Consumable - Episode & Quest Items

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Revision as of 23:58, 4 December 2023 by >Kaisen (Moved dias items to dungeon page)
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Episode Items

Service Entrance Card A - - An ID Card required for entering the Home III Service Entrance.
• Cannot be traded, stored or sold
Given during Act 3: The Raid
License Test Card - - A card needed for entering Virtual Battle specifically for taking a License Test. Issued by Snakeman.
• Cannot be traded, stored or sold
Given during Act 7: DB License
Service Entrance Card B - - An ID Card required for entering the Home III Service Entrance.
• Cannot be traded, stored or sold
Given during Act 7: DB License
VB Card C - - A card key for entering an exclusive Virtual Battle.
• Cannot be traded, stored or sold
Given during Act 11: Azura's Special Training
DCR Key - - A card key for entering the Dock Control Room.
• Cannot be traded, stored or sold
Given during Act 12: Vizionz of the Past
Blue Card 100 - An electronic card acquired from a machine. It seems to have other types of cards as well. Drop: R07A Arcturus
Needed for Act 12: Vizionz of the Past
Red Card 100 - An electronic card acquired from a machine. It seems to have other types of cards as well. Drop: R07A Arcturus
Needed for Act 12: Vizionz of the Past
Yellow Card 100 - An electronic card acquired from a machine. It seems to have other types of cards as well. Drop: R07A Arcturus
Needed for Act 12: Vizionz of the Past
White Card 100 - An electronic card acquired from a machine. It seems to have other types of cards as well. Drop: R07A Arcturus
Needed for Act 12: Vizionz of the Past
Black Card 100 - An electronic card acquired from a machine. It seems to have other types of cards as well. Drop: R07A Arcturus
Needed for Act 12: Vizionz of the Past


Quest Items

VB Training Card 5 - A card illustrated with a snake. Needed to complete your Virtual Battle training.
• Cannot be traded, stored, or sold.
Drop: Will O'Wisp (Room 3 Virtual Battle)
Needed for Demon Buster Basic Training 3
Important Letter from a Guard 1 - Letter from a guard at Home III. It should be delivered to a woman somewhere around the Home Point.
• Cannot be traded, stored or sold.
Given during the Quest: The Guards Desire
Supply
(Suginami Tunnels)
- - There are supplies for Suginami Tunnels. Deliver the supply to the Guard at Suginami Tunnels.
• Cannot be traded, discarded, or sold.
Given during the Quest: Supplies to the Suginami Tunnels
Dwarf's
Iwakura Water
- - An Iwakura Water given to you by a Dwarf.
• Cannot be used.
• Cannot be traded, sold or stored.
Given during the Quest: The Ultimate Equipment
Dwarf's
Revival Orb
- - A Revival Orb given to you by a Dwarf.
• Cannot be used.
• Cannot be traded, sold or stored.
Given during the Quest: The Ultimate Equipment
Dwarf's
Medical Powder
- - A Medical Powder given to you by a Dwarf.
• Cannot be used.
• Cannot be traded, sold or stored.
Given during the Quest: The Ultimate Equipment
TMG Blueprint Piece - - An item in which data related to the TMG is recorded. Complete Quest: Shouldering Burden
Needed for Quest: Where the TMG Blueprint Lies
Secret Nectar 1000 - A liquid extracted from the bones of a woman. Drop: Assassin
Needed for Quest: Recipe for Passion
Passion Stone 1000 - An item created by preparing Secret Nectar according to a little-known recipe, said to give users the power to tug at and toy with women's hearts.
• Cannot be traded.
Complete the Quest: Recipe for Passion
Needed for Quest: Shouldering Burden
WILDCAT β - - • An external memory drive onto which is installed a Beta version of a COMP Expansion program that can open a path into the deepest parts of a dungeon.
• Cannot be traded, sold, dropped or stored.
Given during the Quest: Brother and Sister
Damaged S-COMP (Modified) - - An S-COMP (Modified) found deep inside a dungeon with its console destroyed. It doesn't look like it will be easy to repair.
• Cannot be traded, sold, dropped or stored.
Obtained in the Quest: Brother and Sister
Upper Beer 100 - Drink favored by punks in Ikebukuro. As the name says it uplifts the feeling and obtains the feeling of euphoria. Drop: Punks Leader, Punks, Punks Coward (Ikebukuro Eastern District)
Needed for Quest: Caring World
Token of a Leader 100 - Area where punks have reached to seek individuality. The pierce that only the leader can put is something other punks yearn for. This is something only punks can understand. Drop: Punks Leader (Ikebukuro Eastern District)
Needed for Quest: Bloody World
Human Bones 100 - Is it human bones? Drop: All mobs in the Southern District of Ikebukuro
Needed for Quest: Kannabaru


Miscellaneous Rewards

Yagiya Seal
(Celu Tower Branch)
10000 - A seal received for performing well in the Celu Tower dungeon G1 Trial. Word at the Yagiya is that something good will come out of collecting all of them.
• Cannot be traded.
Complete Celu Tower G1 Trial
Yagiya Seal
(Suginami Branch)
10000 - A seal received for performing well in the Suginami Tunnels dungeon G1 Trial. Word at the Yagiya is that something good will come out of collecting all of them.
• Cannot be traded.
Complete Suginami Tunnels G1 Trial
Yagiya Seal
(Ichigaya Camp Branch)
10000 - A seal received for performing well in the Old Ichigaya Camp dungeon G1 Trial. Word at the Yagiya is that something good will come out of collecting all of them.
• Cannot be traded.
Complete Old Ichigaya Camp G1 Trial
Yagiya Seal
(Quartz Branch)
10000 - A seal received for performing well in the Shibuya Quartz dungeon G1 Trial. Word at the Yagiya is that something good will come out of collecting all of them.
• Cannot be traded.
Complete Shibuya Quartz G1 Trial
Valuable Card 100 - As the name implies, this card is supposedly valuable...but how? Complete Quest: Hidden Dreams
Random Box: TBA
Given to you by Innocent from Act 15 [4 total] and Chain of Curse: Act 5 [1 total]
Masakadus 50000 - Remnants of the power of the Guardian in Tokyo. It has extraordinary power that can create 3 dimensional form even from the existence of the uncertainly. Diaspora Suginami
Diaspora Shinagawa


Items and Equipment
Armor: HeadFaceNeckBodyBackArmsLegsShoesEarringsRingsTalismansCOMPExtras
Weapons: 1-handed Swords2-handed SwordsThrusting SwordsAxesBlunt InstrumentsSpearsMartial ArtsHandgunsRiflesShotgunsBullet
Items: ConsumablesGemsValuablesCardsModification MaterialsSynthesis MaterialsDemonic Compendium Memory
Plasmas: PlasmaRemains of TokyoCompounding Materials