%, Fire-based skill effects +5%
[ Set Bonus ]
|
Spiraling Flame-
|
Cerberus |
Beast |
Garnet |
3 |
30 |
- Fire resistance +3%, Ice resistance -2%
|
40 |
Face |
[ Set Bonus ]
|
-of Hellhounds
|
Garm |
Wilder |
Garnet |
0 |
1 |
|
9 |
Neck |
|
-of Gjallarhorn
|
Bicorn |
Wilder |
Garnet |
0 |
1 |
- Fire-based skill effects +1%
|
10 |
Head, Face |
- Threaten-based skill success rate +5%, Talk-based skill success rate -5%
|
Lustful-
|
Gyuki |
Wilder |
Garnet |
1 |
10 |
- Spread-based skill effects +1%
|
20 |
Weapon |
- Damage to Fairy family +20%
|
Ferocious-
|
Raiju |
Wilder |
Garnet |
1 |
10 |
- Electric-based skill effects +1%
- Electric-based skill incantation time -1%
|
20 |
Earring |
- LV x 0.1% absorb Electric
|
-
|
Nue |
Wilder |
Garnet |
2 |
20 |
- VIT +2, STR +1, INT/LUCK -1
|
30 |
Neck |
- VIT +5
- If Player is NEUTRAL, Blunt-based Skill Effects +3%
|
-
|
Mothman |
Wilder |
Garnet |
2 |
20 |
- Magic-affinity resistance +1%
|
30 |
Talisman |
- Muddle skill success rate +50%
|
-of Prophecy
|
Catoblepas |
Wilder |
Garnet |
3 |
40 |
- Stone skill success rate +5%
|
40 |
Face |
- MAG +1, Stone skill success rate +50%
|
-of Red Eyes
|
Fenrir |
Wilder |
Garnet |
3 |
30 |
|
40 |
Neck |
- STR +3, Ice resistance +1%
|
Howling-
|
Tao Wu |
Wilder |
Garnet |
4 |
60 |
- VIT +2, SPD -1
- Weapon-based skill cool-down time -1%
- If Player is NEUTRAL, Bad Status Resistance +3
|
60 |
Top |
- Death-based skill effect +20%
- If Player is NEUTRAL, Close-range, Long-range, Spell damage suffered -10%
- [ Set Bonus ]
|
-
|
Erthys |
Elemental |
Emerald |
2 |
7 |
- Electric-based skill effects +2%
|
7 |
Weapon |
- Weapon gains Electric-affinity
|
-of Diamonds
|
Aeros |
Elemental |
Emerald |
2 |
11 |
- Force-based skill effects +2%
|
11 |
Weapon |
- Weapon gains Force-affinity
|
-of Spades
|
Aquans |
Elemental |
Emerald |
2 |
15 |
- Ice-based skill effects +2%
|
20 |
Weapon |
- Weapon gains Ice-affinity
|
-of Hearts
|
Flamies |
Elemental |
Emerald |
2 |
20 |
- Fire-based skill effects +2%
|
20 |
Weapon |
- Weapon gains Fire-affinity
|
-of Clubs
|
Aramitama |
Sacred Soul |
Emerald |
2 |
15 |
- STR + 1
- Demon Partner's STR + 1
|
15 |
Back |
- STR + 2
- MAG - 1
- If Player's level is 50 or lower, STR + 1, Maximum HP + 15, MAG - 1
- If Demonology is Class 2 or higher, STR + 2, Close-range + 5
[ Set Bonus ]
|
Violent-
|
Nigimitama |
Sacred Soul |
Emerald |
2 |
15 |
- MAG + 1
- Demon Partner's MAG + 1
|
19 |
Arms |
- MAG + 2
- STR - 1
- If Player's level is 50 or lower, MAG + 1, Maximum MP + 10, STR - 1
- If Demonology is Class 2 or higher, MAG + 2, Spell + 5
[ Set Bonus ]
|
?
|
Kushimitama |
Sacred Soul |
Emerald |
2 |
15 |
- SPD + 1
- Demon Partner's SPD + 1
|
22 |
Earring |
- SPD + 2
- LUCK - 1
- If Player's level is 50 or lower, SPD + 1, Magical Defense + 5, LUCK - 1
- If Demonology is Class 2 or higher, SPD + 3, Long-range + 5
[ Set Bonus ]
|
?
|
Sakimitama |
Sacred Soul |
Emerald |
2 |
15 |
- LUCK + 1
- Demon Partner's LUCK + 1
|
19 |
Ring |
- LUCK + 2
- SPD - 1
- If Player's level is 50 or lower, LUCK + 1, Physical Defense + 5, SPD - 1
- If Demonology is Class 2 or higher, LUCK + 3, Support + 5
[ Set Bonus ]
|
?
|
Matador |
Fiend |
Diamond |
5 |
30 |
- SPD +1, Slash-based Skill effects +1%, Blunt Resistance -2%
|
30 |
Bottom |
- SPD +3, Slash-based Skill effects +5%
- If Player is LAW or CHAOS, Blunt Resistance -10%
|
-
|
Alice |
Fiend |
Diamond |
5 |
35 |
- STR -1, MAG +2
- If Player is NEUTRAL, Death-based skill effects +2%
|
35 |
Top |
|
-
|
David |
Fiend |
Diamond |
5 |
30 |
- STR +1, SPD +1
- If Player is NEUTRAL, low chance of causing Instant Death when knocking back the enemy
|
35 |
COMP |
- Close-range, Long-range, Magic damage received -10%
Success Rate of all Status Changing skills + (Level * 0.15) Partner's STR/SPD/MAG + 8
|
The Lure of Death-
|
Hell Biker |
Fiend |
Diamond |
5 |
42 |
- STR +1, SPD +2, LUCK -2
- If Player is NEUTRAL, Fire-based Skill Effects +2%, Rush +1%
|
42 |
Shoes |
- STR +3, SPD +4
- If Player is NEUTRAL, Fire-based Skill Effects +20%
- If Rush Expertise is Class 5+, Rush +20%
|
-
|
Daisoujou |
Fiend |
Diamond |
5 |
50 |
- +1% Mind, Nerve, Death, Curse, and Expel based damage
- Max HP - 15
- If Player is NEUTRAL: +1% Electric, Force, Ice, Fire damage, Maximum HP + 10
|
55 |
Talisman |
- Null Instant Death
- Null Mind Lvl * .5%
- If NEUTRAL: +50% Nerve affinity, MP cost of all skills +50%
|
-
|
Tokisada |
Fiend |
Diamond |
5 |
50 |
- Maximum MP - 15, Almighty Damage +2%
- If Player is NEUTRAL: Maximum MP +5
|
60 |
Head |
- +10% Almighty damage
- If Player is NEUTRAL: Cool-down for all Almighty skills -10%
- If Player is LAW/CHAOS: Cool-down for all skills +10%
|
-Makai
|
Yoshitsune |
Fiend |
Diamond |
5 |
50 |
- Demon Partner's HP - 5
- Demon Partner's Close-range + 2
- If Player is has Class 3 or higher Weapon Knowledge, Demon Partner's Close-range + 1
|
60 |
Extra |
- Demon Partner's STR + 10
- If Player is NEUTRAL: Demon Partner's Slash, Blunt, and Charge based damage + 8%
|
?
|
Masakado |
Fiend |
Diamond |
5 |
65 |
- Limit Break Damage Cap + 60
|
70 |
Top |
- Demon Partner's Spin damage + 10%
- While Digitalized,
Demon Partner's Almighty damage + 10%, Close-range damage + 30%
|
New Emperor's-
|
Trumpeter |
Fiend |
Diamond |
5 |
65 |
- MAG + 4
- SPD + 3
- INT + 2
- STR + 1
- If Player is NEUTRAL: Support + 3
|
70 |
Back |
- +10 MAG
- +10% Shot damage (Includes Destruction Magic)
|
-of Sound
|
Mother Harlot |
Fiend |
Diamond |
6 |
70 |
- Magic damage + 4%
- Critical + 15
|
80 |
Arms |
- +10 LUCK
- LVL * 0.1% Null all Physical
|
-of Babylon
|
Ares |
Destroyer |
Ruby |
3 |
40 |
- Slash damage +2%
- Charge damage +2%
|
50 |
Weapon |
- Attack damage +10%
- If Player is CHAOS, Close-range + 5
|
-
|
Dionysus |
Destroyer |
Ruby |
4 |
40 |
- Rapid damage +2%
- If Player is CHAOS, Fire-based skill effects +3%
|
50 |
Head |
- If Player is CHAOS, Long-range damage +10%, Nerve resistance +20%
|
-
|
Indrajit |
Destroyer |
Ruby |
3 |
50 |
- MAG + 1
- If Player is CHAOS, MP cost -2%
|
55 |
Back |
|
-
|
Kartikeya |
Destroyer |
Ruby |
4 |
50 |
- Fire-based Skill Effects +2%
- If Player is CHAOS, Fire Resistance +2%
|
60 |
Back |
- Fire-based Skill Effects +5%
- If Player is CHAOS, Lvl*0.1% Null Slash
|
-
|
Susano-o |
Destroyer |
Ruby |
5 |
50 |
- STR + 3, VIT + 3, MAG - 3
- If Player has class 5 Attack or higher, Attack damage + 2%
|
60 |
Neck |
- Electric-based Skill Effects +15%
- If Player is LAW Close-range damage -20%
- If Player is CHAOS, Ice-based skill effects + 15%, Close-range damage +5%
[ Set Bonus ]
|
-
|
Wu Kong |
Destroyer |
Ruby |
4 |
30 |
- STR +2
- LV x 0.02% reflect Fire
|
30 |
Head |
- Weapon-based skill effects +5%
- If Player have less than 50% HP, Weapon-based skill effects +5%
- If Player is CHAOS, Spin damage +10%, Spin cool-down time +20%
|
-of Phoenix Feathers
|
Shiva |
Destroyer |
Ruby |
5 |
70 |
- STR, VIT +5
- If Player is CHAOS, Weapon-based skill effects +1%
|
85 |
Top |
- STR +10, Critical +15, Weapon-based skill effects +10%
- If Player is CHAOS, Close-range damage +8%
- If Player is LAW or NEUTRAL, MAX HP -50, Block Critical -20
|
-of Natraja
|
Zouchouten |
Guardian |
Ruby |
3 |
30 |
|
35 |
Shoes |
- Rush damage +10%, Rush incantation time +60%
- If Player is CHAOS, damage to LAW enemies +10%
[ Set Bonus ]
|
-Vidudabha
|
Koumokuten |
Guardian |
Ruby |
3 |
35 |
- MAX HP +20
- Close-range damage -2
|
40 |
Bottom |
- INT +10, VIT -5
- If Player is CHAOS, Blunt-based skill effects +5%
[ Set Bonus ]
|
-Virupaksa
|
Jikokuten |
Guardian |
Ruby |
3 |
40 |
|
45 |
Top |
- VIT +10, INT -5
- If Player is CHAOS, Slash-based skill effects +5%
[ Set Bonus ]
|
-Dhrtara
|
Bishamonten |
Guardian |
Ruby |
3 |
50 |
- STR +1, VIT +2
- If Player is CHAOS, STR +2
|
55 |
Head |
- Spin damage +10%, Spin cool-down time +60%
- If Player is CHAOS, Charge-based skill effects +5%
[ Set Bonus ]
|
-Vaisravana
|
Onamuchi |
Nation Ruler |
Pearl |
3 |
30 |
- SPD +1
- Spread-based skill effects +2%
|
40 |
Bottom |
- SPD +1, Shot incantation time -10%
- If Player is CHAOS, Shot, Rapid damage +5%
[ Set Bonus ]
|
-of Nation Handover
|
Ouyamatsumi |
Nation Ruler |
Pearl |
3 |
45 |
- If Player is CHAOS, +2% Macca/Magnetite earned.
|
50 |
Shoes |
- Party Member's Maximum HP + 50
- If Player is CHAOS, Party Member's Strength + 5
|
?
|
Okuninushi |
Nation Ruler |
Pearl |
3 |
45 |
- STR +1 to all Party members
|
55 |
Top |
- Party members' max HP + 25
- If Player is CHAOS, VIT, INT +5 to all Party members
|
Nation-Building-
|
Take-Minakata |
Nation Ruler |
Pearl |
3 |
30 |
- Spin damage +1%
- Electric damage +1%
|
50 |
Earring |
- Damage taken from demons of the Guardian species -15%
- If Player is CHAOS, Electric damage + 15%, Fire resistance + 10%, Electric resistance +10%
|
|
Arahabaki |
Nation Ruler |
Pearl |
4 |
40 |
- Critical +10
- Block Critical -10
|
50 |
Weapon |
- Weapon gains Death-affinity
- If Player is CHAOS, Death-based skill effects +10%
|
Rebellious-
|
Kikuri-Hime
|
Earth Mother
|
Sapphire
|
2
|
18
|
- Curative-based skill effects +5%
|
18
|
Ring, Earring, Extra
|
|
Fated-
|
Kushinada- Hime
|
Earth Mother
|
Sapphire
|
2
|
20
|
- Curative-based skills cost -5% MP
|
26 |
Ring, Earring, Extra |
[ Set Bonus ]
|
Jade Hairpin-
|
Artemis |
Earth Mother |
Sapphire |
2 |
40 |
|
30 |
Talisman |
|
Lunatic-
|
Parvati |
Earth Mother |
Sapphire |
4 |
40 |
|
50 |
Bottom |
- Void Mute
- If Player is CHAOS, INT +10, MAG +4
|
Beloved-
|
Kali |
Earth Mother |
Sapphire |
4 |
40 |
- STR +2, MAG -3
- Critical +10
|
50 |
Arms |
|
Tyrant's Lover's-
|
Skadi |
Earth Mother |
Sapphire |
4 |
45 |
- Force resistance +1%
- Force-based skill effects +2%
|
50 |
Bottom |
- Spell incantation time -20%
- If Player is CHAOS, MAG +5
|
-of Srymheimr
|
Isis |
Earth Mother |
Sapphire |
4 |
40 |
- Partner inflicts Ice-based skill effects +1%
|
85 |
Weapon |
- Partner inflicts Curative-based skill effects +20%
- If Player is CHAOS, Ice-based skill effects +5%
Partner inflicts Ice-based skill effects +5%
|
-
|
Ishtar |
Earth Mother |
Sapphire |
5 |
75 |
- MAG + 2
- VIT + 2
- Magic damage + 2%
- If Player has Class 3 Support Magic or higher, Magic damage + 1%
- If Player has Class 3 Curative Magic or higher, Magic damage + 1%
|
85 |
Bottom |
- MP + 25
- Skill incantation time -20%
- If Player is CHAOS, Party member's HP/MP regeneration + 5
|
The Sealed-
|
King Frost |
Tyrant |
Diamond |
3 |
30 |
- Ice-based skill effects +2%
- Ice resistance +1%
|
40 |
Back |
- LV x 0.5% void Ice
- If Player is CHAOS, MAX HP +30 to all Party members
|
-of the Snow Kingdom
|
Hecate |
Tyrant |
Diamond |
3 |
30 |
|
50 |
Top |
- MAG +3 to all Party members
- If Player is CHAOS and has less than 30% HP, Spell damage +50%
|
-of Triangles
|
Moloch |
Tyrant |
Diamond |
4 |
35 |
- Max HP +5, Spell Damage +2%
- Partner's Max HP -25
|
50 |
Bottom |
- Damage taken from Fiend family -20%
- If Player is CHAOS, Lvl*0.05% Null Physical
- Partner's Received Damage +20%
|
-
|
Loki |
Tyrant |
Diamond |
4 |
40 |
- MAG +2
- Magic-affinity resistance +2%
|
50 |
Weapon |
- Player gains the Bloody Attack skill
- If Player is CHAOS, Magic-affinity skill effects +15%
- If Player is LAW, Magic-affinity skill effects -10%
|
-of Tricksters
|
Tzitzimitl |
Tyrant |
Diamond |
5 |
60 |
- MAG +3
- Magic-affinity damage +1%
|
80 |
Weapon |
- MAG + 4
- Magic-affinity skill effects +2%
- If Player is CHAOS, damage to Women +20%
|
-
|
Surt |
Tyrant |
Diamond |
4 |
40 |
- Fire-based skill effects +2%
- Fire resistance +1%
|
50 |
Weapon |
- Damage to God species +20%
- If Player is CHAOS, Fire-based skill effects +10%
- If Player is LAW, STR, SPD -10
|
-of Twilight
|
Chi You |
Tyrant |
Diamond |
4 |
40 |
- Blunt resistance +1%
- Rush/Spin damage +1%
- Fire resistance -3%
|
50 |
Weapon |
- Damage to Fiend species +20%
- Force-based skill effects +10%
|
?
|
Astaroth |
Tyrant |
Diamond |
4 |
40 |
|
50 |
Back |
- Max MP +30 , MAG +5, LUCK -10, Electric-based skill effects +5%
- If player is CHAOS, cool-down time -10%
|
-
|
Alciel |
Tyrant |
Diamond |
4 |
40 |
- While Digitalized, Demon Partner's Pursuit Chance/Power + 3%
|
50 |
Head |
- Demon Partner's Limit Break Damage Cap + 500
- Demon Partner's Technical Attack Chance + 3%
- Demon Partner's Technical Attack Power + 5%
|
-of Black Sun
|
Mara (Amorphous) |
Tyrant |
Diamond |
4 |
40 |
- Charge-based skill effects +3%
- If player is CHAOS, +2% Rush damage
|
50 |
Bottom |
- +25% Rush damage, Rush-based skill incantation time +100%
- If Player is CHAOS, Charge-based skill effects +30%, Rush-based skill incantation time -50%
- If Player is LAW, Charge-based skill effects -30%
|
-
|
Mara |
Tyrant |
Diamond |
5 |
50 |
- +2 STR, SPD, INT
- If player is CHAOS, +5% Charge, Mind, and Nerve damage
|
60 |
Bottom |
- For each class of Fusion, HP/MP cost of all skills -3%
- Player temporarily learns Maralagidyne
|
-of Desire
|
Beelzebub (Fly) |
Tyrant |
Diamond |
4 |
80 |
|
50 |
Face |
- MAG +5, Shot Damage +15%
- If Player is CHAOS, Death-based Skill Effects +30%
- If Player is LAW, MAG -5
|
-
|
Beelzebub (Human) |
Tyrant |
Diamond |
5 |
70 |
|
85 |
Top |
- SPD +10, CRT +15, Shot damage +10%
|
-
|
Andras |
Fallen Angel |
Turquoise |
1 |
10 |
|
15 |
Bottom |
- Damage suffered from Divine family -20%
|
Wicked Minds-
|
Forneus |
Fallen Angel |
Turquoise |
2 |
20 |
- VIT +1
- Ice resistance +2, Fire resistance -2%
|
29 |
Head, Face |
- STR, VIT +1, Ice resistance +3%
[ Set Bonus ]
|
-of the Deep
|
Eligor |
Fallen Angel |
Turquoise |
2 |
30 |
|
30 |
Bottom |
- If Player's Level is between 43 - 53, Rush damage +20%
[ Set Bonus ]
|
-of the Red Baron
|
Decarabia |
Fallen Angel |
Turquoise |
2 |
20 |
|
30 |
Head, Face |
[ Set Bonus ]
|
Rhythmic-
|
Berith |
Fallen Angel |
Turquoise |
3 |
25 |
|
40 |
Weapon |
- Damage to LAW enemies +10%
- If Player is NEUTRAL or CHAOS, damage to LAW enemies +5%
[ Set Bonus ]
|
-of the Death Lord
|
Orobas |
Fallen Angel |
Turquoise |
3 |
30 |
- Physical Defense +2
- Counter Damage +5%
|
50 |
Back |
- LVL X 0.5% Null Force
- Negotiation Skill Success Rate +20%
- If Player is CHAOS or NEUTRAL: +20% Curative effects
|
-
|
Ose |
Fallen Angel |
Turquoise |
3 |
30 |
- Slash-based Skill Effects +2%
- If Level 73 or Below, STR +2, MAG +2, INT +2
|
70 |
Head |
- STR +2, Slash-based Skill Effects +15%
- If Player is CHAOS, Rush Damage +15%
- If Player is NEUTRAL, Party Members' STR +3, MAG +3
|
-of Hell's Fuehrer
|
Flauros |
Fallen Angel |
Turquoise |
4 |
40 |
- Partner's Slash and Blunt-based skill effects +1%
- Partner's MAX HP -10
- Partner's Ice Resistance -2%
|
30 |
Weapon |
- Weapon gains Mind-affinity
|
-
|
Gomory |
Fallen Angel |
Turquoise |
3 |
30 |
- Intelligence + 5
- Luck + 5
- Macca earned +3%
|
40 |
Earrings |
- For every class of Pursuit, HP/MP cost -4%,
- If Curse of the Wretched is Class 8 or higher, All Status-Changing Skills Success Rate +(Level * 0.2)%
|
-
|
Azazel |
Fallen Angel |
Turquoise |
4 |
65 |
- LUCK + 3
- Close-range, Magic damage + 2%
- Partner's MAX HP -100
- If Player has Class 3 Occultism or higher, STR + 5, MAG + 5
|
75 |
Neck |
- STR + 5
- Critical + 10
- If Player is CHAOS, Critical + 10
- If Player is LAW, LUCK - 10
|
-
|
Coatlicue |
Dragon |
Emerald |
2 |
20 |
- HP regeneration +3, MP regeneration +1
|
25 |
Bottom |
|
Just Born-
|
Ganga |
Dragon |
Emerald |
2 |
25 |
- +2 INT
- STR, MAG, SPD -1
- Support-based skill cool-down time -3%
|
30 |
Top |
- Bad aliment resistance +20, INT +2, STR -3
- If Player's Level is between 39 - 49, Curative-based skill effects +20%
- If Player is CHAOS, Curative-based consecutive skill +1
|
Mother River-
|
Quetzalcoatl |
Dragon |
Emerald |
4 |
40 |
|
40 |
Back |
- Fire, Ice, Electric, Force resistance +10%
|
-of Venus
|
Qing-Long |
Dragon |
Emerald |
2 |
20 |
- Force-based skill cool-down -1%
|
30 |
Head |
- Force-based skill cool-down -10%, Electric-based skill cool-down -10%
[ Set Bonus ]
|
-
|
Ananta |
Dragon |
Emerald |
5 |
70 |
- Demon Partner's Max HP +50, Max MP +25
- Demon Partner's VIT +5, INT +5
|
85 |
Ring |
- Demon Partner's HP and MP Regeneration +20
- Demon Partner's Limit Break Chance +10%
|
-
|
Cockatrice |
Evil Dragon |
Amethyst |
1 |
8 |
- Force resistance +2%, Ice resistance -1%
|
8 |
Top |
- Damage suffered from Aerial species -20%
|
-of Wings
|
Tarasque |
Evil Dragon |
Amethyst |
1 |
10 |
- Blunt resistance +2%, Charge resistance -1%
|
17 |
Top |
- Damage suffered from Beast species -20%
|
Steel Hide-
|
Bai Suzhen |
Evil Dragon |
Amethyst |
1 |
15 |
- Curative Boost + 3%, Curative received + 2%, Ailment resistance - 2
|
20 |
Face |
- Demon Partner's Intelligence + 20
- If Player is CHAOS, +15% Mystic damage, +15% Curative boost
|
-Of White Snake
|
Basilisk |
Evil Dragon |
Amethyst |
2 |
20 |
- Mind-based skill effects +1%
|
30 |
Face |
|
Evil-eyed-
|
Typhon |
Evil Dragon |
Amethyst |
2 |
35 |
- Fire resistance +2%
- Fire-based skill incantation -2%
|
30 |
Top |
- Fire resistance +15%
- Damage suffered from God species -30%
|
-of Volcano
|
Nidhoggr |
Evil Dragon |
Amethyst |
3 |
30 |
- Fire, Ice, Electric resistance +1%
- Charge resistance -5%
|
40 |
Weapon |
|
-of World Eaters
|
Kingu |
Evil Dragon |
Amethyst |
3 |
50 |
|
50 |
Weapon |
|
-of World Eaters
|
Vasuki |
Evil Dragon |
Amethyst |
4 |
45 |
- MAG -5, VIT +3
- Poison Success Rate +4%
|
60 |
Extra |
- Lvl*0.25% Null Death Affinity
- Physical Defense +10
|
-
|
Datsue-Ba |
Femme |
Opal |
0 |
1 |
|
9 |
Arms |
- MAG +2
- STR, SPD -1
- If Player have Class 3 Curse Magic or more, INT, MAG +2
|
-of Tormentors
|
Acheri |
Femme |
Opal |
40 |
1 |
- MAG +1
- SPD + 1
- STR -2
- Bind, Paralyze, and Poison success rates + 5%
|
30 |
Neck |
- Null Paralyze and Poison ailments
|
-of Red Code
|
Taraka |
Femme |
Opal |
1 |
10 |
- Electric resistance +2%
- Ice resistance +1%
|
20 |
Bottom |
- Damage suffered from Raptor family -20%
|
-of Stars
|
Gorgon |
Femme |
Opal |
2 |
20 |
- Long-range, Penetrate, Spread resistance +1%
|
30 |
Arms |
|
-of Medusa
|
Yomotsu-Shikome |
Femme |
Opal |
2 |
30 |
- Stone, Sleep, Charm, Confuse, Burn, Freeze, Shock, Stun skill success rate +1%
|
30 |
Talisman |
- Poison, Paralyze, Stone skill success rate +15%
- If Player is CHAOS, Bind, Charm, Muddle skill success rate +15%
|
Manhunting-
|
Leanan Sidhe |
Femme |
Opal |
2 |
45 |
- MAG + 1
- MP + 1
- If Player is CHAOS, Partner's nerve-based damage + 3%
|
45 |
Head |
- MAG + 1
- INT + 3
- Fire resistance - 10%
- Ice resistance + 10%
|
?
|
Yuki Jyorou |
Femme |
Opal |
3 |
30 |
- Fire resistance -3%
- Demon Partner's Ice damage +2%
|
40 |
Shoes |
- Frozen (Ice stun effect) success rate + 50%
- Null frozen (Ice stun effect)
|
?
|
Lamia |
Femme |
Opal |
2 |
30 |
- Charm skill success rate +5%
|
30 |
Ring, Earring, Extra |
- Mind-based skill effects +5%
- If Player is NEUTRAL or CHAOS, Void Charm, Bind
|
Full of Melting Love-
|
Clotho |
Femme |
Opal |
4 |
30 |
- MAG +1, INT +3
- If Curative Magic is Class 1+, Party Members' HP Regeneration +1
|
60 |
Head, Face |
- MP Regeneration +15
- If LUCK is 30+, Max MP +30, Party Members' LUCK +5, VIT +5
[ Set Bonus ]
|
-
|
Arachne |
Femme |
Opal |
3 |
50 |
- SPD + 3
- If Player is CHAOS, Cool down of all skills -1%
|
50 |
Arms |
- Null Paralyze, LVL * 0.25 Reflect Nerve
- If Player is LAW, Weapon-based damage -5%
- If Player is CHAOS, Weapon-based damage +5%
|
-
|
Lachesis |
Femme |
Opal |
4 |
40 |
- MAG +2, INT +2
- If Support Magic is Class 1+, All Status-Changing Skills Success Rate +3%
|
60 |
Bottom |
- Spell Incantation -30%
- If LUCK is 30+, Critical Defense +15, Party Members' LUCK +5, STR +5
[ Set Bonus ]
|
-
|
Yaksni |
Femme |
Opal |
3 |
30 |
|
40 |
Arms |
- STR +1 to all Party members
- If Player is CHAOS, CRT +20
|
Luxurious-
|
Atropos |
Femme |
Opal |
4 |
40 |
|
60 |
Top |
- Spell Damage +15%
- If LUCK is 30+, Max HP +30, Party Members' LUCK +5, MAG +5
[ Set Bonus ]
|
-
|
Dakini |
Femme |
Opal |
3 |
30 |
- STR +2, Critical +15, VIT -10
|
40 |
Arms |
- Rush Damage +5%
- Party Members' STR +1
- If Player is CHAOS, Critical +15
|
-of Sky Dancers
|
Rangda |
Femme |
Opal |
5 |
60 |
- Demon Partner's Death-based damage +3%
|
70 |
Earring |
- All Status-Changing Skills Success Rate +10%
- LVL * 0.1% Null Death
|
-
|
Shikigami |
Brute |
Peridot |
0 |
1 |
- Electric resistance +1%
- Force resistance -1%
|
5 |
Back |
|
Kin`u Gyokuto-
|
Azumi |
Brute |
Peridot |
0 |
1 |
- Ice-based skill effects +1%
|
10 |
Shoes |
- STR, LUCK +2
- Ice resistance +5%
|
-of Divers
|
Koppa-Tengu |
Brute |
Peridot |
1 |
10 |
- Long-Range (Handgun)-based skill effects +1%
|
15 |
Weapon |
- Damage to Beast family +20%
|
White Wolf's-
|
Momunofu |
Brute |
Peridot |
1 |
10 |
- Rush-based skill cost -3% HP
|
19 |
Bottom |
- Damage suffered from Beast family -20%
|
Warrior's Soul-
|
Turdak |
Brute |
Peridot |
1 |
10 |
- Slash resistance +2%
- Blunt resistance -1%
|
20 |
Bottom |
- Damage suffered from Reaper family -20%
|
-of Nosferatu
|
Oni |
Brute |
Peridot |
1 |
10 |
- Electric shock skill success rate +5%
|
20 |
Weapon |
|
Sadistic-
|
Karasu-Tengu |
Brute |
Peridot |
2 |
20 |
|
28 |
Weapon |
- Damage to Avian family +20%
|
Fallen Phoenix-
|
Yomotsu-Ikusa |
Brute |
Peridot |
3 |
30 |
- Charge-based Skill Effects +5%
|
40 |
Talisman |
- Max HP -10, STR -5
- Party Members' Max HP +25, STR +10
- If Player is CHAOS, Charge-based Skill Effects +10%
|
-
|
Yaksa |
Brute |
Peridot |
2 |
30 |
- Damage from Divines -1%
- If Attack is Class 3+, Close-range Damage +1%
|
50 |
Earring |
- Critical +5
- Party Members' STR +1
- If Player is CHAOS, Rush Damage +15%
|
-
|
Shiki-Ouji |
Brute |
Peridot |
3 |
30 |
- Electric resistance +1%
- Attack damage +1%
|
40 |
Ring |
- LV x 0.1% absorb Electric
- Attack damage +5%
- Fire Resistance - 50%
- If Player is CHAOS, Electric-based skill effects +5%
|
Shiki-gami Curse-
|
Kinki |
Brute |
Peridot |
3.25 |
50 |
- STR +1
- Electric-based skill effects +1%
- Electric resistance +1%
|
55 |
Back |
- CRT -15, BLK CRT -10, Physical defense -5
- If Player is CHAOS, LV x 0.15% void Blunt, Charge, Slash-based skills, Physical defense +10, BLK CRT +20
[ Set Bonus ]
|
Endless Lightning-
|
Suiki |
Brute |
Peridot |
3.25 |
50 |
- STR +1
- Ice-based skill effects +1%
- Ice resistance +1%
|
45 |
Shoes |
- Spin damage +5%, Fire resistance -30%
- If Player is CHAOS, Ice-based skill effects +5%
- If Player is LAW or NEUTRAL, Fire resistance -20%
[ Set Bonus ]
|
Turbid Stream-
|
Fuki |
Brute |
Peridot |
3.25 |
50 |
- STR +1
- Force-based skill effects +1%
- Force resistance +1%
|
45 |
Ring |
- Attack-based skill effects +5%, Electric resistance +30%
- If Player is CHAOS, Force-based skill effects +5%
- If Player is LAW or NEUTRAL, Electric resistance -20%
[ Set Bonus ]
|
Dark Gale-
|
Ongyo-Ki |
Brute |
Peridot |
4 |
70 |
- STR, MAG +2
- Death-based skill effects +2%
- Death resistance +2%
|
50 |
Head |
- STR, MAG +2, MAX HP -20
- If Player is CHAOS, damage during damage nighttime +25%
- If Player is LAW or NEUTRAL, damage suffered during daytime +50%
[ Set Bonus ]
|
Nightmare Judgement's
|
Poltergeist |
Haunt |
Jade |
0 |
1 |
|
4 |
Bottom |
- Rush-based skill effects +10%
|
Clamorous-
|
Gaki |
Haunt |
Jade |
0 |
1 |
- If Player's Level is between 7 - 20, Shot damage +5%
|
7 |
Arms |
- SPD +2
- STR, MAG -1
- If Player have Class 3 Shot or more, SPD +2
|
Starved-
|
Ghoul |
Haunt |
Jade |
0 |
1 |
- Magic-affinity skill effects +1%
|
10 |
Top |
|
-of Death Eaters
|
Choronzon |
Haunt |
Jade |
1 |
10 |
|
17 |
Weapon |
|
-of Angelbane
|
Yakkha |
Haunt |
Jade |
1 |
10 |
- Force resistance +2%
- Fire resistance -1%
|
20 |
Ring, Earring, Extra |
- VIT +1
- HP regeneration +3
|
Hexed-
|
Chatterskull |
Haunt |
Jade |
2 |
20 |
- Nerve-based skill effects +1%
|
20 |
Weapon |
|
-of Dark Whispers
|
Pisaca |
Haunt |
Jade |
2 |
20 |
- Death-based skill effects +1%
- Expel resistance -3%
|
30 |
Back |
- LV x 0.1% void Mind-based skills
- Fire resistance -15%
|
Death-devouring-
|
Legion |
Haunt |
Jade |
2 |
20 |
- Damage suffered from Aerial species -1%
|
30 |
Weapon |
|
-of Many
|
Vetala |
Haunt |
Jade |
2 |
30 |
- Nerve Resistance +3
- Max HP -2
|
30 |
Weapon |
- Weapon gains Nerve-affinity
|
Zombie Master-
|
Kumbhanda |
Haunt |
Jade |
3 |
50 |
- HP/MP - 10
- Demon Partner's Physical/Magical defense + 1
|
55 |
Extra |
- HP regeneration + 50
- MP regeneration + 30
- HP cost + 50%
- MP cost + 100%
|
|
Kudlak |
Haunt |
Jade |
3 |
50 |
- Ice resistance + 1%
- If Player has Class 4 or higher Crushing Technique, Shot damage + 3% (Includes Destruction Magic)
|
55 |
Extra |
- LVL * 0.25% absorb Magic-affinity skills
- SPD + 2
|
|
Will O'Wisp |
Foul |
Aquamarine |
0 |
1 |
- If Player's Level is between 1 - 20, Shot damage +10%
|
1 |
Neck |
|
Glowing-
|
Slime |
Foul |
Aquamarine |
0 |
1 |
- If Player's Level is between 6 - 20, Attack damage +10%
|
6 |
Ring, Earring, Extra |
|
Squirming-
|
Mou-Ryou |
Foul |
Aquamarine |
1 |
10 |
- Penetrate-based skill effects +1%
|
11 |
Ring, Earring, Extra |
- Death resistance +5%
- Expel resistance -3%
- MAG +1
|
Impudent-
|
Blob |
Foul |
Aquamarine |
1 |
10 |
- Shot-based skill MP cost -3%
|
16 |
Weapon |
- Damage to Femme family +20%
|
Slimy-
|
Black Ooze |
Foul |
Aquamarine |
1 |
10 |
- Spin-based skill HP cost -3%
|
20 |
Bottom |
|
-of Acid
|
Specter |
Foul |
Aquamarine |
1 |
10 |
- Death resistance +1%
- Expel resistance -1%
|
20 |
Bottom |
|
Twisted Grudge-
|
Shadow |
Foul |
Aquamarine |
3 |
40 |
- Block Critical -5
- Death-based Skill Effects +3%
|
65 |
Weapon |
- If Player is NEUTRAL, Damage received from NEUTRAL -20%
- If Player is LAW, Damage to enemies of LAW alignment +20%
- If Player is CHAOS, Damage to enemies of CHAOS alignment +20%
|
-
|
Phantom |
Foul |
Aquamarine |
3 |
80 |
- Death resistance +3%
- Death-based skill effects +3%
- Death-based skill cool-down time -5%
|
80 |
Shoes |
- MAG +3, Death resistance +5%, Expel resistance -3%
- If Player is CHAOS, Rush damage +20%, Suicide-based skill incantation -30%
|
-of Stand-by
|
Thirsty Man's Crystal |
None |
None |
? |
70 |
|
80 |
Bottom |
- Close-range, Long-range, Spell Damage + 7%
|
?
|
Maga-dama |
None |
None |
? |
60 |
- VIT, INT + 5
- Maximum HP + 50
- Maximum MP + 25
|
80 |
Ring |
- HP/MP Regen + 20
- Limit break chance +10%
|
-of Half-human, half-demon
|
Iron Cage of the Underworld |
None |
None |
? |
60 |
- Physical/Magical Defense + 5
- Party Member's HP + 10
- Party Member's MP + 5
|
85 |
Face |
- Damage to demons of the Magica Race +50%
- Damage suffered from demons of the Magica Race -50%
- Damage done by Out of Darkness + 50%
- Limit Break chance + 6%
|
Darkness Drinking(?)-
|
Crown of the Seven Hills |
None |
None |
? |
75 |
- Demon Partner's Almighty-based damage +3%
- Demon Partner's MP +20
|
85 |
Head |
- Demon Partner's Critical + 10
- Demon Partner's Technical Attack Chance + 5%
- Demon Partner's Technical Attack Power + 5%
|
?
|
Angel's Music |
None |
None |
? |
75 |
- +10 HP Regeneration
- +5 MP Regeneration
|
85 |
Weapon |
|
?
|
Devil's Music |
None |
None |
? |
75 |
- Close-range, Long-range, Spell + 5
|
85 |
Weapon |
|
?
|
Memory of a Hero consumed by his dream |
None |
None |
? |
? |
- While Digitalized, Demon's Almighty damage + 2%, Demon's Close-range/Long-Range/Magic damage +2%, Demon's Critical + 25, Demon's Limit Break Chance +1%, Demon's Limit Break Power + 3%
|
? |
Weapon |
|
?
|
Memory of a Saint who was sacrificed to God |
None |
None |
? |
? |
- While Digitalized, Almighty damage + 2%, Close-range/Long-Range/Magic damage +2%, Critical + 25, Limit Break Chance +1%, Limit Break Power + 3%
|
? |
Weapon |
|
?
|
Abyss |
None |
None |
? |
? |
- Limit Break Power + 2%
- Technical Attack Power + 2%
|
? |
Top |
- Maximum HP + 500
- If Player is CHAOS, 100% chance to null Knockback and Interrupt.
|
?
|
God's Majesty |
None |
None |
? |
? |
- Final Critical Correction + 5%
|
? |
All |
- Limit Break Damage Cap + 900
- + 10 Close-range/Long-range/Spell
- + 10 Luck
|
?
|
Purgatory Ore |
None |
None |
? |
75 |
- Digitalize duration +2%
- While Digitalized, +3% Pursuit chance/power
|
85 |
Shoes |
|
?
|